Create Shelton Benjamin - Guide for WWF SmackDown 2: Know Your Role

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This CAW FAQ created by Joshua Barrus. If you see another CAW FAQ closely 
resembling this one contact me through my member contact and I will contact whom I 
have to, to fix it. It is wrong to copy other people’s work and call it as your own, 
it is known as plagiarism and you could get in big trouble from doing so. If you 
would like my permission to base your FAQ on mine you may ask me through my member 
contact by telling me exactly what you are going to do and it will be over looked 
and you may be given permission. If you are given permission you must credit the FAQ 
to me.

Shelton Benjamin

Appearance
Type A
#2

Appearance

Head
 Advanced
  Face
   Nose: 038 Type 01
   Eyes: 012 v: 128 s: 128 b: 0
   Mouth: 021 Type 01
  Hair: None
  Facial Hair: None
  Accessories: None
  Mask: None
  Hat: None
  Glasses: None

Upper Body
 Standard/Superstars: Kurt Angle

Lower Body
 Standard/Superstars: Kurt Angle

Skin Colors: Color 04
Figure: Change to your likening
Weapons: Piped Chair

Name: Shelton Benjamin
Gender: Man
Entrance Music: Kurt Angle
Crowd Signs: Any Kurt Angle signs
Comments: You choose
Classification: Heavy
Character
1.	Kurt Angle+
2.	Tag+
3.	Chris Benoit-
4.	New Face
5.	Ex-Amateur Wrestler

Max out his wrestler Abilities. Ignore Ability Auto Setting.
Moves Auto Setting: Kurt Angle
Logic: 1. Grapple; 2. Ground
Use same moves as Charlie Hass; change some around to make them different. Make sure 
you use the Double Team move Calf Kick & Tiger Suplex. Here are the moves again 
below.


Bases
Fighting Stance: Wrestling 1
Ring in move: Normal
Ring out move: Normal
Taunt: Kurt Angle, Swing Arms
Winning Move: Christian (changed)
Entrance: Kurt Angle

Ready Moves
Attack: Since you picked Kurt Angle as a move set you shouldn’t have to change a 
thing about Shelton’s attack moves.
Grapple: Only change the last groggy move (the move with the letter G in front of 
it) from Tori suplex to Super Kick (speedy).

Ground
Attack: Leave as is.
Grapple: Leave as is.

Turnbuckle: Leave as is

Rope Opponent: Only change Jump Down Over from Baseball Slide to Rope Flip 2

Aerial
Stand: Change Double Axe Handle to Flipping Neck Breaker.
Down: Leave as is.

Running: Only change in Counter, from Powerslam to Backflip to Pancake.
 
Double Team: Calf Kick & Tiger Suplex (Team Angles’ Finisher)
                        High Angle Backdrop

Special
Special Move: Tiger Suplex Pin
Favorite Move: German Suplex Pin
Combo Moves: #1 Body Punch, #2 Chop, #3 Jumping Calf Kick.

This CAW FAQ created by Joshua Barrus. If you see another CAW FAQ closely 
resembling this one contact me through my member contact and I will contact whom I 
have to, to fix it. It is wrong to copy other people’s work and call it as your own, 
it is known as plagiarism and you could get in big trouble from doing so. If you 
would like my permission to base your FAQ on mine you may ask me through my member 
contact by telling me exactly what you are going to do and it will be over looked 
and you may be given permission. If you are given permission you must credit the FAQ 
to me.


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