Scooby-Doo: Night of 100 Frights
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Knowing Scooby doo: Night of 100 frights
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SCOOBY DOO! NIGHT OF 100 FRIGHTS FAQ by Jason Ariteu Version 1.0 Last updated on Sunday, October 12, 2003 9:30:23 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CONTENTS 1: Intro 2: Your Possible Powers 3: Notice your targets 4: Characters 5. Cheat Codes 6.Game Strategy 7. copyright and notes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ INTRO Scooby doo is challenging, but with months of playing, you'll get the hang of it. Scooby-Doo is a Very poorly lighted game, so if you have a hard time seeing stones, platforms, or anything just adjust the BRIGHTNESS on the screen or tv. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Your Possible Powers There are 10 powers in the game. They are: Bunny Slippers and lamp shade* (Lamp Shade Earned Seprately) Disguises you when monsters are chasing you Plunger Invention - let's you walk up steep, slippary surfaces. Boots Invention - let's you walk in tar and not get stuck Springs Invention - Lets you Double Jump Black Knight's Armor - Disguises you (replaces lampshade and slippers) Knock-out - Knocks all surrounding enemys temporarily (2 seconds) unconcious. Helmet - Activates Switches and kills enemies. Super Smash - Smashes the item you have jumped above (Works on switces and enemies). **There are two more I have not found. I Will keep looking and update this faq when I find them.** ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Notice your targets Just Like in any other game, you have stuff to Aim for. Now, these faqs don't allow pictures so i'll discribe them as best as I can. +-- Enemies --+ Enemies are quite easy to kill. Use Helmet, SuperSmash and knockout to kill them BUT REMEMBER: You may need to hit certain ones TWICE before they are dead. Like the Giant Fish, some of the "Creepers", cavemen, and most crabs. +-- Switches --+ Switches are easy to find, but some can still be hard to push. If you don't know what a switch looks like, it is like a red, round cushion on a spring. If the switch is on the wall, you can punch it with the HELMET invention. But if it's on the ground, you need the Super Smash PowerUp to smash it. +-- Snack Gates --+ Snack Gates look like spinning things in front of doors. If you run by it, it will tell you how many snacks you need in order for it to unlock the door. If you have enough snacks, it will take away your scooby snacks and unlock the door. Some doors could need up to 550 snacks! My suggestion would be to PRESERVE YOUR SCOOBY SNACKS by not opening the monster gallary until the end of the game. It doesn't have anything that you need anyway. +-- floor passages --+ To identify a Floor Passage, first identify the real floor. If you see a part of the floor that looks like someone has patched it up badly with boards, SuperSmash it. +-- Barrels --+ If you see a barrel that shakes back and forth(wiggles), then smash it open. There might be a switch in there that will take you to a secret passage. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Characters You probably know characters from the show, but if you don't: Scooby-Doo:the dog (likes food) Shaggy: The Scared, Skinny one with the green shirt (also likes food) Velma: The Smart one with glasses Daphne: The Stylish one Fred: The leader with the askot (also the driver) The Groundskeeper: This guy will help you, so don't miss him! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cheat Codes Here are some cheats I know work: Different Credits: Hold All shoulder buttons and press: Square, Circle(2), Square, Circle, Square. All Movies: Hold All Shoulder buttons and press: Square(3), Circle(3), Square, Circle, Square. Different Looks: Change the System date to the following and when you go to Mystery Machine Part 1 you'll get: January 1st - Variety of Fireworks July 4: Fireworks October 31: Bats over the door December 25: The White Stuff (Snow) To change the system date, start the system with no game inserted. You will come to a screen with the BROWSER and SYSTEM CONFIGURATION choices. select SYSTEM CONFIGURATION, and get to the time using the arrows. Press X and edit the MONTH AND DAY. The year and Time is not important. Confirm and get to the main menu, insert SCOOBY DOO and select BROWSER and select the CD Icon. Scooby will start. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Game Strategy Step 1: When you start the game, first just go to the playground and collect all of the scooby snacks. Also, if you want monster coins, there is one above the sand box, but there is no way to get it without the boots invention. Step 2: Earn the springs invention that's in the mansion. Step 3: Go through the game, collecting every Scooby Snack, hitting every switch, head smashing every book that sticks out of a shelf, and experimenting. You might find a new place. Remember one thing: This game uses a clever trick. If you are in a level, and you see a place that you cannot get to because you don't have a certain invention yet, WRITE IT DOWN AND TELL WHERE IT IS because when you get the invention you need, you will need to get back there to complete the game. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ COPYRIGHT AND NOTES: This faq is: (C) Copyright 2003 Jason Ariteu. This faq MAY NOT be posted in any publication or on any other website. this was made just to be put on Cheatcodes.com. A cheatcode I recently found was one to unlock the currently highlighted warp gate, but I forgot it.part of it was holding R1 + R2 + L1 + L2 and pressing Square(x3), but I don't remember the rest. If you find it out, please post it!