Way of the Samurai

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FAQ/Walkthrough

Ž˜ ~Samurai~ Info FAQ / Walkthrough
Version 1.00 (4.01.02)
Written by –³“ñ@”E Muni Shinobu (muni_shinobu@yahoo.com)



Žž‚Í–¾Ž¡10”NBŽ˜‚½‚¿‚ª¶‚«‚½AÅŒã‚ÌŽž‘ãB
The year is 10 Meiji. The last age of the Samurais' existence.



-----------------------------------------

STORY


The year is 1877AD (10 Meiji).
The Shogunate rule is over, and the wave of a new era is sweeping
across the country.
Western culture is invading, and the world the people once knew has
changed.
With the passing of the railroad, a new civilization - the modern era -
is beginning to form its shape.

However, to the men who lived as Samurais during the Shogunate age,
This new age is not a friendly place for them to continue their way of
living.
In the pages of history, this is just an instant.
The last age of the Samurai...

This, the story of one such man. A Samurai.
This, the story of one such town, where this man, this Samurai, last
appeared.

-----------------------------------------

CHARACTERS


ŽålŒö	Main Character. The player.
Who this person turns out to be depends entirely on the choices made by
the player during the game.


Characters on the ŠÃŒI Restaurant Side

‚·‚¸	(Suzu)
The young girl in charge of the small restaurant "ŠÃŒI".
She lost her parents at a young age to the war, it was the owner of
ŠÃŒI who took her in and raised her. Because of her bright and cheerful
disposition, ‚·‚¸ is well liked in the town. But because of the
lawlessness of the •¶‰Æ Black House, the residents of the town are
all leaving, and the restaurant ŠÃŒI is left with no business, and the
money they have left isn't even enough for them to move to a different
town.
As the heroine of the story, ‚·‚¸ is destined to encounter all kinds of
trouble and disaster.

ŒI‹g [‚­‚è‚«‚¿] (Kurikichi)
The owner of ŠÃŒI. He took care of ‚·‚¸ and raised her after she lost
her parents to the war. Now weak both physically and mentally because
of old age, he has a hard time even speaking much.

ƒhƒiƒ‹ƒhEƒhƒiƒeƒƒEƒY	(Donald Donatelous)
Englishman samurai with an afro hairstyle. Also known as ƒhƒiƒhƒi
(Donadona) for easier reference to his friends. He came to Japan for
the contruction of the ‚˜F, but stayed because he fell in love with
•Žm“¹ Bushido, the Way of the Samurai. He lives in the small house
under the bridge that is the entrance of the town.
Bright and sunny, this 23 year old swordsman is friendly with the
people of ŠÃŒI, and seems to hold special feelings for ‚·‚¸.
It also seems he idolizes ‹{–{•‘  Miyamoto Musashi.


Characters on the •¶‰Æ Black House Side

•¶“SS [‚­‚ë‚Ӂ@‚Ä‚Á‚µ‚ñ] (Kurofu Tesshin)
The head of the Kurofu family.

•¶—Wç [‚­‚ë‚Ӂ@‚ނ炳‚«] (Kurofu Murasaki)
The 3rd wife of •¶“SS.
Young woman with the Kurofu family fortune in her mind.
Liberal in her time, she was the one who came up with the ideas of
dividing and selling their land, the construction of the ‚˜F, and the
selling of the ‚˜F.
She just recently gave birth to the successor of the family,
•¶‹à‘¾˜Y.

•¶‹à‘¾˜Y [‚­‚ë‚Ӂ@‚«‚ñ‚½‚낤] (Kurofu Kintarou)
The 1 year old son of •¶“SS and •¶—Wç. The future successor of
the Kurofu family.
However, there seems to be certain secrets behind his birth,

’m°‘ˆê˜Y [‚µ‚ê‚Æ‚±@‚»‚¤‚¢‚¿‚낤] (Shiretoko Souichirou)
Private tutor who came into the •¶‰Æ Black House to tutor ‹g’› in the
year 1857AD, at the age of 25.
Now a loyal subject of •¶“SS.
Very calm and careful is his demeanor, but strong and skilled is his
abilities with a sword.

’Ø“à”ª˜Y [‚‚ڂ¤‚¿@‚Í‚¿‚낤] (Tsubouchi Hachirou)
Captain of the •¶‰Æ soldiers.
Short tempered and simple minded is he.
On his bald head is tattooed his favorite phrase, "ˆê”­". And his sword
is also aptly named "ˆê”­“".
He has feelings of affection toward ‚·‚¸, but ‚·‚¸ only has feelings of
disgust toward him.


Characters on the Ô‹Ê“} Red Gang Side

‹g’› [‚«‚Á‚¿‚傤] (Kicchou)
Leader of the anti-government organization known as the Ô‹Ê“}, Red
Jade Gang.
Eldest son of •¶“SS.
Because of the need for money to fund his organization, he has his eyes
set on the ‚˜F which belongs to his father, and thus resulting in a
war between the Ô‹Ê“} Red Gang and the •¶‰Æ Black House.
At the moment he is planning a plot to kidnap •¶‹à‘¾˜Y, the successor
of the Kurofu family.

