FAQ - Guide for Godzilla: Domination

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Godzilla: Domination
for Game Boy Advance

by RadoGoji
[email protected]

Table o' Contents:

1. Intro
2. Updates and Version History
3. Controls and Gameplay
4. Characters
    a. Godzilla
    b. King Ghidorah
    c. Rodan
    d. Mechagodzilla
    e. Mothra
    f. Megalon
    g. Mecha-King Ghidorah
5. Items
6. Modes
    a. Story
    b. Vs.
    c. Custom
    d. Options
7. Stages
8. Legal Stuff


1. Intro

Greetings. My name is RadoGoji. When I was young, I was exposed to a movie
called "Ghidorah, the Three-Headed Monster": my first viewing of a Godzilla
film. From then on, I loved Godzilla, and collected a bunch of the movies,
noticing no real continuity, or even caring/ understanding them for that
matter. All I knew was that Godzilla and his friends were beating up the bad
guys. Later on, I tuned out and got well adjusted to my surroundings, starting
to understand these things called continuity and newer music that was with the
times (this was about two years ago), then my own opinions kicked in and I
listened to punk rock and metal, and not what was just on the radio (I recently
stopped listening to the radio altogether). Anyway, last summer I decided to
look up an FAQ on the internet on an old game that I had on the NES, Godzilla:
Monster of Monsters. It was chock full of Godzilla knowledge that I needed to
know more about. One thing led to another and I became a G-Fan revived,
stronger than before. One of the things I did was buy Godzilla: Domination for
my GBA. I decided to do this since there is almost NOTHING on this game on the
internet (from what I've seen). So without further intro crap, here is my first
FAQ, Godzilla: Domination for GBA.


2. Updates and Version History

v0.4- The beginning. Finished the controls and all monster bios except Megalon.
However, Meggie's stats are shown.

v0.5- Added Meggie and MKG bios.

v0.7- Corrected some things in the bios, did the Items section, and started
Story Mode under the Modes section.

v1.0- This is now finished. I finished everything. However, if I get any
questions, this won't be the final version.

3. Controls and Gameplay

There are a good amount of controls on this game (not as much as Godzilla:
Destroy All Monsters Melee for GCN), and I think that it would do good to learn
them all.

Battle controls:

-Control Pad: Move your pawn about the battlefield. Simple, no?
-A Button: The high blow. This does damage to your enemy, which is good. When
another monster is stunned, you can use this to pick up and throw the stunned
-B Button: The low blow (don't get the wrong idea). This also does damage.
-L Button: The block. This decreases the damage you take. Doesn't that sound
-R Button: The jump. This makes your monster use his legs (or wings if you're
Mothra) to exert enough pressure and energy to exist at a higher level from the
point where the energy was exerted (in other words, you jump). This can set up
aerial attacks or get you up ledges. You might use this a lot, depending on
your strategy.
-Hold A Button: Does the monsters first special attack. Hold until it flashes
then let go. If successful, your rage meter goes up. See the monster's profile
for more information.
-Hold B Button: Same thing, different move.
-Jump and A Button: Does the aerial attack. Again, see the monsters profile for
more info.
-Jump and B Button: Does the other aerial attack.
-Rage Attacks: Use L and R, A and B, or jump and use A and B. The power and
move differs for each monster.
-Start Button: Pause
-Select Button: Unused

Menu Controls:

-Control Pad: Select menu option
-A Button: Confirm selection
-B Button: Cancel Selection
-L, R, Start, and Select Buttons: Unused

Health and whatnot:

-Health Meter: Up in the corner of the screen is your Health Meter. Once the
Health Meter is no longer blue, your monster is kaput.
-Rage Meter: Right below the Health Meter is your Rage Meter. As you destroy
buildings and hit others with charge moves, your rage goes up. Use this to
perform special attacks. If the brown part of the meter is filled, you can use
your level 1 Rage Move. When the Orange part is filled, you can use your level
2 rage move. If the bar is flashing, you can use level 3 Rage Move. If you use
a lesser level Rage Move than the max you can use, the meter only drops the
amount that the Rage Move is required to use.
-Name: Below the Rage Meter is your monster's name. Whee...
-Timer: Smack dab in the middle of the top of the screen is how much time you
have left in th battle. You can turn this on and off in the options menu.

