Strategy Guide - Guide for Final Fantasy 5

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Final Fantasy 5 Strategy Guide
Super Famicom
Japanese Version
Version 1.2
Made by Exdeath
E-Mail: [email protected]
Page: http://gannex.simplenet.com

              Exdeath's Final Fantasy 5 Strategy Guide

This is the Final Fantasy 5 Strategy Guide. This copyright belongs 
to me and may not reproduced in any way without consent of me. This 
is freely distributed as long as the copyright remains. You may use 
this Strategy Guide or parts of it, but give me full credit where it 
is due. 

If you would like to help me with this Strategy Guide, E-Mail me at 
[email protected] I would really appreciate your help if you can 
give it to me. If you see any mistakes that you wish for 
me to clear up, also mail me.

In this guide I will note the level I recommend your characters being, 
treasures in the area, boss strategies, and common things to do. 

*Note: I realize my level recommendations might seem a little high, 
    especially during the first part of the game, but if you're pretty 
    high in levels at the end of World 1, the game goes by pretty 
    smooth. 

--------------
Version Info:
--------------

-Version 1.2
  4/3/99
     *New strategy for beating Omega! 
     *Info added on several useful hints and strategies
     *Important info added in certain sections needed to 
       progress to certain areas in the game
     *New info added on the game's endings

-Version 1.0    
  6/14/98
     *Entire walkthrough written
     *Abilities list written
     *Finished spell checking and grammatical errors
     *Notes, more info on bosses added after first draft
     *English script added (thanks Mark Rosa)

Contents:

----------------
World 1:
----------------

1. The Wind Stops.
2. The Pirates.
3. Town of Tule.
4. Wind Crystal Shrine.
6. Back to Tule and on to the Canal.
7. Ship Graveyard.
8. Karwen Village.
9. Northern Mountain.
10. Walse Castle.
11. Walse Town.
12. Walse Tower.
13. Tycoon Castle.
14. Walse Meteor.
15. Karnak Town and Cid.
16. The Fire-Powered Ship.
17. Escape from Karnak!
18. The Ancient Library.
19. To Karnak and Back.
20. Jacole.
21. Crescent Island.
22. From Lix to Istory.
23. The Ancient Library and Quicksand Desert.
24. Gosh and Lonka.
25. The Meteorites.
26. The Lonka Ruins.

----------------
World 2:
----------------

1. The Solitary Island.
2. Exdeath's Castle Basement.
3. Rugoru and Koozer.
4. Mouguli Forest and Town.
5. Bal Castle and Quelb. 
7. Valley of the Flying Dragons.
8. Back to Bal and Ghido's Dwelling.
9. Surgate and Zeza's Fleet.
10. Barrier Tower and Ghido the Sage.
11. Muah Forest and Town.
12. The Elderly Tree.
13. Exdeath Castle.

----------------
World 3:
----------------

1. Tycoon Castle and the Western Valley.
2. Ghido, the Ancient Library, and the Pyramid.
3. Exdeath appears and the new airship.
4. Crescent and Solitary Island.
5. Fork Tower.
6. Improved Airship and the Great Deep
7. Getting Odin.
8. Phoenix Tower.
9. North Mountain.
10. Getting the Mimic Class.
11. Istory Falls and extra things.
12. Cleft of Dimention. 

Complete Ability List - All 100 abilities in the game, what they do.
Complete Translated Script - The entire text from the game. Very useful 
     if you don't know much or any Japanese.


--------------------------------------------------------------------------------
-------------

----------------
World 1:
----------------

1. The Wind Stops. (Level: 1)

You start out by seeing the King of Tycoon Castle leaving Lenna in 
charge. Lenna is the princess of Tycoon Castle, and the King has left 
because he is worried that the win has stopped. Then, it cuts to the 
pirates, and Faris, the leader of the pirates. Then you see Galuf, riding 
the meteor to this world. The meteor crashes into this world and you 
will gain control of Butz. He will tell Boko, his Chocobo, to stay behind. 
Go up and around and fight the two goblins that are trying to take 
Lenna away. Kill them and meet her, then go upward to meet Galuf. 

Galuf and Lenna leave for the Wind Crystal Shrine. 

