Pocket Zero (PocketStation)

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FAQ/Guide

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  P  O  C  K  E  T  Z  E  R  O   

FAQ / Guide for PocketStation  Version 2.0

Unpublished work Copyright 1999 Billy Burkert (wburkert@mindspring.com)

 A NOTE ON POCKET ZERO:
    Pocket Zero is a PocketStation game that you can download from 
Street Fighter Alpha 3 for the PlayStation.  It takes up 11 blocks of 
the PocketStation's memory.  To access Pocket Zero on the 
PocketStation, push right on the time screen until you see Ryu punching 
Ken in the head. (It will be one screen to the right unless you have 
more than one game downloaded.)  This guide is currently for the import 
version of Pocket Zero playing on a Japanese PocketStation downloaded 
from the import version of Street Fighter Alpha 3 for the PlayStation.

Where you can find the Guide:
 GameFAQs----------------www.gamefaqs.com

Please email me if you find any mistakes, or want to add/ask something.

Index
I.    Revisions List
II.   Menu Breakdown
III.  Stats Menu Guide
IV.   Game Menu Guide
V.    Team Menu Guide
VI.   Mode (Auto) Menu Guide
VII.  Vs. Menu Guide
VIII. Leave Menu Guide
IX.   Charts/Tables
X.    Coming Next...
XI.   Credits


I. Revisions List
 Version 0.1  (4-17-99)
- I started this baby.  Added the art, index, and spots for all the 
guides to go into.

- Update Slowdown! - My computer just erased big time!  I'm lucky this 
got saved!

 Version 0.2  (4-24-99)
- Added the stats menu guide.

 Version 0.3  (4-25-99)
- Added all of the Training menus and almost all of the Charts/Tables!

 Version 1.0  (4-25-99 Later in the day)
- Sent this out to GameFAQs and added the sleeping chart.

 Version 2.0  (4-28-99)
- Added new menu names and what the different modes are thanks to Edson 
M!  I also added a little bit to the Vs CPU Section.

II. Menu Breakdown
 When you begin Pocket Zero, you see the little Capcom intro with the 
guy from Side Arms.  Then you pop up in the Menu screen.  You begin on 
the Training Menu picture.

 The Menus:
1. Stats
 Pushing left once on the Training Menu picture will bring up this 
Menu.  It shows Rose sitting in a chair examining Sakura.  In this Menu 
you can flip trough pictures of all your downloaded characters, and the 
still unknown ones.

2. Game
 This is the default Menu.  It shows Blanka standing in front of a 
giant PocketStation.  In this Menu you can select different little 
games to train your characters with.  It says "Game" above the picture, 
in Japanese, of course.

3. Team
 This Menu shows Juni, Juli, and a bunch of the other clones.  
Selecting this will allow you to arrange your downloaded characters 
into the order you want them.

4. Mode Set (Auto Set)
 This Menu shows Dan taunting a training dummy.  By choosing this, you 
can select which mode you want your character in.

5. Versus
 This Menu has Akuma in face-off with Ryu.  Accessing this mode allows 
you to fight your friends (or enemies) by Linking two PocketStations.

6. Exit
 This is the final Menu choice on the right.  It is a picture of Birdie 
walking towards an open door.  By choosing this, you exit the Pocket 
Zero game or cancel and play it some more.
 

III. Stats Menu
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       S T A T S : 

 In the Stats Menu, you get to see the characters you have downloaded, 
and obviously, their stats.  First you'll scroll threw the list of 34 
characters, than once you select one, you can see what mode their in 
and if you press down, you can see more menus about them.  The menu 
breakdown is as follows:
 1. Character Picture
 2. Level, HP, Attack, and % Stats
 3. Experience Points needed till next level
 4. Win/Loss Record
 5. Points Ranking

1. The characters are in the following order:
Ryu         Zangief
Ken         Gen
Gouki       M.Bison
Nash        Cammy
Chun-Li     S.Ryu
Adon        E.Honda
Sodom       Blanka
Guy         R.Mika
Birdie      Cody
Rose        Balrog
Vega        Karin
Sagat       Juli
Dan         Juni
Sakura      Fei-Long
Rolento     Dee Jay
Dhalsim     T.Hawk

{S.Ryu, Guile, and S.Gouki appear in the list if you download them.}

2. Points:
 The amount of experience points that you get depend on the training 
that you are doing.  Getting a Perfect on any training will earn you 10 
experience points.  Also, every minute that goes by, even if 
PocketStation is turned off, your characters gain 1 experience point.

