Gundam: Renpou vs. Zeon

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Concise Guide

     Concise Guide to Kidou Senshi Gundam: Renpou VS Zion
     (Version 1.0)

     By Don "Gamera" Chan (crs1219@hotmail.com)

     Current Update: Wednesday, 11 July 2001
     Previous Update: Thursday, 24 May 2001
     Created: Sunday, 20 May 2001

0.   Wanted
1.   Acknowledgement
2.   Nutrition Information
3.   Commands
3.1    Basic Commands
3.2    Advanced Commands
3.3    Hidden Commands
4.   Specifications
4.1    Mobile Suit Specifications
4.2    Weapon Specifications
5.   Links

     Disclaimer: I send the newest version of this file
to only three Websites:
     - http://www.gamefaqs.com/
     - http://vgstrategies.about.com/
     - http://DLH.Net/
     If you downloaded or read this file at other
Websites, the SysOps of the other Websites probably
leeched it from one of the above Websites.

     Dementi: J'ai envoye la plus recente version de ce
fichier a seulement trois sites webs.
     - http://www.gamefaqs.com/
     - http://vgstrategies.about.com/
     - http://DLH.Net/
     Si vous avez telecharge ou lu ce fichier a partir
d'autres sites, les responsables de ces sites l'auront
probablement pompe a partir de l'un des sites ci-dessus.

"Setsunasa!" (*1)

0.   WANTED

     I'm looking for:
     - A complete list of all mecha in this game. (Aircraft,
ground vehicles, Mobile Armours, Mobile Suits, war ships, &c.)
     - A complete seiyuu (voice actors) list of this game.
     - Strategies, general or Mobile Suit-specific.

1.   ACKNOWLEDGEMENT

     Thanks to these sierra hotel persons/organisations:
     - Jean-Luc Barbera of France, for the French
translation of the Disclaimer. (After all, Canada's
official languages are English and French.)

     No thanks to these lima delta persons/organisations:
     - Banpresto of Japan. (_ _) Zzz...

2.   NUTRITION INFORMATION (Introduction)

     Title:    Kidou Senshi Gundam: Renpou VS Zion
               (Mobile Suit Gundam: Federation VS Zion)
     Genre:    Team battle action
     Rating:   -
     OS:       Arcade, Dreamcast (announced)
     Maker:    Bandai, Banpresto, Capcom
     On Sale:  -

     (Warning: As I'm a Gundam fan since First Gundam, I
use the old and possibly political incorrect spelling of
"Zion", instead of the current "Zeon".
     In SD Gundam war games, I always chose one or more
of the Zion forces: Old Zion, Delaz Fleet, Axis, and Neo
Zion. I of course knew the One-Week War in UC 0079.01
wiped out half of the human population on Earth and in
space, before the Federation and the Zion governments
signed the historic South Antarctica Treaty, moderated by
the neutral Side 6 government, on UC 0079.01.31. Sieg Zion!)

3.   COMMANDS

     (Disclaimer II: Correct me if I'm wrong.)

     [?] means hold the stick or button.

3.1  BASIC COMMANDS

     STICK

[u]       Walk forwards.
[ul]      Walk forwards and left.
[ur]      Walk forwards and right.
[l]       Walk left.
[r]       Walk right.
[dl]      Walk backwards and left.
[dr]      Walk backwards and right.
[d]       Walk backwards.
u,u       Dash forwards, to dodge linear attacks from the
          player's left or right.
l,l       Dash left, to dodge linear attacks from the
          player's front or back.
r,r       Dash right, to dodge linear attacks from the
          player's front or back.
d,d       Dash backwards, to dodge linear attacks from the
          player's left or right.

     BUTTONS

T         Choose the target (enemy unit) that the player
          tries to lock-on.
S         Shoot at the target with the player's primary
          weapon, such as beam rifle.
[S]       Shoot a burst of shots at the target with the
          player's primary weapon, such as Zaku machine
          gun.
F         Fight (attack) with the player's melee weapon,
          such as beam sabre.
S+F       Shoot at the target with the player's secondary
          weapon (sub weapon), such as Vulcan.
[J]       Jump. Beware the Boost guage.

3.2  ADVANCED COMMANDS

     (Note: This section is incomplete.)

     GOUF

     After the Gouf launches its heat rod (whip)...
     (stick)+Shoot or (stick)+Fight
     causes the Gouf to whirl its heat rod.

     ZIONG

     As the Ziong launches its (supposedly wire-guided)
forearm...
     (stick)
     defines the forearm's direction of attack.

