Soundtrack Guide - Guide for Chrono Cross

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Version 0.6 released on 2-14-01

The Chrono Cross Original Soundtrack FAQ
By AdrenalineSL
E-mail me: [email protected]

This FAQ is best viewed with a fixed-width size system font. Wordpad
is recommended. Viewing this without a fixed size font will result in
nothing but garbled text.

Copyright © 2001 Stephanie Lee
All rights reserved including the right of reproduction in whole and 
in part in any form. Playstation and Playstation logos are registered 
trademarks of Sony, Inc. Chrono Cross is registered trademarks of 
Squaresoft, Inc. This file and all of its contents is registered 
trademark of S. Lee. Entire contents of this document may not be 
reproduced in any form. 

You may download the file through a web browser onto a single computer 
for your personal, non-commercial use only. You may not permit anyone 
else to modify the file or use it for any commercial purpose, display, 
performance, sale or rental. It absolutely cannot be decompiled, 
disassembled, modified, or create derivative works based on the 
documentation in whole or in part. Do not remove any copyrights. 

Information on this document is copyrighted to proprietary material to 
S. Lee and may not be reproduced, published, modified, copied, 
uploaded, transmitted, or distributed in any way, without the author's 
prior written permission. The author does grant any express or implied 
right to you under any patents, copyrights, or trademarks. Remember 
kids, plagiarism is naughty!

FAQ History
First Created: 2001-03-2
Last Updated: 2001-21-2
Next Update: Don't know.

   **          **
   ** CONTENTS **
   **          **

1. Introduction
2. Updates
3. Soundtrack List
   -Author's Note <==Please read!!
   -Alternate Soundtrack List
   -Radical Dreamers Lyrics
   -Alternate Lyrics
4. Song Meanings
5. Credits/Acknowledgements
6. Contact Information
7. Final Words
   -To Webmasters

   1. Introduction

Welcome to my FAQ for the CC Soundtrack List, the most astounding 
soundtrack since Xenogears. This has got to be one of my favorites 
aside from Xenogears which was also composed by Yasunori Mitsuda. It 
is not the greatest of game music wonder, but it's terribly close. 
There are several reasons why you have to get this yummy soundtrack. 
One being, that it is pathetically better than any recent Final 
Fantasy score (sorry, but it's the truth). Mitsuda's music in this 
game was made up of relaxed and even lazy pieces as oppposed to more 
oppressive and action-oriented ones. Scores like the lyrical song, 
"Radical Dreamers", seemed very depressing, but you will get use to 
it. Sorry for the goofed up names of the tracks. They are not accurate 
but I tried. Unfortunately, for the US, Square does not plan to 
release the OST overseas. Therefore, only import versions are 
available at a reasonable price. You can get them at the following 


There are more, but I cannot think of any more. Personally, I wouldn't 
get my copy from the internet and I would never do so. I went to a 
nearby Japanese Store, neat huh? Anyway, it costs about 3,364¥, which 
is about 34 US dollars I believe. It's a great soundtrack and much 
better than the Final Fantasy ones. I really recommend it. 

The soundtrack includes all the songs from the game(obviously), packed 
into three amazing CDs. Plus a booklet with a little inspiration story 
by Yasunori Mitsuda, as well as some linear notes and song meanings. 
There is also an interview with Noriko Mitose, who sang the credits 
song, Radical Dreamers. Plus some additional linear notes with the 
game's producer, sound programmer and then some.

   2. Updates

Version 0.6: Added Alternate Tracklist and lyrics. Also added
             Song Meanings to enhance my guide a bit from its
             ultra-boring state. Corrected some English errors.
Version 0.4: The format has changed a bit and added an extra 
             "Final Words" section. After this update, there
             won't be too much to add, so I'll just leave at
             this for the time being. (2/6/01)
Version 0.3: Sorry for the poor formatting on the first version.
             My word processor has a mind of its own. Anyway,
             corrected minor errors. Further Updates will come 
Version 0.2: First version of the FAQ. Got everything pretty much 
             done if you ask me. More updates will follow pretty 
             soon. Ciao (2/3/01)

   3. Soundtrack List

//Author's Note//
Due to some minor disagreements in song translations, I have 
decided to make another list. Ok, I admit the names of the 
songs are a bit goofed up I guess. So what I'll do to clarify 
this mishap is to make different versions of the song names.
It may confuse some of you, but I will label the new list,
"Alternate Song List." This list was specifically made for
one's convenience. So if you'll be so kind as to excuse a few 
errors here and there, please feel free to browse through the 
list. Same applies for the lyric translations.