ƒ`ƒFƒ‹ƒV[ (Chelsea)
English woman who met ‹g’› out on the sea.
Because of her admiration for ‹g’›, she trusts fully and follows him in
everything he does.
Because of her love for him, she left her native country and followed
him to Japan.

“úŒü”¹l [‚Ђイ‚ª@‚Í‚â‚Æ] (Hyuuga Hayato)
The counsellor of the Ô‹Ê“}. Smart and cool headed.
Trained when he was young in the art of assassination. He is the last
decendant of the – ‰B—¬”EŽÒ.

Š •”¯‰_ [‚©‚è‚ԁ@‚¹‚¢‚¤‚ñ] (Karibu Seiun)
Captain of the Ô‹Ê“} soldiers. A swordsman trained in the sword style
of –¾‹¾—¬.
He loves to fight, and is quick to draw his sword. This man is an asset
during war, but a danger during peace.


Characters on the ­•{H•”È Government Side

ˆäƒm“ª–΋g [‚¢‚Ì‚ª‚µ‚ç@‚à‚«‚¿] (Inogashira Mokichi)
The police officer in charge of the law and order in ˜Zœ“».
With the ”p“—ß, the law against the carrying of swords, already in
effect, he still allows the carrying of swords by members of the •¶‰Æ
Black House, as long as they remember to pay him his monthly bribe
money.
Strong against the weak, but weak against the strong, ˆäƒm“ª–΋g is
quick to draw his gun from its holster.
It is worth noting that this man holds the secret behind the birth of
•¶‹à‘¾˜Y

•Û¢‘卲ƒG–å [‚Ù‚¹@‚¾‚¢‚´‚¦‚à‚ñ] (Hose Daizaemon)
A giant with gentle temper but unnatural strength, together with a dim
witted head.
Arrested for trying to escape after eating without paying, he eventally
became a police officer in name, but ˆäƒm“ª–΋g's personal bodyguard in
reality.
Out of respect for ˆäƒm“ª–΋g, •Û¢‘卲ƒG–å does everything and
anything ˆäƒm“ª–΋g tells him to do without question.

‹Êìã… [‚½‚Ü‚ª‚í@‚¶‚傤‚·‚¢] (Tamagawa Jyousui)
The commanding officer of the Government soldiers in ˜Zœ“».
His business in the town is to negociate the government purchase of the
‚˜F from •¶“SS, but his spies are also making contact with the
Ô‹Ê“}. What is his real purpose? That's what the player has to find
out.


Characters Without Side

“°“‡ŒR“ñ [‚Ç‚¤‚¶‚܁@‚®‚ñ‚¶] (Doujima Gunji)
The swordsmith at ˆê–{¼.
An assassin swordsman in his past, he is no longer a part of the
society. With iron work a personal hobby, he now does it for a living,
in peace and solitude.

“Œ‰¡‰‘å [‚Æ‚¤‚悱@‚¦‚ñ‚¹‚ñ] (Touyoko Ensen)
A mysterious swordsman passing through the town of ˜Zœ“».
The purpose of his journey is to find the person who 10 years ago
killed his parents and younger sister.

-----------------------------------------

The Town of ˜Zœ“» (Six Bone Peak)


‹´ (Bridge)
The bridge that is the entrance of the town.

hê (Resident Area)
The resident area where the small restaurant ŠÃŒI is located.

ˆê–{¼ (Single Pine)
The wide open space where an old pine tree grows.
The ’b–艮 Swordsmith Shop is located here.

_ŽÐ (Temple)
The desolate temple now left in ruins.
The real name of the temple is e•s’m_ŽÐ (Oyashirazu Jinjya) Orphan
Temple.

“S“¹ (Railroad)
The railroad where the steam engine is being tested and run.

‚˜F (High Furnace)
The steel furnace known as ƒAƒ‰ƒ„ƒVƒL (Arayashiki).

•¶‰Æ‰®•~ (Kurofu Black Life House Mansion)
The mansion resided by the Kurofu Black Life House, the family that
owns the ‚˜F, and is the most powerful in the town of ˜Zœ“».

Ô‹Ê“}ŠÙ (Red Jade Gang Office)
The base of the Red Jade Gang, the organization fighting against the
cruel control of the •¶‰Æ, and the injustice of the ­•{ Government.


˜Zœ‚Ì–ð (The Battle of Six Bone)
The battle that is Ending No.1.

