Soundtrack Guide - Guide for Chrono Cross
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_ __ __ __ ____ ___ __ __ ___ / x \| | | | \ / \ | \| | / \' "| (\_/| |°| x <||: x :|| '||: x :| \____\|__|__| |_|\__\ \___/ |__|\__| \___/ _ __ ____ ___ ____ ____ / x \| \ / \ "/ ___/' / ___/' | (\_/| x <||: x :| \__ \' \__ \': \____\|_|\__\ \___/ /_____/ /_____/ [SkL] ================================================================== Version 0.6 released on 2-14-01 The Chrono Cross Original Soundtrack FAQ By AdrenalineSL E-mail me: narnia_M3@hotmail.com This FAQ is best viewed with a fixed-width size system font. Wordpad is recommended. Viewing this without a fixed size font will result in nothing but garbled text. Copyright © 2001 Stephanie Lee All rights reserved including the right of reproduction in whole and in part in any form. Playstation and Playstation logos are registered trademarks of Sony, Inc. Chrono Cross is registered trademarks of Squaresoft, Inc. This file and all of its contents is registered trademark of S. Lee. Entire contents of this document may not be reproduced in any form. You may download the file through a web browser onto a single computer for your personal, non-commercial use only. You may not permit anyone else to modify the file or use it for any commercial purpose, display, performance, sale or rental. It absolutely cannot be decompiled, disassembled, modified, or create derivative works based on the documentation in whole or in part. Do not remove any copyrights. Information on this document is copyrighted to proprietary material to S. Lee and may not be reproduced, published, modified, copied, uploaded, transmitted, or distributed in any way, without the author's prior written permission. The author does grant any express or implied right to you under any patents, copyrights, or trademarks. Remember kids, plagiarism is naughty! FAQ History ------------ First Created: 2001-03-2 Last Updated: 2001-21-2 Next Update: Don't know. ************** ** ** ** CONTENTS ** ** ** ************** 1. Introduction 2. Updates 3. Soundtrack List -Author's Note <==Please read!! -Alternate Soundtrack List -Radical Dreamers Lyrics -Alternate Lyrics 4. Song Meanings 5. Credits/Acknowledgements 6. Contact Information 7. Final Words -To Webmasters ================= 1. Introduction ================= Welcome to my FAQ for the CC Soundtrack List, the most astounding soundtrack since Xenogears. This has got to be one of my favorites aside from Xenogears which was also composed by Yasunori Mitsuda. It is not the greatest of game music wonder, but it's terribly close. There are several reasons why you have to get this yummy soundtrack. One being, that it is pathetically better than any recent Final Fantasy score (sorry, but it's the truth). Mitsuda's music in this game was made up of relaxed and even lazy pieces as oppposed to more oppressive and action-oriented ones. Scores like the lyrical song, "Radical Dreamers", seemed very depressing, but you will get use to it. Sorry for the goofed up names of the tracks. They are not accurate but I tried. Unfortunately, for the US, Square does not plan to release the OST overseas. Therefore, only import versions are available at a reasonable price. You can get them at the following sites: - Gamemusic.co - Animenation.net - ebay.com There are more, but I cannot think of any more. Personally, I wouldn't get my copy from the internet and I would never do so. I went to a nearby Japanese Store, neat huh? Anyway, it costs about 3,364¥, which is about 34 US dollars I believe. It's a great soundtrack and much better than the Final Fantasy ones. I really recommend it. The soundtrack includes all the songs from the game(obviously), packed into three amazing CDs. Plus a booklet with a little inspiration story by Yasunori Mitsuda, as well as some linear notes and song meanings. There is also an interview with Noriko Mitose, who sang the credits song, Radical Dreamers. Plus some additional linear notes with the game's producer, sound programmer and then some. ============= 2. Updates ============= Version 0.6: Added Alternate Tracklist and lyrics. Also added Song Meanings to enhance my guide a bit from its ultra-boring state. Corrected some English errors. (2/14/01) Version 0.4: The format has changed a bit and added an extra "Final Words" section. After this update, there won't be too much to add, so I'll just leave at this for the time being. (2/6/01) Version 0.3: Sorry for the poor formatting on the first version. My word processor has a mind of its own. Anyway, corrected minor errors. Further Updates will come shortly...