FAQ - Guide for Dead Or Alive

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   DEAD OR ALIVE - PLAYSTATION/SATURN FAQ v0.6 - BY THE FACELESS MASTER™

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   This FAQ may not be reproduced in whole or part without the consent of 
the author. The Latest Revision of this may be found at 
http://www.fighters.net, http://www.cheatcc.com or http://www.gamefaqs.com. 
If you want to use this FAQ on or in your webpage/magazine/book/newsletter/
freeware disk/cd or anything except printing it out in it's entirity on paper 
or viewing it on your pc please contact me ([email protected]) first.

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                               ************* 
                               * REVISIONS *
                               ************* 

Revised: Friday, August 20, 1999.

0.6 --- Added Saturn Specific Information & Table Of Contents.
0.5 --- Many Small Corrections & A Few More Undocumented Moves.
0.4 --- Added Juggle & Knockdown Comments To Moves Sections.
0.3 --- Added Revisions Section.
0.2 --- Many Small Corrections & A Few More Undocumented Moves.
0.1 --- First Version.

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                           *********************
                           * TABLE OF CONTENTS *
                           *********************

-- Copyright
-- Revisions
-- Table Of Contents
-- Button Layout
   -- PlayStation
   -- Saturn
-- Conventions
-- Basics
-- Play Mechanics
-- Character Moves
   -- Kasumi
   -- Zack
   -- Hayabusa
   -- Bayman
   -- Lei-Fang
   -- Gen-Fu
   -- Tina
   -- Bass (PlayStation Only Character)
   -- Jann-Lee
   -- Raidou
   -- Ayane (PlayStation Only Character)
-- Secrets
   -- PlayStation
   -- Saturn
-- Credits

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                             *****************
                             * BUTTON LAYOUT *
                             *****************

PLAYSTATION                                                          SATURN
===========                                                          ======

Square Button ------------------ H (Hold) ------------------------ A Button
Triangle or X Button ----------- P (Punch) ----------------------- B Button
0 Button ----------------------- K (Kick) ------------------------ C Button
L1 Button ---------------- H+P (Hold + Punch) -------------------- Y Button
R1 Button ------------- H+P+K (Hold + Punch + Kick) -------------- R Button
L2 Button ---------------- P+K (Punch + Kick) -------------------- X Button
R2 Button ---------------- H+K (Hold + Kick) --------------------- Z Button

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                              ***************
                              * CONVENTIONS *
                              ***************

H ----- Hold
P ----- Punch
K ----- Kick
u ----- Tap Up
d ----- Tap Down
f ----- Tap Foward
b ----- Tap Back
uf ---- Tap Up and Forward Simultaneously
ub ---- Tap Up and Back Simultaneously
df ---- Tap Down and Forward Simultaneously
db ---- Tap Down and Back Simultaneously
U ----- Hold Up
D ----- Hold Down
F ----- Hold Forward
B ----- Hold Back
UF ---- Hold Up and Forward Simultaneously
UB ---- Hold Up and Back Simultaneously
DF ---- Hold Down and Forward Simultaneously
DB ---- Hold Down and Back Simultaneously
N ----- Neutral, No Directions Pressed
+ ----- Press Simultaneously
`-> --- Input While Previous Move Is Being Executed (Multipart)
_ ----- Logical 'Or', Alternate way of Executing a Move
[ _ ] - Moves on Either Side of the _ Can Be Inputted
WS ---- While Getting Up From A Crouch (a.k.a. While Standing)
WL ---- While Landing From A 'U' or 'UF' Jump
BK ---- While Your Back Is Turned
OGH --- While Your Opponent Is Lying Down/Grounded
OBT --- While Your Opponent's Back Is Turned
ODK --- While Your Opponent Is Ducking/Crouching
OBD --- While Your Opponent Is Backwards AND Ducking.
SCH --- During An Opponent's Middle Hitting Kick
QCF --- d,df,f in One Smooth Motion
QCB --- d,db,b in One Smooth Motion
HCF --- b,db,d,df,f in One Smooth Motion
HCB --- f,df,d,db,b in One Smooth Motion
WTF --- f,db,d,df,b in One Smooth (LOL!) Motion
QCFD -- f,df,d in One Smooth Motion
QCBD -- b,db,d in One Smooth Motion
HCFB -- f,uf,u,ub,b in One Smooth Motion
HCDU -- d,df,f,uf,u in One Smooth Motion
TCBD -- b,ub,u,uf,f,df,d in One Smooth Motion

HIT RANGES
h ----- High Attack (can be ducked with 'd' or blocked with 'b')
m ----- Medium (Mid) Attack (can be blocked with 'b')
l ----- Low Attack (can be blocked low with 'db')
g ----- Hits When Opponent is on the Ground

COMMENTS
BK ---- This Move Leaves Your Back Turned Away From Your Opponent
D ----- This Move Knocks Down Your Opponent
Dc ---- On a Counterhit, This Move Knocks Your Opponent Down
J ----- This Move Is A Juggle Starter
Jc ---- On a Counterhit, This Move Is A Juggle Starter
Sd ---- This Move Stuns A Crouching Opponent Into Standing Temporarily
hmP --- Against Opponent's High/Mid Punch
hmK --- Against Opponent's High/Mid Kick
mK ---- Against Opponent's Mid Kick
lP ---- Against Opponent's Low Punch
lK ---- Against Opponent's Low Kick

Example Listing (Zack)
Strikes
Moves                  Damage         Height   Notes  Move Names
P,K                    10,28          hh       -      Headache 

Pressing Punch then Kick does the 'Headache' move. The 'Headache' does 10 
points of damage if the punch hits and 28 points if the kick hits for a 
total of 38 if both hit (DUH!). Both hits hit high, so they can be blocked 
by holding B ducked by holding D. After a 'Headache' is completed, you are 
left facing your opponent. You can try this out for yourself with Zack.

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                                **********
                                * BASICS *
                                **********

STANDING
b ----- Block High/Mid Attacks
db ---- Block Low Attacks
f,f --- Dash Forward
df,df - Low Forward Dash
b,b --- Backdash
db,db - Low Backdash
f,F --- Run Forward
H ----- Counter Opponent's High/Mid Attack
b+H --- Counter Opponent's High/Mid Attack
d+H --- Counter Opponent's Low Attack
db+H -- Counter Opponent's Low Attack
H+P --- Basic Throw
H+P --- Throw Escape (*Most* throws) 
H+P+K - Multipart Throw Escape (*Most* Multiparts)
U ----- Safe Landing From Some Throws
H+P+K - Safe Landing In Danger Zone

LYING DOWN
H ----- Roll Into Background And Get Up 
D+H --- Roll Into Foreground And Get Up 
B ----- Roll Backwards And Get Up 
D ----- Get Up Crouched (can be done after a roll)
K ----- Get Up And Mid Kick (can be done after a roll)
D+K --- Get Up And Low Kick (can be done after a roll)

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                             ******************
                             * PLAY MECHANICS *
                             ******************

     All attacks which cause physical contact between the characters except
for pounces follow the Strike-Throw-Hold rule. Strikes beat Throws, Throws 
beat Holds and Holds beat Strikes. Two attacks of the same kind that 
connect simultaneously will push both characters away from each other, 
causing no damage.

     Moves that cause your opponent (Juggle Starters) to float in the air 
will lift your opponent higher in the air than normal if they are hit while
executing a move of their own (On a Counterhit). Hitting a Juggle Starter 
off of a Counterhit will allow for many more and more damaging Juggles.

     A sligtly delayed Jumping Punch (uf,P) stuns the opponent if unguarded
and the next hit counts as a counterhit. Juggle starters hit the opponent 
higher on a counterhit so more damaging juggles become possible.

     A Side Kick (df+K) stuns a ducking opponent if unguarded, and, just 
like the Jumping Punch, the next hit counts as a counterhit. Juggle 
starters hit the opponent higher on a counterhit so more damaging juggles 
become possible.

     Many other moves will also stun a ducking opponent if unguarded. These
moves all allow the next hit counts as a counterhit. Juggle starters hit 
the opponent higher on a counterhit so more juggle damage becomes possible.
The moves which will stun a crouching opponent have the 'Sc' property in 
their Note column. 

     Strings of attacks (e.g. P,P,K) can be delayed slightly by staggering 
button presses. Strings can also be halted in the middle of the string by 
pressing H. For instance, let's say a String is P,P,K, you could press 
P,H,P,P,K. Why is it necessary to cancel a string? It is necessary because 
Strings can be done without delay, delayed, or just cancelled altogether 
then switched into another string. Changing up your offense will give you a
greater chance at hitting your opponent.

     The Danger Zone is an area of the Fighting Arena that will explode and
cause 10 points of damage to anyone ho is knocked down onto that part of 
the ground. This explosion also causes the person who was knocked down to 
bounce back up high enough that they can be juggled. If you are knocked 
down in the Danger Zone, you can press H+P+K ONCE to land without being 
bounced back up, thus avoiding anymore potential damage. If you press H+P+K
more than once, or at the wrong time, you will be bounced back up.

     There are Various Multipart Thorws and Holds. These are all shown by a
`-> leading to the additional commands to be inputted for more damage. 
Remember, MOST multiparts can be escaped by pressing H+P+K. And also, MOST 
throws can be escaped with H+P. 


