Castle of the Winds cheats & more for PC (PC)
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Easy Item Finding
Create a character and select Detect Item as a first spell. Go to the dungeon, and save the game prior to descending a level in this or any dungeon. Enter the dungeon and cast Detect Items. If the items revealed are not desirable (spell books, armor, weapons, money), load the saved game and repeat. Since a different dungeon appears with each load, valuable items will eventually appear.
Continue casting the magic arrow spell even after running out of mana. Stop casting the spell when your character`s current and maximum hit points have increased. You character`s constitution should also be increased.
Turn off visual effects in the options section under the file menu. Use a spell that increases your health. Use it until the screen stops showing your HP. Then, cast an attack spell (fireball, etc.) You will get a few thousand HP.
Cast any spell continuously until your mana reaches approximately -8000. When this happens the mana should stop decreasing when you cast a spell. Then, cast a healing spell and it will add to your HP until reaching 32767. Note: If you cast more health spells after you reach that number, your HP will turn into a negative number.
Find your name.cwg file and open it with a hex editor. offset 94 is your hp offset 96 is your max hp offset 98 is your mana offset 9a is your max mana offset 04f6 is your cash (it works kinda in reverse i.e. 123456 is 563421 cash) *** be careful editing your cash, i had it move one me once, and corrupted the file*** 81&85 are your STR, one is current, and one is max 82&86 are your INT, one is current, and one is max 83&87 are your CON, one is current, and one is max 80&84 are your DEX, one is current, and one is max experience is at 09e,09f,0a0,0a1 (messing with this can have bad effects) the following have to do with spells, and their cost of mana... you will have to redo it after every level for best results. if you only do it once, then when gain a level, the cost of each spell will be normal for your level, but you will retain all spells. by continuing to redo these following adjustments every time, the cost should stay at 1 mana for every spell. offset = new value 01b2=01 01be=01 01d6=01 01ca=01 01e2=01 01ee=01 01fa=01 0206=01 0212=01 021e=01 022a=01 0236=01 0242=01 024e=01 025a=01 0266=01 0272=01 027e=01 028a=01 0296=01 02a2=01
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