Real Bout Special: Dominated Mind

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"FAQ/Move list" Guide for Real Bout Special: Dominated Mind

REAL BOUT SPECIAL "Dominated Mind"
FAQ / Movelist ver. 4th
by. Grandchester Resurrection (grandchester@resurrection.com)
Final Impact Moves     
by. Edwin "Darkness" (rukawa8@mbox3.singnet.com.sg)


        Having some trouble finding some great SNK games on your
Playstation? Try Real Bout Special Dominated Mind, you should find the
differences. Cool animation intro, some new characters, arcade game
style, etc. This is real great game from SNK. 2D fighting fans,
especially SNK fans, should try this out!

        in this FAQ / Movelist, I'm gonna tell you everything about this
game... Welcome, I hope this FAQ / Movelist'll answer whatever questions
you have about the game. Feel free to distribute, however in it's
current form. Well, lets starts!!!  



LEGENDS:

F       - Foward (walk foward)
B       - Back (walk away/block)
U       - Up (jump/pounce)
D       - Down (crouch)
DF      - Down-Foward
DB      - Down-Back
UF      - Up-Foward
UB      - Up-Back
T       - Triangle Button
S       - Square Button
C       - Circle Button
X       - X/Cross Button        


MOVES FOR ALL CHARACTERS:

Dash    - FF
Retreat - BB
Jump    - Hold U (UB/U/UF)
Pounce  - Tap U (UB/U/UF)
Punch   - X
Kick    - C
Special - S
Taunt   - T 


SPECIAL SYSTEMS:

* Power Gauge
        The Power Gauge is the key to new techniques found in this game.
As you perform special attacks and inflict damage to your opponent, the
meter will charge up. Like in Real Bout Fatal Fury Special
(Arcade/Saturn) there are three different indicators that appear above
this meter. They are H, S, and P Power. S and P power expire after a
predatermined amount of time, but H power stays until you use it up.

1. H Power : Break Shots
        When the meter becomes half full, H Power will appear above the
Power Gauge. This will unlocked the Break Shots technique. These moves
are counters technique. Use them like the Zero Counter from Street
Fighter Zero series. 

2. S Power : Super Moves
        If you allow your H Power meter to become maxed out, the next
step is the S Power meter. This moves are the same as Desperation Moves,
the only difference is this power allows you to perform them when you're
not in desperation mode. 

3. P Power : Ultimate Moves
        Ultimate Moves are more powerful than the standart Super
Moves/Desperation Moves. You can only gain access to the P Power meter
if you are in the desperation Mode.

* Desperation Theory
        Desperation Moves can only show up when you are in Desperation
mode. If your Life Bar flashing red, that seem you are in Desperation
Mode. The Desperation Moves have been a part of Fatal Fury series since
the 2nd title. These attacks are designated by an S in the Movelist
because they also work in S Power Mode.

* Rush Hits
        When linking button presses together, you'll make some Rush
Hits. These means you have done some combos. Keep practicing these,
because these are very useful in this game.

* Final Impact
        This is the fresh thing in Fatal Fury series. I don't really
understand
about this moves, but my friend, Edwin, will solve it to you. There's a
in-depth-FAQ about Final Impact too from K-Koh. I think it'll help you. 

* Plane Shifting
        No! There's no Plane Shifting in this game... Yup, it's sounds
weird... But here's it. The first Fatal Fury game without Plane
Shifting.

   
MOVELIST:

        Here's some movelist from all the characters that I've found. If
you have some that I don't know, mail me... I'll write down your name by
it.


