Secrets - Guide for Metal Gear Solid 2: Sons Of Liberty
Scroll down to read our guide named "Secrets" for Metal Gear Solid 2: Sons Of Liberty on PlayStation 2 (PS2), or click the above links for more cheats.
Metal Gear Solid 2 Easter Egg FAQ v1.5 December 6th, 2001 Ian J. Samuel (Kynes) [email protected] ICQ: 795238 AIM: Kynes23 This document is copyrighted by the author. For redistribution information, please see the bottom. Hideo Kojimas Metal Gear Solid 2 is more than just a really pretty game. MGS2 is also a monument to attention to detail. During this games development, hundreds of small features, touches, and flourishes were left for players to find. Generally, these dont necessarily alter the course of the game; theyre just fun. We lovingly call these Easter Eggs. This is a guide to all of the known ones. Before I continue, BIG THANKS to all of the GameFAQs posters, especially those that contributed to the monstrous thread uncovering many of the eggs you see here. This guide wouldnt be possible without them although they are too numerous to name. Give them money and love. If you find stuff not in here, e-mail me and Ill put it in with credit to you. Please be warned that this guide will probably contain lots of spoilers. TABLE OF CONTENTS 0. Revision History 1. Cardboard Box 2. Codec 3. Snake 4. Guards 5. In Uniform 6. Disposing of the Bodies 7. The Hostages 8. Hidden girly movies 9. Raven 10. The Tanker Holds 11. Dog Tags 12. Pictures and Ghosts 13. Emma and the Parrot 14. Easter Island Statues 15. Fun With Seagulls 16. Miscellaneous 17. Legal Stuff [ Revision History ] 12/6/2001: Lots of updates. Added a little more info about the easter island statues, and various other things. Thanks to everyone for the praise for the first version of the FAQ, and the many many of you who sent in stuff I missed! Ive still got a lot of submissions to get in, so if youve sent stuff and it isnt in here, it will be. 12/1/2001: Initial version posted. [ Cardboard Box ] Take care of your cardboard box, and it will take care of you. - Solid Snake -> Right after you start the C4 mission in the Plant, after Stillman has explained everything to you, run quickly to the CD connecting bridge. The guard will be unconscious, and Snake will be sneaking across in a cardboard box. If you shoot the box, it will deteriorate, and if you call Pliskin up enough times, Raiden will ask about it. -> One of the boxes you can collect as Raiden says Z.O.E. on the side. This is almost certainly a reference to Zone of the Enders, a game many of us purchased solely because it had the Metal Gear Solid 2 demo. -> Theres also a box for McFarlane Toys, the company which produces MGS2 action figures. -> The Box transportation trick from MGS1 is alive and well. Go to the Parcel Room in the Plant, and in the lower left corner of the room, theres a platform that you can climb onto. Equip a box and when the conveyor belt stops, climb on. Depending on which box you have on, youll be taken to various struts in the plant. -> Give Snake a call when you have the box equipped. He has some words of wisdom for you. -> Careful with the Wet Box on the tanker. It will come apart if shot up. [ Codec ] First a few general codec tricks. -> When in a call, you can use the analog sticks to move the portraits of the people around, and press L3/R3 to zoom in on them. -> Also, if you press the R1 button while your current player character is listening (Snake in the Tanker, Raiden in the Plant) you can hear what theyre thinking. This is especially funny when done while Raiden is listening to Snake. The rest of the section will be a list of codec calls you can make and get funny/unique responses, or codec calls that will be made to you if you do certain things. To distinguish, this will be the format: If you have to make the call: >Person To Call< Circumstances If the call is made to you:
Circumstances Also, many of these require multiple, persistent calls. >Colonel< When standing in front of the urinal in the mens restroom. If you shoot Olga after defeating her. >Snake< When hes asleep. Nightmares! >Otacon< While as Snake, in a locker >Otacon< While as Snake, looking at girly pictures in first person view >Rose< In the girls bathroom If you kill a lot of birds >Rose< While holding a girly magazine. >Colonel< While getting peed on. >Otacon< As Snake, hold only Pentazemin, and call; then use it, and call again. >Snake< If you did the previous one, do the same thing as Raiden for a followup. If you do more than 300 pullups. (Or 100 or 200.) If you call Otacon as Snake enough times, shell interrupt to correct one of his sayings. You dont see her, sadly. >Colonel/Snake< No specific circumstances; if you call enough, you can get background on all the members of Dead Cell. >Colonel< Call enough times, and Rose will do some checking on Snake. >Snake< While you have a girly magazine equipped. >Snake< When you enter the Shell 1 Core with the BDU. Hell make a reference to Meryl and watching how you walk. >Colonel< Same circumstances as the previous one; hell make an inappropriate comment about Rose. >Colonel< Beat up hostages (kicks are the best way.) Rose will break up with you! >Rose< After completing the previous one. Raiden will apologize. >Snake< After the Harrier fight, for info on Nastasha, Ames, Outer Heaven, and how he chose the name Pliskin. >Snake< In Shell2Core, 1F, call enough times and Otacon will do some wacky things. >Snake< When you have Emma and youre in the room where you fought Vamp. Do this enough times and Emma/Otacon will get into an argument. >Colonel< When you have to cross the bugs. Hell suggest knocking her out. >Snake< Same circumstances as previous; hell start to get pissed at Emma. >Rose< As Snake(!), you can save if you call her frequency. >Pliskin< When in the girls bathroom. If you shoot Emma with the USP. Do it enough times and Snake will stop answering your calls! >Colonel< While crouching and staring at a girls toilet in the womens restroom. >Snake< If you knock Emma out and lay on top of her. Otacon will get PISSED! >Otacon< After fighting Olga, look at her in first person view and call Otacon. I guess things didnt work out with Meryl. :) >Snake< Right after you get outside the Shell 2 Core with Emma. He says he has a little errand to run (i.e. fighting Olga). >Emma< Punch her and then call her right away. >Colonel< While you look up Jennifers dress (See Hostages below.) >Rose< Same circumstances as previous. Shes pretty grumpy, I wonder why! (Thanks to Alphemus for both of these.) >Colonel< While hes going crazy. Do it enough times and hell ask if youre trying to get some outrageous score by using an ingenious trick. This seems to fully stock you on ammo for all of your weapons. (Thanks to Ben Goza.) >Otacon< At the very beginning of the game, multiple times. Hell give you info on a lot of stuff, like the Patriots. (!) (Thanks to James Mason) >Otacon< After you beat Olga. Call enough and hell talk about how she resembles Meryl. >Pliskin< Call him with various items equipped rations, his lucky charm, et cetera. (Thanks to Bryan Bowen for many of these.) [ Snake ] Note: This section is when youre playing as Raiden and details weirdness that you can see Snake do. I realize its confusingly named. Feel free to take your money elsewhere if you dont like it. :) -> When Snake passes out, try aiming your gun at him. Hell pass along a little fatherly advice. Even funnier, try shooting him. -> The first time you meet Pliskin, a bug will crawl out from under him. To the observant, this indicates that hes been crawling around in ducts and didnt come in with SEAL team 10. (Thanks to MakaveIi for reminding me Snake didnt come in with the Marines.) -> During the sniping mission, after Snake gets set up on his strut, point the D.Mic at him. This also works with Emma. -> When Snake gives you your stuff back, he says he can give you ammo if need be. Raiden asks if hes sure; Snake points at his Bandana and says, Infinite ammo. This is a reference to MGS1 and the tanker mission where the bandana granted exactly that. -> After Snake gives you the sword, hit him with it. Hell go berserk and shoot you. -> This one doesnt directly relate to Snake but its as good a place as any for this. If you press up against the wall after getting released from the torture machine you can see Snakes torture chamber from MGS1. -> If you shoot Snakes helicopter during the Harrier fight, hell yell at you (so will Otacon). -> Near the end while youre standing with Snake, get close to him and look at him in first person view. His breath will fog up the lens. -> If you give Snake the razor at the beginning of the game, hell be clean- shaven at the end of the game. (Thanks to approximately one billion people.) [ Guards ] While there is a regrettable lack of snow in MGS2, theres still plenty of fun to be had with the guards in this rendition. Though slightly more intelligent, theyre no less amusing. -> If you hold up a guard and then shoot both of his arms and one foot, hell stand on one