Attack List - Guide for Pokemon Gold
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Scroll down to read our guide named "Attack List" for Pokemon Gold on Game Boy (GB), or click the above links for more cheats.
Attacks Type DMG Hit% PP Effect Absorb Grass 20 100% 20 Your Pokemon absorbs HP from the opponent equal to 1/2 the attack damage Acid Poison 40 100% 30 May decrease opponent's defense by 1 level temporarily (10% chance) Acid Armor Poison N/A N/A 40 Increases your Pokemon's defense by 2 levels temporarily Aeroblast Flying 100 95% 5 Has a good chance for a critical hit (Lugia only) Agility Psychic N/A N/A 30 Increases your Pokemon's speed by 2 levels temporarily Amnesia Psychic N/A 100% 20 Increases your Pokemon's special defense by 2 levels temporarily Ancientpower Rock 60 100% 5 Deals damage and may raise all your Pokemon's stats by 1 level temporarily (10% chance) Attract Normal N/A 100% 15 If opponent's Pokemon is the opposite sex, it may be unable to attack (50% chance) Aurora Beam Ice 65 100% 20 Deals damage and may decrease opponent's attack by 1 level temporarily Barrage Normal 15 85% 20 Your Pokemon attacks 2 to 5 times in a row Barrier Psychic N/A N/A 30 Increases your Pokemon's defense by 2 levels temporarily Baton Pass Normal N/A N/A 40 Allows you to switch Pokemon during battle, new Pokemon retains any stat changes the previous Pokemon had Beat Up Dark 10 100% 10 Your Pokemon attacks as many times as the number of Pokemon you are currently carrying, afflicted (poison, sleep, etc) Pokemon don't count (Sneasel only) Belly Drum Normal N/A N/A 10 Raises your Pokemon's attack to the max in exchange for 1/2 of Pokemon's HP Bide Normal N/A 100% 10 Your Pokemon waits to 2 to 3 turns then hits opponent for twice damage recieved Bind Normal 15 75% 20 Prevents opponent from retreating, damage continues for 2 to 5 turns in addition to other attacks Bite Dark 60 100% 25 Deals damage and may flinch opponent (30% chance) Blizzard Ice 120 70% 5 Deals damage and may freeze opponent (10% chance) Body Slam Normal 85 100% 15 Deals damage and may paralyze opponent (30% chance) Bone Club Ground 65 85% 20 Deals damage and may scare opponent (10% chance) Bonemerang Ground 65 90% 10 Your Pokemon attacks twice (Cubone/Marowak only) Bone Rush Ground 25 80% 10 Your Pokemon attacks 2 to 5 times in a row (Cubone/Marowak only) Bubble Water 20 100% 30 Deals damage and may decrease opponents speed by 1 level temporarily (10% chance) Bubblebeam Water 65 100% 20 Deals damage and may decrease opponents speed by 1 level temporarily (10% chance) Charm Normal N/A 100% 20 Decreases opponents attack by 2 levels temporarily Clamp Water 35 75% 10 Prevents opponents Pokemon from running away, damage continues for 2 to 5 turns (Shellder/Cloyster Only) Comet Punch Normal 18 85% 15 Your Pokemon attacks 2 to 5 times in a row Confuse Ray Ghost N/A 100% 10 Confuses opponent Confusion Psychic 50 100% 25 Deals damage and may confuse opponent Constrict Normal 10 100% 35 Deals damage and may decrease opponents speed temporarily (10% chance) Conversion Normal N/A 100% 30 Your Pokemon switches its type to the type of one of its attacks (Porygon/Porygon2 Only) Conversion2 Normal N/A 100% 30 Your Pokemon switches its type to the type most resistant to your opponents attacks (Porygon/Porygon2 Only Cotton Spore Grass N/A 85% 40 Lowers opponents speed by 2 levels temporarily (Mareep/Flaaffy/Ampharos Only) Counter Fighting N/A 100% 20 Hits opponent for twice the damage received (physical attacks only), always attacks last regardless of speed Crabhammer Water 90 85% 10 Has a good chance for a critical hit (Krabby/Kingler only) Cross Chop Fighting 100 80% 5 Has a good chanve for a critical hit Crunch Dark 80 100% 15 May decrease opponents special defense by 1 level temporarily (20% chance) Curse ??? N/A N/A 10 If used by ghost type Pokemon, it halves its HP and damages opponent for that amount of damage every