(2/5/01) Version 0.2: First version of the FAQ. Got everything pretty much done if you ask me. More updates will follow pretty soon. Ciao (2/3/01) ==================== 3. Soundtrack List ==================== //Author's Note// Due to some minor disagreements in song translations, I have decided to make another list. Ok, I admit the names of the songs are a bit goofed up I guess. So what I'll do to clarify this mishap is to make different versions of the song names. It may confuse some of you, but I will label the new list, "Alternate Song List." This list was specifically made for one's convenience. So if you'll be so kind as to excuse a few errors here and there, please feel free to browse through the list. Same applies for the lyric translations. //End// CHRONO CROSS ORIGINAL SOUNDTRACK Composed, arranged, and produced by Yasunori Mitsuda ################### # DISC ONE- Cause # ################### Running Time: 69:54 TRACK LISTING 1. Chrono Cross~Time's Scar (Opening Theme) 2. Edge of Death 3. Home Arni Village 4. Plains of Time (Home World) 5. Dancing the Tokage 6. Reminiscence ~Thoughts not Extinguished~ 7. Dreams of the Shore Near Another World 8. Another Arni 9. Singing Emotions 10. Lost Pieces 11. Drowning Valley 12. Another Termina 13. Quitting the Body 14. Forest of Cutting Shadows 15. Snake Remains Chamber 16. Triumph ~Gift of Spring~ 17. Lost Child of Time 18. Another Galdove 19. Swamp of Hidora 20. Dream Fragments 21. Voyage (Another World) 22. Ghost Ship 23. Death Volcano 24. Ancient Dragon's Stronghold 25. Pathetic ####################### # DISC TWO- Unveiling # ####################### Running Time: 60:03 TRACK LISTING 1. Beginning of a Dream 2. Dimension Breach 3. Home Termina 4. Dragon Knight 5. Voyage (Home world) 6. Home Galdove 7. Home Mabuure (Marbule) 8. Zerubess (Zelbess) 9. The Big Splendid Astonishing Magic Group 10. Doze 11. Chronomantique 12. Dilemma 13. Optimism 14. Island of the Dead 15. Dead Sea (Ruined Tower) 16. People Imprisoned by Destiny 17. Lost Before Light 18. Earth Dragon's Island 19. Navel of the World 20. Hurricane 21. Victory ~Call of Summer~ 22. Another Mabuure 23. Fairies Yield Magic 24. Etude 1 25. Etude 2 26. Magical Dreamers ~The Wind, the Stars, and the Sea~ ###################### # DISC THREE- Change # ###################### Running Time: 53:25 TRACK LIST 1. Garden of God 2. Chronopolis 3. FATES ~God's Destiny~ 4. Jellyfish Sea 5. Orphanage of Flame 6. Star-Stealing Girl 7. Dreamwatch of Time 8. Dragon's Wish 9. Star Tower 10. Frozen Flame 11. Dragon God 12. In the Time of Disorder 13. Life ~Faraway Promises~ 14. Reminiscence ~Thoughts not Extinguished~ 15. Radical Dreamers ~The Unstolen Jewel~ 16. Dream Fragments ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: ————————————————————————————— + Alternate Soundtrack List + ————————————————————————————— ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ = DISC ONE- Awakening = ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ Running Time: 69:54 1. Chrono Cross~Wounds of Time~ 2. Deadline 3. Aruni~Home 4. Fields of Time~Home World 5. Lizard Dance 6. Reminiscing~Forgotten Memories 7. On the Beach of Dreams~Another World 8. Aruni~Another 9. Thinking Back 10. Missing Piece 11. Drowned Valley 12. Termina~Another 13. Departed Souls 14. Forest of Illusion 15. Shakotsu Mansion 16. Victory~Gift of Spring~ 17. Lost in Time 18. Galdolf~Another 19. Hydra Swamp 20. Pieces of Dreams 21. Sailing~Another World 22. Ghost Ship 23. Extinct Volcanoe 24. Cliffs of Ancient Dragons 25. Grief ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ= = DISC TWO- Acceptance ƒ ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ= Running Time: 60:03 1. The Dream Starts 2. End of Dimension (End of Time) 3. Termina ~Home~ 4. Dragon Knights 5. Sailing ~Home World~ 6. Galdove ~Home~ 7. Marbule ~Home~ 8. Zelbess 9. The Great Sneff's Troupe 10. Bed Time 11. Chronomantique 12. Predicament 13. Optimism 14. Island of Departed Souls 15. Dead Sea/Tower of Extinction 16. Prisoners of Fate 17. Previously Lost Hopes 18. Island of Earth Dragons 19. Navel of the World 20. Gale 21. Victory ~Shouts of Summer~ 22. Marbule ~Another~ 23. A Touch of Magic From the Fairy 24. Etude 1 25. Etude 2 26. Magical Dreamers ~The Wind, the Stars, and the Waves~ ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ= = DISC THREE- Return = ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ= Running Time: 53:25 1. Garden of Gods 2. Chronopolis 3. FATES ~God of Destiny~ 4. Jellyfish Sea 5. Orphanage Fire 6. The Girl Who Stole the Star 7. Time of Revealing Dreams 8. Hope of the Dragon 9. Star Tower 10. Frozen Flame 11. Time Dragon 12. Dark Realms of Time 13. Life ~Faraway Promise~ 14. Reminiscing ~Forgotten Memory~ 15. Radical Dreamers~Unstolen Gem~ 16. Piece of Dream =================================================================== ======== LYRICS ======== Radical Dreamers- "The Unstolen Jewel" Performed by Noriko Mitose Music by Yasunori Mitsuda ___________________________________________________________________ | JAPANESE | ENGLISH | Itokenai te ni tsutsunda | Held in young hands, Furueteru sono hikari o | That light is shivering Koko made tadotte kita | I've come all this way Jidai no fuchi o samayoi | Wandering the edge of time | Sagashitsuzukete kita yo | I came still searching Namae sae shiranai keredo | I don't even know your name, but Tada hitotsu no omoi o | One little feeling Anata ni tewatashitakute | I just wanted to hand over to you | Toki wa ai mo itami mo | Sometimes I catch and hold Fuku dakitome | Love and pain, tightly in my arms Keshite yuku kedo | It will fade away, but Watashi wa oboete iru | I'll remember Zutto... | Forever... | Watashi no mune no oku ni | It'd been echoing in my chest Itsukara ka hibiite ita... | For who knows how long... Yotsuyu no shizuku yori mo | Though it's a whisper tinier Kasukana sasayaki dakedo | Than a drop of evening fog | Itetsuku hoshi no yami e | Toward the darkness of frozen stars Tsumugu inori ga | A spinning prayer Tô anata no sora ni | May it reach to your distant skies... Todoku yô ni... | | —————————————————————— + Alternative Lyrics + —————————————————————— (English Translation) To wrap the young hands, Around the light that shines down. Persue to this point, Then wandering around border at this hour. Continuing in the search, For the name I never knew. But there's one thought in my mind, When you offer your hand to me. History can be love and pain, Hugging deep within. Until death, I will be remembering Always... Inside my heart, For how long it has been echoing. Ever since the drop of night, However there's a faint whisper The cold settles in the darkness of the stars, Spinning hopes Reaching out into your faraway sky. ================== 4. Song Meanings ================== NOTE: Song meanings are not originally worded by me. This was taken from the booklet found inside with the soundtrack. EXPLANATION: by Yasunori Mitsuda [D]ISC ONE- Cause 1. Chrono Cross~Time's Scar --The opening track for Chrono Cross! Somehow or other, I felt that the level of the musicians are very high! During recording, time and again new ideas and inspiration sprouted, but they can still easilt adapt to the changes! The foundation of this piece is mainly the percussions, the sounds of MIX and the GRAN CASSA beating to the brass sticks is absolutely wonderful. 2. Edge of Death --I think there are two versions of this in the game: one with vocal and one without. The one in this OST is the vocal version. I didn't like the way the ordinary orchestra would play it, so I emphasized on the percussions. But I forgot where I fiddled around with it (laughs). 3. Home Arni Village --As the theme for the very first town in the game, I injected the feeling of sunshine and brightness to it, something with a good atmosphere. I felt that the Fado guitar would do an excellent choice to bring out that feeling, even though traditionally the image of the Fado is one of sadness and sorrow. But I realized it can bring out the cheeriness of a song...maybe what they say about Fado is wrong...(laughs) 4. Plains of Time~Home World --Hey! Recognize that melody?! Yup, I had re-arranged the main theme for Chrono Trigger. I started by converting the boring C- melo because I didn't have time to compose another piece with the same passion of Chrono Trigger. Hmm...why did I deliberately use the Sitar on a Chrono piece? 5. Dancing the Tokage --The theme for the first dungeon in the game. The faint sound of t the Angklung (an Indonesian instrument) was steadily introduced into the theme. It did create the feeling of a cheery dungeon of good weather, doesn't it? Feels good though...