NHL Face Off 2003
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###### #### ##### ##### ##### ###### ### ### ### ### ### ### ### ### ### ### ### ### ### ########## ### ### ### ### ### ### ### ### ###### ### ### ### # #### ###### ##### ##### ########### ####### ## ### ####### ### ####### ####### ## # # # # # # ## ## #### ###### # #### # # #### #### ## # # # # # # ## ## ## # # ### ####### ### ## ## 2 0 0 3 Game: NHL FaceOff 2003 Platform: Playstation 2 By: Bryan Heil Bryan_0326@hotmail.com GameFAQs User: FoxHound26 Copyright: Bryan Heil (c) 2003 Version 1.2 (03-24-03) - Submitted to GameFAQs Version 1.1 (03-12-03) - After a break in FAQ writing, I completed the basics Version 1.0 (02-17-03) - The original guide layout and basics are created =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= T A B L E O F C O N T E N T S =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= I. Introduction II. Controls III. Main Menu A. Quick Start B. Select Game C. Transactions D. Rosters E. Options F. Records G. Memory Card IV. Rosters A. Teams & Ratings B. Top 50 Goalies V. Codes & Secrets A. Codes B. Offensive Strategies C. Defensive Strategies VI. Conclusion A. Credits B. Copyright =-=-=-=-=-=-=-=-=-=-=-=-= I N T R O D U C T I O N =-=-=-=-=-=-=-=-=-=-=-=-= This game is 989 Sports' attempt to make another hockey game, being NHL Faceoff 2003. Getting bad reviews and slammed because it isn't perfect and far from it. I find this game to be underrated and composed this guide to show my enjoyment of this game. ABCDEFGHIJ .......... 1234567890 =-=-=-=-=-=-=-=-= C O N T R O L S =-=-=-=-=-=-=-=-= --------- Offense --------- Move Player: Left, Right, Up, Down, Or Left Analog Stick Wrist Shot: Tap Square Slap Shot: Hold Square then Release Pass: X Drop Pass: Triangle Sprint: Hold Circle Spin Left: L1 Spin Right: R1 Deke: Hold R2 + Left/Right Switch to Player Closest to the Puck: X Icon Passing: Hold L2 + X, Square, Circle, Triangle, or R2 Icon Switching: Hold L2 + X, Square, Circle, Triangle, or R2 Line Change: Select Pause Game: Start --------- Defense --------- Sprint / Check: Circle Hook / Poke Check: Square Slash / Block Shot: Triangle Switch Closest to Puck: X Icon Switching: Hold L2 + X, Square, Circle, Triangle, R2 Line Change: Select Pause Game: Start -------- Goalie -------- Move: Left/Right/Up/Down, or Left Analog Save: Circle Clear: Triangle Pass: X Icon: Hold L2 + X, Square, Triangle, Circle or R2 ---------- Fighting ---------- Punch: X Block: Square =-=-=-=-=-=-=-=-=-= M A I N M E N U =-=-=-=-=-=-=-=-=-= ------------- Quick Start ------------- In a quick start game, you don't have to worry about settings or line changes or anything, just pick your team and your opponent and play your game. Press Left/Right to choose an away or home team. Press Up/Down to choose a team L1/R1 pick Random Teams Press Triangle to go back to the Main Menu screen ------------ Exhibition ------------ In an exhibition match you can pit any two teams against each other. Like a quick start, just choose your teams and then play your game. To select a good match up, keep an eye on the bottom overall rankings of the teams. Press Left/Right to choose an away or home team Press Up/Down to choose a team L1/R1 pick random teams By Pressing Circle it allows you to choose from Current Rosters or Original Rosters. Current rosters allow you to play with the teams as the trades and signings/releases have been made, and original rosters are the default rosters before anything was edited. Triangle to go back to main menu X to advance to the control setup
By pressing Left or right, it allows you to assign your controller to the team you want. Press Square to change your jersey type X Starts the Game. ---------- Practice ---------- Practice games are just like exhibition except you can alter the number of skaters on the ice for either team, which can be helpful in practicing to get penalty kills or power play goals. -------- Season -------- A Season includes all 82 regular season games and an All-Star game midway through the season. If you team has a good enough record in your conference then you will qualify to go into the playoffs and fight for the Stanley Cup. In a new one-team season, you can only have one team. Schedule You can play any game listed on the schedule, but if you choose to play a game on a later date further down on the schedule, all games prior to that will be simulated. To simulate a game, press Circle on the desired game. Press X to play a game. Press L1 for the All-Star game. Press R1 to end the season. In a new multi team season, this allows more than one person to play in the same season with different teams. Games can also be played out of order. If you choose to play a game further down the schedule, games before that date will not be simulated. To simulate a game for a team only, press