Composed, arranged, and produced by Yasunori Mitsuda

# DISC ONE- Cause #  
Running Time: 69:54


1. Chrono Cross~Time's Scar (Opening Theme)
2. Edge of Death
3. Home Arni Village
4. Plains of Time (Home World)
5. Dancing the Tokage
6. Reminiscence ~Thoughts not Extinguished~
7. Dreams of the Shore Near Another World
8. Another Arni
9. Singing Emotions
10. Lost Pieces
11. Drowning Valley
12. Another Termina
13. Quitting the Body
14. Forest of Cutting Shadows
15. Snake Remains Chamber
16. Triumph ~Gift of Spring~
17. Lost Child of Time
18. Another Galdove
19. Swamp of Hidora
20. Dream Fragments
21. Voyage (Another World)
22. Ghost Ship
23. Death Volcano
24. Ancient Dragon's Stronghold
25. Pathetic

# DISC TWO- Unveiling #
Running Time: 60:03


1. Beginning of a Dream
2. Dimension Breach
3. Home Termina
4. Dragon Knight
5. Voyage (Home world)
6. Home Galdove
7. Home Mabuure (Marbule)
8. Zerubess (Zelbess)
9. The Big Splendid Astonishing Magic Group
10. Doze
11. Chronomantique
12. Dilemma
13. Optimism
14. Island of the Dead
15. Dead Sea (Ruined Tower)
16. People Imprisoned by Destiny
17. Lost Before Light
18. Earth Dragon's Island
19. Navel of the World
20. Hurricane
21. Victory ~Call of Summer~
22. Another Mabuure
23. Fairies Yield Magic
24. Etude 1
25. Etude 2
26. Magical Dreamers ~The Wind, the Stars, and the Sea~

# DISC THREE- Change #
Running Time: 53:25


1. Garden of God
2. Chronopolis
3. FATES ~God's Destiny~
4. Jellyfish Sea
5. Orphanage of Flame
6. Star-Stealing Girl
7. Dreamwatch of Time
8. Dragon's Wish
9. Star Tower
10. Frozen Flame
11. Dragon God 
12. In the Time of Disorder
13. Life ~Faraway Promises~
14. Reminiscence ~Thoughts not Extinguished~
15. Radical Dreamers ~The Unstolen Jewel~
16. Dream Fragments


  + Alternate Soundtrack List +

= DISC ONE- Awakening =
Running Time: 69:54

1. Chrono Cross~Wounds of Time~
2. Deadline
3. Aruni~Home
4. Fields of Time~Home World
5. Lizard Dance
6. Reminiscing~Forgotten Memories  
7. On the Beach of Dreams~Another World
8. Aruni~Another
9. Thinking Back
10. Missing Piece
11. Drowned Valley
12. Termina~Another
13. Departed Souls
14. Forest of Illusion
15. Shakotsu Mansion
16. Victory~Gift of Spring~
17. Lost in Time
18. Galdolf~Another
19. Hydra Swamp
20. Pieces of Dreams
21. Sailing~Another World
22. Ghost Ship
23. Extinct Volcanoe
24. Cliffs of Ancient Dragons
25. Grief

= DISC TWO- Acceptance ƒ
Running Time: 60:03

1. The Dream Starts
2. End of Dimension (End of Time)
3. Termina ~Home~
4. Dragon Knights
5. Sailing ~Home World~
6. Galdove ~Home~
7. Marbule ~Home~
8. Zelbess
9. The Great Sneff's Troupe
10. Bed Time
11. Chronomantique
12. Predicament
13. Optimism
14. Island of Departed Souls
15. Dead Sea/Tower of Extinction
16. Prisoners of Fate
17. Previously Lost Hopes
18. Island of Earth Dragons
19. Navel of the World
20. Gale
21. Victory ~Shouts of Summer~
22. Marbule ~Another~
23. A Touch of Magic From the Fairy
24. Etude 1
25. Etude 2
26. Magical Dreamers ~The Wind, the Stars, and the Waves~