(laughs) 6. Reminiscence ~Thoughts Not Extiguished~ --The feeling of love...I didn't know that the piano could bring it out so well. Because I'm not very good at the piano, I didn't edit much of it due to the feedback on the Playstation. Even so, the message of love is eminent in this simple song. 7. Dreams of the Shore Near Another World --Those who know will recognize immediately, that this is the main theme of Radical Dreamers. The use of both themes Chrono Trigger and Radical Dreamers in Home and Another World themes was actually the idea of our director Mr. Kato. I thought it was not a bad idea after all. 8. Another Arni --I had the inspiration of emptiness and not existing in another dimension when I tried composing for this piece. The raw sound of the piano and guitar used in the arranged versions of the Home Arni Village was surprisingly good. 9. Singing Emotions --Again I used the electric piano and the clarinet for this piece, which is heard when Leena and Serge were exchanging thoughts. Though there aren't any conflicts of love in this game, but in real life, it's quite rare to find couple nowadays actually sit down and exchange thoughts. 10. Lost Pieces --The guitar and cello version of the Chrono Cross opening theme. Mr. Kira was excellent on the guitar, and I have constant fear that there will be a change in tempo when I mix in my part. I was very worried that I might screw it up. (laughs) 11. Drowning Valley --I failed twice in using the recorder to create a melody with a medieval atmosphere. All along I was using 5/8 beat rhythm (laughs). I had no choice but to alter the beat and to my surprise, I can gradually hear the melody I had in mind. 12. Another Termina --Come on out everyone! This is my 18th festive song with 6/8 beat. This time I gave it a Scottish beat in arrangement. I don't know why...but it reminded me of the festive air of the Guardia Millenial Fair in Chrono Trigger (laughs)...it actually wasn't suppose to be of that type. 13. Quitting the Body --I did not regret, to decide to show the bravery of the Dragon Knights in the second part of the song. The Heihachi and Shinobue (japanese flutes) harmonized well with each other and gave it a peaceful sound to it. I wanted to have it til the end but I thought it's best to drop the idea completely. 14. Forest of Cutting Shadows --This is my favourite genre of music: Minimal Music! What differentiates it from the other music is to repeat the motive of the theme again and again, in moderation. Don't know how many times I have dozed off during the making of this song...everyone! Did you guys fall asleep listening to this during the game?? 15. Snake Remains Chamber --With surplus memory, I had a discussion with Synthesizer Programmer, Mr. Yamazaki, as to how we could make this theme sound more interesting. Well, we did alter it...and to this day, everytime we hear this laughable song, we'll exclaim "This is STUPID!" 16. Triumph~Gift of Spring~ --This is the orchestral arrangement of the Fanfare song in Chrono Trigger. In my opinion, the inclusion of a fanfare gives a sense of the old school RPGs, giving a majestic feel to the game. 17. Lost Child of Time --For the most part, the cello built up the emotion of this song, and then the pizzicato takes up the second-half. Do you think I managed to display the sense of insecurity of being lost in an unfamiliar dimension? However I felt this track was laughable and stupid...(laughs) 18. Another Galdove --In this game, when you visit towns in the parallel dimension, you'll hear the second arranged version of the Home World ones. Sometimes I don't know which parts to differentiate from the original version and ended up arranging it wrongly. This game is in my opinion, pretty interesting to be capable of putting me in such a predicament. 19. Swamp of Hidora --The inspiration came from the dancing movements of the dwarves. Maybe the choreography of the dwarven dance had good timing. It gives both the sense of pop music and mystery to it. But it was tough combining both the elements into the same song. 20. Dream Fragments --Well, Mr Kato's project was to make sure that the music for the Musicbox made an appearance in the game. Even though the musicbox song was simple, yet it can dig out the deepest emotions to those who listen. I think the musicbox is a very fascinating instrument (machine?), isn't it? 21. Voyage (Another World) --Heard when you ride around on the boat. It has a TWO-FOUR progression, then rapidly return back to the original beat, making it quite a self-contradicting piece. 22. Ghost Ship --I wonder why the sound of the vibraphone reminded me so much of the Enka song
