Level 38 - The Great Pyramid - Guide for Tomb Raider: The Last Revelation

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LEVEL 38: THE GREAT PYRAMID

Secrets: 1*

MASTABAS: Follow the tunnel from the MASTABAS level and climb out into another 
ruined tomb (number 1 in the diagram). Pick up a small medipak and shotgun shells in 
the corners. Use your pistols shoot the boards in the doorway then quickly draw some 
more powerful weapons to kill the blue robed bad guy waiting outside.

Across the excavation pit to the left (west) is another bad guy. If you like, you 
can kill him from here with the crossbow. (To save ammo, use the laser sight bug 
described in the COASTAL RUINS walkhthrough.) Take a running jump across the pit to 
the left (south) side. Run to the doorway for cover because another guy is shooting 
from across the pit (on the north side). Again, you can take him out from here using 
the crossbow or revolver.

Kick down the door of this building (2). In addition to the human enemy waiting 
inside, there's also a giant beetle. After you clear the room, find the concealed 
trapdoor in the floor. Lighting a flare might help you spot it. It's the one square 
that's divided into smaller squares. Position Lara facing west, standing just 
outside the edge of the trapdoor (as in this screenshot, which is actually from the 
MASTABAS level but is nearly identical). Press Action to lift the trapdoor. Climb 
down the ladder to the bottom of the shaft, where you'll find the GRENADE GUN (or 10 
grenades if you already have the weapon). This is secret #1 (68/70). Climb back out 
of the pit.

Exit through the door on the left (north). (There may be a bad guy waiting here if 
you didn't kill him earlier from across the pit.) Shoot the boards to get into the 
next building (3). Enter and kill another blue robed guy. Avoid the trapdoor, which 
only contains a deep pit. Exit through the door in the northeast corner.

Across the deep chasm, you can see the GREAT PYRAMID. Before going on, make one more 
stop at the building around the corner to the right (4). Blow the boards away, enter 
and kill a couple of giant beetles. Pick up Uzi clips and grenades in the corners. 
Then open the trapdoor to get a large medipak. Exit the way you came and approach 
the PYRAMID.

Cut scene: A panoramic view of the face of the pyramid.

SCALING THE PYRAMID: Now it's all about climbing. Your goal is the bottom of the 
pyramid on the far left (west) side, but naturally there is no direct route. Instead 
you must make your way across the pyramid to the right (east) in order to climb 
higher, then back to the west.

(1) Take a running jump from the jutting ledge across the deep chasm to grab the 
opposite ledge at the base of the pyramid. (2) Turn left (west) and slide down the 
slope to the flat ledge. (3) From there, take another running jump to grab the ledge 
ahead, which also juts out below the base of the pyramid. Pull up. (4) Climb up to 
the first tier of the pyramid and kill a giant beetle. (5) Climb up one more tier. 
You should now be on a flat area of the pyramid two squares wide and two tiers up 
from the base.

(6) Turn to the right (east) and take a running jump along the second tier over two 
slippery blocks to land on the flat block beyond. Immediately move Lara to the top 
edge of the flat spot and duck to avoid a deadly falling block. (7) After the 
falling block passes overhead, take a standing jump from the middle of the flat 
block, over a slippery block, to another flat block. (8) Repeat this to get to the 
next flat spot and immediately duck to avoid another falling block.

(9) Climb up one tier. (You should now be on the third tier of the pyramid.) (10) 
Turn to the right (east) and take a standing jump from the middle of the flat block, 
over a slippery block, to another flat block. (11) Repeat this to get to the next 
flat spot, which is two squares long.

(12) Take a running jump to land on a slippery spot three squares ahead and (13) 
slide down the pyramid to a flat spot three tiers below. Move close to the top edge 
to avoid a falling block. (14) Climb down to the ledge below, which juts out over 
the chasm. From here, take a running jump across the chasm to grab the flat, square 
block on the other side. Pull up. Turn left (east) and kill the giant beetle on the 
steeply angled block a little farther along the wall of the chasm. (14) Take a 
running jump to land on that steeply angled block. You'll need to line up this jump 
carefully, since only the narrow triangular top of the starting ledge is flat enough 
to stand on safely. Be sure to run along the right side of the block, close to the 
wall.

(16) Turn to face across the chasm (north) and take a running jump to grab the lower 
of the brown steps on the other side of the gap. (The edge is hard to see because 
the rocks blend into each other. I've marked it in green on the screenshot.) (17) 
Climb up to the higher brown block. (18) Then climb to the sandy ledge above and 
immediately duck (or hop back down to the lower block) as a falling block sails 
overhead. (19) Turn right (east) and take a diagonal standing jump down to the block 
with the large medipak. (20) Jump back to the previous ledge.

(21) Now position Lara at the left side of the flat spot, facing uphill but angled a 
little to the left. Take a standing jump to the next flat spot on the tier above. 
(22) Repeat the same type of jump to the next flat spot on the tier above that one. 
You should now be on the third tier from the bottom. (23) Take a standing jump from 
the middle of the flat block, over a slippery block, to another flat block in the 
same tier. This triggers the appearance of another giant beetle.

(24) Climb up two tiers. (25) Turn right (east) and take a standing jump over a 
slippery block, to another flat block. (26) Repeat this to get to the next flat spot 
and duck to avoid another falling block. 

(27) Climb up two tiers to a long flat spot, (28) walk along this flat spot to the 
left (west), and kill a pair of beetles on the next long ledge above and to the 
left. (29) Climb up to this ledge and (30) walk across it to the left (west) end.

(31) From the end of the long ledge (where the beetles were), take a running jump to 
land on the third slippery square ahead and (32) slide down to a flat spot three 
squares below. 

(33) Face west and take a running jump over two slippery blocks to land on the flat 
block beyond. Kill another beetle. Now you have a choice of paths. Do not climb up 
because after that, the next running jump will land you on a square with a falling 
block that's impossible to avoid.

(34) Instead, take a standing jump from the middle of the flat block, over a 
slippery block, to the next flat block in the same tier. (35) Take a diagonal 
standing jump down to the next flat spot. (36) Turn to face up the slope and take 
another diagonal standing jump up and to the left to the next flat spot. 

(37) Once again take a diagonal standing jump down to the next flat spot. (38) Turn 
to face up the slope and once again take a diagonal standing jump up and to the left 
to the next flat spot. Here you'll be attacked by another beetle. (39) Climb up 
three tiers.

(40) Position Lara facing up the slope and take another diagonal standing jump up 
and to the left to the next flat spot. (41) Take a standing jump over a slippery 
block to the next flat block in the same tier. Duck to avoid a falling block. (42) 
Then do another standing jump to the next flat spot.

(43) From here, take a running jump to land on the third slippery square ahead and 
(44) slide down into the next level.

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