= DISC THREE- Return =
Running Time: 53:25

1. Garden of Gods
2. Chronopolis
3. FATES ~God of Destiny~
4. Jellyfish Sea
5. Orphanage Fire
6. The Girl Who Stole the Star
7. Time of Revealing Dreams
8. Hope of the Dragon
9. Star Tower 
10. Frozen Flame
11. Time Dragon
12. Dark Realms of Time
13. Life ~Faraway Promise~
14. Reminiscing ~Forgotten Memory~
15. Radical Dreamers~Unstolen Gem~
16. Piece of Dream



Radical Dreamers- "The Unstolen Jewel"
Performed by Noriko Mitose
Music by Yasunori Mitsuda

JAPANESE                     | ENGLISH          
Itokenai te ni tsutsunda     | Held in young hands,         
Furueteru sono hikari o      | That light is shivering         
Koko made tadotte kita       | I've come all this way         
Jidai no fuchi o samayoi     | Wandering the edge of time        
Sagashitsuzukete kita yo     | I came still searching        
Namae sae shiranai keredo    | I don't even know your name, but         
Tada hitotsu no omoi o       | One little feeling          
Anata ni tewatashitakute     | I just wanted to hand over to you         
Toki wa ai mo itami mo       | Sometimes I catch and hold         
Fuku dakitome                | Love and pain, tightly in my arms         
Keshite yuku kedo            | It will fade away, but        
Watashi wa oboete iru        | I'll remember        
Zutto...                     | Forever...        
Watashi no mune no oku ni    | It'd been echoing in my chest        
Itsukara ka hibiite ita...   | For who knows how long...        
Yotsuyu no shizuku yori mo   | Though it's a whisper tinier       
Kasukana sasayaki dakedo     | Than a drop of evening fog        
Itetsuku hoshi no yami e     | Toward the darkness of frozen stars        
Tsumugu inori ga             | A spinning prayer       
Tô anata no sora ni          | May it reach to your distant skies...        
Todoku yô ni...              |         

                       + Alternative Lyrics +
                        (English Translation)

                       To wrap the young hands, 
                  Around the light that shines down.
                        Persue to this point, 
               Then wandering around border at this hour.
                      Continuing in the search,
                      For the name I never knew.
                  But there's one thought in my mind,
                    When you offer your hand to me.
                    History can be love and pain, 
                        Hugging deep within.
                 Until death, I will be remembering

                          Inside my heart, 
                   For how long it has been echoing.
                     Ever since the drop of night,
                    However there's a faint whisper

             The cold settles in the darkness of the stars, 
                         Spinning hopes
                 Reaching out into your faraway sky.

   4. Song Meanings

NOTE: Song meanings are not originally worded by me. This was taken 
from the booklet found inside with the soundtrack.

EXPLANATION: by Yasunori Mitsuda

 [D]ISC ONE- Cause

1. Chrono Cross~Time's Scar 
--The opening track for Chrono Cross! Somehow or other, I felt that 
  the level of the musicians are very high! During recording, time
  and again new ideas and inspiration sprouted, but they can still
  easilt adapt to the changes! The foundation of this piece is mainly
  the percussions, the sounds of MIX and the GRAN CASSA beating to 
  the brass sticks is absolutely wonderful.

2. Edge of Death
--I think there are two versions of this in the game: one with vocal
  and one without. The one in this OST is the vocal version. I didn't
  like the way the ordinary orchestra would play it, so I emphasized
  on the percussions. But I forgot where I fiddled around with it

3. Home Arni Village
--As the theme for the very first town in the game, I injected the
  feeling of sunshine and brightness to it, something with a good
  atmosphere. I felt that the Fado guitar would do an excellent
  choice to bring out that feeling, even though traditionally the
  image of the Fado is one of sadness and sorrow. But I realized
  it can bring out the cheeriness of a song...maybe what they say
  about Fado is wrong...(laughs)

4. Plains of Time~Home World
--Hey! Recognize that melody?! Yup, I had re-arranged the main 
  theme for Chrono Trigger. I started by converting the boring C-
  melo because I didn't have time to compose another piece with
  the same passion of Chrono Trigger. Hmm...why did I deliberately
  use the Sitar on a Chrono piece?
5. Dancing the Tokage
--The theme for the first dungeon in the game. The faint sound of t
  the Angklung (an Indonesian instrument) was steadily introduced
  into the theme. It did create the feeling of a cheery dungeon of
  good weather, doesn't it? Feels good though...(laughs)

6. Reminiscence ~Thoughts Not Extiguished~
--The feeling of love...I didn't know that the piano could bring it
  out so well. Because I'm not very good at the piano, I didn't edit
  much of it due to the feedback on the Playstation. Even so, the
  message of love is eminent in this simple song.

