FAQ/Race Guide - Guide for Lego Racers

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                           LEGO Group and LEGO Media's
                                   LEGO Racers
                    For The PC, Nintendo 64, and PlayStation
                         Written By TBO a.k.a. Gamer 12
                           FAQ/Race Guide Version 0.9
                             Email: [email protected]
               Homepage: http://home.talkcity.com/InfiniteLoop/tbo


If you do have this game (No matter if it's on PC, Nintendo 64, or Playstation) 
I would really appreciate any tips, guides, addons, corrections, and of course 
game codes (Specifically for PlayStation GameShark codes, etc.). This FAQ is 
still somewhat incomplete (in the other six circuits) and can't be completed 
without YOUR help! Thanks for reading.

Also since I have the PC version of the game it is possible for me to use other 
save game files for LEGO Racers. If you have the PC version and would like to 
send me you saved game for Records purposes and so that I can actually race ALL 
the tracks for once, please follow these directions:

1. Goto the 'Save/0' folder in the LEGO Racers main directory, then backup the 
file 'LEGORac1' by making a copy of it then renaming it 'LEGORac1.backup'
2. Rename the copy of the original file to 'LEGORac1'
3. Start LEGO Racers
4. Goto Build, then Delete ALL racers you have created. Yes all. Don't worry 
about losing anything since you've just made a backup of the save game file
5. After deleting ALL your created Racers exit Build, then exit the game
6. Email me the new save game file (still 'LEGORac1') at [email protected]

Remember this is only if you have beaten the entire game and have evrything! 
(All racers, tracks, etc.)



_/Table of Contents_/
01. Updates (History)
02. Intro
03. System Requirements (PC Only)
03. Basics - Controls
   -The Building Blocks
    ~Block Powerups
    ~Building Your Racer
04. LEGO Racers Menu
05. Build
06. Circuit Race
07. Time Race
08. Tips & Tricks
09. Codes
10. Websites
11. Reviews
12. Question and Answer
13. Future Game Requests
14. Needed Assistance
15. Thank You's
16. Customer Service - Tech. Support (PC Only)
   -FAQ (PC Only)
17. Copyright - About 

_/U  P  D  A  T  E  S_/

11/08 - vERSION 0.0: Started my third FAQ and my first for 
the PC CD-ROM and a racing game. Also its the first FAQ for this game and is 
still a bit uncompleted.

11/13 - vERSION 0.1: Changed a few things around the FAQ to make it usable for 
N64, PlayStation, and PC. Also corrected the shortcut info for Desert Adventure 
Dragway Strategy and found another shortcut on the Magma Moon track as well :). 
Still have a few things incomplete.

11/16 - vERSION 0.2: Updated a few things and added more info to the build menu. 
Also added a Time Race section.

11/24 - vERSION 0.3: Added brand new "Codes" and "Tips and Tricks" to the FAQ.

11/25 - vERSION 0.4: Changed the previous date for the version 0.3 update.

12/10 - vERSION 0.5: Added notice and did some spell checking if any was 

12/11 - vERSION 0.5a: Forgot to put the correct version of this FAQ and 
corrected the previous version word "version 0.5" to "Version 0.5."

12/20 - vERSION 0.6: Added as much new information as I could. I still need some 
help on tips for anyone who is reading this. I'd really appreciate it.

12/29 - vERSION 0.7: Made some more spelling corrections and put a little bit 
more info, but barely enough. Still appreciate reader tips if you all have 

12/31 - vERSION 0.8: New Years Eve Update!!! Thanks to Jeff James of LEGO Media, 
I've received ALL the codes and ALL the shortcut information for the entire 
game! Yeeeeeeeeeeeees! Thanks a million Jeff. You've saved me a lot of time. 
Also made some race track corrections and more spelling corrections.

01/01 - vERSION 0.8a: New Years update! Happy New Year everyone! The millenium 
is just 364 days away. Anyway, I've added a new section to this FAQ called 
Question & Answer (Q & A for short). It has many questions I've asked about LEGO 
Racers and what went down during and after its development. It should also 
answer many of your questions.

01/03 - vERSION 0.8b: Second update of the year. Thanks to Lowell for the 
dialogue on what King Kahuna and Basil the Bat Lord say :) I also corrected a 
few names for the objects in the game and added a little more info. I really 
appreciate the emails everyone! Keep them coming with more tips! Remember that 
anything you find on this FAQ about LEGO Racers, was found first! (Meaning any 
other websites besides the one's I have listed used my FAQ for the codes, tips, 
01/05 - vERSION 0.8c: Third update of the year. This time, Thanks to James 
Parnell for submitting his own circuit strategy for Circuit 2. He is possibly 
going to send me the rest of the five circuit strategies sometime soon, so 
thanks and thanks a million James!
Also forgot to change the version number at the top to "0.8c"

01/06 - vERSION 0.8d: Fourth update of the year. Forgot to change the date for 
one of the updates. It's now 01/01. Also made any needed corrections.

01/07 - vERSION 0.8d2: Fifth update of the year. Added a new GameShark code for 
the Nintendo 64 thanks to ([email protected]). The codes let you get ALL 
racers (including Veronica Voltage and Rocket Racer) and all of everything! 
Thanks SilverSurfer9d9!!! Keep the codes and tips coming everyone :)

01/08 - vERSION 0.8d3: Sixth update of the year. I was checking out GameSages 
for the codes I submitted to them (about a week ago) and they still didn't post 
my own post. Instead someone else got the opportunity to post the new codes 
(possibly from my previous update) [Ninten²K]. Anyway there an now even MORE new 
codes (w/ one actually by Ninten²K)! They are: "Disable ALL cheats," "Only 
grappling hook power-ups," and "Unlock All Hidden Characters." So thanks to 
Ninten²K, Justin Credible for the new codes! 

01/09 - vERSION 0.8e: Seventh update of the year. A minor correction to what i 
said for the 0.8d3 update. The new codes were actually only "Disable ALL cheats" 
and "Unlock All Hidden Characters," other than that, spell checks were made. I 
almost forgot to mention that Alex Wilkes sent me in the correct Nintendo 64 
control configurations. Thanks Al!

01/22 - vERSION 0.9: Eigth update of the year. I decide it should finally be 
version 0.9 since I didn't want to go further than the leter 'e'. I've recieved 
loads of help from a lot of people, and they are (especially Alex Tsiatas, [btw, 
the save game you sent me was the same one!]) Anyway he gave me his own 
strategies for the circuits I don't have complete. So I will put a notice that 
he did each perticular one. Sorry for the time of this update for I am updating 
a majority of other FAQs and new ones I'm writing. Enjoy the update!

_/I    N    T    R    O_/
  "You build your Lego from scratch. Adding a yellow block here, and neon green 
antennas to the back of the Lego car. You pull out your Lego Island set and 
begin to build that. Now you're ready... Vrrrooom! You pass the coconut 
plantations and the dark hidden caves and just up ahead you see the finish line. 
But wait, what's that? It's the Island monster and it's racing against you too!? 
As well as that strange woman named 'Joan of Kart' you met earlier on... well 
they're gonna have to finish after you do! So you grab a green-block powerup and 
as soon as you hit the last turn, you JET! Congrats, you've won... but on this 
race and not the circuit..."

As weird as that sounded, its all possible in this fun, zany, and wacky racing 
game LEGO Racers. Similar to Mario Kart in some aspects, you get to choose from 
a range of characters based on LEGO building sets. "But hey you say its Lego!" 
you say. "Can't I build?" The answer... YES!! You can customize and build YOUR 
own racer in this game! Here's the game description, straight from the creators.

[( Description )]
Customize your own unique LEGO Car and LEGO Driver, then challenge up to five 
other drivers in landscapes based on four LEGO SYSTEM themes. A unique power-up 
system provides players with numerous ways to gain the upper hand. Discover 
hidden short cuts and secret pathways that will help you defeat your Champion 
challengers and become the best in the ultimate racing test. 



Computer required: 100% Windows 95/98 DirectX 6.1 Compatible Computer Game not 
                   compatible with Windows NT, OS/2, Linux or Windows emulated 
                   operating system.
CPU: Pentium 166 MHz required.
Memory: 32MB RAM Required.   
Video: 4MB PCI or AGP Direct3D compatible graphics accelerator card.
CD-ROM: Quad speed (4x) or faster CD-ROM / DVD drive required.
Sound Card: 100% Windows 95/98 DirectX compatible 16-bit sound card 
Input Device required: 100% Windows 95/98 compatible joystick, mouse and 
Joystick/Gamepad:	Recommended.
DirectX (version 6.1+)

Installation requires 210MB free hard drive space (Uncompressed).

