FAQ And Strategy Guide - Guide for Monster Hunter Tri
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=============================================================================== MONSTER HUNTER TRI - FAQ, TIPS AND STRATEGIES =============================================================================== Monster Hunter Tri is a game which is full of many details which often go unnoticed by players. Some of the tips in this guide are mentioned in places which can be easily glossed over, such as in the game's manual or in-game dialog. Other things are totally unmentioned and have been gleaned from playing through the game or from helpful players. The goal behind this guide is to collect useful or obscure game information in one place, and to answer questions which are often raised by players. It also serves as a reference for new players who don't know some of the game's intricacies or social "do"s and "do-not"s. I primarily play bowguns so I cannot offer any tips on using melee weapons. If you have any weapon tips you would like to share that aren't explained in the game or that most people don't know, please drop me a line and I will add it to this guide. You can search for different sections of this guide using the labels in square brackets [XXX] and curly braces {XXX} shown in the table of contents. In most web browsers and text editors you can press Ctrl+F on your keyboard to do a text search. =============================================================================== 1. TABLE OF CONTENTS [TOC] =============================================================================== 1. TABLE OF CONTENTS [TOC] 2. VERSION HISTORY [VER] 3. FREQUENTLY ASKED QUESTIONS [FAQ] How long should I spend offline? {QOFF} How do I rank up further? {QRNK} How do I add friends online? {QFRN} How do you type fast online? {QTYP} How do I get Wii Speak working? {QSPK} What are the question marks in the menus? {QQMK} How can I have a meal in the city? {QMEL} How does Capture Guru work? {QCPG} Hunt, Capture, Slay, Repel differences? {QQST} What is the Recruiting server? {QRCR} Why doesn't anyone help me with my urgent? {QURG} Why do people think Auto-Guard is for noobs? {QATG} How can I pause the game? {QPAU} How can I quickly get Kelbi Horns? {QKBH} How do I get Super-Sized Dung? {QSSD} How do I make Goldenfish Bait? {QGFB} How do I get Honey fast? {QHNY} How do I get Thunderbugs fast? {QTDB} What is this Desire Sensor I hear of? {QDSR} What's so great about 10-person cities? {QTPC} 4. HINTS & TIPS [TIP] BBQing & Meat {BBQ} Bowgun Combat {GUN} Carving & Gathering {CRV} Chat Whispers {WSP} Combining Items/Combo Books {CMB} Custom Armor Colors {COL} Custom Shout-Outs {SHO} Escaping Status Effects {EST} Diminishing Return {DIM} Felynes, Melynxes & Stolen Items {LYN} Gate Chat {GCT} Gate Search {GSC} Gathering Materials From Neopterons {NPT} Inflicting Status Effects {IST} Keyboard Commands {KBC} Memo List {MEM} Monster List {MLS} Pinging the Map {PNG} Quest Search {QSC} Quest Rewards {QRW} Rage Mode {RGE} Rathian/Rathalos In D. Island {RTH} Selling Items From the Item Box {SLL} Shortcuts {SHC} Skills {SKL} Skipping Cutscenes and Videos {SCN} Skipping NPC Dialog {SDL} Torches {TCH} Trader Schedule {TRS} Trading Items {TRD} Tracking Monsters {TRK} Underwater Manuevering {UND} Zooming In the Map {ZOM} 5. TACTICS & STRATEGIES [TAC] Dung, Flash, Sonic and Smoke Bombs {BMB} Status Tactics {STT} Sleep Bombing {SBM} Support {SUP} Tanking {TNK} 6. CHALLENGES [CLG] 7. CREDITS, CONTACT & LEGAL [CRD] =============================================================================== 2. VERSION HISTORY [VER] =============================================================================== - July 16, 2010 - Corrections in many areas of the FAQ. Thanks for all of your input! Removed the Arena Mode section as a whole FAQ should be dedicated to that. Also allowing Neoseeker to host this guide. Credit for this update goes to: - GameFAQs MH3 board: Beck225, omgwtflolbbl, apolloflameowns, xiao1985, EchoNull - Email: Kris "Kazar Sanaga" Livermore I will get around to organizing the information in this guide by category instead of alphabetically at a later date. :) - June 9, 2010 - Began working on this Monster Hunter Tri FAQ. I have been using the Classic Controller 2 control setting, so let me know if there are any unmentioned differences in the controls schemes for the Wii Remote + Nunchuck and Classic Controller 1 options. =============================================================================== 3. FREQUENTLY ASKED QUESTIONS [FAQ] =============================================================================== Q: How much should I play offline before going online? {QOFF} It is generally agreed that you should at least finish the two-star quests (be sure to slay and capture the Great Jaggi) before going online. This will ensure you know enough about the game to play it without asking questions during combat. I personally recommend fighting the Qurupeco and Royal Ludroth offline so you have some experience with the other beginning monsters. --- Q: I can't gain any more ranks. How do I rank up further? {QRNK} You have hit the HRP cap for your Hunter Rank, and you must complete the urgent quest given to you before you can continue. These exist to prevent people from gaining ranks by repeatedly doing easy quests. --- Q: How do I add friends online? {QFRN} In order to add someone to your friend list, you must send them a message with Add Friend set to "Yes". Note that uf you receive a friend request from someone and you wish for them to see when you're online, you must reply back and get them to add you in return. There are multiple ways to add people to your friend list: - Face them in the city (a red arrow must be hovering over their head) and press A. Then select "Send Message", and ensure that Add Friend is set to "Yes" when you send. - Do a Player Search in the menu for that person's name or ID, then send them a message with Add Friend set to "Yes". --- Q: How does everyone type so fast online? {QTYP} They are using keyboards. Simply plug in any USB keyboard into the back of your Wii and it will work. (It works with the Internet Channel too!) USB keyboards come cheap these days, so get one if you haven't already. I suggest using a wireless keyboard so you don't have to sit so close to your TV. You can also use the shout-outs available from the menu to say pre-set things quickly. --- Q: How do I get Wii Speak working with Monster Hunter