7. Dreams of the Shore Near Another World
--Those who know will recognize immediately, that this is the main
  theme of Radical Dreamers. The use of both themes Chrono Trigger
  and Radical Dreamers in Home and Another World themes was actually
  the idea of our director Mr. Kato. I thought it was not a bad idea
  after all.

8. Another Arni
--I had the inspiration of emptiness and not existing in another 
  dimension when I tried composing for this piece. The raw sound of
  the piano and guitar used in the arranged versions of the Home 
  Arni Village was surprisingly good.

9. Singing Emotions
--Again I used the electric piano and the clarinet for this piece,
  which is heard when Leena and Serge were exchanging thoughts.
  Though there aren't any conflicts of love in this game, but in
  real life, it's quite rare to find couple nowadays actually sit
  down and exchange thoughts.

10. Lost Pieces
--The guitar and cello version of the Chrono Cross opening theme. 
  Mr. Kira was excellent on the guitar, and I have constant fear 
  that there will be a change in tempo when I mix in my part. I 
  was very worried that I might screw it up. (laughs)

11. Drowning Valley
--I failed twice in using the recorder to create a melody with a  
  medieval atmosphere. All along I was using 5/8 beat rhythm 
  (laughs). I had no choice but to alter the beat and to my surprise, 
  I can gradually hear the melody I had in mind.

12. Another Termina
--Come on out everyone! This is my 18th festive song with 6/8 beat.
  This time I gave it a Scottish beat in arrangement. I don't know
  why...but it reminded me of the festive air of the Guardia 
  Millenial Fair in Chrono Trigger (laughs) actually wasn't
  suppose to be of that type.

13. Quitting the Body
--I did not regret, to decide to show the bravery of the Dragon 
  Knights in the second part of the song. The Heihachi and 
  Shinobue (japanese flutes) harmonized well with each other and 
  gave it a peaceful sound to it. I wanted to have it til the end 
  but I thought it's best to drop the idea completely.

14. Forest of Cutting Shadows
--This is my favourite genre of music: Minimal Music! What 
  differentiates it from the other music is to repeat the motive 
  of the theme again and again, in moderation. Don't know how many 
  times I have dozed off during the making of this song...everyone! 
  Did you guys fall asleep listening to this during the game??

15. Snake Remains Chamber
--With surplus memory, I had a discussion with Synthesizer 
  Programmer, Mr. Yamazaki, as to how we could make this theme 
  sound more interesting. Well, we did alter it...and to this day, 
  everytime we hear this laughable song, we'll exclaim "This is 

16. Triumph~Gift of Spring~
--This is the orchestral arrangement of the Fanfare song in Chrono 
  Trigger. In my opinion, the inclusion of a fanfare gives a sense 
  of the old school RPGs, giving a majestic feel to the game.

17. Lost Child of Time
--For the most part, the cello built up the emotion of this song, 
  and then the pizzicato takes up the second-half. Do you think I 
  managed to display the sense of insecurity of being lost in an  
  unfamiliar dimension? However I felt this track was laughable  
  and stupid...(laughs)

18. Another Galdove
--In this game, when you visit towns in the parallel dimension, 
  you'll hear the second arranged version of the Home World ones. 
  Sometimes I don't know which parts to differentiate from the 
  original version and ended up arranging it wrongly. This game 
  is in my opinion, pretty interesting to be capable of putting 
  me in such a predicament.

19. Swamp of Hidora
--The inspiration came from the dancing movements of the dwarves. 
  Maybe the choreography of the dwarven dance had good timing. It 
  gives both the sense of pop music and mystery to it. But it was  
  tough combining both the elements into the same song.

20. Dream Fragments
--Well, Mr Kato's project was to make sure that the music for the 
  Musicbox made an appearance in the game. Even though the musicbox 
  song was simple, yet it can dig out the deepest emotions to those 
  who listen. I think the musicbox is a very fascinating instrument 
  (machine?), isn't it?

