Giant Gram: All Japan Pro Wrestling 2

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Move List

Giant Gram Move List v2.5
by Professer Revolution(ProfRev777@aol.com)
All text in this document is Copyright(c)1999 by the author
Giant Gram: AJPW2 in Nippon Budoken is (c)1999 Sega Co. Ltd

WARNING:
You may reprint part or all of this Move List on a website as long
as you do not alter it any way,shape, or form and give the author
proper credit. You may NOT reprint this in a magazine, or any other 
publication sold for profit. You may not use this Move List as 
incentive to sell any products. 

Revision History: v2.5--Corrected HAMMER THROW ATTACK definition
                        Added some moves and combos for Hyper from
                        Wiseblood(wisebloodk@hotmail.com)
                        Added Wiseblood to Thank You's
                        Added "special plea" to Next Revision section,
                         if you've sent me anything over the past months
                         you should definitely check this out

                  v2.0--Added Tiger's moves
                        Added definition of 270* to KEY

                  v1.9--Added Diablo's moves
                        Added more of Grace's moves
                        Added DALM079 to the Thank You's
                        Added how to get Secret Characters
                        Changed some of the layout a little

                  v1.5--Added Kage Maru and Grace's moves
                        Added definition of "u/b" command to KEY
                        Added THANK YOU section
                        Added "can be found at" Section

                  v1.0--Converted this text document from HTML, 
                        fixed(and probably added) a lot of mistakes.

This List can be found at:
                          www.gamefaqs.com
                          www.dreamcast-hq.net
                          www.allanime.com
                          www.cheatcc.com
                          http://cheats.seganet.com
                          and my site(listed at the end)
==================================================================
CONTENTS
==================================================================
1.Introduction
2.Key
3.Definitions
4.Headers
5.Movelists
6.Next Revision
==================================================================
1.INTRODUCTION
==================================================================
 This is the  movelist  for every character in the Sega AM2 made 
wrestling title Giant Gram: AJPW2 in Nippon Budoken for the Sega 
Dreamcast. Also be sure to check out the great FAQ by Alvin Moulic
available at GameFAQs and other fine sites. It's a great FAQ that
can answer most, if not all, of your questions about Giant Gram, 
and it's written in a very lose,friendly style. Good stuff!

 The movelists are setup just like they are in the Technical Guide 
that comes with the game. The CAPITOLIZED titles represent
the headings(which are white text in a black block in the Tech. 
Manual),then the moves are listed below with their commands to the
right of them, any special conditions that must be met( Max spirit,
opponent down,etc) are in these <> after the commands The order of 
wrestlers is also the same as it is in the Tech.Manual as well.

1.Giant Baba
2.Mitsuharu Misawa
3.Toshiaki Kawada
4.Akira Taue
5.Kenta Kobashi
6.Jun Akiyama
7.Hiroshi Hase
8.Stan Henson
9.Vader
10.Gary Albright
11.Johnny Ace
12.Wolf Hawkfield
13.Wolf Hawkfield(VF)
14.Jeffry McWild(VF)
15.Kage Maru
SECRET CHARACTERS
16.Diablo
17.Grace
18.Tiger
19.Hyper <<under construction>>
===============================================================
2.KEY
===============================================================
GRAPPLE: You must grapple(Default button A) with the opponent to
perform this move. 

CHARGE: Hold down the button(s) needed to perform this move for 
varying results. Sometimes you just do more damage with a strike, 
hold a German Suplex for a pin, or get a whole different move 
altogether.

COMBO: Either a series of button presses( ex: (X)(X)(X) ) or a 
specific combination of the D-pad and a button during a simple move 
to make it more powerful( Ex: For Kobashi, (B) is a Brainbuster, 
during the Brainbuster hit dn(B) for the Orange Crush) 

  For in-move combos timing is crucial! In-move combos are indented 
below the original move, if there are more combos from the comboed 
move(it happens!) they are indented even further.If there are 2 
combos indented the same, then they are seperate moves and don't 
combo into each other. Confused? I am^_^ This will help:

Original move------------- (command)
 |_1st combo move--------- (command)
   |_Chain combo move----- (command)-This move combos from the 1st
 |_2nd combo move--------- (command)-This is a seperate combo move

I've also added a few tips on the timing for some moves, I'll 
eventually have tips for all of the combo moves.

MAX: Your Spirt Meter must be full in order to perform this move. 
The Spirit Meter is the flame that burns above your wrestler's 
name. When it is full, it will say MAX above the flames.

CORNER:You must be near one of the corners of the ring in order 
to use this move 

ROPES: You must be near the ropes to use this move

/: When two commands are seperated with a / that means there is 
more than one way to perform the particular move

(A) (B) (X) (Y): The button(s) you must press to perform the move

-> Press D-pad towards the opponent

<- Press D-pad away from the opponent

up: Press the D-pad up: Press the D-pad down

df: Press the D-pad Down and towards the opponent(diagonally)

u/b:Press the D-pad up and away from opponent(diagonally)

HCF: Half Circle Forward.Roll D-pad from <- all the way to -> 
     in one fluid motion

HCB: Half Circle Back. Roll D-pad from -> all the way to <- in 
     one fluid motion

270*:Rotate D-Pad 270 degrees. These are for Tiger's moves only. The
     command the game gives you is One Complete Turn of D-pad, but
     much like Street Fighter, you can cheat and only go 270* 
     I usually start form away( <-) and roll to up.
==================================================================
3.DEFINITIONS
==================================================================
HAMMER THROW ATTACK: When you're near your corner and are in control
of the Grapple, move back directly near your partner and hit the Y
button to tag.

SUPRISE ATTACK: Use a Suprise Attack to "suprise" the other team's 
non-active member with a quick attack in a Tag Match. Helpful when 
you are going to pin the active member to win the match, as the 
other member usually runs in to make the save.

DOUBLE ATTACK:Hit (A)+(B)/(X)+(Y) when the other team has both of 
their members in and you only have 1(1 on 2) for an attack that 
will hit both of them. Usually knocks the 2nd member out of the 
ring for a short while.

SPIRIT ATTACK:What your Wrestler will perform if you hit any of 
the button combinations when it's a 2 on 2 situation. Both of your 
wrestlers must be free(not performing a move or in a grapple)to 
perform a Spirit Move.Performing an Spirit Attack uses all or most 
of your Spirit Meter.

UNITED ATTACK:Hit the designated buttons(shown in the Movelists) 
when you have both members of your team in the ring and the other 
team only has one(2 on 1) for a United Attack. Double Brain Busters 
and Double Power Bombs are examples of United Attacks. Some Tag 
pairings have their own special United Attacks as well.
==================================================================
4.HEADERS
==================================================================
STRIKES--These are the wrestler's striking moves
FRONT--The wrestler's moves while face to face with the opponent
SIDE--The wrestler's moves while facing the opponent's side
BACK--The wrestler's move when behind the opponent
GRAPPLE--The wrestler's moves when in a front grapple 
HAMMER THROW--Moves performed after you've thrown the opponent ropes
DOWN--Moves for when the opponent is down
APRON--Moves for when the opponent is climbing into the ring
DIVE--Slingshot moves to attack an opponent outside the ring
SPECIAL COUNTERS--Special moves for when you reverse other moves
TEST OF STRENGTH--Moves performed out of a Test of Strength
SPECIAL OUTSIDE MOVES--Moves that become available out of the ring
TAG--Moves when you are the non-active member of a Tag Team(I think)
DOUBLE TEAM MOVES--Moves for 2 on 1, 1 on 2, or 2 on 2 situations
==================================================================
5.MOVE LISTS
==================================================================

1.GIANT BABA

STRIKES
Horizontal Chop-------------------(X)
   charge for more damage
Combo Chop------------------------(X)(X)
   charge for more damage
Combo Jumping Chop----------------(X)(X)(X)
   charge for more damage
Jumping Chop---------------------- ->(X)
   charge for more damage
Vertical Chop--------------------- <-(X)
   charge for more damage
Stomach Kick----------------------dn(X)
   charge for more damage
Chop to Crown of Head-------------up(X)charge for more damage

FRONT
High Angle Body Slam--------------(B) / Grapple (B)
   charge for more damage
Headlock--------------------------Grapple (X)
|_combo:Russian Leg Sweep---------(B)
Stomping Rush--------------------- ->(X)        <corner>
Rope Chop Rush-------------------- ->(X)        <ropes>
   charge for more damage
Giant Kitchen Sink---------------- <-(X)        <ropes>

SIDE
Coconut Crusher-------------------(B) / Grapple (B)
|_combo: 2nd Crusher--------------(B)
  |_combo:3rd Crusher-------------(B)
Jumping Arm Breaker--------------- <- or ->(B) / Grapple <- or ->(B)
 |_combo: Pain Killer-------------(X)
Knee Crusher----------------------dn(B) / Grapple dn(B)
Arm Lock--------------------------Grapple <- or ->(X)
|_combo:Hammer Throw--------------(B)
|_combo:Pain Killer---------------(X)
Elbow Stamp-----------------------Grapple(X)
Knee Stomping Grapple-------------dn(X)

BACK
Russian Leg Sweep-----------------(B) / Grapple (B)
Back Drop------------------------- <-(B) / Grapple <-(B)
Atomic Drop-----------------------dn(B) / Grapple dn(B)
   charge for more damage
Sleeper Hold----------------------Grapple(X)
Push Away Head Butt---------------Grapple ->(X)
|_combo:Giant Cobra Twist---------(X)
Cobra Clutch----------------------Grapple dn(X)
|_combo:Giant Back Breaker-------- <- ->(X) / -> <-(X)

GRAPPLE
Hammer Throw---------------------- ->(B)
Hammer Throw to Corner------------ ->(B)     <corner>
Giant DDT------------------------- <-(B)
Pile Driver-----------------------dn(B)
   charge for more damage
Vertical Chop--------------------- ->(X)
  charge for more damage
|_combo:Running neck Breaker------ <- ->(B) / -> <-(B)
Knee Lift------------------------- <-(X)
|_combo:Stomach Punch-------------(X)
Stomach Punch---------------------dn(X)
|_combo:Giant DDT-----------------(B)
Horizontal Chop-------------------up(X)
  charge for more damage
 |_combo:Running Neck Breaker----- -> ->(B) / <- <-(B)

HAMMER THROW
Sleeper Hold----------------------dn(X)
Chop to Crown of Head-------------up(X)
Running Neck Breaker Drop--------- -> ->(B) / <- <-(B)
16 Ton Kick----------------------- dn,->(X) /dn,<-(X)    <MAX>
32 Ton Rocket Kick---------------- -> ->(X) / <- <-(X)   <MAX>
Shoulder Throw-------------------- ***(no command after H.Throw) 

DOWN
Stomping--------------------------(X)
Giant Foot Stamp------------------dn(X)
Leg Split------------------------- ->(X)         <near legs>
Half Boston Crab------------------ <-(X)         <near legs>
|_combo:Giant STF----------------- -> <-(X) / <- ->(X)
Lift Up---------------------------(A)
Drag Opponent---------------------dn(A)    <hold to keep dragging>
Roll Opponent Over----------------up(A)
Cover for Pin---------------------(B)
Single Prawn Hold-----------------(B) when opponent is face down

APRON
Over the Ropes Brain Buster------- ->(B)       <ropes>

DIVE
None

SPECIAL COUNTERS
Counter 16 Ton Kick----------------Reversal for Hammer Throw moves 
Elbow Stamp Rush-------------------Reverse a Back Drop
|_combo:Russian Leg Sweep----------(B)
Giant DDT--------------------------Reverse a Brain Buster
Counter Kick-----------------------Reversal when dazed in corner
Double DDT-------------------------Reverse a Double Brain Buster 

TEST OF STRENGTH
Arm Lock---------------------------(X)
Step Over Take Down----------------(B)

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing------------Grapple ->(B)
Hammer Throw to Ring Post----------Grapple ->(B)      <corner>
Lift Opponent Back into Ring-------(A) / (B) when opponent is down 

TAG
Stomach Punch----------------------Grapple(X)

DOUBLE TEAM
Double Front Kick------------------Hammer Throw Attack
Elbow Butt-------------------------(A)+(X) / (X)+(Y) <SupriseAttack 1>
Shoulder Tackle--------------------(B)+(Y) / (A)+(B) <SupriseAttack 2>
Chop Rush--------------------------Double Attack
Pile Driver------------------------Spirit Attack
Double Back Drop-------------------(A)+(X) / (X)+(Y) <UnitedAttack 1>
Spike Pile Driver------------------(B)+(Y) / (A)+(B) <UnitedAttack 2>



2.MITSUHARU MISAWA

STRIKES
Elbow------------------------------(X)
Combo Elbow------------------------(X)(X)
Combo Elbow Butt-------------------(X)(X)(X)
Combo Rolling Elbow----------------(X)(X)(X)(X)
Spin Kick-------------------------- ->(X)
Back Elbow------------------------- <-(X)
Low Kick---------------------------dn(X)
DropKick--------------------------- -> ->(X)
Rolling Elbow---------------------- <- ->(X)
Running Elbow----------------------(X) while dashing

