Demolition Racer: No Exit

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FAQ

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                      FAQ for Demolition Racer - No Exit

                This whole FAQ is copyright Mark "Shark463" Long

                                 Version 1.5
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* For submissions, suggestions, ideas, any spelling errors? Mail me at
Mlong001@cs.com (You can send questions to this address too.)

* If you want to spam mail me, mail me at boa656@usa.com





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Table Of Contents
*******************

1. Copyright Info
2. Getting Started
3. Race Items aka Power Ups
4. Scoring System
5. Game Modes
6. Tracks
[6.1] Medallion Locations
7. Cars
8. High Score Chart
9. Cheat Codes
10. Credits



********************
1. Legal Stuff
********************

This entire FAQ is copyright Mark "Shark463" Long. If you want to use my FAQ
on your site, I will usually grant you permission. But you need to tell me
what your website is. DO NOT steal or change ANYTHING. If you want to take a
section from it you may, but you must give me proper credit.

If you see this FAQ on ANY site except the following, E-mail me.

http://www.gamefaqs.com
http://www.cheatcc.com
http://www.neoseeker.com
http://home.planetinternet.be/~twuyts
http://www.spelletjesgarnaal.be
http://www.psxcodez.com


********************
1.1 Copyright Info
********************

Everything in the game is Copyright Sega and Pitbull Syndicate blah blah blah
(if you read FAQ's alot you know what I mean.



********************
2. Getting Started
********************

From the Main Menu:

Press start.

When you start, you may notice that the option "Extras" is unavailable, you
must unlock this feature. Go through the leagues to unlock diffrent extras.
any extra info about this, email me.

If you are just learning, i suggest the Single Race.


********************
3. Race Items aka Power Ups
********************

Shield: In a blue box, temporarily makes you invulnerable to damage. Indicated
by your damage meter turning blue.

Drain: In a red box, it will give you the ability to repair your vehicle by
doing damage to your opponents. Indicated by your damage meter turning violet
and electrical sparks on your car.

Repair: In a green box, it repairs a portion of your damage you have taken.

TNT: In a gray box, you lose a portion of damage when hit. 3 hit can take you
out from half health.

Points +/-: In a white box, when you hit one with +, you get points, when you
hit one with -, you lose points.

Turbo Burst: In a brownish box, it gives you a boost of speed when you need
it. Press B to activate it. Also when you hit a car when turbo activated ,you
get bonus points.

Pitbull Medallion: Looks like a gold and black coin, hit three of these in a
League race to have a chance to upgrade your vehicle after the race.


*******************
4. Scoring System
*******************

The scoring system rewards you for 1) Bashing opponents and; 2) Placing well
in a race.

Spin your opponent 90 degrees = 5
Spin your opponent 180 degrees = 10
Spin your opponent 270 degrees = 15
Spin your opponent 360 degrees = 25
Push your opponent into a wall = 5
Minor hit = 5
Medium hit = 10
Major hit = 25
Massive hit = 50
Knock off part of another car = 10
Make a car catch fire or start smoking = 60
Kill an opponent vehicle = 75
Knock an opponent into a TNT crate (boobytrap) = 95
T-Bone (perpendicular hit) = 200
Death from Above (land on an opponent) = 500(!)

******************
5. Game Modes
******************

Demolition: Your goal is to complete the race with a working vehicle. Score
points by crashing into the other vehicles, but watch out as try to do the
same to you!

Chase: Drive defensively! The other racers will try to win by driving quickly
and avoiding collisions. Your only goal is the finish line!

Chicken: Race on a circuit track against other racers who isn't driving the
same way as you. Ram the other racers to slow them down, but preserve your
car.

Last Man Standing: In a bowl, smash your opponents and try not to get smashed
yourself. You win by staying alive for the longest time.

Suicide: This is diffrent from the others. You try to be the first to get
killed. First one wins.

No Exit: Smash your opponents, and try not to get smashed yourself. Just like
Demolition except your in an arena.


*******************
6. Tracks
*******************

(In No Certain Order) NOTE: All these SPLIT's refer to you racing FORWARD
NOTE 2: Any track help and/or Medallion Locations will be appreciated. :)

Pitbull Speedway:

Mainly a dirt track, its is kind of long and has lots of twists and turns so I
would suggest a higher armored car. SPLIT #1 When you approach the pink and
blue sign, you will have 2 choices. You can go through the tunnel, or take the
dirt road to the right. The cars take the tunnel, but you can take the dirt
road (if you go slow enough, you can get the powerups) There is also a
Medallion on the bottom. If its the final lap, take the tunnel cause its
faster that way. SPLIT #2 When you reach the second pink and blue sign, you
can either go to the left (where the powerup's are) or you can take the path
to the right. The left is much safer but a little slower. You can take the
right path. Not too hard really, but you risk getting a death from above
because the cars fly a little leaving the left path.