leg. Sadistic. Also funny. -> Tough guy guards who refuse to give up their dog tags/items can be coerced by shooting them in a non-vital area with a bullet weapon. Also, no one is tough in front of a rocket or grenade launcher. -> Speaking of which, people give up stuff a LOT faster if you point the Stinger launcher at them. I wonder why. -> They will also pee themselves in the face of intimidating weapons such as the Stinger and RGB8. -> Further, you can hold them up with empty guns; but if you try to fire and they hear the clicking noise theyll make a move. -> In the tanker holds, you can actually tranquilize the guards here and drag them around, though none have dog tags. Killing one causes the game to end and Otacon will yell at you. -> In the room next to the Raven toy, theres a guard who never turns around. Punch/kick him and hell fall over the railing and knock out another guard. -> If you make it around Strut K without getting spotted through the windows, a guard will relieve himself. No, theres no way to avoid the stream. Get in there and call some people to tell them about all the fun youre having. (Thanks to Dark Lord Magus for pointing out that, actually, if you flip past the guard while hes talking, it is possible to avoid this.) -> Right after you get into the hallway and pass the Verrazano Bridge Checkpoint, run to the third room to the right and press against the wall before the guard sees you. When the guard is standing still, try to peek around the corner at him. Observe the hilarity. -> When a guard is standing near a ledge, shoot him in the head. Hell fall over. (Question: He dies right away when you shoot him, so why does he yell?) -> If you spray coolant on a sleeping guard theyll wake up faster. Helpful for dog tags. -> Right after being released from the torture chamber, get spotted by a guard and run back into the chamber. Push up against the rack and Raiden will pretend to be restrained. A guard will enter and comment on Raidens manhood. -> When looking at a guard with any item/weapon that has a zoom feature, press Triangle to see his information. This only works if you have his dog tag. On his birthday, itll say Happy Birthday! -> Shoot the ketchup or a salt shaker in the kitchen. Guards will immediately enter Clearing mode and investigate. I guess they have really strong feelings about condiments. -> When you have Stealth Camo, hold up a guard. He wont be able to see you, but hell still stand there. Wait until another guard sees him. Hilarity ensues. -> In the computer room, if you watch one of the guards, hell approach a computer and look at one of the FHM pictures in the game. Watch his hands. -> On the Tanker, drag one of the dead crew bodies you find into the path of a guard. -> While in stealth, a guard who is shot by you will sometimes blame it on another guard! He thus wont call for reinforcements. (Thanks to Alphemus.) [ In Uniform ] All of these can be done when youre in the enemy guards uniform, complete with AK. -> First, as noted above, call Snake and the Colonel to see what they have to say about the whole thing. -> Even when the hood of the uniform is gone, its still handy. If you leave footprints with standard-issue boots, no one will notice or care. -> If you equip the enemy uniform and a cutscene starts, youll have the uniform on in the cutscene. -> Wait until no ones looking and then punch a locker and run away. A guard will come over and open the locker like he expects you to be inside. -> Doing anything suspicious (knocking on walls, et cetera), will cause the guards to become paranoid and try to see into your mask. -> Try entering the elevator without your AK. An alert will sound; quickly equip it and wait. The guards will show up but take zero interest in you. Uh, yeah, I couldnt find him either... -> If you hide in a locker and another guard finds you, he will be perplexed, but walk away. [ Disposing of the Bodies ] I dont know whether these are technically easter eggs or not, but theyre semi-hidden and a lot of fun. Basically, these allow you to dispose of an unconscious or dead guards body. -> The easiest one is on the tanker, which most of us recall from the demo. On the aft deck, if you go as far stern as you can go, there are two small doors, one on each side. Drag bodies over to these and Snake will throw them into the water. -> In the Plant, when parts of the connecting bridges collapse or are blown away, drag enemy bodies over there to throw them off. -> The sediment pool has a swinging gate which