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                             *******************
                             * CHARACTER MOVES *
                             *******************

                                 .--------.
<-----------------------------===| Kasumi |===---------------------------->
                                 '--------'

Strikes
P,P,f+P,K              7,7,15,27      hhmm     D      PP Elbow-Kick
P,P,f+P,K,K            7,7,15,27,30   hhmmm    D      PP Elbow-Kicks
P,P,f+P,K,d+K          7,7,15,27,25   hhmml    D      PP Elbow-Kick-Sweep 
P,P,f+P,f+K            7,7,15,28      hhmm     D      PP Elbow-Cartwheel
P,P,f+P,d+K            7,7,15,22      hhml     D      PP Elbow-Sweep
P,P,P,K                7,7,15,25      hhmm     D      Punch Rush-Spin Kick
P,P,P,d+K              7,7,15,22      hhml     D      Punch Rush-Sweep
P,P,K                  7,7,35         hhh      D      Double P, Kick
P,P,K,K                7,7,35,30      hhhm     D      Double P, Double K
P,P,ub+K               7,7,30         hhm      D      Double P, Flipkick
P,K                    7,25           hh       -      Quick PK 
f+P,K,K                15,27,30       mmm      D      Elbow-Kicks
f+P,K,d+K              15,27,25       mml      D      Elbow-Kick-Sweep
f+P,f+K                15,28          mm       D      Elbow-Cartwheel
f+P,d+K                15,22          ml       D      Elbow-Sweep
df+P,P                 18,20          mm       Jc     Double Uppercut
df+P,K                 18,25          mm       D      Uppercut, High Kick
d+P_db+P               5              l        -      Low Knuckle
b+P,P,f+P,K            11,7,15,27     hhmm     D      Twisty PP Elbow Kick
b+P,P,f+P,K,K          11,7,15,27,30  hhmmm    D      Twisty PP Elbow Kicks
b+P,P,f+P,K,d+K        11,7,15,27,25  hhmml    D      Twisty PP E K Sweep 
P,P,f+P,f+K            11,7,15,28     hhmm     D      T.PP Elbow-Cartwheel
b+P,P,f+P,d+K          11,7,15,22     hhml     D      Twisty PP Elbow Sweep
b+P,P,P,K              11,7,15,25     hhmm     D      T.Punch Rush-Spinkick
b+P,P,P,d+K            11,7,15,22     hhml     D      T.Punch Rush-Spinkick
b+P,P,K                11,7,35        hhh      D      Twisty PPK
b+P,P,K,K              11,7,35,30     hhhm     D      Twisty PPKK
b+P,P,ub+K             11,7,30        hhm      D      Twisty PP, Flipkick
b+P,K                  11,25          hh       -      Twisty PK
UB,P                   25             h        -      Hop, Whirlwind
u+P_uf+P,P,f+P,K       12,7,15,27     hhmm     D      Flying PP Elbow Kick
u+P_uf+P,P,f+P,K,K     12,7,15,27,30  hhmmm    D      Flying PP Elbow Kicks
u+P_uf+P,P,f+P,K,d+K   12,7,15,27,25  hhmml    D      Flying PP E K Sweep 
u+P_uf+P,P,f+P,f+K     12,7,15,28     hhmm     D      F. PP Elbow-Cartwheel
u+P_uf+P,P,f+P,d+K     12,7,15,22     hhml     D      Flying PP Elbow Sweep
u+P_uf+P,P,P,K         12,7,15,25     hhmm     D      F.Punch Rush-Spinkick
u+P_uf+P,P,P,d+K       12,7,15,22     hhml     D      F. Punch Rush-Sweep
u+P_uf+P,P,K           12,7,35        hhh      D      Flying PPK
u+P_uf+P,P,K,K         12,7,35,30     hhhm     D      Flying PPKK
u+P_uf+P,P,ub+K        12,7,30        hhm      D      Flying PP, Flipkick
u+P_uf+P,K             12,25          hh       -      Flying PK
U,P_UF,P               20             m        -      Stun Punch
f,f+P                  20             m        Jc     Dash Uppercut
df,df+P                20             m        J,BK   Turning Uppercut
K                      27             h        J      High Kick
K,K                    27,28          hh       D      High Kicks
K,df+K                 27,20          hm       D      Hi-Mid Kicks
K,d+K                  27,22          hl       D      Hi-Lo Kicks
df+K                   24             m        Jc     Side Kick
d+K_db+K               10             l        -      Low Kick
ub+K                   40             m        D      Backflip Kick
u+K                    25             h        J      Upward Axe Kick
UB,K                   25             l        D      Hop, Sweep
uf+K                   25             m        D      Cartwheel
U,K_UF,K               30             m        D      Jumpkick
f,f+K                  25             l        D      Lunging Leg Sweep
f,b+K                  10             l        -      Reverse Heel Kick
QCF+K                  25             m        D      Lunging Kick
P+K                    25             h        J      Whirlwind
f,f+P+K                40             m        D      Rising Swallow
H+K                    35             h        D      Spinkick
H+K,H+K                35,30          hm       D      Double Spinkicks
df+H+K                 30             m        D      Side Spin Kick
d+H+K                  25             l        D      Sweeping Spinkick
H+P+K                  25             m        J      Kasumi Cyclone
(WL)P                  25             h        J      Hop, Whirlwind
(WL)K                  25             l        D      Hop, Sweep
(BK)P,P,f+P,K          10,7,15,27     hhmm     D      Turning PP Elbow Kick
(BK)P,P,f+P,K,K        10,7,15,27,30  hhmmm    D      Turning PPE Kicks
(BK)P,P,f+P,K,d+K      10,7,15,27,25  hhmml    D      Turning PPE K Sweep 
(BK)P,P,f+P,f+K        10,7,15,28     hhmm     D      T. PP Elbow-Cartwheel
(BK)P,P,f+P,d+K        10,7,15,22     hhml     D      Turning PPE Sweep
(BK)P,P,P,K            10,7,15,25     hhmm     D      T.Punch Rush-Spinkick
(BK)P,P,P,d+K          10,7,15,22     hhml     D      T.Punch Rush-Sweep
(BK)P,P,K              10,7,35        hhh      D      Turning PPK
(BK)P,P,K,K            10,7,35,30     hhhm     D      Turning PPKK
(BK)P,P,ub+K           10,7,30        hhm      D      Turning PP, Flipkick
(BK)P,K                10,25          hh       -      Turning PK
(BK)d+P                14             m        -      Spin Chop
(BK)db+P               12             m        -      Knee Jab
(BK)K                  30             h        D      High Kick
(BK)d+K                25             m        -      Side Kick
(BK)db+K               25             l        -      Staggering Sweep
(BK)u+K                35             m        -      Moonsault Kick
(OGH)d+P               10             g        -      Ground Chop
(OGH)u+K               20             g        -      The Stomp
[F,B,F_B,F,B]H+P+K     -              -        -      Taunt: Magic Spin

Throws
H+P                    50             h        -      Arm Drag Toss
B+P                    45             h        -      Monkey Flip Toss
QCB+H+K                60             h        -      Chest Backflip
df,df+P+K              65             h        -      Running Cross Chop
QCF+P                  55             h        -      Neckflip Toss
(OBK)H+P               55             h        -      Chiropractic Stomp
(ODK)D+H+P             0              l        -      Hop Over

Holds
f+H                    0              h        -      Spin Switch
f,f+H                  0              h        -      Flip Over
`->d+K                 50             -        -      Chest Kick
QCF+H                  40             h        -      Arm Whip
f,f+H+K                45             h        -      Muff Press Slam
`->b+H                 10             -        -      Muffensteiner
(OBK)f,f+H             50             h        -      Neck Snap  
(ODK)df+H              0              l        -      Low Spin Switch
(OBD)df+H              0              l        -      Low Spin Push

Counters
H                      25             -        hmP    Elbow Shot
H                      35             -        hmK    Solid Elbow
d+H                    0              -        lP     Push Aside
d+H                    0              -        lK     Deflect


                                  .------.
<------------------------------===| Zack |===----------------------------->
                                  '------'

Strikes
P,P,P                  10,11,21       hhm      D      Punch Rush
P,P,f+P,P              10,11,15,20    hhmm     D      Punch Blitz
P,P,f+P,K              10,11,15,30    hhmm     D      Punch Punt
P,P,K,K                10,11,22,25    hhmm     D      Punch Sideswipe
P,P,f+K                10,11,30       hhm      D      Punch Knee
P,P,d+K,d+K            10,11,15,20    hhll     D      Punch Sweep
P,K                    10,28          hh       -      Headache 
f+P,P                  15,25          mm       D      Elbow Jam
f+P,K,K,K              15,18,18,20    mm       D      Toe Jam
df+P,df+P,df+P         20,20,30       mmm      D      Uppercut Blitz
d+P_db+P               5              l        -      Knee Jab
b+P                    25             m        D      Overhead Crush
ub+P,P,P               10,11,21       hhm      D      Snap Rush
ub+P,P,f+P,P           10,11,15,20    hhmm     D      Snap Blitz
ub+P,P,f+P,K           10,11,15,30    hhmm     D      Snap Punt
ub+P,P,K,K             10,11,22,25    hhmm     D      Snap Sideswipe
ub+P,P,f+K             10,11,30       hhm      D      Snap Knee
ub+P,P,d+K,d+K         10,11,15,20    hhll     D      Snap Sweep
ub+P,K                 10,28          hh       -      Headache 
UB,P                   28             h        D      High Elbow
u+P_uf+P               25             m        Dc     Overhead Punch
U,P_UF,P               20             m        D      Stun Punch
f,f+P                  25             m        D      Flash Elbow
df,df+P                20             m        J,BK   Turning Uppercut
QCF+P                  28             h        Dc     Dash Elbow
QCF+P,P                28,25          hm       D      Dash Elbows
K,K                    28,32          hm       D      High-Round
f+K,K                  25,25          mm       D      Double Knee
df+K                   22             m        -      Side Kick
d+K                    10             l        -      Shin Kick
db+K,d+K               15,16          ll       D      Ankle Buster
b+K                    28             h        Jc,BK  Roundhouse Kick
b+K,P                  28,28          hh       D      Roundhouse-Elbow
b+K,K                  28,30          hm       J      Double Hook
ub+K_u+K_uf+K          30             m        D      Punt Kick
UB,K                   30             m        D      Hook Kick
U,K_UF,K               30             m        D      Jumpkick
f,f+K                  35             m        J      Dart Knee
QCF+K                  30             m        J      Dashing Hook Kick
QCF+H                  -              -        -      Spin (Fake Elbow)
f,f+P+K                20,25          mh       D      Double Jump Kick
H+K                    32             m        D      Hook Kick
QCF+H+P+K              40             m        J      Spinning Uppercut
(WL)P                  30             m        -      Hopping Elbow
(WL)K                  30             m        -      Lunging Knee
(BK)P,P,P              10,11,21       hhm      -      Reverse Punch Rush
(BK)P,P,f+P,P          10,11,15,20    hhmm     D      Reverse Blitz
(BK)P,P,f+P,K          10,11,15,30    hhmm     D      Reverse Punt
(BK)P,P,K,K            10,11,22,25    hhmm     D      Reverse Sideswipe
(BK)P,P,f+K            10,11,30       hhm      D      Rev. Punch Knee
(BK)P,P,d+K,d+K        10,11,15,20    hhll     D      Reverse Sweep
(BK)P,K                10,28          hh       -      Bad Headache 
(OGH)df+K              10             g        -      Quick Stomp
(OGH)u+K               20             g        -      Jumping Stomp
[F,B,F_B,F,B]H+P+K     -              -        -      Taunt: The Wave

Throws
H+P                    50             -        -      Sway Backslam
f,b+P+K                15,15,20       -        -      Triple Knee
df,df+P+K              65             -        -      Head Crusher
(OBK)H+P               60             -        -      Backslam

