Level Walkthrough - Guide for Team Buddies
Scroll down to read our guide named "Level Walkthrough" for Team Buddies on PlayStation (PSX), or click the above links for more cheats.
This document Copyright Ó Jack Da Rippa ____________ ____________ ___ _ _ ______ ______ | ______________ / \ | \ / | | | | | / ___ \ | \ / | | | | |_________ / / \ \ | \ / | | | | _________ / /____\ \ | |\ /| | | | | | / / \ \ | | \ / | | | | | | / / \ \ | | \/ | | | | | |______________ / / \ \ | | | | |___| |________________ /__ / \__\ |__| |__| _____ ___ ___ _______________ ______________ ______ | \ | | | | |\ |\ |_____ _____ | | ____________ | ___ \ | O \ | | | | | \ | \ | | | | \ \ \__\ | / | | | | | \ | \ | | | |_________ \ \ | / | | | | | \ | \ | | | _________ \ \ | \ | | | | | () | | () | | | | | / | | \ | | | | | / | / | | | | _ / / | O / | |___| | | / | / _____| |_____ | |____________ \ \___/_ / |_____/ |_________| |/ |/ |_____________| |______________ \_\____/ First sent on August 4th 2002 Note: This guide is updated as I go through the game. Only E-MAIL me for questions if I finish the walkthrough AND I missed something. Disclaimer: This is the walkthrough for the English version of Team Buddies for the Playstation game consol. This is MY VERY HARD WORK. Please show me some respect, and dont copy it in ANY FORM. If this walkthrough is found on ANY other website, tell me, and Ill show you my gratitude. If you OWN a website, and WANT to have it, E- MAIL me at [email protected] or [email protected] , and well talk about that (or for any other reason you may have). I do have IM capabilities. E-MAIL me if you have questions that I havent covered here or if you think I should add something, and Ill show you my gratitude. Contents: 1 Basic controls 2 Buddy types and abilities 3 Skins you can win 4 Build orders 5 Hostile animal list 6 Status abnormalities 7 Things you should know 8 Walkthrough 9 Updates CONTROLS (these controls are default) Circle: Get into\out of vehicle. Note: Some vehicles have more than 1 seat, so remember to make sure that the arrow is over the seat you want. Kick open crate. Note: If the crate you kick is on a stacking pad, a weapon will appear. If you kick one off a stacking pad, heath and\or ammo will appear. Taunt (for fun). Square: Pick up crate )(must be standing near one)or animal(capture mode). Drop crate. Note: You can walk while carrying a crate. Fire held weapon. Note: Only fire a weapon while the crosshair is over target. While in vehicle: Fire vehicles weapon. Note: with no weapon in hand, Active Buddy will use hand ability. X: Jump. Note: You can THROW a crate by picking up a crate, jumping and pressing square. Triangle: Change controlled Buddy L1: Action order. Must be next to target\in binoculars mode to activate (lets call this selecting). Press L1 while selecting Enemy things to attack, Ally things to protect, Neutral things to attack, Vehicles to get in it, crates to bring to drop zone, Land to move to selected spot (BI mode), and to auto protect on controlled buddy, Hold (all allies will respond), or tap(one will respond) L1 to activate. L2: Make build order. Hold to make FREE build order. Note: Buddies will not fight while a free build order is issued, to cancel a free build order, press L2 again. R1: Turn turret on vehicle. Strafe. Note: To sidestep, only push left or right while holding R1. Strafe lock. Note: To use effectively, Hold R1 while crosshair is shown fire, and follow target. R2: Binoculars mode, use directional pad to look around. Note: When you look at something in binoculars mode, Yellow square mean vehicle, Red square means enemy, Blue square means ally, White square means land or hostile animal. Directional pad: Walk. Note: Walk over weapon to pick it up. While in vehicle: Up: Forward, Right: turn right, Left: turn left, Down: reverse. Change color of domination point (domination mode). BUDDY TYPES AND ABILITIES (These are listed in the order you will get them) Basic abilities (all buddies have these(unless said otherwise)) Punch, build, jump, and get in vehicle. Note: Stats increase when made with a super