FAQ Guide - Guide for Formula 1 2001
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Formula 1 2001 ----------------------------------------------------- FAQ Guide to Formula 1 2001 Console: Playstation 1 Version 1.2 By: Myst (Adam Testaz) E-mail: [email protected] Web Site: http://misc.8m.com/ Last updated: August 9, 2001 ----------------------------------------------------- Contents: 1. Introduction 2. Revision History 3. Introduction and Controls 4. Graphics and Sound 5. Teams and Drivers 6. Tracks 7. Game Modes 8. Race Strategies and Tips 9. Credits 10. E-mail Policy 11. Copyright ----------------------------------------------------- 1. Introduction Hello and welcome to my FAQ on Formula 1 2001 for Playstation 1. This is my FAQ ever so please be patient with me if I break an FAQ code or something, it is a learning activity. I decided to write a FAQ on this game because no one else will! I have been searching the net for a while now, since it was released, on ANYTHING for this game and not one thing came up. The only stuff you will find on it is at its official web site, http://www.scee.com/f1/ - and that still doesn't give away any great details, just a few average tips I suppose. So basically, I am trying to give the people like me out there, who want something on this game, a little bit of help ;) Always feel free to e-mail with any small pieces of information about the game. You will be acknowledged! Anyways, enough with the chit chat, let's get down to business. ----------------------------------------------------- 2. Revision History August 9, 2001 VErsion 1.2 - Started Race Strategies and Tips section. ----------------------------------------------------- August 7, 2001 Version 1.101 - Added in new sites down the bottom so my FAQ can be elsewhere. ----------------------------------------------------- August 3, 2001 Version 1.1 - Wrote the tracks section ----------------------------------------------------- August 2, 2001 Version 1.01 - Wrote in Introduction and controls, graphics and sound, teams and drivers. ----------------------------------------------------- August 2, 2001 Version 1.0 - Started the FAQ. - Added in all the titles of each section. - Wrote the Introduction, Copyright, E-mail policy, and credits sections. ----------------------------------------------------- 3. Introduction and Controls No doubt at one stage or the other you have played a formula one game, or maybe you are new to them. Anyway, here is a brief history of formula one games since 1997, about when they started to take off. Formula 1 '97 for the Playstation, some would say, was and still is the best F1 game ever released and in some ways I agree with them. To this day, F1 '97 portraits the most accurate characteristics of an F1 car I have seen. For example, if you clipped your front wing on the rear of the car in front you would surely lose it your handling would become poor. In the more modern games you can sometimes go backwards, have a head on with another car, and occasionally escape unharmed. For me, this is too inaccurate, that is why I like this game. The only weak point it had was poor graphics and sound and that there was no safety car and rules such as a short cut. Over the next few years F1 games progressed really well except they lost a few things. For starters, the '98 and '99 versions, as always had the updated drivers and the new tyres, etc. but they lost the F1 feel. They were sort of more like an arcade version of F1. Steering the car was much more easy and made for little or no challenge, even when on expert. You could play for two weeks and then play on expert and win easily. By '99, the safety car and more up to date rules had been added in as well as new drivers and teams but the game still had the arcade feel to it. About three F1 games followed in 2000 and again, all were similar and still had the arcade feel. Formula 1 2001 is different though. It has a more F1 feel to it again. It has harder steering, so more effort is required. When crashing, reel suspension will most likely break and a retirement is almost assured, this even counts when clipping the barrier a few too many times. Tyres react well in different situations, such as, after doing a few donuts, they will have less grip and the car is harder to control. Other good points about the game would include, the option of traction control, something that was only just reintroduced to formula one this season as well as ABS braking, which isn't used in F1; good for beginners though. Aside from all these good things about the game, there are still a lot of negative aspects, but I still rate it as one of the top all time F1 games, after '97. For starters, in the other games, the teams normally finished about in the order that they do in real life races, from strongest to weakest. In the game, we have some of the weaker teams, such as Benneton, always finishing in the points when they should be at the