FRONT
Body Slam--------------------------(B) / Grapple(B)
|_combo:Emerald Erosion------------ ->,dn(B) / <-,dn(B)
right after you hit B,very quickly!!
Front Suplex----------------------- <-(B)
Tiger Driver----------------------- ->,dn(B)
|_combo:Tiger Driver '91-----------dn(B)<Just as you lift them>
Head Lock--------------------------Grapple(X)
|_combo:Elbow Butt-----------------(X)
Top Rope Brain Buster-------------- ->(B) / Grapple ->(B)  <corner>
Top Rope Double Arm Suplex--------- -> <-(B)               <corner>
Stomping Rush---------------------- ->(X)                  <corner>
Rope Elbow Rush-------------------- ->(X)                  <ropes>
|_combo:Hammer Throw---------------(B) 
Outside Throw---------------------- -> ->(B)               <ropes>

SIDE
Flying Mare------------------------(B) / Grapple(B)
|_combo:Surfboard Stretch----------(X)
|_combo:Face Lock------------------dn(X)
Arm Breaker------------------------ <- or ->(B) / Grapple <- or ->(B)
Knee Crusher-----------------------dn(B) / Grapple dn(B)
Elbow Stamp------------------------Grapple(X)
Arm Lock---------------------------Grapple <- or ->(X)
Stomp to Knee----------------------Grapple dn(X)

BACK
One Turn Back Drop-----------------(B) / Grapple (B)
German Suplex---------------------- <-(B) / Grapple <-(B)
 charge to hold for pin
|_combo:Release German Suplex------(B)
Tiger Suplex----------------------- ->(B) / Grapple ->(B)
 charge to hold for pin
 |_combo:Tiger Suplex Whip---------(B)
Tiger Suplex '85------------------- -> <-(B) / Grapple -> <-(B)  <MAX>
 charge to hold for pin
Sleeper Hold-----------------------Grapple(X)
Push Away Elbow--------------------Grapple ->(X)
Enziguri---------------------------up(X)
|_combo:Camel Clutch---------------(X)

GRAPPLE
Hammer Throw----------------------- ->(B)
Hammer Throw to Corner------------- ->(B)                  <corner>
|_combo:Kushi Zashi Elbow----------(X)
DDT-------------------------------- <-(B)
Tiger Driver----------------------- dn(B)
Elbow Rush------------------------- ->(X)
|_combo:Hammer Throw---------------(B)
Jump Kick--------------------------dn(X)
|_combo:2nd Jump Kick--------------(X)
|_combo:Flip Kick to Head----------dn(X)
Elbow Butt up----------------------(X)
|_combo:Double Elbow---------------(X)

HAMMER THROW
Flying Lariat----------------------(X)
Drop Kick-------------------------- <- or ->(X)
Spin Kick-------------------------- ***

DOWN
Stomping---------------------------(X)
Senton-----------------------------up(X)
Face Lock--------------------------dn(X)         <near head, faceup>
Half Boston Crab------------------- <-(X)        <near legs>
Diving Elbow----------------------- ->(X)
Missle Dropkick-------------------- -> ->(X)
Diving Neckbreaker Drop------------dn(B)
Diving Body Press------------------up(B)         <face up>
Lift Up----------------------------(A)
Drag Opponent----------------------dn(A)   <charge to keep dragging> 
Roll Over--------------------------up(A)
Cover for Pin----------------------(B)
Single Prawn Hold------------------(B)when opponent is down

APRON
Running Elbow----------------------(X)  while running towards opponent
Sliding Kick-----------------------dn(X)while running " 
Tiger Driver to Floor-------------- ->,dn(B)              <ropes>

DIVE
Elbow Suicida---------------------- ->(X)
|_combo:Feint(Fake)----------------(A)
  |_combo:Plancha Suicida---------- <- or ->(X)

SPECIALTY COUNTERS
Hurracanrana-----------------------Reverse a Power Bomb attempt
Reversal Press---------------------Reverse any Back Throw
Head Scissors Hold-----------------Reverse a Double Team Power Bomb
Jumping High kick------------------Reverse ??
Sunset Flip------------------------Reverse a Shoulder Throw/Suplex
Reverse Full Nelson----------------Reverse a large, swinging Strike
|_combo:Tiger Driver--------------- ->,dn(B)
  |_combo:Tiger Driver '91---------dn(B)              <MAX>

TEST OF STRENGTH
Arm Lock---------------------------(X) <tap rapidly>
Double Wrist Arm Trip--------------(B) <tap rapisly>

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing------------ ->(B)
Hammer Throw to Post--------------- ->(B)           <corner>
Lift Up Back to Ring---------------(A)/(B) when opponent is down

TAG
Diving Elbow-----------------------(X)             <opponent down>
Shampoo Kick-----------------------Grapple(X)

DOUBLE TEAM MOVES
Double Drop Kick-------------------Hammer Throw Attack
Elbow Butt-------------------------(A)+(X) / (X)+(Y) <Suprise Attack1>
Shoulder Tackle--------------------(B)+(Y) / (A)+(B) <Suprise Attack2>
Elbow------------------------------Double Attack
Tiger Driver-----------------------Spirit Attack
Stretch Plum & Face Lock-----------Spirit Attack with Kawada
Double Brain Buster----------------(A)+(X) / (X)+(Y) <United Attack 1>
Body Slam+Diving Body Press--------(B)+(Y) / (A)+(B) <United Attack 2>
Endless German Suplex--------------(A)+(B) / (X)+(Y) partner: Akiyama
Senton & Double Elbow Drop---------(A)+(B) / (X)+(Y) partner: Kawada



3.TOSHIAKI KAWADA

STRIKES
Big Slap----------------------------(X)
Combo Big Slap----------------------(X)(X)
Combo Stomach Kick------------------(X)(X)(X)
Combo Pouring Kick------------------(X)(X)(X)(X)
Middle Kick------------------------- ->(X)
Enziguri----------------------------up(X)
Front Kick--------------------------dn,->(X)
Drop Kick--------------------------- -> ->(X)
Wheel Kick-------------------------- ->,dn(X)
Short Range Lariat------------------ <- ->(X)
Dash High Kick----------------------(X) while running

FRONT
Body Slam---------------------------(B) / Grapple (B)
Brain Buster------------------------ ->(B) / Grapple ->(B)
|_combo:Dangerous Brain Buster------dn(B)
just as you finish raising the opponent
Head Lock Grapple-------------------(X)
Top Rope Brain Buster--------------- ->(B) / Grapple ->(B) <corner>
Stomping Rush----------------------- ->(X)                 <corner>
Climbing Enziguri------------------- -> ->(X)              <corner>
Throw Outside----------------------- -> ->(B)              <ropes>
Kitchen Sink------------------------ <-(X)                 <ropes>

SIDE
Flying Mare-------------------------(B) / Grapple (B)
|_combo:Scalpal Kick----------------(X)
|_combo:Stretch Plum----------------dn(X)
Arm Breaker------------------------- <- or ->(B) / Grapple <- or ->(B)
Knee Crusher------------------------dn(B) / Grapple dn(B)
Elbow Stamp-------------------------Grapple (X)
|_combo:Knee Lift-------------------(X)
Pain Killer-------------------------Grapple <- or ->(X)
Stomp to Knee-----------------------Grapple dn(X)

BACK
Back Drop---------------------------(B) / Grapple (B)
|_combo:Dangerous Back Drop---------dn(B)
German Suplex----------------------- <-(B) / Grapple <-(B)
 charge to hold for pin
|_combo:Release German Suplex-------(B)
Dragon Suplex-----------------------dn(B) / Grapple dn(B)
 charge to hold for pin
Sleeper Hold------------------------Grapple(X)
Push Away Lariat--------------------Grapple ->(X)
Stretch Plum------------------------Grapple dn(X)
Enziguri----------------------------Grapple up(X)

GRAPPLE
Hammer Throw------------------------ ->(B)
Hammer Throw to Corner-------------- ->(B)               <corner>
|_combo:Dash High Kick--------------(X)
DDT--------------------------------- <-(B)
Power Bomb--------------------------dn(B)
   charge for Elbow Hold to Pin
Snap Enziguri----------------------- ->(X)
Repeating Stand-Up Chop-------------up(X)
|_combo:Chop into Arm Breaker------- -> <-(X) / <- ->(X)
right after 2nd chop
Step Kick---------------------------dn(X)
|_combo:Neck Cutter-----------------up(X)

HAMMER THROW
Lariat------------------------------(X)
Pouring Kick------------------------dn(X)
Power Slam--------------------------(B)
   charge to hold for pin
Counter Kick------------------------ ***

DOWN
Stomping----------------------------(X)
Jumping Knee Drop-------------------up(X)
Foot Stamp-------------------------- -> ->(X)
Step Kick---------------------------dn(X)         <near head>
|_combo:Neck Cutter-----------------up(X)
Chop + Kick------------------------- ->(X)        <near head,face up>
Knee Stretcher---------------------- <-(X)        <near legs,face up>
Cross Arm Breaker------------------- -> <-(X)     <near head,face up>
Stretch Plum------------------------ ->,dn(X)     <near head,face up>
Lift Up-----------------------------(A)
Drag Opponent-----------------------dn(A)    <charge to keep dragging>
Roll Over---------------------------up(A)
Cover for Pin-----------------------(B)
Single Prawn Hold-------------------(B) when opponent is face down

APRON
Dash High Kick----------------------(X) while running at the opponent
Over the ropes Brain Buster--------- ->(B)                    <ropes>

DIVE
none

SPECIAL COUNTERS
Dragon Screw------------------------Reverse a Kick attempt
Reversal Press----------------------Reversal for back throws
Jumping High Kick------------------- ??
Duck and Slide Behind---------------Reversal for big, swinging strikes
Overhead Kick-----------------------Reversal for Clutches(Cobra,etc)
Counter Kick------------------------Reversal when dazed in a corner
Reverse Gonzo Bomb------------------Reversal for Huracanranna

TEST OF STRENGTH
Arm Lock----------------------------(X) <tap rapidly>
Double Arm Takedown-----------------(B) <tap rapidly>

OUTSIDE
Hammer Throw to Railing-------------Grapple ->(B)
Hammer Throw to Post----------------Grapple ->(B)            <corner>
Lift Back into Ring-----------------(A) / (B) when opponent is down

TAG
High Kick---------------------------Grapple(X)

DOUBLE TEAM MOVES
Double Front Kick-------------------Hammer Throw Attack
Elbow Butt--------------------------(A)+(X) / (X)+(Y)<Suprise Attack1>
Shoulder Tackle---------------------(B)+(Y) / (A)+(B)<Suprise Attack2>
Chop--------------------------------Double Attack
Power Bomb--------------------------Spirit Attack
Stretch Plum and Face Lock----------Spirit Attack with Misawa
Double Brain Buster-----------------(A)+(X) / (X)+(Y) <UnitedAttack 1>
Power Bomb+Assistance---------------(B)+(Y) / (A)+(B) <UnitedAttack 2>
Power Bomb+Choke Slam---------------(A)+(B) / (X)+(Y) partner:Taue
Senton & Double Elbow Drop----------(A)+(B) / (X)+(Y) partner:Misawa



4.AKIRA TAUE

STRIKES
Chop--------------------------------(X)
Sumo Thrust-------------------------(X)(X)
Sumo Thrust 2-----------------------(X)(X)(X)
Sumo Thrust 3-----------------------(X)(X)(X)(X)
Front Kick-------------------------- ->(X)
Big Slap---------------------------- <-(X)
Jumping Vertical Chop---------------up(X)
Stomach Kick------------------------dn(X)
Drop Kick--------------------------- -> ->(X)
Dynamic Kick------------------------dn,->(X) / Running (X)

FRONT
High Angle Body Slam----------------(B) / Grapple (B)
 charge for more damage
|_combo:High Angle Rope Whip--------charge(B)D-pad -> ropes <ropes>
Brain Buster------------------------ ->(B)
Back Flip--------------------------- <-(B)
Choke Slam-------------------------- -> <-(B)
 |_combo:2nd Choke Slam------------- -> <-(B) 
Mid-way through the 1st choke slam
Head Lock Grapple-------------------(X)
Top Rope Brain Buster--------------- ->(B) / Grapple ->(B)   <corner>
Top Rope Choke Slam----------------- -> <-(B)                <corner>
Stomping Rush----------------------- ->(X)                   <corner>
Throw Outside----------------------- -> ->(B)                <ropes>

SIDE
Flying Mare-------------------------(B) / Grapple (B)
|_combo:Face Masher-----------------(X) <tap rapidly for more damage>
Arm Breaker------------------------- <-or->(B) / Grapple <-or->(B)
Knee Crusher------------------------dn(B) / Grapple dn(B)
Elbow Stamp-------------------------Grapple(X)
Kanaki------------------------------Grapple <-or->(X)
|_combo:Kanaki Suplex---------------(B)
Stomp to Knee Grapple---------------dn(X)

BACK
Back Drop---------------------------(B) / Grapple (B)
Atomic Whip------------------------- ->(B) / Grapple ->(B)
   charge for more damage
German Suplex----------------------- <-(B) / Grapple <-(B)
 charge to hold for pin
|_combo:Release German Suplex-------(B)
Atomic Drop-------------------------dn(B) / Grapple dn(B)
 charge for more damage
|_combo:Back Drop-------------------(B)
|_combo:Release German Suplex------- <-(B)
Sleeper Hold------------------------Grapple (X)
Enziguri----------------------------up(X)