crate. Infantry: Lv1. No Special abilities. Full life:80 Commando: Lv2. Uppercut: advanced punch. Super strafe: advanced strafe. Full life 120 Medic: Lv3. Pump: advanced punch. Use near Allies to heal, near enemies for interesting effects >:)) Full life: 85 Ninja: Lv4. Sword: advanced punch. Moves quickly and jumps high. Full life: 120 Cyborg: Lv5. Electrocute: advanced punch. Damage inflicted to Cyborgs is cut in half. Cant jump high and moves slow. 200 Stealth: Lv 6. Steal: advanced punch. While in stealth mode, press square near enemy to steal weapon and ammo, or near crate to steal crate. Invisible, walk around to become transparent. Note: Becomes visible when steps in water or fires weapon. Full life: 100 Super: Lv 7. Laser beams: advanced punch, Throw: advanced punch, get near enemy buddy and press square. Cant hold weapons. Can fly(hold X). Cant get in vehicles. Full life: 200 SKINS YOU CAN WIN Note: Skins vary in style depending on Buddy type wearing it. (EX. An undead medic is a mummy and an undead infantry is a skeleton) Note: Skins are for fun and have no special abilities. Note: Skins can only be accessed in multiplayer mode. 1: Default(default) 2: Naked(With underwear) 3: Undead(Unnnggggghhh) 4: Football(HUT!) 5: Suits(James Bond Style) 6: Space(Aliens) 7: VR(Virtual Reality) 8: Baddies(EVIL NON-BUDDY LIFE-FORM!) BUILD ORDERS Note: What comes out of crate combos depends on the current world. 1 crate: Weak weapon 2 horizontal: Grenades 2 vertical: Weak buddy 4 horizontal: Strong weapon 4 vertical: Strong Buddy 8 horizontal and vertical: vehicle HOSTILE ANIMAL LIST World 1: none World 2: Farmer World 3: none World 4: Bears World 5: Yetis World 6: Lions World 7: none STATUS ABNORMALITIES Note: All abnormalities fade after time. Bad: Frozen, Body turns blue and sparkles: Instant kill if hurt in any way, Item, green question mark Lead Foot, Feet become huge and square: Slow and cant jump, Item, green question mark Burning, Body is enveloped in flame: Life quickly decreases, Item, none Fish feet, Feet turn into fish: hard to turn, but has the same effect as gun frenzy while in water, Item, green question mark Bloat, Body becomes huge and round (this is the medics interesting effect on enemies:)) Item, green question mark Good: Gun frenzy, Ring moves up and down around body: Super speed and fast fire, Item, green question mark Armor, Glowing rainbow colors: Invincible, Item, green question mark Ammo cache, No visual effects: Full ammo, Item, three bullets that float Pumped up, No visual effects: Full life, Item, Pink light bulb You choose: Teleport, Spurts rainbow: arrives at random location, Item, green question mark Fix, No visual effects: Eliminates any status abnormalities and makes base invincible, Item, wrench THINGS YOU SHOULD KNOW 1: Always be equipped with the current worlds heavy weapon unless you have better performance with some other one. 2: When building buddies only build strong ones. No exceptions. 3: Always try to build at least one vehicle, they take all the damage. 4: If you use cheats, you dont get kill points. Now, the part youve been waiting for . WALKTHROUGH Note: Your success using this walkthrough depends on your performance as well as mine. Battle Hill: This is simple, just build 2 commandos, and save the super crates for bazookas. Build as many vehicles as you can, and when the opponent attacks, repulse, and retaliate. First, destroy their base, and then destroy them. On Yer Bike: Ditto for battle hill, then shoot the bike until the screen shows a message (Bike Released) then get on it and ride to the big bike symbol near your base. Thats Rubbish: Ditto battle hill, but dont wait. As soon as youre heavy handed, KILL!! Destroy enemy base(s), then Destroy enemy buddies. Turn up all the trashcans and collect the rubbish (all the rubbish is near the outskirts of the map). Bow Wow Ker-Pow: Get heavy handed, but only build a vehicle for YOU. As soon as you do, order all of your teammates to guard your base, while you go kill the enemy. (Dont worry about the dogs) First the base, then the enemy. World 2 coming soon