mid to lower end of the pack. Then you have the better teams such as Williams and Jordan at the mid to lower end. I think the programmers made a few small errors in that department; it can be most frustrating being chased by a Benneton in a McLaren. Another poor point about the game is, there aren't enough mechanical failures. The computer players seem to get quite a few but after playing nearly the whole season, I have yet to get one, which can be a good thing, but being an F1 fan you notice these small details. Another point to note is, no matter how bad your crash is, it is almost impossible to get the safety car out. I haven't managed to get the damn thing to come out yet and if anyone has, can they please contact me about it, because, again, being an F1 fan, you like to see these things. The most annoying feature of all is that it is hard to get a lead. No matter how far in front you get, the computer players will always pull out these impossible lap times that are unachievable and chase you down straight away, even on easy! Aside from that, game play is pretty good except when it comes to commentary. Obviously the game wasn't tested thoroughly enough because Murray Walker tends to make quite a few errors when commentating. Quite often he will call a driver by the team name or visa versa. Or he will say the wrong name all together. Sometimes he will even leave the name or team out all together! This usually only happens with the lower teams though. The programmers obviously didn't spend too much time here because they thought that no one as going to choose team like Minardi. Anyway, enough about game play, on to the controls. Cross - Accelerate Square - Break Triangle - Speed limiter Circle - Reverse D-Pad Left - Left D-Pad Right - Right D-Pad Up - NO USE D-Pad Down - NO USE L1 - Look behind (depending on the view you use - otherwise you use your mirrors) L2 - Shift down (if using manual) R1 - Change view R2 - Shift up (If using manual) The analogue controller can also be used but I find it difficult, you may find it easier; chose what you feel comfortable with. Left Stick - moving left and right will direct the car. Right Stick - moving up for accelerate, down from break. All other controls remain the same. ----------------------------------------------------- 4. Graphics and Sound Well, the graphics on the Playstation are pretty lame compared to the PS2 these days so there is nothing special here. The graphics are pretty much similar to last years F1 game except I'd say they are slightly sleeker and sharper. The car detail and surroundings, such as trees, etc. go into slightly more detail but nothing significant enough to throw a party for. The sound is also a major disappointment. There a few new commentary lines but not enough to last a while. Once you've played for about 10 hours you've heard them all. And as I mentioned earlier, the commentators tend to make the wrong calls when calling a race by mixing driver's names up etc. There is no music while playing so if you were wanted to listen to music while playing, that's a no go. The sound effects are great though. The engine accelerating and breaking sounds really cool and the sounds are different for each engine, depending on the car you choose. The tyres skidding is also a nice effect which makes it seem real and the vibration sound when riding the curbs makes the experience all the more exciting. On the overall, it is still rather disappointing. ----------------------------------------------------- 5. Teams and Drivers If you know nothing about F1, chances are you will pick Ferrari because they are probably the only team you have heard of. F1 fans, like me, will usually choose their favourite team (mine being McLaren - although sometimes I like to drive with Williams or Sauber - I just hate Ferrari with a passion). Anyway, here is a brief description of each time and their drivers. I apologise in advance if any of these names are spelt wrong and when I get around to it, I will look them up and correct them. ********* Arrows - One of the back runners. They are probably good for beginners who want to start off with a slower car to get familiar with the game. Driver 1: Jos Verstappen - An experienced F1 campaigner. In a few years, with a better team, he will win some races. Driver 2: Enrique Bernoldi - In his debut season of F1 this year. From what I have seen of him so far, I hate him and he won't last long in this business. ********* BAR - One of the newer teams to F1. They are in their 3rd season and doing reasonably well this year. Suitable for intermediates. Driver 1: Jacques Villenerve - Former world champion of 1997. Hasn't won much recently because he hasn't had the car but a definite goer. Driver 2: Oliver Panis - Another experienced F1 driver. Has had a quiet achiever but I'm sure with a better team he'll do wonders. ********* Benneton - Usually a strong team but having their poorest season to date. In