GRAPPLE
Hammer Throw------------------------ ->(B)
Hammer Throw to Corner-------------- ->(B)                   <corner>
|_combo:Running Front Kick----------(X)
Dynamic DDT------------------------- <-(B)
Dynamic Bomb------------------------dn(B)
Wrap Around Kick-------------------- ->(X)
Repeating Stand-Up Lariat----------- <-(X)
Torturous Cobra Twist---------------up(X) 

HAMMER THROW
Tackle------------------------------(X)
Drop Kick--------------------------- <-or->(X)
Dynamic Kick------------------------dn,->(X) / dn,<-(X)
Power Slam--------------------------(B)
  charge to hold for pin
Counter Kick------------------------ ***

DOWN
Stomping----------------------------(X)
Elbow Drop--------------------------dn(X)
Boston Crab------------------------- ->(X)         <near legs>
Half Boston Crab-------------------- <-(X)         <near legs>
Diving Elbow Drop-------------------up(X)
Diving Dynamic Kick-----------------dn,->(X)
Lift Up-----------------------------(A)
Drag Opponent-----------------------dn(A)  <charge to keep dragging>
Roll Over---------------------------up(A)
Cover for Pin-----------------------(B)
Single Prawn Hold-------------------(B) when opponent is face down

APRON
Dynamic Kick------------------------(X) while running towards opponent
Choke Slam to Floor----------------- -> <-(B)                  <ropes>

DIVE
Tope Suicida------------------------ ->(X)

SPECIAL COUNTERS
Elbow Stamp Rush--------------------Reverse nearly any back throw
Counter Kick------------------------Reversal when dazed in a corner

TEST OF STRENGTH
Arm Lock----------------------------(X) <tap rapidly>
Trip Up-----------------------------(B) <tap rapidly>

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing-------------Grapple ->(B)
Hammer Throw to Post----------------Grapple ->(B)          <corner>
Lift Back into Ring-----------------(A) / (B) when opponent is down

TAG
Diving Elbow Drop-------------------(X) when opponent is down
Jumping Chop------------------------Grapple(X)

DOUBLE TEAM MOVES
Double Front Kick-------------------Hammer Throw Attack
Elbow Butt--------------------------(A)+(X) / (X)+(Y)<Suprise Attack1>
Shoulder Tackle---------------------(B)+(Y) / (A)+(B)<Suprise Attack2>
Chop--------------------------------Double Attack
Dynamic Bomb------------------------Spirit Attack
Double Back Drop--------------------(A)+(X) / (X)+(Y)<United Attack 1>
Choke Slam + Back Drop--------------(B)+(Y) / (A)+(B)<United Attack 2>
Choke Slam + Power Bomb-------------(A)+(B) / (X)+(Y) partner:Kawada



5.Kenta Kobashi

STRIKES
Horizontal Chop---------------------(X)
Powerful Horizontal Chop------------ ->(X)
   charge for more damage
Torso Kick--------------------------dn(X)
Vertical Forearm Chop---------------dn(X)
Drop Kick--------------------------- -> ->(X)
Lariat------------------------------ <- ->(X)
   charge for more damage
Rolling Sole Butt-------------------dn,->(X)
Running Lariat----------------------(X) while running

FRONT
Body Slam---------------------------(B) / Grapple (B)
Brain Buster------------------------ ->(B)
charge for Delayed Brain Buster
|_combo:Orange Crush----------------dn(B)
   just as you finish raising the opponent
|_combo:Face Buster----------------- <-or->(B) <same as Orange Crush>
Reverse Full Nelson DDT------------- <-,dn(B)
Head Lock Grapple-------------------(X)
Top Rope Brain Buster--------------- ->(B) / Grapple ->(B) <corner>
Ascension Driver(Inverted DVD)------ -> <-(B)              <corner>
Machine Gun Chop-------------------- ->(X)                 <corner>
   tap (X) rapidly for more chops
Throw Outside----------------------- -> ->(B)              <ropes>
Rope Chop--------------------------- ->(X)                 <ropes>
   charge for more damage
Kitchen Sink------------------------ <-(X)                 <ropes>
|_combo:Russian Leg Sweep-----------(B)

SIDE
Flying Mare-------------------------(B) / Grapple (B)
Arm Breaker------------------------- <-or->(B) / Grapple <-or->(B)
Knee Crusher------------------------dn(B) / Grapple dn(B)
Elbow Stamp-------------------------Grapple(X)
Arm Lock----------------------------Grapple <-or->(X)
|_combo:Repeating Stand Up Chop-----(X)   <anytime during Arm Lock>
   tap (X) rapidly for more chops
Stomp to Knee-----------------------Grapple dn(X)

BACK
High Angle Back Drop----------------(B) / Grapple (B)
German Suplex----------------------- <-(B) / Grapple <-(B)
 charge to hold for pin
|_combo:Release German Suplex-------(B)
Half Nelson Suplex------------------ up(B) / Grapple up(B)
Sleeper Hold------------------------Grapple(X)
Cobra Twist Grapple----------------- ->(X)
 |_combo:Kentucky Bomb--------------(B)
Enziguri----------------------------Grapple up(X)

GRAPPLE
Hammer Throw------------------------ ->(B)
Hammer Throw to Corner-------------- ->(B)                 <corner>
|_combo:Jumping Knee----------------(X)
DDT--------------------------------- <-(B)
Power Bomb--------------------------dn(B)
   charge for Jack Knife Hold
|_combo:2nd Power Bomb--------------dn(B) 
just as the 1st Power Bomb's descent begins
  charge for Jack Knife Hold
Power Bomb into Corner--------------dn(B)                  <corner>
Horizontal Chop--------------------- ->(X)    
  charge for more damage
Chops to Neck----------------------- <-(X) <tap rapidly for more hits>
Rolling Head Chop-------------------up(X)
|_combo:2nd Rolling Head Chop-------(X)

HAMMER THROW
Jumping Shoulder Tackle-------------(X)
Running Neck Breaker Drop----------- <-or->(B)
Drop Kick--------------------------- <-or->(X)
Lariat------------------------------ <- ->(X) / -> <-(X)
Shoulder Throw---------------------- ***

DOWN
Stomping----------------------------(A)    <tap rapidly for more hits>
Leg Drop----------------------------dn(X)
Boston Crab------------------------- ->(X)     <near legs>
Half Boston Crab-------------------- <-(X)     <near legs>
Texas Clover Hold------------------- -> <-(X)  <near legs>
Lift Up Lariat---------------------- <- ->(X)                <MAX>
Diving Leg Drop---------------------up(X)
Diving Shoulder Attack-------------- -> ->(X)
Moonsault Press---------------------up(B)
Lift Up-----------------------------(A)
Drag Opponent-----------------------dn(A)   <charge to keep dragging>
Roll Over---------------------------up(A)
Cover for Pin-----------------------(B)
Single Prawn Hold-------------------(B) when opponent is down

APRON
Lariat------------------------------(X) while running towards opponent
Sliding Kick------------------------dn(X) while running " 
Over the Ropes Brain Buster--------- ->(B)                 <ropes>
   charge for Delayed Brain Buster

DIVE
Plancha Suicida--------------------- ->(X)                 <ropes>

SPECIAL COUNTERS
Dragon Screw------------------------Reverse a Kick attempt

TEST OF STRENGTH
Arm Lock----------------------------(X)   <tap rapidly>
Double Wrist Arm Throw--------------(B)   <tap rapidly>

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing-------------Grapple ->(B)
Hammer Throw to Post----------------Grapple ->(B)         <corner>
Lift Up into Ring-------------------(A) / (B) when opponent is down

TAG
Diving Leg Drop---------------------(X)             <opponent down>
Horizontal Chop---------------------Grapple (X)

DOUBLE TEAM MOVES
Double Tackle-----------------------Hammer Throw Attack
Elbow Butt--------------------------(A)+(X) / (X)+(Y)<Suprise Attack1>
Shoulder Tackle---------------------(B)+(Y) / (A)+(B)<Suprise Attack2>
Chop--------------------------------Double Attack
Power Bomb--------------------------Spirit Attack
Double Brain Buster-----------------(A)+(X) / (X)+(Y)<United Attack 1>
Power Bomb with Assist--------------(B)+(Y) / (A)+(B)<United Attack 2>
Burning Hammer----------------------(A)+(B) / (X)+(Y)partner:Akiyama
Power Bomb+Ace Crusher--------------(A)+(B) / (X)+(Y)partner:Ace



6.JUN AKIYAMA

STRIKES
Elbow-------------------------------(X)
Combo Elbow-------------------------(X)(X)
Elbow Butt--------------------------(X)(X)(X)
Drop Kick---------------------------(X)(X)(X)(X)
Big Slap---------------------------- ->(X)
Horizontal Chop--------------------- <-(X)
Drop Kick to Knee------------------- ->,dn(X)
Drop Kick--------------------------- -> ->(X)
Rolling Lariat---------------------- <- ->(X)
Jumping Knee Attack-----------------(X) while running

FRONT
Body Slam---------------------------(B) / Grapple (B)
Front Suplex------------------------ <-(B)
Brain Buster------------------------ ->(B)
|_combo:Dangerous Brain Buster------dn(B)
Tombstone Piledriver----------------dn(B)
Exploder---------------------------- -> <-(B)
Wrist Clutch Exploder--------------- <-,dn(B)
Double Arm Face Buster-------------- ->,dn(B)
Personal Action--------------------- <- ->(B) 
copies one of opponent's signature moves
Head Lock Grapple-------------------(X)
Top Rope Brain Buster--------------- ->(B) / Grapple (B)     <corner>
Top Rope Exploder------------------- -> <-(B)                <corner>
Stomping Rush----------------------- ->(X)                   <corner>
Throw Outside----------------------- -> ->(B)                <corner>
Rope Elbow Rush--------------------- ->(X)                   <ropes>
|_combo:Hammer Throw----------------(B)

SIDE
Flying Mare-------------------------(B) / Grapple (B)
|_combo:Drop Kick to Head-----------dn(X)
Arm Breaker------------------------- <-or->(B) / Grapple <-or->(B)
Knee Crusher------------------------dn(B) / Grapple dn(B)
Elbow Stamp-------------------------Grapple (X)
Arm Lock----------------------------Grapple <-or->(X)
Stomp to Knee-----------------------Grapple dn(X)

BACK
Back Drop---------------------------(B) / Grapple (B)
German Suplex----------------------- <-(B) / Grapple <-(B)
 charge to hold for pin
|_combo:Release German Suplex-------(B)
  |_combo:Rolling German Suplex-----dn(B) <charge to hold for pin>
    |_combo:Rolling German Suplex---dn(B)
Blue Thunder------------------------dn(B)/Grapple dn(B)
Sleeper Hold------------------------Grapple(X)
Push Away Elbow---------------------Grapple ->(X)
Enziguri----------------------------Grapple up(X)

GRAPPLE
Hammer Throw------------------------ ->(B)
Corner Hammer Throw----------------- ->(B) <corner>
|_combo:Kushi Zashi Elbow-----------(X)
  |_combo:Northern Lights Suplex----(B)
  |_combo:Exploder------------------ -> <-(B)
DDT--------------------------------- <-(B)
Side Suplex-------------------------dn(B)
Northern Lights Suplex--------------up(B)

HAMMER THROW
Lariat------------------------------(X)
Drop Kick--------------------------- <-or->(X)
Jumping Knee Attack----------------- ***

DOWN
Stomping----------------------------(X)  <tap rapidly for more hits>
Elbow Drop--------------------------dn(X)
Sharp Shooter----------------------- ->(X)  <near legs>
Half Boston Crab-------------------- <-(X)  <near legs>
Diving Knee Drop--------------------up(X)
Diving Elbow to Back of Head-------- -> ->(X)
Diving Knee Attack------------------dn,->(X)
Lift Up-----------------------------(A)
Drag Opponent-----------------------dn(A)   <charge to keep dragging>
Roll Over---------------------------up(A)
Cover for Pin-----------------------(B)
Single Prawn Hold-------------------(B) when opponent is face down

APRON
Jumping Knee Attack-----------------(X) while running towards opponent
Sliding kick------------------------dn(X) while running "
Calf Branding----------------------- ->(B)                    <ropes>

DIVE
Tope con Hilo----------------------- ->(X)                    <ropes>

SPECIAL COUNTERS
Dragon Screw------------------------Reverse a Kick Attempt
Reverse Press-----------------------Reversal for some Back Throws
???---------------------------------Reverse a Brain Buster
Duck and Go Behind------------------Reverse a big, swinging Strike 
Reverse Calf Branding---------------Reverse ???
Northern Light Suplex---------------Reverse a Front Neck Hold

TEST OF STRENGTH
Arm Lock----------------------------(X) <tap rapidly>
Double Wrist Arm Throw--------------(B) <tap rapidly>

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing-------------Grapple ->(B)
Hammer Throw to Post----------------Grapple ->(B)         <corner>
Lift Up into Ring-------------------(A) / (B) when opponent is down

