Final Fantisy Tactics Advanced - Guide for Final Fantasy Tactics Advance
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Final Fantasy Tactics Advanced ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Version: 1.0 Last Updated: 6/23/05 Strategy Guide by dougboy E-mail: email@example.com Contents 1. Intro 2. Version History 3. Humans 4. Bangaa 5. Nu Mou 6. Viera 7. Moogle 8. Walkthrough 9. FAQ 10.Credits ~~~~~~~~~~~~~~~ 1. Introduction ~~~~~~~~~~~~~~~ I thought to myself, Self, who really needs to know all the tactical information on every item? So I made this guide to help. But if you really need to check all the tactical information on most items check my other guide. I hope this answers some of your questions about Final Fantasy Tactics Advanced. Enjoy!! ~~~~~~~~~~~~~~~~~~ 2. Version History ~~~~~~~~~~~~~~~~~~ V 1.0 ~Started a new guide ~Finished Humans ~Finished Bangaa ~Finished Nu Mou ~Finished Viera ~Finished Moogle ~~~~~~~~~ 3. Humans ~~~~~~~~~ Intro Humans are a well rounded race. They can use magic and conventional weapons both which can have short and long ranges. It is important to become familiar with them because the main character is one. Soldier The soldier is a typical medieval knight which carries a sword or Greatsword and has some sort of heavy armor and of course a shield. His abilities are all close range. Paladin After a soldier masters two moves he can choose to be a paladin. Paladins are like soldiers but they also can heal. Paladins carry knightswords or Greatsword and heavy armor. Fighter The fighter is someone that has mastered two moves of a soldier. Fighters are stronger than a soldier, carry blades, but lack the heavy armor of a soldier. Most of his abilities are close range but a few are can attack further. Thief The thief, as the name implies, steals things. A great thief can steal anything. Thieves use knives as their weapon of choice. Ninja Once a thief masters the art of stealing two different types of things he can become a ninja. Ninjas use katana for fighting. Ninjas can learn the secret art of Doublesword, the ability to use two weapons for fighting. Black Mage Black Mages use fire, ice, and lightning mage to bring their foes to their knees. Black Mages use rods in close combat with only robes to protect themselves. But away from their foes they use the terrifying Black Magic. White Mage White Mages are the healers. They heal HP, recover status effects, cast protections, and bring back KOed friends. They use staffs and are protected by robes. Blue Mage A Blue Mage learns all his moves from monsters. One can become a Blue Mage after learning one white and one black magic. Once a Blue Mage acquires the move Learning he can learn some monster moves. Blue Mages carry sabers to ward off attacks. Illusionists To become an Illusionist one must learn five black magic spells and three white magic spells. Illusionist Phantom Skills strike every opponent but are not very strong. Like Black Mages they use rods in close combat and are protected by robes. Archer Archers of course use bows to strike their opponents. Archers can fire their missiles in different ways to bring about different effects, like immobilizing. Hunter An Archer that masters two moves can become a Hunter. A Hunter tracks down and captures monsters to keep in the Monster Bank. Hunters use Great Bows to bring down their prey. ~~~~~~~~~ 4. Bangaa ~~~~~~~~~ Youre a a lizard! Intro Bangaa are large lizards, but you better not say that to their face as they are know to have short tempers. Bangaa are big fighters and dont use much magic. You want to have some Bangaa if you like to stage big assaults. Warrior Warriors are exactly like soldiers only they are Bangaa. They use swords or Broadswords and heavy armor. Dragoon Dragoons are the dragon slayers of old. Dragoons use special spears or normal swords to bring down their foes. Dragoons have learned to breathe fire, ice, and lightning like their dragon foes but have also learned to jump very high and land on their unsuspecting foes with their spears. Defender After a Warrior masters two sword techniques he can become a Dragoon, a Defender, or a Gladiator. A Defender focuses on defense more than attack. But they use Knightswords and Broadswords to strike when the need arises. Gladiator Gladiators are warriors hardened from fighting in arenas. A great Gladiator can make magic go into their blades to have a fire, ice, or lightning strike. White Monk A bangaa with some healing powers are White Monks. White Monks use little healing and have some good attack strength. The use knuckles for close combat. Bishop White Monks that have learned two moves can become Bishops. Bishops rely on magic to fight unlike all other Bangaa using their strength. Bishops protect themselves with rods. Templar Palace guards are more likely to be Templars. Templars, like Dragoons, use spears for fighting. Templars use some magical attacks. ~~~~~~~~~ 5. Nu Mou ~~~~~~~~~ Intro Nu Mou are a quite race very skilled in magic. When they do attack with weapons they use weak weapons. Magic is their main form of attack. White Mage The same as Human White Mages. They heal and use staves to attack. Black Mage Same as Human Black Mages. They use Black Magic and use rods. Illusionist Same as Human Illusionist. They use Phantom Skills and rods. Time Mage A Black Mage that