Tri? {QSPK} Make sure you have Wii Speak enabled in the Options menu. You have to add your friends using the Wii Speak channel before you can hear and chat to them in Monster Hunter Tri. Yes, this means that anyone without Wii Speak cannot hear you. This means you cannot speak to any random people using voice chat. To think we lost 10-person cities because of this. --- Q: What are all these question marks I see in the menus? {QQMK} You can view more information about anything in the menus marked with a big question mark. This includes armor skills, kitchen skills and forging materials. Simply hold the B button on the Wii Remote and aim the cursor at the marked item. --- Q: How can I have a meal in the online city? {QMEL} You can have a meal by sitting down at any of the tables once you join a city. This only works if you haven't yet joined a quest. You can find out what the kitchen skills do by holding B on the Wii Remote and pointing at them on-screen. --- Q: How does Capture Guru work? {QCPG} Capture Guru lets you know when a monster is weak enough to capture. To use it, you must keep the enemy painted. When it can be captured, the paint symbol on the map will flash white. The skill can also be used to let you know when a monster is near death. This can be helpful during very long monster fights, although you may prefer more useful skills. --- Q: What's the difference between "Hunt", "Capture", "Slay" and "Repel"? {QQST} "Hunt" means you can either kill or capture the monster to successfully complete the quest. "Capture" means you must capture the monster. If it dies, the quest is unsuccessful. "Slay" means you must kill the monster. This only appears for certain special quests. "Repel" means you must damage the monster enough for it to flee. This only appears for certain special quests. --- Q: What is the Recruiting server? {QRCR} This is probably the best server you can choose, especially in high rank. In Recruiting, you can specify the HR limit of the room, your goal and what you're seeking. This gives a heck of a lot more control over the sorts of quests you'll undertake. If you're farming Uragaan Rubies, you could create this room: HR Limit: High Goal: Uragaan Seeking: Gathering Rare Materials With this setup, only HR 31+ people can join the room, and they will know that you want to focus on hunting Uragaan for rare materials. --- Q: Why do people not want to help me with my urgent quest? {QURG} People will often turn you down if you join an existing room asking for help with your urgent quest. It is rude to barge in and hijack the quest board. If you want help with your urgent, I suggest going to the Recruiting server and setting up a room with the appropriate info. For example: HR Limit: None Goal: 1* Urgent Quest Seeking: Everyone welcome! --- Q: Why does everyone think Auto-Guard is for noobs? {QATG} Auto-Guard is only useful if you aren't blocking when you should be. When you have enough experience in the game, you should know when to guard enemy attacks. Once you can guard every hit, this skill is useless. Furthermore, an Auto-Guard + 10 charm is given to you early in offline mode, so it implies that you haven't played the game for very long. Auto-Guard is also triggered when your teammates attack you, so it can drain your stamina unnecessarily. Auto-Guard also doesn't work with long swords, switch axes, hammers and bowguns. Simply put, your skill points which can be put to better use on other skills. Auto-Guard really only exists as a helper skill for new players. --- Q: How can I pause the game? {QPAU} You can pause the game in offline mode by pressing the Home button on the Wii Remote or Classic Controller. This cannot be done online. --- Q: How can I quickly get Kelbi Horns? {QKBH} The chance of gathering Kelbi Horns is increased by knocking them out. Sword & shield users can do this by bashing them with their shield. Great Sword users can do a sword kick-slap to knock them out. Hammer users also have a high chance of knocking Kelbi out. Lance users can do a shield bash to knock them out. (Testing needed) --- Q: Where can I get Super-Sized Dung? {QSSD} You must go into Moga Woods when the Village Chief's Son's forecast says Herbivores Breeding. You must slay a giant Aptonoth (it'll be much bigger than normal). When you return to the village, talk to the Village Chief's Son and select "Hunt Report". Super-Sized Dung will appear in the Hunt Report item box. You can get multiple Super-Sized Dungs by slaying multiple giant Aptonoths. They will respawn over time. --- Q: How do I make Goldenfish Bait? {QGFB} You must combine Snakebee Larva and Fireflies. Snakebee Larva are gatherable at honeycombs - there are many in Moga Woods areas 2 and 3. You can trade with the Argosy Captain for Fireflies. --- Q: I don't have enough Honey! How can I get more? {QHNY} Instead of gathering from beehives every quest, you can get the farms in the village to generate Honey for you. You must play far enough to receive the honey box villager's request. When you complete this, you will be able to cultivate honey. --- Q: I don't have enough Thunderbugs! How can I get more? {QTDB} Unfortunately, Thunderbugs cannot be cultivated. Most of the time you will have to gather them using your Bug Nets. Sometimes Thunderbugs are available from the Pint-Sized Peddler in the online city. See the Trader Schedule {TRS} for more information. --- Q: What's this about a Desire Sensor I keep hearing about? {QDSR} The Desire Sensor is a popular joke among online gaming communities which states that the game detects which items you want and then makes them really hard to get. This is just a joke and is untrue. --- Q: What's so great about 10-person cities anyway? {QTPC} Joining rooms would be much easier, especially in the Recruiting server when you're looking for something specific. You'll never be threatened by lower-rank people joining, taking up a player slot and refusing to leave. You can have multiple quests going on in one city - so the quest board is actually useful. Putting passwords and memos on quests could be actually useful. The "quest_members" whisper option is actually useful. Player interactions would generally be more lively and dynamic. Pretty much no one uses the gate chat, even though it works across all gates in the server. =============================================================================== 4. HINTS & TIPS [TIP] =============================================================================== ------------------------------------------------------------------------------- BBQing & Meat {BBQ} ------------------------------------------------------------------------------- There are two ways you can tell when the meat is well-cooked. You can listen to the musical jingle and memorise roughly when the meat is ready through trial-and-error. Using the single spit, this is around half a second after the jingle stops. You can also keep an eye on the meat's coloration. The meat will turn darker the longer it stays on the spit. When it darkens twice (the bone appears brown) it is well-done. Well-Done Steaks can be combined with Hot and Cool Drinks to create Hot Meat and Chilled Meat. These steaks can be used to replace keeping Hot and Cool Drinks in your inventory since they have the same effect. Dash Juice can be combined using Rare Steaks and Catalysts. ------------------------------------------------------------------------------- Bowgun Combat {GUN} ------------------------------------------------------------------------------- This section includes some general tips for bowgun combat. Light weight-class bowguns offer the ability to sidehop after firing. This has a fast recovery time and allows you to fire again in quick succession. Medium weight-class bowguns allow you to roll away after firing. Heavy weight-class bowguns are the least maneuverable and do not let you evade immediately after firing. If you have a shield on your gun's barrel, when it is out and you are not firing or reloading, it will automatically block frontal attacks. If you can tell a monster is about to roar, you should quickly reload your gun. Your character will cancel out of the reload animation when they cover their ears, but the gun will be fully reloaded. There is no extra delay for canceling out of a reload in this manner. This effectively decreases reload time to zero. One of the most reliable ways to target opponents is by using first-person aim mode. You can quickly switch between third-person (movement) and first-person modes by pressing R on the Classic Controller. This also works with the ballistae during the Ceadeus and Jhen Mohran quests. When in first-person mode, you can zoom in your view by pressing directions on the Classic Controller's directional pad. You can also hold the first-person aim button to go into quick aim mode. This allows you to move and aim at the same time. In first-person mode you can aim up and down, making it possible to hit flying enemies or enemies on walls or ceilings. If an enemy is KO'd or knocked over when flying, on a wall or the ceiling it will fall down to the ground. ------------------------------------------------------------------------------- Carving & Gathering {CRV} ------------------------------------------------------------------------------- It is possible to carve and gather slightly faster by crouching down first. This is particularly useful for monsters with more than three carves, such as Uragaan and Jhen Mohran. ------------------------------------------------------------------------------- Chat Whispers {WSP} ------------------------------------------------------------------------------- You can send whispers to other players in the same city by pressing the Tab key on your keyboard, the ZR button on the Classic Controller, or the 1 button on the Wii Remote. Press it multiple times to cycle through the players' names. If you are in a quest, you can chat to people in the lobby by whispering to them. The "quest_members" name appears in the city if you have joined a quest. This sends the message only to people who have joined the same quest as you. This really has no useful effect in the NA and EU versions of MH3 - however, the JP version allows up to 10 players per city so this is actually useful there. ------------------------------------------------------------------------------- Combining Items/Combo Books {CMB} ------------------------------------------------------------------------------- Items can be combined in your item box by selecting Manage Items in the item box menu. You can view a list of the combination recipes you have discovered by going to your Hunter's Notes (- and R using the Classic Controller) and selecting Combo List. If you need to combine a lot of the same item, you can hold the A button down instead of repeatedly pressing it. This is useful when using Speed Combos during combat. Speed Combos are available in the menu if you need to combine items during combat. This is particularly useful for gunners who can benefit from combining more ammunition on the fly. Combo Books boost your combination rates. There are a total of 5 books which can give a maximum combination rate boost of 45%. Higher-numbered Combo Books require the lower-numbered volumes to work. The effect of the books are as follows: Combo Book 1: +5% Combo Book 2: +5% Combo Book 3: +10% Combo Book 4: +10% Combo Book 5: +15% If you are combining items in your item box, you can leave the Combo Books in the box. ------------------------------------------------------------------------------- Custom Armor Colors {COL} ------------------------------------------------------------------------------- After defeating your first Lagiacrus, the Symbol Color option will be unlocked. You can change the Symbol Color by going to the item box in your room or in the armorer in Loc Lac and choosing Change Appearance. The Symbol Color changes the color of some parts of your armor, usually smaller parts such as the armor lining or decorations. You are given the option of red, blue or white. Customizable pigmentation is available for high-rank armor sets. These are obtainable by upgrading low-rank armor to a higher rarity, or by default on high-rank armor sets available above HR 31. You can customize the colors of individual armor pieces using 12 color swatches. After defeating Alatreon, you can use the color picker to change it to any color. This is also available in the Change Appearance menu in your item box. ------------------------------------------------------------------------------- Custom Shout-Outs {SHO} ------------------------------------------------------------------------------- You can customize the shout-outs available to anything you want. Simply open the menu and select Shout-Outs to edit them. ------------------------------------------------------------------------------- Diminishing Return {DIM} ------------------------------------------------------------------------------- Status