21. Voyage (Another World)
--Heard when you ride around on the boat. It has a TWO-FOUR 
  progression, then rapidly return back to the original beat, making 
  it quite a self-contradicting piece.

22. Ghost Ship
--I wonder why the sound of the vibraphone reminded me so much of 
  the Enka song  (laughs) (From Etoh-21: Enka songs are 
  traditional japanese theatrical music, something the younger 
  generation dislikes, which is why Yasunori was laughing. And so 
  happens that Yosaku uses the same instrumentation as this song!) 
  It was not my idea to create that image, didn't want people to 
  listen and immediately think of Yosaku, but I just can't shake it 
  off! Must be the huge impact of Yosaku on me...

23. Death Volcano
--After the flat bass intro, gradually the African Beat fades in. 
  After that, I switched to using Ireland's Aeolian Harp and the 
  unique percussion of Udo. This song has an extremely wide variety 
  of instrumentations from all around the world.

24. Ancient Dragon's Stronghold
--I have to arranged this 2 to 3 times before I was satisfied with 
  it, because it didn't fit into the ambience of the place in the 
  game. Actually I had the inspiration to write a long 20 minute 
  track for this, but I didn'' have enough space on the score sheet 

25. Pathetic
--Oh, please listen to Mitose's "Ghostly Wails" (laughs). Though the 
  track lasts only a couple of seconds, but it was very fitting and 
  scary when coupled with the FMV. I tripled Mitose's 6 wails to make 
  18 of them altogether. (In fact I wanted to create more, if not for            
  practically reasons.) Very nice screams…thank you Miss Mitose!

 [D]ISC TWO- Unveiling

1. Beginning of a Dream
--This was composed only for Square's internal presentation, and NOT 
  used in the game itself. Not many tried their hands on the Chrono 
  Cross Demo either, so I thought of putting its full version into 
  this soundtrack for completeness. The first impression of the game 
  gave me when I heard this song, was the image of the sea, don't you 
  think so?
2. Dimension Breach
--I had a sudden itch to compose this out and did it in 2 hours!!  
  (laughs) Maybe it's the strong sense of inspiration that befall on 
  me. If only I have this kinda power everyday, I can compose this 
  whole soundtrack in just 10 days (laughs)!

3. Home Termina
--I decided to create a totally different for Telmina of another 
  dimension. The beginning of this track is actually for an event, 
  while the one after is the actual track. I also tone down the 
  festive mood for this track.

4. Dragon Knight
--The so-called "Pop Orchestra" (laughs). I had to have this type to 
  present the bravery in those knights. I thought the Brass section 
  did quite well, wondered why Mr. Yamazaki edited it.

5. Voyage (Home World)
--The fine and delicate sounds from the Distortion Guitar...makes it
  a very fast-paced number.

6. Home Galdove
--When I was composing the rhythm of this track, I had Home Arni 
  Village as the main idea, then skillfully changing the tune into 
  the Galdolve theme (laughs). In the midst of producing, the 
  tremolo of the guitar started to become obvious. Looks like it's 
  impossible to work with raw guitar sounds. *Sigh, if only I had a 
  better guitar.

7. Home Mabuure (Marbule)
--This was inspired by music from the Middle Ages, so I used a lot 
  of instruments from that era. I originally wanted to have the 
  orchestra playing it, but somehow the results didn't turn out well. 
  Maybe, I'll try it one more time for the ChronoCross Arranged CD. 
  (Etoh-21: COOL!)

8. Zerubess (Zelbess)
--Somehow this song just brings me back to reflect on life. All work 
  and no play makes Jack a dull boy. You have to live a balance 
  life...I wish I could go to the Zelbess (laughs).

9. The Big Splendid Astonishing Magic Group
--Why does the image of "Magic" and "China" come into my mind? Why? 
  Is it only me? This track is screwing up my mind. (laughs) It wasn't    

10. Doze
--OK everyone, let's sleep! Altogether now....1...2...3...zZzZzZzz

11. Chronomantique
--This is a reggae version of the Chrono Trigger theme. It's played 
  only for a short while in the game. The track is quite long as 
  compared to the time frame it is used. I tried to re-arrange it but 
  it turned out completely different! I guess I have to perfect my 
  skills in arranging music.