turn. If used by any other type of Pokemon, it lowers its speed by 1 level and raises its attack and defense by 1 level Cut Normal 50 95% 30 When not in battle, allows you to chop down certain trees in the field Defense Curl Normal N/A N/A 40 Increases your Pokemons defense by 1 level temporarily Destiny Bond Ghost N/A N/A 5 If your Pokemon uses this and faints, your opponents Pokemon also faints Detect Fighting N/A N/A 5 Blocks opponents attack, chance of success decreases if used consecutively Dig Ground 60 100% 10 Your Pokemon digs underground on the first turn, then attacks on the second turn. When not in battle, allows you to escape from caves and dungeons Disable Normal N/A 55% 20 Disables yout opponents ability that was last used for several turns Dizzy Punch Normal 70 100% 10 Deals damage and may confuse opponent (20% chance) Double Kick Fighting 30 100% 30 Your Pokemon attacks twice Double Team Normal N/A N/A 15 Increases your Pokemons chance for evading attacks by 1 level Double-Edge Normal 120 100% 15 Your Pokemon receives ¼ the damage opponent receives Doubleslap Normal 15 85% 10 Your Pokemon attacks 2 to 5 times in a row Dragon Rage Dragon 40 100% 10 Deals 40 points of damage Dragonbreath Dragon 60 100% 20 Deals damage and may paralyze opponent (30% chance) Dream Eater Psychic 100 100% 15 Your Pokemon absorbs HP from the opponent equal to ½ the attack damage (works only when the opponent is asleep) Drill Peck Flying 80 100 % 20 Regular attack Dynamicpunch Fighting 100 50% 5 Deals damage and confuses opponent Earthquake Ground 100 100% 10 Not effective on flying type Pokemon Egg Bomb Normal 100 75% 10 Deals damage Ember Fire 40 100% 25 Deals damage and may burn opponent (10% chance) Encore Normal N/A 100% 5 Makes opponent repeat its last attack for 2 to 6 turns Endure Normal N/A N/A 10 Your Pokemons HP cant be lowered below 1 during the turn this is used, chance of success decreases if used consecutively Explosion Normal 250 100% 5 Your Pokemon faints after using this attack Extremespeed Normal 80 100% 5 Your Pokemon attacks first, if both Pokemon use this attack the faster one attack first (Growlithe/Arcanine only) Faint Attack Dark 60 100% 20 Attack always hits False Swipe Normal 40 100% 40 Deals damage but always leaves at least 1 HP remaining, handy for catching wild Pokemon Fire Blast Fire 120 85% 5 Deals damage and may burn opponent (10% chance) Fire Punch Fire 75 100% 15 Deals damage and may burn opponent (10% chance) Fire Spin Fire 15 70% 15 Prevents opponents Pokemon from running away, damage continues for 2 to 5 turns Fissure Ground MAX 30% 5 If successful, knocks out opponent in one attack (not effective on flying type Pokemon) Flail Normal N/A 100% 15 Deals more damage the lower your Pokemon HP is Flame Wheel Fire 60 100% 25 Deals damage and may burn opponent (10% chance), also unfreezes your Pokemon and your opponents Pokemon Flamethrower Fire 95 100% 15 Deals damage and may burn opponent (10% chance) Flash Normal N/A 70% 20 Decreases opponents accuracy by 1 level temporarily. When not in battle, lights up dark caves and dungeons Fly Flying 70 95% 15 Your Pokemon flies on the first turn, then attacks on the second turn. When not in battle, allows you to travel from town to town quickly Focus Energy Normal N/A N/A 30 Increases your Pokemons chances for critical hits Foresight Normal N/A 100% 40 The next attack will have its original accuracy (even after the opponent uses evade attacks), it also lets normal and Fighting type attacks hit ghost type Pokemon Frustration Normal N/A 100% 20 Damage increases the more your Pokemon dislikes you Fury Attack Normal 15 85% 20 Tour Pokemon attacks 2 to 5 times in a row Fury Cutter Bug 10 95% 20 Damage doubles each time this move is used consecutively, damage returns to normal if you miss Fury Swipes Normal 18 80% 15 Your Pokemon attack 2 to 5 times in a row Futures Sight Psychic 80 90% 15 Attack hits 2 turns later