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GameCube Hints and Tips

Resident Evil for GameCube Hints and Tips

This page contains ALL the hints and tips we know of for Resident Evil for GameCube. Please DO NOT contact us asking for additional Resident Evil hints. As soon as we discover any new hint, we publish it here immediately. If you have a Resident Evil for GameCube hint that is not listed here, please submit it.

New Background And Alternate Costume
Successfully complete the game with Jill or Chris and save the game. A new background will appear on the main menu. Select the "Once Again" option when playing your completed saved game. You may now choose new difficulty settings for the replay. You will also get a key that will allow the character that completed the game to have a new costume. Enter the room with the large mirror on the second floor of the mansion. Unlock the door in the back. Enter the closet and move all the way to the end of the rack of clothes. A message asking "There is an outfit that fits you perfectly, do you want to put it on?" will appear. Select "Yes" to change your character's clothes. Complete the game again to unlock a second costume.
Submitted by: GameCube
Added: 09 Apr 2002
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An Unlockable | Broken
Samurai Edge Weapon
Successfully complete the game with Jill or Chris with a time less than five hours. Save the game at the end, then start a new game to begin with the Samurai Edge weapon.
Submitted by: GameCube
Added: 09 Apr 2002
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An Unlockable | Broken
Rocket Launcher With Infinite Ammunition
Successfully complete the game with Jill or Chris with a time less than three hours. Save the game at the end, then start a new game to begin with the Rocket Launcher with infinite ammunition.
Submitted by: GameCube
Added: 09 Apr 2002
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An Unlockable | Broken
Bonus Option, Costumes, And Weapons
Successfully complete the game in "Once Again" mode on the normal difficulty setting with a time less than five hours. This unlocks the "Real Survivor" option (item boxes do not transfer items to each other), the .40 Smith and Wesson gun with infinite ammunition (replaces the combat knife in a new game), and bonus costumes. Additionally, the aiming system will be manual. If the game was completed using Jill, the bonus costume will be her outfit from Resident Evil 3.
Submitted by: GameCube
Added: 09 Apr 2002
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An Unlockable | Broken
Invisible Enemy Option
Successfully complete the game two times with Jill or Chris to unlock the "Invisible Enemy" option. All enemies will be transparent in this mode.
Submitted by: GameCube
Added: 09 Apr 2002
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An Unlockable | Broken
One Dangerous Zombie Option
Successfully complete the game with both Jill and Chris once to unlock the "One Dangerous Zombie" option.
Submitted by: GameCube
Added: 09 Apr 2002
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An Unlockable | Broken
Special Features Option
Successfully complete the game in "Invisible Enemy" mode with a time less than five hours to unlock a "Special Features" option that displays a message from the game developers and a gallery of pre-production costumes.
Submitted by: GameCube
Added: 09 Apr 2002
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An Unlockable | Broken
Near-unlimited Ammo For Gernade Launcher
Once you obtain the Gernade Launcher and another
set of ammo (Flame/Acid) goto the nearest Item
Box and follow these easy steps:

1. Deposit all items.
2. Pull out your Gernade Launcher (Make sure it goes to the upper-left section).
3. Pull out a case of Gernade Rounds (Make sure it goes to the upper-right section).
4. Leave Item Box.
5. Equip Gernade Launcher.
6. Re-open Item Box and deposit the Rounds (Doesn't matter where).
7. Go to the left (into the Item Box) and press A twice on the Rounds.