-----------------------------------------

ENDINGS


[Ending No.1] 
This ending is achieved by joining with both the •¶‰Æ Black House and
the Ô‹Ê“} Red Gang, and successfully allowing certain events to come
to past.
Detail:
During Day One, Morning, go to the ‰®•~ to join the •¶‰Æ Black House.
At day One, Dusk, go to the ŠÙ to join the Ô‹Ê“} Red Gang.
At the end of the event, choose to speak to ‹g’› to fight in his place.
Defeat Š •”¯‰_ but don't kill him, speak to him when his HP is
critically low to spare his life and allow him to apologize.
Day One, Night, go to the _ŽÐ to interrupt the secret meeting between
•¶—Wç and ˆäƒm“ª–΋g.
Your answers to the first and second questions won't affect the ending,
just choose whichever you like. At the third question, answer
"Œ©“¦‚µ‚Ä‚â‚ê" to resolve the argument without bloodshed.
Day Two, Morning, go to the ŠÙ, then defeat “úŒü”¹l at the _ŽÐ, then
return to the ŠÙ.
Battle together with your allies untill Day Two, Night.
At the _ŽÐ, fight and defeat ‹Êìã… to see the ending.
Note:
Leave an empty space in your sword inventory if you want to pick up
‹Êìã…'s sword after he's defeated, for this is the only ending of
the game during which you can get it.
Your Ž˜•Î·’l Samurai Honorability should be very high with this
ending.


[Ending No.2]
Keep the characters of the ŠÃŒI Side alive, as well as ’Ø“à”ª˜Y.
Act in favor of the ŠÃŒI Side throughout the story and you will reach
this ending.
Detail:
During Day One, Night, go to ŠÃŒI at the hê.
Accept ‚·‚¸'s plea for help, and sneak into the •¶‰Æ‰®•~.
Make sure you don't meet with ’Ø“à”ª˜Y before you reach ƒhƒiƒhƒi.
During your escape with ƒhƒiƒhƒi, you will meet ’Ø“à”ª˜Y at the gate.
Fight him until he's near death, but do not kill him.
During Day Two, Morning, at the hêŠÃŒI, leave with “°“‡ŒR“ñ after
hearing what he has to say.
Defeat “úŒü”¹l, then return to the hê.
After fighting Government solders at the •¶‰Æ‰®•~, talk to ’Ø“à”ª˜Y
inside the mansion. After telling him about ‚·‚¸ being taken, the two
of you will head out together.
With ’Ø“à”ª˜Y still alive, defeat ‹Êìã… and you will get this
ending.
Note:
If either ƒhƒiƒhƒi, “°“‡ŒR“ñ, or ’Ø“à”ª˜Y is killed, you won't get this
ending.
If you did not rescue ƒhƒiƒhƒi, or killed “°“‡ŒR“ñ, you will get Ending
No.3.


[Ending No.3]
Act in favor of the ŠÃŒI Side throughout the story and you will reach
this ending.
Detail:
Don't rescue ƒhƒiƒhƒi at Day One, Night.
At Day Two, Morning, go to the ŠÃŒI at the hê to listen to “°“‡ŒR“ñ,
then go with him.
After defeating “úŒü”¹l at the bridge, fight Government soldiers from
the hê to the ˆê–{¼ to the •¶‰Æ‰®•~, then finally defeat ‹Êìã…
at the •¶‰Æ‰®•~ to get this ending.


[Ending No.4]
Advance the story being aliied with the •¶‰Æ Black House, and you
will reach this ending.
Detail:
During Day Two, Morning, go to the ‚˜F and join with •¶“SS.
Advance with the story by going to the •¶‰Æ‰®•~, then fighting
Government soldiers from the •¶‰Æ‰®•~ to the ˆê–{¼ to the hê to
the ‹´. Then finally defeat ‹Êìã… at the ‹´ Bridge to get this
ending.


[Ending No.5]
Advance the story being allied with the Ô‹Ê“} Red Gang, and you will
reach this ending.
Detail:
At Day Two, Morning, go to the Ô‹Ê“}ŠÙ, speak with ‹g’› to join with
him. Then at the _ŽÐ, defeat “úŒü”¹l. Return to the ŠÙ. Then battle
Government soldiers from the Ô‹Ê“}ŠÙ to the “S“¹ to the ‹´. Then in
the end defeat ‹Êìã… at the ‹´ and you will see this ending.


[Ending No.6]
Advance the same way as you would Ending No.1, but in the end, instead
of fighting ‹Êìã…, accept his offer and let him go.
Note:
After ‹Êìã… asks for your name, if you do not answer, battle will
start. So answer him, which answer you choose will not affect the
ending.
Your Ž˜•Î·’l Samurai Honorability will be very low with this ending,
most probably resulting in a ‚­‚³‚êŠO“¹ Legend Name.

-----------------------------------------

EVENTS


Day One, Morning

- At the beginning of the game, on the bridge, ’Ø“à”ª˜Y is bothering
‚·‚¸. ƒhƒiƒhƒi is under the bridge.

- Ignore ’Ø“à”ª˜Y, or try to attack ‚·‚¸, and ŒI‹g will be standing in
front of the restaurant ŠÃŒI in the hê area.