Giga Drain Grass 60 100% 5 Your Pokemon recovers HP equal to ½ damage dealt Glare Normal N/A 75% 30 Paralyzes opponents Pokemon Growl Normal N/A 100% 40 Decreases opponents Pokemon attack by 1 level temporarily Growth Normal N/A N/A 40 Increases your Pokemons special attack by 1 level temporarily Guillotine Normal MAX 30% 5 If successful, knocks out opponents Pokemon in one attack Gust Flying 40 100% 35 Deals damage Harden Normal N/A N/A 30 Increases your Pokemon defense by 1 level temporarlity Haze Ice N/A N/A 30 Cancels all effects on both Pokemon Head Butt Normal 70 100% 15 Deals damage and may scare opponent (30% chance). When not in battle, shakes small trees Heal Bell Normal N/A N/A 5 Cancels all effects on all friendly Pokemon Hi Jump Kick Fighting 85 90% 20 If your Pokemon misses, your Pokemon receives 1/8 the damage it would have dealt Hidden Power Normal N/A 100% 15 The type of the attack and the damage it does depends on what type of Pokemon is using it Horn Attack Normal 65 100% 25 Deals damage Horn Drill Normal MAX 30% 5 If successful, knocks out opponents Pokemon in one attack Hydro Pump Water 120 80% 5 Deals damage Hyper Beam Normal 150 90% 5 Pokemon loses one turn, very powerful attack Hyper Fang Normal 80 90% 15 Deals damage and may scare opponent (10% chance) Hypnosis Psychic N/A 60% 20 Puts opponents Pokemon to sleep Ice Beam Ice 95 100% 10 Deals damage and may freeze opponent (10% chance) Ice Punch Ice 75 100% 15 Deals damage and may freeze opponent (10% chance) Icy Wind Ice 55 95% 15 Deals damage and lower opponents speed by 1 level Iron Tail Steel 100 75% 15 May lower opponents defense by 1 level temporarily Jump Kick Fighting 70 95% 25 If your Pokemon misses, it receives 1/8 damage the damage it would have dealt Karate Chop Normal 50 100% 25 Has a good chance for a critical hit Kinesis Psychic N/A 80% 15 Decreases opponents accuracy by 1 level temporarily Leech Life Bug 20 90% 10 Your Pokemon recovers HP equal to ½ the damage dealt Leech Seed Grass N/A 90% 10 Your Pokemon absorbs some of the opponents HP every turn, effect remains even if you switch Pokemon Leer Normal N/A 100% 30 Decreases opponents defense by 1 level temporarily Lick Ghost 20 100% 30 Deals damage and may paralyze opponents Pokemon (30% chance) Light Screen Psychic N/A N/A 30 Cuts the damage received from special attacks by 50% for 5 turns, effect remains even if you switch Pokemon Lock-On Normal N/A 100% 5 Your next attack has a 100% chance to hit Lovely Kiss Normal N/A 75% 10 Puts opponents Pokemon to sleep Low Kick Fighting 50 90% 20 Deals damage and may scare opponent (30% chance) Mach Punch Fighting 40 100% 30 Always attacks first, if both Pokemon use this attack the faster Pokemon attacks first (Hitmonchan only) Magnitude Ground N/A 100% 30 Deals 10, 20, 50, 70, 90, 110, or 150 damage Mean Look Normal N/A 100% 5 Prevents opponent from running away as long as the Pokemon who used Mean Look is still in battle Meditate Psychic N/A N/A 40 Increases your Pokemons attack power by 1 level temporarily Mega Drain Grass 40 100% 10 Your Pokemon absorbs HP from opponent equal to ½ the damage dealt Megahorn Bug 120 85% 10 Deals damage (Heracross only) Mega Kick Normal 120 75% 5 Deals damage (Hitmonlee only) Mega Punch Normal 80 85% 20 Deals damage Metal Claw Steel 50 95% 35 Deals damage and may raise your Pokemons attack power by 1 level temporarily Metronome Normal N/A N/A 10 Uses a random attack Milk Drink Normal N/A N/A 10 Restores hald of your Pokemons HP, or gives 1/5 of your HP to one of your other Pokemon (Miltank only) Mimic Normal N/A 100% 10 Your Pokemon mimics opponents last attack and can use that attack for the rest of the battle (Sudowoodo only) Mind Reader Normal N/A 100% 5 Guarantees the next attack to have 100% accuracy (unless Protect or Endure was used) Minimize Normal N/A N/A 20 Increases your Pokemons chances for evading attacks by 1 level temporarily Mirror Coat