_/B A S I C S - C O N T R O L_/

|L E G E N D|

([ Keyboard Controls (( For PC )) ])
|Keyboard (1)|
Turn Left.............................Left
Turn Right............................Right
Use Powerup...........................Enter
Change Camera View....................Right Control
Toggle Display........................M
Powerslide/Emergency Brake............Spacebar
Look Backwards........................Right Alt

|Keyboard (2)|
Turn Left.............................A
Turn Right............................D
Use Powerup...........................Left Alt
Change Camera View....................Q
Toggle Display........................E
Powerslide/Emergency Brake............Left Shift
Look Backwards........................Z

|Keyboard (3)|
Turn Left.............................Numberpad 4
Turn Right............................Numberpad 6
Accelerate............................Numberpad 8
Brake.................................Numberpad 2
Use Powerup...........................Right Shift
Change Camera View....................Numberpad 3
Toggle Display........................Numberpad 7
Powerslide/Emergency Brake............Numberpad Enter
Look Backwards........................Numberpad 9

([ Microsoft Gamepad Controls ])
Turn Left............................. x
Turn Right............................ x
Accelerate............................Button A
Brake.................................Button B
Use Powerup...........................Button C
Change Camera View....................Button X
Toggle Display........................Button Y
Powerslide/Emergency Brake............Button Z
Look Backwards........................Button L

([ __My__ Microsoft Gamepad Controls ])
*Note: This is the configuration I use myself, which makes it easier to perform 
tasks in the game. You can choose whether or not to put in this configuration. 
It's all up to YOU!!

Turn Left............................. x
Turn Right............................ x
Accelerate............................Button A
Brake.................................Button B
Use Powerup...........................Button L
Change Camera View....................Button R
Toggle Display........................Button Z
Powerslide/Emergency Brake............Button X
Look Backwards........................Button C

((For Nintendo 64))
Use Powerup...........................Z
Change Camera View....................C-Up
Toggle Display........................C-Right
Powerslide/Emergency Brake............R
Look Backwards........................C-Down

((For PlayStation))
Use Powerup...........................Triangle
Change Camera View....................R1?
Toggle Display........................L1?
Powerslide/Emergency Brake............Circle?
Look Backwards........................R2?

([ Basic Gameplay ])

The LEGO Racers Engine is pretty well designed. The models and the 3D worlds are 
very amazing, [PC Only: If you have the right hardware and equipment (which I 
don't :P)]. Here are some things to know about the gameplay and its system.

# The Building Blocks #

|Block Powerups|

Just like your basic LEGO set, you get your own blocks. But each block is very 
special in their own way. Here is a list of them.

Block                      Action
Red Block                  Used to perform a projectile attack.
Yellow Block               Used to perform a bombing attack (from behind).
Green Block                Used to perform a turbo/speed up.
Blue Block                 Used to perform a Force Field around your racer.
White Block                When combined with another block, it is used to  
                           strengthen/multiply your current powerup.

Now here is a list of what happens when you have a regular block with one or 
more white blocks. The maximum number of white blocks you can hold is three (3).
Each line is a level of the powerups power (regular block is Level 1 and a 
regular block with 2 white blocks is Level 3)

Block Combination               Action
Red Block (Projectile)          Cannon Ball 
Red Block + 1 White Block       Projectile attack using a Grappling Hook 
Red Block + 2 White Blocks      Projectile attack using a Lightning Wand
Red Block + 3 White Blocks      Projectile attack using three (3) Guided Rockets

Yellow Block (Hazard)           Oil Slick
Yellow Block + 1 White Block    Drop an explosive Barrel of Gun Powder behind
Yellow Block + 2 White Blocks   Launch a Magnetic Trap (Lasts 30 - 33 seconds)
Yellow Block + 3 White Blocks   Drop "The Mummy's Curse" Behind
                                (It's a giant explosive head)

Blue Block (Shield)             Enable Shield (5 Seconds)
Blue Block + 1 White Block      Enable Stronger Shield (6 Seconds)
Blue Block + 2 White Blocks     Enable Stronger Shield (8 Seconds)
                                (Reflect Cannon Balls and Rockets, Spin        
Blue Block + 3 White Blocks     Enable Strongest Shield (10 Seconds)
                                (reflect Cannon Balls and Rockets, Spin 

Green Block (Turbo)             Perform a Turbo Boost (Red Flame)
Green Block + 1 White Block     Perform an Extra Turbo Boost (Green Flame)
Green Block + 2 White Blocks    Perform a Flying Turbo Boost (Double Blue Flame)
Green Block + 3 White Blocks    Perform a Warping Turbo Boost (Warp Tunnel)

Notes on the block combinations:
1. The heat-seeking missiles (red and 3 white) will first slowly appear from 
your vehicle. If you happen to be near something that will get in their way, one 
or more of the missiles will be put out. (Ex. A small cave)
2. The turbos can only last for a long time if you don't hit any walls or other 
racers. If you do hit anything, it will cause *damage* to your vehicle and will 
shorten the time of your turbo.
3. If you use any one of the blue powerups and get hit by either a Kart or 
projectile, then the same thing applies. Your forcefield will weaken until it's 
4. The level 3 yellow powerup will launch a satelite and shoot down some green 
waves to any other racer that goes through it. It will in no way affect you. 
Also what the green light does is knockout your opponent for a while.

|Building Your Racer|

As you beat each circuit you release more racers and more LEGO building blocks 
that you can use to make new racers or edit your current one(s). And the cool 
thing about it is that they are all based on the actually sets and characters!

([ Blocks ])

Circuit                   Blocks that are released
1. Captain Redbeard       LEGO "Pirates" Theme
2. King Kahuna            LEGO "Islanders" Theme
3. Basil The Bat Lord     LEGO "Castle" Theme 
4. Johnny Thunder         ??? Unknown ???
5. Baron Von Barron       LEGO "Adventurers" Theme
6. Gypsy Moth             LEGO "Space" Theme 
7. Rocket Racer           LEGO "Racers" Theme

([ Racers ])

Circuit                   Racers that are released
1. Captain Redbeard       Captain Redbeard, Rob-N-Hood, Pharaohs Mummy, 
                          Ann Droid, Governor Broadside
2. King Kahuna            ??? King Kahuna, but the others are unknown ???
3. Basil The Bat Lord     ??? Basil The Bat Lord, but the others are unknown ???
4. Johnny Thunder         ??? Johnny Thunder, but the others are unknown ???
5. Baron Von Barron       ??? Baron Von Barron, but the others are unknown ???
6. Gypsy Moth             ??? Gypsy Moth, but the others are unknown ???
7. Rocket Racer           ??? Rocket Racer, but the others are unknown ???

_/L E G O   R A C E R S   M E N U  _/


Circuit Race
Single Race
Versus Race
Time Race


([ Descriptions ])
Create and build your own LEGO Racer!!

Circuit Race:
Select from 7 different and unique circuits to challenge its champion and hosts.

Single Race:
Choose racetracks from previously beaten circuits and current circuits to 
practice and widen your skills.

Versus Race:
It's head-to-head racing as player one versus player two in a split-screen 
battle for first place!

Time Race:
Verse Veronika Voltage and try to beat her from the first place position!

Toggle your Game Options, Video Options, Audio Options, Player 1 & 2 Controls, 
Language, and View Credits.
 -Game Options: Change the number of opponents in single game (1-5) and the 
                versus race number f laps (1-5)
 -Video Options: Select Primary Display Driver (Choose video display drive)
                 (PC Only)
 -Audio Options: Adjust Music Volume [ =o| to =o) ] and 
                 Adjust Sound Volume [ =o| to =o) ]
 -Language: Select from English (English), Español (Spanish), Français (French), 
            Deutsche (Dutch), Italiano (Italian), Dansk (?), Svenska (?), 
            Norsk (?), and Netherland (?) (PC Only?)

Exit and quit game.

_/B  U  I  L  D  _/

This is a detailed description of what you can do in this mode.

{{{Build Menu}}}

New Racer
Edit Racer
Copy Racer
Delete Racer
Test Drive

New Racer
Your first option when you select this is to build your driver (character). You 
can select whether or not they'll have some sort of hat or helmet or hair; the 
type of head you want to have, the shirt, and lastly the pants. Each head gives 
your racer a different personality. For example if you choose the skeleton head 
he'll sound like he's a bit evil sometimes or if you choose the head with 
sunglasses he'll sound cool and have a deep voice (too deep).

After that's all done with, your headed next to your make (a) license screen. If 
you have the PC version you can easily type up your name (only in capital 
letters) and take a snap/screen shot of your license. If not, I think you'll 
enter a screen with all the available alphabet characters. Now you have a name.

Next is the best part of this option, create your car! In the build car option, 
you have a choice to first build it from scratch or automatically have it built. 
Depending on the type of cart you've chosen (General/Black, Racer/Grey, Space 
Explorer/Black, Medieval/Black/Brown)you'll get two different designs.