Terry Bogard:

Burning Knuckle         D,DB,B + X/S            
Power Dunk              F,D,DF + C
Crack Shoot             D,DB,B + C
Rising Tackle           D charge U + X
Quick Burn              F,D,DF + X
Power Wave              D,DF,F + X
S - Power Geisyer       D,DF,F 2x + SC
P - Triple Geisyer      D,DF,F + S


Alfred 

Critical Wing           D,DB,B + X/S
Aukmentor Wing          D,DF,F + X
Diver Jens              D,DF,F + S
Mayde-Mayde             (jump) D,DB,B + C
S. TOL                  F,UF,U + C
S - Shock Stall         (jump) D,DB,B + SC
P - Web Rider           D,DB,B 2x + S


Andy Bogard

Zan Ei Ken              DB, F + X/S
Yami Abise Geri         B,D,DB + C
Sho Ryu Dan             F,D,DF + S
Ku Ha Dan               DB,D,DF,F + C
Hi Sho Ken              D,DB,B + X
Geki Hi Sho Ken         D,DB,B + S
Shuriken                (drop) DD + X
S - Cho Reppa Dan       D charge DF F + SC
P - Zan Ei Reppa        D,DF,F 2x + S


Blue Mary

M Spider                D,DF,F + S
Stright Slice           B charge F + C
Stun Slice              After Stright Slice DB, F + C 
Vertical Arrow          F,D,DF + C
M Snatcher              After Vertical Arrow F,D,DF + C
Extra Snatcher          After M Snatcher DB,F + S
S - M Typhoon           D,DF,F 2x + SC
P - M Driving Smasher   D,DF,F 2x + S   


Mai Shiranui

Ka Cho Sen              D,DF,F + X/S            
Ryu En Bu               D,DB,B + X 
Kagero No Mai           D charge U + S
Hissatsu Shinobi Bachi  B,DB,D,DF,F + S 
Musasabi No Mai         (jump) D + SX
S - Cho Hissatsu Bachi  F,DB,F + SC
P - Leotard Bachi       F,DB,F + S


Joe Highasi

Slash Kick              DB,F + C/S
Golden Heel             D,DB,B + C
Tiger Kick              F,D,DF + C
Exploder Blast          X + X + X ...
Preasure Kick           (guard) F,D,DF + S
Hurricane Upper         B,DB,D,DF,F + X
S - Screw Upper         D,DF,F 2x + SC
P - Slight Screw        D,DF,F 2x + S


Bob Wilson

Rolling Turtle          D,DB,B + C
Bison Horn              D charge U + C/S
Wild Wolf               B charge F + C
Hornet Attack           (?) DF,DF + S
Frog Hunting            After Hornet Attack B, F, F + SC
Side Winder             (guard) D, DB, B + S
Monkey Dance            (guard) F,D,DF + C
Headgehog               D,DB,B + X
S - Dangerous Wolf      D,DB,B 2x + SC
P - Mad Spin Wolf       D,DB,B 2x + S


Franco Bash

Double Kong             D,DB,B + X      
Meteo Shot              D,DF,F + X
Power Mash              F,DF,D,DB,B + S
Power Stomp             D,DF,F,UF 
S - Omega Shot          D,DB,B 2x + SC
P - Amargedon Buster    D,DB,B 2x + C


Sokaku Mochizuki

Makibishi               D,DF,F + X
Hyoi Dan                F,B,F + S
Higi Kaminari Otoshi    F,D,DF + C
Jashin Kohe             D,DB,B + C
S - Ikazuchi            D,DF,F 2x + SC
P - Raijin No Ibuki     D,DF,F 2x + s


Kim Kaphwan

Hi En Zan               D charge U + S
Han Getsu Zan           D,DB,B + C/S
Hisyo Kyaku             (jump) D + C
Hisho Koe               After Hisyo Kyaku DF + C
Ku Sajin                F,D,DF + X
S - Hoh-Oh Kyaku        D,DF,F 2x + SC
P - Hoh-Oh TenBu Kyaku  D,DF,F 2x + S


Hon Fu

KuuRon no Yomi          B,DB,D,DF,F + S
Seikuu Rekka Kon        F,D,DF + X/S
Denkousekka no Chi      DB charge F + C
Denkousekka no Ten      D,DB,B + C
Hissho Kyakushu Kyaku   D,DB,B + X ~ x
Koku Ryu                (drop) D,D + S
S - Bakuhatsu Goro      D,DF,F 2x + SC
P - Gadenza no Arashi   D,DF,F + S


