Final Fantasy Chronicles: Final Fantasy IV Guide - Guide for Final Fantasy Chronicles

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Final Fantasy Chronicles: Final Fantasy IV Guide
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System: PlayStation
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By Joseph Witham
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Email: josephcwitham@hotmail.com
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Web Site: http://www.geocities.com/jwfaqs
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Version 1.1 - 7/22/2002

Contents
~~~~~~~~~
I. Opening Copyright Notice
II. Version History
III. Introduction
IV. PlayStation Changes
V. Walkthrough
VI. Characters
VII. Spells
VIII. Items
IX. Weapons
X. Armor
XI. Shops
XII. Monsters
XIII. Bosses
XIV. Closing Copyright Notice

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I. OPENING COPYRIGHT NOTICE
=============================================================================

This guide is Copyright 2001-2002 Joseph Witham (josephcwitham@hotmail.com).
Anyone who desires to reproduce, distribute, or use this guide on their web 
site has the author's permission under the following conditions:
 1. It must not be altered in any way.
 2. It must not be used for profit; it must be distributed freely.
 3. Any and all credit must be given to the author, Joseph Witham.
 4. It must remain in its entirety, with every part intact.
All information in this guide, unless otherwise noted, was compiled and 
written by the author.  You may not reproduce any information from this guide
and use it in any other publication without written consent of the author.

=============================================================================
II. Version History
=============================================================================

1.1 - 7/22/2002
 -Format changes.
 -Minor errors fixed.

1.0 - 10/3/2001
 -Initial Release

=============================================================================
III. INTRODUCTION
=============================================================================

This guide is to be used in conjunction with the Final Fantasy IV included in 
Final Fantasy Chronicles.  Other versions of the game will not apply, since 
this is for Hard Type and the names for many items, spell, etc are completely 
different.

=============================================================================
IV. PLAYSTATION CHANGES
=============================================================================

-A new movie has been added.  The first part is shown at the game start up, 
and is shown in its entirety at the end of the game.
-This version is based on FF4 Hard Type, which is, in fact, the real FF4.  
Abilities, spells, and items that didn't show up in FF2 US have returned in 
this version.
-A Memo save has been added that allows you to save without the long load 
times.  This save is deleted when the PlayStation's power is turned off.
-Load times have been significantly improved since the Japanese version of 
this port.

=============================================================================
V. WALKTHROUGH
=============================================================================

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1. Baron
-----------------------------------------------------------------------------

TREASURE: [Baron Castle]: BombRing, Ether1, Tent, 480 Gil.
[Baron Town]: Potion, HrGlass1, Tent, MaidKiss, Potion, Potion, EagleEye, 
Tent, Eyedrops, Ether1, Soft, Soft, Life.

After the intro sequence you'll be free to explore the castle.  First, head 
east and talk to Kain to learn about his past.  Afterward, explore the castle 
for treasure and talk to people on the east side of the castle.  When you're 
finished exploring the east side of the castle, head to the west tower.  On 
your way, you'll meet Rosa and Cid.  After a brief talk with them, enter the 
west tower and walk up to your bed.  During the night, Rosa will visit you 
and give you an inspirational talk.  In the morning, Cecil and Kain 
will automatically leave the castle wherein a prologue will begin.  After the 
prologue you'll end up on the Overworld, enter the town of Baron.  Talk to 
the inhabitants and explore pots, water, and the inn for treasure.  A couple 
of the buildings are locked.  There is a tutorial building just south of the 
locked weapon shop where experienced warriors will tell you all about game 
mechanics.  Be sure to visit the item shop and stock up on curative items for 
the upcoming journey.  When you're ready, exit the town and walk north east 
on the Overworld until you reach a cave.

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2. Mist Cave
-----------------------------------------------------------------------------

TREASURE: Potion, Tent, Potion, Eyedrops.

The cave is very short and linear, the enemies aren't tough either.  However, 
some of the treasures are a little way off the main path.  When you reach the 
north east corner of the room, you'll fight a boss.

Mist D.
 HIT POINTS: 465
 EXPERIENCE: 700
 GIL: 200
 WEAKNESS: --
 STRATEGY: Have Cecil attack normally, Kain has time to jump two times before 
 the dragon turns to mist.  When it does turn to mist, don't attack it, 
 you'll always miss and it will retaliate with a powerful attack.  Just 
 Parry until it returns to its original form and then continue the attack 
 cycle.

After the battle, head north to exit the cave and then head directly east to 
the village.  When you enter the village, the BombRing will automatically 
attack the village.  An un-winnable battle will commence.  Rydia will summon 
Titan and Cecil will end up alone with her.  Kain is nowhere to be found.

-----------------------------------------------------------------------------
3. Water Cavern
-----------------------------------------------------------------------------

TREASURE: [Kaipo]: Ether1.
[Water Cavern]: Potion, MaidKiss, Tent, Bomb, IronRing, Life, X-Potion, 
Ether2, Ether1, Potion, IceRod, 580 Gil, Bomb, Feather(Hat), Potion, 
HrGlass1, Ether1, Notus, Dark(Sword), Hades(Helmet), Hades(Glove), 
Hades(Armor), Hermes.

Head north east to through the huge desert to the town next to a lake called 
Kaipo.  As soon as you enter, Cecil will automatically enter the inn, you'll 
be allowed to stay for free.  During the night a Baronian general will enter 
and attack you.

General
 HIT POINTS: 221
 EXPERIENCE: 869
 GIL: 242
 WEAKNESS: --
 STRATEGY: Attack the General first for experience, if you attack the 
 Soldiers first, he'll run away.  As soon as the General is dead the Soldiers 
 will kill themselves one by one.  You can speed the process up by killing 
 them on your own.  Should your HP drop, just use a quick Potion.

Rydia will join you after the fight.  In the morning, exit the inn and 
explore the town for treasure.  Enter the small house in the north east 
corner of the town.  Walk up to the northern room where you'll find Rosa sick 
in bed, she'll do nothing but mutter, so leave for now.  You may want to buy 
Rydia a new weapon, but it really doesn't matter, as her Attack Power is very 
low.  Exit the town and have Rydia level up.  When she's at least level 6 
it's safe to move on.  Head north east from Kaipo to the Water Cavern.  
Gather treasure at the entrance and then walk a short way west.  You'll meet 
Tellah, the Sage, he'll join you on your way to Damcyan.  Before moving on, 
enter the waterfall in the center of the area to discover a secret room full 
of treasure.  In the next area, simply head west, leaving the path only to 
collect treasure.  Enter the door to reach a safe room where you can save and 
use Tents and Cottages.  You'll automatically rest for now and Tellah will 
and Cecil will talk during the night.  In the morning, save and exit to the 
north.  Enter the eastern door in the next area.  Collect treasures and then 
enter the western room.  From the entrance, head directly west through the 
hidden wall and north east past the staircase to reach the isolated chest.  
Return to the staircase and enter it.  First get the eastern chests, then the 
western ones, and, finally, use the staircase to exit the cave.  Use a much 
needed Tent and check your equipment before entering.  Just walk south and 
you'll automatically plummet to the bottom of the falls.  Collect treasure 
and then use the western door.  Grab the treasure and head north to the 
tentacles to fight a boss.

Octomamm
 HIT POINTS: 2350
 EXPERIENCE: 1200
 GIL: 500
 WEAKNESS: Bolt, Chocb
 STRATEGY: Have Tellah use Bolt1, Rydia summon Chocb, and Cecil attack 
 physically.  The tentacles will die one by one until the octopus itself is
 finally destroyed.  This boss is slow to attack, so you won't need to heal 
 very often, but when you do, have Tellah use Cure2 on the entire party or 
 Rydia use Cure1 on single targets.

Walk through the waterfall to exit the cavern.

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4. Antlion
-----------------------------------------------------------------------------

TREASURE: [Damcyan]: Tent, Feather(Hat), CrossBow, RubyRing, Holy(Arrows), 
Brass(Arrows), Holy(Arrows), Soft, Eyedrops, Antidote, Potion, Ether1, Life.
[Antlion]: Potion, Silk Web, Soft, Potion, Tent, Potion, Notus, HrGlass1, 
Silk Web, Lamia(Harp), Life, Ether1, Exit, SandRuby.

Walk north to the castle.  Before you reach it, it'll be destroyed.  Enter 
the ruins.  Walk up to the 3rd floor to see Anna dying.  Edward, her lover, 
and Tellah will enter an uncontrollable battle.  After the battle, Tellah 
will leave the party and Edward, a bard, will take his place.  You'll 
automatically appear on the Overworld inside a hovercraft.  It can cross 
rivers, lakes, and shallows in the ocean.  Get off the hovercraft and 
re-enter the castle.  From the entrance, head east to reach a secret room 
full of treasure.  Press the switch to reveal treasure in the closed cells.  
Head down the stairs and get treasure from the pots and chests.  Return to 
the 3rd floor and use the pots in the west and east corners to restore your 
health.  Exit the castle and cross the shallows to the north.  Enter the cave 
to the north.  Collect treasure in the first room and use the south east 
staircase.  Just west is a safe area, use it and continue on.  Walk to the 
southern staircase to reach the Antlion’s nest.  Engage the Antlion.

Antlion
 HIT POINTS: 1100
 EXPERIENCE: 1500
 GIL: 800
 WEAKNESS: Chocb
 STRATEGY: This is a lot easier than you would expect, just have Cecil 
 attack regularly.  Have Edward use Medicine or individual Potions each 
 round.  Rydia should summon Chocb each round.  Watch out, this boss counters 
 a random target each time it's hit physically.

You'll receive the SandRuby for winning the battle.  Return to the area 
around the castle and cross the south west shallows to reach the desert 
surrounding Kaipo.  Return to the house where Rosa is sleeping.  Give her the 
SandRuby.  During the night, Edward will wander out into the town and play 
his harp.  He'll be attacked by and easy-to-defeat enemy.  The next morning 
Rosa will join the party.  Return to the shallows that brought you to 
Antlion.  From here, hover east to the mountain.

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5. Mt. Hobs
-----------------------------------------------------------------------------

TREASURE: Tent, Potion, Soft, 960 Gil, Holy(Arrows).

Rydia will melt the Ice at the entrance and will learn Fire1.  Use the west 
passage to reach a safe area and several chests.  Return to the entrance and 
use the east passage to move on.  At the Summit, you'll meet Yang.  He needs 
help in his battle.

Mom Bomb
 HIT POINTS: 11000
 EXPERIENCE: 2416
 GIL: 543
 WEAKNESS: --
 STRATEGY: Quickly begin attacking the boss.  Have Cecil attack it 
 physically.  Edward should constantly use Medicine, while Rosa uses Cure2 on
 individual characters.  Rydia should summon Chocb and Yang should use the 
 Power command.  When, and if, it turns into smaller bombs, defeat them as 
 fast as possible before they detonate.

After the battle, Yang will join you.  Heal and head north.  Cross the bridge 
and walk south to the exit.  Head north east, then south east through the 
mountain range to reach a castle.

-----------------------------------------------------------------------------
6. Fabul
-----------------------------------------------------------------------------

TREASURE: Bomb, Notus, Potion, ThorRage, Bacchus, Tent, Hermes, Silk Web, 
Ether1, Demon(Shield), Death(Sword).

Stay at the inn and, in the morning, go shopping for goods.  On the second 
floor, take the south passage instead of the north staircase.  Collect 
treasure in the east and west towers.  Return to the 2nd floor and take the 
north staircase to meet the king.  Say "Yes" to the king and the party's men 
will help defend the castle, and the Crystal, in the upcoming attack.  A 
string of battles will commence wherein you'll be pushed all the way back to 
the Crystal Room.  An un-winnable battle against Kain will occur.  After the 
battle, Golbez will appear and take the Rosa and the Crystal with him as he 
leaves.  Exit the Crystal Room and explore the rest of the castle for 
treasure.  Press the east switch to reveal a secret passage, head east 
through it and collect the treasure.  Return to the top of the east tower and 
speak with the injured king.  He'll tell you to stay in the inn, it'll be 
free of cost.  You'll automatically appear in the king's chambers the next 
day.  He'll arrange for a ship and give Cecil a new sword.  Exit the castle 
and get on the ship to the east.  On the way, the ship will be attacked be 
Leviathan, and the entire party will be swallowed up.

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7. Mt. Ordeals
-----------------------------------------------------------------------------

TREASURE: [Mt. Ordeals]: Potion, Potion, Ether1, Ether1.

Cecil will awaken on a foreign shore separated from all of his companions.  
Enter the eastern town.  Everyone inside will have wicked words for you, some 
will even cast harmful status ailments on you!  Enter the north building and 
talk to the elder.  He'll explain your next quest and give you the assistance 
of two mages, Palom and Porom.  The twins are poorly equipped, so head over 
to the armor and weapon shops.  They are also in serious need of leveling up, 
let them go up three or four levels before heading on.  Head east through the 
wilderness until you reach a mountain.  Palom will extinguish the flame 
blocking the path at the entrance of the mountain.  A short sequence about 
Golbez will occur.  On this quest, you'll have to rely heavily on Palom's 
Fire magic, and Porom's Cure spells to help defeat all of the undead 
monsters, since Cecil's dark sword is useless against them.  Head north and 
pick up treasure on the way.  Enter the passage and head east, you'll meet an 
old friend, Tellah.  After a short talk, he'll join you.  Head north through 
the passage.  Go north through the next area, but be sure to leave the path 
for treasure.  When you reach the Summit, use the safe area immediately.  
When you've recovered and saved, head north west across the bridge and you'll 
be thrown into a boss battle.

Milon
 HIT POINTS: 3500
 EXPERIENCE: 2800
 GIL: 850
 WEAKNESS: Fire
 STRATEGY: Have Palom and Porom constantly use Twin magic, unless Porom needs
 to heal.  Cecil should attack the Ghasts and then Milon, when they're 
 defeated.  Tellah should concentrate on healing, using HiPotions and Cure2 
 every round.

After the battle, return to the safe area and use it again.  As you cross the 
bridge, you'll be attacked by Milon again.

Milon Z.
 HIT POINTS: 3523
 EXPERIENCE: 3600
 GIL: 2500
 WEAKNESS: Fire, Holy
 STRATEGY: Immediately switch rows.  Tellah should be ready with Esuna to 
 block out Milon Z.'s constant status attack.  Cecil should attack physically 
 and the twins should try to pull off Twin magic as much as possible.  If the 
 party is in serious need, Porom can stop using Twin magic for a while and 
 use Cure2.

Cross over to the stone after the battle.  In the chamber, Cecil will 
transform into a Paladin and will be attacked be his old self.  Just Parry 
every round and the battle will be over within a few rounds.  Once out of the 
chamber, Cecil and Tellah will have tons of new abilities.  Cecil will be 
able to use White Magic and a Cover command.  Tellah will regain all his old 
spells, and will lose the Recal command in the process.  Descend the 
mountain.  On your way down, you'll notice that Cecil can hurt undead 
monsters and that he gains levels at an alarming rate.  Once out of the 
mountain, you can either walk directly south to the Chocobo forest for a 
quick ride back to Mysidia or walk back west, gaining levels as you go.  In 
Mysidia, buy Cecil all new Paladin equipment.  On your way to the see the 
elder, you'll notice that the villagers have many new things to say to you.  
After a long talk with the elder, you'll have access to Devil's Road, which 
lies in a building on the east side of town.  Step on the orb to be warped to 
Baron town.

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8. Waterway
-----------------------------------------------------------------------------

TREASURE: [Baron Town]: BaronKey, 2000 Gil, ThorRage, 1000 Gil.
[Waterway]: HiPotion, Ether1, ThorRage, HrGlass1, Hermes, Ancient(Sword), 
Ether1.
[Baron Castle]: Ether1, Ether1, Unihorn, Life, Life, Unihorn, Bacchus, 
Hermes, Hermes, Bacchus, Elixir, HiPotion, HiPotion, Ether1, Tent, Tent, 
Ether1.

Go directly to the inn.  Walk north to the bar area, you'll notice one of 
you're old friends sitting at a table, Yang.  Talk to him and a battle 
against two guards will begin.  After they are defeated Yang will attack.  He 
is extremely easy to defeat, Cecil alone can knock him out within a round or 
two.  Once Yang is knocked out of his confused state, he'll give you the 
BaronKey.  All of his equipment is gone, so you'll definitely want to unlock 
the armor and weapon shop and buy him new armor.  Be sure to buy him a 
BoltClaw and IceClaw, they'll help greatly in the upcoming dungeon.  While 
in the armor and weapon shop, go to the very bottom of the east wall to find 
a secret passage leading to treasure.  When you're ready, head to the west 
door and use the BaronKey to open it.  Before going down, go through the east 
wall to find a hidden chest.  Head south to the chests and then north to the 
bridge area.  From here, head west to the staircase.  In the next area, head 
south through the hidden wall passage to reach a chest.  Walk south through 
the passage again to reach the other chest.  Now, return north and head east 
through the wall.  Go east through the next wall to the island with a chest 
on it, and, finally, head east through the wall and north to the next area.  
Walk up the stairs and go through the east wall to reach a chest.  Head north 
and up the stairs.  Before going on, go through the west wall to reach a 
chest.  Return to the stairs and go north.  There is a safe area in the north 
door.  Also in this room is a hidden chest, to get it, walk through the east 
wall above the rocks.  Exit the safe area and use the north east stairs.  
Once in Baron Castle, walk toward the throne room.  You'll meet Baigan, and 
soon after the meeting he'll attack you.  

Baigan
 HIT POINTS: 4444
 EXPERIENCE: 3000
 GIL: 4800
 WEAKNESS: --
 STRATEGY: Cecil and Yang should target the body.  The twins should use Twin 
 magic, and Tellah should constantly cast Cure2, Cure3 in order to keep the 
 party healthy.

Before moving north to the throne room, take the east stairs.  Underneath the 
torch is a switch, press it to reveal a secret path leading to a room full of 
treasure.  Take the other stairs in this tower and collect treasure from the 
chests and pots.  You may want to return to the safe area in the waterway 
before entering the throne room, there will be another boss fight.  Enter the 
throne room and talk to the king.  He'll transform into Cagnazzo and attack 
you.

Cagnazzo
 HIT POINTS: 5312
 EXPERIENCE: 5500
 GIL: 4000
 WEAKNESS: Bolt
 STRATEGY: Have Porom or Tellah cast Bersk on Cecil near the beginning of the 
 battle to increase his attack power.  Yang should have a BoltClaw equipped 
 and should use Power every round.  Palom and Tellah should constantly use 
 Bolt2 or Bolt3 to disintegrate Cagnazzo's dangerous water shield.

After the battle, Cid will rejoin you.  On your way out of the castle, the 
wall will begin to cave in on the party.  Palom and Porom will turn 
themselves to stone to stop the wall, thus leaving the party.  As soon as 
you're on the airship, Kain will fly in on another ship and tell you to 
obtain the Earth Crystal in exchange for Rosa.  Head north east to a town and 
castle surrounded be a huge forest, land on the small patch of bare land next 
to the town.

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9. Magnetic Cavern
-----------------------------------------------------------------------------

TREASURE: [Troia Town]: 1000 Gil, Ether2, Ether1, Illusion.
[Troia Castle]: Bacchus, Tent, Tent, HiPotion, HiPotion, Ether1, Ether1, 
RubyRing, (Available after obtaining Earth Crystal) HiPotion, Remedy, Ether1, 
Ether2, Elixir, EchoNote, GreatBow, Fire(Arrows), Fire(Arrows), Bolt(Arrows), 
Ice(Arrows), Ice(Arrows), EchoNote, Ag Apple, Ether2, Ether1, Remedy, 
HiPotion.
[Mist]: Bomb, Bomb, Tiara, Clothes, RubyRing, Change(Rod), Bomb.
[Mythril]: 5000 Gil, Mythril(Staff), Mythril(Knife).
[Agart]: Boreas.
[Magnetic Cavern]: HiPotion, Unihorn, Ether1, Ether1, 2000 Gil, HiPotion, 
Silk Web, HrGlass1, Exit, Fairy(Claw), Earth(Crystal).

Enter the town of Troia and explore the north west grassy area for treasure.  
The north west building is a chocobo barn full of black chocobos.  In the 
pub, you can buy a Pass to a dance show for 10000 Gil, if you want.  The 
weapon and armor shops have very primitive, but will prove useful in the near 
future.  Enter Troia castle and head to the east chamber and explore it for 
treasure.  After that, head to the west chamber, you'll meet Edward, weak and 
bed ridden.  He'll give you the TwinHarp.  Now, enter the northern chamber 
and talk to all eight clerics.  Exit the castle, the world is now yours to 
explore.  There are several towns that you should visit.  You can return to 
Mist now, it's only a short way south east.  When in Mist, enter the house in 
the north west corner.  Enter the fire place and continue through the passage 
to find treasure.  Another town of interest lies in the middle of the east 
most area of the world.  It's called Mythril and has very nice equipment, and 
some treasure to discover.  Also, there is a town located in the middle of 
the south most area of the world.  It's called Agart and has one treasure to 
discover and a good selection of equipment to buy.  Finally, if you're 
feeling adventurous, and your party's levels are high, you can explore the 
