Diablo 2 Expansion: Lord of Destruction

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Runewords Guide

Runewords By Hellbrewer717

Table of Contents
1.  Introduction
2.  Runes
3.  v1.10 Runewords
    a. Armor
    b. Weapon
    c. Helm
    d. Shield
4.  v1.09+ Runewords
    a. Armor
    b. Weapon
    c. Helm
    d. Shield
=======================================================================
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1.  Introduction
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Some of the best items in this game are made out of runes.  I love runes
and they are one of the reasons why I play this game.  High level runes
can also be rare.  Theres really nothing to say except to explain how
they work.  Below I've listed the combinations needed for the runewords.
In order to make the runeword, you need the socketed Item with the same
amount of sockets as the amount of runes used.  Example, in the runeword
Fury you use 3 runes so you need a 3 socketed weapon in order to make it.
Another thing is, you need to put the runes into the socketed item
in the same order as listed, or else it wont work.
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2.  Runes
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Here is a list of the runes that drop in the game, starting with the most
common and ending with the rarest.

El
Eld
Tir
Nef
Eth
Ith
Tal
Ral
Ort
Thul
Amn
Sol
Shael
Dol
Hel
Io/Po (they are the same)
Lum
Ko
Fal
Lem
Pul
Um
Mal
Ist
Gul
Vex
Ohm
Lo
Sur
Ber
Jo
Cham
Zod
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2. v1.10 Runewords
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These Runewords only work in v1.10
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a.  Armor
-------------

Name:  Bramble
Runes:  Ral + Ohm + Sur + Eth
What It Does:
Level 15-21 Thorns Aura When Equipped (varies)
+50% Faster Hit Recovery
+100% To Poison Skill Damage
+300 Defense
Increase Maximum Mana 5%
Regenerate Mana 15%
+5% To Maximum Cold Resist
Fire Resist +30%
Poison Resist +100%
+13 Life After Each Kill
Level 13 Spirit of Barbs (33 Charges)

Name:  Chains of Honor
Runes:  Dol + Um + Ber + Ist
What It Does:
+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7
All Resistances +65
Damage Reduced By 8%
25% Better Chance of Getting Magic Items

Name:  Enigma
Runes:  Jah + Ith + Ber
What It Does:
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+757 Defense
+ (0.75 Per Character Level) +1-74.25 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting
Magic Items (Based On Character Level)

Name:  Gloom
Runes:  Fal + Um + Pul
What It Does:
15% Chance To Cast Level 3 Dim Vision When Struck
+10% Faster Hit Recovery
+170-230% Enhanced Defense (varies)
+10 To Strength
All Resistances +45
Half Freeze Duration
5% Damage Taken Goes To Mana
-3 To Light Radius

Name:  Stone
Runes: Shael + Um + Pul + Lum
What It Does:
15% Chance To Cast Level 3 Dim Vision When Struck
+10% Faster Hit Recovery
+170-230% Enhanced Defense (varies)
+10 To Strength
All Resistances +45
Half Freeze Duration
5% Damage Taken Goes To Mana
-3 To Light Radius
---------------
b.  Weapon
---------------
Name:  Beast
Runes:  Ber + Tir + Um + Mal + Lum
What It Does:
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+240-270% Enhanced Damage (varies)
20% Chance of Crushing Blow
25% Chance of Open Wounds
+3 To Werebear
+3 To Lycanthropy
Prevent Monster Heal
+25-40 To Strength (varies)
+10 To Energy
+2 To Mana After Each Kill
Level 13 Summon Grizzly (5 Charges)

Name:  Breath of the Dying
Runes:  Vex + Hel + El + Eld + Zod + Eth
What It Does:
50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy
Indestructible
+60% Increased Attack Speed
+350-400% Enhanced Damage (varies)
+200% Damage To Undead
-25% Target Defense
+50 To Attack Rating
+50 To Attack Rating Against Undead
7% Mana Stolen Per Hit
12-15% Life Stolen Per Hit (varies)
Prevent Monster Heal
+30 To All Attributes
+1 To Light Radius
Requirements -20% 

Name:  Call To Arms
Runes:  Amn + Ral + Mal + Ist +Ohm
What It Does:
+2 To All Skills
+40% Increased Attack Speed
+200-240% Enhanced Damage (varies)
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
+1-6 To Battle Command
+1-3 To Battle Orders
+1-2 To Battle Cry
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting Magic Items 