Holds
f+H                    40             -        -      Hard Knee
f,f+H                  0              -        -      Push Setup
f,b+H                  0              -        -      Pull Setup
(OBK)f+H               30             -        -      Quick Elbow
(OBK)f,f+H             50             -        -      Power Elbow
(ODK)df+H              0              -        -      Neck Choke Push
(OBD)df+H              50             -        -      Neck Elbow

Counters
H                      25             -        hmP    Quick Elbow
H                      30             -        hmK    Quick Knee
d+H                    -              -        lP     Sway Aside
d+H                    -              -        lK     Lifting Leg


                                .----------.
<----------------------------===| Hayabusa |===--------------------------->
                                '----------'

Strikes
P,P,P                  10,12,23       hhm      D      Punch Rush
P,P,b+P,f+P            10,12,20,28    hhmm     D      Palm Rush
P,P,b+P,K              10,12,20,30    hhmm     D      Boot Rush
P,P,K                  10,12,30       hhm      D      Kick Rush
P,P,d+K,K,K            10,12,30       hhm      D      Kick Cyclone (#1)
P,K                    10,30          hh       -      Punch-Roundhouse
f+P                    20             m        Dc     Quick Elbow
df+P                   20             m        Jc     Uppercut
d+P                    5              l        -      Knee Jab
db+P,d+K               18,25          ll       -      Double Low
b+P,f+P                20,28          mm       D      Quick Palms
b+P,K                  20,30          mm       D      Quick Mids
ub+P,P,P               10,12,23       hhm      D      Punch Rush
ub+P,P,b+P,f+P         10,12,20,28    hhmm     D      Palm Rush
ub+P,P,b+P,K           10,12,20,30    hhmm     D      Boot Rush
ub+P,P,K               10,12,30       hhm      D      Kick Rush
ub+P,P,d+K,K,K         10,12,30       hhm      D      Kick Cyclone (#1)
ub+P,K                 10,30          hh       -      Punch-Roundhouse
UB,P                   25             m        D      Palm Thrust
u+P                    23             h        Jc     Upward Palm Thrust
uf+P                   -              -        -      Ninja Roll
U,P_UF,P               20             m        -      Stun Punch
f,f+P                  28             m        D      Palm Thrust
D,b+P                  20             m        BK     Turning Backslap
D,b+P,K                20,25          mm       D      Backslap, Axe Kick
K                      30             h        J      High Kick
f+K                    30             m        J      Lunging Knee
df+K                   22             m        Jc     Side Kick
df+K,d+K               22,25          ml       -      Side Kick, Breakdance
df,df+K                30             m        J      Spinning Back Kick
d+K_db+K               10             l        -      Low Kicks
db,db+K,d+K,K,K        25,25,20,25    lmhm     D      Sweep Kick
b+K,K,K                28,20,25       hhm      D      Frontflip (#1)
ub+K                   45             h        D      Backflip Kick
UB,K                   30             h        D      High Kick
u+K                    30             h        J      Lifting Kick
uf+K                   30             h        D      High Kick
U,K_UF,K               30             m        D      Jumpkick
f,f+K                  30             h        D      Lunging Sweep
f,b+K                  10             l        D      Low Back Kick
D,b+K                  30             h        -      Upward Thrust
P+K                    30             h        J      Chest Chop
df+P+K,K,K             0,20,25        -hm      D      Handstand Cyclone
H+K,K,K                22,20,25       mhm      D      Sidekick Cyclone
d+H+K,K,K              25,20,25       lhm      D      Slide Cyclone (#1)
(WS)K                  30             m        J      Spinning Back Kick
(WL)P                  25             m        D      Palm Thrust
(WL)K                  30             m        J      Lunging Knee
(BK)P,P,P              11,12,23       hhm      D      Punch Rush
(BK)P,P,b+P,f+P        11,12,20,28    hhmm     D      Palm Rush
(BK)P,P,b+P,K          11,12,20,30    hhmm     D      Boot Rush
(BK)P,P,K              11,12,30       hhm      D      Kick Rush
(BK)P,P,d+K,K,K        11,12,30       hhm      D      Kick Cyclone (#1)
(BK)P,K                11,30          hh       -      Punch-Roundhouse
(BK)d+P                14             m        -      Mid Chop
(BK)db+P               13             l        -      Low Chop
(BK)K                  30             m        D      Side Kick
(BK)d+K                26             m        -      Turning Kick
(BK)db+K               25             l        -      Low Sweep
(BK)u+K                25             m        -      Axe Kick
(OGH)df+P              10             g        -      Double Chop
(OGH)u+P               20             g        -      Jumping Chop
[F,B,F_B,F,B]H+P+K     -              -        -      Taunt: Bow Down
NOTE #1: First kick MUST hit or other kicks will not be done.

Throws
H+P                    50             h        -      Arm Flip
f,f,b+P+K              55             h        -      Reverse Arm Toss
b+H+P+K                45             h        -      Waistlock Suplex
QCF+P                  55             h        -      Head Flip Throw
QCB+P+K                55             h        -      Rolling DDT
HCF+H+P+K              10,40          h        -      Choke, Choke Throw
`->HCDU+H+P            10             -        -      Ninja Catch
   `->TCBD+H+K         15             -        -      Upside Down SPD
(OBK)H+P               65             h        -      Back Suplex
(OBK)H+P+K             75             h        -      Reverse DDT
(ODK)d+P+H             65             l        -      Neckbreaker

Holds
f+H                    35             h        -      Arm Snap
f,f+H                  0              h        -      Flip Over
QCF+H                  50             h        -      Kick Step
(OBK)f+H               40             h        -      Arm Snap
(OBK)f,f+H             55             h        -      Leg Trip
(ODK)df+H              0              l        -      Flip Over
(OBD)                  65             l        -      Spinal Punch

Counters
H                      25             -        hmP    Forearm Shot
H                      35             -        hmK    Chest Chop
QCB+H                  60             -        mK     Leg Hook Suplex
d+H                    -              -        lP     Toss Aside
d+H                    -              -        lK     Deflect



                                 .--------.
<-----------------------------===| Bayman |===---------------------------->
                                 '--------'

Strikes
P,P,P                  12,12,28       hhm      D      Punch Smash
P,P,b+P                12,12,25       hhm      -      Punch Backhand
P,P,K                  12,12,35       hhh      D      Roundhouse String
P,f+P,K                12,18,35       hmh      D      Gutbuster
P,K                    12,30          hh       -      Quick Strike
f+P,P,d+K              18,18,25       mml      -      Toe Stomp Attack
df+P                   20             m        Jc     Fast Uppercut
DF+P_DF,P              25             m        -      Lifting Uppercut
d+P_db+P               5              l        -      Kneecap Buster
b+P                    25             m        -      Spinchop
ub+P                   30             m        -      Palm Smash
UB,P                   28             m        -      Overhand Smash
u+P_uf+P               28             m        Jc     Overhand Smash
U,P_UF,P               20             m        -      Stun Palm
f,f+P                  25             m        Dc     Axe Handle
f,f+P,P                25,30          mm       D      Double Axe Handle
b,f+P                  40             m        D      Shoulder Ram
QCB+P                  22             m        J      Big Uppercut
K,P,P                  32,25,30       hmm      D      Kick, D. Axe Handle
K                      32             h        Jc     High Kick, Axe Kick
K,K                    32,27          hm       D      High Kick, Axe Kick
f+K                    25             m        J      Knee
df+K                   28             m        Jc     Side Kick
df,df+K                35             h        J      Rising Roundhouse
d+K                    13             l        -      Shin Kick
db+K                   25             l        -      Ankle Breaker
b+K                    30             m        D      Axe Kick
ub+K                   32             h        Jc     High Kick
UB,K                   25             l        -      Ankle Breaker
u+K                    30             h        D      Boot to the Head
uf+K                   35             h        D      Dropkick
U,K_UF,K               30             m        -      Jumpkick
P+K                    35             m        D      Shoulder Smack
H+K                    35             h        J      Roundhouse
d+H+K                  25             l        -      Snap Kick
(WS)K                  35             h        J      Rising Roundhouse
(BK)P                  12             h        -      Reverse High Punch
(BK)d+P                15             m        -      Spinning Gut Punch
(BK)db+P               13             l        -      Spinning Low Punch
(BK)K                  30             m        D      Reverse Roundhouse
(BK)d+K                28             m        -      Spinning Side Kick
(BK)db+K               25             l        -      Spinning Low Sweep
(OGH)                  12             g        -      Foot Stomp
(OGH)                  22             g        -      Jumping Stomp
[F,B,F_B,F,B]H+P+K     -              -        -      Taunt: Flex Muscles

Throws
H+P                    50             h        -      Waistlock Suplex
b+H+P                  45             h        -      Two Handed Chokeslam
HCF+P                  75             h        -      Backbreaker
QCF+H+K                60             h        -      Rolling Ankle Snap
(ODK)d+H+P             60             l        -      Pancake Press
(OBK)H+P               60             h        -      Rolling Arm Snap

Holds
f+H                    0              h        -      Pull
f,b+H                  40             h        -      Neck Throw Slam
QCFD+H                 55             h        -      Arm Breaker
f,f+H                  30             h        -      Double Arm Sprain
`->HCB+H               35             -        -      Rev. Dragon Sleeper
  `->QCB+P             40             -        -      DDT
QCF+H                  30             h        -      Leg Takedown
`->HCB+H               35             -        -      Achilles Hold
  `->QCBD+K            40             -        -      Half Boston Crab
(ODK)df+H              40             l        -      Arm Bar
     `->QCB+H          45             -        -      Arm Breaker
(OBK)f+H               30             h        -      Chest Punch
(OBK)f,f+H             30             h        -      Sleeper Hold
     `->HCB+H          35             -        -      Giant Neck Swing
(OBD)df+H              45             l        -      Arm Bar
     `->QCB+H          45            -        -      Arm Breaker

Counters
H                      30             -        hmP    Arm Snap
H                      35             -        hmK    Arm Snap
QCB+H                  65             -        mK     Leg Breaker
d+H                    35             -        lP     Palm Uppercut
d+H                    40             -        lK     Palm Uppercut


                                .----------.
<----------------------------===| Lei-Fang |===--------------------------->
                                '----------'