Hunter's Quarry:

Another dirt road track, not as many turns but a lot of sharp ones though.
Again try a high armor car. SPLIT #1 At the start of the race, you can either
go into the tunnel (where the yellow lights are) or you can take the road on
the left, since most cars take the tunnel, take it if you need points, or if
you're way behind take the left.

Storm Drain:

A really cool track in my opinion, this track takes place inside a sewer!!
(dry of course) You can take a medium car on this one, but watch for the
corners. SPLIT #1 About 1/4 of the track ahead there is a split. The right way
is highly suggested. Not only less cars, but theres a turbo boost there! SPLIT
#2 Near the end, there is a split (my fav in my opinion) where you can take
the left (usually not that busy) or the right (has powerups and a little
faster) I suggest taking the right, or if you need time take the left.


Parking Lot:

My favorite! This one takes place in a parking lot with LOTS of tight corners,
bad for the beginning player. SPLIT #1 At the end there is a split (I'm gonna
refer this to an interstate) where you stay on the interstate or you take the
exit. The exit is best for time. You can stay on the interstate but you'll
have to face a sharp turn.

Shadow City Tunnel:

Medium track, with lots of sharp turns. Take the high armor. SPLIT #1 Not
really a split but after the right turn near the start there is a ramp off to
the right where you can skip the 90 degree corner. Pretty good idea, but watch
for the explosives.

Shadow City T-Bone:

Just like the other Shadow City tracks, except for the big jumps. High armor
is fine. I didn't see a split. If you did, mail me.

Shadow City:

Heres the main track! This course can be easy at times. Amazingly, there are
no splits. IF you find a hidden one on this track, Email me.

Redneck Raceway:

HARD track to finish without a high armor. Also has a few splits too. SPLIT #1
There is a tunnel to the left at the construction area. Not alot of cars and
there is also a turbo boost. After the tunnel there will be a sharp turn with
explosives if you take it wide. SPLITS # 2-3 Take a left or right. Hardly any
diffrence between the two. (They are one after the other) SPLIT #4 At the last
corner, you can go through the fence and grab a few powerup's. Don't take it
if you need time. SPLIT #5 At the end, you can go straight or take the pits.
(Nothing will happen if you take the pits.) The pits has powerup's but they
also have explosives so look out!

Wasteland:

Lots of beautiful scenery makes this another on of my fav's. maybe a medium or
high armor here. SPLIT #1 Near the start there is sorta like a "gas station"
where you can go through. Just stay straight cause the red "gas pumps"
explode.

Wasteland Fuel-Up:

Another beautiful track. Similar to the Wasteland track. SPLIT #1 is the same
also.

Wasteland Bridge:

Wow, the Wasteland's are so cool!! Longer of the three. No splits here, if
there is one i didn't see, mail me.

Chemical Plant:

Cool! So here we are in pollution land, lol. LOTS of splits. Use a medium or
high armor. SPLIT #1 At the very start right after you go across the railroad
track, you have a choice (hardly a second to choose) take the right path, or
the left. The right path has powerups and less cars, so i suggest you take it.
SPLIT #2 After taking a left and right turn you MIGHT see a building you can
go through. Not must of a reason to do it though. SPLIT #3 After split #2 you
will see 2 numbers: 10, and 11. it dosen't matter which way you go, really.
SPLIT #4 after #3, you will see some const. fences. If you crash through them,
you'll go through a straight path right back onto the road (not a real reason
tho) SPLIT #5 Afetr the right turn there are 2 loading bay's. Whatever
direction you take it will lead to diffrent roads!! The left one is faster.
SPLIT #6 After that you will see 2 options. a building with the number 3, or
the normal road. Take the normal road but room 3 has powerups.
SPLIT #7 After #6 you will see a building to the right. DO NOT TAKE IT. It is
filled with explosives, and has no real purpose. Stay on the main road.

USS Demolition:

Tough track with lots of sharp turns. High armor is suggested. SPLIT #1
Nearing the end, you can either go toward the left, where the cars go, or go
through the const. fences. Either way is fine.

Meltdown:

Did you get the demo disk from ODCM? If so, this is the demo track! Medium or
high is good here. SPLIT #1 After that huge jump there is one tiny one, it
don't matter which way you go. SPLIT #2 After #1 there is one where you can
take the left or right. Right has the powerup's if you're low. SPLIT #3 There
is one where you can take a 90 degree right, or stay on the main road. The
right path is shorter, so take it hehe. SPLIT #4 Near the end you can go
straight or stay on the main road. Don't stay on the main road, it has more
cars and its longer.