Multiple Players: Your meters aren't the only ones up there. P1's meter is in
the upper left corner, P2's is in the upper right corner, P3's is in the lower
left corner, and P4's is in the lower right corner.

After the battle: After the battle, the score screen will come up. You'll get
points depending on how many monsters you beat, how many buldings and vehicles
you've destroyed, and how much health and time you have left. All your scores
will add up in Story Mode, having no actual effect on the game whatsoever.


4. Characters

Whoopie! The main monsters, aka the Kaiju, are the main characters in the game.
You can choose and control whichever one, and each has their strengths and
weaknesses. Be sure to choose wisely, or poorly, whichever you choose to do at
the time. Stats are based on a scale of 1 to 10, from what is based on the
charts on the monster select screen. I will give a brief film history, details
on the rage moves, and my thoughts on the monster.

a. Godzilla

-Japanese Name: Gojira
-Movie/Year Debuted: Godzilla: King of the Monsters (1954)
-Showa-Era Movies: Godzilla: King of the Monsters, Godzilla Raids Again, King
Kong vs. Godzilla, Godzilla vs. Mothra, Ghidorah: the Three-Headed Monster,
Godzilla vs. Monster Zero, Godzilla vs. the Sea Monster, Son of Godzilla,
Destroy All Monsters, Godzilla's Revenge, Godzilla vs. the Smog Monster,
Godzilla vs. Gigan, Godzilla vs. Megalon, Godzilla vs. Mechagodzilla, Terror of
-Heisei-Era Movies: Godzilla 1985, Godzilla vs. Biollante, Godzilla vs. King
Ghidorah, Godzilla and Mothra: The Battle For Earth, Godzilla vs. Mechagodzilla
II, Godzilla vs. Space Godzilla, Godzilla vs. Destoroyah
-Millenium-Era Movies: Godzilla 2000, Godzilla X Megaguirus, Godzilla- Mothra-
King Ghidorah: Daikaiju Shoukougeki, Godzilla X Mechagodzilla

-Speed: 4
-Power: 6
-Special: 9

Moves (from what they say in the manual, unless I put the proper technique
-A: Claw Punch
-B: Tail Swipe
-Hold A: Mega Bite
-Hold B: Seismic Stomp
-Jump and A: Horizontal Claw
-Jump and B: Diagonal Kick

-Level 1: Atomic Breath: L+R: Goji does a diagonal stream of breath at the
enemy. Pretty effective.
-Level 2: Crushing Dive: Jump and A+B: Goji jumps high. At this point, control
his landing for muchos hurtos on el enemy.
-Level 3: Regeneration: A+B: This restores about a quarter of Goji's HP. This
is quite effective, especially when hurting much.

RadoGoji: Judging from the shape and color of Goji's scales, this is the Goji
from the Godzilla X Mechagodzilla timeline. GXMG is a movie that just recently
came out in Japan. Anyway, Goji's kind of slow, but his high special stat more
than makes up for it. This is a good monster to use if you like to constantly
use specials that do a lot of damage.

b. King Ghidorah

-Japanese Name: Kingu Gidora
-Movie/Year Debuted: Ghidorah: the Three-Headed Monster (1964)
-Showa-Era Movies: Ghidorah: the Three Headed Monster, Godzilla vs. Monster
Zero, Destroy All Monsters, Godzilla vs. Gigan
-Heisei-Era Movies: Godzilla vs. King Ghidorah, Mothra 3: King Ghidorah Attacks
-Millenium-Era Movies: Godzilla- Mothra- King Ghidorah: Daikaiju Shoukougeki

Speed: 5
Power: 5
Special: 5

-A: Center Head Hi Bite
-B: Side Heads Lo Bite
-Hold A: Triple Bite
-Hold B: Magnetic Pull
-Jump and A: Wing Sheer Blast Jump
-Jump and B: Swooping Talon Scratch