effects and traps have diminishing returns when used repeatedly. When an enemy has been affected by a status, its status counter (see Status Effects) is reset to a higher value each time. This means it takes longer to inflict statuses the more you use them. Every time an enemy is affected by a Pitfall Trap or a Shock Trap, it gains resistance to that trap type. The next time it is affected, it will not last for as long. If a trap type is used 4 times, the monster may only be held for a couple of seconds before breaking free. ------------------------------------------------------------------------------- Escaping Status Effects {EST} ------------------------------------------------------------------------------- Fireblight can be removed by rolling 3 or 4 times. Rolling in water will instantly extinguish the flames. You can speed up your escape from sleep, mud/snow, KO and paralysis by mashing buttons, rotating the control sticks and/or waving the Wii Remote. When pinned by a monster, mashing buttons, rotating the control sticks and/or waving the Wii Remote will help you free yourself faster. Tossing a Dung Bomb at the monster will instantly free you as well. Kicking a teammate will remove sleep, drowsiness, and mud/snow status from them. Using an attack that would normally send a teammate flying will free them from paralysis. ------------------------------------------------------------------------------- Felynes, Melynxes & Stolen Items {LYN} ------------------------------------------------------------------------------- The white cats, Felynes, are passive and will not attack you unless they are hit (by you or another enemy). Felynes and Melynxes will attack any allies or enemies which have been hit by a Felvine Bomb. The black cats, Melynxes, are aggressive and will steal items from you when they hit you. You can get the stolen items back once it is killed (however instead of visually dying, the cat will jump into the ground). If you don't manage to kill it, you can also get the items back at Felyne Statues. These show a yellow question mark when you face them. Melynxes will not steal items above a certain rarity. If you keep Felvine in your inventory, Melynxes will steal that first instead of your other items. ------------------------------------------------------------------------------- Gate Chat {GCT} ------------------------------------------------------------------------------- You can chat with anyone who is in the same server and hasn't joined a city yet by typing while in the city gate. This is a useful way if you want to find team members or to socialize with more than four people. Gate chat will be sent to everyone listed in the Gate Search list. (See below.) ------------------------------------------------------------------------------- Gate Search {GSC} ------------------------------------------------------------------------------- The Gate Search option (available by going to the menu and selecting Player Search > Gate Search) displays a list of all players who are in the server who haven't yet joined a city. If you need a fourth player and there is someone who is around your level, you could try asking them if they want to join through a message. Please don't pester people using this functionality, however. ------------------------------------------------------------------------------- Gathering Materials From Neopterons {NPT} ------------------------------------------------------------------------------- Neopterons are the exoskeletal bug-like creatures in Monster Hunter. Monster Hunter Tri has two types: Bnahabras and Altaroths. You will notice that Neopterons are likely to disintegrate when killed due to their brittle exoskeletons. This can make gathering materials from them long and frustrating. The best way to kill them without causing them to disintegrate is to cause the poison status on them. Simply poison them and wait for them to die. Bowgunners are the best at killing Neopterons thanks to Poison S, which deals minimal physical damage while still causing the poison status. A weak Sword & Shield with poison is also a good option for killing Neopterons. Low-rank Neopteron quests provide you with Poison Smoke Bombs to help you gather from these monsters. ------------------------------------------------------------------------------- Inflicting Status Effects {IST} ------------------------------------------------------------------------------- Hidden counters are used to determine when an enemy will be affected by statuses. Each status attack which connects will reduce that status's counter by a certain amount. When the counter reaches zero, the enemy will be affected by the status. This means that every status attack counts towards causing statuses. It is necessary to continually attack enemies with the same status type until it is inflicted, as the status counters recover over time. For more detailed information about status effects, go to STATOL in Lord Grahf's MH3 Damage Formula FAQ: http://www.gamefaqs.com/wii/943655-monster-hunter-tri/faqs/59207 ------------------------------------------------------------------------------- Keyboard Commands {KBC} ------------------------------------------------------------------------------- If you have plugged a USB keyboard into your Wii, you can use some hotkeys as shortcuts for different actions. Ctrl + F1-F12: Use the corresponding shout-outs in the Shout-Outs menu. Shift + F1-F12: Use the corresponding gestures in the Gestures menu. ------------------------------------------------------------------------------- Memo Pad {MEM} ------------------------------------------------------------------------------- The Memo Pad can be accessed from your Hunter's Notes in the menu. It is used to keep track of items that you want. When an item is on the Memo List, if you gather or carve it a different sound will play. Items can be added to the Memo Pad from the forging/upgrading screens and the Villager Request screen. You can add items to your Memo Pad by following these steps: 1. Hold B on the Wii Remote to activate the cursor. 2. Point the reticule at the desired item and hold A to grab it. 3. Drag the reticule to the book at the bottom-right of the screen and release A. Once an item has been added to the Memo Pad it remains there until you choose to remove it. In the Memo Pad you can view information about the item, including: - Item name - Amount needed - Amount owned (includes bags and item box) - Item description ------------------------------------------------------------------------------- Monster List {MLS} ------------------------------------------------------------------------------- The Monster List can be accessed from your Hunter's Notes in the menu. It is empty by default, and you can add new monsters using your Wii Remote using the following steps: 1. Get the monster you want to add in visual range. 