Strikes
P,P,f+P,K              10,12,20,25    hhmm     D      Knee Lift Attack
P,P,b+P,f+P            10,12,20,30    hhmm     D      Forearm Attack
P,df+P,f+P             10,20,26       hmm      D      Double Palm Attack
P,P,d+K                10,12,25       hhl      -      Splits Kick Attack
P,K                    10,30          hh       D      Spinkick Attack
P,K,K                  10,30,20       hhm      D      Spinkicks Attack
P,K,K,d+K              10,30,20,12    hhml     D      Spinkicks Attack
f+P,K                  17,25          mm       D      Elbow-Rising Knee
df+P,P,f+P,K           18,12,20,25    mhmm     D      Knee Lift Assault
df+P,P,b+P,f+P         18,12,20,30    mhmm     D      Forearm Assault
df+P,df+P,f+P          18,20,26       mmm      D      Double Palm Assault
df+P,P,d+K             18,12,25       mhl      -      Splits Kick Assault
df+P,K                 18,30          mh       D      Spinkick Assault
df+P,K,K               18,30,20       mhm      D      Spinkicks Assault
df+P,K,K,d+K           18,30,20,12    mhml     D      Spinkicks Assault
d+P                    5              l        -      Knee Jab
db+P,P                 18,25          mm       D      Stomach Rush
b+P,P                  20,30          mm       D      Repeating Forearm
ub+P,P,f+P,K           25,12,20,25    mhmm     D      Knee Lift Revenge
ub+P,P,b+P,f+P         25,12,20,30    mhmm     D      Forearm Revenge
ub+P,df+P,f+P          25,20,26       mmm      D      Double Palm Revenge
ub+P,P,d+K             25,12,25       mhl      -      Splits Kick Revenge
ub+P,K                 25,30          mh       D      Spinkick Revenge
ub+P,K,K               25,30,20       mhm      D      Spinkicks Revenge
ub+P,K,K,d+K           25,30,20,12    mhml     D      Spinkicks Revenge
UB,P                   30             h        D      Double Palm
u+P                    20             h        Jc     Upperelbow
uf+P                   25             m        J      Forearm Strike
uf,P                   20             m        -      Stun Punch
f,f+P                  26             m        D      Double Palm
f,b+P                  28             h        J      Stun Scissors
b,f+P                  40             m        D      Shoulder Ram
D,f+P                  20             m        -      Body Blow
K,K                    28,32          hh       D      Kick-Roundhouse
K,d+K                  28,20          hm       D      High-Mid Kicks
df+K                   25             m        Jc     Side Kick
d+K                    10             l        -      Low Kick
db+K                   13             l        -      Knee Jam
b+K                    30             h        D      Spinkick
b+K,K                  30,20          hm       D      Two Spinkicks
b+K,K,d+K              30,20,12       hml      D      Three Spinkicks
ub+K                   45             h        -      Air Roundhouse
UB,K                   25             l        D      Splits Kick
u+K_uf+K               23             m        J      Jump Kick
u+K,K_uf+K,K           23,25          mh       J      Double Jump Kick
U,K_UF,K               30             m        -      Hop Kick
d,d+K                  25             l        -      Splits Kick
P+K                    25             m        Jc     Knee Lift
H+P+K                  20             h        Jc     Palm Strike
(BK)P,P,f+P,K          12,12,20,25    hhmm     D      Knee Lift Attack
(BK)P,P,b+P,f+P        12,12,20,30    hhmm     D      Forearm Attack
(BK)P,df+P,f+P         12,20,26       hmm      D      Double Palm Attack
(BK)P,P,d+K            12,12,25       hhl      -      Splits Kick Attack
(BK)P,K,               12,30          hh       D      Spinkick Attack
(BK)P,K,K              12,30,20       hhm      D      Spinkicks Attack
(BK)P,K,K,d+K          12,30,20,12    hhml     D      Spinkicks Attack
(BK)d+P                16             m        -      Mid Palm
(BK)db+P               12             l        -      Low Palm
(BK)K                  30             m        -      High Kick
(BK)d+K                25             m        -      Mid Kick
(BK)db+K               23             l        -      Low Kick
(WL)P                  30             h        -      Hop, Palm Strike
(WL)K                  25             l        -      Hop, Splits Kick
(OGH)df+K              15             g        -      Kneeling Stomp
(OGH)u+P               18             g        -      High Pounce
[F,B,F_B,F,B]H+P+K     -              -        -      Taunt: Jump For Joy

Throws
H+P                    50             h        -      Palm Strike
H+P+K                  47             h        -      Forearm Strike
QCB+P                  65             h        -      Arm Break Toss
f,b+P                  50             h        -      Face Punch
(OBK)                  60             h        -      Reverse Arom Toss

Holds
f+H                    40             h        -      Knee To Stomach
f,f+H                  60             h        -      Double Body Blow
QCF+H                  30             h        -      Gut Chop
`->HCB+H+P             30             -        -      Back Elbow
  `->f,f+H+P+K         40             -        -      Neck Breaker
(ODK)df+H              50             l        -      Knee To Face
(OBK)f+H               40             h        -      Quick Elbow To Ribs
(OBK)f,f+H             60             h        -      Power Elbow To Ribs
(OBD)df+H              60             l        -      Elbow To Spine

Counters
H                      0              -        hmP    Push Aside
H                      -              -        hmK    Push Aside
QCB+H                  -              -        mK     Turn Around
d+H                    -              -        lP     Push Off Balance
d+H                    -              -        lK     Push Off Balance


                                 .--------.
<-----------------------------===| Gen-Fu |===---------------------------->
                                 '--------'

Strikes
P,P,f+P                10,12,20       hhm      -      Palm Assault
f+P,P,P                18,02,18       mmm      -      Mood Swing
df+P,P                 20,18          mm       -      Unhappy
DF+P_DF,P              25             m        J      Upward Strike
d+P_db+P               5              l        -      Low Jab
b+P,P                  20,25          mm       D      Punch Raid
b+P,f+P,P+K            20,20,30       mm       D      Double Palm Strikes
ub+P                   0              -        -      Reverse Cartwheel
UB,P                   30             h        D      High Palm Bomb
u+P,P,f+P              20,12,20       hhm      -      Palm Attack
uf+P                   20             h        J      Elbow Strike
U,P_UF,P               20             m        -      Stun Punch
f,f+P                  20             m        D      Dash Palm
f,b+P                  25             m        D      Forearm Smash
df,df+P                22             m        -      Overhead Chop
db,f+P                 50             m        D      Shoulder Ram
K                      30             h        J      High Kick
f+K                    30             h        J      Snap Kick
F+K,K                  20,30          mh       D      Knee Lift-Hopkick
df+K,P                 25,30          m        D      Sidekick-DashPunch
d+K                    12             l        -      Low Kick
db+K,db,f+P            12,40          lm       D      Battering Ram
ub+K                   30             m        D      Reverse Wheel Kick
UB,K                   25             l        -      Defensive Sweep
u+K,d+K                40,25          hl       D      Double Circle
uf+K                   30             h        J      Jumping Heel Kick
U,K_UF,K               30             m        D      Jumpkick
f,f+H                  0              -        -      Dash
f,f+H,P                20             m        D      Dash Punch
P+K                    30             m        J      Overhead Smash
f+P+K                  42             m        D      Palm Strike
d+P+K                  32             m        D      Knee Lift
d+P+K,b,f+P            32,30          mm       D      Knee Lift-Shoulder
H+K                    35             h        J      Clear Out Kick
d+H+K                  25             l        D      Foot Sweep
H+P+K                  30             h        D      Double Palm Strike
(WL)P                  30             h        -      High Palm Strike
(WL)K                  25             l        -      Leg Sweep
(BK)P                  11             h        -      High Strike
(BK)d+P                14             m        -      Mid Strike
(BK)db+P               13             l        -      Low Strike
(BK)K                  30             m        J      High Kick
(BK)d+K                26             m        -      Heel Kick
(BK)db+K               25             l        -      Low Kick
(OGH)d+P               10             g        -      Punch Down
(OGH)u+K               18             g        -      Stomp
[F,B,F_B,F,B]H+P+K     -              -        -      Taunt: Sit Down

Throws
H+P                    55             h        -      Elbowdrop
d,f+H+P+K              40,10          h-       -      Air Throw (#1)
d,b,db+P               20,20,20       h        -      Three Hit Combo
b+H+P                  50             h        -      Hard Smash
(BK)H+P                65             h        -      Chest Chop
NOTE #1: 40 damage, then 10 more if opponent lands untouched.

Holds
f+H                    0              h        -      Chest Smack
f,b+H                  50             h        -      Trip Takedown
QCF+H                  40             h        -      Elbow Breaker
`->QCF+P               45             h        -      Chest Smash
(ODK)df+H              40             l        -      Head Smasher
(OBK)f+H               0              h        -      Push Away
(OBK)f,b+H             30             h        -      Head Chop
(OBD)df+H              40             l        -      Head Smasher

Counters
H                      0              -        hmP   Spin Behind
H                      0              -        hmK   Push Away
QCB+H                  60             -        mK    Two Handed Attack
d+H                    0              -        lP    Push Aside
d+H                    0              -        lK    Push Off Balance



                                  .------.
<------------------------------===| Tina |===----------------------------->
                                  '------'

Strikes
P,P,P                  10,13,18       hhm      D      Beat Rush
P,P,K                  10,13,25       hhm      -      Body Rush
P,K                    10,30          hh       -      High Rush
f+P,P,K                18,20,25       mmm      D      Stomach Rush
df+P                   20             m        J      Quick Uppercut
DF,P,b+P_DF+P,b+P      20,25          mm       D      Uppercut-Axe Handle
d+P                    5              l        -      Low Jab
db+P                   20             l        -      Low Spinchop
b+P                    25             m        D      Axe Handle
ub+P                   25             m        -      Pro Wrestler Punch
UB,P                   25             m        -      Axe Handle
u+P                    20             m        D      Elbow Smash
uf+P                   18             m        Jc     Backhand
uf+P,P                 18,25          mm       D      Backhand-Axe Handle
U,P_UF,P               20             m        -      Stun Punch
f,f+P                  25             m        Jc     Uppercut
f,f+P,P                25,20          mm       Jc     Double Uppercut
b,f+P                  40             m        D      Shoulder Ram
K                      30             h        D      High Kick
f+K                    30             m        D      Knee
f+K,b+P                30,25          mm       D      Knee-Axe Handle
df+K                   25             m        Jc     Side Kick
d+K,K_db+K,K           12,35          lh       D      Low Kick-Back Kick
d+K,d+K_db+K,d+K       12,25          ll       D      Low Kick-Sweep
ub+K_u+K_uf+K          35             h        D      Flying Needle
UB,K                   25             l        D      Hopping Sweep Kick
U,K                    30             m        D      Jumpkick
UF,K                   35             m        D      Dropkick
d+P+K                  -              -        -      Forward Roll                
f+H+P                  28             h        D      Clothesline
H+K                    35             h        Jc     Jumping Back Kick
d+H+K                  25             l        D      Sweep Kick
(WL)P                  20             m        -      Rising Backhand
(WL)K                  30             m        -      Hopping Knee
(BK)P                  13             h        -      High Punch
(BK)d+P                15             m        -      Spinning Chop
(BK)db+P               10             l        -      Low Punch
(BK)K                  30             m        -      High Kick
(BK)d+K                28             m        -      Turning Kick
(BK)db+K               25             l        -      Ali Kick
(BK)H+K                28             h        Jc     Jumping Back Kick
(OGH)df+P              12             g        -      Elbow Drop
(OGH)u+K               22             g        -      Butt Splash
(OGH)u+H+P+K           18             g        -      Moonsault
[F,B,F_B,F,B]H+P+K     30             (#1)     J      Taunt: Hand In Air
NOTE #1: This only hits Opponents who are jumping.