Name:  Chaos
Fal + Ohm + Um
What It Does:
9% Chance To Cast Level 11 Frozen Orb On Striking
11% Chance To Cast Level 9 Charged Bolt On Striking
+35% Increased Attacked Speed
+240-290% Enhanced Damage (varies)
Adds 216-471 Magic Damage
25% Chance of Open Wounds
+1 To Whirlwind
+10 To Strength
+15 Life After Each Demon Kill

Crescent Moon
Shael + Um + Tir
Axes, Polearms & Swords only
What It Does:
10% Chance To Cast Level 17 Chain Lightning On Striking
20% Chance To Cast Level 13 Static Field On Striking
+20% Increased Attack Speed
+220-260% Enhanced Damage (varies)
Ignore Target's Defense
-35% To Enemy Lightning Resistance
25% Chance of Open Wounds
+9-11 Magic Absorb (varies)
+2 To Mana After Each Kill
Level 18 Summon Spirit Wolf (30 Charges)

Doom
Hel + Ohm + Um + Lo + Cham
Axes, Hammers & Polearms only
What It Does:
5% Chance To Cast Level 18 Volcano On Striking
Level 12 Holy Freeze Aura When Equipped
+2 To All Skills
+45 Increased Attack Speed
+280-320% Enhanced Damage (varies)
-57% To Enemy Cold Resistance
20% Deadly Strike
25% Chance of Open Wounds
Prevent Monster Heal
Freezes Target
Requirements -20% 

Eternity
Amn + Ber + Ist + Sol + Sur
All Melee Weapons
What It Does:
Indestructible
+276% Enhanced Damage
+9 To Minimum Damage
7% Life Stolen Per Hit
20% Chance of Crushing Blow
Hit Blinds Target
Slows Target By 33%
Replenish Mana 16%
Cannot Be Frozen
30% Better Chance Of Getting Magic Items
Level 8 Revive (88 Charges)    

Famine
Fal + Ohm + Ort + Jah
Axes & Hammers only
What It Does:
+30% Increased Attack Speed
+270-320% Enhanced Damage (varies)
Ignore Target's Defense
Adds 180-200 Magic Damage
Adds 50-200 Fire Damage
Adds 51-250 Lightning Damage
Adds 50-200 Cold Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 To Strength 

Hand of Justice
Sur + Cham + Amn + Lo
All Weapons
What It Does:
100% Chance To Cast Level 36 Blaze When You Level-Up
100% Chance To Cast Level 48 Meteor When You Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced Damage
Ignore Target's Defense
7% Life Stolen Per Hit
-20% To Enemy Fire Resistance
20% Deadly Strike
Hit Blinds Target
Freezes Target 

Heart of the Oak
Ko + Vex + Pul + Thul
Staves & Maces only
What It Does:
+3 To All Skills
+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage
7% Mana Stolen Per Hit
+1 To Blizzard (Sorceress Only)
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40 (varies)
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)
+50% Damage To Undead 

Kingslayer
Mal + Um + Gul + Fal
Swords & Axes only
What It Does:
+30% Increased Attack Speed
+230-270% Enhanced Damage (varies)
-25% Target Defense
20% Bonus To Attack Rating
33% Chance of Crushing Blow
50% Chance of Open Wounds
+1 To Vengeance
Prevent Monster Heal
+10 To Strength
40% Extra Gold From Monsters 

Passion
Dol + Ort + Eld + Lem
All Weapons
What It Does:
+25% Increased Attack Speed
+160-210% Enhanced Damage
50-80% Bonus To Attack Rating
+75% Damage To Undead
+50 To Attack Rating Against Undead
Adds 1-50 Lightning Damage
+1 To Berserk
+1 To Zeal
Hit Blinds Target +10
Hit Causes Monster To Flee 25%
75% Extra Gold From Monsters
Level 3 Heart of Wolverine (12 Charges)  
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c.  Helms
------------------
Delirium
Lem + Ist + Io
What It Does:
1% Chance To Cast Level 50 Delirium* When Struck
10% Chance To Cast Level 14 Mind Blast When Struck
20% Chance To Cast Level 13 Terror When Struck
33% Chance To Cast Level 18 Confuse On Striking
+2 To All Skills
+261 Defense
+10 To Vitality
50% Extra Gold From Monsters
25% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges) 

*The Spell Delirium is a move that turns your character into a bone
fetish for about a minute
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d.  Shields
-------------------
Exile
Vex + Ohm + Ist + Dol
What It Does:
15% Chance To Cast Level 5 Life Tap On Striking
Level 16 Defiance Aura When Equipped
+2 To Offensive Auras (Paladin Only)
+30% Faster Block Rate
Freezes Target
+220-260% Enhanced Defense (varies)
Replenish Life +7
+5% To Maximum Cold Resist
+5% To Maximum Fire Resist
25% Better Chance Of Getting Magic Items 