2. Open the Hunter Notes. (- and R on the Classic Controller) 3. Hold B on the Wii Remote to activate the cursor. 4. Point the cursor at the monster and hold A to grab it. 5. Drag the cursor to the book at the bottom-right of the screen and release A. Once a monster has been added to the Monster List it remains there permanently. In the Monster List you can view information about them, including: - Monster name - Monster icon - Number killed - Number captured - Longest hunted - Shortest hunted - General description ------------------------------------------------------------------------------- Pinging the Map {PNG} ------------------------------------------------------------------------------- You can alert your teammates to your location by pinging the map. Press - and then + on the Classic Controller to send a ping. This can be used to let your teammates know that the monster you're hunting is in the same area as you. Pinging the map can also be used to help your team sync your attacks. For example, if you've agreed to sleep bomb the enemy, you can let your teammates know when to stop attacking by pinging the map. You should discuss this with them beforehand so they know what the signal means. In offline mode, you can activate Cha-Cha's mask abilities by pinging the map. ------------------------------------------------------------------------------- Quest Search {QSC} ------------------------------------------------------------------------------- The Advanced Search board at the city gate searches for rooms in all city gates within the server. This is generally more useful than looking at the available cities in your current gate. ------------------------------------------------------------------------------- Quest Rewards {QRW} ------------------------------------------------------------------------------- When sending items to the item box, remember to press the Send To Box button before exiting the screen. You can quickly sell the remaining items in your Quest Rewards box by pressing the B button at the Quest Rewards screen. It will always prompt you for confirmation before selling everything. ------------------------------------------------------------------------------- Rage Mode {RGE} ------------------------------------------------------------------------------- Enraged monsters are more dangerous than normal. They move faster, deal more damage, and may even have more moves. They are also not affected by Flash Bombs and Sonic Bombs while enraged. When monsters enter rage mode, they will roar or scream. Different monsters have different visual cues which let you know they are enraged. Often they will blow puffs of steam or black smoke from their nostrils. When in the dark, their eyes will change color to yellow or red. ------------------------------------------------------------------------------- Rathian/Rathalos In D. Island {RTH} ------------------------------------------------------------------------------- It is possible to fight Rathian and Rathalos only in area 8 (the wyvern's nest) when hunting them in the Deserted Island/Moga Woods map. If they fly away or are not in that area, simply pick up a Wyvern Egg from the nest in the middle of the area and hold it for a while. Rathian/Rathalos will fly back to the nest. This occurs because Rathian and Rathalos will attempt to follow anyone holding Wyvern Eggs. ------------------------------------------------------------------------------- Selling Items From the Item Box {SLL} ------------------------------------------------------------------------------- Items can be sold directly from your item box by going to Manage Items and choosing Sell Items. ------------------------------------------------------------------------------- Shortcuts {SHC} ------------------------------------------------------------------------------- Some maps have shortcuts from the Base Camp: - In Desert Island, swim into the underwater hole to reach area 9. - In Sandy Plains, jump into the well to reach area 7. - In Flooded Forest, dive in to the deep water to the north to reach area 6. In Flooded Forest, from the upper level of Area 8, jump off the cliff edge in the south near the Area 1 entrance to reach the water area. Climb the vines to go back up. In Desert Island, climb the vines at Area 11 to reach the Wyvern Nest, Area 8. ------------------------------------------------------------------------------- Skills {SKL} ------------------------------------------------------------------------------- You can view descriptions of Skills by holding B on the Wii Remote and aiming the cursor at the skill name on-screen. The description tells you what the skill does and how many skill points are required for the skills to take effect. Skills do not take effect until enough skill points have been accumulated on your equipment. For example, having Attack + 9 will not cause you to get the Attack Up (S) skill, while Attack + 10 will. The same occurs for negative skills: having Attack - 9 will not give you Attack Down (S), while Attack - 10 will. The Status Attack Down and Status Attack Up skills also affect the Tranq status. If you have Status Attack Down, it may take an extra Tranq Bomb to capture the enemy. ------------------------------------------------------------------------------- Skipping Cutscenes and Videos {SCN} ------------------------------------------------------------------------------- You can skip cutscenes (such as the monster intro videos) and fixed camera angles (such as when the monster dies, using the Dragonator and when fishing Gobul out) by pressing +. In order to skip the Jhen Mohran intro cutscene, all players must press +. Otherwise anyone who skips the video will have to wait on the loading screen while the other players watch it. The Alatreon intro cutscene can only be skipped by the person who posted the quest. ------------------------------------------------------------------------------- Skipping NPC Dialog {SDL} ------------------------------------------------------------------------------- You can skip unnecessary NPC dialogue by pressing the B button. If the