Throws
H+P                    30,25          h        -      Side Fallaway Slam
H+P+K                  40             h        -      Bodyslam
QCF+H+K                60             h        -      Frankensteiner
HCF+P                  75             h        -      Fisherman's Suplex
d,f+P+K                85             h        -      Japanese Ocean Bomb
QCB+P+K                30             h        -      Neck Drag Tossover
`->b,f+H+P             30             -        -      Double Arm Stretch
  `->d,u+P+K           60             -        -      Double Arm Suplex
(ODK)d+H+P             70             l        -      Powerbomb
(ODK)df+H+P+K          85             l        -      Double Arm Powerbomb
(OBK)H+P               65             h        -      Waistlock Suplex
(OBK)H+P               65             h        -      Release Back Suplex


Holds
f+H_f,f+H              0              h        -      Arm Whip
`->d,u+H+P             60             -        -      Double Arm Suplex
QCF+H                  35             h        -      Double Arm Stretch
`->360°+H              40             -        -      Double Arm Break
QCFD+H                 30             h        -      Body Tackle
`->HCF+H               60             -        -      Giant Swing
(ODK)df+H              45             l        -      Knee Bash
(OBK)f+H_f,f+H         40             h        -      Full Nelson
`->HCFB+H+P            60             -        -      Full Nelson Suplex
(OBD)df+H              55             l        -      Knee Bash

Counters
H                      25             -        hmP    Elbow
H                      15,15          -        hmK    Double Slap
QCB+H                  60             -        mK     Leg Whip Takedown
d+H                    30             -        lP     Hard Elbow
d+H                    30             -        lK     Hard Slap


                                  .------.
<------------------------------===| Bass |===----------------------------->
                                  '------'

Strikes
P,P,P                  10,12,23       hhm      D      Mauling Palms
P,P,K                  10,12,33       hhh      D      High PPK
P,K,K                  10,25,25       hmh      D      Punch-Double Kicks
f+P,P                  18,28          mm       D      Double Body Blows
df+P                   20             m        Jc     Upperelbow
d+P_db+P               5              l        -      Low Chop
b+P,P,P+K              10,10,35       mmm      D      Triple Chops
ub+P                   25             h        Jc     Scissor Chop
ub+P,P                 25,30          hm       D      Twin Scissor Chops
u+P                    20             m        -      Overhead Chop
uf+P                   20             h        Jc     Elbow
uf+P,P                 20,30          hm       Jc     Double Elbow
U,P_UF,P               30             h        J      Stun Punch
f,f+P                  25             m        Jc     Double Palms
df,df+P                35             m        J      Guttercut (Uppergut)
b,f+P                  32             m        D      Overhead Chop
K                      30             h        J      High Kick
f+K,P                  52,18          mm       -      Knee-Overhead Chop
df+K,K                 25,25          mh       -      Walking Kicks
d+K                    12             l        -      Low Kick
db+K                   15             l        -      Knee Stomp
ub+K_u+K_uf+K          35             h        J      Jumping High Kick
UB,K                   20             l        -      Leg Stomp
U,K                    30             m        -      Jumpkick
UF,K                   35             m        -      Jumpkick
QCF+K                  40             m        D      Dropkick
f,f+K                  45             m        D,BK   Big Boot
b,f+K                  30             m        D      Inzui Giri Kick
P+K                    30             h        Jc     Upperchop
f,f+P+K                35             m        D      Diving Cross Chop
b+H+P                  25             h        D,BK   Clothesline
d+H+K                  25             l        D      Low Dropkick
H+P+K                  30             m        Jc     Belly Slam
(WL)P                  30             h        J      Upperchop
(WL)K                  20             l        D      Leg Stomp
(BK)P,P,P              13,12,23       hhm      D      Mauling Palms
(BK)P,P,K              13,12,33       hhh      D      High PPK
(BK)P,K,K              13,25,25       hmh      D      Punch-Double Kicks
(BK)d+P                15             m        -      Mid Spinchop
(BK)db+P               10             l        -      Low Spinchop
(BK)K                  30             h        D      High Kick
(BK)d+P                28             m        -      Mid Kick
(BK)db+K               25             l        -      Ali Kick
(BK)b+K                35             h        -      High Back Kick
(OGH)                  12             g        -      Foot Stomp
(OGH)                  22             g        -      Double Kneedrop
[F,B,F_B,F,B]H+P+K     -              -        -      Taunt: Stomp, Flex

Throws
H+P                    55             h        -      Suplex To Piledriver
b+H+P                  45             h        -      Back Body Drop
QCF+H+K                60             h        -      270° Pancake
HCF+P                  75             h        -      Gutwrench Powerbomb
D,f,b+P+K              85             h        -      Kamikaze Powerbomb
QCB+P+K                30             h        -      Knee To Gut
`->d,d+H+P+K           40             -        -      Dragon Sleeper
  `->u,u+H+P+K         50             -        -      Reverse Flapjack
(ODK)d+H+P             70             l        -      Jackknife Powerbomb
(ODK)df+H+P+K          85             l        -      Double Arm DDT
(OBK)H+P               70             h        -      Back Brainbuster
(OBK)H+P+K             40             h        -      Atomic Drop
`->f,f+P               40             -        -      Face Slam

Holds
f+H                    35             h        -      Headbutt
f,f+H                  40             h        -      Sitting Press Slam
f,b+H                  50             h        -      Pull Clothesline
QCF+H                  40             h        -      Powerslam
`->HCF+H               50             -        -      Running Powerslam
(ODK)df+H              40             l        -      Chest Chop
(OBK)f+H               35             h        -      Headbutt
(OBK)f,f+H             60             h        -      Leg Hold Flapjack
(OBK)f,f+H             50             h        -      Face Slam
`->HCF+P               55             h        -      Trash Bag Drag
(OBD)df+H              55             l        -      Back Ride Face Slam

Counters
H                      20             -        hmP    Spinning Backfist
H                      20             -        hmK    Belly Slam
QCB+H                  65             -        mK     Spinebuster
d+H                    25             -        lP     Headbutt
d+H                    25             -        lK     Uppercut


                                .----------.
<----------------------------===| Jann-Lee |===--------------------------->
                                '----------'

Strikes
P,P,P,f+P              10,10,10,45    hhhm     D      Blazing Ironhand
P,P,P,K                10,10,10,40    hhhh     D      Blazing Roundhouse
P,P,f+P                10,10,16       hhh      -      Blazing Face Smash
P,P,K                  10,10,26       hhh      -      Blazing Sidekick
P,f+P,K                10,18,30       hhm      D      Blazing Spinkick
P,f+P,d+K              10,18,25       hhl      D      Blazing Hellsweep
P,d+P,P                10,18,20       hmm      -      Blazing Uppercut
P,d+P,d+K              10,18,25       hml      D      Blazing Sweep Kick
f+P,P                  18,20          mm       -      Gut Punch-Uppercut
f+P,d+K                18,25          ml       -      Gut Punch-Sweep
df+P                   20             m        -      Uppercut
d+P_db+P               5              l        -      Low Jab
b+P                    20             m        Dc     Cross Chop
ub+P,P,P,f+P           12,10,10,45    hhhm     D      Burning Ironhand
ub+P,P,P,K             12,10,10,40    hhhh     D      Burning Roundhouse
ub+P,P,f+P             12,10,16       hhh      -      Burning Face Smash
ub+P,P,K               12,10,26       hhh      -      Burning Sidekick
ub+P,f+P,K             12,18,30       hhm      D      Burning Spinkick
ub+P,f+P,d+K           12,18,25       hhl      D      Burning Hellsweep
ub+P,d+P,P             12,18,20       hmm      -      Burning Uppercut
ub+P,d+P,d+K           12,18,25       hml      D      Burning Sweep Kick
UB,P                   30             h        -      Face Smash
u+P                    20             h        Jc     Backfist
uf+P                   28             h        Jc     Face Smash
U,P_UF,P               20             m        -      Stun Punch
f,f+P,K                18,30          hm       D      Hook-Spinkick
f,f+P,d+K              18,25          hl       D      Hook-Hellsweep
D,b,f+P                50             m        D      Ironhand
b,b+P                  18             h        BK     Turning Backfist
QCF+P                  40             h        D      Power Punch
K,K                    30,32          hh       D      High Kicks
f+K,f+K                20,32          mm       D      Snap-Round Kick
df+K,f+K               23,32          mm       D      Side-Round Kick
d+K                    10             l        -      Low Kick
db+K,f+K               15,32          lm       J      Knee Jam-Round Kick
db+K,d+K               15,25          ll       D      Knee Jam-Hellsweep 
b+K,K                  20,25          mh       D      Snap Kicks
ub+K                   25             h        J      Front Crescent Kick
UB,K                   25             l        D      Sweeping Kick
u+K                    35             h        D      Roundhouse
uf+K                   25             m        J      Jumpkick
uf+K,K                 25,25          mh       J      Double Jumpkick
U,K_UF,K               30             m        D      Jumpkick
b,f+K                  40             m        D      Toe Spin Kick
QCF+K                  55             h        D      Flying Kick (#1)
P+K                    35             m        D,BK   Double Elbow (#2)
H+K                    32             m        D      Goofy Foot
d+H+K                  25             l        D      Sweeping Kick
(WL)P                  30             h        -      Face Smash
(WL)K                  25             l        -      Spinning Sweep
(BK)P,P,P,f+P          12,10,10,45    hhhm     D      Flaming Ironhand
(BK)P,P,P,K            12,10,10,40    hhhh     D      Flaming Roundhouse
(BK)P,P,f+P            12,10,16       hhh      -      Flaming Face Smash
(BK)P,P,K              12,10,26       hhh      -      Flaming Sidekick
(BK)P,f+P,K            12,18,30       hhm      D      Flaming Spinkick
(BK)P,f+P,d+K          12,18,25       hhl      D      Flaming Hellsweep
(BK)P,d+P,P            12,18,20       hmm      -      Flaming Uppercut
(BK)P,d+P,d+K          12,18,25       hml      D      Flaming Sweep Kick
(BK)d+P                12             m        -      Gut Punch
(BK)db+P               45             h        BK     Power Backfist (#2)
(BK)D,P                10             l        -      Low Jab
(BK)K                  30             h        D      High Kick
(BK)d+K                27             m        -      Side Kick
(BK)db+K               25             l        -      Low Spinkick
(BK)P+K                40             m        D,BK   Double Elbow
(OGH)df+K              10             g        -      Punt Kick
(OGH)u+K               20             g        -      Double Foot Stomp
(OGH)u+H+P+K           25             g        -      Bone Breaking Stomp
[F,B,F_B,F,B]H+P+K     -              -        -      Taunt: Body Shake
NOTE #1: Flying Kick is UNBLOCKABLE. Hold D to duck it.
NOTE #2: Move will leave you facing opponent if it connects unguarded.