Sanctuary
Ko + Ko + Mal
What It Does:
+20% Faster Hit Recovery
+20% Faster Block Rate
20% Increased Chance of Blocking
+130-160% Enhanced Defense (varies)
+250 Defense vs. Missile
+20 To Dexterity
All Resistances +50-70 (varies)
Magic Damage Reduced By 7
Level 12 Slow Missiles (60 Charges) 
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3.  v1.09+ Runewords
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These are Runewords that work in v1.09 and v1.10.
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a.  Armor
---------------
Lionheart
Hel + Lum  + Fal
Body Armor
What It Does:
-15% Requirements
+20% Enhanced Damage
+30% to All Resistances
+50 Hit Points
+10 Energy
+20 Vitality
+15 Dexterity
+25 Strength

Smoke
Nef + Lum 
Body Armor
What It Does:
Level 6 Weaken, 18 charges
Faster Hit Recovery (20)
-1 to Light Radius
+75% Enhanced Defense
+50% to all Resistances
+280 Defense vs. Missiles
+10 to Energy 
 
Stealth
Tal + Eth
Body Armor
What It Does:
25% Faster Casting Rate 
25% Faster Hit Recovery
25% Faster run/walk speed
-3 magical damage taken
+15% Mana Regeneration Rate
+30% Poison Resistance
+15% Maximum Stamina
+6 Dexterity
 
Wealth
Lem + Ko + Tir
Body Armor
What It Does:
100% Better Chance of Getting Magic Items
300% Extra Gold From Monsters
+2 to Mana After Each Kill
+10 to Dexterity
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b.  Weapons
--------------
Black
Thul + Io + Nef
Clubs, hammers, maces only.
What It Does:
+120% Enhanced Damage
+200 to Attack Rating
+3-14 Cold Damage (3 sec)
15% Increased Attack Speed
Knockback
12 Level 4 Corpse Explosion Charges
40% Chance of Crushing Blow
-2 Magic Damage
+10 to Vitality
 
Fury
Jah + Gul + Eth
All Melee Weapons
What It Does:
 +209% Enhanced Damage
40% Increased Attack Speed
Prevent Monster Heal
66% Chance Of Open Wounds
33% Chance Of Deadly Strike
Ignores Target Defense
-25% Target Defense
+20% Attack Rating
6% Life Stolen Per Hit
+5 To Frenzy (Barbarian Only)   

Holy Thunder
Eth + Ral + Ort + Tal
Scepters only
What It Does:
 Level 7 Chain Lightning 60 charges
-25% Target Defense
+60% Enhanced Damage
+75 Poison Damage over 7 secs
+5% Maximum Lightning Resistance
+60% Lightning Resistance
+21-110 Lightning Damage
+5-30 Fire Damage
+3 to Holy Shock
150% Damage vs. Undead
 
Honor 
Amn + El + Ith + Tir + Sol
All Melee Weapons
What It Does:
 +160% Enhanced Damage
+250 Attack Rating
+9 Minimum Damage
+9 Maximum Damage
25% Deadly Strike
7% Life Stolen per Hit
+1 to all skill levels
+2 Mana per kill
+1 Light Radius
Replenish life +10
+10 to Str
 
King's Grace
Amn + Ral + Thul
Swords and Scepters only
What It Does:
 +100% Enhanced Damage
+150 AR
+100 Attack Rating vs. Undead
150% Damage vs. Undead
+100 Attack Rating vs. Demons
200% Damage vs. Demons
7% life steal
+3-14 Cold damage (3 sec)
+5-30 Fire Damage 
 
Leaf
Tir + Ral
Staves (Not Orbs)
What It Does:
 +5-30 Fire Damage
+2 mana per kill
+3 to Fire Skills
+33% Cold Resistance
+3 Inferno
+3 Fire Bolt
+3 Warmth
 
Malice
Ith + El + Eth
Works: All Melee Weapons
What It Does:
 +33% enhanced damage
+9 max damage
+50 Attack Rating
100% chance of open wounds
-100 monster def/hit
Prevents Monster Heal
-25% target defense
Life drain -5 

