FAQ/Walkthrough - Guide for Driving Emotion Type-S

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                 D R I V I N G    E M O T I O N    T Y P E - S
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                 d r i v i n g    e m o t i o n    t y p e - s




[ Title    ]   Driving Emotion Type-S FAQ/Walkthrough™
[ Platform ]   PlayStation 2™
[ Version  ]   v1.00
[ Author   ]   Brett "Nemesis" Franklin
[ E-Mail   ]   [email protected]
[ Plug     ]   http://nemmysresource.cjb.net
[ Updated  ]   June 25th, 2001


The-chart-that-shows-what's-in-this-FAQ:

  i. Legal Stuff
 ii. Updates/Revision History
01.  Track Guide
02.  Extensive Prize Guide
03.  Full Car List
04.  General Strategies


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 i. Legal Stuff

¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤

 This FAQ can only appear on the following sites (w/out having to ask me):

• GameFAQS 
• CoreMagazine 
• Cheat Code Central 
• GameSages 
• Vgstrategies.com 
• GameShark.com 
• FAQ Domain 
• Happy Puppy 
• ZDNet/Videogames.com 


___________________________NOT WWW.FRESHBAKEDGAMES.COM_________________________


If anyone finds it on any other site or MegaGames.com, please inform me ASAP.

E-Mail Address: [email protected]

Copyright:
© Copyright 2000-2001 Brett "Nemesis" Franklin. This FAQ and everything
included  within  this  file  cannot be reproduced in any way, shape or
form  (physical, electronical, or otherwise) aside from being placed on
a freely-accessible, non-commercial web page in it's original, unedited
and  unaltered  format. This FAQ cannot be used for profitable purposes
(even  if  no  money  would  be  made  from  selling it) or promotional
purposes.  It  cannot be used in any sort of commercial transaction. It
cannot be given away as some sort of bonus, gift, etc., with a purchase
as this creates incentive to buy and is therefore prohibited.


¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤

 ii. Updates/Revision History

¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤¨¤

Version 1.00 (06/25/01)
-------------------------
• Everything before your beautiful eyes.


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 01. - Track Guide -

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WEST COAST

Rank D
Length: 2.319 Miles

driving_emotion_west_coast.jpg


SUZUKA CIRCUIT (EAST COURSE)

Rank D
Length: 1.391 Miles

driving_emotion_suzukacircuit.jpg


PROVENCE (BEGINNER)

Rank C
Length: 1.363 Miles

driving_emotion_provence.jpg


URBAN HIGHWAY (BEGINNER)

Rank C
Length: 1.573 Miles

driving_emotion_highway.jpg


PROVENCE (EXPERT)

Rank B
Length: 1.691 Miles

driving_emotion_provence2.jpg


SUZUKA CIRCUIT (INTERNATIONAL RACING COURSE)

Rank A
Length: 3.636 Miles

driving_emotion_suzukacircuit2.jpg


TSUKUBA CIRCUIT

Rank D
Length: 1.283 Miles

driving_emotion_tsukuba.jpg


URBAN HIGHWAY (EXPERT)

Rank B
Length: 2.409 Miles

driving_emotion_highway2.jpg


ZERO-4 (ONLY AVAILABLE IN TIME-ATTACK MODE)

Length: 0.248 Miles

driving_emotion_zero4.jpg


OVAL (ONLY AVAILABLE IN TIME-ATTACK MODE)

Length: 1.770 Miles

driving_emotion_oval.jpg


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 02. - Extensive Prize Guide -

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Arcade Type-S
---------------------------------------------
WEST COAST:
Division 3 - Tsukuba Circuit, Honda Integra typeR
Division 2 - Nissan Silvia spec-R
Division 1 - Nissan Skyline GT-R V-Spec
GT - Raybrig NSX (Honda/Acura)


SUZUKA CIRCUIT (EAST COURSE):
Division 3 - Suzuka Circuit (International Racing Course), BMW 328 ci
Division 2 - Subaru Legacy Touring Wagon GT-B
Division 1 - TVR Griffith Blackpool B340
GT - Calsonic Skyline (Nissan)


PROVENCE (BEGINNER):
Division 3 - Province (Expert), Nissan Primera 2.0Te-V
Division 2 - Toyota Chaser Tourer V
Division 1 - Toyota Supra
GT - Castrol Supra (Toyota)


URBAN HIGHWAY (BEGINNER):
Division 3 - Urban Highway (Expert), Mitsubishi FTO GP versionR
Division 2 - Porsche Boxter S
Division 1 - Castrol Mugen NSX, Ferrari 360 Modena
GT - Arta Zexel Skyline (Nissan)


PROVENCE (EXPERT):
Division 3 -  Mitsubishi Pajero Super Exceed
Division 2 - Subaru Impreza WRX STi version VI
Division 1 - Porsche 911 GT3
GT - Mobil 1 NSX (Honda/Acura)


SUZUKA CIRCUIT (INTERNATIONAL RACING COURSE):
Division 3 - Honda S2000
Division 2 - Nissan Fairlady Z Version S 2by2
Division 1 - Ferrari F50
GT - Pennzoil Nismo GTR (Nissan)