IV. Game Menu
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    G  A  M  E  :

 In the Game Menu you get to select either which character or game you 
want to play.  Choosing a character will take you to their training 
game.  There are 6 spaces for characters, a Vs CPU space, and the Slot 
Machine space. In order to earn characters 4, 5, and 6, you must defeat 
all three opponents in the Vs CPU game.  If you earn one (I think it 
happens randomly) it will show you your new fighter and their stats.  
You can than choose if you want to keep them or not.  In the Slot 
Machine game, if you win, you can play again for more experience 
points.  If you win the second game, you can try again for more 
experience points.  I'm not sure what the max number of experience 
points you can get this way is, but I'll find out.

V. Team Mode
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    T  E  A  M  : 

 In Team Mode, you get to simply arrange your characters.  You select 
which one will be 1st, than 2nd, and finally 3rd.  If you have more than 
three characters, you can also arrange them here too.  The arrangement 
that you select will be the order that your characters are in the game 
menu.

VI. Mode Set
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    M O D E :
                                 
 Ok, thanks to Edson M, I can now tell you what the different modes do.  
The three main choices are Easy (E), Normal (N), and Hard (H).  These 
three choices refer to the training that your characters get when 
you're not playing.  If you select Easy, your character will not get 
good training, but he won't get tired either.  On the other hand, if 
you select Hard, than your character will train harder, but also become 
tired quicker.  The last choice is Sleep (Neru).  The symbol for sleep 
is the biggest of the four choices, and puts your character in the "Z" 
mode.  But Wait!, there is a non-selectable mode!  It's the "D" mode 
and I think it only appears if you let your fighter train too hard.
                                           
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VII. Vs. Mode

 I don't own 2 PocketStations, so I can't tell you what this mode is 
like.  I can tell you however that when you select it you can order 
your characters and if you choose the writing instead of a picture, it 
means No Character.  Your than asked if that is correct (Yes/No) and 
than the light on top of PocketStation blinks.

VIII. Exit

 This menu is so easy to understand that I shouldn't even be writing 
about it, but I will.  Selecting Exit will bring up two choices: 
Continue and Exit.  Pick Continue if you don't want to exit, and pick 
Exit if you do want to Exit.
                                                            
IX. Charts/Tables:
 
 As you may already know, this section is just useless info that I felt 
like adding.  The only Semi-Helpful thing her is the Game List.  By 
using this you get away from always playing the Bubble game and start 
fighting Dan.

A. Level Advancement Chart:

Current  Next   Points 
Level    Level  Needed
-----------------------
01       02     299
02       03     329    
03       04     345

B. Character Stats Chart:
 
Note: At stands for Attack
 Level 01:
Character   HP   At   %
Cody        18   05   30
Rose        16   05   32
Guy         17   05   32
Ken         22   07   33
Dhalsim     23   06   39
S.Ryu       18   08   26

 Level 03:
Cody        20   06   31
Rose        18   05   33
Ken         23   07   33
Dhalsim     24   06   39

C. Download Chart:
 When you choose your character to download, you also get two 
additional characters.  Here is a list of who you get when you select a 
specific character.

Ken: Dhalsim, Rose
Juli: R.Mika, Ryu
S.Ryu: Cody, Guy

D. Character Attack List:
 This is a list the attack that each downloadable character will 
perform when attacking.

Birdie: Murderer Chain
Cody: Gleam Knife
Dhalsim: Yoga Fire
Guile: Flash Kick
Guy: Bushin Hurricane Kick
Juli: Spin Knuckle
Ken: Dragon Punch
Nash: Flash Kick
R.Mika: Double Neck Breaker (?)
Rose: Soul Spark
Ryu: Hadoken
S.Gouki: Raging Demon
S.Ryu: Raging Demon
Sodom: Butsumetsu Buster
T.Hawk: Mexican Typhoon
Zangief: Spinning Piledriver

E. Character Win Pose List:
 Whenever a character finishes training, or wins a match, they do a 
little pose for you.  Here's what each character does.

