Castle Sewers
Drain the sewage, prepare for a battle with a half dozen goons and then exit the
room through the circular door. The red barrels must be destroyed with the fire
arrows, which you don't have yet. Go into the hallway (you may have to roll under
something) and you will find yourself in the Fire Arrows room. To get to the
other side you must watch the pattern of the fire and jump on the squares in that
particular sequence. If you missed the sequence, to the right of where you
entered is a dark impression on the floor, step on it and it will show you the
pattern. Sheath your sword (you don't need it) and turn off the glide power.
Holding the L trigger, jump on to the first square (after you learn the pattern).
If you are running, you sometimes don't have to jump to other squares that are
above or below (you will have to side to side though), you can just run onto
them, except in the case of moving from square 7 to 8 in the sequence (you'll
have to jump). Pausing slightly on square 6 before jumping to square 7, makes it
easier to make the jump due to the somewhat delayed jumping of the button press.
Even this method will require some practice. Once you get to the other side, step
on the red impression on the floor and it will unlock the arrows. Go back out the
door you came in and use the fire arrows on the red barrels now.
Submitted by: GameCube
Added: 22 Jan 2003
Report this Hint as:
An Unlockable | Broken
Castle Depths
Using the fire arrows from afar, go to the right hand side and aim at the barrels
(left hand side) at the other end of the level. They are hard to see because of
the mist. Then go to the far left and shoot the barrels located on the right hand
side at the other end of the level. Next turn on Glide power and climb up the
ledges to your right. Jump from the tallest ledge and glide to the higher level.
If you release the glide, Dirk will catch the ledge with his hands. Walk over to
the circular tunnel and stand on top of it. Using Glide, jump towards the first
rope. Simply swing on the ropes. At the other end of the level, go through the
broken wall to earn health. From inside there, use the fire arrows to blow the
red barrels away that are blocking the door. Glide to the stairs and exit. There
are two flying dragons waiting to ambush you. Note that once you get inside the
room and jump down, there is a Health potion behind you.
In the next room, avoid the Mana worms and don't be afraid of the water. You can
walk on it - it's not deep, those sneaky programmers.... Roll under the green gas
coming out of the pipes and make your way around. Kill off the dragons and pick
up the key. Exit back the way you came, past the mana worms and go back to the
room where you were blowing up the big barrels. To get onto the ledge to back
into the room, you will need to put away your sword and de-activate the glide
power. Once in the next room, glide to your right and use the key with the X"
button.
Once inside kill the dragon, but don't hit the switch. Use the fire arrows and
shoot the barrels above you. This opens up a secret passageway. Go inside and
once in the blue room, stay to the left. When you get to the other side, do NOT
use the X button on the chain. Bad news. Take the exit out the circular door on
the right at the back of the room. Go through and find the Eye, which you should
shoot with the Crossbow - this turns off the water in the room with the Mana
worms and opens the cage. Careful on your way back - dragons are loose and
whatever you do, still DO NOT pull that chain. Once back into the room where the
Mama worms were, kill the dragon(s) and grab the Mana Cell. Carry it past the
green gas and into the room where the stand for the Mana Cell is. Place it onto
the stand and a walkway will appear over the green ooze. Mana Worms are present
so run fast.
Submitted by: GameCube
Added: 22 Jan 2003
Report this Hint as:
An Unlockable | Broken