TAG
Diving Knee Drop--------------------(X)     <opponent down>
Elbow Butt--------------------------(X)

DOUBLE TEAM MOVES
Double Drop Kick--------------------Hammer Throw Attack
Elbow Butt--------------------------(A)+(X) / (X)+(Y)<Suprise Attack1>
Shoulder Tackle---------------------(B)+(Y) / (X)+(Y)<Suprise Attack2>
Elbow-------------------------------Double Attack
Exploder----------------------------Spirit Attack
Double Brain Buster-----------------(A)+(X) / (X)+(Y)<United Attack 1>
Double Back Drop--------------------(B)+(Y) / (A)+(B)<United Attack 2>
Burning Hammer----------------------(A)+(B) / (X)+(Y)partner:Kobashi
Endless German Suplex---------------(A)+(B) / (X)+(Y)partner:Misawa



7.HIROSHI HASE

STRIKES
Horizontal Chop---------------------(X)
Combo Chop--------------------------(X)(X)
Combo Elbow Smash-------------------(X)(X)(X)
Front Kick-------------------------- ->(X)
Big Slap---------------------------- <-(X)
Elbow Smash-------------------------up(X)
Drop Kick to Knee------------------- ->,dn(X)
Drop Kick--------------------------- -> ->(X) / (X) while running

FRONT
Body Slam---------------------------(B) / Grapple (B)
Brain Buster------------------------ ->(B)
Side Suplex-------------------------dn(B)
Urange------------------------------ -> <-(B)
|_combo:Dangerous Urange------------dn(B) <as you bring the opp. down>
|_combo:2nd Urange------------------ -> <-(B)    <same as above>
  |_combo:Dangerous Urange----------dn(B)        <same as above>
  |_combo:3rd Urange---------------- -> <-(B)    <same as above>
    |_combo:Dangerous Urange--------dn(B)        <same as above>
      |_combo:4th Urange------------ -> <-(B)    <same as above>
        |_combo:Danergous Urange----dn(B)        <same as above>
Head Lock---------------------------Grapple (X)
Top Rope Brain Buster--------------- ->(B) / Grapple ->(B) <corner>
Top Rope Urange--------------------- -> <-(B)              <corner>
Throw Outside----------------------- -> ->(B)              <ropes>
Kitchen Sink------------------------ <-(X)                 <ropes>

SIDE
Flying Mare-------------------------(B) / Grapple (B)
|_combo:Sleeper Hold----------------(X)
Arm Breaker------------------------- <-or->(B) / Grapple <-or->(B)
Knee Crusher------------------------dn(B) / Grapple dn(B)
Elbow Stamp-------------------------Grapple (X)
Arm Lock----------------------------Grapple <-or->(X)
|_combo:Chicken Wing Face Lock------dn(X)
Stomp to Knee Grapple---------------dn(X)

BACK
Back Drop---------------------------(B) / Grapple (B)
German Suplex----------------------- <-(B) / Grapple (B)
charge to hold for pin
|_combo:Release German Suplex-------(B)
Dragon Suplex-----------------------dn(B) / Grapple dn(B)
charge to hold for pin
Sleeper Hold------------------------Grapple (X)
Push Away Head Butt-----------------Grapple ->(X)
Enziguri----------------------------Grapple up(X)
|_combo:Indian Death Lock-----------(X)       <just as you kick them>
  tap (X) rapidly for more hits
  |_combo:Reverse STF(?)------------up(X)     <Anytime during IDL>

GRAPPLE
Hammer Throw------------------------ ->(B)
Hammer Throw to Corner-------------- ->(B)                <corner>
|_combo:Kushi Zashi Elbow-----------(X)
DDT--------------------------------- <-(B)
Power Bomb--------------------------dn(B)
  charge to hold for pin
Northern Lights Suplex--------------up(B)
Octopus Hold------------------------dn(X)
Cobra Twist-------------------------up(X)

HAMMER THROW
Lariat------------------------------(X)
Sleeper Hold------------------------dn(X)
Drop Kick--------------------------- <-or->(X)
Shoulder Throw---------------------- ***

DOWN
Stomping----------------------------(X)
Somersault Drop---------------------dn(X)
Sharp Shooter----------------------- ->(X)       <near legs>
Half Boston Crab-------------------- <-(X)       <near legs>
|_combo:STF------------------------- -> <-(X)/<- ->(X)
  right before you sit on opponent
|_combo: Inverted STF---------------up(X)
Giant Swing- -----------------------dn(B)        <near legs>
  tap(B)repeatedly for more swings
Diving Elbow Drop-------------------up(X)
Missle Kick------------------------- -> ->(X)
Diving Double Knee Drop------------- ->,dn(X)
Lift Up-----------------------------(A)
Drag Opponent-----------------------dn(A) <charge to keep dragging>
Roll Over---------------------------up(A)
Cover For Pin-----------------------(B)
Turn Over for Pin-------------------(B) when opponent is face down

APRON
Drop Kick---------------------------(X) while running towards opponent
Sliding Kick------------------------dn(X) while running "
Over the Ropes Brain Buster--------- ->(B)                    <ropes>

DIVE
Tope con Hilo----------------------- ->(X)

SPECIAL COUNTERS
Dragon Screw------------------------Reverse a Kick attempt
Kugute Urange-----------------------Reverse a big,swinging Strike
Snap Brain Buster-------------------Reverse a Brain Buster attempt
Counter Kick------------------------Reversal when dazed in a corner
Northern Lights Suplex--------------Reversal for Front Neck Holds

TEST OF STRENGTH
Arm Lock----------------------------(X) <tap rapidly>
Double Wrist Arm Throw--------------(B)

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing-------------Grapple ->(B)
Hammer Throw to Post----------------Grapple ->(B)           <corner>
Lift Up Back into Ring--------------(A) / (B) when opponent is down

TAG
Missle Kick-------------------------(X) when opponent is down
Horizontal Chop---------------------Grapple (X)

DOUBLE TEAM MOVES
Double Tackle-----------------------Hammer Throw Attack
Elbow Butt--------------------------(A)+(X) / (X)+(Y)<Suprise Attack1>
Shoulder Tackle---------------------(B)+(Y) / (A)+(B)<Suprise Attack2>
Chop--------------------------------Double Attack
Urange------------------------------Spirit Attack
Double Brain Buster-----------------(A)+(X) / (X)+(Y)<United Attack 1>
Body Slam + Diving Elbow Drop-------(B)+(Y) / (A)+(B)<United Attack 2>



 8.STAN HANSEN

STRIKES
Big Slap-----------------------------(X)
Combo Big Slap-----------------------(X)(X)
3rd Slap-----------------------------(X)(X)(X)
Combo Tackle-------------------------(X)(X)(X)(X)
Body Blow---------------------------- ->(X)
Stomach Kick-------------------------dn(X)
Elbow Stamp--------------------------up(X)
Drop Kick---------------------------- -> ->(X)
Football Tackle----------------------dn,->(X)
Western Lariat----------------------- <- ->(X)
Shoulder Tackle----------------------(X) while running

FRONT
Body Slam----------------------------(B) / Grapple (B)
|_combo:Hansen Elbow Drop------------up(X)
  |_combo:Elbow Drop+Cover-----------(B)
Snap Brain Buster-------------------- ->(B)
Side Suplex--------------------------dn(B)
Hammer Throw------------------------- -> <-(B)
Headlock-----------------------------Grapple(X)
Top Rope Brain Buster---------------- ->(B) / Grapple ->(B)  <corner>
Machine Gun Tackle------------------- -> ->(X) 
  tap(X)rapidly for more hits
Throw Outside------------------------ -> ->(B)
Kitchen Sink------------------------- <-(X)

SIDE
Flying Mare--------------------------(B) / Grapple (B)
|_combo:Elbow Stamp------------------(X)
|_combo:Scalpal Kick-----------------dn(X)
Arm Breaker-------------------------- <-or->(B) / Grapple <-or->(B)
Knee Crusher-------------------------dn(B) / Grapple dn(B)
Elbow Stamp--------------------------Grapple (X)
Arm Lock-----------------------------Grapple <-or->(X)
Stomp to Knee------------------------Grapple dn(X)

BACK
Back Drop----------------------------(B) / Grapple (B)
Sleeper Hold-------------------------Grapple (X)
Push Away Elbow----------------------Grapple ->(X)
Push Away Head Butt------------------Grapple <- ->(X)

GRAPPLE
Hammer Throw------------------------- ->(B)
Hammer Throw to Corner--------------- ->(B) <corner>
|_combo:Kushi Zashi Elbow------------(X)
DDT---------------------------------- <-(B)
Power Bomb---------------------------dn(B)
  charge to hold for pin
Stomach Kick------------------------- ->(X)
Knee Lift---------------------------- <-(X)
|_combo:Elbow Stamp------------------dn(X)
|_combo:2nd Knee Lift----------------(X)
  |_combo:Knee Attack----------------(X)
Sledge Hammer------------------------dn(X)
Cobra Twist--------------------------up(X)

HAMMER THROW
Counter Elbow------------------------(X)
Body Blow Elbow----------------------dn(X)
Drop Kick---------------------------- <-or->(X)
Football Tackle----------------------dn,->(X) / dn,<-(X)
Western Lariat----------------------- <- ->(X) / -> <-(X)  <MAX>
Counter Kick------------------------- ***

DOWN
Stomping-----------------------------(X) <tap rapidly for more hits>
|_combo:Scalpal Kick-----------------dn(X)
Knee Drop----------------------------dn(X)
Hansen Elbow Drop--------------------up(X)
|_combo:Elbow Drop+Pin---------------(B)
Boston Crab-------------------------- ->(X)       <near legs>
Half Boston Crab--------------------- <-(X)       <near legs>
Camel Clutch------------------------- -> <-(X)    <near head>
Mount Punch Rush--------------------- -> ->(X)    <near head>
  tap (X) rapidly for more hits
Lift Up------------------------------(A)
Drag Opponent------------------------dn(A)  <charge to keep dragging>
Roll Over----------------------------up(A)
Cover for Pin------------------------(B)
Roll Over and Cover------------------(B) when opponent is face down

APRON
Shoulder Tackle----------------------(X)while running towards opponent
Sleeper Hold Over Ropes-------------- ->(X)             <ropes>
Brain Buster Over Ropes-------------- ->(B)             <ropes>

DIVE
none

SPECIAL COUNTERS
Counter Kick-------------------------Reversal when dazed in a corner

TEST OF STRENGTH
Arm Lock-----------------------------(X)
Two Arm Trip Up----------------------(B)

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing--------------Grapple ->(B)
Hammer Throw to Post-----------------Grapple ->(B)        <corner>
Lift Up into Ring--------------------(A) / (B) when opponent is down

TAG
Elbow Stamp--------------------------Grapple (X)

DOUBLE TEAM MOVES
Double Tackle------------------------Hammer Throw Attack
Elbow Butt---------------------------(A)+(X)/(X)+(Y)<Suprise Attack 1>
Shoulder Tackle----------------------(B)+(Y)/(A)+(B)<Suprise Attack 2>
Elbow--------------------------------Double Attack
Power Bomb---------------------------Spirit Attack
Double Back Drop---------------------(A)+(X)/(X)+(Y)<United Attack 1>
Power Bomb with Assistance-----------(B)+(Y)/(A)+(B)<United Attack 2>



9. VADER

STRIKES
Vader Hammer-------------------------(X)
2nd Vader Hammer---------------------(X)(X)
3rd Vader Hammer---------------------(X)(X)(X)
Powerful Punch----------------------- ->(X)
Big Slap----------------------------- <-(X)
Body Blow----------------------------dn(X)
Vader Stab --------------------------up(X)
Short Range Lariat------------------- <- ->(X)
Vader Attack------------------------- -> ->(X) / Grapple (X)

FRONT
High Angle Body Slam-----------------(B) / Grapple (B)
charge for Avalanche Hold
Brain Buster------------------------- ->(B)
Front Suplex------------------------- <-(B)
charge to hold for pin
Choke Slam--------------------------- -> <-(B)
Head Lock----------------------------Grapple(X)
Body Blow Rush----------------------- ->(X)             <corner>
   tap (X) rapidly for more hits
Throw Outside------------------------ -> ->(B)            <ropes>

SIDE
Flying Mare--------------------------(B) / Grapple (B)
|_combo:Dragon Sleeper---------------dn(X)
Jumping Arm Breaker------------------ <-or->(B) / Grapple <-or->(B)
|_combo:Pain Killer------------------(X) 
during fall of Jumping Arm Breaker
Knee Crusher-------------------------dn(B) / Grapple dn(B)
Elbow Stamp--------------------------Grapple (X)
Pain Killer--------------------------Grapple <-or->(X)
Stomp to Knee------------------------Grapple dn(X)

BACK
Regular Back Drop--------------------(B) / Grapple (B)
3rd Degree German-------------------- -> <-(B) / Grapple -> <-(B)
Reverse Power Bomb-------------------dn(B) / Grapple dn(B)
Push Away Lariat---------------------Grapple ->(X)