12. Dilemma
--Well, similar to , we had extra memory for this 
  track. So I decided to add in the male voice "Zon!" , but I didn't 
  expected the result to be amazingly excellent! You could feel the 
  ambience listening to it huh?

13. Optimism
--What an optimistic feel! Made it a little funky. I arranged the 
  second half of the track, but even though the moods in the two 
  parts are different, I found it funny that it still conveys the 
  optimism. If I borrow this game, I'll be laughing a lot at this 

14. Island of the Dead
--Appeared as one of the dungeon's music. In the middle of the 
  track, I made a weird tune out of my flute "Heeee…rururu" that 
  made a lot of impact on the mood of the track. The percussions 
  and Ring Rhythm (Yasunori coined up the term himself) contributed 
  a lot too(laughs). Ring Rhythm is actually setting a percussion 
  to a speaker, then position each speaker in the form of a ring, 
  the result is the effect of the beat rotating on a spot. This is 
  probably the first and last I combined the use of Minimal Music 
  and Polyrhythm ino my works.

15. Dead Sea (Ruined Tower)
--For this track, I was very worried about the sound of the clarinet,    
  basically due to the Playstation hardware problem. If I set its 
  volume a little low, its reverberations will drown itself out to the 
  main tune. If I set it a little higher, there's a gross imbalance to 
  the volume of the other instruments. I found myself in the worst 
  situation possible. Luckily my savior, Mr. Yamazaki skillfully 
  solved the problem.

16. People Imprisoned By Destiny
--The scene accompanying this piece is really heart-wrenching. 
  (Etoh-21: I had to censor this part as it was a spoiler.) When this 
  track is played during the battle, I did not have the heart to input
  the battle commands. Somehow, the Strings Arrangement was amazing in    
  setting the mood. sad!

17. Lost Before Light
--When the game was in production stages, this was the first track that 
  I finished composing. The theme made up of guitar sounds, and I didn't 
  bother checking the memory it would take up. Initially they said 
  they'll use the track for events with major decisions made, but ended 
  up with "Game Over" message...this game does have its poisons (laughs)

18. Earth Dragon's Island
--I think this theme managed to portray the sense of space and mystique 
  very well. The feeling of vastness and transparency forming itself into 
  a painting... just by this music itself. I don't know how I managed to   
  compose such a thing, must have taken all the powers of me and Yamazaki   
  combined (laughs).
19. Navel of the World
--All-out percussion for this one. A sense of a fast-paced song, but the   
  actual scene of the game shows a very carefree mood. Otherwise, the 
  rest of the track matches. Used the MIX to change a lot of parts to 
  this track.

20. Hurricane
--The use of Polyrhythm. Up to now, I don't think there's a battle 
  music like this, by mixing the 9/8, 3/4, 4/4 and 5/4 beat altogether, 
  a seemingly impossible feat. Seems a radical trad.

21. Victory ~Call of Summer~
--This track name was thought up by Kato himself. 'Call of Summer"...
  what a GREAT name! Up to now, I cannot see myself thinking up such 
  a befitting name for this jingle. Ties in the first "Gifts of 
  Spring" version very nicely! How admirable of Mr. Kato! (laughs)   

22. Another Mabuure (Marbule)
--How should I arrange the Marbule track? I was thinking of a way to      
  differentiate it from the original Marbule track because I didn't 
  know what class the music belongs to. Well, it was simple. I 
  reduced the emphasis of each type of instrument and came out with 
  the result.

23. Fairies Yield Magic
--The music of Miki the dancer and Slash teaching a lesson on life. 
  It is the setting pattern for the big scene to come afterwards. 
  (Etoh21: I'm tryng to censor this.)

24. Etude 1
--This event was thought up by Kietsu. She instructed me to create a 
  tune to show that Slash was going through a transition of having 
  trouble with his guitar, by omitting the "soul" of the tune. Well, 
  it was easier said than done (It's Tough, man!). Certainly it's 
  different from understanding her.

25. Etude 2
--I think this is what she meant by "putting soul" into Etude 1...
  How was it? I'm sorry if I didn't really understand.

26. Magical Dreamers ~The Wind, the Stars, and the Sea~
--As I got the hang of Etude 2, I gave it the best "soul" I could 
  ever thought of and then decided to use this take. In the second 
  half, the microphone audiofield gave the guitar sounds a classical 
  feel to the melody, immersing all into a unique world altogether.

