Ghosts 'n' Goblins
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"Dzzy Strategies # 1" Guide for Ghosts 'n' Goblins
Ghosts N' Goblins: Dzzy Strategies # 1 For the NES by Capcom This Guide is © 2000 James Dziezynski (firstname.lastname@example.org) My site: www.afreehome.com/dzzy/dzzyland.htm CONTENTS 1-Overview a-Our Hero b-The Weapons c-Why it might be better to let the Princess become a bride of Satan. 2-The enemies 3-The Walkthrough a-Stage 1 b-Stage 2 c-Stage 3 d-Stage 4 e-Stage 5 f-Stage 6 g-The Big Ugly Creep 4-Comments 1-Overview-I'm not sure if I love or hate Ghosts N' Goblins; on one hand it has bad play control, is rather difficult, and often frustrating. On the other hand, for some reason this game is absurdly fun and a real challenge. I was in 7th grade when my Mom was nice enough to get me Ghosts N' Goblins (1988 I believe). So I dedicate this guide to my Mom, who has been awakened in the wee hours of the morning to my less-than-gentlemanly comments on where the Red Demon may stick it. a-Our Hero--In Ghosts N' Goblins, you play the part of a brave knight (who is not actually named in the instruction manual.) It seems he took his girlfriend, the lovely blue haired Princess, on a night- time date to a graveyard. I know what you are thinking, what kind of loony takes his girlfriend on a date to the graveyard, but judging from the fact our knight was already stripped down to his underwear, he must have been doing something right. As our demure lady and red-tighty clad hero lounge amongst the tombstones, a big scary demon appears from the sky and grabs the princess. Not to sound cynical, but getting busy in a graveyard seems like an invitation for Satan to mess with you. He was probably just wandering, collecting the souls of the damned, when he sees these two getting' it on. It would have been a lot funnier if Lucifer had opted to steal the knight's armor instead of the Princess (how would the brave knight have explained that one?!!) but since he spends a majority of the game in his underwear anyway, we can assume our hero is accustomed to running around in his skivvies. He might actually like it! Maybe he's just a swinger. In any case, Mr. Knight realizes he needs to get off his skinny butt, throw on his suit of armor and rescue the princess, though given how hard this game is, he might be better off letting his girlfriend become a shape-shifting bride of Satan. b-Weapons Javelin-This is the weapon you start out with. It is actually one of the better weapons in the game, mainly because when you can wail away at your enemies without waiting for it to clear the screen like the axe, or flare up like the flame. Dagger (or sword as the manual calls it)-In my opinion, the best weapon to have. It's fast and you can fire it off quicker than any other weapon. Since most enemies only take one hit to kill, it is the tool of choice for me. Flame-I hate getting the flame! It's slow and if you miss your target you have to wait for it to flare up on the ground before you can launch another one. Try to avoid this one if possible. Axe-The Axe does essentially the same thing as the flame (it flies in an arcing pattern) except it does not flare up. The problem with this weapon is the fact it continues off the screen even after you have hit an enemy. This makes it hard to fire off more than two axes in a row. I generally avoid the axe as well. The Cross (or, as it actually looks like, the shield)- There are two good things about the cross: it can destroy enemy bullets and it is the only weapon you can beat the final boss with. Unfortunately the cross has a very limited range and is ineffective against the Unicorn/Cyclops thing (who is ALSO wearing red underwear.) Thanks Capcom! We love getting new weapons every time we have to fight a new boss on level 6!! c-Why it might be better to let the Princess become a shape-shifting bride of Satan— This game is often hard for the wrong reasons. One of the key strategies to beating this game involves actually running away from the harder enemies, such as the pouty red demon (who looks like he is all ready to be part of a sit in of some sort HELL NO HE WON'T GO!!) It takes a mere two hits to turn your hero into a pile of bones. Much like my van, it doesn't take much to knock this guy out of commission. When the video game enemies were signing up to be in games, they must have laughed when they saw pathetic, skinny Mr. Knight prancing about in his red underwear. "Ha ha," they probably said, " this is easy! Shoot, we should let the B Squad take care of this wimp!" This is truly an enemy's type of game. I might actually believe this game was MADE by Satan himself. 