- Rescue ‚·‚¸, and later, ‚·‚¸ and ƒhƒiƒhƒi will be at the restaurant
ŠÃŒI.

- Go to the •¶‰Æ‰®•~ Black House, ’Ø“à”ª˜Y is standing in front of
the gate.

- Go to the _ŽÐ, 2 •¶‰Æ‰®•~ Black House men are having a
conversation.

- After defeating ’Ø“à”ª˜Y at the •¶‰Æ‰®•~, go to the _ŽÐ and
’m°‘ˆê˜Y will be standing at the entrance with some of his men.

- At the ‚˜F is a man standing guard. Listen to his story till the end
and he will give you 3 Yen. If you attack him, infinite enemies will
appear.

- At the “S“¹, in front of the entrance to the Ô‹Ê“}ŠÙ, 5 Ô‹Ê“}
soldiers are gathered and speaking.

- At the Ô‹Ê“}ŠÙ, 2 Ô‹Ê“} soldiers are standing guard, you can't
attack them.


Day One, Dusk

- Go to •¶‰Æ‰®•~ for work related conversation.

- At the ‹´, ƒhƒiƒhƒi is trying to write a ”o‹å haiku poem for someone
he likes.

- At the ‚˜F, ’Ø“à”ª˜Y is training with his pals.

- At the Ô‹Ê“}ŠÙ, guards are standing at the door.

- At the hê, ˆäƒm“ª–΋g is trying to ask for bribes.

- Go up the stairs toward the _ŽÐ, “Œ‰¡‰‘å is passing by.

- At the ˆê–{¼, 2 •¶‰Æ men are walking and talking.

- At the “S“¹, 2 Ô‹Ê“} men are talking.


Day One, Night

- At the ‚˜F, 2 •¶‰Æ men are talking.

- At the _ŽÐ, •¶—Wç and ˆäƒm“ª–΋g are having a secret meeting.

- At the hê, 2 •¶‰Æ men are talking.

- At the hê, in front of ŠÃŒI, ‚·‚¸ is waiting for you to accept her
plea for help.

- At the “S“¹, ƒ`ƒFƒ‹ƒV[ is coming out from the Ô‹Ê“}ŠÙ.


Day Two, Morning

1 - At the ‚˜F, important members of the •¶‰Æ are gathered and
having a meeting. If you walk near them, an event will start. And
depending on your choice of either joining them or not joining them,
the story will advance differently.

2 - At the hê, in front of ŠÃŒI, “°“‡ŒR“ñ is waiting for you. After
you listen to what he has to say, depending on your choice of either
joining him or not joining him, the story will advance differently.

3 - At the Ô‹Ê“}ŠÙ, walk toward the main building and ‹g’› will
appear. After speaking with him, depending on your choice of joining
him or not joining him, the story will advance differently.


Day Two, Dusk

1 - After fighting at the ‹´, move to ‚˜F, go up to the top of the
furnaces to fight ‹g’›. After defeating him, go to the •¶‰Æ‰®•~ for
the negotiation with the Government officials, at the end of which will
be the start of consecutive battles with Government soldiers.

2 - After helping “°“‡ŒR“ñ defeat “úŒü”¹l, go back to the hê. From
there, consecutive battles with Government soldiers will start.

3 - After helping ‹g’› defeat “úŒü”¹l, go back to the Ô‹Ê“}ŠÙ. From
there, consecutive battles with Government soldiers will start.

- At the _ŽÐ, 2 men from the •¶‰Æ and the Ô‹Ê“} are having a
conversation.


Day Two, Night

- Continuations of events fron Day Two, Dusk.

-----------------------------------------

Ì† LEGEND NAME


Legend Name : Ž˜‰¤ (Samurai King)
Honorability : 70.0 ~ 100.0
GP (Easy) : 60
GP (Normal) : 120

Legend Name : ŽŠ‚‚ÌŽ˜ (Highest Samurai)
Honorability : 65.0 ~ 69.9
GP (Easy) : 50
GP (Normal) : 100

Legend Name : Ž˜Žt”Í‘ã (Samurai Master)
Honorability : 60.0 ~ 64.9
GP (Easy) : 40
GP (Normal) : 80

Legend Name : ‰\‚ÌŽ˜ (Legendary Samurai)
Honorability : 55.0 ~ 59.9
GP (Easy) : 40
GP (Normal) : 70

Legend Name : Ž˜Cs’† (Samurai in Training)
Honorability : 50.0 ~ 54.9
GP (Easy) : 30
GP (Normal) : 60

Legend Name : –}l (Ordinary Person)
Honorability : 45.0 ~ 49.9
GP (Easy) : 30
GP (Normal) : 50

Legend Name : –¢nŽÒ (Immature Person)
Honorability : 40.0 ~ 44.9
GP (Easy) : 20
GP (Normal) : 40