the game they tend to do ok though so give them a go if you are daring. Driver 1: Gancarllo Fishicella - Another man who has been in F1 cars for a long time. With a better car he will go so much faster. Choose him if you want, he's good. Driver 2: Jensen Button - In his second year of F1 and he hasn't really done much to impress this season. But, the game tends to favour Benneton so give him a go too. ********* Ferrari - Currently the top team in F1. This year they look set to win their 3rd straight constructors championship and Michael Schumacher looks set to take his fourth drivers. They are always at the front of the pack so when you are good, give them a drive. Driver 1: Michael Schumacher - Is considered the best F1 driver at the current time and is already up their with the likes of Senna, Prost, etc. He is a very fast driver. If you have experience, go with him. Driver 2: Rubens Barrichello - Another man who has been in racing cars for a very long time. He is behind the wheel of a Ferrari, which is very fast so he is worth a punt too. ********* Jaguar - The leaping cat started off in F1 last year and they continue to improve with their first podium this season. They are getting stronger all the time and are always worth a run. Driver 1: Eddie Irvine - The former Ferrari driver has come close to winning the championship in '99 so he knows what F1 is all about. A very experienced driver. Driver 2: Lucianio Burti - Starting the season with Jaguar, he is currently driving for Prost. He is new to F1 and hasn't really done much to impress this season. I'd avoid him if possible. ********* Jordan - Not having one of their better seasons this year and tend to hang around the back of the pack in the game. I recommend them for intermediate players. Driver 1: Heinz-Harald Frentzen - Was sacked from the Jordan team just recently so he is no longer an F1 driver! But, he has great speed and is the number one man for Jordan in the game. Driver 2: Jarno Trulli - The young Italian has been racing cars for a long time and he continues to impress this season. If Jordan weren't programmed to go so bad in the game, I'd give him a drive as well. ********* McLaren - The current number two team in F1, after Ferrari. They have double world champ Mika Hakkinen as well as the constructor's champs from '98. Their other driver Coulthard is chasing his first driver's crown this year also. Driver 1: Mika Hakkinen - Having a woeful season this year but in the game he always runs good. He is really good and you should never underestimate the flying Finn. Driver 2: David Coulthard - He is starting to show some maturity this year and is winning more races. He is a great F1 driver and I believe will be champion one day. Don't leave him of your list. ********* Minardi - Minardi are constantly the bottom of the pile and I'd only recommend you chose them if you are a die-hard Minardi fan. Driver 1: Fernando Alonso - In his debut season, the young Spaniard tries his hardest in a poor car. One day, in a good car, he will do really well. Driver 2: Tarso Marques - A little more experience than Alonso but he has failed to have a good season, even by Minardi's standards this year. As I said, I'd really try to avoid this team. ********* Prost - Managed by former world champ, Alain Prost, this team is starting to come good this year by gathering some world championship points. Another good team for intermediates. Driver 1: Jean Alesi - The most experienced driver on the F1 grid. He is a valuable asset to the team and if he were in the right car, he would be world champ. If you are an intermediate, give him a drive. Driver 2: Mazzacane - I can't even remember his first name because he was sacked early in the season and replaced by Burti. If he was sacked it means he mustn't of been performing so I'd suggest steer clear. ********* Sauber - Sauber are having their best season to date and continue to impress. They are 4th in the constructors this year and are the 'best of the rest'. In a few years, this team will be winning races too. Driver 1: Nick Heidfeld - In his second of F1, he is having a much better run. He is very fast and should never be underestimated. Always leave him on your list. Driver 2: Kimmi Raikkenon - His debut season of F1 and he continues to break records. He is very quick and I'm sure he's a future world champion. A DEFINATE drive. ********* Williams - The rejuvenated Williams team are back this season and are hot on the heels of McLaren and Ferrari. They are always improving and will continue to do well into the future. Driver 1: Ralph Schumacher - The brother of current world, Michael, has won his first few races this year and is surely a future world champ. Too bad Williams are poor in the game but I still recommend them. Driver 2: Juan Pablo Montoya - In his debut season of F1 he has been most impressive and the only thing stopping him from winning has been back luck and unreliability. He