2-The Enemies Zombie-Outside of looking like George Clooney and occasionally being impregnated with a pot, there is nothing too great about these guys. They simply rise from their graves in red pajamas, go for a short walk, and sink back into the ground. Fire Spitting Plant-The name says it all. A big mouth on a stem that spits fire at you. Purple Bird-This guy took his lessons in timing from the birds in Ninja Gaiden. Normally he just drifts across the screen minding his own business, but occasionally he'll appear at just the right time to make your life a pain. It makes me wonder about the strength of our hero when a bird can turn him into a pile of bones. Red Bird- A homing missile-type bird. There are not too many of these peckers in the game ( haha, I can say that!). Not a real big deal; he's kind of like an extra. Flying Knights-These guys appear in threesomes at the middle of level 1. The best way to avoid them is to watch for the one who has a lower arc than the others. Normally you can just duck and they'll fly right over you. If you are feeling spiteful, you can kill them by hitting them in the back after they fly by. Red Devil-The biggest pain in the butt in the whole game. He fits into the category of "Enemies who look like they are severely constipated." I still think he looks like he is ready for sit-in, with that snide pout on his face. Maybe he is so mean because he doesn't even want to be in the game. Sometimes when playing "Gargoyle's Quest" (where you control the Red Demon named firebrand) I'll kill him out of spite. The best way to "defeat" him is to line your screen up so only his elbow is showing. Hit him and quickly run away; wait for a few seconds. He should be gone when you get back. There are two good things to be said for this fellow however: 1-If you leave him alone, he tends to leave you alone. 2-He does a cool dance when he walks on the ground. If you do have to engage this fiend, try to hit him first. Generally he takes 4 hits to vaporize. Since he will normally fly right up after being activated, you can sometimes jump and get in a precious second hit before he even attacks. Sometimes he just goes right for you. When he dives, you can sometimes jump over his attack. The key word here is "sometimes" because he does something new every time you encounter him. As a side note, my friend Darin called this guy "Dan Rather" for some reason. I don't really see it. Flying Burrito (at least that's what most people call him)-The NES Strategy Guide says, "he attacks with a spear make out of green onion." I'm not sure how one can fashion an onion to resemble a spear, but then again I didn't make Ghosts N' Goblins. This guys attacks with a squeal and will occasionally appear at a very bad spot, such as when you are on a ladder. Not too tough. Screaming Mimi-A little demon that looks like the spirit of a deceased squirrel. Perhaps it is road-kill seeking revenge? Blue Demons-Not the beloved Central Connecticut State University mascot, but a big headed, cherub like fiend who pops out of windows and moneybags. He is the same color as the unlicensed "Bible Adventures" cartridge for the NES. Big Man- Along with the Red Demon, the Big Man fits into the "severely constipated enemy" category. He is the result of a genetic union between the guys from River City Ransom and Mr. Clean. He features one of the most vile attacks in video game history; when he is a floor above you, he will squat and with a look of steely determination will proceed to poop on you at an alarming rate!! A good thing about Big Men is they really look like they are hurting when you hit them. Bat-He flies! He's purple!! He's a bat!!! Tower Monster-I like to call this guy "The Leaning Tower of Brunswick", a name given due to the fact he spits 16-pound bowling balls at you. Whack him in the face when he turns red. Skull Poppers-Cross the undead with a jumping bean, and you get these guys. Boing! Sproing!! Most of the time you can kill them before they even emerge. Non-boss enemies I forgot—I think I got em' all, but if there are any I neglected it's because my brain is not bringing them to mind— Email me if you realize I forgot one before I do! UNICORN aka CYCLOPS-This fiend fits into the category (along with Mr. Knight) of "characters wearing red underwear." From the waist down this guy looks like a River City Ransom dude. He would probably be somewhat cute if he would only smile! An easy kill, simply duck and wax him with any weapon but the cross. Unlike most enemies in video games, he is impervious to the power of the cross. Perhaps Unicorn is a Christian? Snake-There's nothing too funny about this reptile. Knock off his body sections one at a time. For some reason the javelin does not hurt the snake on level 6. Maybe he took anti-javelin hormones. Lucifer-The actual guy who started the whole mess. He is actually very respectful of Arthur's (ok, there are you happy I finally called Mr. Knight "Arthur"!!) personal space, inasmuch as you can always duck his attacks. He looks mean but he is really a big softie. Run away from his bullets and try not to jump a lot, other than to attack him. Satan-The last boss is actually really easy. Make sure you have the cross weapon when you face him or you will have to play through the game from the beginning again (yeahhhh!!) Satan was first a big burly guy in fancy clothes, but since he ate a leaning tower of Brunswick he now features a bowling ball launcher in his stomach. He is yet another boss who is very respectful of Arthur's personal space, and will not actually touch you as long as you don't run into him. He should teach his good manners to that Mr. Grumpypants red demon. 