Legend Name : ƒ`ƒ“ƒsƒ‰ (Gangster)
Honorability : 35.0 ~ 39.9
GP (Easy) : 10
GP (Normal) : 20

Legend Name : ”n‚̍œ (Suspicious Character)
Honorability : 30.0 ~ 34.9
GP (Easy) : 10
GP (Normal) : 20

Legend Name : ‚­‚³‚êŠO“¹ (Rotten Scoundrel)
Honorability : 0.0 ~ 29.9
GP (Easy) : 10
GP (Normal) : 10


Special Legend Names
Rank Name / GP (Easy) / GP (Normal) / Requirement

Legend Name : ‹àŽ‚¿Ž˜ (Rich Samurai)
GP (Easy) : 100
GP (Normal) : 250
Requirement: Clear game a lot of money.

Legend Name : ’ÒŽa‚莘 (Serial Killer Samurai)
GP (Easy) : 100
GP (Normal) : 250
Requirement: Clear game with a lot of kills.

Legend Name : ‹S’{‰¤ (Beast King)
GP (Easy) : 50
GP (Normal) : 100
Requirement: Clear game as a beast with absolutely no honor at all.



Additional Explanations on Legend Name Requirements

These are suggestions of how to get each of the Legend Names. They are
not absolute requirements, just suggestions, do try out other methods
which you feel fit the idea behind the Legend Names.
In general, you get better Legend Names by keeping your sword sheathed
and stay away from killing unless absolutely necessary.

Ž˜‰¤ (Samurai King)
Avoid unsheathing your sword unnecessarily, and avoid killing unless
absolutely necessary.
Don't say inappropriate things that will annoy/embarrass/anger/etc
others.
See Ending No.1 and you should get this Legend Name.
Other Endings could work also, just make sure you stay loyal to one
group from the beginning to the end.

ŽŠ‚‚ÌŽ˜ (Highest Samurai)
Avoid unsheathing your sword, and avoid killing.
Don't say things that are inappropriate.
Do not betray anyone, and stay with one group from the beginning to the
end, and you should get this Legend Name.
Stay with the hê side after you decide to help them, stay with the
•¶‰Æ after you decide to join them, stay with the Ô‹Ê“} after you
decide to join them, and always listen to conversations or instructions
to the end, and don't open your mouth unneccesarily.
But be careful, if you act too perfectly then there's a chance you
might get Ž˜‰¤ Legend Name. So answer with not too good and not too bad
choices sometimes to avoid being too honorable.

Ž˜Žt”Í‘ã (Samurai Master)
At the beginning of the game, go straight to the _ŽÐ, then to the hê
to eat. Choose "–Ù‚Á‚ĐH‚¦" when ƒhƒiƒhƒi speaks with you. After
defeating ’m°‘ˆê˜Y, do not speak, and head for the Ô‹Ê“}ŠÙ.
At the Ô‹Ê“}ŠÙ, join with them, and after the event speak to ‹g’› to
take his place in the duel with Š •”¯‰_. Do not kill him, when his HP
is down to critical, speak to him to say "Ÿ•‰‚ ‚Á‚½‚È" for him to give
up and apologize.
At Day One, Night, go to the “S“¹. After listening to ƒ`ƒFƒ‹ƒV[,
accept her request, then battle with ’Ø“à”ª˜Y.
At Day Two, Morning, go to the Ô‹Ê“}ŠÙ. Go together with ‹g’› to the
_ŽÐ. Defeat “úŒü”¹l and return to the Ô‹Ê“}ŠÙ. After the battle, you
should clear the game with this Legend Name.

‰\‚ÌŽ˜ (Legendary Samurai)
After game start, go straight directly to the _ŽÐ, then immediately
turn around and return to the ‹´ Bridge to skip the ’Ø“à”ª˜Y kidnapping
‚·‚¸ event.
Go to the hê, enter ŠÃŒI with your sword already drawn. Fight and
defeat ƒhƒiƒhƒi.
Go to the ‹´, then return to the hê again at Dusk. Go near ˆäƒm“ª–΋g
with your sword drawn and attack him right away. After •Û¢‘卲ƒG–å
appears, defeat him.
Go to the ‹´ then return to the hê at Night. Listen to ‚·‚¸'s plea
for help, promise to help by replying with "”Ñ‚ð—pˆÓ‚µ‚Ä‚¨‚¯".
Go to the •¶‰Æ‰®•~ and rescue ƒhƒiƒhƒi, saying to him
"‚·‚¸‚É—Š‚Ü‚ê‚Ä—ˆ‚½", bring him back to the hê.
Go to the “S“¹, head for the Ô‹Ê“}ŠÙ the next Morning. With your sword
sheathed, speak to ‹g’› at the main building and join him. At the _ŽÐ
defeat “úŒü”¹l then return to the Ô‹Ê“}ŠÙ to battle Government
soldiers. When asked by ƒ`ƒFƒ‹ƒV[ and Š •”¯‰_ to go ahead without
them, go. After you meet up with ‹g’› and defeat ‹Êìã…, you should
clear the game and get this Legend Name.

