Easter Eggs - Guide for Halo
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Halo Easter Eggs FAQ Written by Covenant Killa Legal Mumbo Jumbo- This guide may not be copied and sold since it is not technically real. You can go to jail if you sell this, so don't waste your time. If I find this guide on any website without my FULL credit, I will find you and sue you. If any website wishes to post this on their website, please contact me via web form: Tmac6700@aol.com and I will respond A.S.A.P. Of course, you must get my permission and I must get FULL credit, not partail. Easter Eggs: Most Easter Eggs take several tries to find. All require certain steps usually unless the stuff is found on people or everyday things. Here are all of the Easter Eggs found in Halo: The Megg: Select Campaign from the main screen and play Pillar of Autumn on Legendary. Once you get cryotube, turn around and hop on top of it. Jump off to your right ontop of the shield generator. From there, hop on the grated walkway and turn right. Run to the wall and touch it. Now turn around and run and touch the wall on the opposite side of the walkway. Then jump to left on top of the yellow-striped barrel. Jump back on the walkway and run back and touch the wall above the doorway. Then walk off to the right and go through the door. Continue through the level as normal, until you reach the Australian Marine that tells you to follow him. Make sure you jump over him and make him follow you. Once you reach the bridge, dodge Captian Keyes, and the cutscene, and fall into the glass pit behind the space grid. Go up the ladder, but make sure the caption appears, the one that tells you how to go up ladders. Now go talk to Captian Keyes. Go get your pistol, shoot the three grunts, and get your assault rifle from the cafeteria door. Reload the rifle and turn around and run back the bridge. From here you can either... shoot Captian Keyes, melee him or melee one of the standing crewmen. Cortana will order the invincible Marines to come kill you. Run to the door from which they come (the door on the right path, not the left path that leads to the cafeteria). Take out your Assault Rifle and blast the Marines as the doors open (try to hit every marine, so they don't come charging). When you run out of ammo, go and reload in the room that connects the paths (make sure you hide behind a part of the wall or something). After reloading, run back and lay down fire on the Marines and work your way through the hallway. The door at the end of the hallway should now be open. Run through (the Marines shouldn't follow you any further) and walk into the end room. Look up as you enter this secret room and you should see a bloody 'M' shot onto the ceiling. Turn on you flashlight to see it better. .Fortune: This is an odd little easter egg. When typing in '.fortune' as your profile name, the words at the top of the screen are replaced with a random fortune; like a fortune cookie. Try and see for yourself. Bulletin Board: This can be found on the Pillar of Autumn, the first level. It is a bulletin board in a corridor right before you see Captain Keyes. On the bulletin board there are posters. The posters have this written on them, from left to right: #1- FOR SALE. PENTIUM XI 33GF. CHICAGO OFFICE. COLONY SHIP. 3 SPEED TRANSMISSION. HYDE PARK CONDO. INTEGRITY #2- MARINES KEEP IT CLEAN! CLEAN YOUR AREA, TOSS YOUR FILTH, PUT AWAY YOUR TRAY #3- MARINES. SCOOTERS ARE FOR SQUIRTS. NO SCOOTERS ON DECK #4- DUTY ROSTER. PILLAR OF AUTUMN #5- LOST: CALICO CAT. ANSWERS TO JONESY #6- ATTENTION MARINES. CALLBACKS FOR SOUTH PACIFIC #7- FIGHT FOR HER Edit Gametypes: This can be found when highlighting 'Edit Gametypes' under the Multiplayer screen. The words branching off Master Chief actually say something. Visor-UV PROTECTANT. SEE ARMOR FOR PROTECTION FROM ELEMENTS UpperTorso- ALL YOUR BASE ARE BELONG TO US LeftArm- ACTION/RELOAD. ONE WAY FLEXIBLE JOINT SYSTEM LeftLeg- DIRECTIONAL LOCK. MJOLNIR CYBORG. DEALER PARTS Rifle- UV PROTECTANT. SEE VISOR FOR PROTECTION FROM ELEMENTS RightLeg- SOMETIMES I GIVE MYSELF THE CREEPS. SOMETIMES MY MIND PLAYS TRICKS ON ME AboveRightKnee- HYDRAULIC SUSPENSION THIGH PADS WITH COOL KEVLAR CRAP Hidden "Food Nipple" Grunt: This hidden grunt has a lot to say. You will find him hidden in last driving sequence of the Maw. After Foehammer is shot down, continue until your NAV point is around 914 meters. Halfway through the tunnel you should jump out of your warthog. To the right is a room and at the very end of it there is a grunt that wont attack you. Walk up to him and he will say: "Good thing that food nipple's waitin' for me at the starship, cause man! Have I worked up a big, grunty, thirst!" The Rex: This is a splattering of blood on the wall spelling 'rex'. It hidden deep in the level, the Maw, at the end of the driving sequence, after Foe Hammer was shot down. There will be a large drop off coming up. Go off this ledge at about a 15 degree angle. You should land on a raised dark-gray structure. If you accidently roll off or land on the other side of the structure. Hop on the back of the warthog, then up on the wall. Run along the wall, then walk off onto the piece of ground with the flame and the 3 barrels. Look for a side path that takes you inside the wall. On your right is a splattering of blood on the wall that spells out 'rex'. Hippo Shell: This is simply a picture of a hippo on a shotgun shell. It is on every shell and can be seen with a Sniper Rifle after a shell is on the ground. Portal Gas: This is pointless but interesting. Go to blood gulch and have one player with a rocket launcher stand on top of a base pointing at the portal. Have the another player watch the back of the portal from the ground. When the player fires a rocket at the portal, a green gas comes out the back. Tank Numbers: This is just a group of numbers on the front of the scorpion tank: 030569. These numbers are the birth date of Halo's Art Director, Marcus Lehto. He was born on March 5, 1969. Master Chief's Writing: This is the initials, MRL, of Halo's Art Director, Marcus R. Lehto. Check the bootom of Master Chief's right foot with a sniper rifle to see the initials. Easy ways to see it are looking at another player's foot as they are going up a ladder or at a dead body on the ground. Keyes Long-Lost Pipe: This is Keyes' misplaced pipe in the level Keyes. It is in the covenant ship, in the room where you find Keyes engulfed in a flood-like cocoon. At the back of the cocoon, there is a something like a tail coming off of it. With a sniper rifle, you can clearly see keyes' pipe at the end of the tail. Alternate Ending: This is a rather funny alternate ending sequence that includes a Marine and an Elite hugging one another. To see it, complete the Maw on the Legendary difficulty setting. It also has the Elite going towards Sarge's(the Marine) butt, lol. Alternate Dialogue: This is quite noticable if you play through all of the difficulty levels. The harder the difficulty, the more interesting the dialogue gets. The Marines and Grunts talk a lot more and curse a bit more on Legendary. Extra Music: This is simply a clip of music taken from the game, Myth, on the level Assault on the Control Room. To get it to play, get a Banshee and head to the control center. There is a pillar that goes straight up passing through 3 brackets. You should land on the middle bracket. This is where you should go to hear the music. It may take a few tries to park your Banshee without falling off. Before I stop, I would like to thank Bungie for the excellent game they created and Microsoft for making the excellent system containing the excellent game. I know, I could easily continue, but I'm not. I hope you use this FAQ to find the Easter Eggs and brag to your friends;) If you wish to comment on this guide(no hate mail please), Email me: Tmac6700@aol.com or IM me: Tmac6700 Thank you for reading my FAQ and I hope you liked it!