ruined castle called Eblan on an island in the north west corner of the 
world.  Just beware the monsters hidden in some of the chests.  You will end 
up going there later anyway, so don't worry about going there yet if you 
don't feel up to it.  After exploring the world, return to the bare patch 
near Troia and land.  Enter Troia town and buy non-metallic equipment for 
everyone.  It is wise to do a some leveling up before moving on.  When you're 
ready, head north and enter the patch of forest separate from the rest of the 
forest.  Catch a black chocobo and fly to the east island.  Land in the 
forest near the cavern entrance.  Before entering, double check everyone's 
equipment to make sure they're not wearing anything metallic.  Head east across 
the bridge for treasure.  Head south from the middle of the bridge and west 
to the passage.  Head west along the passage, north and east.  Walk north to 
the door and grab the chests inside.  Exit the room and head west to the 
staircase.  Enter the room to discover a safe area.  Exit this room and walk 
south to another room, collect treasure and exit.  Walk west, then north to 
the next area.  Get the north chest and use the west exit.  Walk a short way 
north and leave the path to the east.  The room contains a safe area.  After 
using the safe area, walk north around the path.  Now enter the passage and 
you'll appear in a crystal room.  Talk to the Dark Elf and an un-winnable 
battle will commence.  After you lose the battle Edward will play his twin 
harp to release the magnetic field.  You'll have a chance to re-equip the 
party with metallic weapons and armor.  Talk to Dark Elf again to begin the 
real battle.

Dark Elf
 HIT POINTS: 23890
 EXPERIENCE: 7500
 GIL: 5000
 WEAKNESS: --
 STRATEGY: Cecil, Yang, and Cid should attack the boss with all their might.  
 Tellah should cast high level attack spells.  Someone should be ready to 
 heal Piggy status with DietFood should the need occur.  After a few rounds, 
 Dark Elf will transform into a dragon, attack it quickly and it should die 
 off fast.

Pick up the Earth(Crystal) and use an Exit item or Exit spell to warp out of 
the cavern.  Hop back on the black chocobo, it'll automatically transport you 
back to the chocobo forest.  From there, head south, back to Troia castle.  
Speak with the clerics again.  Talk to Edward again.  Now, go to the west 
chamber and enter the dungeon.  Talk to the girl and say "Yes" if you talked 
to the clerics.  You'll gain entrance to a room brimming with treasure.  Exit 
the castle.

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10. Tower of Zot
-----------------------------------------------------------------------------

TREASURE: Flame(Armor), Flame(Sword), Gaia(Wrench), HellClaw, Flame(Shield), 
Wizard(Robe), Magma.

Stock up on Potions in Troia town if needed.  Board your Airship and you'll 
automatically be transported to Tower of Zot.  Walk north to the treasure and 
east to the door.  Head south through the passages and, at the bottom, head 
west, then north east to the treasure.  Now, return west and walk north to 
the door.  In the next area, head south, east, north, and west around the 
room to the door.  In this room, walk south and east to the first passage.  
Check each door for treasure.  Now walk south, then east to the second 
passage and enter the door.  Enter the room just south of the entrance to 
find a safe area.  When you're ready, try to enter the west door, you'll be 
attacked by three sisters.

Mindy, Sandy, Cindy
 HIT POINTS: Mindy: 2590, Sandy: 2591, Cindy: 4599
 EXPERIENCE: 7500
 GIL: 9000
 WEAKNESS: --
 STRATEGY: Kill the fat one first to prevent her from reviving her sisters.  
 Tellah will need to cast reflect on the party and reflect his spells off of 
 them.  Cecil, Yang, and Cid should concentrate their physical attacks on 
 one sister at a time.

Return to the safe area and prepare for another boss fight.  Now you can pass 
through the previously-guarded door freely.  Inside the next room you'll 
finally meet Golbez.  A battle between him and Tellah will commence.  After 
several useless spells, Tellah will cast Meteo and destroy Golbez in a single 
hit.  Meteo was too much for Tellah, his old body has finally withered away.  
Talk to Kain, he and Rosa will re-join your party.  A boss fight will then 
commence.

Valvalis
 HIT POINTS: 8636
 EXPERIENCE: 9000
 GIL: 5500
 WEAKNESS: Jump
 STRATEGY: Kain needs to jump every turn to eliminate the shield around 
 Valvalis.  Yang should use the power command, and Cid and Cecil should 
 constantly attack physically.  When low on HP, Rosa should heal the party.

After the battle, cast exit and you'll appear in Cecil's room in Baron 
Castle.  Kain will give you Magma.

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11. Land of Dwarves
-----------------------------------------------------------------------------

TREASURE: 5000 Gil, Smut, Dwarf(Axe), Strength(Glove), HrGlass2, Elixir, 
Ether1, Bacchus, HiPotion, Elixir, Ether1, BlkBlt(Armor), Gysahl, Gysahl, 
Gysahl, Cabin, Cabin, Cabin.

Take note that Rosa isn't equipped well, you may want to visit previous towns 
and re-equip her before moving on.  All of the original soldiers have 
returned to Baron and have many new things to talk about.  Exit the castle 
and board your airship.  Fly directly south of Baron and stop at Agart, the 
town on the island next to a small mountain.  You've probably already 
stopped by here, but, if not, you may want to visit the shops and talk to the 
villagers.  Go to the well in the center of town.  Drop the Magma into the 
hole.  Exit the town and you'll find that a huge hole has been made in the 
mountain.  Board the airship and press X to enter the hole.  After being 
caught in the middle of a battle, you'll land next to a castle.  Save your 
game and enter the castle.  For now you can only enter the west and middle 
staircases, the others are guarded by skeptical dwarves.  Go ahead and stay 
in the inn in and buy items at the item shop in the north staircase.  When 
you're healed and stocked, enter the middle staircase to meet King Giott, Cid 
will leave the party.  When you enter the door behind his throne you'll be 
accosted by several dolls that will attack you.

Calbrina
 HIT POINTS: Cal: 1369, Brina: 369, Calbrina: 5315
 EXPERIENCE: 9440
 GIL: 7500
 WEAKNESS: --
 STRATEGY: Kill the Brinas first, then concentrate on the Cals.  The dolls 
 will combine to make a large Calbrina, use your best attacks on this beast.  
 Watch out for this doll's confuse attacks, they can be deadly if cast on a 
 powerful character.  It's best to cast Bersk on Cecil and have yang use 
 Power every round.  Kain should Jump and Rosa should Aim and heal when 
 needed.

After the battle, Golbez will appear and you'll be thrown into yet another 
boss battle.

Golbez
 HIT POINTS: --
 EXPERIENCE: 15000
 GIL: 11000
 WEAKNESS: Fire, Holy
 STRATEGY: At first, Golbez will quickly kill everyone.  Rydia will show up 
 and use Mist D.  Hurry and revive everyone, once they're all back to life, 
 pummel Golbez hard with summons and strong physical attacks.

Rydia will rejoin you and, unfortunately, Golbez will achieve the crystal, 
even after being defeated.  You'll appear in the throne room where a short 
talk with Giott will occur.  You are now free to explore the castle entirely.  
Buy new equipment, there're tons of new pieces of weapons and armor to invest 
in.  In the weapon and armor shop, walk between the two counters to find a 
hidden passage.  Enter the passage and you'll appear in Dwarf pub.  Talk to 
the dwarf to see a "Rally" cool dance.  Walk through the eastern wall next to 
the cracked floor.  Go down the stairs and you'll discover the Developer's 
room.  You can talk to and fight various programmers throughout the game.  On 
the lower floor, you'll find an interesting item in the book shelf.  Back at 
the main entrance of the castle, explore the west and east towers for 
treasure, search every pot and chest.  Go to the inn and use the staircase 
next to the counter.  Get the Gysahls out of the pots and make a last minute 
Fat Chocobo stop.  Talk to the dwarf next to the cabinet and he'll open up 
the entrance to the underground passage.  Collect treasure as you head south 
through the tunnel.  You may want to do some leveling up outside while you're 
next to the healing pot in the tunnel.

-----------------------------------------------------------------------------
12. Tower of Babil
-----------------------------------------------------------------------------

TREASURE: Ice(Arrows), Ice(Arrows), Ether1, Bandanna, IceSpear, IceBrand, 
CatClaw, HiPotion, Life, Archer(Bow), Notus, IceArmor, Boreas, HiPotion, 
Ether2, TowerKey.

Walk north west below and between mountain ranges and you'll eventually make 
it to the huge Tower of Babil.  After the dwarves have finished their 
bombardment on the tower, you'll be ready to enter.  Walk west and east to 
collect treasure.  Go through the northern door when finished.  Grab the west 
treasure and enter the two lower rooms to the south.  The chests in these 
rooms are guarded by monsters, so be on your guard.  After collecting the 
treasure, enter the door above the two rooms.  Collect the treasures in this 
area and then enter the east door.  Get the treasure from this room and enter 
the west door.  Walk directly west to the next door, inside is a safe area.  
When you're through healing, exit and head north, east, and enter the door.  
The chest in here is also guarded my monsters.  Exit and head west to the 
next door.  On the west side of this area, walk up the spiraling stairs and 
get the treasure.  Ignore the central area for now, it's locked.  In the east 
area, go down the steps and get the chest.  Go north to the door.  Head west 
to the next door.  Go north east to the safe area.  Make sure you're 
completely healed before heading on.  Get the treasure and exit this area 
through the south door.  Be ready for a boss fight.

Dr. Lugae and Balnab
 HIT POINTS: --
 EXPERIENCE: --
 GIL: --
 WEAKNESS: --
 STRATEGY: Defeat the scientist first, then take out the robot.  This is a 
 very easy battle, the real one is yet to come.  Just use basic strategies 
 and keep your HP up.

Another battle will immediately begin.

Lugaborg
 HIT POINTS: 9321
 EXPERIENCE: 10100
 GIL: 4000
 WEAKNESS: --
 STRATEGY: Rydia should summon Titan every round.  Rosa should heal, while 
 Yang, Cecil, and Kain use their best attacks.  Don't worry about curing the 
 Poison spell, Lugaborg will do that for you.

You'll get the TowerKey for winning.  Take this key back to the area with the 
locked door.  Unlock the door and fight off the Dark Imps.  Once Yang is 
gone, descend the tower and try to exit.  Golbez will try to stop you, but 
Cid will save you in the nick of time.  Cid will bring you back to the 
Overworld, but he will not return with you.

-----------------------------------------------------------------------------
13. Cave Eblan
-----------------------------------------------------------------------------

TREASURE: [Eblan Castle]: HiPotion, Soft, Cabin, MaidKiss, Unihorn, Alarm, 
Bacchus, Mute(Arrows), 10000 Gil, Kamikaze, Sleep(Sword), Coffin, Ether1, 
Exit, Cabin, Hermes, BloodSpr, HrGlass2, Ag Apple, Ether1, Ether2.
[Cave Eblan]: Shuriken, Vampire, Remedy, Potion, Potion, Ether1, Tent, 
HiPotion, HiPotion, Cabin, HiPotion, Silk Web, Life, Life, HrGlass2, Elixir, 
Elixir, Kamikaze, Shuriken, BloodSwd, Soft, Ether2.

Fly north to Baron Castle.  Walk to the west wing and talk Cid's assistants, 
they're dressed in blue.  Fly your airship to wherever you left your 
Hovercraft.  Fly over the hovercraft and press X to attach it to the Airship.  
From Baron castle, fly a short way south west and land next to the ruined 
castle on the island with the Tower of Babil poking out.  Enter the castle 
and go north.  Simply walk through the wall to get the first chest you see.  
Keep going north until you reach the throne room.  Walk through the east and 
west walls to get more hidden treasure.  Return to the entrance of the castle 
and enter the west tower.  As soon as you enter the tower, do down two steps 
and follow the hidden wall to the treasure.  Now head up the central 
staircase.  Check the pots for treasure.  Walk below the pots on the east 
wall to find a secret passage leading to the chests.  Now go to the west 
corner and enter the passage beneath the torch for more treasure.  Return to 
the entrance of the castle and enter the east tower.  Go to the top of the 
west wall and follow the secret path to treasure.  Go up the stairs.  Flip 
the switch and walk into the door by walking beneath the staircase.  Get the 
chests and check the pots.  To get the chest next to the hole, go through the 
north east wall.  Fall into the hole, you'll end up next to the chest on the 
bottom floor.  Walk south of the chest and you'll appear in the basement.  
Exit the castle from the south.  Hop on your hovercraft and navigate the 
shallows to the western cave.  As soon as you enter the cave go east through 
the wall and get the chest.  Head west to the next chest.  Walk down the 
waterway and up the steps to the next chest.  From here, walk west to the 
southern passage.  You'll appear in a cave full of friendly Eblan residents 
who were forced from there home.  Buy new goods, search the pots, and talk 
the residents to learn more about their sad story.  Stay at the inn, in the 
morning exit through the north staircase.  Get the chests as you walk north.  
Talk to the injured man and head south through the wall.  Get the lower chest 
and return to the north staircase.  Get the northern chest and go through the 
east wall to get another.  Go down the other south staircase just to the 
east.  Go through the wall east of the rock to get the two secluded chests.  
Go back and get the chest.  Walk south, past the injured man, to collect more 
treasure, then continue on.  Enter the immediate door and use the safe area.  
Before leaving this area, go through the east wall above the rocks to find a 
secret chest.  Exit the safe area and walk west to collect treasure.  Now go 
back east and head north to see Edge, price of Eblan, fighting with Rubicant.  
Once Edge has joined the party, find the hidden passage on the west wall to 
get the chest.  You can either continue north to the Tower of Babil or stick 
around in this cave to do some quick leveling up near the safe area, if you 
aren't feeling confident.

-----------------------------------------------------------------------------
14. Tower of Babil
-----------------------------------------------------------------------------

TREASURE: Unihorn, HrGlass2, Ogre(Axe), Succubus, Ashura(Ninja Sword), 82000 
Gil, HiPotion, HiPotion.

As soon as Edge breaks in, circle around the room and collect treasure as you 
go.  Circle around the next room, but stop in the center to get the southern 
chest.  Before entering the door in the next area, get the east chest.  Enter 
the door and in this area walk circle around the to the north east, and go 
west to the door.  Walk east and enter the first room to reach a safe area.  
Heal, save, exit, and enter the east door.  Enter the west door.  In this 
room go to the west most area and get the chest, then continue to the central 
door.  You'll be attacked by K. Eblan and Q. Eblan.  Just attack and heal as 
is appropriate and the battle will be over soon enough.  After the battle, 
Rubicant will appear, he'll heal the party before beginning the battle.

Rubicant
 HIT POINTS: 34000
 EXPERIENCE: 18000
 GIL: 7000
 WEAKNESS: Ice, Flood, Shiva
 STRATEGY: It is essential that you use Ice attacks to win this battle, but 
 it is also necessary to time those attacks, otherwise, they will only help 
 him win.  If he is in his cloak, don't use any Ice or Flood attacks, they'll 
 heal him.  Wait till he opens his cloak and thrash him with Rydia's Shiva 
 and Edge's Flood.  Have Cecil and Kain attack physically, while Rosa heals 
 the party.

Enter the room and you'll appear in a Crystal Room.  Walk forward and you'll 
soon realize that it was a trap as you plummet to the bottom floors.  Get the 
chest and walk south to the door.  Now, go north to the door.  Go east to the 
chest and west to the door.  You'll appear in an Airship called the Falcon in 
the underworld.

-----------------------------------------------------------------------------
16. Tomra and Kokkol's Smithy
-----------------------------------------------------------------------------

TREASURE: [Dwarf Castle]: Necklace.
[Tomra]: Bomb, ThorRage, Notus, Bestiary, Ether2, 2000 Gil.
[Kokkol's Smithy]: Remedy, HiPotion, Soma Drop, 1000 Gil.

Fly the Falcon until you reach the Dwarf Castle.  Go down to the infirmary 
and talk to Cid, he's in one of the beds.  He'll upgrade the Falcon so that 
it can cross Magma.  Go to the throne room and talk to King Giott.  He'll 
hand over the Necklace, the key to the sealed cave.  Fly to the town in the 
center of the southern area of the Underworld.  Talk to the dwarves, go 
shopping, and be sure to check out the north west building, it's full of 
treasure in chests and pots.  Exit Tomra and fly to the south east corner of 
the Underworld.  Enter and search pots and shelves for treasure.  Talk to the 
dwarves inside.  Be sure to walk through the wall next to the stairs to find 
a hidden chest.

-----------------------------------------------------------------------------
17. Land of Summons
-----------------------------------------------------------------------------

TREASURE: [Cave of Summons]: Life, Ether1, HiPotion, HiPotion, Cabin, Life, 
Bestiary, HiPotion, VenomAxe, Kikuichi(Ninja Sword), Defense(Sword).
[Land of Summons]: Ether1, Bestiary, Rat Tail, 5000 Gil, 6000 Gil, Bestiary, 
Life, Yoichi(Bow), Yoichi(Arrows), Elixir, Ether1.

The following area is a side quest, you are not required to complete it.  
However, I strongly recommend that you take on this quest.  You can return to 
this area any time during the game, but the boss strategies in this section 
will be based on the party as of now.

Fly your airship east to the small island surrounded by magna.  Upon entering 
the cave, Rosa should cast Float on the entire party, otherwise, the party 
will receive damage as they walk.  Repeat this process every time you enter a 
new floor.  Head north east and get the chest.  Go directly west through the 
hidden wall to another chest.  Now, go west and follow the cavern to the 
staircase.  Go south east to the chest; next, go north west to another 
treasure.  Walk east to the stairs.  In the next area, walk south until you 
reach a chest.  Go all the way to the chest and find the hidden passage 
leading west to the chests.  From here, go north to the warp, but don't step 
on it yet.  Instead, go through the wall directly east of the warp to a 
chest.  Go back west and step on the warp.  You'll appear in the Land of 
Summons.  Take a walk around this covert town, collecting treasure and 
talking to the Phantom Beasts as you go.  Be sure to get the chest containing 
the Rat Tail, behind one of the warps.  To get the chests on the bottom 
floor, go a short way south of the entrance warp and step on the darkly 
outlined floor panel, this will warp you to the bottom floor.  Go shopping 
for new equipment and re-stock your items.  Be sure to visit the safe area 
before entering the library.  Enter the library and go down the steps, walk 
onto the warp.  Talk to the queen to initiate a battle.

Asura
 HIT POINTS: 31005
 EXPERIENCE: 20000
 GIL: --
 WEAKNESS: Wall
 STRATEGY: Have Rosa cast wall on her so that all of her healing spells 
 reflect onto the party.  Kain, Cecil, and Edge should use their best 
 physical attacks.  Rosa may need to heal occasionally, even with the 
 constant bombardment of healing spells from Asura.  Rosa should give Asura a 
 taste of her own medicine by casting Titan every round.

Be sure you've healed and saved before talking to the king, he is a very 
tough boss.

Leviatan
 HIT POINTS: 50001
 EXPERIENCE: 28000
 GIL: --
 WEAKNESS: Bolt, Titan
 STRATEGY: This battle is going to take a long time, so sit back and get used 
 to the different attack combinations that you'll have to use, over and over 
 again. This is where Ethers really come in handy.  Rosa should constantly 
 cast Cure3 to help nullify the Tsunami attack.  Use a Bacchus on Cecil, if  
 you have one, and let him attack wildly.  Edge should throw Shurikens and any 
 excess weapons.  Kain's jumping may or may not save him from Leviatan's 
 Tsunami, but it's still the best use of his turns.  Titan and Bolt3 are more 
 effective than Ramuh, so use Rydia's spells wisely, and use an either if her 
 or Rosa's MP gets too low.

You can leave the Land of Summons now, there isn't much left to do.  So, use 
an Exit item or cast the spell Exit.

-----------------------------------------------------------------------------
18. Sylvan Cave
-----------------------------------------------------------------------------

TREASURE: Bestiary, Angel(Arrows), MaidKiss, HiPotion, FairyRod, Kamikaze, 
3000 Gil, Remedy, 2000 Gil, Bestiary, Exit, MaidKiss, MaidKiss, Ether1, 
Inferno, Blizzard, FullMoon(Boomerang), Avenger(Sword), LitStorm, ElvenBow, 
1000 Gil, Cabin, Bolt(Arrows), Ice(Arrows), Fire(Arrows), Ether1, HiPotion, 
MageMash, Elixir, Yang's Claws.

The following area is a side quest, you are not required to complete it.  
However, I strongly recommend that you take on this quest.  You can return to 
this area any time during the game, but the boss strategies in this section 
will be based on the party as of now.

Fly your airship to the north west most area of the underworld.  Land and 
enter the cave.  Rosa will need to cast Float on the entire party on every 
floor.  Head east from the entrance and pick up the chests you can reach.  Go 
south to the stairs.  Walk north and down the stairs.  Go north to the 
treasure, then go just beneath the chests to reach a hidden path leading to a 
secluded chest.  Go north to the inlet in the middle of this area to reach 
another hidden path that leads to an area full of open chests.  Walk into the 
black hole.  Head south to the stairs and collect treasure on the way.  Head 
north and through the west wall at the top.  Step on the warp in between the 
chests.  Beware that the chests contain monsters, including four Malboros.  
Step on the east warp to return to the entrance of the cave.  Re-enter the 
cave and head south.  Head east to the safe area.  Use it, then walk north to 
the east wall to enter a secret passage.  Walk north through it to reach a 
chest.  Now, walk west and get the chests, then walk down the steps.  Head 
north and head up the steps in the first east junction.  Walk north and 
collect the chests.  Go back south.  Head north to the next junction, but 
before going up its steps, go through the east hidden wall and circle around 