Ž˜Cs’† (Samurai in Training)
Do the exact same things as you would for the "‰\‚ÌŽ˜" Legend Name.
Except instead of listening to ‚·‚¸'s plea for help at Day One, Night,
approach her with your sword drawn and scare her away.

–}l (Ordinary Person)
At the beginning of the game, after speaking with ’Ø“à”ª˜Y, defeat 2 of
his men then battle him, at the end of which allow him to surrender and
leave.
Then go to ŠÃŒI to eat. Listen to ƒhƒiƒhƒi, then when ’m°‘ˆê˜Y
appears, kill his men then defeat him. Then go to the _ŽÐ at Dusk.
Pick a fight with “Œ‰¡‰‘å who happen to be there and let yourself be
killed by him and you should get this Legend Name.
All your answers in order are: "Œ™‚ª‚Á‚Ä‚¢‚邼" ¨ "–³–@‚͂悹" ¨
"c‚¢‚¢‚¾‚낤" ¨ "‹C‚ªæ‚ç‚È‚¢‚È" ¨ "‚¾‚¢‚¶‚傤‚Ô‚©H" ¨
"‚ ‚肪‚½‚­’y‘–‚ɂȂ낤" ¨ "‚æ‚낵‚­—Š‚Þ" ¨ "‚¤‚Ü‚¢" ¨ "c—§”h‚¾‚È"
¨ "‚Ü‚ c‚È" ¨ "“¯Š´‚¾" ¨ "o‚čs‚¯I" ¨ "’f‚éI" ¨
"“z‚ç‚͉½ŽÒ‚¾H" ¨ "‚ ‚ " ¨ "•·‚©‚¹‚Ä‚­‚ê" ¨ "‚悵AŸ•‰‚¾".

–¢nŽÒ (Immature Person)
Advance as you would for the "–}l" Legend Name. But instead of
defeating ’m°‘ˆê˜Y, let yourself get killed by him and you should get
this Legend Name.
The answers to choose are exactly the same as the answers for "–}l"
Legend Name.

ƒ`ƒ“ƒsƒ‰ (Gangster)
Right after you start the game, fight with ’Ø“à”ª˜Y on the bridge, let
yourself get killed and you should get this Legend Name.

”n‚̍œ (Suspicious Character)
Pass by ’Ø“à”ª˜Y kidnapping ‚·‚¸ on the bridge without interrupting.
Go to hê. Don't speak to ŒI‹g, instead, kick him around a little bit,
around 5 to 6 times.
Go to ˆê–{¼, pick a fight with “°“‡ŒR“ñ the swordsmith and let
yourself get killed and you should get this Legend Name.

‚­‚³‚êŠO“¹ (Rotten Scoundrel)
Kill all you meet, and say rotton things, and see Ending No.6, and you
should get this Legend Name.
A faster way would be this, at the beginning of the game, ignore
’Ø“à”ª˜Y kidnapping ‚·‚¸ and just pass by them. Then at the hê, kick
ŒI‹g a lot, more than 10 times. Then proceed to the ˆê–{¼, pick a
fight with “°“‡ŒR“ñ and let yourself be killed by him and you should
get this Legend Name.


‹àŽ‚¿Ž˜ (Rich Samurai)
Clear the game with around 300 Yen in your possession to get this
Legend Name.
1. Day One, Morning, •¶‰Æ‰®•~, duel with ’m°‘ˆê˜Y. Win with higher
HP to receive more money. If your HP is 1999, you will receive 79 or 80
Yen.
2. After the above, go to the _ŽÐ to join with ’m°‘ˆê˜Y, and
together go to the hê. Make a lot of trouble to receive 50 Yen. Or
make little trouble and receive 20 Yen.
3. Day One, Dusk, •¶‰Æ‰®•~, receive order to walk •¶‹à‘¾˜Y. At the
ˆê–{¼, run away together with •¶‹à‘¾˜Y to receive 20 Yen. Or stay
and defeat “úŒü”¹l and receive 50 Yen.
4. Day One, Night, hê, accept ‚·‚¸'s plea for help. Go to •¶‰Æ‰®•~,
rescue ƒhƒiƒhƒi and bring back the ‹àŒÉ money chest to get 15 Yen. Or
kill ƒhƒiƒhƒi and bring back the ‹àŒÉ to get 120 Yen.
5. Day One, Morning, ‚˜F, speak to the man standing guard, listen to
his story till the end to receive 3 Yen.
6. Fight some random enemies. Sometimes they drop money ranging from 1
Yen to 5 Yen.

’ÒŽa‚莘 (Serial Killer Samurai)
Clear the game having killed more than 180 men to get this Legend Name.
The best place to fight is the ‚˜F at Day One, Morning. Attack the man
standing guard there, and infinite versions of him will appear.
As long as you reach the necessary amount of kills, you don't need to
see an ending. You can die in battle and still get this Legend Name.