Tung Fu Rue

Spit Fireball           D,DF,F + X
True Power Wave         DB charge F + S
Step Fist               D,DB,B + X/S
Thousand Kicks          F,D,DF + C
Power Attack            DB charge F + x
S - Iron Hurricane      D,DF,F 2x + SC  
P - Outrageous Man      D,DF,F 2x + S


Cheng Sin Zan

Green Fireball          D,DF,F + X
Anti-air Green Fireball F,D,DF + X
Belly Blast             D charge U + X
Body Roll               B charge F + C/S
Belly Counter           F,DF,D,DB,B + C
S - Burning Heaven      DB charge D,DF,F + SC
P - Creation Collapse   D,DF,F 2x + S


Duck King

Head Spin Attack        D,DF,F + X/S
Flying Spin Attack      (jump) F,DF,D,DB,B + X
Dancing Dive            D,DB,B + C
Break Storm             F,D,DF + C
Fake Air                (jump) D,D
Fake Ground             (dash) DF + S
Duck Attack             F,B,F + S
S - Break Spiral        B,DB,D,DF,F,UF,D + SC   
P - Duck Dan            D,D + XCS
        

Ryuji Yamazaki (thanks to many people who remind me)

- under construction -
Ps: I'll finish it as soon as possible!!!


Jin Chonsu

Teio Jin Sho Ken        F,F + X
Teio Tengan Ken         D,DF,F + X/S
Teio Tenji Ken          F,D,DF + X/S
Teio ShiGan Ken         F,DF,D,DB,B + X/C/S
Teio ShiGan Setsu Ken   (jump) F,DF,D + C
S - Teio Rojin Ken      D,DF,F 2X + SC
  - Shin Shigan Ken     (jump) D,DB,B,F + SC
P - Teio SyukuKyo Ken   D,DF,F 2x + S


Jin Chonrei

Ji Sho Ken              F,F + X
Tengan Ken              D,DF,F + X/S
Tenji Ken               F,D,DF + X/S
Rojin Ken               D,DB,B,F + S
Tashin Ken              D,DB,B + C
Ryu TenShin             D,DF,F + C
S - Syuk Myo Ken        D,DF,F 2x + SC
P - Ryu Sei Ken         D,DF,F 2x + S


Laurance Blood

Bloody Saber            D,DF,F + X/S
Bloody Spin             B charge F + C
Bloody Axle             D,DB,B + S
Bloody Cutter           After Bloody Axle C
Bloody Press            After Bloody Axle X
Bloody Shooter          After Bloody Axle (?) + S
S - Bloody Flash        D,DF,F 2x + SC  
P - Certain Death       D,DF,F 2x + S


Wolfgang Crauser

Blitz Ball              D,DB,B + X/S
Leg Tomahawk            D,DF,F + C
Pheonix Thrust          B,DB,D,DF,F + S
Deadly Charge           D charge U + X
Break Smash             F,DF,D,DB,B + C
S - Kaiser Wave         B charge UF + SC
P - Gigantic Cyclone    D,DF,F 2x + S


Billy Kane

SanSetsuKon Mid Hit     B charge F + X
Flame Insult            After Mid Hit B, F + S
Sparrow Drop            D,DB,B + X
Whirlwind Pole          X + X + X ...
Assault Flying Pole     DB,D,DF,F + C
Fire Dragon Pursue      D,DB,B + C
S - Fire Whirlwind Pole D,DF,F 2x + SC
P - Upward Burning Kane D,DF,F 2x + S