3.3  HIDDEN COMMANDS

     When the player inputs the pilot's name, instead of
pressing Omakase to choose a Gundam chara's name, when the
player inputs an original name, the game normally doesn't
display the pilot's appearance or quotes. But...

     If the player inputs "Kyasubaru" as the pilot's name:
Char Aznable becomes the pilot. The game displays "Kyasubaru"
as the pilot's name ("Kyasubaru" is Char's real name "Casval"
in katakana), but his appearance and quotes are the same as
the regular Char's (he still wears his helmet and mask).

     If the player inputs "Aruteishia" as the pilot's
name: Sayla Mass similarly becomes the pilot.

     (I don't know if this allows Kyasubaru to pilot a
Federation MS, or Aruteishia to pilot a Zion MS?)

     Reportedly, inputting shortened forms of the name of a
chara already in the game also causes the existing chara to
become the pilot.

4.   SPECIFICATIONS

     The following specifications are from the magazine
Shuukan The PlayStation 2, Vol.240 (2001.04.20).

4.1  MOBILE SUIT SPECIFICATIONS

     Mobile Suit: Self-explanatory.
     Terrain: E = Earth. S = Space.
     Cost: In the upper left corner of the screen, each side
has a budget of 600 points. In a two-player VS one-player
game, the one-player side gets 750 points.
     HP: Hit Points.
     Armour: Self-explanatory.
     Lock-On Range: Self-explanatory.
     Speed: Self-explanatory.

     ZION

Mobile Suit    Terrain   Cost HP   Armour    Lock-On   Speed
                                             Range     (m/s)

Zaku           E,S       150  400  B         480       35
Zaku II        E,S       160  440  B         500/800   35
Zaku II, Char  E,S       175  400  C         510       35
Gouf           E         200  480  B         490       45.5
Dom            E         225  480  B         630       54
Rick Dom       S         225  480  B         630       54
Gelgoog        E,S       300  520  B         590       40.4
Gelgoog, Char  E,S       325  480  C         600       42.5
Gyan           E,S       245  520  B         600       39.6
Gog            E         200  640  B         550       24
Agguy          E         170  440  B         550       42.5
Zogg           E         200  600  A         700/1400  36
Zgok           E         200  520  B         580       36
Zgok, Char     E         220  480  C         580       42.5
Ziong          S         375  520  A         600       49.2

     (I should verify the MSs' specs at some Kidou Senshi
Gundam: Renpou VS Zion HPs, because Char's MSs have better
speed, but worse HP and armour, than normal MSs.)

     FEDERATION

Mobile Suit    Terrain   Cost HP   Armour    Lock-On   Speed
                                             Range     (m/s)

Guntank        E,S       200  640  A         760/1400  39
Guncannon      E,S       250  560  B         650/800   35.4
Gundam         E,S       375  520  B         600       43.4
GM             E,S       195  400  D         540       38.6

4.2  WEAPON SPECIFICATIONS

     ZION

Mobile Suit    Weapon              Damage         Ammo Range

MS-05 Zaku
Shoot          Zaku Machine Gun    16x5 Burst     120  300
               Zaku Bazooka        80/40          20   380
Fight          Fight               40-100         -    -
Sub            Cracker             16/16x6/16x6   50   150

     Note: Zaku Bazooka damage is hit/blast.
     Cracker damage is hit/fragmentation/blast.

MS-06 Zaku II
Shoot          Zaku Machine Gun    16x5 Burst     120  300
               Zaku Bazooka        80/40          20   380
               Mazera Top Cannon   100            30   800
Fight          Heat Hawk           80-100         -    -
Sub            Cracker             16/16x6/16x6   2    200
               Missile Pod         (60/40)x3-x6   6    525

     Note: Zaku Bazooka damage is hit/blast.
     Cracker damage is hit/fragmentation/blast.
     Missile Pod damage is hit/blast.

MS-06S Zaku II, Char
Shoot          Zaku Machine Gun    16x5 Burst     180  300
               Zaku Bazooka        80/40          20   380
Fight          Heat Hawk           80-120         -    -
Sub            Cracker             16/16x6/16x6   2    200

     Note: Zaku Bazooka damage is hit/blast.
     Cracker damage is hit/fragmentation/blast.