(laughs) (From Etoh-21: Enka songs are traditional japanese theatrical music, something the younger generation dislikes, which is why Yasunori was laughing. And so happens that Yosaku uses the same instrumentation as this song!) It was not my idea to create that image, didn't want people to listen and immediately think of Yosaku, but I just can't shake it off! Must be the huge impact of Yosaku on me... 23. Death Volcano --After the flat bass intro, gradually the African Beat fades in. After that, I switched to using Ireland's Aeolian Harp and the unique percussion of Udo. This song has an extremely wide variety of instrumentations from all around the world. 24. Ancient Dragon's Stronghold --I have to arranged this 2 to 3 times before I was satisfied with it, because it didn't fit into the ambience of the place in the game. Actually I had the inspiration to write a long 20 minute track for this, but I didn'' have enough space on the score sheet (laughs). 25. Pathetic --Oh, please listen to Mitose's "Ghostly Wails" (laughs). Though the track lasts only a couple of seconds, but it was very fitting and scary when coupled with the FMV. I tripled Mitose's 6 wails to make 18 of them altogether. (In fact I wanted to create more, if not for practically reasons.) Very nice screams…thank you Miss Mitose! [D]ISC TWO- Unveiling 1. Beginning of a Dream --This was composed only for Square's internal presentation, and NOT used in the game itself. Not many tried their hands on the Chrono Cross Demo either, so I thought of putting its full version into this soundtrack for completeness. The first impression of the game gave me when I heard this song, was the image of the sea, don't you think so? 2. Dimension Breach --I had a sudden itch to compose this out and did it in 2 hours!! (laughs) Maybe it's the strong sense of inspiration that befall on me. If only I have this kinda power everyday, I can compose this whole soundtrack in just 10 days (laughs)! 3. Home Termina --I decided to create a totally different for Telmina of another dimension. The beginning of this track is actually for an event, while the one after is the actual track. I also tone down the festive mood for this track. 4. Dragon Knight --The so-called "Pop Orchestra" (laughs). I had to have this type to present the bravery in those knights. I thought the Brass section did quite well, wondered why Mr. Yamazaki edited it. 5. Voyage (Home World) --The fine and delicate sounds from the Distortion Guitar...makes it a very fast-paced number. 6. Home Galdove --When I was composing the rhythm of this track, I had Home Arni Village as the main idea, then skillfully changing the tune into the Galdolve theme (laughs). In the midst of producing, the tremolo of the guitar started to become obvious. Looks like it's impossible to work with raw guitar sounds. *Sigh, if only I had a better guitar. 7. Home Mabuure (Marbule) --This was inspired by music from the Middle Ages, so I used a lot of instruments from that era. I originally wanted to have the orchestra playing it, but somehow the results didn't turn out well. Maybe, I'll try it one more time for the ChronoCross Arranged CD. (Etoh-21: COOL!) 8. Zerubess (Zelbess) --Somehow this song just brings me back to reflect on life. All work and no play makes Jack a dull boy. You have to live a balance life...I wish I could go to the Zelbess (laughs). 9. The Big Splendid Astonishing Magic Group --Why does the image of "Magic" and "China" come into my mind? Why? Is it only me? This track is screwing up my mind. (laughs) It wasn't intentional. 10. Doze --OK everyone, let's sleep! Altogether now....1...2...3...zZzZzZzz 11. Chronomantique --This is a reggae version of the Chrono Trigger theme. It's played only for a short while in the game. The track is quite long as compared to the time frame it is used. I tried to re-arrange it but it turned out completely different! I guess I have to perfect my skills in arranging music. 12. Dilemma --Well, similar to , we had extra memory for this track. So I decided to add in the male voice "Zon!" , but I didn't expected the result to be amazingly excellent! You could feel the ambience listening to it huh? 13. Optimism --What an optimistic feel! Made it a little funky. I arranged the second half of the track, but even though the moods in the two parts are different, I found it funny that it still conveys the optimism. If I borrow this game, I'll be laughing a lot at this track. 