-Level 1: Magnetic Beams: Jump and A+B: Ghidorah shoots out two short range
whirlwindy thingys. Haven't seen actual damage as these things never hit when I
play. Try to avoid using this waste of rage energy.
-Level 2: Gravity Beams (Manual Name: Electric Blast): L+R: Ghidorah raises his
heads on all sides and lets out gravity beams.
-Level 3: Glide Slice: A+B: Ghidorah leaps a little, then rams into the enemy.
If you push a whil in mid air, you can do a buttstomp on the enemy. Pretty

RadoGoji: This Ghidorah is probably from Godzilla vs. King Ghidorah, but I'm
not really certain. Since Ghidorah's stats are pretty well rounded, I'd say
this is a good beginner choice, especially since you can get cheap with the
Swooping Talon Scratch, using it over and over and staying airborne. Also,
Ghidorah has the least difficulty fighting Mecha-King Ghidorah at the end of
story mode.

c. Rodan

-Japanese Name: Radon
-Movie/Year Debuted: Rodan (1956)
-Showa-Era Movies: Rodan, Ghidorah: the Three Headed Monster, Godzilla vs.
Monster Zero, Destroy All Monsters
-Heisei-Era Movies: Godzilla vs. Mechagodzilla II
-Millenium-Era Movies: None

Speed: 9
Power: 2
Special: 9

-A: Beak Bite
-B: Talon Slash
-Hold A: Uranium Heat Ray (Manual Name: Atomic Heat Ray)
-Hold B: Radioactive Mist
-Jump and A: Finger Dive
-Jump and B: Talon Drill

-Level 1: Aerial Sonic Ram: Jump and A+B: Rodan jumps and spins across the
screen, hurting enemies
-Level 2: Super Sonic Ram: A+B: Same as above, only on ground level and more
damage done.
-Level 3: Beak Charge: L+R: Same as above, only upon contact with the enemy,
Rodan speeds up in the air, taking his opponent with him, juggling all the way.

RadoGoji: Judging from the Uranium Heat Beam, this is the Rodan from Godzilla
vs. Mechagodzilla II. Rodan is very impressive, dispite lack of overall attack
power. His speed and special stats are way up there, so you can expect good
things from our fine, flying friend.

d. Mechagodzilla

-Japanese Name: Mekagojira
-Movie/Year Debuted: Godzilla vs. Mechagodzilla (1974)
-Showa-Era Movies: Godzilla vs. Mechagodzilla, Terror of Mechagodzilla
-Heisei-Era Movies: Godzilla vs. Mechagodzilla II
-Millenium-Era Movies: Godzilla X Mechagodzilla

Speed: 2
Power: 10
Special: 3

-A: Piston Punch
-B: Hydraulic Kick
-Hold A: Claw Launch
-Hold B: Plasma Grenade (Manual Name: Electric Bolt)
-Jump and A: Rotary Tail Swipe
-Jump and B: Diagonal Jet Kick

-Level 1: Cadmium Missles (Manual Name: Seeker Missle): L+R: Much like Kiryu
from Godzilla X Mechagodzilla, missiles get launched from huge rocket packs on
MG's shoulders which come out of nowhere to do moderate damage.
-Level 2: Rocket Boost Jump: Jump and A+B: MG does a HUGE jump. This works a
lot like Goji's Crushing Dive, except you have more time to aim your landing.
-Level 3: Steam Cooldown: A+B: A point-blank type move, MG lets steam out to
cool itself down and do TONS of damage to monsters in the immediate vicinity.
This also heals MG's health a tad.

RadoGoji: This is the UNGCC's MG from Godzilla vs. Mechagodzilla II, but
launches its missles with huge rocket packs very similar to Kiryu's (MG from
Godzilla X Mechagodzilla). True, MG is a powerhouse, but at the expense of the
speed and special ratings. It's basically Rodan's opposite, but a good
character nonetheless.

e. Mothra

-Japanese Name: Mosura
-Movie/Year Debuted: Mothra (1961)
-Showa-Era Movies: Mothra, Godzilla vs. Mothra, Ghidorah: the Three-Headed
Monster, Godzilla vs. the Sea Monster, Destroy All Monsters
-Heisei-Era Movies: Godzilla and Mothra: The Battle For Earth, Rebirth of
Mothra, Rebirth of Mothra 2, Mothra 3: King Ghidorah Attacks
-Millenium-Era Movies: Godzilla- Mothra- King Ghidorah: Daikaiju Shoukougeki