Throws
H+P                    50             h        -      Face Slam
B+H+P+K                45             h        -      Spinning Side Slam
QCB+P                  60             h        -      Body Toss
(OBK)H+P               60             h        -      Head Slam

Holds
f+H                    30             h        -      Face Smack
f,f+H                  40             h        -      Headlock-Face Kick
QCF+H                  35             h        -      Neck Wringer
`->b,b+H               40             -        -      Bulldog
(ODK)df+H              45             l        -      Headlock-Face Kick
(OBK)f+H               35             h        -      Face Smack
(OBK)f,f+H             55             h        -      Spine Punch
(OBD)df+H              60             l        -      Spine Punch

Counters
H                      25             -        hmP    Face Slap
H                      35             -        hmK    Stomach Kick
d+H                    0              -        lP     Half Moon Deflect
d+H                    0              -        lK     Heel Lift


                                 .--------.
<-----------------------------===| Raidou |===---------------------------->
                                 '--------'

Strikes
P,P,P                  10,12,23       hhm      D      Chest Chop String
P,P,b+P,K              10,12,20,30    hhmm     D      Back Kick String
P,P,K                  10,12,30       hhm      D      Dash Knee String
P,K                    10,30          hh       -      Headache String
f+P,P,d+K              18,18,25       mml      D      Gut Stomp
f+P,P,b+K              18,18,30       mmm      D      Gut Axe
df+P                   20             m        Jc      Wild Uppercut
df+P,df+P,df+P         20,20,30       mmm      D      Wild Swinger
DF,P                   25             m        J      Rising Uppercut
d+P                    5              l        -      Knee Jab
db+P                   18             l        -      Low Spinchop
b+P,f+P                20,28          mm       D      Spinchop-Open Palm
b+P,K                  20,30          mm       D      Spinchop-Back Kick
ub+P,P,P               25,12,23       mhm      D      Stunning Chest Chop
ub+P,P,b+P,K           25,12,20,30    mhmm     D      Stunning Back Kick
ub+P,P,K               25,12,30       mhm      D      Stunning Dash Knee
ub+P,K                 25,30          mh       D      Stunning Headache
UB,P                   25             m        D      Evasive Open Palm
u+P                    20             h        Jc     Face Chop
uf+P                   28             m        D      Overhed Blow
U,P_UF,P               20             m        -      Stun Punch
f,f+P                  28             m        D      Open Palm
df,df+P                25             m        BK     Turning Uppercut
b,f+P                  40             m        D      Shoulder Ram
K,K                    30,25          hh       D      Double Kicks
K,K                    30,25          hl       D      Change Up Kicks
f+K                    30             m        D      Dash Knee
f+K,b+P                30,25          mm       D      Dash Knee-Axe Handle
df+K,P                 25,30          mm       D      Rib Jam
d+K                    10             l        -      Low Kick
db+K                   25             l        -      Knee Crusher
b+K                    30             m        D      Axe Kick
ub+K                   45             m        D      Backflip Kick
UB,K                   30             m        J      Evasive Dash Knee
u+K                    30             h        J      Sky Kick
uf+K                   35             m        D      Front Flip Kick
U,K_UF,K               30             m        D      Jumpkick
P+K                    30             h        J      High Chop
f+P+K                  42             m        D      Double Palm
H+K                    35             h        D      Big Roundhouse
d+H+K                  25             l        -      Low Snap Kick
(WL)P                  25             m        -      Hopping Open Palm
(WL)K                  30             m        -      Hopping Dash Knee
(BK)P,P,P              11,12,23       hhm      D      Chest Chop String
(BK)P,P,b+P,K          11,12,20,30    hhmm     D      Back Kick String
(BK)P,P,K              11,12,30       hhm      D      Dash Knee String
(BK)P,K                11,30          hh       -      Headache String
(BK)d+P                14             m        -      Spinning Mid Chop
(BK)db+P               13             l        -      Spinning Low Chop
(BK)K                  30             h        D      Turning Back Kick
(BK)d+K                26             m        -      Spinning Mid Kick
(BK)db+K               25             l        -      Spinning Low Kick
(OGH)df+K              12             g        -      Standing Stomp
(OGH)u+P               18             g        -      Jumping Knee

Throws
H+P                    50             h        -      Arm Toss
QCF+H+K                60             h        -      Frankensteiner
df,df+P+K              65             h        -      Running Cross Chop
b,d,db+P               20,20,20       h--      -      Triple Chop
HCF+P                  75             h        -      Backbreaker
QCF,b,f+P+K            85             h        -      Jumping Powerbomb
(ODK)df+H+P+K          85             h        -      Double Arm Powerbomb
(OBK)H+P               65             h        -      German Suplex

Holds
f+H                    40             h        -      Knee Bash
f,f+H                  0              h        -      Flip Over
QCF+H                  35             h        -      Headlock
`->b,b+H               40             -        -      Bulldog
WTF+H                  85             h        -      Flipping Neck Break
(ODK)df+H              45             l        -      Knee Bash
(OBK)f+H               30             h        -      Face Punch
(OBK)f,f+H             50             h        -      Shoulder Ram
(OBK)WTF+H             50             h        -      Sleeper Hold
     `->HCF+H          55             -        -      Giant Neck Swing
(OBD)df+H              60             l        -      Elbow To Head

Counters
H                      25             -        hmP    Chest Palm
H                      35             -        hmK    Chest Chop
QCB+H                  60             -        mK     Leg Hook Suplex
d+H                    0              -        lP     Spin Aside
d+H                    0              -        lK     Toss Aside


                                  .-------.
<------------------------------===| Ayane |===---------------------------->
                                  '-------'

Strikes
P,P,P                 10,10,20        hhm      -      Punch String
P,P,K                 10,10,32        hhh      D      PPK String
P,K,K                 10,25,22        hhh      D      Kicks String
P,K,d+K               10,25,22        hhl      D      Mix Up String
f+P                   20              m        Dc     Elbow
df+P                  18              m        Jc     Upperslap
df+P,P                18,20           mm       Jc     Two Upperslaps
df+P,K                18,25           mh       J      Upperslap-Sky Kick
d+P_db+P              5               l        -      Low Jab
b+P,b+P               20,20           mm       BK     Over And Under
ub+P                  -               -        -      Backflip
UB,P                  20              m        BK     Spinning Chop
u+P_uf+P,P,P          10,10,20        hhm      -      Hop, Punch String
u+P_uf+P,P,K          10,10,32        hhh      D      Hop, PPK String
u+P_uf+P,K,K          10,25,22        hhh      D      Hop, Kicks String
u+P_uf+P,K,d+K        10,25,22        hhl      D      Hop, Mix Up String
f,f+P                 25              m        Jc     Doublecut
f,f+P,K               25,22           mm       D      Doublecut-Trip Kick
df,df+P,K             20,25           ll       D      Spin Chop-Low Kick
QCB+P                 20              m        Jc,BK  Spinning Chop
QCB+P,K               20,28           mh       D      Spinchop-Crescent
QCB+P,d+K             20,25           ml       D      Spinchop-Sweep
K                     27              h        Jc     High Kick
K,K                   27,22           hh       D      High Kick-Roundhouse
K,d+K                 27,22           hl       D      High Kick-Sweep
f+K                   25              m        Jc     Knee
f+K,K                 25,25           mh       D      Knee-Side Kick
f+K,d+K               25,22           ml       D      Knee-Sweep
df+K                  24              m        Jc     Side Kick
d+K_db+K              10              l        -      Low Kick
ub+K                  40              m        BK     Sideflip Kick
UB,K                  25              l        D      Low Sweep Kick
u+K                   30              h        J      Sky Kick
uf+K                  45              m        D      Frontflip Kick
QCF+K                 38              m        D      Corkscrew Kick
U,K_UF,K              30              m        D      Jumpkick
u+H                   -               -        BK     Turn Around
P+K                   20              h        BK     Spin Punch
P+K,P                 20,15           hh       BK     Spin Punches
P+K,P,P               20,15,25        hhm      -      Spin Punches-Chop
P+K,P,d+K             20,15,25        hhl      D      Spin Punches-Sweep
P+K,P,ub+K            20,15,30        hhm      D      Spin P. to Sideflip
H+K                   35              h        D      High Spinning Kick
df+H+K                30              m        D      Mid Spinning Kick
d+H+K                 25              l        D      Spinning Sweep
H+P+K                 32              m        D      Rotating Corkscrew
(WL)P                 25              m        -      Two Handed Uppercut
(WL)K                 25              l        -      Sweep (#1)
(WL)K                 22              l        -      Trip Kick (#1)
(BK)P,P,P             10,10,20        hhm      -      Dizzy Double Upper
(BK)P,P,f+P,K         10,10,20,28     hhmh     -      Spindizzy-Crescent
(BK)P,P,f+P,d+K       10,10,20,25     hhml     -      Spindizzy-Sweep
(BK)P,P,b+P           10,10,15        hhh      BK     Dizzy Spin Punch
(BK)P,P,b+P,P         10,10,15,10     hhhh     BK     Dizzy Spin Punches
(BK)P,P,b+P,P,P       10,10,15,10,25  hhhhm    -      Dizzy Chest Chop
(BK)P,P,b+P,P,d+K     10,10,15,10,25  hhhhl    D      Dizzy Sweep Kick
(BK)P,P,b+P,P,ub+K    10,10,15,10,30  hhhhm    D      Dizzy Sideflip Kick
(BK)d+P               10              m        -      Spinning Chop
(BK)db+P              18              l        BK     Low Spinchop
(BK)db+P,d+K          18,25           ll       -      Low Spin String
(BK)b+P               20              h        BK     Spin Punch
(BK)b+P,P             20,15           hh       BK     Spin Punches
(BK)b+P,P,P           20,15,25        hhm      -      Spin Punches-Chop
(BK)b+P,P,d+K         20,15,25        hhl      D      Spin Punches-Sweep
(BK)b+P,P,ub+K        20,15,30        hhm      D      Spin P. to Sideflip
(BK)u+P               22              m        BK     Spinning Chop
(BK)K                 30              h        -      Back Kick
(BK)d+K               25              m        -      Mid Kick
(BK)db+K              23              l        -      Low Spin Kick
(BK)ub+K              40              m        D      Sideflip Kick
(BK)u+K               35              m        D      Backflip Kick
(OGH)d+P              10              g        -      Ground Chop
(OGH)u+K              20              g        -      Jumping Foot Stomp
[F,B,F_B,F,B]H+P+K     -              -        -      Taunt: Cute Pose
NOTE #1: Landing from U does a sweep or from UF does a Trip Kick.