south to get the chest.  Now go back west to the steps.  Get the immediate 
chest and walk south.  Now head south to the building.  Get the chests they 
contain whatever claws Yang was wearing when he left the party.  Be sure to 
talk to all the sylphs and the unconscious Yang before leaving.  Head up the 
steps and use the warp to be warped back outside of the cave.

-----------------------------------------------------------------------------
19. Sealed Cave
-----------------------------------------------------------------------------

TREASURE: Kotetsu(Ninja Sword), Ether1, Bestiary, HiPotion, Ether1, StarVeil, 
Life, Light(Sword), Fuma, Elixir, StarVeil, Kotetsu(Ninja Sword), Ninja
(Helmet), Ether1, Life, HiPotion, MuteBell, Ether2, X-Potion, Dark(Crystal).

Return to the area near Tomra and enter the cave near there.  Use the 
Necklace you got from Luca in the Dwarf Castle to open the door.  Walk south 
and climb down the rope.  Try to enter the door.  This door, like the other 
doors in this dungeon, is actually a monster.  You don't have to open every 
door, but you will have to open at least a few of these horrific doors.  
Enter the defeated frame and collect the treasure.  Exit the room and head 
south to the chest.  Now, go west, up the rope and fight the door.  Get the 
two chests in this area.  Neither of the doors lead to anything, but you can 
fight them if you want.  Head down the east stairs and climb down the long 
rope to reach a chest.  Climb back up the rope, cross the east bridge, get 
the chest, and walk north.  You'll see a line of doors leading west.  The 
first door leads nowhere.  The second door leads to a chest.  The third door 
leads to three chests.  The fourth door leads nowhere.  The fifth door leads 
to a safe area.  The sixth door leads to two chests.  Once past the six 
doors, head south and enter the door to continue through the cave.  Collect 
the chest and go south to the stairs.  Collect the two chests, the door leads 
nowhere.  Exit through the southern passage.  Go down the bridge, then circle 
around to the east to get a chest.  The door leads nowhere.  Go down the rope 
in the center.  Enter the east door for two treasure chests.  Exit, head 
west, and use the stairs.  Save and use a cabin in the safe area.  Continue 
south through the passage.  Circle around on either side and use the middle 
stairs.  Cross the bridge and fight the door.  Get the Dark(Crystal), as you 
exit, you'll fight a boss.

EvilWall
 HIT POINTS: 28000
 EXPERIENCE: 23000
 GIL: 8000
 WEAKNESS: Levia
 STRATEGY: The wall will slowly close in on the party and will slowly kill 
 off each character if it gets too close.  Therefore, you must act fast.  
 Cast Bersk on Cecil and have Edge throw weapons.  Kain should jump every 
 round.  Rosa should keep the party's HP up and Rydia should summon Levia, or 
 Titan, every round until her MP is diminished.

Either walk out of the cave or use Warp on each floor to exit the cave.  As 
you exit Kain will leave the party and he'll take the Dark(Crystal) with him.  
Fly to the Dwarf Castle and talk to King Giott.  After talking to him, Cid 
will appear and attach a drill to the falcon so that you can return to the 
Overworld.  Fly north east to the huge creator and press X to drill your way 
back up to the Overworld.  Fly a short way east and stop at Mysidia.  Talk to 
the elder and the Lunar Whale will appear.

-----------------------------------------------------------------------------
20. Side Quests
-----------------------------------------------------------------------------

TREASURE: [Grotto]: Adamant.
[Fabul]: Pan, Knife.
[Kokkol's Smithy]: Excalibur.

The following area is a side quest, you are not required to complete it.  
However, I strongly recommend that you take on this quest.  You can return to 
this area any time during the game, but the boss strategies in this section 
will be based on the party as of now.

Before entering the Lunar Whale there are several side quests that you can 
embark on.  First, fly west and pick up your hovercraft near Cave Eblan.  
You'll have to use the Enterprise airship to do this, since it has the 
grappling.  Fly east toward Mt. Ordeals and then north to the Mythril 
village.  Put your hovercraft down and land next to it.  Travel across the 
shallows to the small southern cave.  Show the miniature man the Rat Tail you 
got in Land of Summons and he'll exchange it for Adamant.  Return to your 
airship and fly north to Fabul.  Go to the top of the west tower and talk to 
Yang's wife to receive a Pan.  Return to Agart island and descend to the 
Underworld.  Travel to Kokkol's Smithy in the south east corner of the 
Underworld.  Be sure you have both the Legend(Sword) and Adamant before 
entering.  Show Kokkol, the sleeping man, the Adamant and he'll immediately 
start work on a new sword.  Walk downstairs and he'll give you your newly 
forged Excalibur.  Now, fly north west and enter the Sylvan Cave.  Remember 
to use Float and make your way back to the Sylvan home.  Use the Pan on Yang.  
Rydia will learn the Sylph summon.  Return to the Overworld and go back to 
Fabul.  Give Yang's wife the Pan to receive the Knife, an extremely powerful 
dart that Edge can throw.

-----------------------------------------------------------------------------
21. Lunar Path
-----------------------------------------------------------------------------

TREASURE: Au Apple, MoonVeil, Stardust.

Board the Lunar Whale.  At the bottom of the interior is a free inn and Fat 
Chocobo.  The ducts on either side are exits, in the very front is the 
control panel, and if you touch the crystal in the middle of the ship you'll 
be transported to the moon.  As soon as you're ready, touch the crystal.  Fly 
south of the Crystal Palace and land in the secluded area surrounded by 
mountains.  This is the Hummingway Village.  One of the Hummingways will sell 
items to you.  Exit the village and fly north, land on top of the west side 
of the mountain range north of the Crystal Palace.  Walk down the slope and 
enter the cave.  Get the east treasure and head north and get the eastern 
chests.  Head north to the exit.  You'll emerge outside, walk south east 
until you reach another cave.  Once you enter, head south to the exit.  Walk 
north and enter the cave beneath the Crystal Palace.  Head north and talk to 
the old man, his name is FuSoYa and he'll join you.  You can go to the east 
and west side of the palace to restore your HP and MP.  The northern room 
contains several crystals that you can talk to about your quest.  Exit the 
palace and return to the Lunar Whale.

-----------------------------------------------------------------------------
22. Cave Bahamut
-----------------------------------------------------------------------------

TREASURE: Genji(Glove), Genji(Shield), Genji(Armor), Genji(Helmet).

The following area is a side quest, you are not required to complete it.  
However, I strongly recommend that you take on this quest.  You can return to 
this area any time during the game, but the boss strategies in this section 
will be based on the party as of now.

Before returning to earth, you may want to consider getting the ultimate 
summon spell, Bahamut.  Fly a short way west from the Crystal Palace and land 
on the circular mountain range surrounding a small cave.  Enter this cave and 
head south to a chest.  Go back north to the intersection and walk east.  Go 
to the very top of the immediate wall, through the secret passage, and to the 
chest.  Go back west and head south to the passage.  Go west, north, and to 
the chest.  Walk east to the chest.  Now, go east and as you start to head 
north to the passage you'll be attacked be a Behemoth.  Hit it hard and fast, 
or it'll kill you first.  After the battle, continue north to the passage.  
Go south around the circular path, and beware of two more Behemoths along the 
way.  Walk up the stairs and talk to the man to commence a ferocious battle 
against Bahamut.

Bahamut
 HIT POINTS: 45001
 EXPERIENCE: 35000
 GIL: --
 WEAKNESS: Wall
 STRATEGY: Immediately start using MoonVeils and StarVeils.  Have Rosa and 
 FuSoYa cast wall on themselves.  This will cause Bahamut's MegaFlare attack 
 to bounce off your characters and hit himself.  In the meantime, have Cecil 
 attack with Excalibur, Edge throw, and Rydia summon Levia.  Rosa and FuSoYa 
 should concentrate all their efforts on casting wall.

Rydia will now be able to use the Baham summon spell.  Exit the cave and 
return to the Lunar Whale.

-----------------------------------------------------------------------------
23. Giant of Babil
-----------------------------------------------------------------------------

TREASURE: Shuriken, HiPotion, Ether1, Yoichi(Arrows), Alert, Ag Apple, 
SomaDrop, Elixir.

Board the Lunar Whale and touch the crystal.  After a short sequence, you'll 
automatically end up in the Giant of Babil.  Walk north and down the duct.  
Simply walk south and down the duct.  Circle around the entire room, 
collecting treasure as you go, until you reach the duct.  Circle around 
north and be sure to get the two chests in this area before going down the 
duct.  Go south, east to the chest, then east again, north to the 
intersection, and west to the safe area.  After you've saved your game, walk 
north to the duct.  From here, walk directly north and you'll be attacked by 
the four fiends.

Elements
 HIT POINTS: --
 EXPERIENCE: 62500
 GIL: 10000
 WEAKNESS: Fire, Ice, Bolt.
 STRATEGY: This battle will be very easy as long as you know which element is 
 weak against what.  Have your characters use spells according to these 
 weaknesses:  Rubicant=Ice, Cagnazzo=Bolt, Valvalis=Bolt, and Milon=Fire.  
 Rydia and FuSoYa should use their highest elemental spells.  Edge should 
 also use his elemental spells.  Cecil should attack normally and Rosa should 
 concentrate on using her best spells.

Return to the safe area and heal and save again, another boss fight is 
coming.  Go back north to the duct and then continue north to the next 
duct.  Walk down and a boss fight will commence.

CPU
 HIT POINTS: 30000
 EXPERIENCE: 50000
 GIL: 10333
 WEAKNESS: --
 STRATEGY: To prevent CPU from killing party members immediately, refrain 
 from killing the Attacker orb.  Go ahead and kill the Defender.  Don't use 
 any spell or attack that targets multiple enemies.  In fact, you should 
 refrain from using any offensive spells in this battle, since CPU will 
 immediately, and constantly, put up a Wall spell.  Have Rydia summon Asura, 
 and have Rosa and FuSoYa heal the party.  Edge and Cecil are going to be 
 doing most of the offensive work, so have them hit hard and fast.

Following the battle, after several events, you'll end up on the moon with 
Kain in your party as a replacement for FuSoYa.

-----------------------------------------------------------------------------
24. Final Dungeon Preparation
-----------------------------------------------------------------------------

Before heading off to the final dungeon, it will be wise to do some quick 
preparation.  First, stop buy the Hummingway store and buy curative items, 
such as HiPotion, Ethers, and, if you have enough money, Elixirs.  Don't 
spend all of your money, though.  Return to earth.  You have the option of 
defeating Odin to gain a new summon spell.  If you want to take on this 
battle, travel to Baron Castle and enter the basement of the east tower.  Go 
all the way east to meet the king, he'll challenge you.

Odin
 HIT POINTS: 20001
 EXPERIENCE: 18000
 GIL: --
 WEAKNESS: --
 STRATEGY: You only have a few rounds to defeat this boss.  As soon as he 
 pulls back his sword, he's getting ready to kill off the entire party.  Act 
 fast!  Cast Bersk on Cecil and have edge throw any excess weapons.  Rydia 
 should summon Baham and Rosa should cast Haste on the fighters.  If you time 
 it right, Kain can actually survive the sword swoop if he's in the air while 
 Odin uses it.

Rydia will gain use of the powerful Odin summon from here out, if you chose 
to fight him.  You should now return to either the Enterprise or Falcon and 
descend to the Underworld.  Fly south to Kokkol's Smithy.  A new store had 
opened that contains powerful darts and arrows.  If you're levels are 
extremely low, it would also be a good idea to do some quick leveling up.  As 
soon as you're confident, travel back to the moon.

-----------------------------------------------------------------------------
25. Lunar Core
-----------------------------------------------------------------------------

TREASURE: [Lunar Subterrane]: Ninja(Armor), Murasame(Ninja Sword), FireLash, 
Dragon(Shield), Dragon(Helmet), Dragon(Armor), Dragon(Glove), Artemis
(Arrows), Elixir, Blizzard, X-Potion, Stardust(Rod), Crystal(Shield), Protect
(Glove), Crystal(Armor), Crystal(Glove), White(Robe), Crystal(Helmet), 
Inferno, Artemis(Arrows), Fuma, Cabin, Au Apple, Protect(Glove), Ragnarok, 
Minerva(Robe), HolyLnce, Ribbon, Ribbon.
[Lunar Core]: Fuma, Elixir, Whistle, Fuma, Fuma, Masamune, Crystal.

Travel through the Lunar Path to the Crystal Palace.  Enter the crystal room 
in the back of the palace.  Talk to the crystals to learn more about Zemus' 
evil plot.  Walk to the warp in the middle of the room to be transported into 
Lunar Subterrane.  Start by going through the secret passage along the middle 
of the east wall.  Circle all the way around the path to the chest.  Go back 
around the path, back to the entrance area.  This time, find a secret path 
along the west wall and follow it to the warp.  Go north to the door.  Circle 
around west to the door and get the chest on your way.  Go south and enter 
the door.  Prepare for a boss fight and head north.  Attempt to pick up the 
sword and you'll be thrown into a boss battle.

White D.
 HIT POINTS: 32700
 EXPERIENCE: 55000
 GIL: --
 WEAKNESS: Baham
 STRATEGY: Have Rosa cast Float before allowing Rydia to summon Baham.  
 Otherwise, the dragon will be able to effectively use a devastating earth 
 attack.  Cecil, Edge and Kain should all concentrate on physical attacks, 
 while Rosa keeps the party healthy.

Now Walk or warp all the way back to the entrance.  Head south through the 
door.  Follow the corridor east and go a short distance north.  Turn west at 
the chest and then follow the hidden path south and around to the chest.  
Now, go back east and follow the rest of the path north.  Go west through the 
wall and get the chest, and then go through the door.  Walk all the way south 
and find the secret passage along the east wall.  After getting the chest, 
continue east through another secret passage and follow it south to the next 
two chests.  Go back to the main area and go through the central door.  Walk 
east until you get the chest, then head back west and go down the stairs.  
Enter the western door.  Open the single chest and exit.  Go east and down 
the next set of stairs and go through the door.  Go north east to the first 
chest and then south west to the next one.  Now, go through the south 
passage.  Get the immediate chest, then head east and down the stairs.  Get 
the chest on the west side of the platform.  Enter the door.  Head north and 
find the secret passage along the east wall, go through it and get the chest.  
Continue east through the wall and into the south exit.  Get the chest and 
return to the previous area.  This time go through the north door.  Get the 
east chest and walk west to the next door.  Open the southern chest and walk 
through the north door.  Go north west and get the chest.  Go east to the 
door.  Open the single chest and exit.  Go down the stairs.  Get the chests 
on either side of the platform, then follow the west steps to a chest.  Walk 
west across the invisible walk way between the two facing ledges.  Enter the 
secret passage at the top of the east wall to find a hidden warp.  Get the 
chest and walk all the way east to a warp.  Walk up the stairs to the next 
warp.  Go north to the chest and north to another warp.  You should 
definitely use the safe area and prepare for a boss fight in the next area.

Wyvern
 HIT POINTS: 60000
 EXPERIENCE: 64000
 GIL: --
 WEAKNESS: --
 STRATEGY: Don't use any summons or magic on this Dragon or it'll counter 
 with deadly attacks.  Use pure brute, physical force.  Rosa should cast 
 Bersk on Cecil, Kain should jump every round, and Edge should throw Fumas.  
 Rydia will need to use curative items and Rosa should continually cast 
 Cure4.

Return to the safe area and recover.  From here you'll need to return all the 
way to the invisible bridge area.  This time take the east stairs and enter 
the door to the south.  Get the west chest and take the east door.  Go south 
and enter the first door to reach a safe area.  Use the safe area and then 
exit and enter the second door.  As you attempt to pick up the spear you'll 
be attacked by a boss.

Plague
 HIT POINTS: 33333
 EXPERIENCE: 31108
 GIL: 550
 WEAKNESS: --
 STRATEGY: As soon as the battle starts the Plague will cast doom on the 
 entire party, you'll have a count down from 5, after that you're dead.  It 
 would be a very good idea to have Kain jump and Rosa shoot arrows at this 
 boss, they are very effective against it.  Edge should throw darts, Rydia 
 should summon Baham and Cecil should attack physically.  If there was ever a 
 battle to act fast in, it's this one!  If you're lucky, the Plague will re-
 cast Doom, starting the count down over.

Return to the safe area and heal if needed.  Now, enter the third door.  As 
soon as you try to walk north you'll be attacked by two bosses.

Lunasaurs
 HIT POINTS: 29000
 EXPERIENCE: 59000
 GIL: --
 WEAKNESS: Holy
 STRATEGY: As long as Cecil is equipped with the Ragnarok, this battle should 
 be a breeze, it'll deal 9999 damage with every hit.  Even though these 
 bosses are weak against Holy, don't use it, or any other black or summon 
 magic for that matter, or else they'll counter with horrific status ailment 
 spells.  Edge and Kain should attack physically and Rosa and Rydia should 
 concentrate on healing the party.

You're now free to collect the treasures.  Return to the safe area and heal 
and save.  At this point, you might want to level up a little, having the 
entire party at level 60 will make the final battle a little less stressful.  
You might also consider warping out of Lunar Subterrane and stocking up on 
darts and various potions.  When you're ready to destroy the demonic Zemus, 
circle around the three door room north, west, down the stairs, and into the 
door.  Beware of this area, the Lunar Core.  It is full of the evilest of 
enemies.  Each fight can be the equivalent of a boss battle run away from 
them if necessary.  Walk through the winding paths, and collect treasure on 
the way.  Go all the way south and try to touch the sword to enter a boss 
fight.

Ogopogo
 HIT POINTS: 50000
 EXPERIENCE: 61000
 GIL: --
 WEAKNESS: Baham
 STRATEGY: This battle isn't too hard, but Ogopogo can hit pretty hard, so 
 cast support spells and keep your HP up.  Have Edge throw Fumas, while Cecil 
 attacks physically and Kain jumps.  Rydia should summon Baham every round 
 and Rosa should cast Cure4 on the party as often as possible.

After the battle, go north and down the stairs.  The next three areas are all 
spiraling paths with some treasures on the way.  When you reach the warp in 
the fourth area, you've reached the final boss.  There's no need to heal, 
you'll be healed automatically in the upcoming area.

Zeromus
 HIT POINTS: 100000
 EXPERIENCE: --
 GIL: --
 WEAKNESS: Meteo
 STRATEGY: Before using the crystal given to you by Golbez, try having Edge 
 steal the DkMatter.  It's hard to do so, but having this item will help  
 protect your party from one of Zeromus' fierce attacks.  Use the Crystal 
 when you're ready and Zeromus will transform.  First and foremost, Rosa must 
 cast Cure4 every round, no matter what.  If she loses a large amount of HP, 
 you must have someone use an Elixir on her!  If you don't follow these Rosa 
 rules, you're sure to lose.  Edge should throw your very best weapons, and, 
 if you have it, the Knife.  Kain will not be effective as a fighter in this 
 battle, he should stay on level ground and use Lifes and Elixirs on weakened 
 characters.  Cecil should try to attack every round, unless need to use an 
 Elixir.  Rydia's best course is to cast Meteo, unless she needs to heal 
 herself or restore MP.  Don't waste time using status increasing items or 
 spells, they'll be rendered useless when Zeromus uses Black Hole.  With 
 these steps, you should be able to confidently defeat Zeromus, if you're 
 levels are at least 60.

=============================================================================
VI. CHARACTERS
=============================================================================

Cecil - Dark Knight
 Dark: Cecil uses a small portion of his HP to attack every enemy 
 on the battle field.

Cecil - Paladin
 White: Allows usage of curative White Magic.
 Cover: Takes damage for another character.

Cid - Engineer
 Study: Views an enemy's HP and weakness.

Edge
 Throw: Throws darts and various weapons.
 Steal: Steals items from enemies.
 Ninja: Allows usage of Ninja Magic.

Edward - Bard
 Sing: Causes status effects.
 Heal: Uses one Potion to heal entire party.
 Hide/Show: Temporarily leave battle.  Automatically occurs when HP is low.

FuSoYa - Lunarian
 White: Allows usage of curative White Magic.
 Black: Allows usage of offensive Black Magic.
 Regen: Gradually restores party's HP, this command lasts for the entire 
 duration of a battle.

Kain - Dragoon
 Jump: Kain jumps into the air for two turns, protecting him from 
 enemy attacks and allowing a powerful blow after the duration of two turns.

Palom - Black Mage
 Black: Allows usage of offensive Black Magic.
 Twin: Allows usage of a random Twin Magic spell, requires Porom's support.
 Bluff: Raises Magic Power.

Porom - White Mage
 White: Allows usage of curative White Magic.
 Twin: Allows usage of a random Twin Magic spell, requires Palom's support.
 Cry: Increases ability to run from battle.

Rosa - White Mage
 White: Allows usage of curative White Magic.
 Pray: Restores a small amount of HP to entire party.
 Aim: Increases attack power of bows and arrows.

Ryida - Summoner
 White: Allows usage of curative White Magic(Later disappears).
 Black: Allows usage of offensive Black Magic.
 Call: Allows usage of Phantom Beast Call Magic.

Tellah - Sage
 White: Allows usage of curative White Magic.
 Black: Allows usage of offensive Black Magic.
 Recal: Tellah remembers random magic spells and casts them at no MP cost.

Yang - Monk
 Power: Stores up energy for two turns to deal a powerful blow.
 Kick: Causes damage to all enemies.
 Bear: Increases Defense Power.

=============================================================================
VII. SPELLS
=============================================================================

WHITE MAGIC
~~~~~~~~~~~~~~~~~
Armor
 DESCRIPTION: Increases Defense Power.
 MP: 9