GRAPPLE
Hammer Throw------------------------- ->(B)
Hammer Throw to Corner--------------- ->(B)         <corner>
|_combo:Running Vader Attack---------(X)
Lift Up Slam------------------------- <-(B)
Thunder Fire Power Bomb Whip---------dn(B)
Avalanche Hold-----------------------up(B)
Stomach Punch------------------------ ->(X)
Sledge Hammer------------------------dn(X)
Head Butt----------------------------up(X)
   tap (X) rapidly for up to 3 more

HAMMER THROW
Lariat-------------------------------(X)
Drop Kick---------------------------- <-or->(X)
Bear Hug----------------------------- -> <-(X) / <- ->(X)
Shoulder Throw-----------------------(B)
Vader Attack------------------------- ***

DOWN
Stomping-----------------------------(X) <tap rapidly for more hits>
Elbow Drop---------------------------dn(X)
Half Boston Crab--------------------- <-(X)
Reverse Power Bomb-------------------dn(B)      <face down, near legs>
Big Van Crush------------------------ -> ->(B)  <face up>
  charge to hold for pin
Diving Body Attack-------------------up(X)
Diving Big Van Crush-----------------dn(B)      <face up>
Moonsault Press----------------------up(B)      <face up>
Lift Up------------------------------(A)
Drag Opponent------------------------dn(A)  <charge to keep dragging>
Roll Over----------------------------up(A)
Cover for Pin------------------------(B)
Single Prawn Hold--------------------(B) when opponent is face down

APRON
Vader Attack-------------------------(X)while running towards opponent
Over the Ropes Brain Buster---------- ->(B)           <ropes>

DIVE
none

SPECIAL COUNTERS
Counter Kick-------------------------Reversal when dazed in corner

TEST OF STRENGTH
Arm Lock-----------------------------(X) <tap rapidly>
Double Arm Trip Up-------------------(B) <tap rapidly>

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing--------------Grapple ->(B)
Hammer Throw to Post-----------------Grapple ->(B)
Lift Up Back into Ring---------------(A) / (B) when opponent is down

TAG
Vader Hammer-------------------------Grapple(X)

DOUBLE TEAM MOVES
Double Tackle------------------------Hammer Throw Attack
Elbow Butt---------------------------(A)+(X)/(X)+(Y)<Suprise Attack 1>
Shoulder Tackle----------------------(Y)+(B)/(A)+(B)<Suprise Attack 2>
Vader Hammer-------------------------Double Attack
Front Suplex-------------------------Spirit Attack
Double Brain Buster------------------(A)+(X)/(Y)+(B)<United Attack 1>
Power Bomb with Assistance-----------(B)+(Y)/(A)+(B)<United Attack 2>



10.GARY ALBRIGHT

STRIKES
Chop---------------------------------(X)
Elbow Smash-------------------------- ->(X)
Sledge Hammer------------------------ <-(X)
Stomach Kick-------------------------dn(X)
Shoulder Tackle---------------------- -> ->(X) / Running (X)

FRONT
Body Slam----------------------------(B) / Grapple (B)
Snap Brain Buster-------------------- ->(B)
Release Front Suplex-----------------dn(B)
Flying Mare--------------------------up(B)
|_combo:Sleeper Hold-----------------(X)
|_combo:Leg Scissors Choke----------- <- ->(X) / -> <-(X)
|_combo:Lifting Full Nelson----------dn(X)
  |_combo:Full Nelson Suplex---------(B)
    tap rapidly during Full Nelson
    |_combo:RollingFull Nelson-plex--up(B)<as first FN suplex begins>
    |_combo:Rolling German Suplex----dn(B) <same as above>
      charge to hold for pin
      |_combo:Release German---------(B)
Release German Suplex---------------- -> ->(B)
Head Lock----------------------------Grapple(X)
|_combo:Russian Leg Sweep------------(B)<tap rapidly during Head Lock>
Top Rope Front Suplex --------------- ->(B) / Grapple ->(B)   <corner>Outside------------------------ -> ->(B)                <ropes>

SIDE
Flying Mare--------------------------(B) / Grapple (B)
Arm Breaker-------------------------- <-or->(B) / Grapple <-or->(B)
Knee Crusher-------------------------dn(B) / Grapple dn(B)
Elbow Stamp--------------------------Grapple (X)
Pain Killer--------------------------Grapple <-or->(X)
|_combo:Sit Down Arm Breaker---------up(X)   
  tap rapidly during Pain Killer
  |_combo:Cross Arm Breaker----------dn(X)
    tap rapidly duringSit Down Arm Breaker
Stomp to Knee------------------------Grapple dn(X)
Back Drop----------------------------(B) / Grapple (B)
Stretch Buster----------------------- ->(B) / Grapple ->(B)
German Suplex------------------------ <-(B) / Grapple <-(B)
charge to hold for pin
|_combo:Release German Suplex--------(B)
|_combo:Rolling German Suplex--------dn(B) <as 1st german begins>
  charge to hold for pin
  |_combo:Rolling German Suplex 2----dn(B) <as 2nd German begins>
    charge to hold for pin
    |_combo:Rolling German Suplex3---dn(B) <as 3rd German begins>
      charge to hold for pin
Sleeper Hold-------------------------Grapple(X)
Push Away Elbow----------------------Grapple ->(X)
Full Nelson--------------------------dn(X)
|_combo:Full Nelson Suplex-----------(B)<anytime during Full Nelson>

GRAPPLE
Hammer Throw------------------------- ->(B)
Hammer Throw to Corner--------------- ->(B)             <corner>
|_combo:Kushi Zashi Elbow------------(X)
Double Arm Suplex-------------------- <-(B)
Power Bomb---------------------------dn(B)
charge to hold for pin
Front Suplex-------------------------up(B)
Knee Lift---------------------------- <-(X)
|_combo:2nd Knee Lift----------------(X)
  as you make contact with the 1st Knee Lift
  |_combo:Double Arm Suplex----------(B)        
    as you make contact with the 2nd Knee Lift
  |_combo:3rd Knee Lift--------------(X)
    same as Double Arm Suplex
Head Butt----------------------------up(X)

HAMMER THROW
Amaresu Throwover--------------------(B)
Front Suplex------------------------- <-or->(B)
Arm Whip----------------------------- ***

DOWN
Stomping-----------------------------(X)
Lift Up Full Nelson------------------dn(X)    <face up,near head>
|_combo:Full Nelson Suplex-----------(B)
  tap rapidly during Full Nelson
Front Neck Lock----------------------dn(X)    <face down,near head>
|_combo:Double Arm Suplex------------(B)
  tap rapidly during Front Neck Lock
Achilles Hold------------------------ ->(X)   <face up,near legs>
Half Boston Crab--------------------- <-(X)   <face up,near legs>
|_combo:STF-------------------------- -> <-(X) / <- ->(X) 
as you sit down on opponent
Cross Arm Breaker-------------------- -> <-(X) <face up,near head>
Lift Up------------------------------(A)
Drag Opponent------------------------dn(A)  <charge to keep dragging>
Roll Over----------------------------up(A)
Cover for Pin------------------------(B)
Single Prawn Hold--------------------(B) when opponent is face down

APRON
Shoulder Tackle----------------------(X)while running towards opponent
Over the Ropes Brain Buster---------- ->(B)                 <ropes>

DIVE
none

SPECIAL COUNTERS
Achilles Hold------------------------Reverse any Kick attempt
|_combo:STF--------------------------(B)
Duck and grab from behind------------Reverse any big, swinging strike

TEST OF STRENGTH
Arm Lock-----------------------------(X)
Double Wrist Arm Throw---------------(B)

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing Grapple------ ->(B)
Hammer Throw to Post Grapple--------- ->(B) <corner>
Lift Up back into Ring---------------(A) / (B) when opponent is down

TAG
Sledge Hammer------------------------Grapple (X)

DOUBLE TEAM MOVES
Double Tackle------------------------Hammer Throw Attack
Elbow Butt---------------------------(A)+(X)/(X)+(Y)<Suprise Attack1>
Shoulder Tackle----------------------(B)+(Y)/(A)+(B)<Suprise Attack2>
Elbow--------------------------------Double Attack
Front Suplex-------------------------Spirit Attack
Double Brain Buster------------------(A)+(X)/(X)+(Y)<United Attack 1>
Power Bomb with Assistance-----------(B)+(Y)/(A)+(B)<United Attack 2>



11.JOHNNY ACE

STRIKES
Horizontal Chop----------------------(X)
Combo Elbow--------------------------(X)(X)
Combo Elbow Butt---------------------(X)(X)(X)
Front Kick--------------------------- ->(X)
Big Slap----------------------------- <-(X)
Stomach Kick-------------------------dn(X)
Elbow Smash--------------------------up(X)
Drop Kick---------------------------- -> ->(X)
Short Range Lariat------------------- <- ->(X)
Lariat-------------------------------(X) while running

FRONT
Body Slam----------------------------(B) / Grapple (B)
Brain Buster------------------------- ->(B)
|_combo:Dangerous Brain Buster-------dn(B)     
  as you finish lifting the opponent
Front Suplex------------------------- <-(B)
Ace Crusher-------------------------- -> <-(B)
Johnny Spike------------------------- <-,dn(B)
Running Ace Crusher------------------(B) while running
Head Lock----------------------------Grapple (X)
|_combo:Elbow Smash------------------(X)
Top Rope Brain Buster---------------- ->(B) / Grapple ->(B) <corner>
Top Rope Ace Crusher----------------- -> <-(B)              <corner>
Stomping Rush------------------------ ->(X)                 <corner>
Throw Outside------------------------ -> ->(B)              <ropes>

SIDE
Flying Mare--------------------------(B) / Grapple (B)
Arm Breaker-------------------------- <-or->(B) / Grapple <-or->(B)
Knee Crusher-------------------------dn(B) / Grapple dn(B)
Elbow Stamp--------------------------Grapple (X)
Arm Lock Grapple--------------------- <-or->(X)
|_combo:Cobra Clutch-----------------(X)
  |_combo:Cobra Clutch Suplex--------(B)   <tap rapidly>
Stomp to Knee Grapple----------------dn(X)

BACK
Regular Back Drop--------------------(B) / Grapple (B)
German Suplex------------------------ <-(B) / Grapple <-(B)
charge to hold for pin
|_combo:Release German Suplex--------(B)
Sleeper Hold Grapple-----------------(X)
Push Away Elbow Grapple-------------- ->(X)
Cobra Clutch-------------------------Grapple dn(X)
|_combo:Cobra Clutch Suplex----------(B)           <strike rapidly>
Enziguri-----------------------------Grapple up(X)

GRAPPLE
Hammer Throw------------------------- ->(B)
Hammer Throw to Corner--------------- ->(B)                  <corner>
|_combo:Kushi Zashi Heel Smash-------up(X)
|_combo:Kushi Zashi Lariat-----------(X)          
  |_combo:Extra Lariats--------------(X) <as you hit with 1st Lariat> 
       tap (X) rapidly for more hits
DDT---------------------------------- <-(B)
Guillotine Ace Crusher---------------dn(B)
Cobra Twist--------------------------up(X)

HAMMER THROW
Lariat-------------------------------(X)
Drop Kick---------------------------- <-or->(X)
Shoulder Throw-----------------------(B)
Mexican Ace Crusher------------------ -> <-(B) / <- ->(B)
Counter Elbow------------------------ ***

DOWN
Stomping-----------------------------(X) <tap rapidly for more hits>
Elbow Drop---------------------------dn(X)
Guillotine Drop----------------------up(X)
Lift Up Cobra Clutch-----------------dn(X)   <face up,near head>
|_combo:Cobra Clutch Suplex----------(B)     <tap rapidly>
Front Neck Lock ---------------------dn(X)   <face down,near head>
|_combo:Johnny Spike-----------------(B)     <tap rapidly>
Half Boston Crab--------------------- <-(X)  <near legs>
Diving Lariat------------------------ ->(X)
Moonsault Press----------------------up(B)   <face up>
Lift Up------------------------------(A)
Drag Opponent------------------------dn(A)   <charge to keep dragging>
Roll Over----------------------------up(A)
Cover for Pin------------------------(B)
Single Prawn Hold--------------------(B) when opponent is face down

APRON
Dash Lariat--------------------------(X) while running at opponent
Over the Ropes Brain Buster---------- ->(B)           <ropes>
Ace Crusher on to Ropes-------------- -> <-(B)        <ropes>

DIVE
Plancha Suicida---------------------- ->(X)

SPECIAL COUNTERS
Top Rope Ace Crusher-----------------Reverse a Top Rope Brain Buster
??-----------------------------------Reverse a Brain Buster
Counter Kick-------------------------Reversal when dazed in a corner
Duck and go behind-------------------Reversal for big,swinging strikes 

TEST OF STRENGTH
Arm Lock-----------------------------(X)
Trip Up------------------------------(B)

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing--------------Grapple ->(B)
Hammer Throw to Post-----------------Grapple ->(B)         <corner>
Lift Up back to Ring-----------------(A) / (B) when opponent is down

TAG
Diving Lariat------------------------(X) when opponent is down
Front Kick---------------------------Grapple(X)

