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Behind The Scenes On Playing
B E H I N D T H E S C E N E S O N P L A Y I N G Luigi's Mansion Guide 1. Capturing ghosts easily 2. Game Tips 3. FAQ 4. Cheats and other stuff 5. Rewards that you can get if you win 6. Bosses and how to beat them 7. Mario's items and where to look for them 1. Capturing ghosts easily Today's method is: Flash and capture WATCH OUT! The roaming spirits of the mansion will try to catch you off guard by sneaking up behind you. Sometimes you'll se them. Sometimes you'll see only their shadow or a whisp of smoke. Watch out for the signs and get ready to catch them. FREEZE! When you've got a ghost frozen in your flashlight beam and you can see it's heart and hit points (HP), you can capture it with the Poltergust 3000. Some ghosts freeze as soon as you light them up. Other ghosts are more wily (means clever)and will freeze only when you find their weaknesses. GOTCHA! Capturing a ghost is a lot like fishing. Once you've got it hooked, you can reel it in by pulling away from it with the control stick and finessing it with the c stick. You'll see the ghost's HP deplete as you pull. 2. Game Tips Vacuum Attachments-Fire, Water and Ice The Poltergust 3000 can shoot out fire, water and ice when necessary. There's a catch, however. Once you obtain the medal that lets you shoot fire, water, or ice, then you need to collect a ghost that represents it. In other words, suck in a feiry candle or a sink or a bucket of ice in order to release a ghost. The ghost will not attack, but merely float around. It will have yellow eyes and look like a weird floating ball. Also, you don't need to shine the light on it, just suck it in, like bats. When you suck them in, a new meter will appear at the screen. It will be red for fire, blue for water, or white for ice. Press and hold L to use it. The meter shows how much element you have. One ghost means one full element bar. Tap the L button to release a ball of fire, water, or ice, depending on which one you have. You may only carry one at a time. If you want to switch the elements, go look for the source of the element you want. You'll find sources of every element on every floor (apart from the roof). Shrinking Shroom Small, spotted mushrooms are bad news. If you come into contact with one, it will shrink you and make you unalbe to use the Poltergust 3000 for a short time. If you are suffering the effects of a shrinking mushroom, try to hit ghosts with the beam of your flashlight to make them freeze, then disappear-so they won't hit you and cause damage. Paper Luigi There are trapdoors all over the mansion. They are always on walls that are within full view. If you turn the knob of a trapdoor, the door will fling open and flatten you. Trapdoors don't show on the map, and don't shudder when you use the Poltergust 3000 on them. If you are suspicious about a door, look at the map or suck it in with the Poltergust 3000. If it isn't there, or if it doesn't shudder, it's a trap. Warp Mirror Magic The mirrors of the mansion are connected to each other. When you center your Game Boy Horror first-person view on a mirror and press the A button, you'll warp to the foyer. The only mirror that won't warp you is the wall-to-wall mirror in the Mirror Room. Shake It Off Several varieties of ghost will grab you from behind and make it virtually impossible to get the Poltergust 3000. When a ghost has you in it's grasp, move the control stick rapidly to shake it off. 3. FAQ E-mail me at email@example.com asking questions for the FAQ! Q: How do I release the Boos? A: Let me tell you, it's not easy! Go to the Storage Room behind the Ballroom. Look in the mirror. You'll see a switch on the opposite wall. When you push the button, the west wall will roll away. Suck in the poster at the secret area, then press the button that is beneath the poster. The boos will fly out of a door on the floor like a herd of crazed bananas. Q: How do I capture the Boos? A: Boos are afraid of the light. They hide in dark areas of lit rooms. You'll find a Boo in nearly every lit room in the mansion. Use the Game Boy Horror's Boo Finder and the Poltergust 3000 to flush them out. You can't suck them in like other ghosts. They can move freely when their HP is decreasing. Just follow them while sucking them in and you'll be fine. Sometimes they will disappear behind a wall before you can capture them. Go through a door and try to locate that Boo. I've watched many people follow Boos to trapdoors then get flattened when they try to open the door. Then I laugh over their shoulders. Don't forget to e-mail me! 4. Cheats and other stuff There isn't any cheats or glitches for this game-yet. E-mail me at firstname.lastname@example.org in case you find something. 