Bersk
 DESCRIPTION: Increases Attack Power.
 MP: 18

Blink
 DESCRIPTION: Increases Evade.
 MP: 8

Charm
 DESCRIPTION: Confuses target, causing it to attack enemies.
 MP: 10

Cure1
 DESCRIPTION: Restores a small amount of HP.
 MP: 3

Cure2
 DESCRIPTION: Restores a medium amount of HP.
 MP: 9

Cure3
 DESCRIPTION: Restores a large amount of HP.
 MP: 18

Cure4
 DESCRIPTION: Restores a very large amount of HP.
 MP: 40

Dspel
 DESCRIPTION: Removes status increasing spells.
 MP: 12

Esuna
 DESCRIPTION: Cures all status ailments.
 MP: 20

Exit
 DESCRIPTION: Warps party out of dungeon.
 MP: 10

Float
 DESCRIPTION: Causes target to float, protecting against earth attacks.
 MP: 8

Haste
 DESCRIPTION: Increases speed.
 MP: 25

Hold
 DESCRIPTION: Stuns enemy, disabling commands.
 MP: 5

Holy
 DESCRIPTION: Causes a large amount of divine damage.
 MP: 46

Life1
 DESCRIPTION: Restores life.
 MP: 8

Life2
 DESCRIPTION: Restores life with full HP.
 MP: 52

Mini
 DESCRIPTION: Causes Mini status.
 MP: 6

Mute
 DESCRIPTION: Silences target, disabling the use of spells.
 MP: 6

Scan
 DESCRIPTION: Views target's HP and weakness.
 MP: 1

Shell
 DESCRIPTION: Increases Magic Defense.
 MP: 10

Sight
 DESCRIPTION: Gives a wider perspective of overworld map.
 MP: 2

Slow
 DESCRIPTION: Decreases speed.
 MP: 14

Wall
 DESCRIPTION: Reflects magic attacks.
 MP: 30

BLACK MAGIC
~~~~~~~~~~~~~~~~~
Bio
 DESCRIPTION: Causes a large amount of poison elemental damage.
 MP: 20

Bolt1
 DESCRIPTION: Causes a small amount of electric elemental damage.
 MP: 5

Bolt2
 DESCRIPTION: Causes a medium amount of electric elemental damage.
 MP: 15

Bolt3
 DESCRIPTION: Causes a large amount of electric elemental damage.
 MP: 30

Death
 DESCRIPTION: Causes immediate death.
 MP: 35

Drain
 DESCRIPTION: Absorbs target's HP.
 MP: 18

Fire1
 DESCRIPTION: Causes a small amount of fire elemental damage.
 MP: 5

Fire2
 DESCRIPTION: Causes a medium amount of fire elemental damage.
 MP: 15

Fire3
 DESCRIPTION: Causes a large amount of fire elemental damage.
 MP: 30

Flare
 DESCRIPTION: Causes a very large amount of fire damage.
 MP: 50

Ice1
 DESCRIPTION: Causes a small amount of ice elemental damage.
 MP: 5

Ice2
 DESCRIPTION: Causes a medium amount of ice elemental damage.
 MP: 15

Ice3
 DESCRIPTION: Causes a large amount of ice elemental damage.
 MP: 30

Meteo
 DESCRIPTION: Causes a very large amount of damage to all enemies.
 MP: 99

Piggy
 DESCRIPTION: Causes target to turn into a pig, decreasing speed.
 MP: 1

Psych
 DESCRIPTION: Absorbs MP.
 MP: --

Quake
 DESCRIPTION: Causes earth elemental damage to ground targets.
 MP: 30

Sleep
 DESCRIPTION: Causes target to fall asleep.
 MP: 12

Stone
 DESCRIPTION: Causes Petrify status.
 MP: 15

Stop
 DESCRIPTION: Stuns enemy, disabling commands.
 MP: 15

Toad
 DESCRIPTION: Causes Toad status.
 MP: 7

Venom
 DESCRIPTION: Causes a small amount of poison elemental damage.
 MP: 2

Warp
 DESCRIPTION: Warps back one floor in dungeons.
 MP: 4

Wind
 DESCRIPTION: Greatly reduces target's HP.
 MP: 25

CALL MAGIC
~~~~~~~~~~~~~~~~~
Asura
 DESCRIPTION: Casts a random curative spell.
 MP: 50

Baham
 DESCRIPTION: Causes a very large amount of damage to all enemies.
 MP: 60

Bomb
 DESCRIPTION: Causes a large amount of damage.
 MP: 10

Chocb
 DESCRIPTION: Causes a small amount of damage to one enemy.
 MP: 7

Cocat
 DESCRIPTION: Causes Petrify status.
 MP: 15

Ifrit
 DESCRIPTION: Causes a medium amount of fire elemental damage to all enemies.
 MP: 30

Imp
 DESCRIPTION: Causes a very small amount of damage to one enemy.
 MP: 1

Levia
 DESCRIPTION: Causes a large amount of water elemental damage to all enemies.
 MP: 50

Mage
 DESCRIPTION: Causes a medium amount of damage.
 MP: 18

Mist
 DESCRIPTION: Causes a medium amount of damage to all enemies.
 MP: 20

Odin
 DESCRIPTION: Automatically kills entire enemy group.
 MP: 45

Ramuh
 DESCRIPTION: Causes a medium amount of electric elemental damage.
 MP: 30

Shiva
 DESCRIPTION: Causes a medium amount of ice elemental damage to all enemies.
 MP: 30

Sylph
 DESCRIPTION: Absorbs HP.
 MP: 25

Titan
 DESCRIPTION: Causes a large amount of earth elemental damage to all enemies.
 MP: 40

NINJA MAGIC
~~~~~~~~~~~~~~~~~
Blitz
 DESCRIPTION: Causes electric elemental damage to all enemies.
 MP: 25

Flame
 DESCRIPTION: Causes fire elemental damage to all enemies.
 MP: 15

Flood
 DESCRIPTION: Causes water elemental damage to all enemies.
 MP: 20

Image
 DESCRIPTION: Increases Evade.
 MP: 6

Pin
 DESCRIPTION: Stuns enemy.
 MP: 5

Smoke
 DESCRIPTION: Allows party to run away.
 MP: 10

TWIN MAGIC
~~~~~~~~~~~~~~~~~
Pyro
 DESCRIPTION: Causes a medium amount of fire damage.
 MP: 10

Comet
 DESCRIPTION: Causes a medium amount of non-elemental damage.
 MP: 20

=============================================================================
VIII. ITEMS
=============================================================================

SUPPORT ITEMS
~~~~~~~~~~~~~~~~~
Ag Apple
 DESCRIPTION: Increases max HP by 50.
 COST: --

Alert
 DESCRIPTION: Calls a monster to attack you.
 COST: --

Au Apple
 DESCRIPTION: Increases max HP by 100.
 COST: --

Antidote
 DESCRIPTION: Cures Poison status.
 COST: 40

Bomb
 DESCRIPTION: Teaches Rydia bomb.
 COST: Won in battle

Cabin
 DESCRIPTION: Restores all HP and MP to party on overworld or save point.
 COST: 500

Cocatris
 DESCRIPTION: Teaches Rydia Cocat.
 COST: Won in battle

Cross
 DESCRIPTION: Cures Curse status.
 COST: 100

DietFood
 DESCRIPTION: Cures Piggy status.
 COST: 100

EagleEye
 DESCRIPTION: Zooms out when used on overworld.
 COST: --

EchoNote
 DESCRIPTION: Cures Silence status.
 COST: 50

Elixir
 DESCRIPTION: Completely restores HP and MP to one character.
 COST: 100000

Ether1
 DESCRIPTION: Restores a small amount of MP to one character.
 COST: 10000

Ether2
 DESCRIPTION: Restores a medium amount of MP to one character.
 COST: 50000

Eyedrops
 DESCRIPTION: Cures Darkness status.
 COST: 30

Exit
 DESCRIPTION: Warps party out of dungeons.
 COST: --

Gysahl
 DESCRIPTION: Summons a Fat Chocobo in a Chocobo Forest.
 COST: 50

HiPotion
 DESCRIPTION: Restores a medium amount of HP to one character.
 COST: 150

Imp
 DESCRIPTION: Teaches Rydia Imp.
 COST: Won in battle

Life
 DESCRIPTION: Restores life to one dead character.
 COST: 100

Mage
 DESCRIPTION: Teaches Rydia Mage.
 COST: Won in battle

MaidKiss
 DESCRIPTION: Cures Toad status.
 COST: 60

Mallet
 DESCRIPTION: Cures Mini status.
 COST: 80

Potion
 DESCRIPTION: Restores a small amount of HP to one character.
 COST: 30

Remedy
 DESCRIPTION: Cures all status ailments.
 COST: 5000

Soft
 DESCRIPTION: Cures Petrify status.
 COST: 400

SomaDrop
 DESCRIPTION: Increases maximum MP by 10.
 COST: --

Tent
 DESCRIPTION: Restores most HP and MP to party on overworld or save point.
 COST: 100

Whistle
 DESCRIPTION: Calls Fat Chocobo.
 COST: 20000

X-Potion
 DESCRIPTION: Restores a large amount of HP to one character.
 COST: --

BATTLE ITEMS
~~~~~~~~~~~~~~~~~
Alarm
 DESCRIPTION: Wakes entire party.
 LOCATION: Eblan Castle

Bacchus
 DESCRIPTION: Increases attack power.
 LOCATION: Fabul, Baron Castle, Troia Castle, Dwarf Castle, Tower of Babil, 
 Eblan Castle, Cave of Summons, Land of Summons

Bestiary
 DESCRIPTION: Scans enemy for HP and weakness.
 LOCATION: Dwarf Castle, Sealed Cave, Hummingway Village

Blizzard
 DESCRIPTION: Causes a large amount of ice damage.
 LOCATION: Sylvan Cave, Lunar Subterrane

Big Bomb
 DESCRIPTION: Causes a large amount of fire elemental damage.
 LOCATION: Won in battle

Bomb
 DESCRIPTION: Causes a small amount of fire damage.
 LOCATION: Water Cavern, Fabul, Mist, Tomra

Boreas
 DESCRIPTION: Causes a medium amount of ice damage.
 LOCATION: Agart

Coffin
 DESCRIPTION: Automatically kills target.
 LOCATION: Eblan Castle

DkMatter
 DESCRIPTION: Protects against Zeromus' attacks.
 LOCATION: Stolen from Zeromus

GaiaDrum
 DESCRIPTION: Causes earth elemental damage.
 LOCATION: Won in battle

Grimoire
 DESCRIPTION: Summons Phantom Beasts.
 LOCATION: Won in battle

Hermes
 DESCRIPTION: Increases speed.
 LOCATION: Water Cavern, Fabul, Waterway, Baron Castle, Eblan Castle

HrGlass1
 DESCRIPTION: Stuns enemies, disabling all commands.
 LOCATION: Baron, Water Cavern, Antlion, Waterway, Magnetic Cavern

HrGlass2
 DESCRIPTION: Stops enemies, disabling commands.
 LOCATION: Dwarf Castle, Eblan Castle, Cave Eblan, Tower of Babil

HrGlass2
 DESCRIPTION: Halts enemies, disabling commands.
 LOCATION: Won in battle

Illusion
 DESCRIPTION: Increases evade.
 LOCATION: Troia

Inferno
 DESCRIPTION: Causes a large amount of fire damage.
 LOCATION: Sylvan Cave, Lunar Subterrane

Kamikaze
 DESCRIPTION: Destroys character and inflicts equal HP damage.
 LOCATION: Eblan Castle, Cave Eblan, Sylvan Cave

LitStorm
 DESCRIPTION: Causes a large amount of electric damage.
 LOCATION: Sylvan Cave