Speed: 6
Power: 3
Special: 8

-A: Wing Clap
-B: Headbutt
-Hold A: Antenna Beam
-Hold B: Bind
-Jump and A: Flying Wing Clap
-Jump and B: Flying Headbutt

-Level 1: Hatch Grubs: L+R: Mothra creates a Mothra Larva that hits an enemy
and damages.
-Level 2:  Poison Pollen: A+B: Mothra creates a cloud of pollen that hurts
enemies that are stupid enough to walk into it.
-Level 3: Wing Lightning: Jump and A+B: A very cool attack in which Mothra uses
lightning that comes from her wings and gives a whole lot of ouchies to the

RadoGoji: This Mothra is the Mothra from Godzilla- Mothra- King Ghidorah:
Daikaiju Shoukougeki. Anyway, Mothra rules! When using Mothra, try right away
to use the Wing Lightning attack.

f. Megalon

-Japanese Name: Megaro
-Movie/Year Debuted: Godzilla vs. Megalon (1973)
-Showa-Era Movies: Godzilla vs. Megalon
-Heisei-Era Movies: None
-Millenium-Era Movies: None

Speed: 4
Power: 8
Special: 4

-A: Drill Punch
-B: Tail Swipe
-Hold A: Drilling Fist
-Hold B: Napalm Blast
-Jump and A: Horizontal Drill Punch
-Jump and B: Diagonal Drill Punch

-Level 1: Leech Probe: A+B: Meggie pushes the opponent around, attacking and
sucking energy all the way.
-Level 2: Horn Laser: Jump and A+B: Meggie jumps in the air and shoots off
three laser ball things.
-Level 3: Burrowing Teleport: L+R: Meggie goes underground. Control him with
the control pad and push A under the enemy. Time to get the hurtin' on.

RadoGoji: Megalon has never been one of my favorites. It's a wonder to me why
they put him in these games even though he's only been in one movie. Anyway,
the only redeeming factors to Meggie are the Drilling Fist and Burrowing
Teleport. Even so, Meggie is a pretty good character.

g. Mecha-King Ghidorah

-Japanese Name: MekaKingu Gidora
-Movie/Year Debuted: Godzilla vs. King Ghidorah (1991)
-Showa-Era Movies: None
-Heisei-Era Movies: Godzilla vs. King Ghidorah
-Millenium-Era Movies: None

RadoGoji: Unfortunately, he never can be unlocked or anything. This really
sucks since MKG is one of my favorites. Anyway, he takes up half of the screen.
Uh, oh!


5. Items

As with most games, there are little powerups that appear to either help you or
screw you over. Do note that only one powerup can be in effect at a time. Here
are the powerups in the game and what they do.

Good Powerups:
-Health Up: Blue with a cross. If you get it, it will refill your health a tad.
-Rage Up: Red with a cross. If you get it, your rage will increase a bit.
-Speed Up: Black with a little dude running on it. This increases your speed a
-Super Jump: Purple with two arrow thingies pointing up. This makes you jump
really high, making it easier to pull off aerial moves.

Bad Powerups:
-Slow Down: Black with a yellow lightning bolt. This slows you down
-Confuse: Purple with a white double arrow. This reverses your controls.
-Poison: Red with a skull. This disables your attacks. VERY EVIL!!!

And also:
Mystery: Red with a yellow question mark (?). This puts up a random powerup at
your disposal, good or bad.


6. Modes

What's a game without modes? The modes are the meat of the game, if not the
game itself.

a. Story

Premice: Apparently, a meteor (Meteor X) is making monsters go all insane. The
only one left is your monster, who must defeat the others and save the world.

Story continuity: This is a just trend that I have seen a lot when I play. The
only thing guaranteed is the match set up (2v2, 1v1, etc.), NOT the monster
setup. The monsters get mixed up sometimes. So if the monster setup is not what
you see (i.e. you fight Mothra in Stage 1 and team up with Rodan against
Megalon instead of you and Mothra against Megalon), don't worry about it.