bodies can be thrown off of as well. [ The Hostages ] These all need to be done during the Ames mission in the room you find the hostages in. -> If you ask the old lady if shes Ames, shell pee her pants. The pee will then begin steaming, helpfully letting us know that its really pee and not lemonade that got spilled or something. -> You can really dish out quite a bit of abuse to the hostages. You can spin kick them, and also if you stand right over one and look at them in first person view, hitting punch will smack them with the butt of your AK. As stated earlier, the Colonel and Rose dont like this much. -> Apparently, under certain conditions, every hostage in the room will be female except Ames! This could be related to the number of playthroughs or dog tags collected. Anyone with more info, e-mail me. -> One of them female hostages (Jennifer) has her legs slightly spread. Hideo knows us well: if you try to look between them, she closes them quickly. But this measure is defeatable: just stun her with a dart and while she sleeps, shell slowly open/close them. Crawl under the table shes facing and be a perv. -> Our old pal, Johnny Sasaki, has returned and his stomach is no stronger than before. While you spy on Ocelot and Solidus, turn the D.Mic to the left and you can hear him in the bathroom. Poor bastard. (Emma also mentions him if you listen to her during the sniper mission.) -> Sometimes when you ask Ames if hes Ames he replies in a muffled voice. Thanks to the magic of subtitles, he is still totally understandable. -> Raiden is easily discouraged. While searching for Ames, if you ask too many times, his questions will change. I dont even care if you are Ames... -> If you run around in the room, one of the hostages will trip you. [ Girls ] Hideo is a caring man; he knew that sometimes, when youre sneaking around, foiling terrorist plots to nuke NYC, you need to see some videos and pictures of girls who, while largely clothed, are quite cute. Luckily this is taken care of. -> In Hold 2 of the Tanker, if you stand next to the projector and press the triangle button, the projectors will switch. If you do this enough times, a video of a Japanese girl will come on. -> After doing the above, keep switching, and two will come up at the same time. -> When you knock Olga unconscious, you may wish to note that her shirt is soaked from the rain, and she apparently doesnt wear a bra. -> During the Crazy Colonel sequence, if you hang around for a while, before Snake gives you your stuff back, the radar will turn into a video of a Japanese girl. Dont answer your codec or it will stop. -> Various girly posters exist throughout the game. Two are especially notable: in the Tanker engine room, there are a couple of posters which are actually semi-hidden and only viewable from First Person View. You can see where they are because guards will take out binoculars and look at them. If you shoot the posters, they explode (!), sending you into alert mode. -> If you call the Colonel when hes going nuts, there is another Japanese girl video. -> Tap on the posters. Various stuff will happen. -> You can also kiss the posters in the lockers. Get in one, crouch, press/hold R1, and then let go. -> The girly magazines you find can be dropped to distract guards. On the left side of the computer room, one of the lockers has a bunch on top. Punch to get them. -> Further, if you leave open lockers with girly posters on them, guards who are searching the room in a Clearing will get distracted by them and gawk. A very large exclamation point appears when this happens... Please: let me know if you find anything more for this section. ;) [ Raven ] In MGS1, Raven tells Snake hell always be watching him. This is true. Raven returns in doll form in MGS2, complete with gun. -> The first Raven doll is in the room just before you go into the engine room. If you take a picture of it, Snake will say Good. Also, shooting the doll causes it to activate, shooting BBs all over the place! Truly great. -> Sending Otacon the Raven picture will cause him to question your sexuality. -> In the Plant, during the underwater mission, theres a Raven doll floating around in there too. Also, a rubber ducky. -> A lot of people have noted the similarity in Ravens relationship with ravens and Fortunes with the seagulls. Not an easter egg really, just neat. [ The Tanker Holds ] Whats to say? Do this stuff in the holds and try not to make noise. -> First, the entire speech that plays while youre doing this might be