MoonVeil
 DESCRIPTION: Casts Wall on user.
 LOCATION: Lunar Path

MuteBell
 DESCRIPTION: Casts Mute.
 LOCATION: Sealed Cave

Notus
 DESCRIPTION: Causes a small amount of ice elemental damage.
 LOCATION: Water Cavern, Antlion, Fabul, Tomra

Silk Web
 DESCRIPTION: Slows enemies.
 LOCATION: Antlion, Fabul, Magnetic Cavern, Cave Eblan

Stardust
 DESCRIPTION: Causes a large amount of non-elemental damage.
 LOCATION: Lunar Path

StarVeil
 DESCRIPTION: Casts Wall on user.
 LOCATION: Sealed Cave

Succubus
 DESCRIPTION: Absorbs MP.
 LOCATION: Tower of Babil

ThorRage
 DESCRIPTION: Causes a small amount of electric elemental damage.
 LOCATION: Fabul, Baron, Waterway, Tomra

Unihorn
 DESCRIPTION: Cures battle effects.
 LOCATION: Baron Castle, Magnetic Cavern, Eblan Castle, Tower of Babil

Vampire
 DESCRIPTION: Sucks enemy HP.
 LOCATION: Cave Eblan

KEY ITEMS
~~~~~~~~~~~~~~~~~
Adamant
 DESCRIPTION: Given to Kokkol with Legend(Sword) to forge the Excalibur.
 LOCATION: Grotto

BaronKey
 DESCRIPTION: Opens locked doors in Baron.
 LOCATION: Baron

BombRing
 DESCRIPTION: Causes destruction to Mist.
 LOCATION: Baron Castle

Crystal
 DESCRIPTION: Transforms Zeromus.
 LOCATION: Lunar Core

Dark
 DESCRIPTION: Taken by Kain.
 LOCATION: Sealed Cave

Earth
 DESCRIPTION: Exchanged for Rosa.
 LOCATION: Magnetic Cavern

Magma
 DESCRIPTION: Allows entrance to the underworld.
 LOCATION: Baron Castle

Necklace
 DESCRIPTION: Allows entrance to Sealed Cave.
 LOCATION: Dwarf Castle

Pan
 DESCRIPTION: Wakes Yang.
 LOCATION: Fabul

Pass
 DESCRIPTION: Allows entrance to dance show.
 LOCATION: Troia

Rat Tail
 DESCRIPTION: Traded for Adamant.
 LOCATION: Land of Summons

SandRuby
 DESCRIPTION: Cures Rosa form desert fever.
 LOCATION: Antlion

Smut
 DESCRIPTION: "Ooh la la"
 LOCATION: Dwarf Castle

TowerKey
 DESCRIPTION: Opens the locked door in Tower of Babil.
 LOCATION: Tower of Babil

TwinHarp
 DESCRIPTION: Decreases Dark Elf's power.
 LOCATION: Troia

=============================================================================
IX. WEAPONS
=============================================================================

SWORDS
~~~~~~~~~~~~~~~~~
Ancient
 LOCATION: Waterway
 COST: --
 ATTACK POWER: 35
 OTHER: Sleep elemental

Avenger
 LOCATION: Sylvan Cave
 COST: --
 ATTACK POWER: 82
 OTHER: Casts Bersk on user.

BloodSwd
 LOCATION: Cave Eblan
 COST: --
 ATTACK POWER: 44
 OTHER: Absorbs HP, Defense -2

Dark
 LOCATION: Water Cavern
 COST: --
 ATTACK POWER: 20
 OTHER: --

Death
 LOCATION: Fabul
 COST: --
 ATTACK POWER: 31
 OTHER: Defense +2, Death elemental

Defense
 LOCATION: Cave of Summons
 COST: --
 ATTACK POWER: 105
 OTHER: Defense +8

Excalibur
 LOCATION: Kokkol's Smithy
 COST: --
 ATTACK POWER: 163
 OTHER: --

Flame
 LOCATION: Tower of Zot, Dwarf Castle
 COST: 14000
 ATTACK POWER: 65
 OTHER: Fire elemental

IceBrand
 LOCATION: Tower of Babil, Cave Eblan
 COST: 26000
 ATTACK POWER: 75
 OTHER: Ice elemental

Legend
 LOCATION: Equipped on Cecil
 COST: --
 ATTACK POWER: 40
 OTHER: --

Light
 LOCATION: Sealed Cave
 COST: --
 ATTACK POWER: 100
 OTHER: --

Mythril
 LOCATION: Mythril
 COST: 6000
 ATTACK POWER: 50
 OTHER: --

Ragnarok
 LOCATION: Lunar Subterrane
 COST: --
 ATTACK POWER: 204
 OTHER: Defense +8

Shadow
 LOCATION: Equipped on Cecil
 COST: --
 ATTACK POWER: 10
 OTHER: --

Sleep
 LOCATION: Eblan Castle
 COST: --
 ATTACK POWER: 55
 OTHER: Sleep elemental

SPEARS
~~~~~~~~~~~~~~~~~
BloodSpr
 LOCATION: Eblan Castle
 COST: --
 ATTACK POWER: 85
 OTHER: Absorbs HP, Defense -5

Dragon
 LOCATION: Won in battle
 COST: --
 ATTACK POWER: 99
 OTHER: Greatly effective against dragons

FlameSpr
 LOCATION: Dwarf Castle
 COST: 11000
 ATTACK POWER: 66
 OTHER: --

Gungnir
 LOCATION: Equipped on Kain
 COST: --
 ATTACK POWER: 92
 OTHER: Defense +7

HolyLnce
 LOCATION: Lunar Subterrane
 COST: --
 ATTACK POWER: 109
 OTHER: --

IceSpear
 LOCATION: Tower of Babil, Cave Eblan
 COST: 21000
 ATTACK POWER: 77
 OTHER: Ice elemental

Spear
 LOCATION: Agart
 COST: 60
 ATTACK POWER: 9
 OTHER: --

WindSpr
 LOCATION: Equipped on Kain
 COST: --
 ATTACK POWER: 55
 OTHER: --

NINJA SWORDS
~~~~~~~~~~~~~~~~~
Ashura
 LOCATION: Tower of Babil, Tomra
 COST: 7000
 ATTACK POWER: 47
 OTHER: --

Kikuichi
 LOCATION: Cave of Summons
 COST: --
 ATTACK POWER: 65
 OTHER: --

Kotetsu
 LOCATION: Land of Summons, Sealed Cave
 COST: 11000
 ATTACK POWER: 56
 OTHER: --

Kunai
 LOCATION: Cave Eblan
 COST: 4000
 ATTACK POWER: 38
 OTHER: --

Masamune
 LOCATION: Lunar Core
 COST: --
 ATTACK POWER: 91
 OTHER: --

Murasame
 LOCATION: Lunar Subterrane
 COST: --
 ATTACK POWER: 83
 OTHER: Defense +3

STAVES
~~~~~~~~~~~~~~~~~
Cure
 LOCATION: Mysidia, Baron
 COST: 480
 ATTACK POWER: 8
 OTHER: --

Lunar
 LOCATION: Land of Summons
 COST: 7000
 ATTACK POWER: 30
 OTHER: --

Mythril
 LOCATION: Mythril
 COST: 4000
 ATTACK POWER: 12
 OTHER: --

Power
 LOCATION: Cave Eblan
 COST: 2000
 ATTACK POWER: 33
 OTHER: --

Sage
 LOCATION: Won in battle
 COST: --
 ATTACK POWER: 48
 OTHER: --

Staff
 LOCATION: Kaipo, Agart
 COST: 160
 ATTACK POWER: 4
 OTHER: --

Stardust
 LOCATION: Lunar Subterrane
 COST: --
 ATTACK POWER: 45
 OTHER: Wisdom +15

RODS
~~~~~~~~~~~~~~~~~
Change
 LOCATION: Mist
 COST: --
 ATTACK POWER: 15
 OTHER: --

FairyRod
 LOCATION: Land of Summons, Sylvan Cave
 COST: 5000
 ATTACK POWER: 30
 OTHER: --

FlameRod
 LOCATION: Mysidia
 COST: 380
 ATTACK POWER: 7
 OTHER: Fire elemental

IceRod
 LOCATION: Water Cavern, Mysidia
 COST: 220
 ATTACK POWER: 5
 OTHER: Ice elemental

Rod
 LOCATION: Kaipo, Agart
 COST: 100
 ATTACK POWER: 3
 OTHER: --

Thunder
 LOCATION: Baron
 COST: 700
 ATTACK POWER: 10
 OTHER: Bolt elemental

BOWS
~~~~~~~~~~~~~~~~~
Archer
 LOCATION: Tower of Babil, Cave Eblan, Tomra
 COST: 3000
 OTHER: --

CrossBow
 LOCATION: Damcyan, Mysidia, Agart
 COST: 700
 OTHER: --

ElvenBow
 LOCATION: Sylvan Cave
 COST: --
 OTHER: --

GreatBow
 LOCATION: Troia, Troia Castle, Dwarf Castle
 COST: 2000
 OTHER: --

ShortBow
 LOCATION: Kaipo, Agart
 COST: 220
 OTHER: --

Yoichi
 LOCATION: Land of Summons
 COST: --
 OTHER: --

ARROWS
~~~~~~~~~~~~~~~~~
Angel
 LOCATION: Land of Summons, Sylvan Cave
 COST: 110
 OTHER: --

Artemis
 LOCATION: Lunar Subterrane
 COST: --
 OTHER: --

Bolt
 LOCATION: Troia, Troia Castle, Sylvan Cave
 COST: 30
 OTHER: Bolt elemental

Brass
 LOCATION: Kaipo, Damcyan, Agart
 COST: 10
 OTHER: --

Darkness
 LOCATION: Dwarf Castle
 COST: 40
 OTHER: Darkness elemental

Fire
 LOCATION: Troia, Troia Castle, Sylvan Cave
 COST: 30
 OTHER: Fire elemental

Holy
 LOCATION: Damcyan, Mt. Hobs, Mysidia, Agart
 COST: 20
 OTHER: Holy elemental

Ice
 LOCATION: Troia, Troia Castle, Tower of Babil, Sylvan Cave
 COST: 30
 OTHER: Ice elemental

Mute
 LOCATION: Eblan Castle, Tomra
 COST: 100
 OTHER: Silence elemental

Poison
 LOCATION: Cave Eblan
 COST: 70
 OTHER: Poison elemental

Yoichi
 LOCATION: Land of Summons, Giant of Babil, Kokkol's Smithy
 COST: 140
 OTHER: --

HARPS
~~~~~~~~~~~~~~~~~
Dreamer
 LOCATION: Equipped on Edward
 COST: --
 ATTACK POWER: 8
 OTHER: Confuse elemental

Lamia
 LOCATION: Antlion
 COST: --
 ATTACK POWER: 12
 OTHER: Sleep elemental

CLAWS
~~~~~~~~~~~~~~~~~
BoltClaw
 LOCATION: Fabul, Baron
 COST: 550
 ATTACK POWER: --
 OTHER: Electric elemental

CatClaw
 LOCATION: Tower of Babil
 COST: --
 ATTACK POWER: 1
 OTHER: Sleep elemental

Fairy
 LOCATION: Magnetic Cavern
 COST: --
 ATTACK POWER: --
 OTHER: Confuse elemental

FireClaw
 LOCATION: Fabul, Baron
 COST: 350
 ATTACK POWER: --
 OTHER: Fire elemental

HellClaw
 LOCATION: Tower of Zot
 COST: --
 ATTACK POWER: 1
 OTHER: Death elemental

IceClaw
 LOCATION: Fabul, Baron
 COST: 450
 ATTACK POWER: --
 OTHER: Ice elemental

WRENCHES
~~~~~~~~~~~~~~~~~
Gaia
 LOCATION: Tower of Zot
 COST: --
 ATTACK POWER: 67
 OTHER: Earth elemental

Mythril
 LOCATION: Mythril
 COST: 8000
 ATTACK POWER: 55
 OTHER: --

Wooden
 LOCATION: Troia
 COST: 80
 ATTACK POWER: 45
 OTHER: --

WHIPS
~~~~~~~~~~~~~~~~~
Blitz
 LOCATION: Land of Summons
 COST: 10000
 ATTACK POWER: 40
 OTHER: --

Chain
 LOCATION: Tomra, Land of Summons
 COST: 6000
 ATTACK POWER: 30
 OTHER: --

FireLash
 LOCATION: Lunar Subterrane
 COST: --
 ATTACK POWER: 51
 OTHER: Defense +2

Whip
 LOCATION: Mist
 COST: 3000
 ATTACK POWER: 20
 OTHER: Paralyze elemental

KNIVES
~~~~~~~~~~~~~~~~~
Dancing
 LOCATION: Mist
 COST: 5000
 ATTACK POWER: 28
 OTHER: --

MageMash
 LOCATION: Sylvan Cave
 COST: --
 ATTACK POWER: 35
 OTHER: --

Mythril
 LOCATION: Mythril
 COST: 3000
 ATTACK POWER: 20
 OTHER: --

BOOMERANGS
~~~~~~~~~~~~~~~~~
Boomrang
 LOCATION: Agart, Cave Eblan
 COST: 3000
 ATTACK POWER: 33
 OTHER: --

FullMoon
 LOCATION: Sylvan Cave
 COST: --
 ATTACK POWER: 57
 OTHER: --

AXES
~~~~~~~~~~~~~~~~~
Dwarf
 LOCATION: Dwarf Castle
 COST: 15000
 ATTACK POWER: 63
 OTHER: Defense +3

Ogre
 LOCATION: Tower of Babil, Tomra
 COST: 45000
 ATTACK POWER: 80
 OTHER: Greatly effective against Ogres

VenomAxe
 LOCATION: Cave of Summons
 COST: --
 ATTACK POWER: 95
 OTHER: Poison elemental, two-handed

Darts
~~~~~~~~~~~~~~~~~
Fuma
 LOCATION: Sealed Cave, Kokkol's Smithy, Lunar Subterrane, Lunar Core
 COST: 50000
 OTHER: --

Knife
 LOCATION: Fabul
 COST: --
 OTHER: Causes 9999 damage.

Shuriken
 LOCATION: Cave Eblan, Giant of Babil, Kokkol's Smithy
 COST: 20000
 OTHER: --

=============================================================================
X. ARMOR
=============================================================================

BODY
~~~~~~~~~~~~~~~~~
Bard
 LOCATION: Mist
 COST: 70
 DEFENSE POWER: 2
 MAGIC DEFENSE: 1
 OTHER: --

Black
 LOCATION: Cave Eblan
 COST: 10000
 DEFENSE POWER: 8
 MAGIC DEFENSE: 7
 OTHER: --

BlkBlt
 LOCATION: Dwarf Castle
 COST: --
 DEFENSE POWER: 12
 MAGIC DEFENSE: 3
 OTHER: Attack +2

Clothes
 LOCATION: Kaipo, Troia, Mist
 COST: 50
 DEFENSE POWER: 1
 MAGIC DEFENSE: --
 OTHER: --

Crystal
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 25
 MAGIC DEFENSE: 10
 OTHER: --

Demon
 LOCATION: Fabul
 COST: 3000
 DEFENSE POWER: 9
 MAGIC DEFENSE: 3
 OTHER: --

Diamond
 LOCATION: Tomra
 COST: 40000
 DEFENSE POWER: 19
 MAGIC DEFENSE: 4
 OTHER: --

Dragon
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 23
 MAGIC DEFENSE: 8
 OTHER: --

Flame
 LOCATION: Tower of Zot, Dwarf Castle
 COST: 30000
 DEFENSE POWER: 15
 MAGIC DEFENSE: 4
 OTHER: Protects against Ice

GaiaGear
 LOCATION: Mysidia
 COST: 500
 DEFENSE POWER: 3
 MAGIC DEFENSE: 3
 OTHER: --

Genji
 LOCATION: Cave Bahamut
 COST: --
 DEFENSE POWER: 21
 MAGIC DEFENSE: 7
 OTHER: --

Hades
 LOCATION: Water Cavern
 COST: --
 DEFENSE POWER: 7
 MAGIC DEFENSE: 2
 OTHER: --

IceArmor
 LOCATION: Tower of Babil, Cave Eblan
 COST: 36000
 DEFENSE POWER: 17
 MAGIC DEFENSE: 4
 OTHER: --

Iron
 LOCATION: Agart
 COST: 600
 DEFENSE POWER: 4
 MAGIC DEFENSE: 1
 OTHER: --

Kenpo
 LOCATION: Baron
 COST: 4000
 DEFENSE POWER: 5
 MAGIC DEFENSE: 2
 OTHER: Attack +1

Leather
 LOCATION: Kaipo, Troia
 COST: 200
 DEFENSE POWER: 2
 MAGIC DEFENSE: 1
 OTHER: --

Ninja
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 14
 MAGIC DEFENSE: 5
 OTHER: --

Paladin
 LOCATION: Mysidia
 COST: 8000
 DEFENSE POWER: 11
 MAGIC DEFENSE: 2
 OTHER: --

Shadow
 LOCATION: Equipped on Cecil
 COST: --
 DEFENSE POWER: 5
 MAGIC DEFENSE: 1
 OTHER: --

Sorcerer
 LOCATION: Land of Summons
 COST: 30000
 DEFENSE POWER: 12
 MAGIC DEFENSE: 9
 OTHER: --

Wizard
 LOCATION: Tower of Zot, Dwarf Castle
 COST: 1200
 DEFENSE POWER: 5
 MAGIC DEFENSE: 5
 OTHER: --

HEAD
~~~~~~~~~~~~~~~~~
Bandanna
 LOCATION: Tower of Babil
 COST: --
 DEFENSE POWER: 6
 MAGIC DEFENSE: 1
 OTHER: Attack +1

Crystal
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 12
 MAGIC DEFENSE: 8
 OTHER: --

Demon
 LOCATION: Fabul
 COST: 980
 DEFENSE POWER: 6
 MAGIC DEFENSE: 1
 OTHER: --

Diamond
 LOCATION: Tomra
 COST: 10000
 DEFENSE POWER: 9
 MAGIC DEFENSE: 2
 OTHER: --

Dragon
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 11
 MAGIC DEFENSE: 7
 OTHER: --

Feather
 LOCATION: Water Cavern, Damcyan, Troia
 COST: --
 DEFENSE POWER: 2
 MAGIC DEFENSE: 3
 OTHER: --

Genji
 LOCATION: Cave Bahamut
 COST: --
 DEFENSE POWER: 10
 MAGIC DEFENSE: 6
 OTHER: --

Hades
 LOCATION: Water Cavern
 COST: --
 DEFENSE POWER: 5
 MAGIC DEFENSE: 1
 OTHER: --

Headband
 LOCATION: Baron
 COST: 450
 DEFENSE POWER: 1
 MAGIC DEFENSE: 1
 OTHER: Attack +1