After that, you can choose to test your driver on the test track or head on to 
the other competition!! Yea Haw!

Build Car Explanations
::Top-Bottom Left Images::

           ^            Use these directional arrows to move you're selected
  \       ^^^       /   
  \ \    ^^^^^    / /   Lego element. If it can connect. A Ghost element will
         <>|<>          move between the selected element and the car. Showing
     ###OOO|OOO!!!      where it will connect. (PC Only) Click on the arrows or
 <   ####O#|!O!!!!  >   
<<   ######|!!!!!!  >>  grab the element by holding down the left mouse button
 <   ######|!!!!!!  >   
     \#####|!!!!!/      and moving the mouse around.
         \#|!/          KEYBOARD: Numeric Keypad # 1-4 6-9
  / /    vvvvv    \ \       
  /       vvv       \        

             <> <>
     \\   /###0|0!!!\   This arrow will rotate the selected element. (PC Only)
   =>>>\  #####|!!!!!   
 //=>>>/  #####|!!!!!   You can also rotate the element by clicking on it with
\\   //   #####|!!!!!   
 \\       \####|!!!!/   the right mouse button. KEYBOARD: Numeric Keypad # 5
                        (PlayStation Only: Press Square)

  888        <> <>      This arrow will connect the currently selected element
  888     /###0|0!!!\   to the car. If it can connect, a ghost element will move
  888     #####|!!!!!   between the selected element and the car. Showing where
\ 888 /   #####|!!!!!   it will connect. If the element cannot connect, the
 \888/    #####|!!!!!   ghost element will flash above the car. Try rotating or
  \8/     \####|!!!!/   moving element to make it connect. Or try selecting
   V        \##|!!/     another element. (PC Only) KEYBOARD: Numeric Keypad # +
                        (PlayStation Only: Press Circle)

   ^         <> <>      This arrow removes the last element that you connected
  /8\     /###0|0!!!\   
 /888\    #####|!!!!!   to your car. This action can be repeated until you have
/ 888 \   #####|!!!!!   
  888     #####|!!!!!   removed all your elements.
  888     \####|!!!!/   
  888       \##|!!/     (PC Only) KEYBOARD: Numeric Keypad # -
                        (PlayStation Only: Press Triangle)

Camera    =======       Use these directional arrows to change the view of your
Camera  / 0000000 \        
Camera  |000000000|     car. (PC Only) Click directly on them with the left
Camera  |000000000|        
Camera  |000000000|     mouse button. You can also change the view by grabbing
Camera  |000000000|        
Camera  |000000000|     the car with the left mouse button and moving the mouse
Camera  \ 0000000 /     
Camera    =======       around. KEYBOARD: Numeric Keypad Arrow Keys

::Top Center Image::
  <| |                                  | |>
<<<| |         Image Of Car Set         | |>>>
  <| |                                  | |>

These arrows allow you to select a car set. Each car set has a different group 
of Lego elements to choose from. (PC Only) Click either arrow with the left 
mouse button to select your set.
KEYBOARD: Insert, Pageup

  <| |                                                | |>
<<<| |         Image Of Selected Set Elements         | |>>>
  <| |                                                | |>
These arrows allow you to select a Lego element to play on your car. (PC Only) 
Click either arrow with the left mouse button to select the element. You can 
also click directly on any element that is visible on to  select it. The 
currently selected element will be shown floating above your car, ready to 
KEYBOARD: Delete, Pagedown

::Bottom Right Image::

|                                                                              |
|  LLLLLL'                                                                     |
|  LLLLLLL          EEEEEEEEEE       GGGGGGGGGG        OOOOOOO                 |
|  LLLLLLL          EEEEEEEEEE     GGGGGGGGGG        O         O               |
|  LLLLLLL          EEE            GGG               O         O               |
|  LLLLLLL          EEEee          GGG               O  OOOOO  O               |
|  LLLLLLL          EEEeee         GGG               O  OOOOO  O               |
|  LLLLLLL          EEEéééé        GGG     GGGG      O  OOOOO  O               |
|  LLLLLLL          EEE            GGG        GG     O  OOOOO  O               |
|  LLLLLLL          EEE            GGGG      GGGG    O         O               |
|  LLLLLLL          EEE             GGGGGGGGGGGGG    O         O     EE        |
|  LLLLLLL          EEE              GGGGGGGGGGG       OOOOOOO     EEE         |
|  LLLLLLL          EEEEEEEEEEEEE                                EEE           |
|  LLLLLLL                      (Image of your Lego car)                       |
|  LLLLLLL                                                                     |
|  LLLLLLL                                                                     |
|                                                                              |

(PC Only) With your left mouse button you can "grab" and change the view of you 
car. Hold down the left mouse button and move the mouse around.

[To exit click on the man by the door at the very bottom left]

_/C U R C U I T   R A C E  _/

Circuit 1 (Hosting Champion: Captain Redbeard)
Captain Redbeard says: "Aar. On the high seas or on land... You are no match for 
the Great Captain Redbeard. So give it up matey! Har, Har (Laughing)."

Tracks: Imperial Grand Prix, Dark Forest Dash, Magma Moon Marathon, 
        Desert Adventure Dragway

                             General Strategy

The best way to win throughout the circuit is to collect the white building 
blocks and one green block. Try avoiding any other colored blocks. One trick you 
can use though is if your using a green block (except for the green block 
combined with three white blocks) you can collect any other different colored 
block. If you collect a blue, USE IT! That way you'll be speeding and have 
protection simultaneously. If you have a red save it, just in case you get hit 
from behind by Capt. Redbeard or another racer (rarely). If you get a yellow 
block, it is up to you on whether or not you should use I now or when ever you 
want. But I would usually drop it behind/in front of another powerup Capt. 
Redbeard or another racer will pick up.

                        Imperial Grand Prix Strategy

To be in first for the whole race, remember to simply collect green blocks and 
white blocks. Save them up and use them wisely. Make sure Capt. Redbeard doesn't 
have enough time to directly aim at you with his red powerup. That's all he 
collects. The only times he won't collect one is at the acme of the cave, where 
he will run over a blue block, immediately use it and then collect another red 
one. The AI isn't stupid you know ;)
 --Imperial Grand Prix Shortcut: The short cut for this track is inside the 
   cave/cavern. To get to it you must have a red powerup (Power level (Number of 
   white blocks) doesn't matter). When you take the last left turn going uphill 
   you should see three barrels being held up by a large log or stick. Shot at 
   it with your powerup to blow it sky-high *hint* *hint* and now you've reach  
   the short cut. This short cut takes about 3-5 seconds off.

                         Dark Forest Dash Strategy

The same thing goes with this level. Green power ups all the way. You'll want to 
watch out for the ghost after you take the short cut or the regular way. If you 
make contact with the ghost, it will knockout your racer taking about four (4) 
seconds before its recovery. When you're going up hill us only regular to level 
two green powerups. This will help a lot to stay away from Capt. Redbeard.
 --Dark Forest Dash Shortcuts: There is only one shortcut in this track and its 
   between a very large cliff right before the waterfall. The shortcut comes 
   after seeing  the second white block (which is clearly right before the 
   waterfalls). The minute the grassland to the left is near take a sharp turn 
   for it and your there.

                        Magma Moon Marathon Strategy

Again... you must collect green and white powerups to be ahead of the game. When 
you take your first left turn make sure YOU get the red powerup and not Capt. 
Redbeard. This will ensure you'll have most of the lead throughout this race. 
You can waste it there and then if needed. Just repeat it again after you've 
finished that current lap. Anyway collect the white blocks in stead of the green 
blocks after you take the first green block since there are enough there for you 
to take. If you're wondering what the Blue and Red mini-stations are there for, 
I'm about to explain them.
 --Magma Moon Marathon Shortcut: O.K., this is a bit complicated. To access the 
   shortcut for Magma Moon, you need to follow these steps in the order they 
   appear. One the first lap when you pass by the moon craters going up then 
   downhill, immediately stay to the right and go through the blue gate. Then 
   goto the next red gate and then the last blue gate. If you did so correctly, 
   you'll hear a little jingle and the Moon Station should open up. "Inside" 
   you'll be able to pass through it taking some green, blue, red, and white 
   powerup blocks with you. This should save you at least 2-3 seconds. If you 
   forget in which order they are in, remember about a display just after the 
   transparent dome showing three colored blocks (in the arrangement blue, red, 
   and blue.)