masters five spells can become a Time Mage. Time Mages can slow, stop, or speed-up time. Time Mages, like White Mages use staffs. Alchemist A Nu Mou that learns five black magic spells and three white mage spells can become an Alchemist. Alchemist use magic spells like poison and toad to slow down their opponents. Alchemist use maces in close combat. Beastmaster Beastmaster use different instruments to put monsters under their control. Beastmasters are a must if you like to turn your foes against each other. Morpher Once a Beastmaster learns to control five different types of monsters he can become a Morpher. Morphers use the souls of monsters that have been caught by Hunters as weapons. They also use the souls to transform themselves into monsters. Sage To become a sage one must learn to control two different monsters and learn to cast three black magic spells. Sages are similar to Alchemist but they dont use as much status afflicting spells as they do attacking spells. Like Alchemist they also use maces to attack. ~~~~~~~~ 6. Viera ~~~~~~~~ Intro The Viera race is one of all women. Though I really dont know how the keep their race going. Vieras are the fastest and have the highest evasion skill of all the other races. White Mage Same as Human and Nu Mou White Mage. Use staffs and heal. Fencer Vieras that fight with light swords, rapiers, are fencers. Fencers have some skills that are long range and others that are not. Red Mage A fencer that has learned one skill can become a Red Mage. Red Mages are sort-of like Black Mages except that they only use the lower level magic attacks. But they make up for that by being able learn Double Cast, sort-of the Doublesword for Vieras only it cast two magic spells in quick succession. Vieras use the same rapiers as Fencers. Elementist Elementists are Vieras that have learned one white magic spell and one fencing skill. Elementists use element based magic attacks to inflict damage and status effects. Elementist use rapiers like Red Mages Summoner An Elementist that has learned two elemental magic spell and two white magic spells can become a Summoner. Summoners can summon spirits like Shiva. Summoners use staves in close combat. Archer Same as Human Archers. Use bows and inflict status effects. Sniper Snipers are Archer that have master two different bow techniques. Snipers use Greatbows and are able to destroy their opponents weapons. Assassin Assassins have learned two elemental magic spells and one Sniper skill. Assassins are the only characters in the game that have the power to One-hit-KO their opponents. Assassins use a Katana or Greatbow to assassinate their foes. ~~~~~~~~~ 7. Moogle ~~~~~~~~~ And to make matters worse Im talking to a stuffed animal! Intro Moogles are short little guys with a puffball type thing sticking out of their heads. Moogles are slow and dont have a very long move range but they make up for it with their long rage attacks. Montblanc, your sidekick, is a Moogle so you might want to become familiarized with them, though you should be familiar with all races. Black Mage Same as Human and Nu Mou Black Mage. Use black magic and rods. Time Mage Same as Nu Mou Time Mage. Five black magic spells. Alter time and use staves. Thief Same as Human Thief. Steals stuff and use knives. Juggler Thieves that learn to steal two types of items can become Jugglers. Jugglers throw things like torches and daggers at their foes. Jugglers use knives like Thieves. Gadgeteer A Thief can become a Gadgeteer by learning to steal two different types of items. Gadgeteers pull things out of boxes that have a 50% chance of happening to all your characters and a 50% chance of happening to all your enemies. These boxes can hold things like healing powers or poisons. Gadgeteers use knuckles to fight. Animist An Animist is a Moogle that uses animal based attacks, like 100% Wool which boosts defense and magic resistance. Animist use instruments for weapons. Mog Knight A Moogle can become a Mog Knight after he learns one Animist technique. Mog Knights are like Human Fighters except their attacks all start with Mog. Like Fighters Mog Knights use Blades. Gunner In addition to becoming a Mog Knight after learning one Animist technique a Moogle can become a Gunner. Gunners have the longest ranged weapons of anyone else in the game. Gunners can also infuse magic into their deadly missles. Gunners of course use guns. ~~~~~~~~~~~~~~ 8. Walkthrough ~~~~~~~~~~~~~~ ~~~~~~ 9. FAQ ~~~~~~ In the beginning I really didnt know what was going on. But to be honest I still dont know whats going on. Please send me your questions. But I cannot guaranty that I will have the answer. Please dont send questions that would be already stated in this guide. I dont guaranty same day delivery (sorry I may not get to you for a wile). My e-mail is firstname.lastname@example.org. Hope to answer your questions! ~~~~~~~~~~~ 10. Credits ~~~~~~~~~~~ The credit for this game is to me, dougboy, Nintendo for publishing this game, Square Enix for developing it, and you for reading this. Dont take any info from this strategy guide just put a link to this. This is not to be put on any site but http://www.cheatcodes.com. Dont put this strategy guide on you site only put a link to this on it. I am the only one to change this. Thanks for reading this and enjoy Final Fantasy Tactics Advanced!!!