is worth a definite drive. ----------------------------------------------------- 6. Tracks The tracks will be listed in order that they appear through the FIA 2001 Formula 1 season. I will list each track and brief description of each one. Australia - This track is a medium speed track. It has a fast pit straight and is a series of tight corners and fast corners that circle Albert Park Lake. It is a good track for beginners to learn on because it has a mixture of everything from speed to slow corners. A good lap time is about 1:28:000 or less. Malaysia - This track is rather fast. It has two very long straights around the stadium section, which are separated by a hairpin. The track is very wide and has some fast corners as well as sharp corners. It is a good track to overtake on and very enjoyable to drive. Brazil - Another medium speed circuit. This circuit is rather short compared to some of the others but is still very enjoyable to drive. It is one of the few tracks that go in an anti-clockwise direction so the pits are sometimes are hard to spot. The stadium section is very fast and the rest of the track is full of tight corners. San Marino - A great high-speed circuit that requires reasonably low downforce. It is basically a series of fast corners and straights that are separated by chicanes and the odd corner. Not the best circuit to over take on because it is rather narrow and if you brake too late you will most likely skid off into the gravel. Spain - Spain is another fast track with a VERY long home straight that seems to never end. There are quite a few high-speed corners as well as some very sharp ones, which are separated by quick straights. A good run out of the final turn will set up for a quick lap of this circuit. Austria - One of the more difficult tracks because the first two corners are over hills and are very sharp; which is hard to see on the TV screen. One of the slower circuits with a few quick straights as well as fast corners. Monoco - The slowest circuit of the Grand Prix year right in the heart of Monoco. This famous street circuit is very tough because you are surrounded by barriers and there are few run off areas. The quickest part is through the tunnel where you may reach about 180MPH. On the rest of the circuit you will be lucky to get more than 130 for a majority of the time. A circuit only for the skilled. Canada - A very tough circuit on brakes and a tough circuit to overtake on due to the narrow track. Canada incorporates a mixture of high-speed straights as well as hairpins and chicanes. A low downforce is needed for optimum top speed. Europe - Another great all round track with lots of tight corners as well as quick corners and the odd straight. With a hairpin as well as some chicanes this is another good track for beginners as it gives them some of everything. The track is very wide which makes over taking easy. France - France is extremely tough on tyres but also a very quick and short track with about 1:12:00 or quicker being a decent lap. There are many fast corners and straights as well some a hairpin and a few chicanes. With some very tough corners, this track is one that you should save until you have some miles under your belt. Great Britain - Silverstone is another reasonably quick track. It has some fast straights as well as fast corners. There are two very sharp chicanes in the middle section of the lap and a lot of small bendy corners at the end. This is more of an intermediate track. Germany - Hockenheim is the fastest track of the season. It is basically one long big straight, with slight corners in it, which make basically no difference, which is separated by a few chicanes. The stadium section, at the end is very twisty. It is like two tracks in one. I find this high-speed circuit rather boring and overtaking, unless in a quick car can be hard. Hungary - The Hungarian Grand Prix is good for beginners because it has lots of corners to help you adapt to the game. With some long 180-degree corners and a lot of small twisty corners, the gas/ brake combination gets a good work out here. Another great track to learn the game on. Belgium - The Spa circuit is another high-speed circuit with very fast straights and long fast corners. The circuit also has a number of small chicanes and hairpins to break up the high speediness of the circuit and also have some standard corners in it. A Williams car is one of the better performers here. Italy - Yet again, Monza is a high-speed track. Similar to Hockenhiem, it is like one long straight, with some long fast corners that are separated by chicanes. Again, I find this circuit boring because there aren't enough corners. The Williams team will suit this track also. United States - The American Gran Prix is a medium speed track with a very long fast corner at the end, which leads on to a fast straight. It is broken down into small, tight corners all around the track. Very suitable