2. The Pirates.  

Treasures:  Kawa no Boushi  (Leather Hat)

Walk Butz out of the meteorite site and north of where he started, 
eventually, Boko will crash into the wall. You will have to fight a 
few goblins several times until you get Lenna and Galuf to join your 
party. They find out the road to Tule is down, and they need to get 
a ship somehow. Go into the cave to the Pirate ship and gain a few 
levels by the pool that fills your HP and MP up. Go up and through 
the winding cave, collecting the treasures as you go. Push the switch 
that the pirate did to go into the cave. Go across the bridge to the 
ship and press the "A" button the wheel of the ship. You will meet 
Faris here. After explaining why you were trying to take the ship, 
Faris will join you and leave for the Wind Crystal Shrine. The pirate 
will ask you if you know the way to the Wind Crystal Shrine, pick the 
top answer (Yes) if you do, and pick the bottom one, (No), if you 
don't. If you pick "No", the pirate will drive you over to where the 
Wind Crystal Shrine is. Don't go into it just yet, though. 

3. Town of Tule. (Level: 4) 

Treasures: 100 Giru, Potion x 2, Etel, Fenix no O x 2, Tent x 2, 150 Giru, 
Kawa no Kutsu (Leather Shoes)

If you don't have Level 4 yet, I suggest that you walk around outside 
of the town awhile until you get to that point. Go inside the town, Faris 
will head inside the Pub and drink for awhile. Go into the various shops, 
buy anything that you need and make sure to buy the magic. Also, if 
you're new to this game, you may want to visit the House of Beginners.

4. Wind Crystal Shrine. (Level: 5)

Treasures: Tent, Bload Sword, Tsue (Staff/Cane), 
Kawa no Boushi (Leather Hat)

This dungeon is not difficult at all if you are level 5. When you first 
enter, go off to the left and get some info on King Tycoon and get a 
few free potions and fill up your HP/MP. Keep going up a few floors, 
gaining each treasure you come across, until you fight Wingrapter. 

**********************************************
Boss of the Wind Crystal Shrine:      Wingrapter.   HP: 250

How to defeat:  Only attack it while it's wings are open. 
      Attacking when it's wings are closed will make it counter-
      attack with Tsume (Iron Nail). An easy way to beat it is to 
      get Bload sword for all members and just keep attacking it 
      until it dies.
**********************************************


After you beat the Wingrapter, you get your first jobs. The jobs are:

Knight, Monk, Thief, ShiroMadoushi (White Mage), KuroMadoushi 
(Black Mage), and AoMadoushi (Blue Mage). 

You'll want to walk outside of the Wind Crystal Shrine and fight a bit 
with your new classes. Right now I recommend Butz as Knight, Lenna 
as Black or White Mage (Kuro or Shiro Madoushi), Galuf as Monk, 
and Faris as Blue Mage or Thief. Doing this will give you good abilities 
with magic and attack. Also, if you are really strong, go a little bit south 
of the Wind Crystal Shrine and to the right on the strip of land, fighting 
the Lion-like enemies gets you a lot of ABP, fighting three of them at a 
time will get you 3 ABP a battle.

6. Back to Tule and on to the Canal. (Level: 7) 

Go back to Tule using the ship, and go to the northern house in the city, 
this is Zokku's house. After your party spends the night here, you will 
get the "Unga no Kagi" (Canal Key). Leave town and go to the canal a 
little bit south of the Wind Crystal Shrine. Open the door with the key that 
Zokku gave you. Syldra will leave at the end of this part. 

*************************************************
Boss of Torna Canal:  Kalablos.    HP: 650    Weakness: Thunder
 
How to defeat:  He's pretty easy, all you really need to do is attack. 
        A normal state. Just attack her when she's in normal state. 
      When she becomes undead state, a good way to beat her is to 
      use "O Kearu" (Cure), on her with White Mages (ShiroMadoushi).
************************************************


7. Ship Graveyard.  (Level: 8)

Treasures: Tent, 990 Giru, Phoenix no O x 2, Flail, Antidote x 2, 
 Potion.

Keep following the ships, you should find your way through easily, 
gain levels as you go through, some of these enemies give you some 
decent experience.  **

**Note: I know many people have problems with this stage of the 
               on the SNES emulators because of the various layering 
               effects of emulators. I don't think there is a good way around 
               this, so if you're here on an SNES emulator, it might be a little 
               harder to navigate around.