Psychic N/A 100% 20 Hits opponent for twice the damage received (works against special attacks only), always attacks last Mirror Move Flying N/A N/A 20 Your Pokemon copies opponents last attack Mist Ice N/A N/A 30 Defends against special attacks Moonlight Normal N/A N/A 5 Restores HP, amount restored is based on time, most effective during the night Morning Sun Normal N/A N/A 5 Restores HP, amount restored is based on time, most effective during the day time Mud-Slap Ground 20 100% 10 Deals damage and lower opponents accuracy by 1 level temporarily Nightmare Ghost N/A 100% 15 Puts nightmare effect on the opponent causing ¼ loss of HP per turn, only works while opponent is asleep Night Shade Ghost N/A 100% 15 Damage dealt is equal to your Pokemons experience level Octazooka Water 65 85% 10 Deals damage and may lower opponents accuracy by 1 level temporarily (50% chance) (Remoraid/Octillery only) Outrage Dragon 90 100% 15 Deals damage for 2 to 3 turns, after that your Pokemon gets confused Pay Day Normal 40 100% 20 You get extra money after the battle equal to (your level x number of attacks x 2 = money) Peck Flying 35 100% 35 Deals damage Perish Song Normal N/A N/A 5 Faints both Pokemon in 3 turns, but effect will be canceled if Pokemon are switched Petal Dance Grass 70 100% 20 Deals damage fore 2 to 3 turns, and confuses your Pokemon Pin Missle Bug 14 85% 20 Your Pokemon attacks for 2 to 5 times in a row Pain Split Normal N/A 100% 20 You and your opponents HPs are raised or lowered so as to be equal to ½ the sum of both Pokemons current HPs (Example: if Pikachu has 200HP remaining and Chansey has 500HP remaining, 200+500=700, 700/2=350, so both Pokemon will have 350 HP remaining) Poison Gas Poison N/A 55% 40 Poisons opponent Poison Sting Poison 15 100% 35 Deals damage and may poison opponent (30% chance) Poison Powder Poison N/A 75% 35 Poisons opponent Pound Normal 40 100% 35 Deals damage Present Normal N/A 90% 15 Random effect, either does 40, 80, or 120 damage or restores your opponents HP by 80 (Delibird only) Protect Normal N/A N/A 10 Opponents attack has no effect that turn, chance of success decreases if used consecutively Psybeam Psychic 65 100% 20 Deals damage and may confuse opponent (10% chance) Psych Up Normal N/A N/A 10 Your Pokemon receives the same temporary special effects that your opponent received from one of its moves (such as from Amnesia) Psychic Psychic 90 100% 10 Deals damage and may decrease opponents special defense power by 1 level temporarily Psywave Psychic N/A 80% 15 Changes your special attack power at random so damage dealt is equal to between 1 point and 1.5 times your Pokemons experience level Powder Snow Ice 40 100% 25 Deals damage and may freeze opponent Pursuit Dark 40 100% 20 Opponents Pokemon receives double damage if the trainer tries to switch Pokemon the turn this attack is used Quick Attack Normal 40 100% 30 Your Pokemon attacks first, if both Pokemon use this attack the faster Pokemon attacks first Rage Normal 20 100% 20 As your Pokemon takes damage, its attack power increases temporarily when used consecutively Rain Dance Water N/A N/A 5 Increases water attacks base damage by 50%, decreases fire attacks base damage by 50%, makes the attack Thunder 99% accurate, makes Solar Beam take an extra turn to charge, and reduces the effect of Moon Light, Morning Sun, and Synthesis to half their original effectiveness. These effects last for 5 turns Rapid Spin Normal 20 100% 40 Deals damage and frees Pokemon from multi-round attacks like Wrap and Leech Seed Razor Leaf Grass 55 95% 25 Has a good chance for a critical hit Razor Wind Normal N/A N/A 10 Your Pokemon glows on the first turn, then attacks on the second turn Recover Normal N/A N/A 20 Restores HP equal to ½ the number of Pokemons maximum HP Reflect Psychic N/A N/A 20 Cuts the damage received from physical attack by 50% for 5 turns, effect remains even if you switch Pokemon Rest Psychic