‹S’{‰¤ (Beast King)
Act with absolutely no honor, like a beast, to get this Legend Name.
Here are some actions that will lead to ‹S’{‰¤ Legend Name. Do 4 or
more to assure success:
 - After game start, on the bridge, when speaking to ’Ø“à”ª˜Y carrying
‚·‚¸, answer "’‡ŠÔ‚É“ü‚ê‚Ä‚­‚ê".
 - After game start, defeat ’Ø“à”ª˜Y, then say to ‚·‚¸ either
"—L‚è‹à‘S•”’u‚¢‚Ä‚¢‚¯" or "‚Ö‚Á‚Ö‚Á‚Ö".
 - After ‹g’› and ƒ`ƒFƒ‹ƒV[ rescue you from the train tracks, unsheath
your sword and choose to say "‚à‚¤—p‚Í‚È‚¢", then attack them.
 - Day One, Morning, at the hê, do nothing during the ’m°‘ˆê˜Y
bullying event. After they leave, without choosing what to say, attack
ƒhƒiƒhƒi or ‚·‚¸.
 - Without joining the hê Side, during Day One, Night, go to hê to
hear ‚·‚¸'s plea for help. Answer "ðŒŽŸ‘悾‚È", then continue with
"ˆê”Ó‘ŠŽè‚ð‚µ‚ë‚æ".
Or replay with "‹à‚¾‚æA‹à", and just do it for the money.
 - Day One, Night, after promising to help ‚·‚¸ after listening to her
plea for help, enter •¶‰Æ‰®•~, then fight with ƒhƒiƒhƒi and kill him.

And example route to take:
At the beginning of the game, say to ’Ø“à”ª˜Y "’‡ŠÔ‚É“ü‚ê‚Ä‚­‚ê".
After ‹g’› and ƒ`ƒFƒ‹ƒV[ rescue you from the train tracks, unsheath
your sword and choose to say "‚à‚¤—p‚Í‚È‚¢", then attack them.
Then go to the hê, enter ŠÃŒI with your sword dranw, attack and chase
away ‚·‚¸ and ƒhƒiƒhƒi.
Go to the ‹´ Bridge for the Dusk. Attack ƒhƒiƒhƒi again.
Return to the hê at Night and accept ‚·‚¸'s plea for help by choosing
to say "ðŒŽŸ‘æ", then "ˆê”Ó‘ŠŽè‚ð‚µ‚ë".
Go to the •¶‰Æ‰®•~ and kill ƒhƒiƒhƒi.
After that, let yourself be killed by the enemies there and you should
get this Legend Name.

-----------------------------------------

GP ADDITIONS

  20 - ‘´‚Ì‚Q added to Ž˜“ü–å
  50 - ‘ΐ탂[ƒh (VS Mode) added to the Main Menu
  80 - New outfit added in Character Select Menu (4th from the left)
 120 - ‘´‚Ì‚R added to Ž˜“ü–å
 160 - New character added in VS Mode (“úŒü”¹l)
 200 - New character added in VS Mode (ˆäƒm“ª–΋g)
 240 - New character added in VS Mode (’m°‘ˆê˜Y)
 280 - New background added in VS Mode (4th from the left)
 320 - New character added in VS Mode (•ƒUƒR(’í))
 380 - New character added in VS Mode (“Œ‰¡‰‘å)
 440 - New character added in VS Mode (‰B–§)
 500 - New character added in Character Select Menu (woman + her
outfit)
 560 - New characters added in VS Mode (•¶“SS, ‹g’›)
 640 - New character added in VS Mode (–ðlA)
 740 - New character added in VS Mode (–ðlB)
 820 - New outfit added in Character Select Menu (5th from the left)
 900 - New character added in VS Mode (‹Êìã…)
 980 - New character added in VS Mode (ƒ`ƒFƒ‹ƒV[)
1060 - New background added in VS Mode (5th from the left)
1140 - New outfit added in Character Select Menu (6th from the left)
1220  - New character added in VS Mode (ŒI‹g)
1300 - New character added in VS Mode (‚·‚¸)
1500 - New character added in Character Select Menu (5th from the left)
1700 - New background added in VS Mode (6th from the left)
2000 - Change the Main Character's name into "–œŽŸ" to start a new game
with –œŽŸ.
3000 - Message from the Staff

-----------------------------------------

SECRETS (CHEATS)


[Change Main Character Into Various Characters]
During the Main Character Selection Screen, move the cursor to the
''Name Entry'' spot, and press:
L1, R1, L2, R2, L2, R1, L1, ¨ (x4), R2+ .
Select the character you want from the various choices with the Left
and Right directional buttons.
If you change Head Select or Body Select, the graphic will return to
normal.