   It turns out there is another shortcut in this race and its right before the 
   red/blue gates you can pass through. When you reach that area look to your 
   left. You'll notice a pile of blue squares piled up together in a triangle 
   formation. If you have a blue powerup on currently or just have it in stock 
   use it. You cannot blast the opening open or turbo through it or anything 
   like that. You can only use a blue powerup to go through it. When you use the 
   blue powerup, the blocks will start to glow a bit. Go towards the blocks and 
   you will "magically" pass through them! Inside this cave is some red and blue 
   blocks and a green block. At the end of the cave you'll end up at the Magma 
   Moon Space Station. If you're lucky enough and the station is open, you can 
   also go through that shortcut!! Amazing, that saves a lot of time 
   (around 10-20 seconds).
                     Desert Adventure Dragway Strategy

This is the most fun track in this circuit (in my opinion). The same thing 
applies to win this one. Green, Green, GREEN. Make sure you watch out for all 
the turns because most of them seem deceiving and uncertain at times. Also, this 
is the time when you actually "see" the evil side of Captain Redbeard. He is so 
much a cheater in this track. Make sure you try every possible way to say away 
from him. If he's behind you try dodging and possible powerup attacks. Because 
he will use one on you whenever possible From afar or from right behind you, he 
doesn't care only if he wins.
 --Desert Adventure Dragway Shortcut: There are TWO, count them two (2) 
   shortcuts in this race. Also there are paths that you can take which require   
   green powerups to get through quickly since they are within the sand. First, 
   lets start with the two shortcuts. Both of them connect to one area, inside 
   the tomb. The first shortcut is protected by a barrier (Carvings with the 
   King of the Tomb) and connects to the left side of the tomb. To open it 
   you'll need a red powerup (which is nearby anyway). Carefully aim and shoot 
   the barrier of stone to open up the hidden short cut. Within 10 seconds the 
   barrier will close again. Inside you'll find one green powerup you'll need to 
   quickly blast your way up the steep hill. Once you've made it out the hill 
   you'll see another green power up and a white one you can use to speed ahead 
   and fly over the sand. The second shortcut that also connect to the tomb is 
   on the right side of it this time. You also need a red powerup to get through 
   it. The entrance to it is where you see a Large statue of Anubis (I think) 
   and below it is a discolored wall. Carefully aim and shot at it to open up 
   the hidden passage. The cool thing about this is that the walls will 
   acidically melt away (in green) and dissolve into nothing. Inside you'll find 
   three white powerups (two of them are in a row) and a green powerup. If you 
   use only the two whites and the green you'll simply fly (which I think is 
   better than warping in this case). Between the two shortcuts, the second one 
   near Anubis' statue is better because you don't have to go through a very 
   steep hill and you get more white powerups.

   Now for the sandy paths in the track. If you go anywhere that has a large 
   turn or flat surface sand will be  on of those places. There is one at the 
   beginning of the race when you are just getting up from the very step hill 
   (where the sand looks like its pointing forward) and there is another on 
   where you are about to get to the  finish line. It's near where the tower 
   will later fall on the second lap.

Circuit 2 (Hosting Champion: King Kahuna)
King Kahuna says: "Me, King Kahuna, beat you like tribal drum... And 
do victory dance. Ook-ah-ook-ook! (Continues to dance chanting 'like some 

Tracks: Tribal Island Adventure, Royal Knights Raceway, Ice Planet Pathway, 
        Amazon Adventure Alley

                             General Strategy
               I Have not raced or earned this circuit yet....
                   But I have an idea of what he does.

King Kahuna likes using a level one shield. The best defense is by turboing 
around him. It is very difficult to shoot at him because he is usually protected 
by the shield powerup.

[Note: This Following is from Alex Tsiatas ]
On this circuit I stock up on white blocks and use the warp turbo boost as 
often as possible.
[End Note]
                      Tribal Island Adventure Strategy
This is not much of a strategy since I haven't raced on this track at all. The 
only information I can provide to you is all the shortcuts, from this track and 
--Tribal Island Adventure Shortcut: (The first shortcut) As you approach the 
second left hand corner there is another gap for you to cut through straight 
after the white obilisk on the left. Stay on the ledge to avoid slowing down.

(Second Shortcut) Just after the cave entrance is a hidden tunnel leading off 
to the left. 

(Third Shortcut) If you miss the second shortcut turn left almost immediately 
onto a long ledge with a green powerup at the end. 

[Note: This Following is from Alex Tsiatas ]
On Tribal Island Trail, I not only warp, but I put oil slicks behind all of 
the blue powerups. There is a power plus brick in the water on the right at 
the beginning. 
[End Note]

                       Royal Knights Raceway Strategy
--Royal Knights Raceway Shortcut: After the second left hand turn Just behind 
this tower and before the waterfall is a hidden passage 
that cuts out a corner.

[Note: This Following is from Alex Tsiatas ]
On Royal Knights Raceway, on the right hand curve right 
after the waterfall if you stay as far to the right as possible (on the 
grass) there are 3 "power plus" blocks. 
[End Note]

                        Ice Planet Pathway Strategy
--Ice Planet Pathway Shortcut: Drive through the archway on the left halfway 
around the track for an "alternative" route. On the way pick up all the white 
and green powerups for a easy time warp!

(Second shortcut) At the corkscrew spiral bends cut left over the top of the 
ridge just before the stalagmite to miss the corner and save lots of time!

[Note: This Following is from Alex Tsiatas ]
On Ice planet pathway I also try to warp all the time. In the time race of 
this, blue powerups appear, meaning they must be used for something on that 
track, but I can't figure out how, maybe it's something like the secret on 
Magma Moon Marathon. 
[End Note]

                      Amazon Adventure Alley Strategy                       
--Amazon Adventure Alley Shortcut: Drive through the waterfall to find a secret 

[Note: This Following is from Alex Tsiatas ]
On Amazon Adventure Alley, I always go through the waterfall and get a power 
plus brick, then go back on the real track, get a green, and get 2 more 
power plus bricks. Then after warping, get a green, and 3 more power plus 
bricks, warp again, and it saves like 20 seconds off the normal lap time. 
[End Note]


Circuit 3 (Hosting Champion: Basil The Bat Lord)
Basil The Bat Lord says: "Hisssss, don't expect to win, not against the 
frightful powers of Basil the Batlord!"

Tracks: Knightmare-athon, Pirate Skull Pass, Adventure Temple Trail, 
        Alien Alley Asteroid

                             General Strategy
               I Have not raced or earned this circuit yet....
                   But I have an idea of what he does.

Basil the Batlord likes using the lightning wand. If you pass Basil The Bat 
Lord, then you better have a shield powerup prepared for use. Then hope it lasts 
long enough to get a turbo to get out of his range. The best way to do this 
would be to use a Level one Blue powerup (shield) and then try getting the 
closest turbo you can find.

                         Knightmare-athon Strategy                       
--Knightmare-athon: There Is No Shortcut... What!? This has been confirmed with 
a contact at High Voltage who wrote the game!

[Note: This Following is from Alex Tsiatas ]
On Knightmare-athon, I warp as often as I can to stay away from Basil the 
[End Note]

                         Pirate Skull Pass Strategy                       
--Pirate Skull Pass Shortcut: On the final left hand bend there's a very small 
shortcut under a stone block if you veer to the left.

[Note: This Following is from Alex Tsiatas ]
On Pirate Skull Pass, on the first right hand turn, stay as right as 
possible to go on a ledge with a power plus brick. On the following left 
turn, stay to the left for a power plus brick. Then there is another power 
plus brick between the rocks, another one after the 2nd rock, and another 
between 2 rocks on the left later on. The secret passage has 2 power plus 
bricks, it's usually not worth it to go in, because there is a green if you 
go the real way.
[End Note]

                      Adventure Temple Trail Strategy                       
--Adventure Temple Trail Shortcut: Right at the start of the track, there is a 
hidden passage behind the right-hand stone figure.

[Note: This Following is from Alex Tsiatas ]
On Adventure Temple Trail, at the beginning, there is a sunken area just 
after the green/yellow powerups on the left with 2 power plus bricks. At the 
part where the jewel is, right before it, go right or left for 2 more power 
plus bricks. The part with the big statues is hard, just be patient, and 
after that, the track splits, one passage has a red and the other has 2 
whites, I forget which is which. Then near the end when the track splits 
into 3 paths, MAKE SURE you DON'T go in the one with the Mummy's Curse in 
it, there always is one, and it can "switch places," it annoys me so much... 
[End Note]

                       Alien Rally Asteroid Strategy                       
--Alien Rally Asteroid Shortcut: Just after the big lightning-throwing obstacle 
the track enters a tunnel again. Where the track turns left shoot the wall to 
reveal a secret route.

[Note: This Following is from Alex Tsiatas ]
On Alien Asteroid Rally, aliens can fly above you and make you go backwards 
for a while, use shields, because they waste about 6 seconds. The secret 
passage has enough power plus bricks and a green so you can warp at the end 
of it and not worry about which way to go at the end of it cause often you 
go the wrong way!!
[End Note]

Circuit 4 (Hosting Champion: Johnny Thunder)
Johnny Thunder says: "Hey there, I have to warn you, me and my car 
are ready to race, but good luck anyway."