3-Walkthrough a-Level 1- After Arthur puts on his armor, he finds the swanky graveyard where he took his date has become animated with the undead. One thing you should try to do is get a dagger from one of the pot carrying Zombies. If you want to get turned into a frog, whack a tombstone a bunch of times until a magician comes out and you can get the amphibian experience up close and personal! There is nothing too hard until you get to the red demon. Use the ELBOW TRICK to dispose of him; get it so just his elbow is on the screen. Hit him with a weapon and run back to the left. Wait for the undead to start popping up again and the red demon will be gone when you get back to the right. Once you get past the moving platform on the water, you have reached the halfway point of the stage, and you can continue from that point should you die. The Flying Knights are easily avoided, simply duck! Look out for the one who has a lower arc than the others, he is your only real threat, since you cannot duck his swooping attack. Make sure to dodge him. After that a few flying burritos will appear out of nowhere, but they shouldn't be too big of a problem. Just watch out for their spears. The boss, Unicorn, is easily disposed off if you have the javelin or dagger. Duck and pound the B button; in ten hits he'll crumble and you'll have the key to area 2. b-Level 2- "That was easy," you are saying to yourself, "Level 1 was a breeze, how hard can this game be?" Just wait! Level two isn't impossible but it is considerably harder than level one. Your initial goal is to make it to the continue point. You start off on a bunch of blue platforms with screaming mimi's attacking you at random. Just keep moving on up' till you get to that deluxe apartment in the skyyyy!! Oh wait that's the Jeffersons! What YOU have to do is keep jumping and moving to the right. This area really isn't hard, so you should get to the continue area once you finally reach level ground. Here's where the fun begins. Run past the little house and kill any blue demons you can; sometimes you can just outrun them but if one is coming up on you from behind, you're best off to kill him. Now you are in the house of Mr. Clean. The best way to kill these guys is to just hammer them with all you've got. If you are fast enough, they will not be able to get a shot off in time to hurt you. Now, you may not be able to walk through walls but your weapon sure can—As you dispose of each big man, go to the wall to the right and do yourself a favor and kill the big men on the other side of the wall. Watch out for those stupid purple birds as well. If you get hit, you can find a new suit of armor in the upper left hand corner of the house. Just jump around like an idiot in your red underwear until it appears. After clearing the house and coming down the other side (which is easy if you killed the big men like I suggested) go to the platforms. The moving platforms are easy to get by, just watch out for the 2 red birds that will aim right at you. Shoot them before they get close. It's a good idea to jump when the elevators are at their highest point so blue demons will not surprise you. The boss at the end of this level is UNICORN, who brought along his doppelganger to increase his chances of success. The two unicorns are nothing special, though the first one will usually leap over you and attack you from behind. Expect to take a hit in this battle. Use you duck and fire method and it's on to level 3. c-Level 3- When the going gets tough, the tough usually turn of their NES and watch TV. This is level I expect most people to get to. It takes a little patience to figure out the patterns. You start off in a cave filled with bats and the occasional Zombie. The Yellow section of this stage is easy, and you even get a chance to encounter the great leaning towers of Brunswick for the 1st time. If for some reason you have picked up the stupid flame weapon, here's a good chance to kill the zombies and replace it with a dagger or javelin. Once you get into the blue room, things get a bit trickier. In mountaineering, entering the "Blue Room" means you have just fallen into a crevasse; not a good thing. Likewise, this level may