MS-07B Gouf
Shoot          Multiple Machine    8x5 Burst      80   490
               Gun
Fight          Heat Sword          80-120         -    -
Sub            Heat Rod            64x?           -    -

MS-09 Dom
Shoot          Giant Bazoo         60/40          10   525
Fight          Heat Sword          80-120         -    -
Sub            Spread Beam         40             2    -

     Note: Giant Bazoo damage is hit/blast.

MS-09R Rick Dom
Shoot          Giant Bazoo         60/40          10   525
Fight          Heat Sword          80-120         -    -
Sub            Spread Beam         40             2    -

     Note: Giant Bazoo damage is hit/blast.

MS-14 Gelgoog
Shoot          Beam Rifle          120            10   600
Fight          Beam Naginata       80-120         -    -
Sub            Naginata Spin       80             -    -

     Note: The Gelgoog's spinning Beam Naginata, like a
shield, protects the Gelgoog from most shooting weapons,
except shooting weapons that cause blast damage.

MS-14S Gelgoog, Char
Shoot          Beam Rifle          120            10   600
Fight          Beam Naginata       80-120         -    -
Sub            Naginata Spin       80             -    -

MS-15 Gyan
Shoot          Needle Missile      8x5            10   600
Fight          Beam Sabre          90-130         -    -
Sub            Hide Bomb           20x5/20x5      10   -

     Note: Hide Bomb damage is hit/blast. 6-7 seconds pass
before Hide Bombs explode.
     The Gyan's shield cannot be destroyed.

MSM-03 Gog
Shoot          Mega Particle Gun   20x12          2    200
Fight          Claw                100-140        -    -
Sub            Torpedo             60x2/40x2      12   300

     Note: Torpedo damage is hit/blast.

MSM-04 Agguy
Shoot          Head Vulcan         10x8 Burst     20   300
Fight          Claw                40-120         -    -
Sub            Rocket Cannon       55             10   300

MSM-05 Zogg
Shoot          Mega Particle Gun   48x4           8    1000
Fight          Claw                40-60          -    -
Sub            Head Mega Particle  120            1    1000
               Gun

MSM-07 Zgok
Shoot          Beam Cannon         80             10   400
Fight          Claw                85-120         -    -
Sub            Head Rocket Cannon  16x6           48   400

MSM-07S Zgok, Char
Shoot          Beam Cannon         80             10   400
Fight          Claw                85-120         -    -
Sub            Head Rocket Cannon  16x6           48   400

MSN-02 Ziong
Shoot          Hand Beam Cannon    42x5           50   700
Fight          Head Beam Cannon    80             1    600
Sub            All Range Attack    42x5           50   700

     FEDERATION

Mobile Suit    Weapon              Damage         Ammo Range

RX-76 Guntank
Shoot          Cannon              60x2           6    1000
Fight          Bob Missile         8x8 Burst      90   150
Sub            -                   -              -    -

     Note: The Guntank cannot be knocked down.

RX-77 Guncannon
Shoot          Beam Rifle          100            4    600
Fight          Fight               60-80          -    -
Sub            Guncannon Cannon    60x2           6    800

RX-78-2 Gundam
Shoot          Beam Rifle          120            10   700
               Hyper Bazooka       100/40         15   600
               Gundam Hammer       200            -    -
Fight          Beam Sabre          80-120         -    -
Sub            Vulcan              8              50   150

     Note: Hyper Bazooka damage is hit/blast.

     "Renpou no Mobile Suit ha bakemono ka!?"
     - Char Aznable

RGM-79 GM
Shoot          Beam Spray Gun      75             12   600
Fight          Beam Sabre          70-90          -    -
Sub            Vulcan              6              50   150

5.   LINKS

     - http://www.geocities.co.jp/Playtown-Dice/4116/gundam.html
     - 
http://www.geocities.co.jp/Playtown-Toys/2089/ac_gundam/ac_gundam.html
     - http://www2.cds.ne.jp/~ojiman/gamers/renze.html

     Some HPs with hints, info, reviews, screen shots,
strategies, and urawaza of this game.

     - http://selios.free.fr/

     Selios' Lairs, by Jean-Luc Barbera of France.
     "Selios' Lairs is primary a fan site on different
things I enjoy a lot, some of which are not well known
outside Japan or by rare fans worldwide.
     "Les Antres de Selios sont avant tout un site de fan
sur differentes choses que j'apprecie beaucoup, dont
certaines sont tres meconnues en dehors du Japon hormis
de rares fans de part le monde."
__

Don "Quess Paraya haters unite!" Chan
http://www.gamefaqs.com/features/recognition/146.html

*1   "Sakuretsu!"


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