Tracks: Desert Adventure Dragway, Magma Moon Marathon, Dark Forest Dash, 
        Imperial Grand Prix

                             General Strategy
               I Have not raced or earned this circuit yet....
                   But I have an idea of what he does.

Johnny Thunder likes using the grapple powerup, or better known as the spear on 
this guide. Again, the best defense is the shield powerup. 

[Note: This Following is from Alex Tsiatas ]
The tracks are mirrored, so just to what you're supposed to on circuit 1 
except switch left and right. Same goes with circuits 2 and 5, and 3 and 6.
[End Note]

                     Desert Adventure Dragway Strategy

[Note: This Following is from Alex Tsiatas ]
On Desert Adventure Dragway, which I agree with you in saying it's a cool 
track, if the 2nd secret passageway is open, get a red 1st, then get all the 
power plus bricks, and right after the 3rd one, launch the missles inside 
the secret passage and they will go BACKWARDS through the track to hit 
racers behind you in the running order! This is so cool, try it!!! 
[End Note]

                        Magma Moon Marathon Strategy

[Note: This Following is from Alex Tsiatas ]
On Magma Moon Marathon, the complicated secret passage is even more 
complicated. What you said, by going through red, blue, red, doesn't always 
work. At the beginning of the track, there is a thingey with the colors of 
the bricks, just follow them and you'll do fine. Also, when you go through 
the red thing, you hear a high note, the blue things are low notes. The 
jingle that you hear when you open the secret door also sounds when you go 
past it. That jingle is the sounds you are supposed to make, in order. Also, 
if you open the secret door, it closes afterward and the code changes. At 
the triangle of blocks for the shield secret passage there is a shield 
powerup hidden behind a block near there, look for it. 
[End Note]

                         Dark Forest Dash Strategy
                                 None Yet

                        Imperial Grand Prix Strategy
                                 None Yet

Circuit 5 (Hosting Champion: Baron Von Barron)
Baron Von Barron says: " Aaah, zo it iz you. I, Baron von Barron, shall race 
you, und I shall vin. Hmm."

Tracks: Amazon Adventure Alley, Ice Planet Pathway, Royal Knights Raceway, 
        Tribal Island Trail

                             General Strategy
               I Have not raced or earned this circuit yet....
                   But I have an idea of what he does.

Baron von Baron likes using the level three (3) shield. Hopefully you have 
mastered using the warp, powerup combination, by this time. It will allow you to 
get in front and stay in front of Baron and if not, then it will be difficult to 
stay in the lead.

[Note: This Following is from Alex Tsiatas ]
I do the same things as circuit 2, there are also the same opponents as 
circuit 2 except Baron von Barron replaces King Kahuka. 
[End Note]

                       Amazon Adventure Alley Strategy                       
                                 None Yet

                        Ice Planet Pathway Strategy
                                 None Yet

                       Royal Knights Raceway Strategy
                                 None Yet

                      Tribal Island Adventure Strategy
                                 None Yet

Circuit 6 (Hosting Champion: Gypsy Moth)
Gypsy Moth says: " Sooo, you think you can outrace a veteran pilot 
like me? I'd like to see you try it!"

Tracks: Alien Race Asteroid, Adventure Temple Trail, Pirate Skull Pass, 

                             General Strategy
               I Have not raced or earned this circuit yet....
                   But I have an idea of what she does.

Gypsy Moth likes using the missile powerup combination. Remember that you should 
use high level turbos (any level) and a shield (also any level) at the same time 
while trying to go past her. She won't miss if she shoots missiles at you!

[Note: This Following is from Alex Tsiatas ]
I do the same stuff as circuit 3, but this circuit is MUCH harder. I think 
it is the hardest one. 
[End Note]

                       Alien Rally Asteroid Strategy                       
                                 None Yet
                      Adventure Temple Trail Strategy                       
                                 None Yet

                         Pirate Skull Pass Strategy                       
                                 None Yet

                         Knightmare-athon Strategy                       
                                 None Yet

Circuit 7 (Hosting Champion: Rocket Racer)
Rocket Racer says: "At last! A worthy opponent, but if you want to be the best 
you have to race me on my own track! Are you ready? I'll be waiting for you...at 
the finish line!"

Tracks: Rocket Racer Run

                             General Strategy
               I Have not raced or earned this circuit yet....
                   But I have an idea of what he does.

The Rocket Racer likes using the Turbo Warp powerup combo and the missile 
powerup combo. The key here is to save those white powerup bricks so when you 
pick up a green power up, you'll be ready for a warp turbo. Unless you warp at 
least two to four (2-4) times during the race, Rocket Racer will leave you in 
the dust.

[Note: This Following is from Alex Tsiatas ]
Yes, I HAVE beaten the Rocket Racer!!!!! 

First, Veronica Voltage talks to your racer, and says, "Congratulations! 
You've proven yourself to be a true LEGO Champion! But it's not over 
yet...there's someone waiting to meet you." A door opens and Rocket Racer 
appears, the words "Rocket Racer" appear on screen. He says, "At last! A 
worthy opponent, but if you want to be the best you have to race me on my 
own track! Are you ready? I'll be waiting for you...at the finish line!"
[End Note]

                       Rocket Racer Run Strategy                       
--Rocket Racer Run Shortcut: Shoot "the doorway" to reveal a hidden space warp.

[Note: This Following is from Alex Tsiatas ]
if you want to win. 

The manual says that you need to know how to powerslide, I still beat it 
without powersliding.

Here's a bug that I found:
If you do a versus race on Rocket Racer Run, and one person warps through 
the secret passage, and the other player immediately follows, the first one 
through get's a white screen for that half and can't see where to go, this 
has happened twice to me, I don't know if it happens to anyone else.
[End Note]

_/ Time Race _/

In this mode, you can select any beaten circuit's tracks to race on. Every track 
in the beginning has no record time, so that means you have to make it. The only 
possible way to make a record for the chosen track is to beat the racer Veronika 
Voltage. She has a set path in EVERY track and she never changes it. Also she is 
not a real racer, but rather a ghost racer (in most cases in other race game 
options). If you lose her you can choose whether or not to race again (or 
before/during the race you can restart). If you beat her, your current time will 
be saved (on PC, it will be automatically saved, but on Nintendo 64? and 
PlayStation a memory card is needed.) If you choose to race in again in both 
cases you will not only racer Veronika Voltage, but yourself also! The weird 
thing about racing yourself is that your twin racer will be a ghost and WILL go 
through any shortcuts you took previously (that need to be either blown up or 
activated), but you cannot unless you blow up/activate it yourself manually.

(Here is a general strategy to use for racing Veronica Voltage)
Since Veronica is only played on the time trial tracks, she likes to use all 
levels of turbos. It is best to try and save power bricks for the warp turbo. 
It's O.K. if she gets ahead of you in the beginning of the race, but just keep 
saving up turbos and white powerup blocks to warp ahead on the track and 
eventually you can catch up.


The yellow powerup with 3 power plus bricks is the Mummy's Curse. It drops a 
mummy head floating above some green smoke. It doesn't harm you, but other 
cars who run over it will turn a shade of green, get a circling mummy head 
over them, and the car will go slow down, and go out of control for about 
6-7 seconds. If you have it, it is VERY ANNOYING. If you hit a car with the 
Mummy's Curse, the Curse transfers from the car you hit to your car. If a 
car with the Curse hits another car, the 2nd car gets the Curse and the 1st 
one gets rid of it. You can sometimes get it while warping, you know this if 
your car turns green in the middle of the warp, then the mummy head takes 
awhile to actually start circling you.

Depending on what type of race kart or car you have, it will definitely affect 
how you race. For example if you use a car like the Rocket Racer's car, then 
your turns will be easier for you to perform. But this also depends on how many 
blocks and how large the blocks are. If you choose a kart like the medieval 
kart, then it will be easy for it to tip over from side to side, but you'll have 
better acceleration. Those are just examples.

Speed Burst At the Start: To get a turbo (Green flame) at the start of the race, 
wait till the time counts down. When it reaches one, look closely at the number. 
When the number looks like its about to disappear immediately press and hold 
accelerate. If you did this correctly you will burst with a turbo (The 
equivalent to a green block + 1 white block).

Don't use your green power up (green block + 3 white blocks ) near the finish 
line or inside or before a cave. Why? Because it will either warp you to a short 
distance or warp you further back or in the EXACT same place you activated your 
powerup! It's better to do it at around 3 to 4 turns before the actual finish 
line comes up.