DOUBLE TEAM MOVES
Double Front Kick--------------------Hammer Throw Attack
Elbow Butt---------------------------(A)+(X)/(X)+(Y)<Suprise Attack 1>
Shoulder Tackle----------------------(B)+(Y)/(A)+(B)<Suprise Attack 2>
Chop---------------------------------Double Attack
Ace Crusher--------------------------Spirit Attack
Diving Lariat+Back Drop--------------(A)+(X)/(X)+(Y)<United Attack 1>
Ace Crusher+Back Drop----------------(B)+(Y)/(A)+(B)<United Attack 2>
Ace Crusher+Power Bomb---------------(A)+(B)/(X)+(Y)partner:Kobashi



12.AJPW WOLF HAWKFIELD

STRIKES
Elbow--------------------------------(X)
Combo Elbow--------------------------(X)(X)
Combo Stomach Kick-------------------(X)(X)(X)
Hammer Punch-------------------------(X)(X)(X)(X)
Lariat------------------------------- <- ->(X)
Shoulder Tackle----------------------dn,->(X)
Dash Lariat--------------------------(X) while running

FRONT
High Angle Body Slam-----------------(B) / Grapple (B)
charge for more damage
|_combo:Double Claw------------------dn(X)<as you throw opponent down>
  |_combo:Switch(back grapple)------- ->(B)<anytime during DoubleClaw>
    |_combo:Front Suplex------------- <-(B)            <same as above>
    |_combo:Push--------------------- <- ->(B)/-> <-(B)<same as above>
Brain Buster------------------------- ->(B)
Arm Whip-----------------------------up(B)
Head Lock----------------------------Grapple(X)
Stomping Rush------------------------ ->(X)                 <corner>
Machine Gun Tackle------------------- -> ->(X)              <corner>
 tap (X) rapidly for more hits
Top Rope Brain Buster---------------- ->(B) / Grapple ->(B) <corner>
Push Back into Corner---------------- -> ->(B)              <corner>
Throw Outside------------------------ -> ->(B)              <ropes>

SIDE
Flying Mare--------------------------(B) / Grapple (B)
|_combo:Back Stomping----------------(X)
Arm Breaker-------------------------- <-or->(B) / Grapple <-or->(B)
Knee Crusher-------------------------dn(B) / Grapple dn(B)
Elbow Stamp--------------------------Grapple (X)
Arm Lock----------------------------- ->(X) / Grapple ->(X)
|_combo:Wrist Lock Throw-------------(B) <tap rapidly>
Stomp to Knee------------------------Grapple dn(X)

BACK
Regular Back Drop--------------------(B) / Grapple (B)
Push--------------------------------- ->(B) / Grapple ->(B)
|_combo:Lariat----------------------- ->(X)
|_combo:Tackle-----------------------dn,->(X)
German Suplex ----------------------- <-(B) / Grapple <-(B)
 charge to hold for pin
|_combo:Release German Suplex--------(B)
Russian Leg Sweep--------------------dn(B) / Grapple dn(B)
Sleeper Hold Grapple-----------------(X)
|_combo:Swing Sleeper---------------- <- ->(B) / -> <-(B) 
  just as you start the sleeper

GRAPPLE
Hammer Throw------------------------- ->(B)
Hammer Throw to Corner--------------- ->(B) <corner>
|_combo:Kushi Zashi Lariat-----------(X)
  |_combo:DDT------------------------ <-(B) <right after Lariat hits>
Side Suplex--------------------------dn(B)
|_combo:Tabo Drop II----------------- -> <-(B) / <- ->(B)
Lift Up Slam ------------------------ <-(B)
Push---------------------------------up(B)
|_combo:Lariat----------------------- <- ->(X)
|_combo:Quick Drop Kick-------------- ->,dn(X)
|_combo:Shoulder Tackle--------------dn,->(X)
Hammer Punch-------------------------dn(X)
Elbow Butt--------------------------- <-(X)
Sliding Leg Scissors-----------------up(X)

HAMMER THROW
Lariat-------------------------------(X)
Tackle------------------------------- <-or->(X)
Power Slam---------------------------(B)
 charge to hold for pin
Bear Hug to Front Suplex------------- <-or->(B)
 charge for more damage
Tabo Drop---------------------------- -> <-(B) / <- ->(B)
 charge to hold for pin
Arm Whip----------------------------- ***

DOWN
Stomping-----------------------------(X)  <tap rapidly for more hits>
Elbow Drop---------------------------dn(X)
Half Boston Crab--------------------- <-(X)   <near legs>
Giant Swing--------------------------dn(B)    <face up, near legs>
tap(B)rapidly for more swings(bigger damage)
Diving Shoulder Attack---------------up(X)
Diving Body Press--------------------up(B)    <face up>
Lift Up------------------------------(A)
Drag Opponent------------------------dn(A)<charge to keep dragging>
Roll Over----------------------------up(A)
Cover for Pin------------------------(B)
Single Prawn Hold--------------------(B) when opponent is face down

APRON
Dash Lariat--------------------------(X)while running towards opponent

DIVE
Plancha Suicida---------------------- ->(X)

SPECIAL COUNTERS
???----------------------------------Reverse a Full Nelson attempt
???----------------------------------Reverse a Brain Buster
Counter Kick-------------------------Reversal when dazed in a corner

TEST OF STRENGTH
Arm Lock-----------------------------(X)
Double Wrist Arm Throw---------------(B)

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing-------------- ->(B)
Hammer Throw to Post----------------- ->(B)     <corner>
Lift Up back to Ring-----------------(A) / (B) when opponent is down

TAG
Diving Body Press--------------------(X) when opponent is down
Stomach Kick-------------------------Grapple(X)

DOUBLE TEAM MOVES
Double Tackle------------------------Hammer Throw Attack
Elbow Butt---------------------------(A)+(X)/(X)+(Y)<Suprise Attack 1>
Shoulder Tackle----------------------(Y)+(B)/(A)+(B)<Suprise Attack 2>
Chop---------------------------------Double Attack
Tabo Drop II-------------------------Spirit Attack
Double Brain Buster------------------(A)+(X)/(X)+(Y)<United Attack 1>
Diving Body Press+Body Slam----------(B)+(Y)/(A)+(B)<United Attack 2>



13.WOLF HAWKFIELD(VF)

STRIKES
Level Back Chop----------------------(X)
Elbow Smash--------------------------(X)(X)
Combo Elbow Smash--------------------(X)(X)(X)
Rolling Sole Butt--------------------(X)(X)(X)(X)
Tomahawk Crash----------------------- ->(X)
Comet Hook--------------------------- <-(X)
Knee Blast---------------------------dn,->(X)
Grizzly Lariat----------------------- ->,dn (X)
Drop Kick---------------------------- -> ->(X)
Akusu Lariat------------------------- <- ->(X)
Shoulder Tackle----------------------(X) while running

FRONT
Body Slam----------------------------(B) / Grapple (B)
|_combo:Double Claw------------------dn(X)
  |_combo:Change(back grapple)------- ->(B)
  |_combo:ReleaseFront Suplex-------- <-(B)
  |_combo:Push----------------------- <- ->(B) / -> <-(B)
    |_combo:Short Shoulder----------- <- ->(X) / -> <-(X)
  |_combo:Steiner Screw Driver-------df,df (A)+(B)
    |_combo:DoubleClaw 2-------------dn(X)
      |_combo:Change----------------- ->(B) / <-(B)<BR> 
      |_combo:Giant Swing------------HCF (A)+(B)
      |_combo:Final Giant Swing------HCF (A)+(B)            <MAX>
             (single match only)
Brain Buster------------------------- ->(B)
Double Arm Suplex-------------------- <-(B)
|_combo:Tiger Driver-----------------dn(B)
  as you start lifting opponent
Thunder Fire Power Bomb-------------- -> <-(B)
Head Lock----------------------------Grapple(X)
Steiner Screw Driver(SSD)------------df,df (A)+(B)
Giant Swing--------------------------HCF(A)+(B)
Wrist Lock Throw---------------------HCB (A)+(B)
Stomping Rush------------------------ ->(X)                <corner>
Top Rope Brain Buster---------------- ->(B) / Grapple (B)  <corner>
Throw Outside------------------------ -> ->(B)             <ropes>

SIDE
Flying Mare--------------------------(B) / Grapple (B)
|_combo:Dragon Suplex----------------up(B) <charge to hold for pin>
Arm Breaker-------------------------- <-or->(B) / Grapple <-or->(B)
Knee Crusher-------------------------dn(B) / Grapple dn(B)
Elbow Stamp--------------------------Grapple(X)
Cross Arm Breaker--------------------Grapple <-or->(X)
Stomp to Knee Grapple----------------dn(X)

BACK
Back Drop----------------------------(B) / Grapple (B)
Push--------------------------------- ->(B) / Grapple ->(B)
|_combo:Calf Branding---------------- ->(B)
German Suplex------------------------ <-(B) / Grapple <-(B)
 charge to hold for pin
|_combo:Release German Suplex--------(B)
Reverse Frankensteiner---------------up(B) / Grapple up(B)
Tiger Suplex '85--------------------- -> <-(B) / Grapple -> <-(B)<MAX>
 charge to hold for pin
Sleeper Hold-------------------------Grapple(X)

GRAPPLE
Hammer Throw------------------------- ->(B)
Hammer Throw to Corner--------------- ->(B)              <corner>
|_combo:Running Lariat---------------(X)
DDT---------------------------------- <-(B)
Side Suplex--------------------------dn(B)
|_Tabo Drop II----------------------- -> <-(B) / <- ->(B)
Push---------------------------------up(B)
|_combo:Short Shoulder--------------- <- ->(X) / -> <-(X)
Sliding Leg Scissors-----------------up(X)

HAMMER THROW
Akusu Lariat-------------------------(X)
Frankensteiner----------------------- <-or->(B)
Tabo Drop---------------------------- -> <-(B) / <- ->(B)
 charge to hold for pin
Arm Whip----------------------------- ***

DOWN
Stomping-----------------------------(X)  <tap rapidly for more hits>
Somersault Drop---------------------- ->(X)
Elbow Drop---------------------------dn(X)
High Elbow---------------------------up(X)
Half Boston Crab--------------------- <-(X)       <near legs>
Cross Arm Breaker-------------------- -> <-(X)    <face up,near head>
Diving Body Press--------------------up(B)        <face up>
Lift Up------------------------------(A)
Drag Opponent------------------------dn(A) <charge to keep holding>
Roll Over----------------------------up(A)
Cover for Pin------------------------(B)
Single Prawn Hold--------------------(B) when opponent is face down

APRON
Shoulder Tackle----------------------(X)while running towards opponent

DIVE
Plancha Suicida---------------------- ->(X)

SPECIAL COUNTERS
Dragon Screw-------------------------Reverse any kick attempt
Huracanrana--------------------------Reverse a Power Bomb attempt
Duck and Grab from Behind------------Reverse any big, swinging Strike
???----------------------------------Reverse a Brain Buster attempt

TEST OF STRENGTH
Arm Lock-----------------------------(X) <tap rapidly>
Double Wrist Arm Throw---------------(B) <tap rapidly>

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing-------------- ->(B)
Hammer Throw to Post----------------- ->(B)               <corner>
Lift Up Back into Ring---------------(A) / (B) when opponent is down

TAG
Diving Body Press--------------------(X) when opponent is down
Rolling Sole Butt--------------------(X)

DOUBLE TEAM MOVES
Double Drop Kick---------------------Hammer Throw Attack
Elbow Butt---------------------------(A)+(X)/(X)+(Y)<Suprise Attack 1>
Shoulder Tackle----------------------(B)+(Y)/(A)+(B)<Suprise Attack 2>
Chop---------------------------------Double Attack
Tabo Drop II-------------------------Spirit Attack
Double Brain Buster------------------(A)+(X)/(X)+(Y)<United Attack 1>
Diving Body Press+Body Slam----------(B)+(Y)/(A)+(B)<United Attack 2>

14.Jeffry McWild

STRIKES
Elbow Butt---------------------------(X)
Elbow Hammer-------------------------(X)(X)
Raging Hammer------------------------(X)(X)(X)
Vertical Upper----------------------- ->(X)
Toe Kick-----------------------------dn(X)
Hell Stab----------------------------up(X)
Tornado Hammer----------------------- -> <-(X)
Kenka Upper--------------------------dn,->(X)
Kenka Kick--------------------------- -> ->(X)
Heel Attack-------------------------- <- ->(X)
Running Body Attack------------------(X) while running

FRONT
Back Flip----------------------------(B) / Grapple (B)
Power Slam--------------------------- ->(B)
 charge to hold for pin
Front Back Breaker------------------- <- ->(B)
Head Lock Grapple--------------------(X)
Throw Outside------------------------ -> ->(B)
Machine Gun Tackle------------------- -> ->(X)
 tap rapidly for more hits
Splash Mountain----------------------df,df (A)+(B)

SIDE
Coconut Crash------------------------(B) / Grapple (B)
Arm Breaker-------------------------- <-or->(B) / Grapple <-or->(B)
Knee Crusher-------------------------dn(B) / Grapple dn(B)
Elbow Stamp--------------------------Grapple (X)
Arm Lock-----------------------------Grapple <-or->(X)
Stomp to Knee------------------------Grapple dn(X)