N/A N/A 10 Your Pokemon recovers all HP, then goes to sleep Return Normal N/A 100% 20 Deals more damage the more your Pokemon likes you Reversal Fighting N/A 100% 15 Deals greater damage the lower your HP is Roar Normal N/A 100% 20 Ends the battle when fighting wild Pokemon, against trainers it switches your opponents current Pokemon with one of this other Pokemon Rock Smash Fighting 20 100% 15 Deals damage and may lower opponents defense by 1 level temporarily. Outside of battle, it allows you to smash huge rocks Rock Slide Rock 75 90% 10 Deals damage Rock Throw Rock 50 90% 15 Deals damage Rolling Kick Fighting 60 85% 15 Deals damage and may scare opponent (30% chance) Rollout Rock 30 90% 20 Attacks for up to 5 turns with damage doubling each turn (thats 480 damage on the 5th turn!), damage returns to normal if you miss Sacred Fire Fire 100 95% 5 Deals damage and may burn opponent (50% chance) (Ho-oh only) Safeguard Normal N/A N/A 25 Protects your Pokemon from special effects like paralysis and sleep, this effect lasts temporary Sand-Attack Ground N/A 100% 15 Decrease opponent accuracy by 1 level temporarily Sandstorm Rock N/A N/A 10 Both Pokemon take damage each round. Rock, steel, and ground type are immune to its effect Scary Face Normal N/A 90% 10 Lowers opponents speed by 2 levels temporarily Scratch Normal 40 100% 35 Deals damage Screech Normal N/A 85% 40 Decreases opponents defense by 2 levels temporarily Seismic Toss Fighting N/A 100% 20 Damage dealt is equal to Pokemons experience level Self Destruct Normal 200 100% 5 Deals damage, and your Pokemon faints Shadow Ball Ghost 80 100% 15 Deals damage and may lower opponents special defense by 2 levels temporarily Sharpen Normal N/A N/A 30 Increases your Pokemon attack power by 1 level Sing Normal N/A 55% 15 Puts opponent to sleep Sketch Normal N/A N/A 1 Copies opponents last attack permanently, Pokemon learns new move and forgets Sketch (Smeargle only) Skull Bash Normal 100 100% 15 Pokemon lower head on the first turn, then attacks on the second turn, also a good chance for a critical hit Sky Attack Flying 140 90% 5 Pokemon glows on first turn, then attack on the second turn, also a good chance for a critical hit Slam Normal 80 75% 20 Deals damage Slash Normal 70 100% 20 Good chance for critical hit Sleep Powder Grass N/A 75% 15 Puts opponent to sleep Sleep Talk Normal N/A 100% 10 Pokemon attacks with one of the opponents attacks, only used when asleep Sludge Poison 65 100% 20 Deals damage and may poison opponent (30% chance) Sludge Bomb Poison 90 100% 10 Deals damage and may poison opponent (30% chance) Smog Poison 20 70% 20 Deals damage and may poison opponent (40% chance) Smokescreen Normal N/A 100% 20 Lowers opponents accuracy Snore Normal 40 100% 15 Pokemon can use this attack only when asleep and may cause opponent to flinch (30% chance) Softboiled Normal N/A 100% 10 Restores life equal to ½ the number of Pokemons max HP Solar Beam Grass 120 100% 10 Pokemon glows on the first turn, then attacks on the second turn. Pokemon attack the first turn if the attack Sunny Day had been used Spark Electric 65 100% 20 Deals damage and may paralyze opponent (30% chance) Spider Web Bug N/A 100% 20 Prevents wild Pokemon from running away, and trainers from switching Pokemon (Spinarak/Ariados only) Spike Cannon Normal 20 100% 15 Your Pokemon attacks 2 to 5 times in a row Spikes Ground N/A N/A 20 Deals damage each time opponent changes Pokemon, flying Pokemon are immune (Pineco/Forretress only) Spite Ghost N/A 100% 10 Lowers the PP of the move your opponent used last by 2 to 5 points Splash Normal 0 N/A 40 Doesnt do anything at all Spore Grass N/A 100% 15 Puts opponent to sleep (Paras/Parasect only) Steel Wing Steel 70 90% 25 Deals damage and may raise your defense by 1 level temporarily Stomp Normal 65 100% 20 Deals damage Strength Normal 80 100% 15 Deals damage. Outside battle, allows you to move boulders String Shot Bug