Throws
H+P                    50             h        -      Shoulder Throw
B+H+P                  45             h        -      Monkey Flip Toss
QCB+H+K                60             h        -      Chest Dropkick
df+P+K                 0              h        -      Slide Between Legs
QCF+P                  55             h        -      Reverse Monkey Flip
(ODK)d+H+P             0              l        -      Hop Over Back

Holds
f+H                    30             h        -      Twirling Punch
f,f+H                  0              h        -      Balancing Act
`->d+K                 50             -        -      Chest Kick
QCFD+H                 45             h        -      Rolling Arm Drag
QCF+H                  50             h        -      Flipover Powerbomb
`->u,u+H+P+K           30             -        -      Butt Slam
(ODK)df+H              35             l        -      Twirling Punch
(OBK)f+H               30             h        -      Twirling Punch
(OBK)f,f+H             50             h        -      Neck Breaker
(OBD)df+H              35             l        -      Twirling Punch

Counters
H                      25             -        hmP    Elbow
H                      35             -        hmK    Hard Elbow
QCB+H                  30             -        mK     High Leg Toss
d+H                    0              -        lP     Spin Behind
d+H                    0              -        lK     Toss Aside


[-][-][-][-][-][-][-][-][-][-][-][-][+][-][-][-][-][-][-][-][-][-][-][-][-]

                             ***********
                             * SECRETS *
                             ***********
PLAYSTATION
===========

Extra Costumes:
     Finish the game with a character to unlock an outfit.  For most of the
     outfits you can use almost any settings, but for the last five outfits
     the girls have, you must use the default game settings. You MUST use 
     the default settings for Raidou & Ayane's outfits.

Costume Descriptions: 

Kasumi 01 - Blue Oriental Style Blouse, White Stockings, Blue Shoes.
Kasumi 02 - White Oriental Blouse, Orange Bike Pants, Orange Shoes.
Kasumi 03 - White Sleeveless Blouse, Purplr Belt, Red Pants.
Kasumi 04 - Black Sleeveless Blouse,Red Belt, Black Pants.
Kasumi 05 - White L.Sleeve School Blouse, Blue Skirt, Brown Boots.
Kasumi 06 - White L.Sleeve School Blouse, Orange Skirt, White Boots.
Kasumi 07 - Black School Blouse, Black Skirt, W.Socks, Brown Shoes. 
Kasumi 08 - Pink Bunny Outfit (Ears, Fuzzy Tail, etc).
Kasumi 09 - White, Short Overall Jeans, Black Cap, Teal Shoes.
Kasumi 10 - Black, Short Overall Jeans, Red Cap, Orange Shoes.
Kasumi 11 - White T-Shirt w. Maroon Trim, Maroon Sports (Hot) Pants.
Kasumi 12 - White T-Shirt w. Blue Trim, Blue Sports (Hot) Pants.
Kasumi 13 - Dark Blue Bathing Suit, White Swimming Cap.
Kasumi 14 - White Angel Outfit w. Blue Trim, White Wings & A Halo.

Zack 01 - Orange Shirt, Brown Jeans, White & Green Nike's?
Zack 02 - Green Shirt, White Jeans, White & Red Nike's?
Zack 03 - Blue Beret, White Shirt, Brown Jeans, White Adidas?
Zack 04 - White Superhero Costume w. Single Antennae.
Zack 05 - Yellow Superhero Costume w. Single Antennae, White boots.

Hayabusa 01 - Black, Sleeveless Ninja Outfit, Red Trim & Belt.
Hayabusa 02 - Maroon, Sleeveless Ninja Outfit, Yellow Trim & Belt.
Hayabusa 03 - White, Sleeveless Ninja Outfit, Black Trim & Belt.
Hayabusa 04 - Chainmail, White Armor Plate, Blue Pants, Shinguards.
Hayabusa 05 - Chainmail, White Armor Plate, Red Pants, Shinguards.

Bayman 01 - Red Jacket & Beret, Green Shirt, Gray Camoflague Pants.
Bayman 02 - Green Beret, Brown Shirt, Green Camoflague Pants.
Bayman 03 - Blue Beret, Brown Shirt & Jacket, Green Camoflague Pants.
Bayman 04 - Black Scuba Gear w. Purple Trim, Scuba Equipment.
Bayman 05 - Yellow Scuba Gear w. Green Trim, Scuba Equipment.

Lei-Fang 01 - Green Blouse, White & Green Pants, Black Shoes.
Lei-Fang 02 - White Blouse, Gold & Red Pants, Black Shoes.
Lei-Fang 03 - Black Leather Blouse & Pants, Red Socks, Black Fila's?
Lei-Fang 04 - Red Leather Blouse & Pants, Black Socks, Black Fila's?
Lei-Fang 05 - Short Blue Dress & White Maid's Apron , Blue Shoes. 
Lei-Fang 06 - Short Red Dress & White Maid's Apron , Red Shoes.
Lei-Fang 07 - Blue Blouse, Blue & Gold Pants, Black Shoes.
Lei-Fang 08 - Black One Leg Jeans, Bikini Top , White Converse's.
Lei-Fang 09 - Blue Diamond Cut-Out Bathing Suit.
Lei-Fang 10 - Maroon Oriental Dress w. Gold Trim, Black Shoes.
Lei-Fang 11 - Blue Oriental Dress w. Gold Trim, Black Shoes.
Lei-Fang 12 - Pink Nurse's Outfit, White Stockings, Pink Shoes.
Lei-Fang 13 - White Nurse's Outfit, Black Stockings, White Shoes.
Lei-Fang 14 - Purple Dopplehanger Outfit w. Purple Wings & Tail. 

Gen-Fu 01 - Dark Blue Shirt, Blue Oriental Vest, Dark Blue Pants.
Gen-Fu 02 - Red Shirt, Off White Oriental Vest, Brown Pants.
Gen-Fu 03 - Dark Green Shirt, Green Oriental Vest, Dark Green Pants.
Gen-Fu 04 - Red, Orange & Yellow Tropical Shirt, White Shorts. 
Gen-Fu 05 - Green, White & Orange Tropical Shirt, Orange Shorts.

Tina 01 - Red Sports Bra, Long Black Tights, Yellow Nike's? 
Tina 02 - Blue Sports Bra, Knee Length Blue Tights, Blue Nike's?
Tina 03 - Blue Sports Blouse, Long Blue Tights, Blue Nike's? 
Tina 04 - White Cowboy Hat & Boots, Pink Blouse, Maroon Cowboy Pants.
Tina 05 - Brown Cowboy Hat & Boots, White Blouse, Black Cowboy Pants.
Tina 06 - Purple Cat Outfit w. Tail & Ears, Purple Boots.
Tina 07 - Red Cat Outfit w. Tail & Ears, Red Boots.
Tina 08 - White Jungle Bra w. One Strap, White Skirt, White Leggings.
Tina 09 - Yellow Strapless Jungle Bra, Yellow Skirt, Yellow Leggings.
Tina 10 - Blue Policewoman's Uniform, White Belt, White Boots.
Tina 11 - Black Policewoman's Uniform, Yellpw Belt, Black Boots.
Tina 12 - One Piece U.S. Flag Bathing Suit.
Tina 13 - Black Playboy™ Bunny Outfit,  Black Stockings, Red Shoes.
Tina 14 - Red Playboy™ Bunny Outfit,  Black Stockings, Red Shoes.

Bass 01 - Red Bandana, Brown Jacket, Red Trunks, Brown Boots. 
Bass 02 - Blue Bandana, Red Jacket, Blue Trunks, Brown Boots.
Bass 03 - Green Bandana, Green Jacket, Black Trunks, Green Boots.
Bass 04 - Black Bandana, Black Jacket, Black Trunks, Black Boots.
Bass 05 - Blue Bandana, BlueJacket, Blue Trunks, Blue Boots.

Jann-Lee 01 - Red Gi w. White Trim, Purple Belt, Black Kung Fu Shoes.
Jann-Lee 02 - Blue Gi Pants, White Belt, No Shirt, No Shoes.
Jann-Lee 03 - Black Bike Shirt, Khahi Pants, Blue Fila's? 
Jann-Lee 04 - Black Pants & Vest, White Shirt, Black Shoes.
Jann-Lee 05 - White Jacket, Pants & Tie, Black Shirt and Shoes. 

Raidou 01 - White Gi with Brown Trim, Black Belt & Red Writing.
Raidou 02 - Brown Gi with White Trim, Orange Belt & White Writing.
Raidou 03 - Black Gi with Red Trim, Red Belt & Red Writing.

Ayane 01 - Black Dress w. Red Bow, Black Stockings & Black Boots.
Ayane 02 - White Dress w. Blue Bow, Pink Stockings & Blue Boots.
Ayane 03 - Purple Dress w. Pink Bow, & Purple Boots.
Ayane 04 - Red Sweater, Pink Skirt, Blue Stockings & Brown Boots.
Ayane 05 - Blue Sweater, Blue Skirt, Black Socks & Gray Boots.
Ayane 06 - Purple Sweater, Pink Skirt, Blue Stockings & Brown Boots.
Ayane 07 - Opaque White Dress, Pink Stockings & Black Boots.
Ayane 08 - Opaque Red Dress, Pink Stockings & Red Boots.
Ayane 09 - Opaque Purple Dress, Gray Stockings & Purple Boots.
Ayane 10 - Blue Bikini w. Pink Bow.
Ayane 11 - Green Bikini w. Yellow Bow.
Ayane 12 - Black Bikini w. Black Bow.
Ayane 13 - Black V.R. Bodysuit w. Blue Trim, Black V.R. Helmet.
Ayane 14 - White V.R. Bodysuit w. Pink Trim, White V.R. Helmet.