BACK
Back Breaker-------------------------(B)
|_combo:Double Reverse Claw----------dn(X) 
  just as you push opponent off your knee
  |_combo:KneeAttack-----------------dn,->(X) / dn,<-(X) 
  as you lift opponent
  |_combo:Neck Hanging --------------(X) <tap rapidly> 
    |_combo:Neck Hanging Driver------(B) <tap rapidly>
Sleeper Hold-------------------------Grapple (X)
|_combo:Choke Sleeper Swing---------- <- ->(B) / -> <-(B)  
  anytime during Sleeper
Push Away Head Butt------------------Grapple ->(X)

GRAPPLE
Hammer Throw------------------------- ->(B)
Hammer Throw to Corner--------------- ->(B)                <corner>
|_combo:Kushi Zashi Tackle-----------(X)
Back Throw--------------------------- <-(B)
Wall Wipe Throw---------------------- <-(B)<your back to corner/ropes>
Power Bomb---------------------------dn(B)
charge to hold for pin
|_combo:Splash Mountain--------------df,df (A)+(B)
  as you bring opponent down
Body Lift----------------------------up(B)
|_combo:Stomach Crusher--------------dn(B)
  as you finish lifting opponent
   |_combo:Camel Clutch--------------dn(X)
     as you push opponent off your knee
Hell Dunk Hammer--------------------- ->(X)
|_combo:Iron Claw--------------------dn(X)
|_combo:Machine Gun Knee Lift--------dn,->(X) / dn,<-(X)
|_combo:Power Bomb-------------------dn(B) <charge to hold for pin>
  |_combo:Splash Mountain------------df,df(A)+(B)
    as opponent hits the ground
Head Butt---------------------------- <-(X)
|_combo:Head Crusher----------------- <-(X)
  |_combo:Double Head Butt----------- ->(X)
    |_combo:Triple Head Butt--------- ->(X)
    |_combo:Head Crusher------------- <-(X)
Corkscrew Knuckle--------------------dn(X)
Hell Stab----------------------------up(X) 
  tap (X) rapidly for Machine Gun Hell Stab

HAMMER THROW
Heel Attack--------------------------(X)
Hip Attack--------------------------- <-or->(X)
Front Back Breaker------------------- <- ->(B) / -> <-(B)
Counter Kick------------------------- ***

DOWN
Stomping-----------------------------(X)
Flying Body Press--------------------dn(X)
Boston Crab-------------------------- <-(X)          <near legs>
Riding Drop--------------------------up(X)
Lift Up------------------------------(A)
Drag opponent------------------------dn(A) <charge to keep dragging>
Roll Over----------------------------up(A)
Cover for Pin------------------------(B)
Single Prawn Hold--------------------(B) when opponent is face down

APRON
Running Body Attack------------------(X)while running towards opponent
Over the Ropes Head Butt------------- ->(X)                <ropes>

DIVE
Running Body Press------------------- ->(X)

SPECIAL COUNTERS
???----------------------------------Reverse a Brain Buster attempt
Counter Kick-------------------------Reversal when dazed in corner

TEST OF STRENGTH
Arm Lock-----------------------------(X)     
Trip Up------------------------------(B) 

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing--------------Grapple ->(B)
Hammer Throw to Post-----------------Grapple ->(B)         <corner>
Lift Up Back into Ring---------------(A) / (B) when opponent is down

TAG
Toe Kick------------------------------Grapple (X)

DOUBLE TEAM MOVES
Double Tackle-------------------------Hammer Throw Attack
Elbow Butt----------------------------(A)+(X)/(X)+(Y)<Suprise Attack1>
Shoulder Tackle-----------------------(B)+(Y)/(A)+(B)<Suprise Attack2>
Elbow---------------------------------Double Attack
Splash Mountain-----------------------Spirit Attack
Double Back Drop----------------------(A)+(X)/(X)+(Y)<United Attack 1>
Splash Mountain+Assist----------------(B)+(Y)/(A)+(B)<United Attack 2>


15.KAGE MARU

STRIKES
Punch---------------------------------(X)
Violent Fists-------------------------(X)(X)
Shogun Helix--------------------------(X)(X)(X)
Shogun Helix+Waterwheel Kick----------(X)(X)(X)(X)
Elbow--------------------------------- ->(X)
Helix--------------------------------- <-(X)
Downward Chop-------------------------dn(X)
Side Shot-----------------------------up(X)
Reverse Kick-------------------------- <- ->(X)
Waterwheel Kick-----------------------u/b(X)+(A)
Rising Dragon Punch------------------- ->,dn,df (X)
Heel Kick-----------------------------dn(X)+(A)
Double Sweep Kick--------------------- <- <-(X)
Flying Corkscrew---------------------- -> ->(X) / (X) while running
Roll Forward--------------------------HCF
Roll Back-----------------------------HCB
Roll+Rising Dragon Punch-------------- ->,dn,df (X) after roll
Hedge Hog-----------------------------HCF (X)

FRONT
Shoulder Toss-------------------------(B)/Grapple (B)
|_combo:Head Scissors Choke-----------dn(X) <as Toss begins>
Trip Up------------------------------- ->(B)
10 Foot Toss-------------------------- <-(B)
|_combo:Izuna Drop--------------------up(A)+(B) <As you kick opp. up>
Turnover Throw------------------------ <-,dn(B)
Knee Lift-----------------------------Grapple (X)
Throw Outside------------------------- -> ->(B) <ropes>

SIDE
Flying Mare---------------------------(B)/Grapple (B)
Body Scissors Arm Grab---------------- <-or->(B)/Grapple <-or->(B)
|_combo:Cross Arm Breaker------------- <- ->(X)/-> <-(X) <as you flip over>
Knee Crusher--------------------------dn(B)/ Grapple dn(B)
Elbow to Neck-------------------------Grapple (X)
Pain Killer---------------------------Grapple <-or->(X)
Stomp to Knee-------------------------Grapple dn(X)

BACK
Falling Mist--------------------------(B)/ Grapple (B)
German Suplex------------------------- <-(B)/ Grapple <-(B)
charge to hold for pin
|_combo:Release German Suplex---------(B)
Tiger Suplex-------------------------- ->(B)/ Grapple ->(B)
charge to hold for pin
|_combo:Release Tiger Suplex----------(B)
Sleeper Hold--------------------------Grapple (X)
Push Away Elbow-----------------------Grapple ->(X)
Enziguri------------------------------Grapple up(X)

GRAPPLE
Hammer Throw-------------------------- ->(B)
Hammer Throw to Corner---------------- ->(B) <corner>
|_combo:Kushi Zashi Fist--------------(X)
DDT----------------------------------- <-(B)
Flip-Over-----------------------------dn(B)
Floating Body------------------------- ->(X)
tap (X) rapidly for Disturbing Shot Attack
Cobra Twist---------------------------up(X)

HAMMER THROW
Floating Body------------------------- <-or->(X)
tap (X0 rapidly for Disturbing Shot Attack
Flying Corkscrew---------------------- <- <- or -> ->(X)
Dragon Rana---------------------------(B)
Heel Kick----------------------------- ***

DOWN
Falling Leg---------------------------(X)
Diving Stomp--------------------------up(X)
Earth Kick---------------------------- -> ->(X)
Front Neck Lock-----------------------dn(X)  <face down,near head>
|_combo:10 Foot Toss------------------(B)    <tap rapidly>
|_combo:Izuna Drop--------------------up(A)+(B)<as you are kicking them up>
Achilles Stretch---------------------- ->(X) <face up,near legs>
Half Boston Crab---------------------- <-(X) <face up,near legs>
|_combo:STF--------------------------- -> <-(X)/<- ->(X)<as you sit on opp.>
Cross Arm Breaker--------------------- -> <-(X) <face up,near head>
Fire Bird Splash----------------------up(B)     <face up>
Lift Up-------------------------------(A)
Drag Opponent-------------------------dn(A) <charge to keep dragging>
Roll Over-----------------------------up(A)
Cover for Pin-------------------------(B)
Single Prawn Hold---------------------(B) when opponent is face down

APRON
Flying Corkscrew----------------------(X) while running towards opponent
Sliding Kick--------------------------dn(X) while running "

DIVE
Rairyuu Hishoukyaku------------------- ->(X)

SPECIAL COUNTERS
Dragon Rana---------------------------Reverse a Power Bomb
Sunset Flip---------------------------Reverse a Shoulder Throw
Duck and Grab from Behind-------------Reverse a big,swinging Strike
???-----------------------------------Reverse ???

TEST OF STRENGTH
Arm Lock------------------------------(X) <tap rapidly>
Trip Up-------------------------------(B) <tap rapidly>

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing--------------- ->(B)
Hammer Throw to Post------------------ ->(B) <corner>
Lift Up back to Ring------------------(A)/(B) when opponent is down

TAG
???-----------------------------------(X) when opponent is down
Heel Kick-----------------------------Grapple (X)

DOUBLE TEAM
Double Drop Kick----------------------Hammer Throw Attack
Elbow Butt----------------------------(A)+(X)/(X)+(Y) <Suprise Attack 1>
Shoulder Tackle-----------------------(B)+(Y)/(A)+(B) <Suprise Attack 2>
Chop----------------------------------Double Attack
Turnover Throw------------------------Spirit Attack
Double Brain Buster-------------------(A)+(X)/(X)+(Y) <United Attack 1>
Falling Mist+Assistance---------------(B)+(Y)/(A)+(B) <United Attack 2>

SECRET CHARACTERS
To get the secret characters you just have to keep going through the
Tournament Mode, continuing as little as possible. You will eventually
get Diablo,Grace, and Tiger this way. To get the 4th Secret character,
Hyper,you must beat the Tournament Mode with all the other characters.
Credit: Alvin Moulic's FAQ for the Hyper info

16.DIABLO

STRIKES
Horizontal Chop-----------------------(X)
Combo Chop----------------------------(X)(X)
Power Chop----------------------------(X)(X)(X)
Hammer Punch-------------------------- ->(X)
Big Boot------------------------------ <- ->(X)
Shoulder Tackle----------------------- dn,->(X)

FRONT
One Handed Spine Slam-----------------(B)/Grapple (B)
charge for Avalanche Hold
Jack Hammer--------------------------- ->(B)
Power Slam---------------------------- <-(B)
charge to hold for pin
Front Back Breaker-------------------- <- ->(B)
Head Lock-----------------------------Grapple (X)
Stomping Rush------------------------- ->(X)              <corner>
Top Rope Brain Buster----------------- ->(B)/Grapple (B)  <corner>
Throw Outside------------------------- -> ->(B)           <ropes>

SIDE
Side Suplex---------------------------(B)/Grapple (B)
Arm Breaker--------------------------- <-or->(B)/Grapple <-or->(B)
Knee Crusher--------------------------dn(B)/Grapple dn(B)
Arm Lock------------------------------Grapple <-or->(X)
Stomp to Knee-------------------------dn(X)

BACK
Atomic Drop---------------------------(B)/Grapple(B)
Back Breaker--------------------------dn(B)/Grapple dn(B)
Sleeper Hold--------------------------(X)/Grapple (X)
Argentine Back Breaker---------------- <- ->(X)
|_combo:Argentine Hell---------------- up(B)
I haven't gotten the timing down on this but I've seen the CPU do it
I also made up the name until I can get a better look at it ;-)

GRAPPLE
Hammer Throw-------------------------- ->(B)
Hammer Throw to Corner---------------- ->(B)    <corner>
|_combo:Jumping Knee------------------(X)
Back Flip----------------------------- <-(B)
Shumito Style Back Breaker------------up(B)
Jumping Pile Driver-------------------dn(B)
Stomach Punch------------------------- ->(X)
Knee Lift----------------------------- <-(X)
|_combo:2nd Knee Lift-----------------(X) <after 1st Knee Lift hits>
  |_combo:3rd Knee Lift---------------(X) <after 2nd Knee Lift hits>
Neck Hanging--------------------------up(X)
|_combo:Neck Hanging Driver-----------(B) <tap rapidly>
Sledge Hammer-------------------------dn(X)

HAMMER THROW
Chop----------------------------------(X)
Counter Kick-------------------------- <-or->(X)
Front Back Breaker-------------------- <- ->(B)
Shoulder Throw------------------------***

DOWN
Stomping------------------------------(X) <tap rapidly for more hits>
Guillotine Drop-----------------------dn(X)
Diving Chop---------------------------up(X)
Half Boston Crab---------------------- <-(X)<face up,near legs>
Damaging Knee------------------------- -> ->(X)
King Kong Diving Knee----------------- <- ->(X)
Lift Up-------------------------------(A)
Drag Opponent-------------------------dn(A)<charge to keep dragging>
Roll Over-----------------------------up(A)
Diablo Cover(Pin)---------------------(B)
Roll and Diablo Cover-----------------(B) when opponent is face down

APRON
Shoulder Tackle-----------------------(X) while running at opp.