************************************************
Boss of the Ship Graveyard:   

How to defeat:  Having one or two Monks or Knights helps when 
      she's in normal form. When she's in undead form, a good way of 
      beating her is to use "O Kearu" (Cure) with White Mages 
      (ShiroMadoushi). Just keep attacking when she's in normal form, 
      though.
************************************************

8. Karwen Village.  (Level: 10)

Treasures:  Kori no Rod (Ice Rod), Cottage, Antidote.

You will learn about Walse Castle and Hiryuus, flying dragons, in this 
town. Buy whatever you think you need here, and change your jobs 
according to what you think is best. Now is a pretty good time to gain 
some levels outside of the town, if you need to.

9. Northern Mountain. (Level: 11)

Treasures:  Kin no Hari (Golden Needles), Phoenix no O

Go through the mountain, collecting treasures as you go, and you'll 
go through a few forks. You'll eventually fight Forza and Magisa at 
the middle of the mountain.

*************************************************
Boss of Northern Mountain:  

Forza: Level 8, HP: 850
Magisa:  Level 8, HP: 650

How to defeat:  If you get hit by strong magic, heal by using either 
       a potion or "O Kearu" (Cure) spell. An easy way to defeat them 
       is to make 4 Monks or Knights and just waste Magisa with attacks
       before she can even call Forza to come to her aid.
*************************************************


You now have control of the Hiryuu. Fly to Walse town, south of Karwen 
town. You can also go back to Tycoon Castle to get some good treasures 
if you want, Tycoon will be accessed by the Hiryuu for as long as you have 
it. 

10. Walse Town.  (Level: 13)

Treasures: Silver Glasses

You will learn about the Water Crystal here. Buy the best weapons and 
armor for every character, and be sure to buy any magic you don't have 
yet. You may want to gain a few levels outside. After you're done, head 
to Walse Castle.


11. Walse Castle.  (Level: 13 or 14)

Treasures: Tent, Phoenix no O, 490 Giru, Elf no Manto (Elf Cloak), 
1000 Giru x 2, Supido (Speed).


Talk to the soldiers and the King of Walse, you will see the second 
meteorite crash into the earth. Go with the King to where the meteorite 
crashed, which is a little northwest of Walse Castle. Don't go into the 
basement of Walse Castle right now, it is very dangerous, but you'll 
come back later.


12. Walse Tower. (Level: 14)

Treasures: Otome no Kissu (Woman's Kiss), Ether, Silver Bracelet, 
Siruku no Robe (Silk Robe).

Keep heading up the tower, and talk to King Walse, who is on the 
ground. Proceed up the tower, getting the treasures by climbing 
the vines.  You will eventually get some Crystal Chips, and you 
must then fight Galura, the boss of Walse Tower.

*************************************************
Boss of Walse Tower: Galura  Level 3, HP: 1200

How to defeat:  An easy way of defeating Galura is to just use 
          "Kaeru no Uta" (Frog Song) on him, so he becomes very 
          weak. He mainly uses physical attacks, so just keep hitting 
          him with Monks and Knights.
*************************************************

After this battle, you gain the following jobs:

TokiMadoushi (Time Mage), Mahoukenshi (Magic Knight), 
Shoukanshi (Summoner), Baasaakaa (Berserker), and 
AkaMadoushi (Red Mage).

Now is a good time to get the treasures in Tycoon castle if you 
haven't done so already, you may want to try out your new jobs 
and gain a few levels. 

13. Tycoon Castle. (Level: 15) 

Treasures:  Otome no Kissu (Woman's Kiss), Elixer x 2, Ether x 2, 
Phoenix no O x2, Giyama no Kane (Giyama's Bell), Shuriken, 
Ashura, Iyashi no Tsue (Heal Rod), Cottage x 3, Hi-Potion.

Just grab all the treasures you can. Some are a little hidden, but 
I'll let you figure out how to get them.

Go back to Walse Castle and talk to King Walse, he'll tell you 
information about Karnak. 

14. Walse Meteor. (Level: 15)

Go to the meteorite, there is a hole in it. Go through the small 
passage in the meteor, and you'll eventually find a warp that 
brings you to the meteor close Karnak. Walk northwest, and 
then south. Go to Karnak Town.

15. Karnak Town and Cid. (Level: 15)

Go to the weapon or armor shop and try to buy something, you 
will get caught and brought to the Karnak Castle prison. You will 
meet Cid in the next jail, as he is trying to escape. He'll ask you to 
help him by stopping the Fire Crystal from breaking. After you 
talk to Cid, you will be let out of the castle. Buy the best magic, 
weapons, and armor from the shops here, and talk to the people 
of Karnak. 