Use Basil the Bat Lord's Car Parts: On circuit mode beat Basil the Bat Lord's 
circuit in 2nd or 3rd. Play Johnny Thunder's circuit and come in 1st. Go to 
build mode. Make your driver and license as normal. Select Johnny Thunder's 
chassis and go to quick build. Go to quick build again and you'll see fire at 
the back of the car. Go to build then press B until all the parts are off the 
chassis. Then you can change to Basil the Bat Lord's set without winning it! 
(After entering the build mode do not leave until you finish building your car.)

Using more than one code at a time: To use more than one code enter one code, 
exit, start a race, quit, go back, enter the next code, and repeat until you 
have all the codes you want. Using this you can have flying drivers with no 
driver in the kart/car for example.

_/C   O   D   E   S_/

General Codes:
*Note: If you forget how to enter the codes (even with the description for it 
below), remember to enter these codes select the Build option from the Main Menu 
and then go to the Make License screen. Enter these codes as a Driver's name.

*Note: Enter only the letters and not the brackets "[]"

Disable ALL cheats
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ NMRCHTS ] as the driver's name. This will not 
allow you to enter cheats/codes into the game (while it's on and running that 

Unlock All Hidden Characters
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ HIDDNKARACTRS ] as the driver's name. This will 
unlock every racer in the game!

No Slow Down
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ NSLWJ ] as the driver's name. This will make 
your car NOT slow down when driving on grass, sand, and other types of ground.

Fly Mode 
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ FLYSKYHGH ] as the driver's name. This will also 
unlock the rocket car.

Only Shooter Attacking Power Ups Are Available
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ PGLLRD ] as the driver's name.

Only Mine Power Ups Are Available
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ PGLLYLL ] as the driver's name.

Only Turbo Power Ups Are Available
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ PGLLGRN ] as the driver's name.

Only Grapple Power Ups Are Available
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ RPCRNLY ] as the driver's name.

Rocket Racer Run Mirror Track
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ LNFRRRM ] as the driver's name. This will make 
your racer race on the Rocket Racer Run track backwards.

Highest Power Up Level Is ALWAYS Activated
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ MXPMX ] as the driver's name.

Faster game 
Enter BUILD Mode and create a new driver (or edit an existing one.) Go to MAKE 
LICENSE and enter the [ FSTFRWD ] as the driver's name.

No Wheels 
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ NWHLS ].

No Chassis 
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ NCHSSS ].

No Driver 
Enter BUILD mode and create or edit a driver. Select Make A License from the in-
game menu and name the driver [ NDRVR ]. 

Nintendo 64 Codes:
|GameShark Codes|

*Following Code by [email protected]*

To get everything (car sets, players, and circuits, including Veronica 
Voltage and Rocket Racer) enter: 
812576D4 FFFF [As 2 seperate codes] 
812576D6 FFFF [Both must be on] 

*Following Codes by the Game Shark Creators Club*

Normal Activator 1 Quantity Digits 
Quantity Digits
Button Pressed to Activate
00 ---> No Buttons
01 ---> Right Directional Pad
02 ---> Left Directional Pad
04 ---> Down Directional Pad
08 ---> Up Directional Pad
10 ---> Start Button
20 ---> Z Button
40 ---> B Button
80 ---> A Button

Multi Buttons
To use any combination of buttons, like, press Right Directional and Z to enable 
the codes. Just add the two digits up for Right Directional and Z. 01 plus 21 
equal 21, so 21 would enable the codes when you push Right Directional and Z on 
the Controller 1

Normal Activator 2 Quantity Digits 
Quantity Digits
Button Pressed to Activate
00 ---> No Buttons
01 ---> C Right Button
02 ---> C Left Button
04 ---> C Down Button
08 ---> C Up Button
10 ---> R Button
20 ---> L Button

Multi Buttons
Same as Activator 1!

NOTE: To use these codes, 'D1' at the beginning, you must have GameShark Pro 
Version 3.0 or Higher for Nintendo 64!

Dual Activator Quantity Digits 
Quantity Digits
Button Pressed to Activate
0000 ---> No Buttons
0001 ---> C Right Button
0002 ---> C Left Button
0004 ---> C Down Button
0008 ---> C Up Button
0010 ---> R Button
0020 ---> L Button
0100 ---> Right Directional Pad
0200 ---> Left Directional Pad
0400 ---> Down Directional Pad
0800 ---> Up Directional Pad
1000 ---> Start Button
2000 ---> Z Button
4000 ---> B Button
8000 ---> A Button

Multi Buttons
Same as Activator 1 & 2!

1M Master Bryan's Activator 1 P1 D009A488 00?? 
2M Master Bryan's Activator 2 P1 D009A489 00?? 
1D Master Bryan's Dual Activator P1 D109A488 00?? 
1 Have All Tracks & Building Pieces 812576D4 FFFF
812576D6 FFFF 

Circuit Mode Codes 
2 1st Character (P1) Points Modifier 812550A2 ???? 
3 2nd Character Points Modifier 812550A6 ???? 
4 3rd Character Points Modifier 812550AA ???? 
5 4th Character Points Modifier 812550AE ???? 
6 5th Character Points Modifier 812550B2 ???? 
7 6th Character Points Modifier 812550B6 ????

PlayStation Codes:

None Yet

PC Codes:

None Yet

 _/W  E  B  S  I  T  E  S_/

Check these websites related to Lego Racers and other Lego Media & Lego Group 
titles. (Some sites that aren't included with a "http://" & "www." may need it.

Site                                 Address
Lego Group                           http://www.LEGO.com
Lego Media                           http://www.LegoMedia.com
Secrets of The Game Sages            http://www.GameSages.com
GameFAQs                             http://www.GameFaqs.com
Cheats Code Center                   http://www.CheatCC.com
Video Game Strategies                http://vgstrategies.about.com
The Lego Central                     Geocities.com/EnchantedForest/Palace/4090 
LEGO Ergo Sum                        http://www.math.uio.no/~fredrigl/technic/
LEGO Discussion Board                news:rec.toys.lego

_/ R  E  V  I  E  W  S _/

A Review by godking from Epinions.com
Title: Lego Racers - Fun, but Limited.
Pros: Beautiful graphics, fun game, build your own car!
Cons: No multiplayer worth mentioning

LegoRacers is silly fun, and a good racing game, but make no mistake - this is 
purely a kiddie game at heart.

Firstly, yes, it's true: you can build your own little Lego car in this game - 
and additional block sets (Island, Pirate, etc.) become available as you 
complete races. However, these designs in no way affect the speed of your car - 
disappointing to say the least - you'd think they could at least include 
streamlining physics so that giant square cars drive slightly slower than sleek 
racers, or that tall cars tip over more than low-slung ones. Of course, this 
would remove some of the fun of designing your own car - like I said, this is a 
kiddie game at heart. (The irony that this game provides a more back-to-basics 
approach to Lego building than some modern Lego itself is not lost on me.)

The game itself tosses realistic physics to the wind - this is essentially a 
knockoff of the Super Mario Kart games, complete with the assorted powerups of 
that series that are just lying around on the track. They've spruced up the 
powerup system somewhat by adding in "modifier" blocks that make your powerup, 
well, more powerful, each time you pick up the modifier block - my favorite is 
the "speed-up" powerup that becomes a rocket engine, then two rocket engines, 
then a super rocket so powerful it lifts you off the ground and flies you, and 
then finally opens a spectacular-looking wormhole and teleports you forward on 
the track. Still, at its heart, this is Lego Mario Kart - not a bad thing, as 
the Mario Kart games are excellent examples of the best in kiddie racing.

The game looks spectacular. The hefty system requirements (I do believe this is 
the first kiddie game that requires a Voodoo2 accelerator or better) pay off as 
the game delivers gorgeous Lego-ish visuals. Kids will be enthralled - hell, 
adults will be enthralled. I know I was. The music is chipper and non-repetive, 
perfect for kids.

And, ultimately, that's all this is: a kiddie game. Not because it's Lego, not 
because it's simple - neither of those are bad - but because there's no 
multiplayer option. I would dearly love to kick my friends' asses with my 
cooler-than-theirs Lego cars, but no dice. There's a two-player split-screen 
option, but for the additional oomph this game requires in hardware necessities, 
I expect a little better. Surely kids would wanna race each other on LANs/ 
Nursery LANs or something/ It's a good idea!

Still, this is a fun little game - limited, and probably of short lifespan for 
older kids and grown-up kids such as myself. But it's fun nevertheless, and its 
cheap price makes it worth the money.


These questions were kindly answered by the Lego Media Manager, Jeff James. They 
were all asked through email, so that would explain why a few of the answers are 

Q: Was there originally more tracks to race on in the rocket racer circuit?
A: No, not that I know of.