5. Rewards that you can get if you win Luigi's NEW mansion In addition to saving Mario and returning ghosts to the gallery, you'll be able to buy a new house at the end of the game. After the credits, you'll get to see your new mansion. But, to get a decent one, you need to get as much money and valuable items as possible. Rank H: A shabby tent. You need to get more money. Less than 5,000,000G Rank G: A small bungalow (one floored house). Call that a mansion? Less than 20,000,000G Rank F: A slightly bigger bungalow able to fit 2 people in. Less than 40,000,000G Rank E: A neighborhood house. Without the neighborhood. Less than 50,000,000G Rank D: This is only 1/4th of the mansion! Less than 60,000,000G Rank C: This is a bed and breakfast inn. Not what you'd call a mansion. Less than 70,000,000G Rank B: Living in a small hotel is very close to living in a huge mansion. Less than 100,000,000G Rank A: Welcome to Luigi's NEW mansion! Over 100,000,000G Hidden Mansion After you complete the game, a new option is available. Professor E. Gadd will let you enter it. The ghosts are more skittish, and you've now got a Poltergust 4500. 6. Bosses and how to beat them CHAUNCEY IN AREA ONE Rattle Battle - Chauncey's battle area is in a giant crib. Dodge his fleet of wooden horses (wooden you know it), and then dodge the bouncing balls. Suck up the ball that didn't flee, and fire it at Chauncey. Grab Chauncey, hook, line and stinker, and don't let go. If Chauncey breaks free, he'll bounce around and repeat his attacks. BOGMIRE IN AREA TWO Shadow Showdwn - Your leap into the glow of the gravestone will transport you to an area that is populated by shadow spirits. The area boss, Bogmire, is the only spirit who doesn't cast a shadow. Target the other spirits with your Poltergust 3000. When you take them in, fire them at Bogmire. When the shadow hit's it's target, it will bog down Bogmire and prime him for a Poltergust 3000 attack. BOOLOSSUS IN AREA THREE Pop Boolossus - The Boo Radar will flash red as soon as you enter the balcony. Fifteen Boos have gathered to try to end your mansion-searching mission. After the Boos taunt you, they will form into one giant Boo-Boolossus. Try to suck in Boolossus and drag him to one of the unicorn's horn. The horn will pop Boolossus and turn it into 15 flying Boos. Pull an Ice Elemental Ghost from one of the sculptures and use icy mist to freze the Boos. When the Boos fall to the ground you can pull them in with your vacuum. After a while, Boolossus will form again. Pop it and collect more Boos. Repeat the process until all the Boos are gone. KING BOO IN AREA FOUR Capture the King - King Boo's big surprise is that he has Bowser (Koopa) on his side. The key to beating the beast is to keep your distance. He'll try to blast you with fire, eat you with suction, and burn your butt off with exploding balls. Capture one off the balls and toss it to him when he's breathing fire. When the ball explodes in Bowser's mouth, his head will pop off and King Boo will fly out. Suck in King Boo with suction and try to avoid the flying Bowser head's ice attacks. The king will fly back in to Bowser and try again. Go on! You're almost there! When the king returns to Bowser's body with 200HP or less, Bowser will put his head on backward and wander around the arena stupidly for a while. Get out of the way and wait for Bowser's next attacks. 7. Mario's items and where to look for them Mario has left a few items lying around for you to find. If you find any, you should take it to the Fortune-Teller's room and talk to Madame Clairvoya there. Mario's Cap Laundry Room It's been cleaned lately Mario's Glove Projection Room It's all sweaty (uuuurgh) Mario's Letter Courtyard I wonder what it says Mario's Shoe The Twin's Room It smells like Mario's feet (and boy, does Mario's feet smell!) Mario's Star Observatory My, what a glittering beauty Copyright 2002 Adam Comix Inc. E-Mail: email@example.com