The Gernade Launcher should still be in your
inventory with 20 rounds. Exit the Item Box and
check your inventory and it should read 240 now.
To get 240 of other ammo, just swap the 240
rounds with another type and repeat all steps.
Submitted by: FinalMasterM
Added: 12 May 2002
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An Unlockable | Broken
Green Herb
A green herb will heal 25% of your charecters health.
Submitted by: xbox3005
Added: 09 Jun 2002
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An Unlockable | Broken
Red Herb
This herb dosn't do anything without another herb helping it.
Submitted by: xbox3005
Added: 09 Jun 2002
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An Unlockable | Broken
Blue Herb
This herb cures posion status.
Submitted by: xbox3005
Added: 09 Jun 2002
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An Unlockable | Broken
Green Herb Mixed With A Green Herb
This will cure 50% of your health.
Submitted by: xbox3005
Added: 09 Jun 2002
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An Unlockable | Broken
Green Herb+green Herb+green Herb
This will cure 100% of your health.
Submitted by: xbox3005
Added: 09 Jun 2002
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An Unlockable | Broken
Green Herb+blue Herb
This will cure cure 25% of your health and cure posion.
Submitted by: xbox3005
Added: 09 Jun 2002
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An Unlockable | Broken
Green Herb+green Herb+blue Herb
This will cure 50% of your health and cure posion.
Submitted by: xbox3005
Added: 09 Jun 2002
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An Unlockable | Broken
Green Herb+red Herb
This will cure 100% of your health.
Submitted by: xbox3005
Added: 09 Jun 2002
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An Unlockable | Broken
Green Herb+green Herb+red Herb
This will cure 125% of your health but you shouldn't do this becuase you only have 100% of health.
Submitted by: xbox3005
Added: 09 Jun 2002
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An Unlockable | Broken
Green Herb+red Herb+blue Herb
This is the ultimate herb.It cures 100% of your health and cures posion too.
Submitted by: xbox3005
Added: 09 Jun 2002
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An Unlockable | Broken
Spider Boss
Run in circles, dodging it's poison,& occasionally stopping to shoot it. When it charges you, you'll get hit, but it won't deplete much helth.Get the knife out & cut through the webs on the door to the right.
Submitted by: woodsbailey@aol.com
Added: 18 Jun 2002
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An Unlockable | Broken
Unlock Jill's Or Chris' Cell
To save Chris or Jill, (You don't have to, this is just if you want the "Good" or "Best" ending) you must get three MO disks. To get them, you must do these simple steps-
(1)When you get the Helmet Key, go to the area above the stairs that are next to the Drug Rm., and go into the room with an eagle that follows you. To get the first MO disk, you must get the Yellow Gym by pushing the two dressers against the wall. Next, flip the light switch off and run to the other side of the room. You must NOT let the eagle see you take the gems. (To know if the eagle sees you about to take the Gym, you'll see the Gym in the trophy blinking) Climb onto the dressers and get the gems. Use the yellow gem on the tiger with the blue eye/gem. It should rotate and give you the first MO disk.

(2)Once you got the two doors open on the computer, (The Login name is JOHN and the first password is ADA. Unlock one room, then enter CELL as the second password to unlock the second door) Go to the room you past by when you were getting the second MO disk and go in. Go to the shelf on your right (Not Jill's or Chris' right) to get 
the second MO disk.

(3)Now that you got the second MO disk, go to the end of the first part of the room or hallway of the lab to get the to get the third MO disk on the desk. 

(4)Now to put the MO disk in place. !WARNING! You must put the right MO disk into the right computer terminals! Get the first MO disk you got and go into the room with ammo in the sink and a zombie. On the desk where the zombie is, there is a computer terminal. (It looks like a black Gamecube) Insert the MO disk #1 in it. Once you do this it will show three red lights and one turning green.

(5) Go into the green room with MO disk #2 and push the shelf back. (If you need Shotgun shells, just push it twice. Climb on the thing to your right, and go behind the shelf to get the shotgun shells on the shelf to your left) Climb the thing on your right and go through the vent. (Careful of the Chimeras! Destroy them with the shotgun or magnum) Then, go on the green dresser to go through the second vent and into the first green room. Go forward and to Chris' or Jill's right to find the computer terminal and use the MO disk #2.

(6)Grab MO disk #3 and go into the red room and just go forward to find the last computer terminal. (Careful, there are more Chimeras) Use the last MO disk on it.