After you bought "Faira 2" (Fire 2), go back to the Castle of Walse 
and go behind the castle and to the back waterfall. Keep going 
until you fight Shiva, use Faira 2 on her, and she should be easy. 
Now you have your first level 2 summon, Shiva. Now is a great 
time to gain levels around Karnak.

16. The Fire-Powered Ship. (Level: 17)

Keep going through the ship, there are various ways with different 
treasures. The elevators will switch your levels for you, and there 
are single treasures in many rooms. When you see a room with four
openings, take the one all the way to the right to get the Green 
Beret. After you got it, you'll end up back at the same four choices 
room. Take the second opening on the right to eventually get the 
Thief Glove. You'll return again to the four choices area. Take the 
second opening to the left, and you'll proceed. When you fall down, 
take the left door, and you can save. After the save point, you'll find 
an interesting puzzle that you'll need to complete in order to pass. 
I'll give the solution to the puzzle, don't read it if you want to try it 
on your own first.

Solution:  Click the first switch you can possibly click. Get off that 
                  platform and click the switch all the way to the left. Click 
                  the switch in the upper-left, and run across the room and 
                  click both switches on the other side. Walk downward 
                  and click the higher switch while you're standing to the 
                  right of it. Click the last switch, and you'll be brought to 
                  a place by an Elixer. Grab it and proceed to the boss.

************************************************
Boss of the Fire-Powered Ship:  Liquid Flame.
Level 19, HP: 3000.                       Attribute: Fire and Wind. 

How to defeat:  You'll need to heal after you get hit by his Fire Magic. 
     Bulizado (Blizzard) magic series is very effective on him, but don't use 
     magic while it's in the form of a hand. Only attack it with strong attacks 
     when it's in the hand form. 
************************************************

17. Escape from Karnak! (Level: 19)

Treasures:  2000 Giru x 2, Elixer x 6, Elf's Cloak, Main Gauch, 
Shuriken, Ribbon, Esna Spell, Raijin no Jutsu. 

After you leave the crystal room from the whole, you'll have 10 
minutes to escape from Karnak Castle. It's really important that 
you have one of your characters be a Thief and have the "Dash" 
skill, because you don't want to waste any time at all. Be sure to 
save at the save point. Run up the staircase, and get the two treasure 
chests that you see quickly. Go to upper-right staircase. It's a good 
idea to run from every enemies that you run into except for the enemies 
in the treasure chests, since they give you things after defeating them. 
Get the treasures on the left and the right of the room. In these treasure 
chests, you will fight enemies. These enemies cast the Blue Magic spell 
"Aero", so it's a good idea to learn it now. Go to the central door. Run 
around and go through the door at the bottom. Go through the next 
floor quickly, there is no treasure here. When you get to the room with 
the carpet, go to the upper-right staircase. Run to lower exit and get the 
treasure box, fight and kill the enemy. Run along the left and right castle 
walls, and in one of them, you will get the "Elf no Manto" (Elven Cloak). 
Return to the room you left from, and get every treasure chest you see. 
Run down the central staircase and you'll end up in the carpeted room. 
Go down and get the treasures on the left and right sides, and fight the 
enemies. Go down and fight the Sergeant. 

*************************************************
Boss of Karnak Castle:  Sergeant      

How to defeat:  When you get hit with the Death Claw Blue Magic spell, 
    one of your characters will have only a few hit points. Make sure to 
    heal this character quickly. Normal attacks work just fine for defeating 
    him, and Monks are the most effective.

*Note:  Make sure to learn the Blue Magic spell "Death Claw" here, it's 
    one of the most important Blue Magic spells in the game, and it should 
    be useful throughout.
*************************************************

Try to gain a few levels afterward. If you can get to level 25 going past 
Karnak, the rest of World 1 will be pretty easy.

18.  The Ancient Library. (Level: 23)

The wall that was blocking your way to the west is now gone, so you 
can follow the path west. There's a good opportunity to gain a good 
Blue Magic spell on the way to the Ancient Library.

Gaining Aqualung:  Before reaching the desert following the western 
   passage, be sure to save your game. Once saved, enter the desert. I 
   recommend changing all of your characters to Monks here. Make 
   sure at least one of the Monks knows the Blue Magic ability "Learn 
   Blue Magic" Enter the desert, and you will fight the Durumu Kimaira 
   (Chivera). He will probably cast a deadly Blue spell, "Aqualung". Once 
   he has cast it, keep hitting hit with everything you've got. Use Store Power 
   or plain attacks with the Monks. After killing him, you will get the Blue 
   Magic spell "Aqualung".

