Program Advances - Guide for Mega Man Battle Network 3: Blue
- Cheats |
- Unlockables |
- Hints |
- Easter Eggs |
- Glitches |
- Guides
Scroll down to read our guide named "Program Advances" for Mega Man Battle Network 3: Blue on Game Boy Advance (GBA), or click the above links for more cheats.
Program Advances 1. Z-Cannon1 Cannon A/B/C, B/C/D, C/D/E Damage(per hit) 40 Grants five seconds of Invis and rapid Cannon fire. 2. Z-Cannon2 HiCannon H/I/J, I/J/K, J/K/L Damage(per hit) 60 Grants five seconds of Invis and rapid HiCannon fire. 3. Z-Cannon3 M-Cannon O/P/Q, P/Q/R, Q/R/S Damage(per hit) 80 Grants five seconds of Invis and rapid M-Cannon use. 4. Z-Punch GutPunch B/C/D, C/D/E, D/E/F Damage(per hit) 80 Grants five seconds of Invis and rapid GutPunch use. 5. Z-Strght GutStrgt O/P/Q, P/Q/R, Q/R/S Damage(per hit) 100 Grants five seconds of Invis and rapid GutStrgt use. 6. Z-Varibl VarSwrd B/C/D, C/D/E, D/E/F Damage(per hit) 160 Grants five seconds of Invis and rapid VarSwrd use. 7. Z-Yoyo1 Yo-Yo1 C/D/E, D/E/F, E/F/G Damage(per hit) 40 Grants five seconds of Invis and rapid Yo-Yo1 use. 8. Z-Yoyo2 Yo-Yo2 H/I/J, I/J/K, J/K/L Damage(per hit) 50 Grants five seconds of Invis and rapid Yo-Yo2 use. 9. Z-Yoyo3 Yo-Yo3 M/N/O, N/O/P, O/P/Q Damage(per hit) 60 Grants five seconds of Invis and rapid Yo-Yo3 use. 10. Z-Step1 StepSwrd L/M/N, M/N/O, N/O/P Damage(per hit) 130 Grants five seconds of Invis and rapid StepSwrd use. 11. Z-Step2 StepCros L/M/N, M/N/O, N/O/P Damage(per hit) 130 Grants five seconds of Invis and rapid StepCros use. 12. BubSprd Bubbler/Bub-V/BublSide E Damage(per hit) 300 A single-shot Water attack with a 3x3 grid spread when it connects. 13. HeatSprd HeatShot/Heat-V/HeatSide J Damage(per hit) 300 A single-shot Fire attack with a 3x3 grid spread when it connects. 14. H-Burst Spreader M/N/O, N/O/P, O/P/Q Damage(per hit) 100 A multi-shot attack with a 3x3 grid spread when it connects 15. LifeSwrd Sword/WideSwrd/LongSwrd E, L ,Y Damage(per hit) 400 A sword strike with a 2x3 range 16. ElemSwrd FireSwrd/AquaSwrd/ElecSwrd/BambSwrd N,P Damage(per hit) 150 A four-stroke sword wide sword attack using each Element sword. 17. EvilCut StepSwrd/HeroSwrd/StepCros P Damage(per hit) 150 A two-panel step followed by a three-blade strike 18. HyperRat Ratton1 Ratton2 Ratton3 A,C,F Damage(per hit) 500 Sends a large green Ratton that goes really fast. 19. TimeBom+ TimeBomb J/K/L, K/L/M, L/M/N Damage(per hit) 500 A hug TimeBomb drops on the enemys territory. 20. GelRain MetaGel1 B/C/D MetaGel2 E/F/G MetaGel3 S/T/U Damage(per hit) 150 An expanded form of the MetaGel chip,stealing the two left colums of the enemies field. 21. EverCrse CrsShld1/CrsShld2/CrsShld3 C,L Damage(per hit) 100 Used like a normal CrsShld chip, When use the Dominerd bites all enemies. 22. MomQuake RockCube*/RockCube*/Godstone S Damage(per hit) 200 A long rain of rocks falls from the sky and hits the enemies. 23. PoisPhar PoisMask/PoisFace/Anubis A Damage(per sec) 60 A purple PharohMan statue drops into the field poisoning all enemies. 24. BodyGrd AntiDmg/AntiNavi/Muramasa M Damage(per hit) 100 A lot of shuriken drop from he sky and hit the enemies . 25. BigHeart HolyPanl/Rcov300/Roll V1-3 R Damage(per hit) 50 Roll hits the closest enemy rapidly, then restores 300 HP. 26. GtsShoot Guard*/DashAtk/GutsMan V1-5 G Damage(per hit) 300 GutsMan throws MegaMan aacross the row. 27. DeuxHero CustSwrd/VarSwrd/ProtoMan V1-5 B Damage(per hit) 70 ProtoMan appears with MegaMan, and they attack every enemy panel. 28. 2xHero Slasher/CustSwrd/VarSwrd/ProtoMan V1-5 B Damage(per hit) 70 An even better version of DuexHero with more hits and color. 29. PrixPowr Team1*/Team2*/KingMan V5 K, MistMan V5 M, or BowlMan V5 B Damage(per hit) 300 BowlMan appears, using his Gatling pin to fire off multiple MistMan tackles. To finish, KingMan jumps three squares forward, and even damages the panel he lands on! 30. MstrStyl Salamander*/Fountain*/Bolt*/GaiaBlade* Damage(total) 900 MegaMan splits into his three different styles, and hits all enemies. Thanks For Reading!