14. Island of the Dead --Appeared as one of the dungeon's music. In the middle of the track, I made a weird tune out of my flute "Heeee…rururu" that made a lot of impact on the mood of the track. The percussions and Ring Rhythm (Yasunori coined up the term himself) contributed a lot too(laughs). Ring Rhythm is actually setting a percussion to a speaker, then position each speaker in the form of a ring, the result is the effect of the beat rotating on a spot. This is probably the first and last I combined the use of Minimal Music and Polyrhythm ino my works. 15. Dead Sea (Ruined Tower) --For this track, I was very worried about the sound of the clarinet, basically due to the Playstation hardware problem. If I set its volume a little low, its reverberations will drown itself out to the main tune. If I set it a little higher, there's a gross imbalance to the volume of the other instruments. I found myself in the worst situation possible. Luckily my savior, Mr. Yamazaki skillfully solved the problem. 16. People Imprisoned By Destiny --The scene accompanying this piece is really heart-wrenching. (Etoh-21: I had to censor this part as it was a spoiler.) When this track is played during the battle, I did not have the heart to input the battle commands. Somehow, the Strings Arrangement was amazing in setting the mood. Aahh...how sad! 17. Lost Before Light --When the game was in production stages, this was the first track that I finished composing. The theme made up of guitar sounds, and I didn't bother checking the memory it would take up. Initially they said they'll use the track for events with major decisions made, but ended up with "Game Over" message...this game does have its poisons (laughs) 18. Earth Dragon's Island --I think this theme managed to portray the sense of space and mystique very well. The feeling of vastness and transparency forming itself into a painting... just by this music itself. I don't know how I managed to compose such a thing, must have taken all the powers of me and Yamazaki combined (laughs). 19. Navel of the World --All-out percussion for this one. A sense of a fast-paced song, but the actual scene of the game shows a very carefree mood. Otherwise, the rest of the track matches. Used the MIX to change a lot of parts to this track. 20. Hurricane --The use of Polyrhythm. Up to now, I don't think there's a battle music like this, by mixing the 9/8, 3/4, 4/4 and 5/4 beat altogether, a seemingly impossible feat. Seems a radical trad. 21. Victory ~Call of Summer~ --This track name was thought up by Kato himself. 'Call of Summer"... what a GREAT name! Up to now, I cannot see myself thinking up such a befitting name for this jingle. Ties in the first "Gifts of Spring" version very nicely! How admirable of Mr. Kato! (laughs) 22. Another Mabuure (Marbule) --How should I arrange the Marbule track? I was thinking of a way to differentiate it from the original Marbule track because I didn't know what class the music belongs to. Well, it was simple. I reduced the emphasis of each type of instrument and came out with the result. 23. Fairies Yield Magic --The music of Miki the dancer and Slash teaching a lesson on life. It is the setting pattern for the big scene to come afterwards. (Etoh21: I'm tryng to censor this.) 24. Etude 1 --This event was thought up by Kietsu. She instructed me to create a tune to show that Slash was going through a transition of having trouble with his guitar, by omitting the "soul" of the tune. Well, it was easier said than done (It's Tough, man!). Certainly it's different from understanding her. 25. Etude 2 --I think this is what she meant by "putting soul" into Etude 1... How was it? I'm sorry if I didn't really understand. 26. Magical Dreamers ~The Wind, the Stars, and the Sea~ --As I got the hang of Etude 2, I gave it the best "soul" I could ever thought of and then decided to use this take. In the second half, the microphone audiofield gave the guitar sounds a classical feel to the melody, immersing all into a unique world altogether. [D]isc Three- Change 1. Garden of God --The singing of the Boys' Choir really gives a feel of being in the Garden of the Gods, and I was set to use it in the game's title screen. But I might as well put this track to the beginning of this CD "Disc 3~Change". So...let the high-tension music begin! 