dialog box has a red border, it is important and cannot be skipped in this manner. ------------------------------------------------------------------------------- Torches {TCH} ------------------------------------------------------------------------------- Torches can only be obtained from the supply box at the camp area, or in area 1 of Moga Woods. Sword and Shield users have the advantage of being able to hold lit torches while having their weapon drawn. No other weapon class can do this. Certain enemies are afraid of fire and will keep away from people holding torches, such as Jaggis, Baggis and Giggis. Bnahabras (the flying bugs) will move closer to people holding torches, and will fly more steadily around them. This can make them easier to hit. When holding a lit torch, you can use items, gather, mine and light cave torches without putting the torch away by pressing R+A on the Classic Controller. Note that you run slightly slower while holding a torch. ------------------------------------------------------------------------------- Trader Schedule {TRS} ------------------------------------------------------------------------------- The traders in Loc Lac, the online city, follow a schedule for when they have special offers. The schedule repeats every 11 days, as follows: 1. Half-Off 2. - 3. Captain Tool - sells Raw Meat and Bomb Casings 4. - 5. Trading Lady - sells the Prize Gold Sword furnishing 6. - 7. Pint-Sized Peddler - sells Thunderbugs and Wyvern Claws 8. - 9. Trading Lady 10. - 11. - ------------------------------------------------------------------------------- Trading Items {TRD} ------------------------------------------------------------------------------- You can trade items with other players in the item menu. Simply select the item and then select "Give". This can be done in the city or during quests. You can only trade items that are of rarity 1 to 3. Items RARE4 and above cannot be traded. Gunners can use extra ammunition of their teammates carry the ammo or combination materials for them. ------------------------------------------------------------------------------- Tracking Monsters {TRK} ------------------------------------------------------------------------------- There are three ways of tracking monsters. They all cause a pink circular icon to show up on the map where the monster is. It is recommended you take a Map from the quest supply box so that you can tell exactly which area the monsters are in. The most common way of tracking monsters is to throw Paintballs or fire Paint S at the monster. The paint icon will stay up for a long period of time before disappearing. Large painted monsters appear as a large pink dot on the map. Small painted monsters show up as a smaller yellow dot. You can use a Psychoserum to cause all large monsters to show up on the map for a short period of time. The Felyne skill "Felyne Oracle" acts like an automatic Psychoserum. At the start of the quest, all monsters will appear on the map for a short period of time. It is recommended that you quickly pick up a Map from the supply box before the icons disappear. You can also use the Detect or Auto-Tracker skills. Detect acts like a permanent Psychoserum. Auto-Tracker is like Detect but gives you the extra ability of telling the monsters' general shapes and the direction they are facing. The Hunter's armor set is a cheap low-rank armor set which gives both the Auto-Tracker and Map skills. ------------------------------------------------------------------------------- Underwater Manuevering {UND} ------------------------------------------------------------------------------- You can evade up or down by pressing the ZL and ZR buttons respectively. You can continue swimming in these directions at no extra stamina cost by holding these buttons. With a Sword & Shield equipped, you can immediately evade up or down by holding up or down on the left analog stick after an attack. ------------------------------------------------------------------------------- Zooming In the Map {ZOO} ------------------------------------------------------------------------------- The map can be zoomed in pressing - and then Y on the Classic Controller. The zoomed-in version shows only the area you are currently in. If you are using Capture Guru and cannot see the monster's icon on the map because your allies' icons are covering it, zooming in the map will make it more visible. =============================================================================== x. TACTICS & STRATEGIES [TAC] =============================================================================== ------------------------------------------------------------------------------- Pitfall and Shock Traps {TRP} ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Dung, Flash, Sonic and Smoke Bombs {BMB} ------------------------------------------------------------------------------- DUNG BOMBS Causes a vile stench where it lands. The Dung Bomb must hit an enemy for it to work. Use Dung Bombs if you want to ward off monsters. For example, if Qurupeco calls in a Rathian, you can toss a Dung Bomb at the Rathian and it may fly away to a different area. Dung Bombs can also be useful if you or an ally is pinned down by a large monster. Toss the Dung Bomb at the monster and it will release its captive. --- FLASH BOMBS Flash Bombs can stun enemies with a bright flash. They must explode within the enemy's visual range for them to work. Generally it is a better idea to toss them backwards than towards the monster. Flash Bombs do not work on Gobul. It is not recommended to spam Flash Bombs repeatedly as this will disorient your fellow teammates. --- SONIC BOMBS Causes a high-frequency sound when thrown. Has a different effect on different monsters. Sonic Bombs interrupt Leviathans such as Royal Ludroth while underwater, and can cause them to drop items. (Confirmation needed for Lagiacrus and other Leviathans.) Sonic Bombs cause a pitfall effect on underground monsters (such as Gobul, Diablos or Agnaktor). Simply throw the Sonic Bomb when the enemy is underground and it will rise up out of the ground. This does not work if the monster is enraged. You can use Sonic Bombs to cancel out Qurupeco's calls. --- SMOKE BOMBS Creates a large cloud of smoke where it explodes. If an enemy hasn't seen you yet, you can toss a Smoke Bomb to prevent it from seeing you as quickly. One possible tactic is tossing a Smoke Bomb before combat, laying down a Poisoned/Tinged/Drugged Meat and watching