Halo - the secrets within... - Guide for Halo
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|-| /-\ |_ (+) the secrets within... By: Darkness Start date: 5.15.03 End date: 5.16.03 Version: 1.0 ..............................Solo .......1.00 (Infinite Ammo) .......1.01 (Early Banshee) .......1.02 (Top of 343 GS) .......1.03 (Lone Marine) .......1.04 (343 GS level cut) .......1.05 (Above Halo) .......1.06 (Below Halo) .......1.07 (Hidden Grunt) .......1.08 (Covenant Tree) .......1.09 (Blood sheilds) .......1.10 (Helpless Tank) ...............................Co-op .......2.00 (The ring in AOTC) .......2.01 (Deep freeze flood) ...............................Multiplayer mode .......3.00 (Topwinder) .......3.01 (Watch out for rats on the ledges) .......3.02 (The Pillar of Master Chief) .......3.03 (The hole you came from...) .......3.04 (Bloodsketball) ...............................Leagal stuff .......4.00 (Legal Stuff) ************************************************** Solo ************************************************** 1.00 - Infinite Ammo ******************** This trick is extremly easy to do, no timing or placement required. There are many places you can do this. Unfortunetly, I did not discover this trick so you have to go to halo.bungie.org to get the details -------------------------------------------------- 1.01 - Early Banshee ******************** First you need to get to "If I had a super weapon..." You can do this 2 ways 1.) Take a Rocket Launcher and hit the Banshee making it fall of the edge. Go back to the door but dont go into it, turn right and WALK off the edge, but hug the wall, if you had full health you should have about 4-3 bars of health left 2.) Rush to the Banshee running through everything except for the red Elite running towards it, kill him. Get it the Banshee and fly away. -------------------------------------------------- 1.02 - Top of 343 GS ******************** When the cutscene appears for 343 GS keep pulling the grenade trigger until the Pelican lifts off again. Wait till it touches down again to get out (press 'X') You can wonder around all you want. -------------------------------------------------- 1.03 - Lone Marine ****************** Do the Top of 343 GS trick and keep wondering around until you find a marine just standing there. He dosent do anything so I guess he is pointless -------------------------------------------------- 1.04 - 343 GS level cut *********************** Do the Top of 343 GS trick and continue to wonder to the left until you reach a big hole in the mountian. There are Covenant that run out of it chased by floating ARs. (marines) Go into the hole quickly because a huge explosion will bring you down to 1 health bar with no shields if you wait around too long. It kills all the marines in the area. -------------------------------------------------- 1.05 - Above Halo ***************** In the level Halo, go to the first crash site and clear it. Wait till the Warthog comes. Get in it and go behind the base. There is a big wall there go to the far left of it, where the grass part meets the grat rock part. Take the Warthog and drive it up and along the line. When you get up there, dont go to far up or right or you will feeze. I have learned that you freeze because of the blue plasma beam from the building on the horizon. If you time it right, you can jump from cliff to cliff and eventually get over the waterfall. -------------------------------------------------- 1.06 - Below Halo ***************** You need to be on the level Halo. Go through the level normally until you get to the part where ou need to cross the light bridge. Clear it but dont activate the bridge. Go to where there were about 3-4 grunts. There should be a ramp leading to a platform with a glass bottom. Align yourself with the ramp/platform, back up a little, then ramp off it at full speed doing a 360 on the way down. If you timed it right and did the right rotation, you should drive down the blue hill-type thing with out dying or getting hurt. Note this trick IS pointless and the only way back up is to kill yourself and go back to the last checkpoint -------------------------------------------------- 1.07 - Hidden Grunt ******************* In "The Maw", at the last tunnel you go through right before you meet Foe Hammer, there is a passage to a bunch of dead bodies and a Grunt. The grunt wont do anything as you approch it, but it will say something funny. You can kill or whatever it wont attack. -------------------------------------------------- 1.08 - Covenant Tree ******************** In AOTCR right after you get the Tank, there is a spot where there are 2 Covenant Tanks, a bunch of infeltry units (Elites, Jackals, ect...), a couple of SGs, a Banshee and 2 hunters at the bottom of a hill. Clear this area of all hostiles. Then go to the top of the hill where the Hunters are and turn right. There is some ammo, camo, and a big rock. Go to the big rock and look in the corner. There is a place the looks like you can get up. You need to use the jump/duck technique in order to get up. Once youre up, there is a tank (blown up or alive), an SG, and a tree. The thing is the tree is about 3 feet off the ground! -------------------------------------------------- 1.09 - Bloody Shields ********************* Hit any stationary shield with a PLASMA weapon and watch it BLEED! THEY'RE ALIVE! Funny, but pointless. -------------------------------------------------- 1.10 - Helpless Tank ******************** On any level with a Covenant tank and a Warthog you can use this trick. There is a certin spot on the Tank where you can hit it with the Warthog and it will tip over, but the Elite wont fall out! I can hear you now... "Your screwed now..." I havent quite figured out the exact spot yet, Ill update you when I find it out. -------------------------------------------------- ************************************************** Co-op ************************************************** 2.00 - The Ring in AOTCR ************************ Select co-op and go to the Assault On the Control Room level. Right when the level starts, during the cut scene, keep on hitting 'X'. If done correctly you should stay in the pelican and it will start to descend. One of you jumps out and kills himself. When the pelican scratches against a spinning ring it will cause the dead player to spawn on the spinning ring. Then you can keep on running around it and jumping over the gaps and Master Chief will look just like a hamster running around in his wheel. --------------------------------------------------- 2.01 - Deep freeze flood ************************ Select the level Two Betrayals and you must be on co-op to do this trick. Continue through the level normally until you come to the second generator. Have one partner stand in the hallway prior to the room right in front of the load/spawn point. The other partner goes and sets off the generator. As soon as the generator goes off, the player in the hallway steps over the spawn/load point. Over 5 flood will appear in the hallway and they will all be frozen. Enjoy. --------------------------------------------------- *************************************************** Multiplayer Mode *************************************************** 3.00 - Topwinder **************** You need to have 400% health, shields, rocket launchers, and to be on the level Sidewinder. Go to the RED base and climb up to the sniper tower. Go into the middle and look down. Throw a plasma grenade straight down to make sure you're hitting the edge and not throwing it straight off. If you are, just move back a little to make sure you are. Once you have it so your are throwing it on the edge, take out your frags and throw one down. Right after throwing it, jump and fire a rocket STRAIGHT AT THE GROUND. While you're in the air, pull the left thumbstick back, if you did it right you should have landed ON TOP OF THE LEVEL! You can now walk backwards as far as you want. NOTE: You cannot fire direct fire weapons into the arena from here. BUT you can LOB grenades into it. THere is an invisable wall that blocks all direct fire weapons. So you can lob grenades over the wall. ALSO NOTE: You CAN get hit from people in the arena. --------------------------------------------------- 3.01 - Watch out for rats! ************************** You need to have 400% health, shields, rockets, and need to be on the level Rat Race. Go to the room with four pillars. There is a ledge inbetween 2 of them. You need to do the grenade/rocket jump to get up there. This is a great sniping spot, just hide behind the pillars until someone comes by, then BAM! Dead. --------------------------------------------------- 3.02 - The pillar of Master Chief ********************************* First you have to do the Topwinder trick, but when you get up there, look right. There is a light pillar. Go behind it (you should be facing the arena but the pillar is in your way) Look down, jump, anf fire a rocket. Move a little forward and you should be ON TOP of the pillar. This is a great snipe spot and its very hard to tell weather you're... you, or part of the pillar to the untrained eye.... --------------------------------------------------- 3.03 - The hole you came from... ******************************** This is an easy trick that shouldnt even be here, but it can be useful. Ok, you dont need to have anything special on (400% health, rockets, ect...). In Blood Gultch, go behind the BLUE base and to the right a little. There is a hill that leads to some cave. Go to the bottom of the hill and look left. Search that wall until you find a hole. If you crouch, you cant been seen. Another snipe spot. Beware of ambushes with RLs (rocket launchers). You dont want to be caught with your Sniper Rifle out against RLs! --------------------------------------------------- 3.04 - Bloodsketball ******************** The famous Bloodsket ball... You need to have Rockets and infinite grenades on for this one. You also need to be in Blood Gultch. The object of the game is to see who can get the most Ghosts/Warthogs into the holes in the RED&BLUE bases. SCORING: --------GHOSTS = 2 PTS --------WARTHOG = 6 PTS --------TANKS = 10 PTS HANDICAPS: ----------You could have it so you get extra PTS if you get a swoosh. (didnt hit the sides) ----------The tanks are kind of hard to get up on the base period. You can park it on top of a WARTHOG then launch it PORBLEMS: ---------The Warthog and Tank are in there for good if they get in HOW TO: -------Toss a grenade behind the vehicle and the a rocket. If you timed it right, the vehicle will fly through the air and [hopefully] into the hole. -------If it dosent look like its going to go in, you can shoot a rocket at it to give it a "boost" TIPS: ----- To see if they got a swoosh or not, have one person stand on the base and watch the hole. Once the vehicle is in there, they can go and get it (Ghosts only). ----- If you are lucky, you can get the Warthog out the same way it came in, just have the other player go a grenade/rocket launch the same time as you. --------------------------------------------------- *************************************************** Legal stuff *************************************************** -----This document is Copyright 2003 (C) Darkness Productions -----Use for professional is prohibited unless granted be me. -----Passing all or some of this document as your own is prohibited -----All right reserved. -----Any thing you want to know about or you saw this somewhere else email me at [email protected] -----Please email any additions to... [email protected] -----Broken glitches report to... [email protected] -----Until later... cheat on. Darkness Productions 2003 (C) All rights reserved. Halo (C) Bungie Studios, 1999-2003 All rights reserved. Passin off as own is punishable by law