Animal's Crossin (Landmarks'n Secrets) - Guide for Animal Crossing
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------------------------------------------------------------------------------------ | Animal's Crossin | | Created by: marjo5858 | | Date Created: February 20th, 2006 | ------------------------------------------------------------------------------------ 0. Version/History 1. Read This Section And You Will Be Rich Forever 2. Post Office 3. Dump 4. Nook's Shop 5. Your Houses 6. Able Sisters 7. Lighthouse 8. Museum 9. Wishing Well 10. Police Station 11. Island 12. Traveling Through Memory Cards 13. Fishing 14. Catching Bugs 15. Helpful Advice&Secrets 16. Quotes/Nintendo References 17. End ------------------------------------------------------------------------------------ | 0. Version/History | ------------------------------------------------------------------------------------ This Guide is Version 4.0. Updates: February 20th, 2006: This Guide was born! Februaury 21st, 2006: I finished this guide! But there WILL still be updates here and there. Sorry for the delay! February 23rd, 2006: I added updates in certain places. February 26th, 2006: I added an update to 'Your Houses'. ------------------------------------------------------------------------------------ | 1. Read This Section and You Will Be Rich Forever | ------------------------------------------------------------------------------------ I know you're thinkin "is this some kind of stupid joke?" Well you'll find out. Here it is. WB2&pARAcnOwnU jMCK%hTk8JHyrT Yes that is it. Tell it to Nook under "SAY CODE". Note: ALL codes are case- sensitive. Now go enjoy your new 30,000 Bells that you just received upon entering this code! WAIT! But first finish reading my Guide. Then enjoy it! ------------------------------------------------------------------------------------ | 2. Post Office | ------------------------------------------------------------------------------------ Now, unless you are stupid you know what a Post Office is. You can mail letters, and save letters. There are two workers there, Pelly and Phyllis. Here are their shifts and descriptions. Pelly: Nice, kind. Her Shift: 8 A.M.-8P.M. Phyllis: Mean, Snobby. Her Shift: 8 P.M.-8 A.M. When there are five letters on the letter-sending rack, Pete will appear when you leave the Post Office to mail letters. Here is what Pelly and Phyllis say when there are five letters: Pelly: Rain, sleet, snow or hail, we'll deliver what you mail! Phyllis: I guess I'll go wake up Pete and get him on this (for crying out loud, who mails letters at night?) To see Pete, stand outside your house at either 9 A.M. or 5 P.M. You may not get any mail, but if you do, Pete will put the letters in your box. Stop him to talk. He will say different things. Acre Location: your Post Office Acre possibilities are: A-1, A-2, A-4 or A-5. ------------------------------------------------------------------------------------ | 3. Dump | ------------------------------------------------------------------------------------ All hail free stuff! That's right, free stuff! It's usually junk, but if you are one of those crazy people (like me) who are trying to fill their catalog, I recommend checking every day! And it's for FREE! Animals (and you) can drop stuff there you don't need. The sign exactly says: Trash is picked up promptly at 6 A.M. on Mondays and Thursdays. Acre Location: your Dump Acre possibilities are: A-1, A-2, A-4 or A-5. ------------------------------------------------------------------------------------ | 4. Nook's Shop | ------------------------------------------------------------------------------------ There are four different upgrades for his shop. Nook's Cranny: Opens: 9 A.M. Closes: 10 P.M. The Default shop. It includes 1 umbrella, 1 outfit, 1 piece of furniture, 1 or 2 tools, 1 wallpaper, 1 rug, 1 stationary, 2 flower bags, and 1 sapling. Nook 'N' Go: Opens: 8 A.M. Closes: 11 P.M. The next upgrade. It includes 1 umbrella, 2 outfits, 2 pieces of furniture, 2 tools, 1 wallpaper, 1 rug, 2 stationary, 3 flower bags, and 1 sapling. (I sense a pattern...) Nookway: Opens: 8 A.M Closes: 11 P.M. The next upgrade. It includes 1 umbrella, 3 outfits, 4 pieces of furniture, 2 tools, 2 wallpapers, 2 rugs, 3 stationary, 4 flower bags, and 1 sapling. (It's a pattern! I know it!) Nookington's: Opens: 9 A.M. Closes: 10 P.M. There are new items this time. This is the final upgrade! There are two floors. First Floor: 1 umbrella, 4 stationary, 5 flower bags, 1 sapling, 1 cedar sapling, 3 tools, 1 sign board, and 1 roof paint can. Second Floor: 4 outfits, 5 pieces of furniture, 3 wallpapers, and 3 rugs. Acre Location: your Shop Acre Possibilities are: A-1, A-2, A-4, and A-5. ------------------------------------------------------------------------------------ | 5. Your Houses | ------------------------------------------------------------------------------------ There are 4 houses in Acre B-3, and you can keep one house. The rest are for friends. 