Iron
 LOCATION: Agart
 COST: 150
 DEFENSE POWER: 3
 MAGIC DEFENSE: --
 OTHER: --

Leather
 LOCATION: Kaipo, Troia
 COST: 100
 DEFENSE POWER: 1
 MAGIC DEFENSE: 1
 OTHER: --

Magus
 LOCATION: Mysidia
 COST: 700
 DEFENSE POWER: 3
 MAGIC DEFENSE: 5
 OTHER: --

Minerva
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 28
 MAGIC DEFENSE: 5
 OTHER: --

Ninja
 LOCATION: Sealed Cave
 COST: --
 DEFENSE POWER: 6
 MAGIC DEFENSE: 1
 OTHER: --

Paladin
 LOCATION: Mysidia
 COST: 4000
 DEFENSE POWER: 7
 MAGIC DEFENSE: 2
 OTHER: --

Ribbon
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 9
 MAGIC DEFENSE: 11
 OTHER: Protects against status ailments

Shadow
 LOCATION: Equipped on Cecil
 COST: --
 DEFENSE POWER: 4
 MAGIC DEFENSE: 1
 OTHER: --

Tiara
 LOCATION: Mist, Tomra
 COST: 20000
 DEFENSE POWER: 7
 MAGIC DEFENSE: 10
 OTHER: --

White
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 18
 MAGIC DEFENSE: 10
 OTHER: --

Wizard
 LOCATION: Dwarf Castle
 COST: 2000
 DEFENSE POWER: 5
 MAGIC DEFENSE: 7
 OTHER: --

ARM
~~~~~~~~~~~~~~~~~
Crystal
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 10
 MAGIC DEFENSE: 7
 OTHER: --

Demon
 LOCATION: Fabul
 COST: 800
 DEFENSE POWER: 4
 MAGIC DEFENSE: --
 OTHER: --

Diamond
 LOCATION: Tomra
 COST: 5000
 DEFENSE POWER: 7
 MAGIC DEFENSE: 3
 OTHER: --

Dragon
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 9
 MAGIC DEFENSE: 6
 OTHER: --

Hades
 LOCATION: Water Cavern
 COST: --
 DEFENSE POWER: 3
 MAGIC DEFENSE: --
 OTHER: --

Genji
 LOCATION: Cave Bahamut
 COST: --
 DEFENSE POWER: 8
 MAGIC DEFENSE: 5
 OTHER: --

GoldRing
 LOCATION: Tomra
 COST: 4000
 DEFENSE POWER: 6
 MAGIC DEFENSE: 8
 OTHER: --

Iron
 LOCATION: Agart
 COST: 130
 DEFENSE POWER: 2
 MAGIC DEFENSE: --
 OTHER: --

IronRing
 LOCATION: Kaipo, Water Cavern
 COST: 100
 DEFENSE POWER: 2
 MAGIC DEFENSE: 1
 OTHER: --

Paladin
 LOCATION: Mysidia
 COST: 3000
 DEFENSE POWER: 5
 MAGIC DEFENSE: 1
 OTHER: --

Protect
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 17
 MAGIC DEFENSE: 12
 OTHER: --

RubyRing
 LOCATION: Damcyan, Troia, Troia Castle, Mist
 COST: 1000
 DEFENSE POWER: --
 MAGIC DEFENSE: 3
 OTHER: --

Rune
 LOCATION: Dwarf Castle
 COST: 2000
 DEFENSE POWER: 5
 MAGIC DEFENSE: 8
 OTHER: --

Shadow
 LOCATION: Equipped on Cecil
 COST: --
 DEFENSE POWER: 2
 MAGIC DEFENSE: --
 OTHER: --

Silver
 LOCATION: Mysidia, Baron
 COST: 650
 DEFENSE POWER: 4
 MAGIC DEFENSE: 4
 OTHER: --

Strength
 LOCATION: Dwarf Castle
 COST: --
 DEFENSE POWER: 2
 MAGIC DEFENSE: 2
 OTHER: Raises Strength

SHIELDS
~~~~~~~~~~~~~~~~~
Aegis
 LOCATION: Land of Summons
 COST: 20000
 DEFENSE POWER: 4
 MAGIC DEFENSE: 5
 OTHER: --

Crystal
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 7
 MAGIC DEFENSE: 4
 OTHER: --

Demon
 LOCATION: Fabul
 COST: --
 DEFENSE POWER: 2
 MAGIC DEFENSE: --
 OTHER: --

Diamond
 LOCATION: Tomra
 COST: 15000
 DEFENSE POWER: 4
 MAGIC DEFENSE: 2
 OTHER: --

Dragon
 LOCATION: Lunar Subterrane
 COST: --
 DEFENSE POWER: 6
 MAGIC DEFENSE: 3
 OTHER: --

Flame
 LOCATION: Tower of Zot, Dwarf Castle
 COST: 1250
 DEFENSE POWER: 3
 MAGIC DEFENSE: 2
 OTHER: Protects against Ice

Genji
 LOCATION: Cave Bahamut
 COST: --
 DEFENSE POWER: 5
 MAGIC DEFENSE: 3
 OTHER: --

IceShld
 LOCATION: Cave Eblan
 COST: 10000
 DEFENSE POWER: 3
 MAGIC DEFENSE: 2
 OTHER: Protects against fire

Iron
 LOCATION: Agart
 COST: 100
 DEFENSE POWER: 1
 MAGIC DEFENSE: --
 OTHER: --

Paladin
 LOCATION: Mysidia
 COST: 700
 DEFENSE POWER: 2
 MAGIC DEFENSE: 1
 OTHER: --

Shadow
 LOCATION: Equipped on Cecil
 COST: --
 DEFENSE POWER: 1
 MAGIC DEFENSE: --
 OTHER: --

=============================================================================
XI. SHOPS
=============================================================================

-----------------------------------------------------------------------------
BARON
-----------------------------------------------------------------------------

Inn Cost - 50

ITEM
~~~~~~~~~~~~~~~~~
Potion - 30
Life - 100
Soft - 400
MaidKiss - 60
Eyedrops - 30
Antidote - 40
Tent - 100
Gysahl - 50

WEAPON(Available after obtaining BaronKey)
~~~~~~~~~~~~~~~~~
Thunder(Rod) - 700
Cure(Staff) - 480
FireClaw - 350
IceClaw - 450
BoltClaw - 550

ARMOR(Available after obtaining BaronKey)
~~~~~~~~~~~~~~~~~
Headband - 450
Kenpo(Suit) - 4000
Silver(Glove) - 650

-----------------------------------------------------------------------------
Kaipo
-----------------------------------------------------------------------------

Inn Cost - 50

ITEM
~~~~~~~~~~~~~~~~~
Potion - 30
Life - 100
Soft - 400
MaidKiss - 60
Eyedrops - 30
Antidote - 40
Tent - 100
Gysahl - 50

WEAPON
~~~~~~~~~~~~~~~~~
Rod - 100
Staff - 100
ShortBow - 220
Brass(Arrows) - 10

ARMOR
~~~~~~~~~~~~~~~~~
Leather(Helmet) - 100
Clothes - 50
Leather(Armor) - 200
IronRing - 100

-----------------------------------------------------------------------------
Fabul
-----------------------------------------------------------------------------

Inn Cost - 50

ITEM
~~~~~~~~~~~~~~~~~
Potion - 30
Life - 100
Soft - 400
MaidKiss - 60
Eyedrops - 30
Antidote - 40
Tent - 100
Gysahl - 50

WEAPON
~~~~~~~~~~~~~~~~~
FireClaw - 350
IceClaw - 450
BoltClaw - 550

ARMOR
~~~~~~~~~~~~~~~~~
Demon(Helmet) - 980
Demon(Armor) - 3000
Demon(Glove) - 800

-----------------------------------------------------------------------------
Mysidia
-----------------------------------------------------------------------------

Inn Cost - 200

ITEM
~~~~~~~~~~~~~~~~~
Potion - 30
HiPotion - 150
Life - 100
Soft - 400
EchoNote - 50
Antidote - 40
Tent - 100
Cabin - 500

WEAPON
~~~~~~~~~~~~~~~~~
IceRod - 220
FlameRod - 380
Cure(Staff) - 480
Holy(Arrows) - 20
CrossBow - 700

ARMOR
~~~~~~~~~~~~~~~~~
Magus(Hat) - 700
GaiaGear - 500
Silver(Glove) - 650
Paladin(Shield) - 700
Paladin(Helmet) - 4000
Paladin(Armor) - 8000
Paladin(Glove) - 3000

-----------------------------------------------------------------------------
Troia
-----------------------------------------------------------------------------

Inn Cost - 200

ITEM
~~~~~~~~~~~~~~~~~
Potion - 30
Life - 100
Soft - 400
MaidKiss - 60
Eyedrops - 30
Antidote - 40
Tent - 100
Gysahl - 50

WEAPON
~~~~~~~~~~~~~~~~~
Wooden(Wrench) - 80
GreatBow - 2000
Fire(Arrows) - 30
Ice(Arrows) - 30
Bolt(Arrows) - 30

ARMOR
~~~~~~~~~~~~~~~~~
Leather(Helmet) - 190
Feather(Hat) - 330
Clothes - 50
Leather(Armor) - 200
RubyRing - 1000

-----------------------------------------------------------------------------
Mist
-----------------------------------------------------------------------------

Inn Cost - 50

ITEM
~~~~~~~~~~~~~~~~~
Potion - 30
Life - 100
Soft - 400
MaidKiss - 60
Eyedrops - 30
Antidote - 40
Tent - 100
Gysahl - 50

WEAPON
~~~~~~~~~~~~~~~~~
Whip - 3000
Dancing(Knife) - 5000

ARMOR
~~~~~~~~~~~~~~~~~
Bard(Clothes) - 70

-----------------------------------------------------------------------------
Mythril
-----------------------------------------------------------------------------

Inn Cost - 500

ITEM
~~~~~~~~~~~~~~~~~
MaidKiss - 60
Mallet - 80
DietFood - 100

WEAPON
~~~~~~~~~~~~~~~~~
Mythril(Staff) - 4000
Mythril(Knife) - 3000
Mythril(Wrench) - 8000
Mythril(Sword) - 6000

ARMOR
~~~~~~~~~~~~~~~~~
Mythril(Shield) - 1000
Mythril(Helmet) - 3000
Mythril(Armor) - 17000
Mythril(Glove) - 2000

-----------------------------------------------------------------------------
Agart
-----------------------------------------------------------------------------

Inn Cost - 50

ITEM
~~~~~~~~~~~~~~~~~
Potion - 30
Life - 100
Soft - 400
MaidKiss - 60
Eyedrops - 30
Antidote - 40
Tent - 100
Gysahl - 50

WEAPON
~~~~~~~~~~~~~~~~~
Rod - 100
Staff - 160
Spear - 60
Boomrang - 3000
ShortBow - 220
CrossBow - 700
Brass(Arrows) - 10
Holy(Arrows) - 20

ARMOR
~~~~~~~~~~~~~~~~~
Iron(Shield) - 100
Iron(Helmet) - 150
Iron(Armor) - 600
Iron(Glove) - 130
IronRing - 100

-----------------------------------------------------------------------------
Dwarf Castle
-----------------------------------------------------------------------------

Inn Cost - 600

ITEM
~~~~~~~~~~~~~~~~~
Soft - 400
MaidKiss - 60
Mallet - 80
DietFood - 100
EchoNote - 50
Eyedrops - 30
Antidote - 40
Cross - 100

Life - 100
Potion - 30
HiPotion - 150
Tent - 100
Cabin - 500
EagleEye - 100
Gysahl - 50
Remedy - 5000

WEAPON
~~~~~~~~~~~~~~~~~
Dwarf(Axe) - 15000
GreatBow - 2000
Darkness(Arrows) - 40
Flame(Sword) - 14000
FlameSpr - 11000

ARMOR
~~~~~~~~~~~~~~~~~
Flame(Shield) - 1250
Flame(Armor) - 30000
Wizard(Hat) - 2000
Wizard(Robe) - 1200
Rune(Glove) - 2000

-----------------------------------------------------------------------------
Cave Eblan
-----------------------------------------------------------------------------

Inn Cost - 700

ITEM
~~~~~~~~~~~~~~~~~
Soft - 400
MaidKiss - 60
Mallet - 80
DietFood - 100
EchoNote - 50
Eyedrops - 30
Antidote - 40
Cross - 100

WEAPON
~~~~~~~~~~~~~~~~~
Power(Staff) - 2000
IceBrand - 26000
IceSpear - 21000
Kunai(Ninja Sword) - 4000
Boomrang - 3000
Archer(Bow) - 3000
Poison(Arrows) - 70

ARMOR
~~~~~~~~~~~~~~~~~
IceShld - 10000
IceArmor - 36000
Black(Robe) - 10000

-----------------------------------------------------------------------------
Tomra
-----------------------------------------------------------------------------

Inn Cost - 300

ITEM
~~~~~~~~~~~~~~~~~
Soft - 400
MaidKiss - 60
Mallet - 80
DietFood - 100
EchoNote - 50
Eyedrops - 30
Antidote - 40
Cross - 100

Life - 100
Potion - 30
HiPotion - 150
Tent - 100
Cabin - 500
EagleEye - 100
Gysahl - 50
Remedy - 5000

WEAPON
~~~~~~~~~~~~~~~~~
Ashura(Ninja Sword) - 7000
Chain(Whip) - 6000
Ogre(Axe) - 45000
Archer(Bow) - 3000
Mute(Arrows) - 100

ARMOR
~~~~~~~~~~~~~~~~~
Diamond(Shield) - 15000
Diamond(Helmet) - 10000
Diamond(Armor) - 40000
Diamond(Glove) - 5000
Tiara - 20000
GoldRing - 4000

-----------------------------------------------------------------------------
Land of Summons
-----------------------------------------------------------------------------

Inn Cost - 1200

ITEM
~~~~~~~~~~~~~~~~~
Soft - 400
MaidKiss - 60
Mallet - 80
DietFood - 100
EchoNote - 50
Eyedrops - 30
Antidote - 40
Cross - 100

Life - 100
Potion - 30
HiPotion - 150
Tent - 100
Cabin - 500
EagleEye - 100
Gysahl - 50
Remedy - 5000

WEAPON
~~~~~~~~~~~~~~~~~
Whip - 3000
Chain(Whip) - 6000
Blitz(Whip) - 10000
Kotetsu(Ninja Sword) - 11000
FairyRod - 5000
Lunar(Staff) - 7000
Angel(Arrows) - 110

ARMOR
~~~~~~~~~~~~~~~~~
Aegis(Shield) - 20000
Sorcerer(Armor) - 30000

-----------------------------------------------------------------------------
Hummingway Village
-----------------------------------------------------------------------------

ITEM
~~~~~~~~~~~~~~~~~
HiPotion - 150
Life - 100
Ether1 - 10000
Ether2 - 50000
Elixir - 100000
Cabin - 500
Bestiary - 980
Whistle - 20000

-----------------------------------------------------------------------------
Kokkol's Smithy
-----------------------------------------------------------------------------

WEAPON
~~~~~~~~~~~~~~~~~
Shuriken - 20000
Fuma - 50000
Yoichi(Arrows) - 140

=============================================================================
XII. MONSTERS
=============================================================================

Thanks to the Brady Games Final Fantasy Chronicles Official Strategy Guide 
for some of these monster statistics.

Alert
 LOCATION: Tower of Babil
 HIT POINTS: 1425
 EXPERIENCE: 2008
 GIL: 380
 WEAKNESS: --
 DROP: --

AquaWorm
 LOCATION: Waterway
 HIT POINTS: 638
 EXPERIENCE: 690
 GIL: 219
 WEAKNESS: Bolt
 DROP: --

Arachne
 LOCATION: Cave of Summons
 HIT POINTS: 3650
 EXPERIENCE: 4385
 GIL: 585
 WEAKNESS: Ice
 DROP: Silk Web

Armadillo
 LOCATION: Underworld, Cave Eblan
 HIT POINTS: 325
 EXPERIENCE: 1555
 GIL: 194
 WEAKNESS: --
 DROP: --

Baloon
 LOCATION: Tower of Babil
 HIT POINTS: 697
 EXPERIENCE: 2458
 GIL: 315
 WEAKNESS: --
 DROP: Bomb

Basilisk
 LOCATION: Antlion
 HIT POINTS: 90
 EXPERIENCE: 111
 GIL: 30
 WEAKNESS: --
 DROP: Tent, Soft

Beamer
 LOCATION: Giant of Babil
 HIT POINTS: 3000
 EXPERIENCE: 3199
 GIL: 890
 WEAKNESS: Bolt
 DROP: Tent

Behemoth
 LOCATION: Cave Bahamut, Lunar Subterrane, Lunar Core
 HIT POINTS: 23000
 EXPERIENCE: 57000
 GIL: 65000
 WEAKNESS: --
 DROP: Strength(Glove)

BlackCat
 LOCATION: Eblan Castle, Tower of Babil
 HIT POINTS: 593
 EXPERIENCE: 2758
 GIL: 345
 WEAKNESS: --
 DROP: Unihorn

Black Liz
 LOCATION: Underworld, Tower of Babil, Cave Eblan
 HIT POINTS: 792
 EXPERIENCE: 1297
 GIL: 43
 WEAKNESS: Ice
 DROP: Medusa(Arrows)

BladMan
 LOCATION: Tower of Babil
 HIT POINTS: 1050
 EXPERIENCE: 2559
 GIL: 211
 WEAKNESS: Holy
 DROP: --

Blue D.
 LOCATION: Lunar Subterrane
 HIT POINTS: 15000
 EXPERIENCE: 36000
 GIL: 40200
 WEAKNESS: --
 DROP: --

Bomb
 LOCATION: Mt. Hobbs, Fabul
 HIT POINTS: 55
 EXPERIENCE: 361
 GIL: 76
 WEAKNESS: --
 DROP: --

Breath
 LOCATION: Lunar Core
 HIT POINTS: 40000
 EXPERIENCE: 60000
 GIL: 50000
 WEAKNESS: --
 DROP: --

Cannibal
 LOCATION: Troia
 HIT POINTS: 440
 EXPERIENCE: 650
 GIL: 210
 WEAKNESS: Fire
 DROP: --

Carapace
 LOCATION: Tower of Zot
 HIT POINTS: 700
 EXPERIENCE: 920
 GIL: 224
 WEAKNESS: Ice
 DROP: --

Cave Bat
 LOCATION: Magnetic Cavern, Cave Eblan
 HIT POINTS: 334
 EXPERIENCE: 598
 GIL: 151
 WEAKNESS: Holy
 DROP: Potion

CaveNaga
 LOCATION: Magnetic Cavern
 HIT POINTS: 285
 EXPERIENCE: 800
 GIL: 201
 WEAKNESS: Holy
 DROP: --

CaveToad
 LOCATION: Water Cavern
 HIT POINTS: 47
 EXPERIENCE: 89
 GIL: 24
 WEAKNESS: Ice
 DROP: --

Centaur
 LOCATION: Tower of Zot
 HIT POINTS: 380
 EXPERIENCE: 860
 GIL: 172
 WEAKNESS: --
 DROP: --