contribute to a certain amount of unhappiness. One little bat greets you as you enter this level and it's all downhill (well it's actually uphill, but you get my point!) When you get to the first red demon use, the ELBOW trick to hit him and then run away (look at level one for details). I like to let 5 seconds go down on the clock before going back to the right. Watch out for the flying burritos on this level, as they appear at very inconvenient places (usually every other step, right it your face.) After clobbering a tower or two, you'll come to a second red demon just after a moneybag. Use the same strategy here. A good idea is to jump to the left and fire off a few shots as you fall—that way your momentum will carry you away from the demon. Again, wait a few seconds before going back. When you get to the top, you will see a ladder to your left. DO NOT GO UP THIS unless you want to have a one-on-one with a red demon. Instead go to the right and go up the ladder right before the little cave with a red demon in it. You'll know you have the right ladder because a Frog King statue will fall down when you climb halfway up. Get it if you want. Climb up and go to the right. Before getting to the moneybag, jump up to prompt the two blue demons hiding in the bag. Dispose of them and move on up to the right. At the top is yet another cursed Red Demon. To beat him go as far right as you can on the step below him. Jump to the left and hit him as you fall. Run away and wait (I like to use the ladder as an indication of being far enough for the demon to be gone). When he's all vanished, make a super jump down to the right. You'll pass a red demon doing the hoe down jamboree dance on your left. Ignore him; he just likes a good jig once in a while. When you get to the bottom, you have to learn to live with your problems. A red demon awaits you and you cannot do anything tricky here, you just have to beat him. The stupid game doesn't help because it puts a frog king statue (which will turn you into a frog) and an annoying flame right in your path. Jump over these both; a good way to beat the demon is to get two quick hits on him when you first see him, jump over his swooping attack, then finish him off before he can swoop again. Watch out not to run too far to the right because that will activate the sleeping dragon. To beat the dragon just wail away at him and run around a lot. It's mostly trial and error, but if you can survive the red demon, this guy shouldn't be too hard. Grab your lucky key and onto stage four!! d-Level 4 "Thine eyes are like a raft, "Drifting too and fro, "I stand on them and I am safe, "From the depths below" Yup, you start off riding rafts made of eyeballs. This is actually a pretty easy level overall. Much like level two, your first goal is simply to make is to the continue point. Ride the rafts to the right. A free guy icon falls down, but there is no real reason to get it since you have unlimited continues. At the end of the eyeball journey, you have to face a red demon. Don't worry if he kills you, just try to get to the beginning of the bridge (that is your continue point.) You will probably get trashed by the red demon, no big deal; just as long as you made it to the bridge you are OK. Run across the bridge, avoiding the flames and screaming mimis. Use your tried and true ELBOW method on the red demon to rid your self of him (a frog statue falls before you reach him, I use this as a point of return. You can even turn into a frog if you want!) When you return he will be gone and you have to defeat another snake. Try to hold onto the dagger if possible. Use the same tactics to beat the dragon as you did on level 3 and its on to level 5!! e-Level 5 This level is short but tough! It also helps to go through the level the correct way. When you first go to the right, go up the 2nd ladder after defeating some skeleton heads and flying burritos. At this point, go up the ladder to the far right on the next level and beat the bat and any other fiend in your way. Do this to avoid climbing up the ladder on the left and getting whomped by the leaping skeleton. Jump the gap and continue to the ladder on the left. There will be some big men to deal with; you should know how to take them out from level 2. Jump over the axe the game gives you and climb up the ladder. A red demon sits in the middle; leave him alone and he'll leave you alone. Maybe he's meditating; maybe he's taking a dump; in either case leave him be! Climb to the left and battle the big men. Wait until they are to the far side before climbing up so you have enough room to clobber them. Watch out for the falling poops from above. After climbing up another 2 ladders and beating two more big men, jump on the eyeball platform to the right. If you got hit on the way up, a new suit of armor will appear at the end of the