Tales Of Destiny
Scroll down to read our guide named Begining a game and Part one: The Draconis for Tales Of Destiny on PlayStation (PSX), or click the above links for more cheats.
Begining a game and Part one: The Draconis
TTTTTTT A L EEEEEE SSSSSS OOO FFFFFF T A A L E S O O F T AAAAA L EEEE S O O FFFF T A A L E S O O F T A A LLLLLLL EEEEEE SSSSSS OOO F DDDDD EEEEEE SSSSSS TTTTTTT IIIIIII NN N Y Y D D E S T I N N N Y Y D D EEEE S T I N N N Y D D E S T I N N N Y DDDDD EEEEEE SSSSSS T IIIIIII N NN Y Choose to start a new game and select your characters name. I have put my name Joshua, or some of my nicknames that my friends gave me in school. But the regular default name is Stahn, so when I refer to Stahn, the main character is who I am talking about. If you are in the game already and choose not to have that name that you put there anymore, you dont have to start a new game. Just enter the menu by pressing the triangle or the select button and choose the status option and select Stahn. A finger will be pointing to the name you have given the main character (You shouldnt have to scroll up or down to get to it, once you enter the status menu for Stahn it will be pointing to his name). Press the circle button to go to the name edit screen. Go down and scroll to the end of the name and use the x button to delete letters and the circle button to select new letters. Part One: The Draconis After all the boring beginning chatter and suffering a beating for the captain thinking you were after IT!, and then concluding that you are just a stowaway. You are sent to swab the deck. You see a flying silverish dragon (the first time I saw it I thought it was the monster that was about to attack) that is the air ship that you are on. You are escorted by guard crewmember to the deck of the ship that you will be swabbing. The crewman fools around with you a bit and then you start off with the mop. Then they show the control room of the Draconis and crew members are telling the captain that they detect monsters in the radar and are about to attack and the captain believes that the monsters are after IT! (WOW this guy is a serious nervous wreck; maybe he has a reason to be paranoid.) You see monsters coming down in many numbers near the control room. Now you see Stahn swabbing the stern of the ship when the monsters land right where Stahn and the guard are. They dont hesitate in killing the guard and are about to kill Stahn as he narrowly escapes. (Since Stahn currently has no weapon at this time). Now you can control Stahn. You may think he is a bit slow but you can run by pressing X. You have an item now called Food Sack S, it can hold 200 worth of food. When your HP is not at maximum and your food bag has food in it, you will regain HP little by little with every step. You have to put food in the food bag yourself. Check your food bag frequently to make sure it is full because it can empty super fast. Look in the menu under valuables to see it. You will go down the stairs and see a door on the left. Go through the door and walk down the hall, you will see a monster (Petite Devil), but you have no weapon and cannot fight, If you try Stahn will forcefully back himself away from the monster. Go through the door that you can enter without running into a monster. You will be near the other end of the ship out on the deck. There is a ladder to the left, go up it and go through the door on the right because there are a pack of monsters near the control room where you first saw the monsters land on the left. You enter the main room of the ship with three staircases. You witness a monster kill a crewman (if you go up to this crewman after he is knocked down he will tell you that there is a sword in storage) and then it starts chasing two other crewmen. Now walk right and go through the first door you see, go into the stall on the right and walk up to the toilet. Press the circle button and you are asked if you want to pick up some gel thing on the floor. It sounds gross but choose yes and you get a green gel, which gives 30% of your HP back when you use it. You dont need to use it now. Go back outside and walk right. Check the body lying on the stairs to get a cloak, now youre gonna want to equip it on Stahn. Go to the menu by pressing the triangle or select button and choose the equip option, select Stahn (he is the only character you have right now anyway) go to the armor selection and press circle and then select the cloak for Stahn to wear. Go to the right, you see a door but it is locked and you cannot go through it. Boxes block the pathway and you cant go up the stairs as you may have found out already. You can move the boxes though. Go up to one and press circle and direction to move them, you can only move forward or back with the boxes but you can go on each side so they can move up and down too. After you move them out of the way keep going right and go through the door. You are in the crewmens quarters now, go up to a table with a fruit on it and press