TSUKUBA CIRCUIT:
Division 3 - Lexus IS 200 (Toyota)
Division 2 - Mitsubishi GTO TwinTurbo
Division 1 - Honda NSX S Zero
GT - Denso Supra GT (Toyota)


URBAN HIGHWAY (EXPERT):
Division 3 - Alfa Romeo Alfa GT 3.0 V6 24V
Division 2 - Mitsubishi Lancer GSR Evolution VI
Division 1 - Mazda RX-7 [FD3S]
GT - FK/Massimo Cerumo Supra, Toyota TS020 GT-One, Nissan Cube x


Line Training:
----------------------------------------
AUTOCROSS 1 - Mazda MX-5 Miata [NA8C], Toyota Corolla Levin GTV
AUTOCROSS 2 - ?
AUTOCROSS 3 - ?
AUTOCROSS 4 - ?



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 03. - Full Car List -

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Alfa Romeo Alfa GTV 3.0 V6 24V
BMW 328Ci
Ferrari 360 Modena
Ferrari F50
Honda Civic Type R
Honda Integra Type R
Honda NSX S Zero
Honda S2000
JGTC Arta Zexel Skyline
JGTC Calsonic Skyline
JGTC Castrol Mugen NSX
JGTC Castrol Supra
JGTC Denso Supra GT
JGTC FK/Massimo Cerumo Supra
JGTC Mobil 1 NSX
JGTC Pennzoil Nismo GTR
JGTC Raybrig NSC
Mazada MX-5 Miata (NASC)
Mazada MX-5 Miata (NBSC)
Mazada RX-7 (FCSS)
Mazada RX-7 (FDSS)
Mitsubishi FTO GP versionR
Mitsubishi GTO Twinturbo
Mitsubishi Lancer GSR Evolution VI
Mitsubishi Pajero super exceed
Nissan Cube-X
Nissan Fairlady Z Version S 2by2
Nissan Primera 2.0Te-V
Nissan Silvia Spec-R
Nissan Skyline GT-RV-Spec
Porsche 911 GT3
Porsche Boxster S
Subaru Impreza WRX STi Version VI
Subaru Legacy Touring Wagon GT-B
Toyota Celica
Toyota Chaser Tourer V
Toyota Corolla Levin GTV
Toyota Lexus IS200
Toyota MR-S
Toyota Sprinter Trueno GTV
Toyota Supra
Toyota TS020 GT-One
TVR Griffith Blackpool B340


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 04. - General Strategies -

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• Power slide as much as you can on most turns in the game. To power slide,
  slow down a bit before the turn or chicane with the footbrake, then as
  you turn, hit the handbrake to make your car swing around the bend (make
  your car go into the proper direction first), then hit one of your brakes
  (handbrake is easier to use) while you are facing the direction you wish
  to be in (straight), and continue driving as normal.

• Whenever you are steering into a turn, and smoke begins to come from your
  tires, this is a sure-sign that your car is about to spin-out if a
  counter-steer isn't used soon. To counter this eventual spin-out, simply
  lay off the gas a bit, and counter-steer (steer into the opposite direction)
  to regain your grip on the road, and to avoid the spin-out easily.

• Sometimes (or a lot of the time), you can't power-slide in Driving
  Emotion Type-S, since the racing engine isn't designed for it like Gran Turismo 
2
  or Ridge Racer. The cars in Driving Emotion Type-S stick to the road much
  better than other racing games, so power-sliding isn't necessary most
  of the time, although some of the lower-ranked cars do tend to slide
  around.

• You don't have to power slide around each turn. Some turns are too tight
  to try to manuever around, so just brake very hard with the footbrake
  to come to an almost complete stop, then turn your car into the desired
  direction, and hit the gas to get moving again.

• Don't be too hard on the controls, since they are sort of touchy. The
  cars handle arcade-like, so you won't be spinning out after each turn,
  unless you really turn sharply or hit a wall at great speeds.

• Try not to hit the other car in a race, since you will bounce off of
  him/her, and slow yourself down, and possibly spin-out.

• Try to avoid all walls and barriers. Walls and barriers can slow your
  car down drastically, and they can also cause your car to have an un-
  necessary spin-out, which you don't want.

• To recover from a spin-out quickly, simply let off the gas while you are
  spinning or moving, then steer with the spin until you slow down. Once
  you have done this, simply countersteer (steer into the direction you
  are spinning), then you will have regained control of your vehicle.

• Try not to power-slide TOO much in the game. Why? Because the physics
  engine of Driving Emotion Type-S is very realistic, and if you try to power-
  slide around a sharp turn at high speeds, your car will skid or spin-out.

• Don't take sharp turns at very high speeds (this is especially bad with
  very, VERY fast cars). Doing this may cause your car to stop or slide,
  and will slow you down big-time.



     ¸__.-» This document Copyright © 2000-2001 Nemesis™. All rights reserved «-
.__¸

                                          -EOF-

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