Geese Howard

Reppo Ken               D,DB,B + X
Double Reppo Ken        D,DB,B + S
Joudan Atemi Nage       B,DB,D,DF,F + C
Chudan Atemi Uchi       B,DB,D,DF,F + S
Flying Reppo Ken        (jump) D,DB,B + X
Flying Double Reppo Ken (jump) D,DB,B + S       
Ja Ei Ken               B, F + C/S
S - Raising Storm       DB,F,DF,D,DB,B,DF + SC
P - Deadly Rave         DB,B,F + X 
  - Super Combo         After Deadly Rave, X,X,C,C,C,S,S,S,DB + S


FINAL IMPACT MOVES: (Edwin's section)


        OK, this is the first version of Edwin's Final Impact Moves.
Maybe it
isn't complete, but you have to remember... This is the first version!!!
Well, I hope you like them, and I hope you can wait patiently... 

Edwin's note : Please Wait Patiently for more!


Terry Bogard:
- 3x X > S > D,DF,F 2x C quickly S

Geese Howard:
- (jump) D,DB,B  S > quickly D,DB,B x S 
- X 2x > D,DB,B X > quickly D,DB,B,F X >> XXOOOSSS D,DB,B S

The others will come soon!!!


HIDDEN MOVES: (thanks a lot KD ight)


1. Customize Moves: You can access these moves if you have finished
Survival Mode with a character you want. Characters who have been
finished in survival mode can be customized in what special moves are to
be assigned for the four buttons. 

2. Extra Moves: Extra Moves will become available if you finished the
Single Mode with all the characters with Geese beaten in each game. To
fight Geese, you have to get 380 fighting point before the 8th fight.
There's some characters who don't have any Extra Moves.

These are the Extra Moves:

Terry
P - High Angle Geyser   D,DB,B 2x + S

Andy
P - Shin Sho Ryu Dan    D,DB,B 2x + S

Joe
P - Burn Tiger Heel     D,DB,B 2x + S

Chonshu
P - Teio Shin Ryu Ken   D,DB,B 2x + S

Chonrei
P - Fujin Hi So Go      (close) D,DB,B 2x + 

Billy
P - Neo Scarlet Cut     D,DB,B 2x + S

Tung
P - Flying Fists        D,DB,B 2x + S

Cheng
S - Hit n' Run          D,DB,B 2x + CS  

Mai
S - Fan Rage            D,DB,B + S 4x  
                                                         
Geese
P - Ashura Shippuken    D,DF,F 2x + S

Alfred
P - Hexa Drive          (jump) D,DF,F 2x + S  
                                           
Franco
P - Guts Dunk           D,DF,F 2x + S

Krauser
P - Unlimited Desire    D,DB,B,F + X
    X,X,X,C,C,C,S,S,S for his super combo (thanks Kenneth!)

Mary
S - Splash Rose         F,B,DB,D,DF,F + CS

Honfu
Headbutt                B charge F + S

Laurence
Bloody Axel 1           D,DB,B + X
Bloody Axel 2           D,DB,B + C



SECRET:

        I know there's one more character left... White, the final boss.
I don't know if he is playlable or not, but I'll keep trying to find.
Stay tuned! 

        Omake... Yeah, there's an Omake Option... Beat the game once,
you'll get the secret menu in Option Mode... The Omake!!! You'll get the
first and second Omake Option if you beat this game once (without
continue, maybe), then you'll get the third if you beat the Survival
Mode. Thanks to Edwin and Michael nash for this info   


        That's all playlable characters' moves... I'm sure I miss
something, if anybody know the others, please mail me. Your
contributions will be noted.




CREDITS:

- KD ight (KD900s@aol.com) thanks for your info about Hidden Moves,
Omake and Geese super combo!
- Kenneth (linaloke@pacific.net.sg) thanks for Wolfgang's super combo!
- AFS (if090106@rad.net.id) trims juga buat info Omake-nya.
- Michael Nash (michael@xpress.net.au) thanks for the 3rd Omake!

Keep In Touch, OK!!!


Grandchester Resurrection & Edwin "Darkness"
Contact us: grandchester@resurrection.com/rukawa8@mbox3.singnet.com.sg

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