Square. To continue a season, you must have started a season already or previously loaded a saved season from a memory card. This allows you to continue play on the same schedule. Team Stats include 27 different categories for each team in the league. These stats will show you the strengths and weaknesses of your team and the areas in which you need to improve. Each state category will show where you team ranks within the league. Press Left/Right to choose a team Press Up/Down to scroll through the categories In this screen, you can view the top 30 players for each category. Press Left/Right to select a stat category. Press X to rank the player based on most significant stats. Press Circle to toggle between Player and Goalie Stats. View individual stats of every team's players. Press L1/R1 to choose a team. *ABBREVIATION OF PLAYER STATS* GP - Games Played G - Goals A - Assists P - Points PPG - Points Per Game Average +/- - Goals For/ Against Player (Full Strength) PIM - Penalties In Minutes PP - Power Play Goals SH - Short Handed Goals GW - Game-Winning Goals GT - Game Tying Goals H - Hits PCT - Shot Percentage *GOALIE STATS* GP - Games Played MIN - Minutes GAA - Goals Against Average W - Wins L - Loses T - Ties EN - Empty Net SO - Shut Outs GA - Goals Allowed SA - Shots Against SP - Save Percentage G - Goals A - Assists P - Points PPG - Points Per Game S - Shots PCT - Shot Percentage View the standings of your conference of the league. A "y" indicates a division champion. An "x" indicates a playoff berth. Press X to toggle between conference and division standings. Press Circle to change conferences or divisions. ---------- Playoffs ---------- In the playoff mode you can start your own playoffs without having to play through the regular season. Or you can continue a previously saved playoff mode by loading. Awards for league standouts are handed out after the Stanley Cup playoffs are finished. See who won the MVP of the league and the coach of the year awards. ------------ Tournament ------------ Play in a Tournament made up of two Pools. Each Pool, Pool A and Pool B, will have four teams. Each team within the Pool will play a six game schedule involving the other teams within the Pool. The two teams within each Pool with the most points after playing all six games will move on to the Playoffs where they will compete for the gold cup. Press Up/Down to select a team. Press Left/Right to cycle through different teams. Press Square to choose a user for the team. Press X to continue. ---------- Shootout ---------- Now you can find out what it's like to compete in a Shootout where it's one on one, you against the goalie and then you against the shooter. You will control the goalie and the shooter for the team you choose from the Control Setup screen. Refer to the Controls toward the beginning of this FAQ to make saves for the goalie. -------- Career -------- Career mode is the new feature in Faceoff 2003, and it's adds to the replay ability of the game. Career mode is a multiple season format that gives you control of a few off-season maneuvers for up to 10 years. After completing each season and the playoffs, if able, you can view a list of retiring players and free agents. You can then select rookies from the draft and sign free agents. When the Season and the Playoffs are complete: * Press X from the playoff screen to begin the off-season and move to the retirement list * Press Left or Right to view the retired players from other teams * Press X to continue to the list of free agents * Press Left or Right to view the free agents from other teams * Press X to move to the Rookie Draft The Rookie Draft is very small. For two rounds, based on your season record, you can select new players for your team. Make your decisions based off of whom on your team retired. Just because a player's potential is high, you should still press the select button to see his current statistics and ratings. To let the CPU select for you, press Square to auto select. Press X to continue after the draft is complete. When the free agent signing period begins, players will decide if they want to play for your team. If a free agent decides to sign with your team, you have the option to sign him or turn him away. You get to sign as many people on your team that retired, and went away as free agents, minus the two rookies you signed. If three players retire, and two leave your team, and then you sign two rookies, you in return get to sign three new players that want to join your club. Press select button to view the player's info. Square lets the CPU auto select. A little strategy that I found out in playing this game, when you don't have a very good signing, just re-load to when the season and playoffs were complete. Once you do the rookies and retirements, new players will want to sign. Since it's mainly