Chimera
 LOCATION: Tower of Babil
 HIT POINTS: 700
 EXPERIENCE: 1708
 GIL: 225
 WEAKNESS: --
 DROP: --

Clapper
 LOCATION: Cave of Summons
 HIT POINTS: 7600
 EXPERIENCE: 7775
 GIL: 900
 WEAKNESS: --
 DROP: --

Cocatris
 LOCATION: Mt. Hobbs
 HIT POINTS: 149
 EXPERIENCE: 275
 GIL: 82
 WEAKNESS: Bolt
 DROP: --

Conjurer
 LOCATION: Cave of Summons
 HIT POINTS: 3600
 EXPERIENCE: 3688
 GIL: 475
 WEAKNESS: --
 DROP: --

Crawler
 LOCATION: Moon
 HIT POINTS: 1855
 EXPERIENCE: 3437
 GIL: 538
 WEAKNESS: --
 DROP: --

Cream
 LOCATION: Antlion
 HIT POINTS: 55
 EXPERIENCE: 144
 GIL: 33
 WEAKNESS: Bolt
 DROP: Potion

Crocdile
 LOCATION: Waterway
 HIT POINTS: 292
 EXPERIENCE: 660
 GIL: 218
 WEAKNESS: Ice
 DROP: --

D. Bone
 LOCATION: Cave Bahamut, Lunar Subterrane
 HIT POINTS: 12000
 EXPERIENCE: 14000
 GIL: 6750
 WEAKNESS: Fire
 DROP: --

D. Fossil
 LOCATION: Lunar Subterrane
 HIT POINTS: 12000
 EXPERIENCE: 15000
 GIL: 8100
 WEAKNESS: Holy, Fire, Cure
 DROP: --

Dark Imp
 LOCATION: Underworld
 HIT POINTS: 199
 EXPERIENCE: 1950
 GIL: 45
 WEAKNESS: --
 DROP: --

DarkTree
 LOCATION: Sylvan Cave
 HIT POINTS: 3900
 EXPERIENCE: 5041
 GIL: 525
 WEAKNESS: Fire
 DROP: --

Eagle
 LOCATION: Baron
 HIT POINTS: 18
 EXPERIENCE: 40
 GIL: 5
 WEAKNESS: --
 DROP: --

ElecFish
 LOCATION: Waterway
 HIT POINTS: 284
 EXPERIENCE: 640
 GIL: 214
 WEAKNESS: --
 DROP: HiPotion

EpeeGirl
 LOCATION: Tower of Zot
 HIT POINTS: 425
 EXPERIENCE: 1049
 GIL: 200
 WEAKNESS: --
 DROP: Silver(Glove)

EvilDoll
 LOCATION: Tower of Babil
 HIT POINTS: 388
 EXPERIENCE: 1408
 GIL: 269
 WEAKNESS: --
 DROP: --

EvilMask
 LOCATION: Lunar Core
 HIT POINTS: 37000
 EXPERIENCE: 50000
 GIL: 65000
 WEAKNESS: Holy
 DROP: --

EvilShel
 LOCATION: Water Cavern
 HIT POINTS: 65
 EXPERIENCE: 101
 GIL: 28
 WEAKNESS: Bolt
 DROP: DietFood, MaidKiss

FangShel
 LOCATION: Waterway
 HIT POINTS: 380
 EXPERIENCE: 1030
 GIL: 262
 WEAKNESS: --
 DROP: DietFood

Fiend
 LOCATION: Cave of Summons
 HIT POINTS: 3480
 EXPERIENCE: 4288
 GIL: 575
 WEAKNESS: --
 DROP: --

FlameDog
 LOCATION: Tower of Zot, Tower of Babil
 HIT POINTS: 1221
 EXPERIENCE: 1707
 GIL: 244
 WEAKNESS: Ice
 DROP: --

FlameMan
 LOCATION: Tower of Babil
 HIT POINTS: 579
 EXPERIENCE: 1700
 GIL: 225
 WEAKNESS: Ice
 DROP: Flame(Shield), FlameSpr

FloatEye
 LOCATION: Baron
 HIT POINTS: 20
 EXPERIENCE: 42
 GIL: 9
 WEAKNESS: --
 DROP: --

Gargoyle
 LOCATION: Mt. Hobbs
 HIT POINTS: 160
 EXPERIENCE: 314
 GIL: 90
 WEAKNESS: Ice, Holy
 DROP: --

Gator
 LOCATION: Water Cavern, Waterway
 HIT POINTS: 175
 EXPERIENCE: 234
 GIL: 16
 WEAKNESS: Ice
 DROP: --

Ghoul
 LOCATION: Mt. Ordeals
 HIT POINTS: 222
 EXPERIENCE: 505
 GIL: 179
 WEAKNESS: Fire, Holy, Cure
 DROP: --

Ghost
 LOCATION: Sylvan Cave
 HIT POINTS: 2800
 EXPERIENCE: 3140
 GIL: 362
 WEAKNESS: --
 DROP: --

GiantBat
 LOCATION: Cave Eblan
 HIT POINTS: 439
 EXPERIENCE: 1976
 GIL: 262
 WEAKNESS: Fire
 DROP: Potion, HiPotion

Ging-Ryu
 LOCATION: Cave Bahamut, Lunar Subterrane
 HIT POINTS: 7500
 EXPERIENCE: 25000
 GIL: 19000
 WEAKNESS: --
 DROP: StarVeil, Stardust

Gremlin
 LOCATION: Tower of Zot
 HIT POINTS: 410
 EXPERIENCE: 1221
 GIL: 275
 WEAKNESS: Fire
 DROP: --

Grenade
 LOCATION: Moon
 HIT POINTS: 1820
 EXPERIENCE: 2644
 GIL: 630
 WEAKNESS: Bolt
 DROP: Bomb

GreyBomb
 LOCATION: Mt. Hobbs, Fabul
 HIT POINTS: 111
 EXPERIENCE: 445
 GIL: 105
 WEAKNESS: --
 DROP: --

Grudger
 LOCATION: Tower of Babil
 HIT POINTS: 1400
 EXPERIENCE: 2459
 GIL: 149
 WEAKNESS: Holy
 DROP: --

Hooligan
 LOCATION: Cave of Summons
 HIT POINTS: 2200
 EXPERIENCE: 4038
 GIL: 485
 WEAKNESS: Holy
 DROP: --

Horseman
 LOCATION: Giant of Babil
 HIT POINTS: 3500
 EXPERIENCE: 9699
 GIL: 1220
 WEAKNESS: Bolt
 DROP: --

HugeNaga
 LOCATION: Sealed Cave
 HIT POINTS: 1480
 EXPERIENCE: 3582
 GIL: 238
 WEAKNESS: --
 DROP: Unihorn, Antidote

Hydra
 LOCATION: Waterway
 HIT POINTS: 252
 EXPERIENCE: 670
 GIL: 209
 WEAKNESS: Bolt
 DROP: --

IceBeast
 LOCATION: Tower of Zot
 HIT POINTS: 520
 EXPERIENCE: 1441
 GIL: 276
 WEAKNESS: Fire
 DROP: Ice(Arrows)

Ice Liz
 LOCATION: Tower of Zot
 HIT POINTS: 480
 EXPERIENCE: 1231
 GIL: 284
 WEAKNESS: Fire
 DROP: --

Imp
 LOCATION: Baron, Mist Cave, Kaipo, Damcyan, Antlion
 HIT POINTS: 6
 EXPERIENCE: 28
 GIL: 5
 WEAKNESS: Fire
 DROP: Potion

Imp Cap.
 LOCATION: Antlion, Fabul
 HIT POINTS: 37
 EXPERIENCE: 184
 GIL: 40
 WEAKNESS: --
 DROP: --

Ironback
 LOCATION: Cave Eblan
 HIT POINTS: 100
 EXPERIENCE: 1077
 GIL: 233
 WEAKNESS: --
 DROP: --

Jelly
 LOCATION: Water Cavern
 HIT POINTS: 35
 EXPERIENCE: 134
 GIL: 36
 WEAKNESS: Fire
 DROP: --

Juclyote
 LOCATION: Moon
 HIT POINTS: 1700
 EXPERIENCE: 6999
 GIL: 1560
 WEAKNESS: --
 DROP: --

Kary
 LOCATION: Cave Bahamut, Lunar Subterrane
 HIT POINTS: 4000
 EXPERIENCE: 13000
 GIL: 3500
 WEAKNESS: --
 DROP: SomaDrop, MoonVeil, Artemis(Arrows)

King-Ryu
 LOCATION: Lunar Subterrane
 HIT POINTS: 8200
 EXPERIENCE: 30000
 GIL: 23000
 WEAKNESS: --
 DROP: ZeusRage

Lamia
 LOCATION: Eblan Castle
 HIT POINTS: 1200
 EXPERIENCE: 2059
 GIL: 143
 WEAKNESS: --
 DROP: --

Larva
 LOCATION: Mist Cave
 HIT POINTS: 28
 EXPERIENCE: 49
 GIL: 8
 WEAKNESS: --
 DROP: HrGlass1

Laser Arm
 LOCATION: Giant of Babil
 HIT POINTS: 3580
 EXPERIENCE: 8703
 GIL: 338
 WEAKNESS: --
 DROP: --

Lilith
 LOCATION: Mt. Ordeals
 HIT POINTS: 466
 EXPERIENCE: 2700
 GIL: 31262
 WEAKNESS: Fire
 DROP: --

MacGiant
 LOCATION: Giant of Babil
 HIT POINTS: 10000
 EXPERIENCE: 31000
 GIL: 1500
 WEAKNESS: --
 DROP: --

Machine
 LOCATION: Giant of Babil
 HIT POINTS: 4900
 EXPERIENCE: 7999
 GIL: 985
 WEAKNESS: Bolt
 DROP: --

Mad Ogre
 LOCATION: Eblan Castle, Tower of Babil
 HIT POINTS: 2000
 EXPERIENCE: 2359
 GIL: 270
 WEAKNESS: --
 DROP: --

Mad Toad
 LOCATION: Water Cavern
 HIT POINTS: 59
 EXPERIENCE: 126
 GIL: 34
 WEAKNESS: Bolt
 DROP: MaidKiss

Mage
 LOCATION: Magnetic Cavern
 HIT POINTS: 300
 EXPERIENCE: 1000
 GIL: 232
 WEAKNESS: --
 DROP: --

Malboro
 LOCATION: Sylvan Cave
 HIT POINTS: 4200
 EXPERIENCE: 5640
 GIL: 458
 WEAKNESS: --
 DROP: --

Manticore
 LOCATION: Sealed Cave
 HIT POINTS: 3400
 EXPERIENCE: 28000
 GIL: 1200
 WEAKNESS: --
 DROP: Bomb

Marion
 LOCATION: Tower of Zot, Tower of Babil
 HIT POINTS: 473
 EXPERIENCE: 1000
 GIL: 195
 WEAKNESS: --
 DROP: Illusion

Mech D.
 LOCATION: Giant of Babil
 HIT POINTS: 18000
 EXPERIENCE: 41400
 GIL: 2550
 WEAKNESS: --
 DROP: --

Medusa
 LOCATION: Tower of Babil
 HIT POINTS: 490
 EXPERIENCE: 1208
 GIL: 225
 WEAKNESS: --
 DROP: --

Mind
 LOCATION: Lunar Core
 HIT POINTS: 20000
 EXPERIENCE: 65000
 GIL: 50000
 WEAKNESS: --
 DROP: --

MoonCell
 LOCATION: Moon
 HIT POINTS: 980
 EXPERIENCE: 3237
 GIL: 1100
 WEAKNESS: --
 DROP: --

Naga
 LOCATION: Tower of Babil
 HIT POINTS: 320
 EXPERIENCE: 1118
 GIL: 150
 WEAKNESS: --
 DROP: --

Ogre
 LOCATION: Magnetic Cavern
 HIT POINTS: 865
 EXPERIENCE: 800
 GIL: 240
 WEAKNESS: Holy, Confuse
 DROP: Bacchus

Panther
 LOCATION: Troia, Magnetic Cavern
 HIT POINTS: 342
 EXPERIENCE: 820
 GIL: 252
 WEAKNESS: Holy
 DROP: Unihorn

Pike
 LOCATION: Water Cavern, Waterway
 HIT POINTS: 65
 EXPERIENCE: 119
 GIL: 30
 WEAKNESS: Bolt
 DROP: --

Pirahna
 LOCATION: Waterway
 HIT POINTS: 180
 EXPERIENCE: 430
 GIL: 145
 WEAKNESS: Bolt
 DROP: --

Procyote
 LOCATION: Moon
 HIT POINTS: 2600
 EXPERIENCE: 7999
 GIL: 1850
 WEAKNESS: --
 DROP: --

Pudding
 LOCATION: Moon
 HIT POINTS: 1357
 EXPERIENCE: 3044
 GIL: 1300
 WEAKNESS: Ice
 DROP: --

Puppet
 LOCATION: Tower of Zot
 HIT POINTS: 256
 EXPERIENCE: 800
 GIL: 180
 WEAKNESS: Fire
 DROP: --

Python
 LOCATION: Troia
 HIT POINTS: 108
 EXPERIENCE: 700
 GIL: 222
 WEAKNESS: Ice, Holy
 DROP: DietFood

Red Bone
 LOCATION: Mt. Ordeals, Cave Eblan
 HIT POINTS: 210
 EXPERIENCE: 315
 GIL: 169
 WEAKNESS: Fire, Holy, Cure
 DROP: --

Red D.
 LOCATION: Lunar Subterrane, Lunar Core
 HIT POINTS: 15000
 EXPERIENCE: 41500
 GIL: 65000
 WEAKNESS: Ice
 DROP: Dragon(Spear), Inferno

Red Eye
 LOCATION: Cave of Summons
 HIT POINTS: 2400
 EXPERIENCE: 3444
 GIL: 465
 WEAKNESS: --
 DROP: --

RedGiant
 LOCATION: Cave Bahamut, Lunar Subterrane
 HIT POINTS: 14000
 EXPERIENCE: 18500
 GIL: 7000
 WEAKNESS: --
 DROP: Cabin, VenomAxe

Red Worm
 LOCATION: Moon
 HIT POINTS: 7000
 EXPERIENCE: 6303
 GIL: 310
 WEAKNESS: Fire
 DROP: --

Revenant
 LOCATION: Mt. Ordeals
 HIT POINTS: 250
 EXPERIENCE: 575
 GIL: 186
 WEAKNESS: Fire, Holy, Cure
 DROP: --

Sand Man
 LOCATION: Kaipo
 HIT POINTS: 20
 EXPERIENCE: 70
 GIL: 17
 WEAKNESS: Ice
 DROP: Antidote

SandMoth
 LOCATION: Mist Cave
 HIT POINTS: 40
 EXPERIENCE: 74
 GIL: 18
 WEAKNESS: --
 DROP: --

Sandpede
 LOCATION: Kaipo
 HIT POINTS: 60
 EXPERIENCE: 78
 GIL: 18
 WEAKNESS: --
 DROP: --

SandWorm
 LOCATION: Kaipo, Antlion
 HIT POINTS: 75
 EXPERIENCE: 82
 GIL: 22
 WEAKNESS: Ice
 DROP: --

Screamer
 LOCATION: Sealed Cave
 HIT POINTS: 1400
 EXPERIENCE: 3080
 GIL: 205
 WEAKNESS: Ice
 DROP: Bolt(Arrows), ThorRage

Searcher
 LOCATION: Giant of Babil
 HIT POINTS: 5500
 EXPERIENCE: 15004
 GIL: 900
 WEAKNESS: Bolt
 DROP: --

Slime
 LOCATION: Tower of Zot
 HIT POINTS: 105
 EXPERIENCE: 750
 GIL: 50
 WEAKNESS: Fire
 DROP: Potion

Skeleton
 LOCATION: Mt. Hobbs
 HIT POINTS: 135
 EXPERIENCE: 238
 GIL: 126
 WEAKNESS: Holy, Fire, Cure
 DROP: --

Skull
 LOCATION: Eblan Castle, Cave Eblan
 HIT POINTS: 740
 EXPERIENCE: 1577
 GIL: 116
 WEAKNESS: Holy, Fire, Cure
 DROP: --

Sorcerer
 LOCATION: Tower of Babil
 HIT POINTS: 1000
 EXPERIENCE: 2359
 GIL: 272
 WEAKNESS: --
 DROP: --

Soul
 LOCATION: Mt. Ordeals
 HIT POINTS: 200
 EXPERIENCE: 460
 GIL: 135
 WEAKNESS: Holy
 DROP: --

Spirit
 LOCATION: Mt. Hobbs
 HIT POINTS: 86
 EXPERIENCE: 278
 GIL: 122
 WEAKNESS: Holy
 DROP: --

Staleman
 LOCATION: Eblan Castle, Cave Eblan
 HIT POINTS: 1950
 EXPERIENCE: 703
 GIL: 445
 WEAKNESS: Ice
 DROP: --

StingRat
 LOCATION: Troia
 HIT POINTS: 398
 EXPERIENCE: 700
 GIL: 220
 WEAKNESS: --
 DROP: Soft

Stoneman
 LOCATION: Tower of Babil
 HIT POINTS: 2560
 EXPERIENCE: 2908
 GIL: 238
 WEAKNESS: Ice
 DROP: --

SwordMan
 LOCATION: Tower of Zot
 HIT POINTS: 360
 EXPERIENCE: 840
 GIL: 175
 WEAKNESS: Fire, Holy
 DROP: --

Swordrat
 LOCATION: Baron, Mist Cave
 HIT POINTS: 30
 EXPERIENCE: 66
 GIL: 13
 WEAKNESS: --
 DROP: Soft

TinyMage
 LOCATION: Water Cavern, Mysidia
 HIT POINTS: 69
 EXPERIENCE: 132
 GIL: 63
 WEAKNESS: --
 DROP: Silver(Glove), Rod

TinyToad
 LOCATION: Sylvan Cave
 HIT POINTS: 600
 EXPERIENCE: 1841
 GIL: 335
 WEAKNESS: Ice
 DROP: --

ToadLady
 LOCATION: Sylvan Cave
 HIT POINTS: 2960
 EXPERIENCE: 3440
 GIL: 598
 WEAKNESS: --
 DROP: MaidKiss

Tofu
 LOCATION: Tower of Babil
 HIT POINTS: 298
 EXPERIENCE: 1008
 GIL: 384
 WEAKNESS: Ice
 DROP: --

Tortoise
 LOCATION: Underworld, Tower of Babil
 HIT POINTS: 435
 EXPERIENCE: 1666
 GIL: 234
 WEAKNESS: Ice
 DROP: Mythril(Shield)

TrapDoor
 LOCATION: Sealed Cave
 HIT POINTS: 5000
 EXPERIENCE: 30000
 GIL: 4500
 WEAKNESS: --
 DROP: --

Treant
 LOCATION: Troia
 HIT POINTS: 335
 EXPERIENCE: 687
 GIL: 148
 WEAKNESS: Fire
 DROP: --

Tircker
 LOCATION: Lunar Subterrane
 HIT POINTS: 12000
 EXPERIENCE: 20000
 GIL: 10700
 WEAKNESS: Bolt
 DROP: Tent

Turtle
 LOCATION: Antlion
 HIT POINTS: 90
 EXPERIENCE: 234
 GIL: 46
 WEAKNESS: Ice
 DROP: --

VampGirl
 LOCATION: Magnetic Cavern
 HIT POINTS: 270
 EXPERIENCE: 810
 GIL: 195
 WEAKNESS: Fire, Holy, Cure
 DROP: Vampire

VampLady
 LOCATION: Sealed Cave
 HIT POINTS: 2375
 EXPERIENCE: 3582
 GIL: 238
 WEAKNESS: Fire, Holy, Cure
 DROP: Vampire

Veteran
 LOCATION: Lunar Subterrane
 HIT POINTS: 25000
 EXPERIENCE: 33333
 GIL: 65200
 WEAKNESS: --
 DROP: Eyedrops

Warlock
 LOCATION: Cave Bahamut, Lunar Subterrane
 HIT POINTS: 5100
 EXPERIENCE: 17003
 GIL: 2400
 WEAKNESS: --
 DROP: Ether2, MaidKiss, Sage(Staff)

Warrior
 LOCATION: Cave of Summons
 HIT POINTS: 2900
 EXPERIENCE: 6388
 GIL: 650
 WEAKNESS: --
 DROP: --

WaterBug
 LOCATION: Water Cavern
 HIT POINTS: 125
 EXPERIENCE: 225
 GIL: 79
 WEAKNESS: --
 DROP: Mallet

WaterHag
 LOCATION: Water Cavern
 HIT POINTS: 64
 EXPERIENCE: 136
 GIL: 38
 WEAKNESS: Bolt
 DROP: --

Weeper
 LOCATION: Antlion
 HIT POINTS: 130
 EXPERIENCE: 156
 GIL: 42
 WEAKNESS: --
 DROP: --

WereBat
 LOCATION: Sealed Cave
 HIT POINTS: 1014
 EXPERIENCE: 2305
 GIL: 355
 WEAKNESS: Fire
 DROP: Potion, HiPotion

Witch
 LOCATION: Tower of Zot
 HIT POINTS: 350
 EXPERIENCE: 1551
 GIL: 329
 WEAKNESS: --
 DROP: Cabin

Zombie
 LOCATION: Water Cavern
 HIT POINTS: 52
 EXPERIENCE: 112
 GIL: 31
 WEAKNESS: Fire, Holy, Cure
 DROP: --

Zuu
 LOCATION: Mysidia
 HIT POINTS: 941
 EXPERIENCE: 432
 GIL: 489
 WEAKNESS: Death
 DROP: HiPotion

=============================================================================
XIII. BOSSES
=============================================================================

Thanks to the Brady Games Final Fantasy Chronicles Official Strategy Guide 
for some of these boss statistics.