 [D]isc Three- Change

1. Garden of God
--The singing of the Boys' Choir really gives a feel of being in the 
  Garden of the Gods, and I was set to use it in the game's title 
  screen. But I might as well put this track to the beginning of 
  this CD "Disc 3~Change". So...let the high-tension music begin!

2. Chronopolis
--The techno-rhythm of this track was inspired by the chords of 
  ChronoTrigger and became the foundation for it. But I felt it did 
  not deviate too far from the image of Chrono Cross.

3. FATES ~God's Destiny~
--Once again, a progressive tune. In the middle, the organ and bass 
  was inserted during the 4-beat period. This was one of the best in 
  my final works, as was "Boss Battle 2" in ChronoTrigger soundtrack. 
  How come both are similar in situation?...How mysterious...(laughs)

4. Jellyfish Sea
--This belongs to the category of Ambient Music. The harmony of the 
  bass and piano combine happily, to create the wonderful feeling of 
  being under the sea. Similar to the track , I 
  don't know how many times I had dozed off in the process! (laughs)

5. Orphanage of Flame
--The gregorian-like female chorus and the opera-like male chorus was 
  mixed in this composition. At the very last chord, just as the help 
  was about to start, the chord suddenly twist to give it that added 
  kick. Listening to this track makes you experience the deep hatred 
  that Yamaneko had inside him. Yamanekooooo...!

6. Star-Stealing Girl
--Kidd may look intimidating, but she is actually a kind person hidden 
  deep inside her heart. This song protrays that kindness in her. I 
  like the way Miss Mitose's "Lan, la la lan" scat (Etoh21: a scat is 
  a melody of nonsense syllabals), which brings out the image of Kidd   
  perfectly. Kidd is, IMO, my favorite character in the game.

7. Dreamwatch of Time
--This track was used in the Demo Game's teaser trailer. By subtle 
  editing of the Chrono Trigger and Radical Dreamers themes, I think
  this song sort of summarizes the contents of the whole game.

8. Dragon's Wish
--My favorite composer, Jerry Goldsmith, made a special appearance for 
  this track. His unique way of beginning his piece and his orchestration 
  is something I need to "digest" and learn. I can see the various 
  challenges ahead of me. But I'm at a loss for words (laughs). Must 
  learn more variety of music...

9. Star Tower
--You think that this sounds like an ordinary track, but gradually, 
  the music fades and is taken over by the choral vocals which gave it 
  an indescribable sense of unsettledness. This song portrays the 
  sense of "oh, I'm getting nearer and nearer to the end huh?" feeling. 
  Is everyone's heart starting to quicken? (laughs)

10. Frozen Flame
--This was taken from the game Radical Dreamers. It portrays the image 
  of the gem's search for the sorrow of Mankind. This track sounds quite   
  ordinary. I wanted to remix it but I forgotten how I composed this 
  song (laughs).

11. Dragon God
--The choral vocals, String Quartet and percussion were lavishly used 
  in this piece. The vocals in the intro part and the brass & strings  
  arranged in the middle part were fairly easy to create. I saw the 
  scene of the battle before the music was added in, and thought to 
  myself how in the world should I do to portray the sense of a last 
  boss. Well, after this track was added in, the battle seemed to become 
  very up-tempo.

12. In the Time of Disorer
--(Etoh21: Yasunori didn't comment on this one, for a good reason.)

13. Life ~Faraway Promises~
--Sound effects gradually forming shape into a synchronized melody 
  and doesn't need extra explanation. When I first saw the scene 
  accompanying this music, I had goose pimples for a very long time. If 
  you only bought this CD without the game, I beg you to listen to this 
  in the actual game itself.

14. Reminiscence ~Thoughts Not Extinguished~
--At the end of the story, the keyword "forgotten memory" appeared. I 
  wonder whether the memories Serge had was actually important. And 
  also, whether the photo had any meaning to it.

15. Radical Dreamers ~The Unstolen Jewel~
--It's unbelievable. Kira's guitar and Mitose's ethereal voice 
  matched so well in this song. Initially, for 2 times I had been 
  trying to add the strings into the song, but it just didn't sound 
  right. Finally I decided to let the guitar by itself. Such a simple 
  song for the ending. The song, though low on melody, but it showed   
  hesitation and pain in it. With such convincing melody, I think this 
  was a big success in my opinion. Mitose's lyrics were wonderful too, 
  certainly worth a listen to.