called an egg. If you listen, you can hear a lot of funny comments; the Commandant notes that hes repeating himself, and chalks it up to old age. He also pauses for a while which stops the timer, and if it does run down to zero, hell comment about how theyre really rolling and keep talking. -> In the first hold, if you look around, you can find a guy in a kilt. Take a picture and send it to Otacon. -> You can make it through the holds by using the tunnels below them; in the corner of the first or second hold, lift up the access hatch and go below. The egg comes when, as you pass under some guards, one of them drops a clip through the grate. Hell look down for it and if youre there, hell see you. You can also get across by hanging all the way, and you can touch Metal Gear this way. -> If you crawl all the way through the holds to hold #3, youll end up on a catwalk thing. Before you jump down the pole, unequip your weapon and look over the edge in first person mode. You can see Ocelot. No, theres no way to shoot him. -> Youll get caught, but heres a laugh. Throw a stun grenade into the Marine assembly. -> Getting caught in different rooms gives you slightly different endings. -> On the second playthrough, all the Marines in the third hold will be in boxers. -> If you try to shoot the Commandant from the floor, hell bark INTRUDER TO THE and its curtains for you. Do this from the catwalks, however, and youre home free. -> In the second hold on your first playthrough, theres one Marine wearing boxers near the front. Get a picture of him Snake will say Good and Otacon will laugh. (Thanks to fadeaway) [ Dog Tags ] While the intent of this guide isnt to talk about how to get dog tags or what you get for doing so, there are a few little hidden features that are worth noting. -> First of all, if you try to set your name to Fuck in the dog tag entry screen, the game wont let you. -> The dog tag you can get from the guy in front of the Shell 1 elevator is that of Jean Luc Cougar. Thats the guy from Operation Winback, a game many of us picked up while waiting for MGS2, and now regret. -> Try putting in the following names as yours during dog tag entry: Hideo Kojima, Ken Ogasawara (translator), or Yoji Shinkawa (character/mech designer). -> As previously mentioned, if you look at a guard with a scope weapon or item, and hit Triangle, their name will be displayed if you have their dog tag. [ Pictures and Ghosts ] First: If you find a ghost not here, e-mail me right now and tell me. Anyway, most of these are accomplishable via the use of the Digital Camera that you get after beating the game or have during the Tanker mission. If you upload various pictures to Otacon, you get a variety of reactions... -> First, uploading a Raven picture or a picture of the guy poster will cause Otacon to question your sexuality. -> Take a picture up Olgas legs or one of the girly posters. Otacon will ask if thats all you think about, and then casually make a backup. The first time hell just blush. -> Take a picture of the guy and girl poster together in the shot, and Otacon will just start laughing. -> The hidden hold posters (detailed above) will cause Snake to say Good when he takes a picture of them. Otacon also makes a little noise. -> Send Otacon a picture of the Mooch couple. -> Or how about the Marines in their boxers? (Thanks to SweetChickinM) Now, ghosts. Ghosts are people or images that appear in pictures but not normally. I imagine there are lots of these, but I dont know. Anyway, e-mail me if you find more. Also, try sending ghost pics to Otacon! -> Hold #2, take a picture of the screen on the right. Its Hideo! [ Emma and the Parrot ] The parrot in question is the one in the computer room. -> First of all, the parrot is indestructible. His cage comes equipped with one of the EM devices Ocelot showcases at the end of the game. Just try shooting him. -> Or, better yet, dont: if you do, hell alert guards by squawking out enemy sighted, requesting backup... -> Hang around in the computer room long enough and the parrot will say HAL in a semi-scary way. Emma will do the same thing if you put her to sleep except its around 500 times scarier when she does it. -> Spray the parrot with coolant and itll flap around. Do it some more and itll inform you of its feelings in the situation. -> Emma wets her pants when you find her. Just like big brother! -> Spray Emmas face with coolant and she will turn away. This is easily the most fun to be had in the entire game. -> Emma thinks Raiden is