eyeball ride. This is the only modicum of mercy the game shows you! Continue up to fight Lucifer, who is actually pretty easy (check out the boss section for a good strategy) – At the end of this short but challenging stage, grab the key and prepare for the toughest of the tough!!! f-Level 6 Ouch! This stage hurts! The game manipulates you into getting certain weapons to beat various characters and though it's not hard to get them, it is a bit of a pain. The stage starts off with a few skeleton heads in a row; pop them and move to the right. A javelin will fall if you jump around a bit; if you have the axe or flame, now is a good time to pick up the javelin. Climb up the ladder and fight your old pal, Unicorn. If he gets close, move to the right away from the ladder. Most of the time you can beat him without getting hit. The cross is useless against him, so keep that in mind. Ten hits sends him crumbing. Occasionally those stupid burritos will appear at very bad places; you just have to deal with them. Climb up and face the dragon next. This guy is a royal pain. You can just run away from him if you are quick, but you normally get hit in the process. Just to annoy you, Capcom made this fellow invincible against the javelin; KIND OF. You can destroy his body segments with the javelin then pick up the cross weapon to finish off the head, which is impervious to the javelin. If you stand to the left of the ladder below the level where the dragon appears, he will become animated after a second or two. He will veer to the right; as he turns to face you jump up and fire your javelins at him. Your goal is to knock out two body segments on the first pass. Duck and let him pass over you; when he does stand up and try to take out another 3-4 segments of his body. When he returns to the right jump and hit b like crazy to polish off the last of his segments, leaving only the head. Move to the right and duck the dragon as he passes over you. If he fires a bullet, you're most likely going to hit. Sorry. Sometimes he does, sometimes he doesn't. That's life. Run to the left and pick up the cross weapon. 5 hits to the noggin will finish off the vile head of the serpent. This is easier said than done. I will usually pick up the cross and get in two quick hits as the dragon chases me to the right; then duck and hope you don't get clipped. If you stand still, the dragon will probably line himself up for the kill. Even if he fires a bullet, the cross will demolish it. After besting the snake, go up and to the left. When you level out, you have to beat a big man and skull popper. You will also see the room decorated with red demons. You should just leave them alone; they clearly don't want to be disturbed!! When you go up the ladder to the right, make sure the big man above you is way to the right. Stand still when you get to the top of the ladder and unload on the big man. BE VERY CAREFUL TO FINISH HIM OFF WITH A CLEAN HIT. If you just wail away on the b button, you may hit the red demon, and after all your hard work that is the LAST thing you want. As long as you stand on the ladder you came up on, the skull popper to your left won't jump around. Pound him after you kill the big man. Here comes the hard part of the level, the crux of the problem if you will. Above you, a big man, a red demon, and a skull popper await. There is no way you can beat them all on that level, so here's what to do. Wait for the big man to walk away a little bit so you can climb up the ladder and prompt the red demon. Quickly climb down and fight the demon on the lower level. Be careful not to prompt any other red demons in the area, as they are everywhere. If you can finish off this guy, be patient and wait for a clearing to get at the big man above. Climb up to face the 2 lucifers. It's tough, but you can handle it, just run and duck a lot. Grab the key. Congratulations! You just beat one of the hardest levels on the NES!!! Onto the final demon!!! g-The Big Ugly Creep After all you have been through, this guy should be a breeze. He'll never actually touch you if you stay to the left, so dodge his attacks and smack him about 20 times. I pray you have the cross or else YOU HAVE TO DO THE WHOLE THING ALL OVER AGAIN FROM THE BEGINNING!! After you wax him and, you finally save your girlfriend and you both make a pact to never go on a date in the cemetery again. Also, Arthur may have to change his red undies at this point. 4-Comments Anything you would like to add to this walkthrough is welcome; my email is BRUPLEX@AOL.COM. Check out my maps (should be up by 1/20/00) on my web site: www.afreehome.com/dzzy/game.htm Comments and what not are welcome too. If you beat this game you deserve some kind of medal. If you are a NES purist like myself, do not use level select or game genie; you'll be a better player for it!!! Enjoy!!!-- ?