Stage type key:
-1v1: This means that you fight one monster, mano-a-mano.
-2v1: This means that you are on team 1 with another monster fighting just one
-2v2: This means that you are on team 1 with another monster against team 2,
which is two other monsters.
-1v3: This means that you are on your own against team 2, composed of three
monsters... ouch!
-F4A: Means "Free for All." This is when you and three other monsters all fight
each other.
-MKG: This means you in the final showdown against Mecha-King Ghidorah.

-Stage 1: 1v1: This pits your monster against a randomly generated monster.
-Stage 2: 2v1: The monster you just fought will team up with you against
another random monster.
-Bonus: You'll have to fight off some UFOs. If you can destroy them all and not
have any hit you, you get 2000 points.
 Godzilla: Try getting your rage up and using Atomic Breath
 King Ghidorah: Magnetic Pull works pretty well.
 Rodan: Pull off the Radioactive Mist move. It works, trust me.
 Mechagodzilla: Using the Plasma Grenade works wonders.
 Mothra: One thing I've noticed that worked is to keep pressing A over   and
 Megalon: Use the Drilling Fist.
-Stage 3: 1v1: It's you and another randomly generated monster. Feel free to
whoop his (or her) booty.
-Stage 4: 2v2: You'll team up with your buddy again against the monster you
just fought and HIS new buddy.
-Stage 5: 1v3: Uh oh... Your buddy has turned against you again and has joined
the other two. Now you have to fight all three...
-Bonus: This bonus game is different. You will have planes flying at you. If
you can destroy at least one without the others running into you, you'll get
2000 points. The only strategy with all the monsters is to hit one and get out
of the way. Make sure that you hit one near the bottom of the pattern so that
you can get out of the way safely. This is very easy compared to the last one.
-Stage 6: 1v1: This stage pits you against the monster you haven't fought yet.
-Stage 7: F4A: This has you and the monsters from stages 4 and 5 all fighting
each other (apparently, the meteor has effects on teams).
-Stage 8: MKG: Welcome to Meteor X. As you can see, Mecha-King Ghidorah is
here, and he takes takes up half the screen. The object is to hit MKG in the
heads. His weakspot (Emi's cockpit in GvsKG) will start blinking. Hit that
weakspot. Then, get out of the way and make sure he doesn't grab you. Then, hit
the heads again and hit the weakspot again. MKG has a lot of fireball and laser
ball things he likes to throw at you. When he jumps, You'd better be in the air
when he lands or you'll get hurt AND stunned, and that's no fun. After taking a
certain amount of damage, one of the heads will die and give you a bunch of
Rage Ups. This happens with his right head first, then his left head. The
organic heads are gone now. Deal all that damage again, and instead of the
mechanical head dying, it'll go insane, spewing out a barrage of projectiles so
big and powerful, it's not funny. Make sure he doesn't start that barrage by
hitting his head after he attempts to grab you (in other words, what you've
been doing). If you keep hitting him RIGHT AFTER he tries to grab you, hitting
his weak spot, and repeating, you shouldn't have too much trouble beating MKG.
However, he is tough at first (even at difficulty 1!), so practice makes
perfect and you'll eventually beat him and the game.

b. Vs.

If you've got friends (I HOPE you've got friends), then this mode is fun! You
can either play with one game pak or multiple game paks.

-Single-Pak: Hook up your GBAs so that player 1 has the game in the GBA and the
others... don't. After P1 finishes selecting the Vs. mode of play, then selects
the mode of Single-Pak, then all the players should see Goji destroying a city.
When he gets to the end, the game begins. To compensate for additional players
not buying the game, the game will only feature the players as Goji in the
Tokyo 2 stage. Have fun!

-Multi-Pak: This is for people who's friends DID buy the game. When Multi-Pak
is selected, a menu comes up just like Custom mode (see below). Each player can
pick whichever monster they want (of course with the exception of Mecha-King
Ghidorah and all other monsters not in the game). Also available are the stage
select and team configurations. All spots not taken up with human players can
be replaced with COM characters, whose levels can be tweaked a la Super Smash

c. Custom

This is the mode for the customizing types. This mode lets you set up just
about every aspect of the battle. There will be four columns, one for each
player slot, with P1 always active (which means, sadly, no watching the
computer fight... sigh). In each column, there are several parts.