[Life Full Recovery]
During the game, press Start to go to the Menu Screen.
Hold L1 and L2, then press ª, «, ª, «, ©, ¨,  .
The main character's Life will be refilled to full.
You can do this as many times as you want.
This doesn't work in the VS Mode.

[Sword Hardness +1]
During the game, press Start to go to the Menu Screen.
Hold R1 and R2, then press ¨ (x7), ©, «, ª,  .
The hardness of the sword the main character is currently equipped with
will increase by 1.
You can use this code as many times as you want until the Sword
Hardness reaches 5.
This code will work even if the Sword Hardness is at 0.
This does not work in the VS Mode.

[Unlock VS Mode]
At the title screen, hold L1 and R2, then press ¨ and  
simultaneously.
You will still need to unlock characters normally by playing the game,
so this code is basically useless.

[VS Mode All Skills Available]
During a VS Mode battle, pause the game, hold R1 and press
©, ©, ¨, ¨, L1, L1, L2, L2, L1, ¨, ©.
All the skills of the equipped sword will become available.
During a 2 Player battle, only the player that has entered the code
will have all his skills.
So if you want both players to have all their skills, both players must
enter the code.

[Eyes Flash]
Hold R1, then rotate the Left Analog Stick 4 times, and the main
character's eyes will flash.

-----------------------------------------

RANDOM ENEMY LIST
* it seems the name of the random enemy you meet are randomly selected
** if you take the time to compare, actually a lot of staff names are
in the list


•¶‰Æ
‘Š”n@‘ŠŒ´@‘å‹´@’Ë–ì@‘D‘º@—§‰Ô
ó–ì@‹´–{@Vt@w“c@¬—F@ŠâŠÔ
”ªŒË@‘º‰ª@“y“c@‘ŠŠÔ@Œ´“c@–{‘½
‘«—§@ç—t@¼‹´@”’’¹@¼‰ª@¬’r
^“c@ŽR–{@¬–ö@aŒû@¼“c@–àŽR
–Ø‘º@ìã@¼–{@¬Œ´@’†¼@Š™“c
–x]@’ËŒ´@‰““¡@—V²@X“c@¬—Ñ
A–؁@‘º“c@‰Í–ì@ãŽR@‹g–{@d“‡
¼X@Îì@‘唦@’†ŽR@‘O“c@‘D‘º
L£@Žðˆä@ŒÃ’ˁ@¼‰ª@ŽR“c@²’|

Ô‹Ê“}
Ö“¡@‰¡ŽR@ŽR—t@”¨’†@•Ð£@™ŽR
“n•Ó@’©‘q@‹´–{@—L‘º@—§‰Ô@¬“‡
‹{Œ´@²“¡@ŽÂ‰ª@‹´–{@²˜e@ó–ì
”ђˁ@Î‹´@‰¡”ö@‹gŒ©@‘O@¬“c“‡
ˆÉW‰@@‹v•Û“c

­•{ŒR
ƒAƒx@ƒAƒ‰ƒC@ƒAƒ“ƒhƒE@ƒCƒTƒm@ƒJƒ^ƒˆƒZ
ƒJƒgƒE@ƒLƒ^ƒKƒ@ƒNƒhƒE@ƒNƒ‰ƒ‚ƒ`@ƒRƒCƒYƒ~
ƒRƒ€ƒ@ƒSƒEƒ_@ƒTƒNƒ‰ƒC@ƒVƒmƒ~ƒ„	ƒVƒ‰ƒCƒV
ƒVƒ“@ƒiƒKƒC@ƒiƒJƒnƒ}@ƒiƒJƒUƒ@ƒjƒCƒm
ƒ}ƒcƒC@ƒ~ƒEƒ‰@ƒ~ƒJƒWƒŠ@ƒ~ƒ„ƒ‚ƒg@ƒ~ƒ„ƒP
ƒ€ƒ‰ƒJƒ~@ƒ‚ƒgƒUƒ@ƒ‚ƒ~ƒ„ƒ}@ƒnƒCƒm@ƒnƒ`ƒXƒJ
ƒnƒ}ƒTƒL@ƒnƒ}ƒ€ƒ‰@ƒnƒ‰ƒ_	ƒzƒŠ@ƒƒVƒ~

­•{”EŒR
‘Šâ@H”n@ˆ¢ŒÃ@’©“ú@“V“à@ì¼
•{@‰º’n@”’•l@éŠÔ@¸—³@w“c
ŠÔè@…’|@”‹Œ´@ŽR—t

-----------------------------------------

This Info Walkthrough is written based on the Japanese version of the
game "Ž˜ ~Samurai~".


Samurai official website (Acquire):
http://www.acquire.co.jp/samurai/

Samurai official website (Spike):
http://www.spike-online.net/samurai/


This FAQ/Walkthrough can also be found at Muni Shinobu's FAQ Page:
http://www.geocities.com/muni_shinobu/faq/index.html



This Document Copyright 2002 –³“ñ@”E "Muni Shinobu"




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