circle near the fruit to receive an apple. Exit and enter the room again to keep getting apples [(Max amount you can hold is 15). (I suggest filling up your food sack but going into items in the menu and selecting the apples) (Once the food bag is full, retrieve as many more apples as you can hold)]. Go out of the room and use the stairs at the bottom right corner to go down. Walk down and use the first door you see. Stahn will see something in the corner of the storage room. Go up to it and you see that it is a sword. Stahn picks it up out from the chained box. He is surprised when it starts talking to him. He tells Stahn that his name is Dymlos and that he is a swordian. He says that Stahn is a chosen one since he can hear Dymlos talk. An enemy appears and now you can finally teach these monsters some lessons. The screen changes into battle mode by spinning and going black from the upper left and lower right corners. Just press the circle button and use the directional pad to make Stahn run and attack. The enemy isnt strong at all; you should have no trouble with him at all. You can use a spell called the Fireball spell, but dont waste your TP. After the battle, Stahn talks to Dymlos more. Dymlos tells Stahn that with the assistance of himself (Dymlos) he can use the fireball spell (Dymlos must be equipped as Stahns weapon for him to use the spells that he learns through Dymlos. It is actually Dymlos that learns the spells). I suggest never equipping any other weapon for swordian users as the swordians get stronger as you do. After talking some more, you can control Stahn again. Walk out of the room to find more goodies and monsters to kill. There are now monsters in the hallway; running into them will begin a fight. Walk left and up, then use the door there to enter the storage room where Stahn was found. Grab the chest and the bag for an Oberol C and a Green Gel, and then leave the room. Go down, far right and up, then use the stairs to go up. Go back to that door that was locked up in the main room near the boxes that you moved. Enter the door, you are in a mess hall/kitchen, go to the back room where the kitchen is and go to the stew pot. Press the circle button and Stahn will eat some stew and become fully regenerated. You shouldnt need it because of the food you have in your food sack. Check your food sack because you will need to put more apples in or put in one chicken if you won one from a fight (one chicken fills up the bag). Walk right and go up the stairs. Head left and use the door, grab the chest by the bed for a cape and equip it on Stahn and exit the room. Walk left past the stairs and go through the other door and get a green gel from that chest. Exit that room and use the path going up, turn right and use the door there. There is goodies in that room protected by monsters, defeat the monsters and get the items, which are a mélange gel, flare bottle, spectacles and a green gel. Exit the room and enter the captains room on the left side of the main outer room for a green gel and an orange gel. Fight off the monsters and exit the room. Go down the stairs on the left side of the screen and exit the main room where you entered it to go out to the deck of the ship. You can go into the control room and the very front of the ship but you will have to go through multiple monsters and going there gives no reward. [If you choose to enter the control room you will see that everyone in there has died just like on the rest of the ship. You can talk to the captain before he dies with the circle button (You should have figured out by now that the circle button is the action button). He says, You were after IT! (Referring to your new sword Dymlos) and then dies. Exit the control room and you will find that only the petite devils respawn where they were before and you can try to avoid them but I always try to fight every monster I come in contact with for more experience, gald (gald is like gold) and lens (you will find out what lens is later in the game). Go down back the ladder and through the door. Go back up where Stahn was swabbing the deck and (if it were me) kill off any monsters you come in contact with on the way there. A monster kills the last crewman and you go in and attack the monsters. After you defeat the monsters the dying man tells Stahn to get away using the escape pod, but he will say that he wants to stay and kill the monsters with Dymlos' help. Fortunately, Dymlos makes him understand that if would be suicide (even though you most likely killed every monster that didnt respawn). Stahn goes into the escape pod and it closes as a monster comes up from the stairs and attacks the escape pod as it leaves the ship and injures the ship. Stahn will end up falling in a lake in the mountains in the middle of the main continent. He lives and is barley able to get out of the sinking pod and passes out even though Dymlos tries to keep him awake to make sure he stays alive in this frost bitten land, but to no avail. Working on part two