the monster eat it from safety. --- POISON SMOKE BOMBS Creates a small poison cloud at your feet. Any monsters which touch the cloud will be poisoned. This weapon is very short-ranged so use it carefully. ------------------------------------------------------------------------------- Status Tactics {STT} ------------------------------------------------------------------------------- Status Tactics can be an effective way to take down difficult enemies. It is suggested that 2 or more people in your team focus on status effects for maximum effectiveness (the more people the better). See {IST} for more information on inflicting status effects. During the time an enemy is affected by a status, any further status attacks will not have an effect - e.g. if an enemy is poisoned, hitting it with further Poison Bombs will not cause it to become poisoned again faster. You should focus on attacks or other statuses while it is affected. To get maximum effectiveness, make sure you have the Status Attack Up skill. Status effects have diminishing returns when used repeatedly. When an enemy has been affected by a status, its status counter is reset to a higher value each time. This means it takes longer to inflict statuses the more you use them. --- POISON Reduces the enemy's health over time. Purple bubbles rise out of its head. Preparation: - Bring Poisoned Meat (see Exhaust below). - Blademasters can bring poison weapons. - Gunners can bring Poison S Lv1 and Lv2. Huskberries, Bone Husk S and Toadstools can be used to combine more ammunition. --- PARALYSIS Causes the enemy to stay motionless for a short time, giving you the opportunity to heal up or attack. Yellow electricity zaps over its body. Preparation: - Bring Tinged Meat (see Exhaust below). - Blademasters can bring paralysis weapons. - Gunners can bring Para S Lv1 and Lv2. Huskberries, Bone Husk S and Parashrooms can be used to combine more ammunition. --- KO/STUN Causes the enemy to be immobile for a period of time. Stars circle around its head. Generally caused by blunt impacts to the opponent's head. Any connecting attack which inflicts the KO/Stun status will produce a visible shockwave upon impact. - Blademasters can equip the Punishing Draw armor skill to stun opponents with draw attacks. - Hammer users specialize in causing the KO status. They must attack the enemy's head to cause KO. - Greatsword users can use the slap attack to stun opponents. - Sword & Shield users can shield bash to stun opponents. - Lance users can shield bash to stun opponents. - Gunners can cause stun opponents by aiming Exhaust S or Crag S at their head. --- FLASH BOMB Causes the enemy to be dazzled. It will attack blindly and at random. May cause monsters' attack patterns to be more unpredictable. Stars will circle around its head, similar to the KO status. Flash bombs, however, cause a different status effect from KO. Flash bombs must be thrown within the enemy's line of sight. Generally there is a better chance of success if you throw the bomb away from the enemy rather than towards it. --- SLEEP Causes the enemy to fall asleep. It falls over, with blue bubbles rising out of its head. The battle music also stops playing when this happens. The first hit which connects with the enemy when it is sleeping deals double damage. Thus, it is a good idea to wake the enemy with a strong attack like a charged Great Sword attack, or through sleep bombing (see Sleep Bombing below). The sleep status can also be used to escape from difficult monsters, or for a short timeout for the team to heal up. Preparation: - Bring Drugged Meat (see Exhaust below). - Blademasters can bring sleep weapons. - Gunners can bring Sleep S Lv1 and Lv2. Huskberries, Bone Husk S, Sleep Herbs and Sleepyfish can be used to combine more ammunition. --- EXHAUST/FATIGUE Causes the enemy to slow down its movements. It may fall over when attacking or be knocked over more easily. Drool will visibly fall out of its mouth. The effect is intended to be similar to when a player's stamina bar has dropped to a low level. Exhaust is caused by any KO attack (see KO/Stun above) aimed at any part of the enemy's body apart from its head. Generally this includes blunt attacks and gunners' Exhaust S ammunition. It can also happen if the monster wears itself out from doing many attacks over time. Any connecting attack which inflicts the Exhaust status will produce a visible shockwave upon impact. - Hammer users can attack the monster's body to cause Exhaust. - Greatsword users can use the slap attack to Exhaust opponents. - Sword & Shield users can shield bash to Exhaust opponents. - Lance users can shield bash to Exhaust opponents. - Gunners can cause Exhaust opponents using Exhaust S or Crag S. Fatigued monsters will stay trapped in Pitfall Traps for a longer period of time. If a fatigued enemy goes into rage mode, it will no longer be fatigued once it has calmed down. The enemy may eventually move to another area to feast. It will regain its stamina while eating. Try to interrupt its meal. Deviljho will regain stamina with every bite it takes when it pins a player down. When an opponent is fatigued, try laying down a Poisoned Meat, Tinged Meat or Drugged Meat to cause a status effect on the opponent when it eats. Preparation: - Gunners can bring Exhaust S. Bone Husk S and Dung can be used to combine more ammunition. ------------------------------------------------------------------------------- Sleep Bombing {SBM} ------------------------------------------------------------------------------- Sleep Bombing is a special status tactic that involves the use of Barrel Bombs. It can cause major damage to enemies, and can even be used to focus damage on particular enemy parts to break them. Alatreon has been taken down in 45 seconds using the bombing tactic: http://www.youtube.com/watch?v=i140KCB_D5M (END-GAME SPOILER WARNING) The benefit of sleep bombing is that the first attack which touches the enemy while it is sleeping does double damage. In order to maximize your damage output, place Large Barrel Bomb+ (LBB+) near the enemy, and make sure the detonating hit does not connect with the opponent. To detonate the bombs, you can use: - A timed Small Barrel Bomb. Place it far away so that its explosion does not connect with the sleeping monster. - A hammer's superpound outranges the LBB+'s explosion range and can be used from a safe distance. - A lance's shield poke can be used to detonate the bombs safely. - A shot from a