-Choosing Monsters: First off is the picture of the selected monster. If the
slot is closed, then a big X will appear, signifying the slot is inactive.
Below the picture is the monster's name. Pushing left and right while
highlighting the name will change the monster for that player. For P2 through
P4, Pushing a direction on the dash where the name should be will activate the
slot and allow you to choose a monster for that slot. If you push left while
Godzilla is highlighted or right while Megalon is highlighted, the slot will be

-Choosing COM levels: Underneath the monsters name is another space. In P1's
slot, it will say "Human" and can't be altered.  In activated COM slots, the
line will say "CPU" and then a number. This number can go from 1 to 9 and
signifies the difficulty level (AI) of the character. This is a level gauge
similar to that on Super Smash Bros.

-Choosing Teams: Underneath the "Human"/"CPU" text is a blank space (or dash,
whatever). Pressing left or right while highlighting this spot is how to set up
teams. If you want two teams against each other, make sure that the monsters
have the number of the team you wish them to be on is on. If you want 3 vs. 1,
then put three characters on the same team and the remaining character on no
team. The result will be the same. For three teams (which will only really work
is a 2 vs. 1 vs. 1 match) Put two monsters on one team and leave the other two
on no team.
If this is undefined for all monsters, a Free for All match will occur.

-Choosing the Stage: If you push the cursor up while highlighting the top of a
column (i.e. where it says P1,P2,P3, or P4), you will go up to where it says
"Tokyo 2". This is where you select out of the seven stages.

-All Done?: When you are done configuring the monsters and choosing a stage,
press A to commence the battle.

d. Options

This is the place where you fiddle with the options.

-Timer: This turns turns the timer on and off for Story and Custom mode. In Vs.
Mode, the timer is always on.

-Difficulty: This lets you set the difficulty of the monsters in Story mode.

-Ally DMG: If this is on, you will be able to hurt your buddy. If it's off,
your buddy will stay pain free is you decide (for whatever reason) to attack


7. Stages

There are 7 stages (not including Meteor X) that you can romp around in. Here's
the lowdown of these stages. (Note: Level refers to cliffs and such which make
for higher altitude.)

-Tokyo 2: This is a one level place with LOTS of buildings. It's easy to get
your rage meter up in this place.
-Glacier a/b: This place has many levels and lots of buildings to blow up.
Careful! The ground is slippery.
-Nova a/b: Planet Nova-10. This place also has stuff to destroy, and lakes
place on multiple levels.
-Meteor-Z: No, not Meteor X. This is Meteor Zeta. this is a lot like Nova-10,
it just looks a tad different.
-Moon Base: The most fun stage! This place is barren, has only one level and
has low to no buildings. However, that is compensated for the extremely faboo
(did I just say "faboo"? Oh, well) LOW GRAVITY! YEEHAH!


8. Legal Stuff

Godzilla: Domination is copyright 2002 Infogrames Inc.
Wayforward Technologies had their hands in this game too.
Godzilla, King Ghidorah, Mechagodzilla, Mecha-King Ghidorah, Megalon, Mothra,
Rodan and character designs are copyrights of Toho Co. Ltd.
Copright 2002 Toho Co. Ltd.
All rights reserved.
All other trademarks, copyrights, and patents are the property of their
respective owners.
Please don't sue me.
All your base are belong to us.

Special thanks to:
The Big Bug Fun Club: for being there.
Nintendo: for making my GBA and Super Smash Bros. (which I referred to       in
changing COM levels).
Infogrames: for making the game
Toho Co., Ltd: for having such a big influence on my life.
CJayC: for running GameFAQs and posting my file

This FAQ is copyright 2003 RadoGoji.
You know what that means? This is my FAQ! Mine! Not yours! You may use it for
personal use ONLY. However, if you want to post this FAQ, then ask me. This
should only be posted at the following locations (for now):

Buddhaland (My site)

If you do copy it, post it w/out my permission, or use it to gain profit or
other moneys, the monkey will get angry, and I'll release him in your house.

Move zig!

End of transmission.


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