Scrap Heap:

Dirt track with lots of turns. High armor. SPLIT #1 After big jump there is a
split on the right side. There are powerups there. Your choice. SPLIT #2 Near
the end there is a place where you can go through a junk yard. Your choice
again.


*******************
6.1 Medallion Locations
*******************

Here is where they are (NOTE: They are only availiable in League Mode) This is
where they are in order. If you find one I missed, mail me.
KEY: * = Unconfirmed


Wasteland Fuel-Up:

Off the left side of the road during left turn.
Behind a big line of explosives.
Just on the ledge of the big jump.
Just off the road to the left near the end.

Redneck Raceway:

On the wall during the right turn. (very hard to miss, if you don't see
another car took it by accident)
Above a small row of explosives at the right turn.
At the end of a small road filled with explosives.
Off the left side of the road at the construction area.
At the end of another row of explosives at the sharp left turn.
Theres TWO at the pit area hidden behind explosives.

Pitbull Speedway:

Bottom of big hill on the right side of the tunnel.
*Hidden in front of a hill on the road after the tunnel.
On the right road at SPLIT #2, hidden behind an explosive.

Wasteland:

At the jump, in the hole surronded by explosives.
After the bridge, on the right side there is one you can BARELY see.

Hunter's Quarry:

At the start, its on the left side in the tunnel.
A little after the 1st sharp right turn, surrounding by explosives. To get it
go through the + box then get the coin.
At the left side of the road near the end. (where the white "snow" is)

Wasteland Bridge:

A little after the big jump there is one right after the fence.
In the bridge area just like the regular Wasteland course.
Near a rock at the right turn, easy to miss.

Shadow City Tunnel:

At the end of SPLIT #1, need to go slow to get it.
There is TWO after about 6 explosives.
There is one at the end of the 90 degree corner.

Parking Lot:

At the 90 degree left turn surronded by explosives.
At the second 90 degree left turn inside the parking lot.
Behind const. fence just before the downhill jump.
On the ledge of the big jump.

Shadow City:

On bottom of first jump.
On the right side of the road near first 90 degree left turn.
Right side of road during right turn.
Left side of the road near the end.

Storm Drain:

Under the bridge near the start. (left side)
On the downslope at the big jump.
At the left side at SPLIT #2.

Chemical Plant:

On left side of SPLIT #1, on the right side of the road.
On right side of SPLIT #1, on the edge at the end of SPLIT #1.
On left side of split #5 , behind alot of powerup and explosives.
On left side of split #5, resting on a stuck-out wall.
In split #7 behind explosives.

USS Demolition:

On left side after first left turn.
On left side of road around powerups and explosives.
On right side of road before left turn.
Another on right side of road  before left turn.
After the "Airport" area there is one on the left side at left turn.
Take a right at split #1 and keep going to find it.
On right side of road around explosives and powerups.

Meltdown:

On the right area just before the first right turn.
At the start on the right of split #1
At the left of the pole during the left turn.
Hidden in front of hill.

Scrap Heap:

At the start, off the right side of the road.
Hidden on first big jump.
At the 90 degree corner around explosives.
Theres TWO hidden at the second big jump.
On the junkyard area at split #2.

********************
7. Cars
********************
In a chart 1-6 *'s


Marauder:

Acceleration: ***
Top Speed:    ****
Handling:     ****
Armor         ***

Medium level car. Also a medium armor.


Griffin:

Acceleration: ****
Top Speed:    ***
Handling:     ****
Armor:        ***

Another medium level. Also another medium armor.


Phoenix:

Acceleration: ****
Top Speed:    ****
Handling:     *****
Armor:        ****

Medium level. Good car too!


Raven:

Acceleration: ******
Top Speed:    *****
Handling:     *****
Armor:        **

Nice fast car. Hard to keep from damaging out in long races though.


Predator:

Acceleration: *****
Top Speed:    ******
Handling:     ****
Armor:        ***

This is the car i used in the industrial league. Good armor for a hard level
car.


Scorpion:

Acceleration: *****
Top Speed:    ******
Handling:     ******
Armor:        ***

Good car for the normal races but not for the longer ones.


Cruiser:

Acceleration: ***
Top Speed:    **
Handling:     ***
Armor:        ******

Slow, but good for newer players.


Mantis:

Acceleration: ***
Top Speed:    ***
Handling:     ****
Armor:        ****

Good, reliable car.


Destroyer:

Acceleration: **
Top Speed:    **
Handling:     ****
Armor:        *****

Another reliable car.


Widow Maker:

Acceleration: ****
Top Speed:    *
Handling:     *
Armor:        ******

Cool car. This is the car I used to get my 29,375 score in Wasteland Bridge.