16. Dream Fragments
--When you hear this tune, everyone should agree with me that it gives 
  a final sense of conclusion (laughs). I too, had a great sense of  
  accomplishment when I finally saw the ending. Close your eyes, think 
  back to the many adventures you encountered during the game. 

   5. Credits/Acknowledgements

- For taking the time to get me the soundtrack. It took a while for 
me to actually find it. Thank god.

Yasunori Mitsuda
- For creating a wonderful masterpiece. I love Chrono Cross because 
of him. It was very enticing to buy, but as you know I gave in. Lots 
of bear hugs. 

Noriko Mitose
- For singing and writing one of my favorite songs in the whole
world. Thank you so much!

- For making this FAQ possible. More bear hugs.

- For maintaining one of the best websites on the net.

Chrono Cross OST booklet
- For giving me the Jap. Lyrics for "Radical Dreamers." and the 
song explanations for each song. 

And a big THANK YOU to my friend, Freddie, for translating the Jap.

Thank you Seiken for helping me translate the song explanations!!

   6. Contact Information
If you have any further questions concerning the game, or as to why 
stealing is bad contact me via e-mail. I will accept any type of 
mail including hate mail, criticism, add-ons, corrections, tips, 
suggestions, weird comments, etc. I will NOT accept threats of any 
kind and never, never send any perverted comments you perverts! And 
as always, you will be credited for your delightful opinions and 
such. Please subject your mail so I know what the deal is. If not, 
it will be DELETED. Ex:(no subject) or HELP!! = -Delete- Also please 
use proper English with correct grammar and such. It annoys me when 
people tYpE lIkE dIs. That's a no-no. If you cannot reach me through 
e-mail for some bizarre reason, you can visit the CC message boards. 
I will occassionally log on and answer some unanswered questions. 
If you have AIM, feel free to drop me a line if I happen to be 
online. I also have ICQ, but I never use it. Well, that's about it! 
Follow my policy and I might e-mail you back! 

   GameFAQs alias: AdrenalineSL
   GameFAQs Board: Adrenaline
E-mail address(s): [email protected] 
              AIM: reddmaggot 
              ICQ: 70967247

   7. Final Words

Have any questions? E-mail me. Need help? E-mail me. Suggestions? E-
mail me. Just feel free to speak your mind (excluding perverted 
comments and insults)! If you wish to send me anything to add-on to 
the FAQ, please do. It must be related to this guide or it will not 
be posted otherwise. Only relevant information will catch my 
attention. I do not want your life story, or how your dog died. Only 
FAQ related questions!!

And remember, any RUDE comments will get your name on my hitlist. I
will take your e-mail address and sign you up for an infinite number
of annoying junk mail! In addition to you being such a jerk, I will
add you to the "Butt-munching, idiotic, perverted, who-can't-get-
none but harrasses-little-girls losers" list if I ever make one. 
Aside from that, I would love to hear from you! 

Finally, I'm sorry for the short guide as it is my first. So toss 
me some lines on how to improve on my future FAQs, or even better,
my current one.

I've already received some e-mails from webmasters asking for 
permission to use my FAQ on their site. I will allow this, so long
you ask me (politely) and give the URL of your website. I will not 
reply immediately, as I will take a gander at your site first. Also,
to ensure a positive answer your site must be "real." If my 
requirements are met, then you are granted the permission to use my 
FAQ, BUT do not assume, I will notify you through e-mail as you have 
done to ask me. Anything from this FAQ and the FAQ itself MUST be 
fully credited to me!  If not, otherwise, I will be forced to take 
legal action. And also, the FAQ must remain updated!! Take note I 
will be surveying your site daily to make sure you don't rip me 
off. I also ask that if I ever e-mail you requesting that you remove 
my FAQ, you will comply. The only site that has the privilege of not 
having to ask me is Have a nice day!

A final word (Really! I mean it this time!) to the viewers:
If you have found this file on a site that you suspect that may
have used this FAQ without the author's consent, please notify
the author immediately!! Thank you!

E-mail: [email protected]
You can find this FAQ at the following sites: 

Always check at for the newest versions and updates!                       
                                                  Copyright © 2001


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