Q: In the movie-clip intro for the game they show a pit stop with a bunch of 
   LEGO men and the media. Would there have been a pit stop in the game?
A: Unfortunately, no.

Q: Is it possible to have an actual race in the test grounds?
A: Nope.

Q: [In the earlier version (development) of LEGO Racers, was] ...there a 
   shortcut for Knightmare-athon [racetrack]?
A: There may not be -- an earlier development version had a shortcut in the 
   canyon lined with giant broomsticks. Hitting a protruding boulder in that 
   canyon opened up a secret pathway.
   I think that the track was re-designed after that, however - I don't think 
   there is a shortcut in the final retail version.

That's all for now. I'll add more Question & Answers in the next updates.


Here is a list of what the public would like to be on the next release of LEGO 
Racers if there will be one (hopefully). This could also possibly be put as a 
list for an addon pack for PC-Users if neccesary.

Better Weapons
More Building Blocks
Larger Race Cars/Karts
More than two players (Four player multi-player modes)
Online capabilities and options

If you have any more you want to see on this list, just email me at ( 
[email protected] ) and I'll add it on the list if it seems just.

_/N E E D E D   A S S I S T A N C E_/

It seems that I cannot fully complete the first circuit in the "Circuit Race" 
mode because I have a Pentium 133 and need a 166. So I ask that anyone who has 
the game (For Nintendo 64, PlayStation, and/or PC) to help me out with other 
circuit information (Released racers, Individual track strategies, etc.). All I 
can do is use my friend's computers whenever I can and wait till next year for a 
new computer (Which won't be until maybe summertime!). Though, Hardware 
contributions ARE appreciated! ;)

[Added Request] For everyone discovering new tips for each circuit, could you 
send me in the information? I really would appreciate it. I also need the 
dialogue for the remaining Circuit champs (The stuff they say before you begin 
racing the circuit your on.)

_/ T H A N K  Y O U 'S _/

Here is a list of everyone that definitely deserving props for my FAQ/Guide:

-Lego Media and the Lego Group for inventing and/or creating such a fun way for  
 building blocks.
-Lego Media Technical Support (Matt R.) for helping me with my crashing 
-Lego Media Manager, Public Relations & Online Development (Jeff James); for 
 giving me the rest of the remaining codes and racetrack shortcuts. And for 
 also helping me out with basic strategies for each circuit champion. Thanks a 
 lot J.J. ;)!
-Thanks to the Webmaster at GameFAQs (http://www.GameFAQs.com), CjayC, for 
 holding the largest archive of videogame reference on the planet. Keep up the 
 good work!
-Thanks to the Webmaster and Team at "Secrets of The Game Sages" [Formerly 
 "Secrets of the Sega Sages] (http://www.GameSages.com) for their constant code 
 updates :)
-Nintendo Entertainment for *sparking* the Race Kart/Car sims.
-The GameShark Code Creators Club (http://www.cmgsccc.com) for their N64 
 GameShark codes.
-Mandalorian for the "Fly Mode" and "Now Wheels" codes.
-Joey Bush for the "Faster Game" code.
-Mystic2587 and VGMaster for the "No Chassis" code.
-Evan and Taylor for the "Use Basil the Bat Lord's Car Parts" tip.
-Peter Sauvey for the "Using more than one code at a time" tip.
-godking of Epinions.com for his personal review of Lego Racers (couldn't find 
 your email address, sorry).
-Lowell for the dialogue of King Kahuna (Circuit 2) and Basil The Bat Lord 
 (circuit 3).
-James Parnell for the added Circuit 2 strategy. I appreciate it!
-Thanks to [email protected] for sending me in the GameShark N64 code.
-Ninten²K for the "No Cheats" code. Even thought it's a weird code to have in a 
-Justin Credible for the "ALL Racers" code. Grrrrrrreat!
-Alex Wilkes for the correct N64 controls.
-Alex Tsiatas a.k.a. wonkeyzonkey for his track strategies of the ones I didn't 
 have. Also for the his tip on "The Mummy's Curse" powerup and the bug on Rocket 
 Racer Run, thanks man!
-Myself (TBO) for making this FAQ/Race Guide.


(The following has been copied and edited from the LEGO Racers Readme.txt file 
off of the CD-ROM.)


Technical Support: 800-366-6062
Fax: 860-763-7850
Email: [email protected]
Support Times: Monday - Friday - 8:00am - Midnight (EST)
               Saturday - Sunday - 8:00am - 8:00pm (EST)
               (Excluding Major Holidays)

World Wide Web: http://www.legomedia.com
Mailing address: Technical Support
                 LEGO Media International Inc.
                 P.O. Box 1650
                 Enfield, CT 06083-1650

In the unlikely event of a software fault or incompatibility with your hardware 
please return the complete package, with your receipt, to the original place of 

If you do telephone, please be sitting in front of your computer and be sure to 
provide us with as much information as possible. Make sure to note the exact 
type of hardware that you are using in your system, including but not limited 

- Speed and Manufacturer of your Processor.
- Make & Model of your Sound Card.
- Make, model and RAM of your video card/graphics accelerator card.
- Make & Model of your CD-ROM or DVD Drive
- Amount of RAM in your system.
- Any additional hardware and Peripherals.
- And the exact error (if applicable).

Note: If you have any problems in obtaining any System Information please 
consult your System supplier.

|Frequently Asked Questions|

Q: How do I install the game/

A: Place the LEGO Racers CD-ROM into your CD-ROM drive.
The installation help screen will become active after a few seconds.
Follow the instructions that are displayed and you will be informed when the 
installation is complete.

Alternate installation instructions are provided in the Technical Reference 

Note:   If the autorun option does not active then this could be linked to the 
"Auto insert notification" function being disabled on your system. See 
"Troubleshooting" or the Technical Reference manual regarding this.

Q: Should I have other programs running in the background of Windows.

A: Generally, we have found that it is not a good idea to run any other programs 
while running this game. Please turn off any active screen savers while running 
LEGO Racers, as they may interrupt the game and cause problems. 
Various video, sound, or memory issues may occur if other programs are running, 
including virus-detection utilities. This includes items that start from your 
StartUp folder which were added to load programs automatically when Windows is 
started, such as the Microsoft Office Toolbar. Some of these programs display 
icons on your taskbar. If you have icons on your taskbar, right-click on each of 
them and select the option to disable or close them before running LEGO Racers. 
The next time you start your computer, these items will load once more and the 
icons will return. If you cannot disable them from the taskbar and you 
experience problems running LEGO Racers you may want to remove the program 
shortcuts from the StartUp folder. For information about how to do this, please 
consult your Windows manual or your computer manufacturer.
Q: How do I run the game/

A: It is advisable to restart your computer if you have been running any other 
applications, apart from the setup program. The game should always be played 
with as few other applications running as possible, and it is best to wait for 
hard disk activity to stop before running the game.
To run the game, click Start, Programs, LEGO MEDIA, LEGO RACERS, LEGO RACERS. 
CD-ROM has to be present in the CD-ROM / DVD Drive for the game to run.

Q: How do I uninstall the game/

A: It is advisable to uninstall the game using the LEGO Racers Uninstall option. 
To uninstall the game, click Start, Programs. LEGO MEDIA, LEGO RACERS, UNINSTALL 

Note:	Any saved games regarding LEGO Racers will not be removed by using the 
uninstall option. These will have to be removed manually as follows: -

Double click with left-hand mouse button on "My Computer" icon
Double click on "C Drive" icon with left-hand mouse button
Double click on "Program Files" icon with left-hand mouse button
Double click on "LEGO Media" icon with left-hand mouse button
Double click on "Games" icon with left-hand mouse button
Click on "LEGO Racers" icon with right-hand mouse button
Select "Delete" 
Choose "Yes" to confirm delete.


Q. How do I check that the Screen Resolution is correct for this game/

A. Place your mouse pointer on a clear area within the Windows desktop screen 
and using the right hand mouse button click once. A menu will be displayed from 
which you need to select, using your left-hand mouse button, the "Properties" 
option. The "Display Properties" option folder is now shown and you need to 
select the "Settings" tab. Ensure that High Colour 16 bit option is set with the 
minimum recommended resolution area of 640 x 480. Apply any changes and re-start 
your machine.
Q: My mouse does not operate within the game.

A: The game requires a Windows 95/98 compatible mouse and driver. It would be 
advisable to re-install the mouse using the Microsoft drivers for the mouse 
supplied with the Windows operating system or contact the mouse manufacturer for 
compatible Windows drivers.