random, the number one ranked player could sign with you. Press X to finish the signing period and continue to the editing lines screen, then onto the next season to go for the Stanley Cup once again. -------------- Transactions -------------- Use this option to make changes to your existing roster by signing, releasing, trading, creating, and modifying players that have been created. Another new feature for the games, is when a player is highlighted in blue, he is not suiting up for the games. Players are signed from the free agent pool. The free agent pool includes created players and those that have been released by teams. To sign a player, you may have to release a player to make a trade to create space on your 30-man team roster. To sign a player from the Free Agent Pool: * Press Left or Right to choose a team. * Press Up or Down to choose a Free Agent to sign. * Press X to sign the Free Agent. You can release players that are not performing to their capabilities or just because they are no good. Each team must have a minimum of 20 players on the roster. You may run into a situation where the league will not let you release a particular player. For example, if you already released or traded a goalie, the CPU will not let you release another goalie if there are only two remaining on the roster. There are a minimum number of players at each position that must be on each roster. To release a player: * Press Left or Right to choose a team. * Press Up or Down to choose a player to release. * Press X to release the player and place him into the Free Agent Pool. With this option you can propose a trade between any two of the teams. It is quite easy to get who you want for your team by a simple process. +Example+ You are the Detroit want to make a trade to Colorado for R. Blake a defenseman. If you would normally try to trade M. Dandenault overall of 79 for R. Blake who is overall 97, the computer would decline the trade. So what do you do? Go to Colorado's team and offer R. Blake for M. Dandenault and Detroit will gladly accept since they are getting the better deal. Once Detroit has Blake, go back to playing your Season or Career with Detroit. After making trades, be sure to edit your team lines accordingly. Use Create Player to create a dominating star, perfect role player, or have some fun and create yourself using your own physical abilities and characteristics. Equipment From the equipment screen, you can choose the type of equipment positional players will be using from any team in the league. Make changes to such items as skates, stick types, and whether the players will be wearing visors. Name Create a name for your player that will appear on the back of his jersey. From the onscreen naming system: * Press Left or Right to choose a letter for the first name, and then press X to enter it. Use the case, space, and delete keys to make additional changes. * Press Circle to move to the last name option and repeat the previous step. * Press Up or Down to select the accept key, and then press X to accept your player name. Physical Attributes Physical attributes consist of your player's jersey number, weight, height, and his handedness, among others. Facial Features The facial feature options allow you to customize your player's head and facial appearance. You can change skin tone, add facial hair, nose type, and a few more options to make your face as similar as you want it to be based on. Skills Skills are the player's on-ice abilities such as speed, endurance, shot power, skating, fighting, aggression, passing, and a few other skills important to your player's overall rating. You have 500 points to spread around, and are sure to spend the points based on whether they are a forward or defenseman. Goalies have 300 points to use up instead of 500. Modify any of the players that you have already created. The modification process will bring you through all of the create player screens, so refer upward to the "Create" section. Pressing Circle deletes the selected player, and X continues to modify him. --------- Rosters --------- The rosters menu allows you to view and alter the roster of any NHL team. Make changes by editing a team's lines, holding a draft, or editing a team's captaincy. Line Editor allows you to substitute the players on any of your team's 18 lines. Make changes to add some speed to your penalty kill lines or add some age and experience to your top defensive line. Get creative but still be competitive. If you put all of your good players on the first line, then when the 2nd and 3rd lines of your offense will not be good. To make inactive players active and place them on a line: * Press Left or Right to select a team. * Press L1 or R1 to cycle through the team's lines. * To change a line, press Up or Down to select a player to make inactive, and then press Square * From the inactive players list on the roster, press up or down to select a player to activate and add to the line, and then press X. View the player injuries that have occurred during the game, and see how long an injury will keep a player out of the lineup. Game suspensions of players that caused injuries will also be shown there. View a player's game stats and physical attributes. Press Left or Right to choose a team Press Up or Down to choose a player. Press X to toggle between stats and attributes. This is the best way to keep the lasting ability of NHL Faceoff 2003, just like in 2001, you can hold a draft of all the existing players in the NHL and build your team with the type of players you think have what it takes to be champions. Players are drafted at the three positions of forward, defenseman, and goalie, for a total of 20 rounds. The CPU will handle any team you don't draft for. At any time during the draft, you can press L2 to have the CPU automatically draft. A Linear Draft will be the same drafts order each round. A Serpentine Draft is where the draft order is reversed after each round. With this option, you can edit the number your team players wear on the ice, in the league. There isn't much use in changing the jersey numbers, unless you have a real preference. Editing the captaincy on your team or any other team does absolutely nothing. It is just there for you to put the top three players on your team there. Selecting Reset Rosters will return all rosters to their previous setup. All players traded, released, signed, and drafted will be back on their original roster. --------- Options --------- The options menu is a place where you can change almost every aspect to the game of hockey. The style, difficulty, length, and penalties can be changed to your liking of the game. Among other rules, you can have a penalty free game with no off sides, injuries or fatigue. Style Simulation mode best represents an NHL game, as player fatigue and the rules are closely followed. Arcade mode shuts off fatigue, line changes, injuries, and increase game speed. Settings are already made for Simulation and Arcade mode. If you want to create your own game settings, use the Custom mode. Difficulty Play a game at your skill level using the Rookie, Veteran, or All-Star player levels. Rookie - Even a first time player can beat a team with this mode. Veteran - For a beginner this mode lasts for 5 games to give challenge. All-Star - This mode took me about 2 weeks worth of games to figure out how to win every single game no matter who you are. See Codes & Secrets Section. Period Length Set the length of each period to 5, 10, or 20 minutes. There are three periods in a game with an addition overtime period if necessary. Clock Speed Set the speed of the game clock to Normal or Fast. When set on normal power plays can make the difference, and when set on Fast. There are almost no point to power plays. Shot Aim Set the control for aiming the puck on a shot. Manual allows you to control shot aim while auto gives the CPU control of your aim. Fatigue Fatigue controls the exhaustion factor of the players on the ice. Setting Fatigue to OFF keeps the players fresh for the entire contest. Line Changes When set to ON, you can manually change your team's lines during the game by pressing Select. A setting of AUTO will allow the CPU to change lines automatically during the game. Offsides When this option is set to ON, skating offsides will occur when an offensive player enters the offensive zone before the puck. Player ID Choose the way your player is identified on the ice with either their names, number, or none. Puck Halo The puck halo is a colored gray ring around the puck that allows you to see it more clearly on the ice. Game Speed Set the pace of the game. The higher the setting of the game speed, the quicker the pace. Injuries Set the occurrence of injuries that can occur during the game. The higher the setting, the more likely injuries will take place. Style Simulation mode best represents an NHL game, as player fatigue and the rules are closely followed. Arcade mode shuts off fatigue; line changes, injuries, and increases game speed. Settings are already made for Simulation and Arcade mode. Fighting Fighting is part of the game and takes a bit of patience and practice to beat up anybody in the league. When in fights, players get 5 PIM. To pick a fight with a goalie, bump into the goalie after the whistle a lot. Then your goalie or the other goalie will initiate a fight. The easiest way to win a fight is wait until he makes the first move. Block his punch then counter, block, and then counter. Sometimes they hesitate before firing a punch, try not to let it disrupt your rhythm too much. Two Line Pass A two-line pass occurs when the puck crosses over any two lines. Keep this option OFF to