bowgun. Aim the shot so that it doesn't hit the sleeping monster. The shot doesn't have to connect with the bombs to detonate them - it only needs to be near them. - A tossed Stone. Make sure the Stone doesn't hit the enemy first, or it will cause a grand total of 2 damage to it thanks to the damage bonus. - Last resort: a kick. Just for kicks. It is important to discuss this strategy with your teammates to make sure everyone is prepared to sleep bomb the monster. For sleep status: Blademasters can bring sleep weapons and Drugged Meat. Gunners can bring Sleep S Lv1 and Lv2. Huskberries, Bone Husk S, Sleep Herbs and Sleepyfish can be combined for more ammunition. You can use the Status Attack Up and Felyne Specialist skills to increase the number of times you can inflict the sleep status. For bombing: Blademasters can bring Barrel Bomb S, Barrel Bomb S+, Barrel Bomb L, Barrel Bomb L+, Scatterfish, Small Barrels and Large Barrels. Gunners can also use Crag S and Clust S to deal extra explosive damage - but only while the enemy isn't asleep. You can use the Bombardier and Felyne Pyro skills to increase your bomb damage further. When the monster falls asleep, the battle music stops. This is when everyone should stop attacking and switch to their Barrel Bombs. Each player places down as many bombs as possible at whatever part of the monster you want to damage. The bombs are then detonated using a timed bomb, a bowgun shot or, if all else fails, a hit or kick. ------------------------------------------------------------------------------- Support {SUP} ------------------------------------------------------------------------------- It is possible to play a support role in the game using various item combinations. Horns will affect everyone who can hear them - this means that anyone in the same area will receive the effects of the horn. Horns can be used multiple times, but there is a chance the horn will break with each use. This chance can be lowered with the Felyne Hornblower kitchen skill. The following horns can be bought or combined: - Hunting Horn: Draws enemy attention to you. Works across map zones. - Healing Horn: Restores a small amount of health to allies. - Antidote Horn: Removes poison from allies. - Demon Horn: Raises ally attack power. - Armor Horn: Raises ally defense. Lifepowder heals the entire party, much like a Healing Horn. Gunners can make use of Recov S Lv1 and Lv2 to heal allies. Recov S Lv1 heals 30 health, while Recov S Lv2 heals 50 health. You can use the Tropeco Gun barrel to rapid-fire Recov S Lv1 for a total recovery of 90 health. Support gunners should bring at least 20 Huskberries, 10 Herbs and 10 Potions so that they can combine Recov S during combat. Do not worry about healing monsters which are near your teammates - the amount they are healed by Recov S is negligible. Gunners can also use Demon S Lv1 and Lv2 to raise ally attack power, and Armor S Lv1 and Lv2 to raise ally defense. These only need to be brought if dealing with a particularly hard enemy, or if the team doesn't have attack or defense boosts from their meals. ------------------------------------------------------------------------------- Tanking {TNK} ------------------------------------------------------------------------------- It is possible (though not recommended) to "tank" in Monster Hunter 3. The goal of this character setup is to draw enemy attacks so that your allies have an easier time fighting and surviving. This works particularly well if you have a high-rank character and you are fighting low-rank enemies. This is more of a novelty character setup than an actually reliable way of playing the game, however. In order to create a tank setup, you must have an armor set with very high defense, good ability to evade, good armor skills and good kitchen skills. It is recommended that you use a shielded weapon such as a lance to aid in blocking enemy attacks. Skills which raise your defense, evasion or stamina reduction when blocking are useful when tanking. You should make use of the negative skill Taunt (Sense - 10) to draw enemy attention more often. =============================================================================== 6. CHALLENGES [CLG] =============================================================================== This section is for challenges which players can set themselves to have some extra fun while playing Monster Hunter Tri. This can involve using certain equipment sets or strategies to take down specific enemies. If you have any suggestions for challenges, please e-mail me. My contact details are in the contact section below. - This section will be fleshed out at a later date. - =============================================================================== 7. CREDITS, CONTACT & LEGAL [CRD] =============================================================================== [ Version 1.03 - Last updated July 16, 2010 ] This guide was made by Bravepower, AKA HolyMackerel. My Monster Hunter Tri character name is Revas, my Hunter ID is LC8M4F. Please don't add me because of this FAQ. My MH3 friend list is already full enough. :) --- Credit goes to the various threads around the internet asking for help and giving answers on different topics about the game and other players who have answered my questions. You can read these pages for more info and discussion. "things that took you way too long to figure out." http://www.gamefaqs.com/boards/943655-monster-hunter-tri/55022485 "The "Stuff you should know about MHTri" Thread - Version 1.0" http://www.gamefaqs.com/boards/943655-monster-hunter-tri/55095239 "Useful info v1.2 [Stuff you should know, things that took time to figure out]" http://www.gamefaqs.com/boards/943655-monster-hunter-tri/55385057 --- If you have any feedback or information you think belongs in this guide, please e-mail me: phoenixfire49 \ at \ hotmail \ dot \ com I will not directly reply to any questions or comments which you send. If your question is significant, I will add it to this guide with an answer. Any info or corrections to this guide are welcome and appreciated. --- Copyright (C) 2010 Bravepower This guide may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission from the author. Use of this guide on any other web site, commercial work or as a part of any public display is strictly prohibited, and is a violation of copyright. Permission is only given to the following websites to reproduce this guide: - GameFAQs.com (and its affiliated websites) - Neoseeker.com