Complete List of Hoenn TMs and HMs - Guide for Pokemon Emerald
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I Rock Version 1.0 11/9/06 Complete TM and HM List 1. Intro 2.TM list 3.HM List 4.End 5.Copyright 1. This the COMPLETE List of TMs and HMs for Hoenn. This probably wont work for Kanto or Johto games. First I have the number, then the move, next the move description, followed by the power, type, accuracy, PP. 2. TM list Tm 1-Focus Punch Powerful, but makes the user flinch if hit by the foe. Fight,150,100,20 TM 2-Dragon Claw TM 3-Water Pulse TM4-Calm Mind Raises SP. ATK and SP. DFN by focusing the mind. Psychic,?,?,30 TM 5-Roar A savage roar that makes the foe flee to end the battle. Normal,?,100,20 TM 6-Toxic TM 7-Hail TM 8-Bulk Up Bulks up the body to boost both ATTACK and DEFENSE. Fight,?,?,20 TM 9-Bullet Seed Shoots 2 to 5 seeds in a row to strike the foe. Grass,10,100,30 TM 10-Hidden Power The attack power varies among the user. Normal,?,100,15 TM 11-Sunny Day Raises the power of fire-type moves for 5 turns. Fire,?,?,5 TM 12-Tuant TM 13-Ice Beam Fires an icy cold beam that may freeze the foe. Ice,95 TM 14-Blizzard A brutal Snow and wind attack that may freeze the foe. Ice,120,70,5 TM 15-Hyper Beam Powerful, but needs recharging next turn. Normal,150,90,5 TM 16-Light Screen Creates a wall of light that lowers SP. ATK damage. Psychic TM 17-Protect Negates all damage, but may fail if used in succession. Normal,?,?,10 TM 18-Rain Dance TM 19-Giga Drain TM 20-Safeguard Prevents status abnormality with a mystical power. Normal,?,? 25 TM 21-Frustation TM 22-Solarbeam Absorbs sunlight 1st turn, attacks next turn. Grass, 120,100,10 TM 23-Iron Tail TM 24-Thunder Bolt TM 25-Thunder Strikes the foe with a thunderbolt.It may paralyze. Electric,120,70,10 TM 26-Earthquake Causes a quake that has no effect on flying foes. Ground,100,100,10 TM 27-The more the user likes you, the more powerful the move. Normal,?,100,20 TM 28-Dig Digs underground 1st turn, then strikes next turn. Ground,60,100,10 TM 29-Phychic TM 30-Shadow Ball TM 31-Sorry, I dont know this one. TM 32-Double Team Creates illusionary copies to enhance evasiveness. Normal,?,?,15 TM 33-Reflect Creates a wall of light that weakens physical attacks. Psychic,?,?,20 TM 34-Shock Wave Zaps the foe with a jolt of electricity that never misses. Electric,60,?,20 TM 35-Flamethrower TM 36-Sludge Bomb TM 37 -Sandstorm TM 38-Fire Blast A powerful fire attack that may burn the foe. Fire,120,85,5 TM 39-Rock Tomb Stops the foe from moving with rocks, may lower speed. Rock,50,80,10 TM 40-Arial Ace An extremely fast attack that cant be avoided. Fly,60,?,20 TM 41-Torment Prevents the foe from using the same move twice in a row. Dark,?,100,15 TM 42-Façade Raises attack when poisoned burned or paralyzed. Normal,70,100,20 TM 43-Adds an effect to the attack depending on the location. Normal,70,100,20 TM 44-Rest The user sleeps for 2 turns to restore health and status. Psychic,?,?,?,10 TM 45-Attract Makes it tough to attack a foe of the same gender. Normal,?,100,15 TM 46-Thief While attacking, it may steal the opponents held item. Dark,40,100,10 TM 47-Steel Wing Spreads hard-edged wings and slams into the foe. Steel,70,90,25 TM 48-Skill Swap Switches abilities with the foe on the turn this is used. Physic,,?,100,10 TM 49-Snatch TM 50-Overheat Enables full-power attack, but sharply lowers Sp. Attack. Fire,140,90,5 3.HM List HM1-Cut Attacks the foe with sharp blades or claws. Normal,50,95,30 HM2-Fly Flies up on the 1st turn, then attacks the next turn. Fly,70,95,15 HM3-Surf Creates a huge wave then crashes it down on the foe. Water,95,100,15 HM4-Strength Builds enormous power, then slams the foe. Normal,80,100,15 HM5-Flash Looses a powerful blast of light that reduces accuracy. Normal,?,70,20 HM6-Rock Smash a rock-crushingly tough attack that may lower defense. Fighting ,20,100,15 HM7-Waterfall HM8-Dive Dives underwater the 1st turn, then attacks next turn. 4.Thanks for reading my guide. I must remind you that these are not the same TMs as Johto and Kanto games. Up next is anything by Squirtle1496. I will update this guide when ever I find out anything new. Bye! 5. Copyright KVD