N/A 95% 40 Decreases opponents speed by 1 level temporarily Struggle Normal 50 100% 1 May be used when all PP is gone, but Pokemon takes ¼ the damage dealt to the opponent Stun Spore Grass N/A 75% 30 Paralyzes opponent Submission Fighting 80 80% 25 Pokemon takes ¼ the damage dealt to opponent Substitute Normal N/A N/A 10 Pokemon used ¼ HP to make a clone that fights automatically, and original Pokemon is not effected by damage taken by the clone Sunny Day Fire N/A N/A 5 Increases fire attack base damage by 50%, decreases water attack base damage by 50%, makes the attack Thunder 50% accurate, makes Solar Beam fire without taking a extra turn to charge, and doubles the effectiveness of Moon Light, Morning Sun, and Synthesis. These effects only last for 5 turns Super Fang Normal N/A 90% 10 Cuts opponents HP in half (Rattata/Raticate only) Supersonic Normal N/A 55% 20 Confuses opponent Surf Water 95 100% 15 Deals damage. Outside of battle, allows you to travel over water Swagger Normal N/A 90% 15 Confuses opponent but lowers your regular attack power by 2 levels temporarily Sweet Kiss Normal N/A 75% 10 Confuses opponent Sweet Scent Normal N/A 100% 20 Lowers opponents chance of evading attacks by 1 level. Outside of battle, makes Pokemon appear when used in the wild field Swift Normal 60 100% 20 Attack will always hit Swords Dance Normal N/A N/A 30 Increases your Pokemons attack power by 2 levels temporarily Synthesis Grass N/A N/A 5 Restores HP, amount of HP restored depends on time of day Tackle Normal 35 95% 35 Deals damage Tail Whip Normal N/A 100% 30 Decreases opponents defense by 1 level temporarily Take Down Normal 90 85% 20 Your Pokemon takes ¼ the damage dealt Teleport Psychic N/A N/A 20 Ends battle automatically (doesnt work when battling trainers) and takes you to the last Pokemon Center you visited Thief Dark 40 100% 10 Steals items carried by wild Pokemon, deals damage if Pokemon isnt carrying anything Thrash Normal 90 100% 10 Steals items carried by wild Pokemon, deals damage if Pokemon isnt carrying any items Thunder Electric 120 70% 10 Deals damage and may paralyze opponent (30% chance) Thunderbolt Electric 95 100% 15 Deals damage and may paralyze opponent (10% chance) Thunderpunch Electric 75 100% 15 Deals damage and may paralyze opponent (10% chance) Thundershock Electric 40 100% 30 Deals damage and may paralyze opponent (10% chance) Thunder Wave Electric N/A 100% 20 Paralyzes opponent Toxic Poison N/A 85% 10 Poisons opponent (damage increases each turn) Transform Normal N/A N/A 10 Transforms Pokemon into a copy of its opponent, and all attacks will have only 5 PP Tri Attack Normal 80 100% 10 Deals damage and may paralyze, burn, or freeze opponent (20% chance) Triple Kick Fighting 10 90% 10 Your Pokemon attacks 3 times in a row. Each turn the attack hits, the base damage increases by 10, damage returns to normal if you miss (Hitmontop only) Twineedle Bug 25 100% 20 Pokemon attacks twice and may poison opponent (20% chance) (Beedrill only) Twister Dragon 40 100% 20 Deals damage Vicegrip Normal 55 100% 30 Deals damage Vine Whip Grass 35 100% 10 Deals damage Vital Throw Fighting 70 100% 10 Always attacks last, but your next attack has a 100% chance to hit (Machop/Machoke/Machamp only) Water Gun Water 40 100% 25 Deals damage Waterfall Water 80 100% 15 Deals damage, allows you to climb waterfalls Whirlpool Water 15 70% 15 Deals damage for 2 to 5 turns, prevents opponent from running away. Outside of battle, Allows you to pass over whirlpools Whirlwind Normal N/A 100% 20 Ends battle automatically again wild Pokemon, makes opponent trainer switch Pokemon when battling a trainer Wing Attack Flying 60 100% 35 Deals damage Withdraw Water N/A N/A 40 Increase your Pokemons defense by 1 level temporarily Wrap Normal 15 85% 20 Your Pokemon attacks for 2 to 5 turns in a row, prevents opponent from running away Zap Cannon Electric 100 50% 5 Deals damage and paralyzes opponent