Instant Replay:
     After winning a round, hold Circle and the X Button before the replay 
     starts.  Hold the Triangle button to rewind and release Triangle to 
     replay.

Select Winning Pose:
     Hold H+P, P+K, or H+P+K after you win. A 4th winning pose can be seen 
     simply (LOL) by winning a round without being hit.

Control Camera:
     During your win pose, use Up, Down, Left and Right to move the camera.
     Use L1 and R1 to zoom in and out.

Danger Mode:
     Hold H+P+K BEFORE the match starts to make the whole stage a danger 
     zone area.

Make Raidou Selectable: 
     Beat the game on DEFAULT settings with all normal characters.

Make Ayane Selectable:
     Get ALL of the other characters costumes.

Fight Ayane: 
     Reach The Final Stage In Under 6 Minutes. 

Extra Options Menu:
     Extra options are unlocked by Time or other Methods.

Fighting Order: (Default/Random/Manual)
     Method 1 -> Beat the game once.
     Method 2 -> Game timer reaches 3:00'00.

Safety Zone Size: (Normal/Nothing/All)
     Method 1 -> Beat Time Attack on normal in under 5'00 game once.
     Method 2 -> Game timer reaches 6:00'00.

Danger Damage: (No Damage/Small/Normal/Large/Critical)
     Method 1 -> Beat Game with ALL 9 characters Default Settings.
     Method 2 -> Beat 10 Characters in Survival Mode.
     Method 3 -> Game timer reaches 9:00'00.

Danger Bounce: (No Bound/Normal/High)
     Method 1 -> Complete a Kumite with an 80% Win Rate.
     Method 2 -> Game timer reaches 12:00'00.

System Voice: (Normal/Kasumi/Ayane{US} or Normal/Sakura/Wakana{JP}) 
     Method 1 (Kasumi)-> Play as Kasumi 100 times.
     Method 2 (Kasumi)-> Have 10 of Kasumi's Outfits Selectable.
     Method 3 (Kasumi)-> Game timer reaches 15:00'00.
     Method 1 (Ayane)-> Have Ayane Selectable.
     Method 2 (Ayane)-> Game timer reaches 9:00'00.

Extra Voice:  (Extra Voices For Each Character)
     Method -> Enter Training Mode, then turn the Command Mode option
     on. Complete all the moves for a character to unlock that 
     character's Extra Voice option.

CG Gallery: (All the Background Images in Full Color)
    Method -> Get all of the costumes for everyone including Ayane.

Wallpaper/Art:
     On a Windows/Mac PC with a CDROM, you can put in the Dead Or Alive 
     game CD and open the Omake folder. There are .bmp (bitmap) pictures 
     that can be used as wallpaper.

Music/Voices:
     You can play music and voice tracks from the game if you put your Dead
     Or Alive game CD into a regular music CD player. 
     
     Track 1 - Data (don't play, it may destroy your speakers)
     Tracks 2->3 - Intro Music and Selections
     Tracks 4->13 - Each Characters Losing Quote
     Tracks 14->17 - Misc. Selection Music
     Tracks 18->27 - Stage Music
     Track 28 - Voice
     Track 29 - Ending Music

SATURN
======

Extra Costumes:
     Finish the game with a character to unlock an outfit.  For most of the
     outfits you can use almost any settings, but for the last two outfits 
     the girls have, you must use the default game settings.

Costume Descriptions: 

Kasumi 01 - White Oriental Blouse, Orange Bike Pants, Orange Shoes.
Kasumi 02 - Blue Oriental Style Blouse, White Stockings, Blue Shoes.
Kasumi 03 - White Sleeveless Blouse, Purplr Belt, Red Pants.
Kasumi 04 - White L.Sleeve School Blouse, Blue Skirt, Brown Boots.
Kasumi 05 - White L.Sleeve School Blouse, Red Skirt, White Shoes.
Kasumi 06 - White School Blouse, Green Skirt, W.Socks, Black Shoes. 
Kasumi 07 - Pink Bunny Outfit (Ears, Fuzzy Tail, etc).
Kasumi 08 - White, Short Overall Jeans, Black Cap, Blue Shoes.
Kasumi 09 - Blue, Short Overall Jeans, Red Cap, Orange Shoes.

Zack 01 - Orange Shirt, Black Jeans, White & Green Nike's?
Zack 02 - Green Shirt, Grey Jeans, White & Red Nike's?
Zack 03 - Blue Beret, White Shirt, Black Jeans, White Adidas?
Zack 04 - White Superhero Costume w. Single Antennae.
Zack 05 - Yellow Superhero Costume w. Single Antennae, White boots.

Hayabusa 01 - Black, Sleeveless Ninja Outfit, Red Trim & Belt.
Hayabusa 02 - Maroon, Sleeveless Ninja Outfit, Yellow Trim & Belt.
Hayabusa 03 - White, Sleeveless Ninja Outfit, Black Trim & Belt.
Hayabusa 04 - Chainmail, White Armor Plate, Blue Pants, Shinguards.
Hayabusa 05 - Chainmail, White Armor Plate, Red Pants, Shinguards.

Bayman 01 - Red Jacket & Beret, Green Shirt, Gray Camoflague Pants.
Bayman 02 - Green Beret, Brown Shirt, Green Camoflague Pants.
Bayman 03 - Blue Beret, Black Shirt & Jacket, Green Camoflague Pants.
Bayman 04 - Black Scuba Gear w. Purple Trim, Scuba Equipment.
Bayman 05 - Yellow Scuba Gear w. Green Trim, Scuba Equipment.

Lei-Fang 01 - Green Blouse, White & Green Pants, Black Shoes.
Lei-Fang 02 - White Blouse, Gold & Red Pants, Black Shoes.
Lei-Fang 03 - Black Leather Blouse & Pants, Red Socks, Black Fila's?
Lei-Fang 04 - Short Blue Dress & White Maid's Apron , Blue Shoes. 
Lei-Fang 05 - Short Red Dress & White Maid's Apron , Red Shoes.
Lei-Fang 06 - Blue Blouse, Blue & Gold Pants, Black Shoes.
Lei-Fang 07 - Black One Leg Jeans, Bikini Top , White Converse's.
Lei-Fang 08 - Red Bikini Bathing Suit.
Lei-Fang 09 - Black Bikini Bathing Suit.

Gen-Fu 01 - Red Shirt, Off White Oriental Vest, Black Pants.
Gen-Fu 01 - Dark Blue Shirt, Blue Oriental Vest, Dark Blue Pants.
Gen-Fu 03 - Dark Green Shirt, Green Oriental Vest, Light Grey Pants.
Gen-Fu 04 - Red & Yellow Tropical Shirt, White Shorts. 
Gen-Fu 05 - Green & White Tropical Shirt, Orange Shorts.

Tina 01 - Red Sports Bra, Long Black Tights, Yellow Nike's? 
Tina 02 - Blue Sports Bra, Knee Length Blue Tights, Blue Nike's?
Tina 03 - Blue Sports Blouse, Long Blue Tights, Blue Nike's? 
Tina 04 - White Cowboy Hat & Boots, Pink Blouse, Maroon Cowboy Pants.
Tina 05 - Brown Cowboy Hat & Boots, White Blouse, Black Cowboy Pants.
Tina 06 - Black Cat Outfit w. Tail & Ears, Black Boots.
Tina 07 - Red Cat Outfit w. Tail & Ears, Red Boots.

Jann-Lee 01 - Red Gi w. White Trim, Purple Belt, Black Kung Fu Shoes.
Jann-Lee 02 - Blue Gi Pants, White Belt, No Shirt, No Shoes.
Jann-Lee 03 - Black Bike Shirt, Khahi Pants, Blue Fila's? 
Jann-Lee 04 - White Jacket, Pants & Tie, Black Shirt and Shoes. 
Jann-Lee 05 - Black Pants & Vest, White Shirt, Black Shoes.

Raidou 01 - White Gi with Brown Trim, Black Belt & Red Writing.
Raidou 02 - Brown Gi with White Trim, Orange Belt & White Writing.
Raidou 03 - Black Gi with Red Trim, Red Belt & Red Writing.


Bonus Images
     For some nice screen shots and wallpaper, place the Dead or Alive CD 
     in your computer and look in the "Omake" folder.

Fighting Order
     Beat time attack in under 5 mins

Ring size
     Beat the game with anyone

Danger Bounce
     Enter "DOA" as your initials

Announcer Voice
     Use Kasumi a 100 times

Danger Zone Mode
     For a greater challenge, hold L or R while selecting your character. 
     This will turn the entire arena into a danger zone.

Play as Raidou
     Choose any character, then beat the game in Arcade mode with the 
     default settings. Repeat this until you've beaten the game with all 
     the characters.

Replay Rewinder
     After you win a round, hold the A and C buttons. A "Play Back" arrow 
     show appear in the Replay screen. Hold B to rewind the fight and 
     release it to resume play.

Wallpaper/Art:
     On a Windows/Mac PC with a CDROM, you can put in the Dead Or Alive 
     game CD and open the Omake folder. There are .bmp (bitmap) pictures 
     that can be used as wallpaper.

Music/Voices:
     You can play music and voice tracks from the game if you put your Dead
     Or Alive game CD into a regular music CD player. 

     Track 1 - Data (don't play, it may destroy your speakers)
     Tracks 2->10 - Stage Music
     Track 11 - Character Select Music
     Track 12 - Naame Entry Music
     Track 13 - Game Over Music
     Tracks 14->23 - Each Characters Losing Quote
     Track 24 - Practice Mode Music

[-][-][-][-][-][-][-][-][-][-][-][-][+][-][-][-][-][-][-][-][-][-][-][-][-]

                                ***********
                                * CREDITS *
                                ***********

FAQ Author: 
Kaijam Jeffers a.k.a. The Faceless Master™ a.k.a. faceless™
email: [email protected]
www: http://faceless.home.ml.org

Contributors: 
Ben Cureton a.k.a. tragic
Justin Pierce a.k.a. Wind-X
Louis-Phillipe Dube a.k.a. Raging Demon a.k.a. Raging_De
Dave Connoy (p.s. check out his Kasumi Guide!)
Darkcatt

First Version: May 4th, 1998.
Revised: Friday, August 20, 1999.
Dead Or Alive© 1996,97,98,99 Tecmo.
The Faceless Master and faceless are trademarks of Kaijam Jeffers. 
[-][-][-][-][-][-][-][-][-][-][-][-][+][-][-][-][-][-][-][-][-][-][-][-][-]

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