Melody
Shael + Ko + Nef
Bows and Xbows only.
What It Does:
 +300% Damage vs. Undead
+50% Enhanced Damage
+10 Dexterity
20% Increased Attack Speed
Knockback
+3 Bow Skill Tab
+3 Slow Missiles
+3 Dodge
+3 Critical Strike  

Memory
Lum + Io + Sol + Eth
Staves (Not Orbs).
What It Does:
 Lowers Target's Defense by 25%
33% Faster Cast Rate
+3 Sorceress Skill Levels
+50% Enhanced Defense
-7 Magic Damage
+20% Max Mana
+9 Minimum Damage
+10 Energy
+10 Vitality
+2 Static Field
+2 Energy Shield 

Silence
Dol + Eld + Hel + Ist + Tir + Vex
Works: All Weapons.
What It Does:
 +200% Enhanced Damage
175% Damage vs. Undead
+50 to Attack Rating Against Undead
11% Mana Steal
Hit Blinds Target
(20) Faster Hit Recovery
+2 to All Skills
All Resistances +75
20% Increased Attack Speed
+2 to Mana After Each Kill
Hit Causes Monster to Flee 25%
Requirements -20%
30% Better Magic Find 

Steel
Tir + El
Works: Sword, Axe,  Mace
Doesn't work: Maul, Great Maul, War Hammer
What It Does:
 +20% Enhanced Damage
+3 Minimum Damage
+3 Maximum Damage
+50 Attack Rating
50% Chance of Open Wounds
+1 light radius
+2 mana per kill
25% Increased Attack Speed 
 

Strength
Amn + Tir
Melee Weapons only.
What It Does:
 +35% Enhanced Damage
25% chance of Crushing Blow
7% life steal
+2 mana per kill
+10 vitality
+20 strength
 
Venom
Tal + Dol + Mal
All Weapons
What It Does:
 288 Poison Damage Over 6 Seconds
Hit Causes Monster To Flee 25%
Prevent Monster Heal
Ignore Target's Defense
7% Mana Stolen Per Hit
Level 15 Poison Explosion (27 Charges)
Level 13 Poison Nova (11 Charges) 

White
Dol + Io
Wands only.
What It Does:
 Hit causes monster to flee 25%
20% Faster Cast Rate
Magic Damage Reduced by 4
+13 to mana
+10 to vitality
+3 to bone and poison skills
+4 to skeleton mastery
+2 to bone spear
+3 to bone armor
 
Zephyr
Ort + Eth
Bows and Xbows
What It Does:
 7% Chance to Cast Slvl 1 Twister When Struck
+33% Enhanced Damage
+1-50 lightning damage
Increased Attack Speed (25)
-25% Target Defense
Faster Run (25)
+25 Defense
+66 Attack Rating
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c.  Helms
--------------
Lore
Ort + Sol
Headgear (all types)
What It Does:
 +1 to all skill levels
+2 Mana per Kill
Lowers Damage by 7
30% Lightning Resistance
+10 Energy
+2 Light Radius
 
Nadir 
Nef + Tir
Headgear (all types)
What It Does:
 Level 13 Cloak of Shadows (9 charges)
+50% Enhanced Defense
+2 mana per kill
-3 light radius
+30 Defense vs. missile
+10 Defense
+5 Strength
-33% gold from monsters 
 
Radiance
NefSolIth
Nef + Sol + Ith
Headgear (All types)
What It Does:
 15% Melee Damage Taken Goes to Mana
+75% Enhanced Defense
Magic Damage Reduced by 3
Physical Damage Reduced by 7
+30 Defense vs. Missiles
+33 Mana
+10 Energy
+10 Vitality
+5 Light Radius
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d.  Shields
---------------
Ancient's Pledge 
Ral + Ort + Tal
Shields
What It Does:
21  +43% Cold Resistance
+48% Fire/Lightning/Poison Resistance
10% Damage Taken Goes to Mana

Rhyme
Shae + Eth
Shields (All types)
What It Does:
Cannot be Frozen
40% Faster Block Rate
20% Increased Chance of Blocking
Regenerate Mana 15%
+25% to all Resistances
+25% to Magic Find
+50% Extra Gold from Monsters
======================================================================
Im sorry for any typos or if anything is wrong but its a lot of
information.  I hope this helps.
 
Questions or Comments e-mail me at Gamer717@aol.com or send an instant
messege to Hellbrewer717.  Or join me on Diablo II Lord of Destruction,
my battle.net name is Switch_Hitter and I play on closed B.net, USEast. 

Looking for a World of Warcraft clan? Then I-M me at Shadow Mage 717 or sign up on 
www.shadows-of-light.org
 

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