DIVE
none

SPECIAL COUNTERS
<under construction>

TEST OF STRENGTH
<under construction>

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing---------------Grapple ->(B)
Hammer Throw to Post------------------Grapple ->(B) <corner>
Lift Back into Ring-------------------(A)/(B) when opp. is down

TAG
<under construction>

DOUBLE TEAM MOVES
???-----------------------------------Hammer Throw Attack
Elbow Butt----------------------------(A)+(X)/(X)+(Y) <Suprise Attack 1>
Shoulder Tackle-----------------------(B)+(Y)/(A)+(B) <Suprise Attack 2>
Chop----------------------------------Double Attack
Jumping Pile Driver-------------------Spirit Attack
Double Brain Buster-------------------(A)+(X)/(X)+(Y) <United Attack 1>
King Kong Diving Knee+Body Slam-------(B)+(Y)/(A)+(B) <United Attack 2>



17. GRACE

STRIKES
Jab-----------------------------------(X)
Double Jab----------------------------(X)(X)
Straight Shot------------------------- ->(X)
Muy Thai Knee Kick-------------------- dn(X)
Muy Thai Front Kick------------------- -> ->(X)

FRONT
Fireman's Carry-----------------------(B)/Grapple (B)
charge to hold for pin(Neck Lock)
Football Tackle----------------------- -> ->(B)
|_combo:Power Slam-------------------- <-(B)<as you grab opp.>
|_combo:Mount-------------------------dn(X) <as opp. hits the ground>
  |_combo:Punches---------------------dn(X)
Hit dn(X) after every 2nd punch to keep punching
  |_combo:Cross Arm Breaker----------- ->,dn(X)
You can combo the Cross Arm Breaker after the punches as well
Bachiki Headbutt---------------------- Grapple (X)

SIDE
Carry Over Arm Drag-------------------(B)/Grapple (B)
charge to hold for pin(Neck Lock)
Victory Roll-------------------------- <-/dn/->(B)/Grapple <-/dn/->(B)
|_combo:Leg Stretch-------------------(X) <as you grab the opp's leg>

Elbow Stamp---------------------------Grapple (X)
Step Over into Cross Arm Breaker------Grapple <-or->(X)
Crab Bachimi--------------------------Grapple dn(X)
|_combo:Leg Stretch------------------- <- ->(X) <as opp. falls>
  
BACK
Dangerous Throw Over------------------(B)/Grapple (B)
|_combo:Mount-------------------------dn(X)<as you lift opp. over you>
  |_combo:Punches---------------------dn(X)<as you mount opp.>
    hit dn(X) after every 2nd punch to continue string
  |_combo:Choke Sleeper--------------- ->,dn(X) <same as punches>
    can be comboed right from Mount or after Punches
Sleeper Hold--------------------------Grapple (X)
|_combo:Back Choke Sleeper------------ <- ->(X)<right after you hit (X)>
|_combo:Mount-------------------------dn(X)    <same as above>
  |_combo:Punches---------------------dn(X)
Hit dn(X) after every 2nd Punch to continue punches
  |_combo:Choke Sleeper--------------- ->,dn(X)
Choke Sleeper can be comboed from the Punches as well

GRAPPLE
Step Through Trip Up------------------ ->(B)
charge to hold for pin(Neck Lock)
Snap Shoulder Throw------------------- <-(B)
One Step Neck Throw-------------------dn(B)
Duck Under Suplex---------------------up(B)
Knee Lift----------------------------- <-(X)
Roll Over into Cross Arm Breaker------ up(X)


HAMMER THROW
none

DOWN
Scalpal Kick--------------------------(X)
Mount---------------------------------dn(X)
|_combo:Punches-----------------------dn(X)<as you "sit up" on opp.>
hit dn(X) after every 2nd Punch to continue string
|_combo:Neck and Arm Lock------------- ->,dn(X)<same as punches> <face up>
|_combo:Choke Sleeper----------------- ->,dn(X)<same as punches><face down>
Neck and Arm Lock and Choke Sleeper can be comboed after Mount or Punches
Knee Stamp----------------------------up(X)
Achilles Breaker---------------------- ->(X)    <face up,near legs>
|_combo:Heel Hold--------------------- -> <-(X) <anytime during A.Breaker>
You must hit the commands just after a "stretch"
Lift Up-------------------------------(A)
Drag Opponent-------------------------dn(A)
Roll Over-----------------------------up(A)
Neck Lock-----------------------------(B)
Roll Over Neck Lock-------------------(B) when opponent is face down

APRON
none

DIVE
Shoulder Tackle-----------------------(X) while running at opp.

SPECIAL COUNTERS
Reverse Ankle Hold--------------------Reverse ???

TEST OF STRENGTH
??(Haven't seen him in one yet)

SPECIAL OUTSIDE MOVES
Lift Up Back into Ring----------------(A)/(B) when opp. is down

TAG
??

DOUBLE TEAM
Elbow Butt----------------------------(A)+(X)/(X)+(Y) <Suprise Attack 1>
Shoulder Tackle-----------------------(B)+(Y)/(A)+(B) <Suprise Attack 2>
Punch---------------------------------Double Attack
Snap Shoulder Throw-------------------Spirit Attack
Death Punch+Hold----------------------(A)+(X)/(X)+(Y) <United Attack 1>
Body Slam+Arm Breaker-----------------(B)+(Y)/(A)+(B) <United Attack 2>


18. TIGER

STRIKES
Horizontal Chop-----------------------(X)
Combo Vertical Chop-------------------(X)(X)
Combo Horizontal Chop-----------------(X)(X)(X)
Combo Front Kick----------------------(X)(X)(X)(X)
Big Hook------------------------------ ->(X)
Rolling Chop-------------------------- <-(X)
Stomach Kick--------------------------dn(X)
Front Kick----------------------------dn,->(X)
Heel Hammer--------------------------- ->,dn(X)
Lariat-------------------------------- <- ->(X)
Rolling Sole Butt---------------------dn,<-(X)

FRONT
Body Slam-----------------------------(B)/Grapple (B)
|_combo:Double Claw-------------------dn(X) <as you slam opp.>
  |_combo:Switch---------------------- <-or->(B)
  |_comboPush------------------------- <- ->(B)
    |_Lariat-------------------------- <- ->(X)
Brain Buster-------------------------- ->(B)
|_combo:Rolling D. Brain Buster-------270*(B) <as you raise opp.>
Giant Swing---------------------------HCF(A)+(B)
Build Up Driver-----------------------270*(A)+(B)
|_combo:Thunder Fire Power Bomb-------270*(B) <as you are about to land>
Build Up Buster-----------------------270*(B)
Hell Dunk Hammer----------------------Grapple (X)
Top Rope Exploder--------------------- -> <-(B)/Grapple (B) <corner>

SIDE
Flying Mare---------------------------(B)/Grapple (B)
|_combo:Scalpal Kick------------------dn(X)
Arm Breaker--------------------------- <-or->(B)/Grapple <-or->(B)
Knee Crusher--------------------------dn(B)/Grapple dn(B)
Elbow Stamp---------------------------Grapple (X)
Arm Lock------------------------------Grapple <-or->(X)
Stomp to Knee-------------------------Grapple dn(X)

BACK
Atomic Drop---------------------------(B)/Grapple (B)
|_combo:German Suplex-----------------(B) <as you bring opp. down>
  charge to hold for pin
  |_combo:Release German Suplex-------(B)
Back Drop Hold------------------------dn(B)
Giant Gram----------------------------270*(B)
Full Nelson---------------------------(X)
|_combo:Full Nelson Suplex------------(B) <tap rapidly during Full Nelson>

GRAPPLE
Hammer Throw-------------------------- ->(B)
Hammer Throw to Corner---------------- ->(B)  <corner>
|_combo:16 Ton High Kick--------------(X)
Back Throw---------------------------- <-(B)
Wall Wipe Throw----------------------- <-(B)  <ropes>
Pile Driver---------------------------dn(B)
Corkscrew Knuckle---------------------dn(X)

HAMMER THROW
Chop----------------------------------(X)
Tiger Strike-------------------------- <- ->(X)/-> <-(X)
Tiger Upper Cut----------------------- dn, <-(X)/dn,->(X)
32 Ton Drop Kick---------------------- <- <-(X)/-> ->(X)
Shoulder Throw------------------------***

DOWN
Scalpal Kick--------------------------(X)
Knee Drop-----------------------------up(X)
Half Boston Crab---------------------- <-(X) <face up,near legs>
Lift Up-------------------------------(A)
Drag Opponent-------------------------dn(A) <charge to keep dragging>
Roll Over-----------------------------up(A)
Cover for Pin-------------------------(B)
Roll Over and Pin---------------------(B) when opp. is face down

APRON
<under construction>

DIVE
Torunijo can Hilo--------------------- ->(X)

SPECIAL COUNTERS
<under construction>

TEST OF STRENGTH
<under construction>

SPECIAL OUTSIDE MOVES
Hammer Throw to Railing---------------Grapple ->(B)
Hammer Throw to Post------------------Grapple ->(B) <corner>
Lift Up into Ring---------------------(A)/(B) when opp. is down

TAG
<under construction>

DOUBLE TEAM MOVES
???-----------------------------------Hammer Throw Attack
Punch---------------------------------(A)+(X)/(X)+(Y) <Suprise Attack 1>
Shoulder Tackle-----------------------(B)+(Y)/(A)+(B) <Suprise Attack 2>
Chop----------------------------------Double Attack
Build Up Buster-----------------------Spirit Attack
Double Brain Buster-------------------(A)+(X)/(X)+(Y) <United Attack 1>
Fire Bird Splash+Body Slam------------(B)+(Y)/(A)+(B) <United Attack 2>

19. HYPER

FRONT (grapple or no):
B                      body slam
|_dn,X                 Wolf's double clutch choke lift (as they hit mat)
  |_-> B               move to behind (once they reach full height)
    |_B                atomic drop
      |_B              first german suplex (just before he hits knee)
        |_dn,B         rolling german suplex (as hyper bends knees)
          |_B          release german suplex (as hyper bends knees)
    |_X                full nelson (2nd option after go behind)
      |_B              full nelson suplex (tab B repeatedly)

Those suplexes are done just like Akiyama and Albright's - wait for the 
knees to bend.


BACK GRAPPLE (just like the combo above, but remove up to double clutch):
B                      atomic drop
|_B                    first german suplex
  |_dn,B               rolling german suplex (as hyper bends knees)
    |_B                release german suplex
X                      full nelson (2nd option after go behind)
|_ B                   full nelson suplex (tab B repeatedly)

Other moves:

DOWN: 
(face up)up, B to do 450 splash (think it's 450, looks just like Kage's)

FRONT: 
->,B  for verticle suplex.  There's some half circle or 270 to combo
into a spinning, jumping brainbuster.

FRONT GRAPPLE: 
some half circle or 270 with A+B for a wicked jumping move. 
Damn I wish I knew japanese.  This move takes them 30 feet in the air.
dn,B  for a piledriver

HAMMER THROW: 
-> -> X for a nasty drop kick that takes 1.5 lifebars

DIVE: 
->,X to do a neat gymnastic flip to outside.  Kinda funny seeing someone
 with Baba's build pulling this move off.

DOWN: 
-> <-, X near legs, face up for a nasty customized figure four
====================================================================
6.NEXT REVISION
====================================================================
 Special Plea from ProfRev to contributor's:

If you've sent me any moves or tips since this Movelist came out and
you still don;t see it included in here then that means I, in a move
of pure stupidity, have lost it. This came about because I sold my
old computer, but before doing so I performed a couple Re-installs
thus losing everything I had saved(including your letters). Doh! 

 So if you still don't see your move,tip, etc in the list then I beg
of you, please send it in again and it'll be put into the Move List
faster than you can say "Tigaaaaaa Doribaaaa!!!"

 Other than that, the next revision I'll clean up the Hyper section a
bit so it's more like all the other characters. Hopefully I'll have,
or will be sent, a few more moves for Hyper as well.
=====================================================================
7. THANK YOU's
=====================================================================
Every FAQ seems to have one of these, and now I know why.

Alvin Muolic--For writing up the great Giant Gram FAQ, and inspiring
              me to get off my lazy ass and write this movelist up.
              Also for the many plugs he gives me in his FAQ^_^
              I'll get the name right one of these days,promise!

DALM079--For sending me the Grace moves that I missed. Thanks!

Sega--For making this great game. Go AM2!

AJPW--For being such a great Puroresu fed. If you have the chance to
      see any of their stuff, go for it! 

GameFAQs&CJayC--For keeping up such a great archive of info. Hey,
                the guy quit his job to do it! My kudos!

DreamcastHQ--For putting my work on their site and for being a site
             dedicated to the best console out there.

All Anime--Another great site where this Move List can be found.
           If you like anime, I suggest you give it a look!

Cheat Code Central--Another great site that has this list

WiseBlood(wisebloodk@hotmail.com)--For the Hyper moves and combos
======================================================================
ABOUT THE AUTHOR
======================================================================
This move list, as well as an HTML version can be found at my website
(addy below). I'm also working on a Giant Gram section with basic playing
tips, and other stuff. Check it out sometime.

http://members.aol.com/profrev777/index.html

My E-Mail address is: ProfRev777@aol.com
If you've got a Q about any of the stuff in this List, don't be
shy! I'll do my best to answer^_~

Be sure to check out Alvin Muolic's great Giant Gram FAQ at 
GameFAQs and other fine sites! He even gives The Prof a few plugs!^_^

=====================================================================
END
=====================================================================

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