Q. Autorun installation of game not activated when LEGO Racers CD-ROM is placed 
in CD-ROM drive.

A. The Auto insert notification for your CD-ROM drive must be set as active.
     To check that this option is activated see the following:
     Double click using your left-hand mouse button on the "My Computer" Icon 
     Double click using your left-hand mouse button on the "Control Panel" Icon
     Double click using your left-hand mouse button on the "System" Icon
     Select "Device Manager" Tab
     Double click using your left-hand mouse button on the "CD-ROM Option" 
     Double click using your left-hand mouse button on the "CD-ROM drive"
     Select the "Settings Tab"
     Ensure that the Auto insert notification box has a tick in it.
     To confirm settings click onto "OK" option with left-hand mouse button.
Q. How do I check to ensure that all of my DirectX 6.1 drivers are certified/

A. Windows 95/98 with DirectX 6.1. With DirectX 6.1, you can check for a 
successful DirectX set-up by doing the following: 

Double click with left-hand mouse button on "My Computer" icon
Double click on "C Drive" icon with left-hand mouse button
Double click on "Program Files" icon with left-hand mouse button
Double click on "DirectX" folder with left-hand mouse button
Double click on "Setup" icon with left-hand mouse button
Double click on "DXDIAG" with left-hand mouse button
(Blue circle with yellow cross within it) 

The screen that appears has multiple tabs along the top. You will want to click 
on the DirectX Drivers tab. All of the drivers are listed separately and you 
will find a "Notes" field along the bottom. Within the notes field any problems 
encountered will be listed. If one or more of the items are listed as 
uncertified, this is most likely causing the problem you are having. Most often, 
the drivers that are not certified are either the Primary Display Driver and/or 
the Audio driver. Most manufacturers of video cards and sound cards are 
releasing updated drivers for Windows 95/98 to meet the DirectX standard. You 
will want to contact the manufacturer of any component that is not supported and 
ask them about obtaining drivers that support DirectX.

Q: DXSetup Error -7 or -8

A: You may see the error DXSetup Error -7 or DXSetup Error -8 during the 
installation of DirectX if you do not have Audio Compression, Sound Recorder or 
Volume Control installed on your computer prior to installing DirectX 6.0 this 
could cause this error to appear.

Adding Sound Recorder, Volume Control and Audio Compression. The Sound Recorder, 
Volume Control and Audio Compression are necessary components of Windows when 
using DirectX 6.1 If they were not installed when Windows was set up, you will 
want to add them before installing LEGO Racers. DirectX will ask for your 
Windows CD during installation if it does not find these components, which may 
cause the DirectX installation to be incomplete and you may see the error 
Error -7 or DXSetup Error -8 after changing to the Windows CD. If this happens, 
reboot your computer and follow these steps.

     To add these Windows components:

     Double click using your left-hand mouse button on the "My Computer" Icon 
     Double click using your left-hand mouse button on the "Control Panel" Icon
     Double click using your left-hand mouse button on the "Add/Remove Programs"
     Select "Windows Setup" Tab
     Scroll down to Multimedia and select Details.
     Check the boxes next to Audio Compression, Sound Recorder and Volume 
     Click OK, then OK again to close both of these windows. 
     You will be prompted for your Windows CD.

When these steps are complete, you may continue with the installation of DirectX 

Q: What is DirectX/

A: The DirectX platform provides an environment that allows developers to use a 
standardized format when programming an application. This makes it easier to 
support a wide variety of different hardware features. Prior to DirectX, 
developers were forced to write hardware-specific code (With a specific driver 
for each different piece of hardware). DirectX is a library provided by 
Microsoft to run inside the operating system and provide programmers with 
seamless access to all of the hardware features available today.


We have found that some older systems may contain hardware that may not be fully 
DirectX compatible. For optimum performance in LEGO Racers, your system must 
fully support DirectX. Fortunately, many manufacturers are releasing updated 
If you are unsure whether or not your system will support DirectX, please 
contact the manufacturer of your system for more information.


DirectDraw allows programmers to directly access video hardware and memory. This 
improves performance while still maintaining compatibility with Windows.


Direct3D provides direct access to 3D hardware. Direct3D is designed to work 
with the majority of 3D cards on the market, giving programmers an easier 
interface to your 3D hardware. Using Direct3D with your 3D accelerator can 
provide speed improvements as well as better image quality.


DirectSound is the wave-audio part of DirectX, which provides full functionality 
and hardware acceleration to the sound device. This allows for all the features 
of audio hardware to be used, including support for 3D positional and 
interactive sound.


DirectInput provides support for input devices including mice, keyboards, 
joysticks and other game controllers. Direct Input gives faster access to input 
data by communicating directly to the hardware driver rather than relying on 
Windows to do so.


This is the multiplayer gaming module in DirectX, which provides access to 
networking functionality for gaming. DirectPlay supports direct serial 
connections, modem play, LAN play and Internet Play. 

DirectX Driver Issues

We suggest using the DirectX 6.1 drivers that are recommended during the 
installation of DirectX unless you experience problems after installing DirectX. 
The only time that this does not apply is when a section in this troubleshooting 
guide that pertains to your hardware specifically tells you to use a different 
driver. This is particularly true for video card drivers.

Effects of Video Card Driver Installation by DirectX
When DirectX is being installed, some video card utilities may be disabled, such 
as Diamond Multimedia's In Control Tools, STB Vision95, or Creative Labs 
Graphics Control utilities. You may no longer be able to access them through 
their taskbar icon and the options for changing your video properties may change 
back to stock Windows options. 
DirectX may not recommend changing the driver for your card at all because you 
may be using these utilities to customize your desktop display and removing them 
may have adverse effects on your computer.


Q: What is a 3D-hardware driver/

A: Also known as a 3D-card driver, it is part of the software interface that 
this game uses to communicate with the 3D-hardware in your computer. You may 
need to update your driver if the game is not running properly, e.g. if you see 
an error box when running the game, or the game doesn't run very smoothly, or 
the graphics appear to flicker.

Q: I need the latest driver for my 3D-hardware. How do I get it/

A: The best way is to download it using the Internet. Alternatively you could 
contact your 3D-hardware manufacturer, and they should be able to send you a 
disk containing the latest driver.

Some sites for 3D-hardware drivers are:

http://www.3dfx.com (for 3dfx based cards)

More site information is shown under "Web Site Addresses"


This game uses Direct3D to support most recent 3D-hardware chipsets.
All of the following 3D-chipsets have been tested:


Your card must have at least 4Mb of memory on your 3D card.
Most recent cards qualify for this, although for details you will have to refer 
to your system documentation or 3D-hardware documentation.


LEGO Racers has been tested against the following graphic cards.


All of these cards had the latest manufacturers drivers installed.

See web site addresses for manufacturer Internet address.

ATI Graphics Pro (Mach 64) PCI
Cirrus Logic 5434
Tseng 4000/W32P
S3 Trio 64+
S3 Virge
ATI Graphics Xpression
Voodoo Banshee PCI / AGP 16MB
Cirrus Logic Laguna GD5465
Diamond Fusion 16MB
ViewTop Permedia 2 8MB
Asus V2740 (Intel 740i)
Matrox Productiva G100
Matrox Millenium I
Diamond Stealth 64
Matrox Millenium II
STB Velocity 128 (PCI)
Viewtop Permedia 2 8MB
Number 9 Revolution 3D
ATI Rage Fury 32MB
ATI Xpert at Play
SiS 6205
Cirrus Logic 5446
Tseng 6000
Diamond Viper 550
Matrox Mystique
Video Logic GrafixStar 700
Trident 9750 4MB
Diamond Speedstar A50 AGP
Videologic Power VR 


No Networking / Internet option available within this game.


If you are having a major difficulty with the game:

1) Please make sure you have tried:

   - Restarting your PC
   - Closing as many other applications as possible
   - Waiting for hard disk activity to stop
   - Ensure that you have all of the latest drivers
   - Ensure that all of your DirectX drivers are all certified
   - Uninstall and reinstall the Game.

2) Please make sure you have thoroughly read the "TROUBLESHOOTING" section 

3) If you are still having problems, please see the "TECHNICAL SUPPORT" section 

_/ Copyright - About _/

This FAQ can be downloaded at: 

This FAQ on LEGO's (http://www.LEGO.com) LEGO Racers is 
Copyright (c) 1999 TBO Productions and TBO (a.k.a. Gamer 12). This FAQ may not 
be redistributed, edited, copied, forged, or anything else that's bad without 
permission of TBO ([email protected]) and correctly given credit of TBO and TBO 
Productions. Also it is not to be sold at all. And it is not to be made profit 
off of in anyway without my written consent/permission to do so (Not by email!). 
If not, you WILL be prosecuted to the fullest extent possible. This FAQ/Race 
Guide can be downloaded at: 
( http://home.talkcity.com/InfiniteLoop/tbo/LEGO_racers.txt )

LEGO, the LEGO Logo and the LEGO Brick are registered trademarks of the Lego 
Group (c)1999 the LEGO Group and High Voltage Software Inc.

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