2. Chronopolis --The techno-rhythm of this track was inspired by the chords of ChronoTrigger and became the foundation for it. But I felt it did not deviate too far from the image of Chrono Cross. 3. FATES ~God's Destiny~ --Once again, a progressive tune. In the middle, the organ and bass was inserted during the 4-beat period. This was one of the best in my final works, as was "Boss Battle 2" in ChronoTrigger soundtrack. How come both are similar in situation?...How mysterious...(laughs) 4. Jellyfish Sea --This belongs to the category of Ambient Music. The harmony of the bass and piano combine happily, to create the wonderful feeling of being under the sea. Similar to the track , I don't know how many times I had dozed off in the process! (laughs) 5. Orphanage of Flame --The gregorian-like female chorus and the opera-like male chorus was mixed in this composition. At the very last chord, just as the help was about to start, the chord suddenly twist to give it that added kick. Listening to this track makes you experience the deep hatred that Yamaneko had inside him. Yamanekooooo...! 6. Star-Stealing Girl --Kidd may look intimidating, but she is actually a kind person hidden deep inside her heart. This song protrays that kindness in her. I like the way Miss Mitose's "Lan, la la lan" scat (Etoh21: a scat is a melody of nonsense syllabals), which brings out the image of Kidd perfectly. Kidd is, IMO, my favorite character in the game. 7. Dreamwatch of Time --This track was used in the Demo Game's teaser trailer. By subtle editing of the Chrono Trigger and Radical Dreamers themes, I think this song sort of summarizes the contents of the whole game. 8. Dragon's Wish --My favorite composer, Jerry Goldsmith, made a special appearance for this track. His unique way of beginning his piece and his orchestration is something I need to "digest" and learn. I can see the various challenges ahead of me. But I'm at a loss for words (laughs). Must learn more variety of music... 9. Star Tower --You think that this sounds like an ordinary track, but gradually, the music fades and is taken over by the choral vocals which gave it an indescribable sense of unsettledness. This song portrays the sense of "oh, I'm getting nearer and nearer to the end huh?" feeling. Is everyone's heart starting to quicken? (laughs) 10. Frozen Flame --This was taken from the game Radical Dreamers. It portrays the image of the gem's search for the sorrow of Mankind. This track sounds quite ordinary. I wanted to remix it but I forgotten how I composed this song (laughs). 11. Dragon God --The choral vocals, String Quartet and percussion were lavishly used in this piece. The vocals in the intro part and the brass & strings arranged in the middle part were fairly easy to create. I saw the scene of the battle before the music was added in, and thought to myself how in the world should I do to portray the sense of a last boss. Well, after this track was added in, the battle seemed to become very up-tempo. 12. In the Time of Disorer --(Etoh21: Yasunori didn't comment on this one, for a good reason.) 13. Life ~Faraway Promises~ --Sound effects gradually forming shape into a synchronized melody and doesn't need extra explanation. When I first saw the scene accompanying this music, I had goose pimples for a very long time. If you only bought this CD without the game, I beg you to listen to this in the actual game itself. 14. Reminiscence ~Thoughts Not Extinguished~ --At the end of the story, the keyword "forgotten memory" appeared. I wonder whether the memories Serge had was actually important. And also, whether the photo had any meaning to it. 15. Radical Dreamers ~The Unstolen Jewel~ --It's unbelievable. Kira's guitar and Mitose's ethereal voice matched so well in this song. Initially, for 2 times I had been trying to add the strings into the song, but it just didn't sound right. Finally I decided to let the guitar by itself. Such a simple song for the ending. The song, though low on melody, but it showed hesitation and pain in it. With such convincing melody, I think this was a big success in my opinion. Mitose's lyrics were wonderful too, certainly worth a listen to. 16. Dream Fragments --When you hear this tune, everyone should agree with me that it gives a final sense of conclusion (laughs). I too, had a great sense of accomplishment when I finally saw the ending. Close your eyes, think back to the many adventures you encountered during the game. ============================= 