Antlion
 LOCATION: Antlion
 HIT POINTS: 1100
 EXPERIENCE: 1500
 GIL: 800
 WEAKNESS: Chocb
 STRATEGY: This is a lot easier than you would expect, just have Cecil 
 attack regularly.  Have Edward use Medicine or individual Potions each 
 round.  Rydia should summon Chocb each round.  Watch out, this boss counters 
 a random target each time it's hit physically.

Asura
 LOCATION: Land of Summons
 HIT POINTS: 31005
 EXPERIENCE: 20000
 GIL: --
 WEAKNESS: Wall
 STRATEGY: Have Rosa cast wall on her so that all of her healing spells 
 reflect onto the party.  Kain, Cecil, and Edge should use their best 
 physical attacks.  Rosa may need to heal occasionally, even with the 
 constant bombardment of healing spells from Asura.  Rosa should give Asura a 
 taste of her own medicine by casting Titan every round.

Bahamut
 LOCATION: Cave Bahamut
 HIT POINTS: 45001
 EXPERIENCE: 35000
 GIL: --
 WEAKNESS: Wall
 STRATEGY: Immediately start using MoonVeils and StarVeils.  Have Rosa and 
 FuSoYa cast wall on themselves.  This will cause Bahamut's MegaFlare attack 
 to bounce off your characters and hit himself.  In the meantime, have Cecil 
 attack with Excalibur, Edge throw, and Rydia summon Levia.  Rosa and FuSoYa 
 should concentrate all their efforts on casting wall.

Baigan
 LOCATION: Baron
 HIT POINTS: 4444
 EXPERIENCE: 3000
 GIL: 4800
 WEAKNESS: --
 STRATEGY: Cecil and Yang should target the body.  The twins should use Twin 
 magic, and Tellah should constantly cast Cure2, Cure3 in order to keep the 
 party healthy.

Cagnazzo
 LOCATION: Baron
 HIT POINTS: 5312
 EXPERIENCE: 5500
 GIL: 4000
 WEAKNESS: Bolt
 STRATEGY: Have Porom or Tellah cast Bersk on Cecil near the beginning of the 
 battle to increase his attack power.  Yang should have a BoltClaw equipped 
 and should use Power every round.  Palom and Tellah should constantly use 
 Bolt2 or Bolt3 to disintegrate Cagnazzo's dangerous water shield.

Calbrina
 LOCATION: Dwarf Castle
 HIT POINTS: Cal: 1369, Brina: 369, Calbrina: 5315
 EXPERIENCE: 9440
 GIL: 7500
 WEAKNESS: --
 STRATEGY: Kill the Brinas first, then concentrate on the Cals.  The dolls 
 will combine to make a large Calbrina, use your best attacks on this beast.  
 Watch out for this doll's confuse attacks, they can be deadly if cast on a 
 powerful character.  It's best to cast Bersk on Cecil and have yang use 
 Power every round.  Kain should Jump and Rosa should Aim and heal when 
 needed.

CPU
 LOCATION: Giant of Babil
 HIT POINTS: 30000
 EXPERIENCE: 50000
 GIL: 10333
 WEAKNESS: --
 STRATEGY: To prevent CPU from killing party members immediately, refrain 
 from killing the Attacker orb.  Go ahead and kill the Defender.  Don't use 
 any spell or attack that targets multiple enemies.  In fact, you should 
 refrain from using any offensive spells in this battle, since CPU will 
 immediately, and constantly, put up a Wall spell.  Have Rydia summon Ashura, 
 and have Rosa and FuSoYa heal the party.  Edge and Cecil are going to be 
 doing most of the offensive work, so have them hit hard and fast.

Dark Elf
 LOCATION: Magnetic Cavern
 HIT POINTS: 23890
 EXPERIENCE: 7500
 GIL: 5000
 WEAKNESS: --
 STRATEGY: Cecil, Yang, and Cid should attack the boss with all their might.  
 Tellah should cast high level attack spells.  Someone should be ready to 
 heal Piggy status with DietFood should the need occur.  After a few rounds, 
 Dark Elf will transform into a dragon, attack it quickly and it should die 
 off fast.

Dr. Lugae and Balnab
 LOCATION: Tower of Babil
 HIT POINTS: --
 EXPERIENCE: --
 GIL: --
 WEAKNESS: --
 STRATEGY: Defeat the scientist first, then take out the robot.  This is a 
 very easy battle, the real one is yet to come.  Just use basic strategies 
 and keep your HP up.

Elements
 LOCATION: Giant of Babil
 HIT POINTS: --
 EXPERIENCE: 62500
 GIL: 10000
 WEAKNESS: Fire, Ice, Bolt.
 STRATEGY: This battle will be very easy as long as you know which element is 
 weak against what.  Have your characters use spells according to these 
 weaknesses:  Rubicant=Ice, Cagnazzo=Bolt, Valvalis=Bolt, and Milon=Fire.  
 Rydia and FuSoYa should use their highest elemental spells.  Edge should 
 also use his elemental spells.  Cecil should attack normally and Rosa should 
 concentrate on using her best spells.

EvilWall
 LOCATION: Sealed Cave
 HIT POINTS: 28000
 EXPERIENCE: 23000
 GIL: 8000
 WEAKNESS: Levia
 STRATEGY: The wall will slowly close in on the party and will slowly kill 
 off each character if it gets too close.  Therefore, you must act fast.  
 Cast Bersk on Cecil and have Edge throw weapons.  Kain should jump every 
 round.  Rosa should keep the party's HP up and Rydia should summon Levia, or 
 Titan, every round until her MP is diminished.

General
 LOCATION: Kaipo
 HIT POINTS: 221
 EXPERIENCE: 869
 GIL: 242
 WEAKNESS: --
 STRATEGY: Attack the General first for experience, if you attack the 
 Soldiers first, he'll run away.  As soon as the General is dead the Soldiers 
 will kill themselves one by one.  You can speed the process up by killing 
 them on your own.  Should your HP drop, just use a quick Potion.

Golbez
 LOCATION: Dwarf Castle
 HIT POINTS: --
 EXPERIENCE: 15000
 GIL: 11000
 WEAKNESS: Fire, Holy
 STRATEGY: At first, Golbez will quickly kill everyone.  Rydia will show up 
 and use Mist D.  Hurry and revive everyone, once they're all back to life, 
 pummel Golbez hard with summons and strong physical attacks.

Leviatan
 LOCATION: Land of Summons
 HIT POINTS: 50001
 EXPERIENCE: 28000
 GIL: --
 WEAKNESS: Bolt, Titan
 STRATEGY: This battle is going to take a long time, so sit back and get used 
 to the different attack combinations that you'll have to use, over and over 
 again. This is where Ethers really come in handy.  Rosa should constantly 
 cast Cure3 to help nullify the Tsunami attack.  Use a Bacchus on Cecil, if  
 you have one, and let him attack wildly.  Edge should throw Shurikens and any 
 excess weapons.  Kain's jumping may or may not save him from Leviatan's 
 Tsunami, but it's still the best use of his turns.  Titan and Bolt3 are more 
 effective than Ramuh, so use Rydia's spells wisely, and use an either if her 
 or Rosa's MP gets too low.

Lugaborg
 LOCATION: Tower of Babil
 HIT POINTS: 9321
 EXPERIENCE: 10100
 GIL: 4000
 WEAKNESS: --
 STRATEGY: Rydia should summon Titan every round.  Rosa should heal, while 
 Yang, Cecil, and Kain use their best attacks.  Don't worry about curing the 
 Poison spell, Lugaborg will do that for you.

Lunasaurs
 LOCATION: Lunar Subterrane
 HIT POINTS: 29000
 EXPERIENCE: 59000
 GIL: --
 WEAKNESS: Holy
 STRATEGY: As long as Cecil is equipped with the Ragnarok, this battle should 
 be a breeze, it'll deal 9999 damage with every hit.  Even though these 
 bosses are weak against Holy, don't use it, or any other black or summon 
 magic for that matter, or else they'll counter with horrific status ailment 
 spells.  Edge and Kain should attack physically and Rosa and Rydia should 
 concentrate on healing the party.

Milon
 LOCATION: Mt. Ordeals
 HIT POINTS: 3500
 EXPERIENCE: 2800
 GIL: 850
 WEAKNESS: Fire
 STRATEGY: Have Palom and Porom constantly use Twin magic, unless Porom needs
 to heal.  Cecil should attack the Ghasts and then Milon, when they're 
 defeated.  Tellah should concentrate on healing, using HiPotions and Cure2 
 every round.

Milon Z.
 LOCATION: Mt. Ordeals
 HIT POINTS: 3523
 EXPERIENCE: 3600
 GIL: 2500
 WEAKNESS: Fire, Holy
 STRATEGY: Immediately switch rows.  Tellah should be ready with Esuna to 
 block out Milon Z.'s constant status attack.  Cecil should attack physically 
 and the twins should try to pull off Twin magic as much as possible.  If the 
 party is in serious need, Porom can stop using Twin magic for a while and 
 use Cure2.

Mindy, Sandy, Cindy
 LOCATION: Tower of Zot
 HIT POINTS: Mindy: 2590, Sandy: 2591, Cindy: 4599
 EXPERIENCE: 7500
 GIL: 9000
 WEAKNESS: --
 STRATEGY: Kill the fat one first to prevent her from reviving her sisters.  
 Tellah will need to cast reflect on the party and reflect his spells off of 
 them.  Cecil, Yang, and Cid should concentrate their physical attacks on 
 one sister at a time.

Mist D.
 LOCATION: Mist Cave
 HIT POINTS: 465
 EXPERIENCE: 700
 GIL: 200
 WEAKNESS: --
 STRATEGY: Have Cecil attack normally, Kain has time to jump two times before 
 the dragon turns to mist.  When it does turn to mist, don't attack it, 
 you'll always miss and it will retaliate with a powerful attack.  Just 
 Parry until it returns to its original form and then continue the attack 
 cycle.

Mom Bomb
 LOCATION: Mt. Hobs
 HIT POINTS: 11000
 EXPERIENCE: 2416
 GIL: 543
 WEAKNESS: --
 STRATEGY: Quickly begin attacking the boss.  Have Cecil attack it 
 physically.  Edward should constantly use Medicine, while Rosa uses Cure2 on
 individual characters.  Rydia should summon Chocb and Yang should use the 
 Power command.  When, and if, it turns into smaller bombs, defeat them as 
 fast as possible before they detonate.

Octomamm
 LOCATION: Water Cavern
 HIT POINTS: 2350
 EXPERIENCE: 1200
 GIL: 500
 WEAKNESS: Bolt, Chocb
 STRATEGY: Have Tellah use Bolt1, Rydia summon Chocb, and Cecil attack 
 physically.  The tentacles will die one by one until the octopus itself is
 finally destroyed.  This boss is slow to attack, so you won't need to heal 
 very often, but when you do, have Tellah use Cure2 on the entire party or 
 Rydia use Cure1 on single targets.

Odin
 LOCATION: Baron Castle
 HIT POINTS: 20001
 EXPERIENCE: 18000
 GIL: --
 WEAKNESS: --
 STRATEGY: You only have a few rounds to defeat this boss.  As soon as he 
 pulls back his sword, he's getting ready to kill off the entire party.  Act 
 fast!  Cast Bersk on Cecil and have edge throw any excess weapons.  Rydia 
 should summon Baham and Rosa should cast Haste on the fighters.  If you time 
 it right, Kain can actually survive the sword swoop if he's in the air while 
 Odin uses it.

Ogopogo
 LOCATION: Lunar Core
 HIT POINTS: 50000
 EXPERIENCE: 61000
 GIL: --
 WEAKNESS: Baham
 STRATEGY: This battle isn't too hard, but Ogopogo can hit pretty hard, so 
 cast support spells and keep your HP up.  Have Edge throw Fumas, while Cecil 
 attacks physically and Kain jumps.  Rydia should summon Baham every round 
 and Rosa should cast Cure4 on the party as often as possible.

Plague
 LOCATION: Lunar Subterrane
 HIT POINTS: 33333
 EXPERIENCE: 31108
 GIL: 550
 WEAKNESS: --
 STRATEGY: As soon as the battle starts the Plague will cast doom on the 
 entire party, you'll have a count down from 5, after that you're dead.  It 
 would be a very good idea to have Kain jump and Rosa shoot arrows at this 
 boss, they are very effective against it.  Edge should throw darts, Rydia 
 should summon Baham and Cecil should attack physically.  If there was ever a 
 battle to act fast in, it's this one!  If you're lucky, the Plague will re-
 cast Doom, starting the count down over.

Rubicant
 LOCATION: Tower of Babil
 HIT POINTS: 34000
 EXPERIENCE: 18000
 GIL: 7000
 WEAKNESS: Ice, Flood, Shiva
 STRATEGY: It is essential that you use Ice attacks to win this battle, but 
 it is also necessary to time those attacks, otherwise, they will only help 
 him win.  If he is in his cloak, don't use any Ice or Flood attacks, they'll 
 heal him.  Wait till he opens his cloak and thrash him with Rydia's Shiva 
 and Edge's Flood.  Have Cecil and Kain attack physically, while Rosa heals 
 the party.

Valvalis
 LOCATION: Tower of Zot
 HIT POINTS: 8636
 EXPERIENCE: 9000
 GIL: 5500
 WEAKNESS: Jump
 STRATEGY: Kain needs to jump every turn to eliminate the shield around 
 Valvalis.  Yang should use the power command, and Cid and Cecil should 
 constantly attack physically.  When low on HP, Rosa should heal the party.

White D.
 LOCATION: Lunar Subterrane
 HIT POINTS: 32700
 EXPERIENCE: 55000
 GIL: --
 WEAKNESS: Baham
 STRATEGY: Have Rosa cast Float before allowing Rydia to summon Baham.  
 Otherwise, the dragon will be able to effectively use a devastating earth 
 attack.  Cecil, Edge and Kain should all concentrate on physical attacks, 
 while Rosa keeps the party healthy.

Wyvern
 LOCATION: Lunar Subterrane
 HIT POINTS: 60000
 EXPERIENCE: 64000
 GIL: --
 WEAKNESS: --
 STRATEGY: Don't use any summons or magic on this Dragon or it'll counter 
 with deadly attacks.  Use pure brute, physical force.  Rosa should cast 
 Bersk on Cecil, Kain should jump every round, and Edge should throw Fumas.  
 Rydia will need to use curative items and Rosa should continually cast 
 Cure4.

Zeromus
 LOCATION: Lunar Core
 HIT POINTS: 100000
 EXPERIENCE: --
 GIL: --
 WEAKNESS: Meteo
 STRATEGY: Before using the crystal given to you by Golbez, try having Edge 
 steal the DkMatter.  It's hard to do so, but having this item will help  
 protect your party from one of Zeromus' fierce attacks.  Use the Crystal 
 when you're ready and Zeromus will transform.  First and foremost, Rosa must 
 cast Cure4 every round, no matter what.  If she loses a large amount of HP, 
 you must have someone use an Elixir on her!  If you don't follow these Rosa 
 rules, you're sure to lose.  Edge should throw your very best weapons, and, 
 if you have it, the Knife.  Kain will not be effective as a fighter in this 
 battle, he should stay on level ground and use Lifes and Elixirs on weakened 
 characters.  Cecil should try to attack every round, unless need to use an 
 Elixir.  Rydia's best course is to cast Meteo, unless she needs to heal 
 herself or restore MP.  Don't waste time using status increasing items or 
 spells, they'll be rendered useless when Zeromus uses Black Hole.  With 
 these steps, you should be able to confidently defeat Zeromus, if you're 
 levels are at least 60.

=============================================================================
XIV. CLOSING COPYRIGHT NOTICE
=============================================================================

This guide is Copyright 2001-2002 Joseph Witham (josephcwitham@hotmail.com).
Anyone who desires to reproduce, distribute, or use this guide on their web 
site has the author's permission under the following conditions:
 1. It must not be altered in any way.
 2. It must not be used for profit; it must be distributed freely.
 3. Any and all credit must be given to the author, Joseph Witham.
 4. It must remain in its entirety, with every part intact.
All information in this guide, unless otherwise noted, was compiled and 
written by the author.  You may not reproduce any information from this guide
and use it in any other publication without written consent of the author.



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