cute but she also thinks he wears a wig. Eavesdrop on what shes saying with the D.Mic during the sniper mission. Then call her up to chat! -> You dont need to spray the bugs out of Emmas way. Just put her in a choke hold and drag her through. If you do this, when you go to the Shell 1 Core therell be a bunch of bugs. Eww. -> Shoot stuff at Emmas locker and you can hear her squeal. She wont be hurt; thats easily the strongest locker in the game. -> You can also hear her heartbeat if you point it toward the locker. Same thing works for the Prez. -> If you hit Emma in the rear end, shell turn around and go Ooh! (Thanks to dis baby boi, you wacky perv.) -> Use the D.Mic on the parrot enough times and itll start repeating you. (Thanks to James Mason and others.) [ Easter Island Statues ] Thanks to James Mason for reminding me of a few tidbits about the Easter Island statues. Konami actually has these in a few of their games; theres one in the computer room filled with gas in MGS, for example. As far as we know, they dont do anything and you cant pick them up. There are four known Easter Island statues in the game: 1. In the computer room, under a desk. 2. In the gun camera room near where the President is held, theres a vent with a grate. Take out the grate with a grenade launcher (shoot twice), and stand on top of the box and send in a Nikita. At the first intersection, theres a grate on the left and right. Take out the one on the right and send another Nikita through, and there will be a statue. 3. In the Sediment room, on the thing in the middle. 4. In the upper right closet in the room where you find Emma. Watch out for the Claymore. (This one is only available in Extreme mode, it seems.) Again, I make no claim to know what these are for. If anyone finds out, please tell me. [ Fun With Seagulls ] Okay, so its juvenile. -> Shooting seagulls (use the Stinger!) has the aforementioned results. -> You can also put them to sleep. Time it right and theyll land on a rail and start dozing! Then you can punch them. -> They get their revenge, though; run around outside on A strut and youll slip on their poop. -> Look up from the same roof for too long and theyll poop on you. -> Fatman will sometimes trip on birds you shoot down. -> When Fatman stops moving, look at him in first person mode. Sometimes Seagulls will come and peck his head. -> Killing enough seagulls on the roof of Strut A will make them call in backup. (Thanks to MetalinBlack, who apparently cant stand anything with wings.) [ Miscellaneous ] This stuff, for whatever reason, fits in no other section. -> The dining hall has a Plasma TV. Look at it in FPV and call Otacon. -> Knock on Peter Stillmans door enough and hell get pissed. -> Same with the President. Knock on the wall. -> When youre in Arsenal, re-entering and then exiting the torture room will cause the name of the subsequent area to change. There are multiple names. So far, weve seen: -> New York 52nd Street -> Funabisha City E-mail as you discover more. -> Coolant on mirrors cases them to frost over. -> During cutscenes, press R1 to zoom in and the right analog stick to move around. -> Throw stuff onto the electrified floor guarding the Prez for pyromaniacal fun. -> Place C4 in bugs and detonate it while watching in FPV. -> Press L2 on the title screen for some flash boom action. -> You can use Square or Triangle to fast forward through a Codec conversation. In fact, you even get a little VCR effect on the pictures. (Thanks to PuyoDead) -> On the Raiden Mission Failed screen, in the bottom left corner, you can view your current status. This includes ammo used, enemies neutralized, # of alerts, total damage received, arm strength (# of pull-ups) and prudence (# of saves). Thanks to Rob Cram. -> Thanks to many, many people for telling me that if you press up against the torture apparatus again, your view of Raidens genitals will be blocked by a straw. -> If you use the D.Mic on Olga during her conversation with Ocelot and Solidus, her heart beats a lot faster than the others. Perhaps because shes lying. (Thanks to JoJoTemporary) -> When Pliskin recaps Shadow Moses, he says Ocelot was Liquids right-hand man. Ha! (Thanks to JoJo) -> Also when swimming, Triangle functions as it does when youre being choked. Again thanks to JJT. [ Legal Stuff ] This document is copyright 2001 by Ian Samuel. Redistribution may be done only if the author is notified via e-mail at [email protected], and the document may never be altered in any way except by the author.