Pile Driver:

Acceleration: ***
Top Speed:    ***
Handling:     ***
Armor:        ******

Not a car, but a truck! Average rating.


Vandal:

Acceleration: ****
Top Speed:    ***
Handling:     **
Armor:        ******

Surprising speed for a van.


Renegade:

Acceleration: ******
Top Speed:    ******
Handling:     ******
Armor:        **

WOAH, FAST!!


Bobcat:

Acceleration: ****
Top Speed:    ***
Handling:     *****
Armor:        **

The car I used in the "secret" league. Can be slow at times.


The Beast:

Acceleration: *****
Top Speed:    ***
Handling:     *****
Armor:        *

Really small. Just like the remaining cars i'm gonna mention, hehe.


The Hog:

Acceleration: ****
Top Speed:    **
Handling:     *****
Armor:        **

Slow car, not that good in my opinion.

and finally the last car...


The Thing:

Acceleration: *****
Top Speed:    ***
Handling:     *****
Armor:        **

The smallest car in the game (close to The Beast). No wonder they call it The
Thing, what is it?????


********************
8. High Score Chart
********************

As you may of guessed, this is where you put in your scores. Mail me with your
scores. (Mlong001@cs.com)

NO EXIT

Bowl                             Score                  Name
*****************************************************************************
*  San Jose Stadium      *        15250           *        Shark463         *
*****************************************************************************
*  Lyon Stadium          *        19875           *        Shark463         *
*****************************************************************************
*  Pelton Stadium        *        17375           *        Shark463         *
*****************************************************************************
*  Shadow Stadium        *        20750           *        Shark463         *
*****************************************************************************

LAST MAN STANDING

Bowl                              Time                  Name
*****************************************************************************
*  San Jose Stadium      *        2:07:20         *        Shark463         *
*****************************************************************************
*  Lyon Stadium          *        2:03:06         *        Shark463         *
*****************************************************************************
*  Pelton Stadium        *        2:08:10         *        Shark463         *
*****************************************************************************
*  Shadow Stadium        *        2:41:90         *        Shark463         *
*****************************************************************************

CHICKEN

Scores n/a, sorry. (You can still submit)

CHASE

Scores n/a, sorry. (You can still submit)

DEMOLITION

       Track                      Score                    Name
*****************************************************************************
*  Wasteland Bridge        *      29375          *        Shark463          *
*****************************************************************************
*  Wasteland Fuel-Up       *      15950          *        Shark463          *
*****************************************************************************
*  Wasteland               *       7125          *        Shark463          *
*****************************************************************************
*  Redneck Raceway         *      19750          *        Shark463          *
*****************************************************************************
*  Hunter's Quarry         *       3750          *        Shark463          *
*****************************************************************************
*  Pitbull Speedway        *      10340          *        Shark463          *
*****************************************************************************
*  Storm Drain             *       9750          *        Shark463          *
*****************************************************************************
*  Parking Lot             *      13875          *        Shark463          *
*****************************************************************************
*  Shadow City Tunnel      *      12750          *        Shark463          *
*****************************************************************************
*  Shadow City T-Bone      *      11625          *        Shark463          *
*****************************************************************************
*  Shadow City             *      12875          *        Shark463          *
*****************************************************************************
Rest of tracks n/a


*********************
9. Cheat Codes
*********************

All game modes
At the "Press Start" screen, press X, R, Y, R, L, R(3) to unlock all game
modes.

All extras
At the "Press Start" screen, press L, R, X, L, X, R, X, Y to unlock all game
extras.

All cars
At the "Press Start" screen, press X, Y, R(4), X, Y to unlock all cars.



*********************
10. Credits
*********************

Thanks to you for reading this FAQ

Thanks to me for finidng the time to write this.

Thanks to CJayC for a cool FAQ site!!

Thanks to Dave (cheatcc) and Peter J aka Entity (neoseeker) for just as cool
sites.

Thanks to gikinmaro (gikinmaro@earthlink.net) for pointing out a mistake in
the Getting Started section.


**********************
This FAQ's history
**********************

0.1		3/20/01

I finished this FAQ!

0.2         3/20/01

Added 1.1 Copyright Info

0.2b        3/21/01

Put in extra things because it was accepted into cheatcc and neoseeker.

0.5         3/21/01

Added codes section.

0.5.1       3/31/01

Added a few tracks.

1.0         4/3/01

Realized that i put Shadow City T-Bone as Shadow City Tunnel. Oops. Added one
high score that I got. Also added a Cars section.

1.1         4/7/01

Fixed a mistake pointed out by gikinmaro (gikinmaro@earthlink.net) Thanks.

1.5         4/10/01

Added the remaining cars.



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