1st House on the Left: Red roof, stone wall, stone floor, orange box, college rule, tape deck. 2nd House on the Left: Yellow roof, shanty wall, birch flooring, orange box, college rule, tape deck. 1st House on the Right: Orange Roof, wood paneling, steel flooring, orange box, college rule, tape deck. 2nd House on the Right: Green roof, concrete wall, concrete floor, orange box, college rule, tape deck. Included was the location in the Acre, roof color, and what's inside each house. Wallpaper and flooring included as well. Prices: 1st House on the Left: 19,800 Bells 2nd House on the Left: 19,800 1st House on the Right: 17,800 2nd House on the Right: 19,800 Yes they are all 19,800 Bells except for the one with the orange roof. I don't know why that is, because they are all worth the same you can always paint the roof a different color. After a while, villagers can paint your roof. Moody/Mean Boys: They paint your roof black. Nice Girls: N/A Very Sweet Boys: Light/Green Snobby Girls: Light/Green, Red Athletic Boys: N/A Recommended by: iguanacheater ------------------------------------------------------------------------------------ | 6. Able Sisters | ------------------------------------------------------------------------------------ Yes we ALL know what Able Sisters is. I get nice patterns by doing this: 1. Using the original patterns 2. Changing the color palette 3. Making variations. I also have some good Ideas for patterns. A weird scriblly one: 1. Make scribbles all across the design by going from the top left corner to the bottom right corner. 2. I used palette #6. My backround was dark blue, then I scribbled different shades of blue, then different shades of orange, then different shades of brown, then white, then brown. 3. When you are done this, take your original background color (in my case it was blue) and use polka dots on top of the scribbles. DONE! I named mine I hateXbox. Acre Locations: your Able Sisters Acre Possibilities are: F-1, F-2, F-3, F-4, and F-5. ------------------------------------------------------------------------------------ | 7. Lighthouse | ------------------------------------------------------------------------------------ The lighthouse turns itself on at 6 P.M. Tortimer may ask you in the winter something like this: "I am going on a tropical vacation from DD:MM-DD:MM. I am leaving you with the responsibility to flip the switch on the lighthouse between 6-10 P.M. Will you do this?" The prize you get for it is a lighthouse model. That IS, if you do it EVERY DAY IN HIS WHOLE VACATION! Acre Locations: your Lighthouse Acre Possibilities are: F-1, F-2, F-3, F-4, and F-5. ------------------------------------------------------------------------------------ | 8. Museum | ------------------------------------------------------------------------------------ This is one of the best places in the whole game. You can donate paintings, fossils, fish, and bugs. You can get rewards for completing each section. Paintings: ------------ Fossils: -------------- Fish: Golden fishing rod; weathervane on your house. Bugs: Golden bug net; weathervane on your house. That is an overview. Acre Locations: your Museum Acre Possibilities are: Any D, E, or F acre. ------------------------------------------------------------------------------------ | 9. Wishing Well | ------------------------------------------------------------------------------------ Everyone knows the Wishing Well. Animals come here alot to talk and find other animals. So if you can't find someone, you should come here first. There are also many events here. Acre Locations: your Wishing Well Acre Possibilities are: Any D, E, or F acre. ------------------------------------------------------------------------------------ | 10. Police Station | ------------------------------------------------------------------------------------ I will give the information for the Police Station in the following way; I will categorize it by the options you are given. What's New?: This you ask when you want to know if there is a visitor. The possible