for beginners to intermediates. Japan - The final circuit of the 2001 Grand Prix Calender. Suzuka is a fast circuit, which is spilt up by small tight bends as well as chicanes. Be early on the brakes because sometimes you will need to go from 200MPH to just 30MPH in 100 meters. Good brakes and grip are essential for you to be competitive here. ----------------------------------------------------- 7. Game Modes Coming soon... ----------------------------------------------------- 8. Race Strategies and Tips These stategies are based on what I find best so far from playing the game. You may find some other ways better than the following so it is entirely up to you. Just remember, this is advice. Ok, I tend to play a 20 lap race most of the time because anything less is too short for strategy to come into play and anything longer can get boring (but when I am feeling very eager, I play a full race). I usually play with all the rules turned on (tyre wear, feul comsumption, flags, etc.) because it makes the race feel more real and more exciting. Usually on a 20 lap race, lap 10-11 is about the best time to pit (providing you haven't pitted earlier from a crash) because this is when the AI's pit so you can get a good idea of how much time you make up during the pit stop. Be warned, the AI's tend to slow down A LOT when entering the pits so make sure not to go into the back of them otherwise your front wing and suspension will get damaged. If you can get arount this and use the automatic speed pit limiter, you should make up lots of time. Another good way to make up time is to "nip" the grass on the straights when you have the pedal to the metal. You should do the following, slowly go over to the grass, touch it with your left or right wheels, then go back on to the track. You should find you gain an extra mile or two. Those of you who have played Challenge mode will know that the top speed is 196MPH. If you nip the grass correctly, it is possible to go to 220+MPH (my personal best being 230MPH). That is how I was able to achieve the 1:33:537 lap time :) Anyway, make sure you practise this because it does a take a while to get the hang of. When racing make sure you slip stream. What I mean by this is, when going down a straight, tuck yourself under the rear wing of the car in front. When you find yourself catching up, just before the corner comes, dash out to the side of the track (whichever side is the inside depending on the corner) and go late under brakes. You should be able to over take quiet easily. Make sure not to lock-up your tyres, for several reasons. One, you will flat spot them which, will make the grip deteriorate and two, you don't stop as fast whilst skidding. If you do lock up, release the brakes and quickly jump back on them. In fact, I sometimes find it quicker to stop by tapping the brake button VERY quickly. Don't take shot cuts. The game knows almost all the shot cuts (almost - you will see a major one I found soon :) ) and if you take too many, a stop and go penalty is a certainty, which will cost you time. Also, try not crash into other cars if possible and keep off the barrier - it damages your car and another pit stop will be needed. ----------------------------------------------------- 9. Credits No credits at this stage but if you send in information that is used on this site, your name will be listed here, with what you sent in! Providing, of course, it is your own! Your details won't be released unless you wish. ----------------------------------------------------- 10. E-mail Policy I have been looking at a lot of the other guides on the site, seeing as this is my first one, to see what they have. It has come to my attention that an e-mail policy looks important so people don't send you crap e-mail that is useless. Here is a list of what you can and can't send at this stage (it will change as the FAQ grows). CAN SEND: - Any information about the game, of any sort, that doesn't appear here. It must be your own otherwise source it from where you got it! - Any cheats, codes, hints, etc. that don't appear here. - Anything that you have which is slightly more updated than what I have here would be useful. CAN'T SEND: - Anything that isn't your own. - Anything that already appears here that is exactly the same. ----------------------------------------------------- 11. Copyright This document is copyright by Adam Testaz, 2001. Please do not copy all or any part of this guide and claim it as your own without my written consent. Do not copy this guide, then alter it and claim it as you own. This guide is not to be used to make any money. If you wish to use my guides, please e-mail and we can come to a compromise. My guides should only be found at: - http://www.gamefaqs.com - http://psxcodez.com - http://www.cheatcc.com - if you find my guide elsewhere, please contact me. Adios! ----------------------------------------------------- Copyright 2001, Adam Testaz