Paladin Guide - Guide for Diablo 2 Expansion: Lord of Destruction
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Hellbrewer717's Paladin Guide 1. Introduction 2. Charge Paladin a. Stats b. Skills c. Equipment 3. Fists Of Heavens Paladin a. Stats b. Skills c. Equipment ========================================================================= xxxxxxxxxxxxxxxxxxxxxxxxx 1. Introduction xxxxxxxxxxxxxxxxxxxxxxxxx I have the 2 pallies listed above and they are really good. They are both good for dueling and they can both kill monsters in nightmare with one shot. I have yet to see how good I am in hell. Ive seen other really good paladins use zeal, but I have yet to make a zeal paladin so I really dont know what to do. Trust me on this one, you do not want to make a blessed hammer paladin. You'll be good for normal and maybe even nightmare but you wont be good in hell and the move isnt that great. I really dont know why everybody loves blessed hammer, I think it sucks. But if you choose to have a chargeadin, or a FoH pally, then I can show you what I've done. By the way, these characters are on v1.10, and if you dont have it then you wont get the skill boosts. xxxxxxxxxxxxxxxxxxxxxxxxxx 2. Charge Paladin xxxxxxxxxxxxxxxxxxxxxxxxxx Charge paladins are good for 1v1, they are good at dueling and they are good for taking down bosses. Charge requires more personal skill in duels then any other paladin, because you dont have to simply click a button, you also have to avoid attacks, which you can use charge to do. I'd like to warn anybody that uses a charge paladin that you will die a lot because charge is a move that sends you flying into the battle and it can glitch up. ------------- a. stats ------------- Really, the stats of a charge paladin do not greatly effect the damage of your attack. But you want to have a well balanced character. Strength you dont really need to have, but it does add to your damage, but you still dont need it because your going to be doing atleast 5k damage anyway, so add the points into strength so you can use the gear you want to use. Dex is a biggie, you want to be able to hit your target so your going to want to have a bunch of this. I was always told to get angelic's ammulet and ring, because that adds A LOT of attack rating, and that will help you hit targets. So if you have these, use them. Vitality you can do whatever you want with, my charge guy doesnt have a lot of health because he kills fast enough. Mana you dont need a lot of either. If you can, socket an eth or 2 into your gear so you get ##% mana regain, that helps a lot. But like I said, stats dont greatly effect your guy. My guys stats are (at lvl 74): Str- 206 Dex- 138 Vit- 102 Energy- 59 ------------- b. skills ------------- Charge - 20 Might - 20 Vigor - 20 Fanaticism - 20 Use Fanaticism as your main aura, might and vigor give bonuses to charge and the other skills points that remain are yours to do whatever you want with. I put them into salvation incase i duel a sorceress, druid, or I fight an elemental boss (Like Diablo, DONT CHARGE INTO HIS LIGHTNING INFERNO LIKE I DO!). ------------- c. equipment ------------- The damage you do all depends on the weapon you use. I strongly suggest you use a 2 handed weapon so you can do the most damage. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 3. Fists of Heavens Paladin xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx My personal favorite is the fists of heavens paladin. It basically calls down a lightning blast from the sky and shuts up any annoying player in a duel (WARNING: People will get pissed off because you will own them too much). If you know what your doing, you will also be able to own monsters too, but this is another 1v1 move but it does a lot of damage. It actually does more damage then it says on the screen because the aura you should use reduces your targets resistances. I would like to warn anybody that, though fists of heavens is a great move, it is a level 30 move and getting to level 30 to use it is a lot of work. You wont be able to kill anything, so if you're playing on the internet join a public game and use holy bolt to heal the people you follow around. If you're doing solo, then I guess you can hire an act II merc and have them kill for you. But it is hard getting up to 30 but it is well worth it. ---------------- a. stats ---------------- Strength isnt a biggie, you should only put the points you need for your gear again. But have 50+ because strength boosts your health in some way (I dont know how yet but I just know it does). Dex you dont need at all, you dont have to add a single point into it. Vitality and Energy you do need though. You want to stay alive and have enough energy, so add a lot into these pools. My guy's stats are (at level 75): Str- 130 Dex- 20 Vit- 185 Energy- 175 ---------------- b. skills ---------------- Fists of Heavens - 20 Holy Bolt - 20 Holy Shock - 20 Conviction - 20 Conviction is the aura you use, it will reduce resistances greatly and even make targets that are immune to lightning vulnerable to you (since you do lighning damage). Those are really the skills you need, you can put the rest in other moves. I put some in holy shield for more defense but its not nessesary. ------------------ c. equipment ------------------ Your equipment changes everything. Your going to want to have gear that adds to skill points. So scepters work here, sigons shield is good to start out with. The damage you do all depends on your skills, that is why you need the most you can get. =========================================================================== Well and there you have it, 2 really good paladins. These paladins do have flaws like every character so your not going to be god. Im sorry if there are any typos or problems but this wasnt thought out like my other guides on this site. Questions or Comments e-mail me at [email protected] or send an instant messege to Hellbrewer717. Or join me on Diablo II Lord of Destruction, my battle.net name is Switch_Hitter and I play on closed B.net, USEast. Looking for a World of Warcraft clan? Then I-M me at Shadow Mage 717 or sign up on www.shadows-of-light.org