Pat Maf's Jedi Outcast Walkthrough - Guide for Star Wars Jedi Knight 2: Jedi Outcast
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Pat Mafs Jedi Outcast Walkthrough Version 1© Hi. Thanks for reading my walkthrough. Whats better about my walkthrough is that I dont tell you everything. Some things you have to do for yourself. If you have any questions contact: [email protected] Level 1: Kejim Post WEAPON: Stun Baton Primary Attack: Electrical Charge that stuns victim. Alternate Attack: None WEAPON: Bryar Pistol Primary Attack: Single shot Alternate Attack: Hold down for a lethal shot. This level starts out by you and Jan walking. Jan says that she thinks she hears something. Go around the shuttle and kill the two stormtroopers. Dont forget to take their gun. WEAPON: Imperial Blaster Primary Attack: Single Blaster Shot Alternate Attack: Multiple Blaster Shots Then follow the path around the cliff. Stop when you are about halfway down. An Imperial Commander will emerge, kill him. When you go around the corner, stop. Youll see a bunch of stormtroopers. I suggest to take out the stormtrooper on the ledge. Which ever way you do it, knock yourself out. When all of the troopers are dead, Jan will run to the big door and shoot it. She will remark that blasters wont do anything. Notice the big gun on the platform. Dont try to use it, its not activated. With your back to the big door, run to the right. Some stormtroopers will emerge. Once youre done with them, go through the door they came out of. Then go through the other door and kill the Imperial Commander. Dont forget to take his security card by walking over him. Go to the elevator and press use on the button. Once on the ledge, you can look down on the platform you were just on. Go to the right and go up the next lift. Go around the room to the big button and press it. You will see a cutscene that says the perimeter defenses are online. Run back to the elevator. Kill the remaining stormtroopers on the ledge. You can go run down the ledge to another room and investigate it, or you can go down the elevator. Go to the big gun that you saw before. Jump on it by pressing use. Blast the big door. Eventually it will explode. Jan will say, Well, thats one way to do it! Run through the door. The computer will automatically save this as a checkpoint. Ride the elevator down and open the door. An Imperial through the glass will see you and open the door to youre right. More stormtroopers will emerge. Kill them and then go into the room they came from. Walk towards the red door. To youre left behind some boxes youll find some thermal detonators. WEAPON: Thermal Detonators Primary Attack: A grenade-like explosive that bounces off walls and explodes on a timer. Alternate Attack: A grenade-like explosive the explodes on impact. Walk to the center of the room with youre back to the red door. There is a strange looking box to youre right. Shoot at it and it will explode. Drop down the hole that it makes. Go up the steps and stop. Look to youre right. There is a picture of what looks like a generator. Press it. Then walk forward past the door. Soon youll see the generator that you saw a picture of. If you want to die, keep shooting it. Otherwise, walk around the generator on a pathway. When you go as far as you can, there is a lift. Step on it and ride it up. Walk around this room until you find a grill. Shoot it and jump down. Kill the Imperial there. Push all of the switches under the window. Jan will start running and eventually she will be with you. She tells you that she is going to stay there. Go out the door to meet another Imperial Squad. Have fun! I usually knock them out with thermal detonators. Once youre done with them, walk out the door they came from and then to the right. Clear out the next room. Walk back to where you met the squad. This time go to the right. Clear out everyone and keep walking straight past the stairs until you get to a gigantic room with four doors and three walkways. Turn back and once again go to where you met the squad. This time go left again. On top of one of the boxes there is something that looks weird. They are light amplification goggles. Ill let you figure out how to get them. Its pretty simple. Once done, go to the circular corner of the room. Hit the switch next to it and walk to the corner. Once down to the bottom walk off the platform. Now use those goggles. They should help you see. There is a secret area here. You find it. Anyways, walk to the back of the room and then crouch to go to the next. Youll hear some stormtroopers talking. Go into their room and kill them all. When their all done, walk to the other side of the room (with all the panels). One panel will give you new DataPad info. Go to the datapad with the map. Look down and push the three switches. Now exit through the other door and push the switch to turn off the forcefield. Head back to the room with four doors. Now Ill tell you this. You collected that new DataPad info in the other room. Its a symbol. There are two other symbols in this level. Im not going to walk you through it all. You have to do that. I will tell you this: press all buttons. In a room with some stormtroopers and these big tall structures there is a half of an oval shape button. Press it and you will contact Jan. She will say that she is coming. A few seconds later she will tell you that she is pinned down. You will have to go back to the room with the light amplification goggles and then lead her back to that button. She will work on it and unlock some doors. Then continue on to the right. When you have found the other two symbols, go back to the room with the four doors. Look up. There is a ledge surrounding the room. If you havent been up there, that means you havent activated the reactor, which is the machine in the center of the room. If you have been up there, and you activated the reactor, then push the buttons for the appropriate symbols. When you are done, a walkway will appear to the last door and the forcefield in that door will go away. Walk through the door and into the next level. I WILL PUBLISH THE NEXT LEVEL ON THIS SITE WHEN I AM DONE WRITING IT.