Ken: Raises one arm and cheers
Rose: Crosses legs while standing and wiggles her finger
Zangief: Flexes his muscle
Dhalsim: Floats with legs crossed

F. Sleeping List:
 When your character is asleep, they have these nice little sleeping 
poses.  Here's another list telling what they look like.

Ken: Lying in bed with a snot bubble and two Zs
Rose: Lying in bed with hair flowing and 3 Zs
Dhalsim: Floating in air with a snot bubble and 2 Zs
Cody: Sleeping in a trash can with a snot bubble and 2 Zs

G. Game List:
 This is a list of the different training games and who can play them.

 Battle Training (vs. Dan):
   Characters: Birdie, R.Mika, S.Gouki, S.Ryu
   Controls: 
    Left Control - Block
    Enter Button - Attack
   How to play: In this game, you have to figure out what Dan will do 
and act accordingly.  After a 3-Count, a bomb will start to fizzle and 
he will start his attack.  If he just stands there, than attack.  If he 
begins to charge up, than block.  The longer the bomb's wick, the more 
points you get.  You have 3 hearts, and getting a perfect gives you +10 
points.  Hit Dan 3 times to win.

 Bubble Attack:
   Characters: Cody, Dhalsim, Rose, Ryu
   Controls:
    Enter Button - Attack
   How to play: On the right of the screen are two bubble makers.  A 
droplet (bubble?) of water will fall, or rise, from one of them.  It's 
your job to hit the droplet while it is in the air.  Some droplets are 
black while others are white; I'm not really sure of the difference.  
Pop them all to win.

 Slot Machine:
   Characters: All
   Controls:
    Left Control - Move cursor left
    Right Control - Move cursor right
    Enter Button - Flip panel
   How to play: 9 panels will slide in from the left.  They will than 
be flipped over and mixed up.  You have to remember where 3 matching 
panels were and flip them.  If you flip a skull, you get 0 points and 
lose.  In order to win you have to flip 3 matching panels.  Flipping 3 
Bananas will earn you 10 points, while flipping 3 7s will earn you 15 
points.  If you win, you may play again for extra experience points.

 Uppercut Training:
   Characters: Ken
   Controls:
    Left Control - Move Left
    Right Control - Move Right
    Enter Button - Uppercut
   How to play: When a flat punching bag drops, move under it and do an 
uppercut.  The quicker you hit it, the more points you get.  Avoid the 
sharp punching bags unless you want to lose.  Punch all the flat bags 
to win.

 Vs CPU:
   Characters: All
   Controls:
    Enter Button - Begin Battle
   How to play: In Vs CPU, you don't really play, you just watch.  Your 
characters will battle against a team of 3, and depending on their 
training, they will win or lose.  If you lose, you get 0 points, but if 
you win, you get a lot of points (around 345 points)!  Sometimes, if 
you win, you may earn a new character.  It will be one of the three you 
just beat.

 Wall Break:
   Characters: Guy, Juli
   Controls:
    Enter Button - Stop Meter, Attack
   How to play: On the top of your screen, you have a Power Meter.  
When it fills all the way up, attack.  You will hit the wall(s) are 
they will either break or crack.  Break them all to win.

F. Downloading from Street Fighter Zero3:
 When you get to the main menu for Zero3, choose PocketStation.  This 
will bring up the next set of menus.  The top menu is download, 
choosing this will let you select which character you want to download.  
The bottom choice is load.
 *More on this later and how to Upload!

X. Coming Next...
 So far, I've got to finish the little pictures and more useless info 
into the Charts section.  Also, I know everybody wants it...How To 
Upload!!
 
XI. Credits:
 Well, there are only a few credits at the moment.

 CAPCOM - Gotta thank them for making Zero3 and Pocket Zero!  Greatest 
game company out there!

 Me(Billy) - I thank myself for sitting here all day typing and 
downloading.

Edson M (mak_sd@hotmail.com) - This guy helped a lot.  He explained all 
the menus and modes to me and I can't thank him enough for his Pocket 
Zero knowledge.  Thanks Edson!

 Tyrone Rodriguez - In the May 99 issue of Tips & Tricks, he said that 
Pocket Zero was one of his current favorite games, than the next day I 
typed like mad on this thing!

***********************************************************************
*This guide is all mine.  Please don't take anything from here without* 
*asking first.  If you see this guide anywhere else, please inform me.*
***********************************************************************

line me up
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