(7) The Final Step. After the first battle with the Tyrant, go to the end of the room and use the switch to unlock the cell. (To bring him down use 5 hits with the Magnum Revolver or one hit with Berry's Magnum-Jill only with Berry's magnum. If you do have Berry's magnum because you didn't give it to him get Weskers key) Go down the hallway that the door next to the gate looking door. Go to the three switches and use each one 
to open the door. Go down the stairs to the cell and open it. You should have Weskers key if you didn't give Berry his gun and one or two bullets with Berry's gun. Get Ready for the second battle against the Tyrant.
Submitted by: No. 9
Added: 19 Jun 2002
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An Unlockable | Broken
Easiest Way To Beat The Tyrant (Jill)
The easiest way to beat the Tyrant can only be done with Jill. First of all, get the first MO disk. Then, when your in the area where you find Lisa (the mutated girl in chains) for the third time, don't give Barry his gun. You'll see Barry die. Keep doing the MO disks part to save Chris. When you get to the Tyrant for the first time, use one bullet on the Tyrant to bring him down. (WOW) When you do, go to the end of the room and unlock the door. When you do, there's something else in the room. Get Wesker's key or you won't be able to get to the room ahead of this area. Go to the three switches and unlock the door. Go down the stairs to get Chris, go to the beginning room of the lab, (With the ladder, the Item box and the Type Writer) and go up the ladder. Keep going and get the fuse pack and put it into where it is missing. Go up the elevator and use the flare kit. Oh, just remember, when Wesker got hit, he injected himself with the T-Virus, giving him super human strength and speed...
Submitted by: No. 9
Added: 19 Jun 2002
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An Unlockable | Broken
V-Jolt With Chris
Doing the V-Jolt for Chris is a sacrifice of the Assault Shotgun. Once you get the Armor key, go into the room with Richard. When you are told to get the serum, don't. Keep doing things until you need to get the last Death Mask. You'll need to go past Richard. He should be dead by now. Now, you won't get the Assault Shotgun in the area of the sharks. Once you get to Plant 42 in Residence, you'll see a cutscene featuring Chris and Rebecca. Go into the room with the jars and get the V-Jolt. Bring it down to it's roots in Residence B1. You still have to fight Plant 42 with Chris, but it's alot weaker.
Submitted by: No. 9
Added: 24 Jun 2002
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An Unlockable | Broken
View Kenneth's Film
Once the first zombie of the game is dead, go to Kenneth and push A. You'll get his film which will be considered a file, not an item. After a long adventure of survival horror, and your in the lab, you need to go into the small room where you find the Laboratory Key. In there is a video player. Go to it and push A. Select yes to see his film.
Submitted by: No. 9
Added: 26 Jun 2002
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An Unlockable | Broken
Save Kerosene
To save kerosene all you have to do is kill a zombie till it falls on another zombie to make a stack then light sack with kerosene then you kill two or more zombies while saving kerosene.
Submitted by: SRX88
Added: 15 Jul 2002
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An Unlockable | Broken
Preventing Zombies From Coming Back To Life
If you shoot a zombie and he falls down he may not be dead. The following are indicaters and tips that help you determine weather a zombie is dead or alive. If you run from a zombie that you knocked down that is still alive once you enter the room again that zombie will be faster and be more brutal, so if you start killing a zombie you'd better finish the job there because it will cost you later on.
1) If you see a pool of blood under the zombie they are dead, you shot them enough times.
2) If you use a flash grenade as a defense item against a zombie they will die instantly.
3) If you shoot the zombie's head off they will not come back.
4) You can use your Fuel Canteen and when the zombie is laying on the ground you can burn them.
Submitted by: codeman1
Added: 24 Apr 2003
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An Unlockable | Broken
Real Survival Mode
Beat Hard Mode with either Chris or Jill and then it will say you can now play on Real Survival Mode. Basically there was a prototype for the original Resident Evil game that would make the aiming of your weapons automatically set on Manual and all of the Item Boxes weren't linked. It was never released but the makers of this version decided to add it as a harder level. So now you have to manually aim and remember all Item Boxes are not linked to each other.
Submitted by: Suhrman13
Added: 20 Jun 2009
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Invisible Enemy Mode And One Dangerous Zombie
After I beat Real Survival Mode I unlocked Invisible Enemy mode and it also turned on "One Dangerous Zombie" too. Of course I had already beaten the game as both Chris and Jill twice each on Easy mode from the original mode but basically after beating Real Survival Mode, you unlock Invisible Enemy Mode and turn on One Dangerous Zombie as well.
Submitted by: Suhrman13
Added: 23 Jun 2009
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An Unlockable | Broken

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