open up the ice and allow long across ice passes for easy break a ways. Icing When this option is set to ON, icing will be called when a team shoots the puck from it's half of the ice, it crosses the goal line, and then is first touched by the opposition. Icing is called off if the puck crosses the goal line and the goalie plays the puck or a player on the offensive team touches the puck. Offsides Offsides occurs when offensive players are in the opponent's end of the ice when the puck is carried or passed in over the blue line. Keep this option OFF to allow offsides and not get called for this infraction. Penalties Set the occurrence of penalties called during the game. The higher the setting, the more frequent the calls. Style Style options for sound include TV, arena, or arcade. You can also set the sounds to your liking using the Custom Style. Play-By-Play Etc. Adjust the volume of each category. The higher the setting, the louder the sound. --------- Records --------- Team and player records are tabulated from all three period times, for all three player levels. Records can be loaded from previously saved games from a memory card. ------------- Memory Card ------------- The Memory Card screen allows you to manage the files on your memory card. To save a game: * Press Up or Down to select a memory card slot 1 or 2. * Name your game by pressing left or right. X locks the letters and Square deletes letters * Press circle to end the save setup, and then press X to select yes and save the game. To continue a previously saved season, playoff, tournament, or career, you must first use this option to load your game from a memory card. To load a game: * Press left or right to select memory card slot 1 or 2. * Press up or down to choose a game from the memory card, and then press X to load the game. To save the records from a season, playoff, tournament, or career: * Press left or right to select memory card slot 1 or 2. * Press X to select yes and save the records or press Triangle to cancel. To load records: * Press left or right to select memory card slot 1 or 2. * Press X to load records or press triangle to cancel. To delete files: * Press left or right to select memory card slot 1 or 2. * Press up or down to select a file to delete, and then press X. * Press circle to select yes to delete the file or press triangle to cancel. =-=-=-=-=-=-=-= R O S T E R S =-=-=-=-=-=-=-= In the following section there will be the list of all the NHL teams and their overall ratings. Also there will be the best goalies on the game and the ratings of the players. ------------------- Teams and Ratings ------------------- Anaheim Mighty Ducks.....83 Atlanta Thrashers........73 Boston Bruins............80 Buffalo Sabers...........77 Calgary Flames...........79 Carolina Hurricanes......89 Chicago Blackhawks.......81 Colorado Avalanche.......95 Columbus Blue Jackets....75 Dallas Stars.............87 Detroit Red Wings........96 Edmonton Oilers..........82 Florida Panthers.........74 Los Angeles Kings........84 Minnesota Wild...........73 Montreal Canadians.......83 Nashville Predators......73 New Jersey Devils........89 New York Islanders(r)....85 New York Rangers(r)......91 Ottawa Senators..........85 Philadelphia Flyers......85 Phoenix Coyotes..........96 Pittsburgh Penguins......81 St. Louis Blues..........90 San Jose Sharks..........92 Tampa Bay Lightning......79 Toronto Maple Leafs......89 Vancouver Canucks........96 Washington Capitals......89 N. American..............99 World....................96 Canada...................99 Czech Republic...........88 Finland..................87 Germany..................78 Russia...................95 Slovakia.................83 Sweden...................92 USA......................95 ---------------- Top 50 Goalies ---------------- J. Theodore......99 P. Roy...........99 C. Joseph........98 E. Nabokov.......97 M. Brodeur.......96 S. Burke.........95 N. Khabibulin...91 A. Irbe.........90 O. Kolzig.......87 M. Richter......87 C. Osgood.......86 B. Johnson......85 T. Salo.........85 E. Belfour......85 P. Lalime.......84 F. Potvin.......84 F. Brathwaite...83 M. Dunham.......83 J-S Giguere.....83 K. Weekes.......82 R. Cechmanek....82 M. Turco........81 T. Barrasso.....81 R. Tugnutt......81 B. Boucher......80 R. Luongo.......80 R. Turek........79 D. Blackburn....79 D. Aebischer....79 M. Kiprusoff....79 J. Markkanen....79 T. Kidd.........78 J. Storr........78 M. Biron........77 R. Esche........77 J. Thibault.....77 M. Vernon.......75 M. Legace.......75 M. Fernandez....75 J. Hackett......75 J. Hurme........74 T. Vokoun.......74 P. Skundra......73 M. Denis........72 S. Shields......72 C. Billington...72 M. Hnilicka.....71 G. Snow.........70 M. Noronen......70 J-S Aubin.......70 =-=-=-=-=-=-=-=-=-=-=-=-=-=-= C O D E S & S E C R E T S =-=-=-=-=-=-=-=-=-=-=-=-=-=-= To help