visitors are: Gracie;(B.I.P. Campaign), Katrina, Redd, Wendell, and Saharah. Anything Lost?: This you ask when you want to know if there are any lost items. What's This?: This you ask when you want to know about police officers/lost'n'found/police station. Nothing...: This you say when you don't need anything. Acre Locations: your Police Station Acre Possibilities are: Any D, E, or F acre. ------------------------------------------------------------------------------------ | 11. Island | ------------------------------------------------------------------------------------ To get to the Island, connect the GBA to GCN cable to your GBA and your GCN. Then you go to the dock. Then it is simple from there. Acre Locations: your Island Acre Possibilities are (Dock): Any F acre. ------------------------------------------------------------------------------------ | 12. Traveling Through Memory Cards | ------------------------------------------------------------------------------------ All you must do is put another memory card in slot B with town data. Then, of course, go to the train station. You can take it from there. Acre Locations: your Train Staion Acre Possibilities are: Acre A-3. ------------------------------------------------------------------------------------ | 13. Fishing | ------------------------------------------------------------------------------------ Here a the list of all 40 fish. Angelfish* Arapaima* Arowana* Barbel Steed Barred Knifejaw Bass Bitterling Bluegill Brook Trout Carp Catfish Cherry Salmon Coelacanth** Crawfish Crucian Carp Dace Eel Freshwater Goby Frog Giant Catfish Giant Snakehead** Goldfish Guppy** Jellyfish Killifish Koi Large Bass Large Char Loach Pale Chub Piranha** Pond Smelt Popeyed Goldfish Rainbow Trout Red Snapper Salmon Sea Bass Small Bass Stringfish Sweetfish KEY: *Placed in the special/rare tank on the bottom right-hand corner in the Museum. **Has a secret/story/interesting description by Blathers. If you want to know what you get if you catch all of them and put them in the Museum, go to section 8, Museum. ------------------------------------------------------------------------------------ | 14. Catching Bugs | ------------------------------------------------------------------------------------ This section is out of order; in other words; it needs work. >:( ------------------------------------------------------------------------------------ | 15. Helpful Advice&Secrets | ------------------------------------------------------------------------------------ In the Museum, Blathers says that the Giant Snakehead has parasites. In the Museum, Blathers says that the Guppy is frisky and mischevious. In the Museum, the Piranha will follow you as you walk around the tank, trying to 'eat' you. The Coelacanth is the 'living fossil' fish. Stand outside for more than ten minutes in the summer around 12 P.M. to get a tan. The Present in a Present is a scroll when you drop in on the ground outside, but in your house it is nothing. Once you complete a section in your catalog, a big red star will appear beside the count. After you catch many rare fish, Blathers will praise you. If you go to Gracie wearing her clothes, she will say that you aren't good enough for her clothes. Talk to an islander every day for at least 2 months. They will give you the islander hat, that you can wear anytime. Talk to a villager every day for at least 2 months. They will paint your house gold. ------------------------------------------------------------------------------------ | 16. Quotes/Nintendo References | ------------------------------------------------------------------------------------ Nintendo References The Nintendo Parasol has Japanese writing on it. It means Nintendo. The Nintendo Parasol costs 64 bells. 64...Nintendo 64... The Mario Items are the items from the first Mario game. ------------------------------------------------------------------------------------ | 17. End | ------------------------------------------------------------------------------------ This is the end. Email me@: [email protected] with questions, comments. I do NOT want junk mail, though! But, if you have some information about ANIMAL CROSSING, you may mail it. Include your email and your screen name for cheatcodes. Tell me if you want me to include your email address or your cheatcodes name. I may not post it if it is already here, completely bizarre and hard to understand, too basic, or not about this game. So, feel free! But keep it clean, or I will put you as a blocked sender!