5. Credits/Acknowledgements ============================= Mom - For taking the time to get me the soundtrack. It took a while for me to actually find it. Thank god. Yasunori Mitsuda - For creating a wonderful masterpiece. I love Chrono Cross because of him. It was very enticing to buy, but as you know I gave in. Lots of bear hugs. Noriko Mitose - For singing and writing one of my favorite songs in the whole world. Thank you so much! ATadeo - For making this FAQ possible. More bear hugs. CJayC - For maintaining one of the best websites on the net. Chrono Cross OST booklet - For giving me the Jap. Lyrics for "Radical Dreamers." and the song explanations for each song. And a big THANK YOU to my friend, Freddie, for translating the Jap. lyrics. Thank you Seiken for helping me translate the song explanations!! THANK YOU!! THANK YOU!!! ======================== 6. Contact Information ======================== If you have any further questions concerning the game, or as to why stealing is bad contact me via e-mail. I will accept any type of mail including hate mail, criticism, add-ons, corrections, tips, suggestions, weird comments, etc. I will NOT accept threats of any kind and never, never send any perverted comments you perverts! And as always, you will be credited for your delightful opinions and such. Please subject your mail so I know what the deal is. If not, it will be DELETED. Ex:(no subject) or HELP!! = -Delete- Also please use proper English with correct grammar and such. It annoys me when people tYpE lIkE dIs. That's a no-no. If you cannot reach me through e-mail for some bizarre reason, you can visit the CC message boards. I will occassionally log on and answer some unanswered questions. If you have AIM, feel free to drop me a line if I happen to be online. I also have ICQ, but I never use it. Well, that's about it! Follow my policy and I might e-mail you back! GameFAQs alias: AdrenalineSL GameFAQs Board: Adrenaline E-mail address(s): narnia_M3@hotmail.com AIM: reddmaggot ICQ: 70967247 ================ 7. Final Words ================ Have any questions? E-mail me. Need help? E-mail me. Suggestions? E- mail me. Just feel free to speak your mind (excluding perverted comments and insults)! If you wish to send me anything to add-on to the FAQ, please do. It must be related to this guide or it will not be posted otherwise. Only relevant information will catch my attention. I do not want your life story, or how your dog died. Only FAQ related questions!! And remember, any RUDE comments will get your name on my hitlist. I will take your e-mail address and sign you up for an infinite number of annoying junk mail! In addition to you being such a jerk, I will add you to the "Butt-munching, idiotic, perverted, who-can't-get- none but harrasses-little-girls losers" list if I ever make one. Aside from that, I would love to hear from you! Finally, I'm sorry for the short guide as it is my first. So toss me some lines on how to improve on my future FAQs, or even better, my current one. //TO WEBMASTERS:// I've already received some e-mails from webmasters asking for permission to use my FAQ on their site. I will allow this, so long you ask me (politely) and give the URL of your website. I will not reply immediately, as I will take a gander at your site first. Also, to ensure a positive answer your site must be "real." If my requirements are met, then you are granted the permission to use my FAQ, BUT do not assume, I will notify you through e-mail as you have done to ask me. Anything from this FAQ and the FAQ itself MUST be fully credited to me! If not, otherwise, I will be forced to take legal action. And also, the FAQ must remain updated!! Take note I will be surveying your site daily to make sure you don't rip me off. I also ask that if I ever e-mail you requesting that you remove my FAQ, you will comply. The only site that has the privilege of not having to ask me is GameFAQs.com. Have a nice day! A final word (Really! I mean it this time!) to the viewers: If you have found this file on a site that you suspect that may have used this FAQ without the author's consent, please notify the author immediately!! Thank you! E-mail: narnia_M3@hotmail.com You can find this FAQ at the following sites: - GameFAQs.com - neoseeker.com - psxcodez.com Always check at GameFAQs.com for the newest versions and updates! __________________________________________________________________ Copyright © 2001