you out in your gaming experience with Faceoff 2003, the following is some of the strategies and codes that can be used to win against your opponent. ------- Codes ------- (M) Must Be On: 0E3C7DF21853E59E EEA62DD6BCE1EAF2 Infinite Creation Points: DE84AFA6BCA99B83 A80FC422BCA99B83 Home Team Instant Win: 0E741206BCA99B8D DE741202BCA99B85 0E741206BCA99B8D DE741206BCA99B83 CE730BACBCA99CAF CE4530F0BCA99BE7 CE453750BCA99BE7 CE453730BCA99BE7 CE730BAEBCA99B83 CE4530F2BCA99B83 CE453752BCA99B83 CE453732BCA99B83 Away Team Instant Win: 0E741206BCA99B8D DE741202BCA99B85 0E741206BCA99B8D DE741206BCA99B83 CE730BAEBCA99CAF CE4530F2BCA99BE7 CE453752BCA99BE7 CE453732BCA99BE7 CE730BACBCA99B83 CE4530F0BCA99B83 CE453750BCA99B83 CE453730BCA99B83 ---------------------- Offensive Strategies ---------------------- There are basically 4 ways to score in this game. Number 4 on my list would be the 1 man blast, just trying to luck your way past the goalie into the next, usually this only works with goalies with less abilities. Number 3 would be the Breakaway Deke move. Unless you perfect this move like the computer where you can score 4 out of 5 times with it, I wouldn't recommend using this, as it's a waste of a breakaway. Number 2 is the one-timer. Set up much like the computer does on their power plays, and get one by the goalie. The best way to score a goal is my special trick. It's not really that special, but it works like a charm. Put a guy on the right wing with a descent amount of wrist shot power, and fly up the right side of the ice, and come towards the goalie at an angle, and flick a wrist shot up and left, and then follow through and you should hit the rebound every time. I'll try to illustrate it with the following. It may not look like much of a hockey rink but you get the picture. _______________________________________________________ / \ | _____ | | | | | | | G | | | *R* | | :....... | | ..*S*.. | | .. | | .. | | .. | | .. | | .. | | .. | G- represents the goalie. *S*- represents where you first shoot the wrist shot to the upper left net. ...- is the line that the player should follow. *R*- represents the rebound shot to score the goal. The only way that this doesn't work is that when the goalie catches it, meaning the shot wasn't powerful enough. Or whenever you press Square to early and it does a hook instead of a shot. It works going up and down ice, and sometimes can work on the goalie's opposite side. ---------------------- Defensive Strategies ---------------------- The only real defensive strategy is to not make the first move when skating backwards one on one with the opponent. Do not let them have breakaways because they will use the deke move and fake your goalie out of his skates, and if a good player has the puck he will score 4 out of 5 times on break a ways. To stop a breakaway, speed burst really fast to catch up then poke check him from behind to make him lose the puck. =-=-=-=-=-=-=-=-=-=-= C O N C L U S I O N =-=-=-=-=-=-=-=-=-=-= In the next update of the FAQ when I find the time around my other things in life, I will add the rosters and more depth to some of the sections. A frequently asked questions section could also be added at a later date. Other than that, a final note with credits and copyright follows. --------- Credits --------- I'd like to thank gamefaqs.com for hosting my work, along with 989 for creating this and future games for me to write for. Friends who support me in my FAQ writing also help out in encouraging me to write more to the best of my abilities. Gameshark.com for the codes. ----------- Copyright ----------- Copyright 2003 Bryan Heil This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. NHL Face Off is a trademark of the National Hockey League. NHL, National Hockey League, the NHL Shield and the Stanley Cup are registered trademarks of the National Hockey League. All NHL logos and marks and NHL team logos and marks depicted herein are the property of the NHL and the respective teams and may not be reproduced without the prior written consent of NHL Enterprises, L.P. copyright 2002 NHL. Officially licensed product of the National Hockey League. National Hockey League Players' Association, NHLPA and NHLPA Logo are trademarks of the NHLPA and are used, under license by Sony Computer Entertainment America Inc. copyright NHLPA. Officially Licensed Product of the National Hockey League Players' Association. Copyright 2002 by STATS, Inc. Any commercial use or distribution of the Licensed Materials without the express written consent of STATS is strictly prohibited. 989 Sports and the 989 Sports logo are trademarks of Sony Computer Entertainment America Inc. Designed and developed by Solworks. Copyright 2002 Sony Computer Entertainment America Inc. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Thank You For Reading a FoxHound26 FAQ!