When you get to the Ancient Library, save your game and use a Tent. 
When you enter the Ancient Library, go to the main hall and talk to the 
scholars. You will learn about Mid, Cid's grandson, and about the Ancient 
Library. Go to the basement of the library from the left door under the 
bridge when you entered the library. There is a great Blue Magic spell, 
"Level 5 Death" that can be gained here from Page 64 enemies.

Gaining Level 5 Death:  To get this Blue Magic spell, you must first make 
   sure that at least one member of your party is a level multiple of 5, but 
   one or more members cannot be a level multiple of 5, or all of your guys 
   will die in the process. A few of the books in the library have the enemy 
   "Page 64", and when you meet him, he will more than likely cast "Level 
   5 Death". You'll need a Blue Mage or the skill "Learn Blue Magic" to get 
   it, of course. After he casts it, just win the battle, and you've got a new 
   piece of Blue Magic. :)

After you've gotten Level 5 Death, proceed through the library, going into 
various dead ends and pushing the switches to open up new areas. Going 
farther into the library, you will meet Ifrit, the Fire Elemental.

**************************************************
Boss 1 of Ancient Library:  Ifrit.
Level 22, HP: 3000         Attribute: Fire     Weakness: Ice

This battle shouldn't be hard at all. Casting Shiva with a Summoner is 
very effective, and when you have more than 1 Summoner, it's even 
more effective. :) Black Mage's Bulizara magics work very well, too. 
After you've beaten Ifrit, the Summoner can cast the Ifrit Summon. 
**************************************************

When you get Ifrit, a bookshelf that wouldn't let you pass before now 
will. Proceed through the library, and at the bottom, you'll fight Biblos. 

**************************************************
Boss 2 of Ancient Library: Biblos.
Level 24, HP: 3600        Weakness: Fire

Try your most powerful Faira (Fire) magics on him. Ifrit works well. 
Attacking Monks also help. A good way to beat him is using "Death 
Claw" Blue Magic (Ao Mahou) spell. He shouldn't be too hard, but 
he is harder than Ifrit.
**************************************************

19. To Karnak and back. (Level: 24)

You must talk to Mid in the Ancient Library. Then, leave for Karnak. 
Talk to Cid in the pub. You'll get the Fire-powered ship. When you 
go back to the Ancient Library again, the scholars will say new 
things. They'll inform you of Jacole.

20. Jacole. (Level: 24)

This town is located on the peninsula in the south-western part of 
the world. Buy new items and weapons, and learn of your next 
destination, the Dungeon of Jacole.

Treasures in the Dungeon of Jacole: Tent, Shuriken, Dengeki Muchi 
(Lightning Whip).

When you enter, press the switch on the left. This enables you to 
move around. There are a series of switches on the walls. After the 
switches blink for awhile, a 'true' switch will be revealed. Hit this 
switch to proceed. In the treasure chest at the end, there is a hidden 
switch. Hit it to reveal a new door. There really isn't anything you 
need to do here, but you'll come back later. The wall in the back can 
be climbed, but don't do it yet.

21. Cresent Island. (Level: 25)

When you first go into Cresent town, your ship will sink (Doh!). The 
village folks speak of the Kuro Chocobo (Black Chocobo). There 
is an additional song you can get here, "Tairyoku no Uta" (Health 
Song). You may also learn "Death Sickle" Blue Magic spell here 
by fighting enemies outside of the town. After you've done everything 
you need to do in the town, go into the Chocobo Forest (southwest 
of Cresent town). When you get in, catch a Black Chocobo by 
pressing 'A'.

You will gain two additional classes here. They are:

Ginyuu Shijin (Bard), Karyuudo (Archer/Hunter). 

After you get your new classes and KuroChocobo, head north of 
the Wind Crystal Shrine, and you'll arrive at Butz's hometown, Lix. 

22. From Lix to Istory. (Level: 26)

There really isn't much to do in Lix. But, there is a new song that 
you can learn. Go into Butz's house and get "Yuuwaku no Uta" 
(Song of Temptation).

After you've packed up, head to Istory. It's northwest of the 
entire world map. When you're in the city, stock up on weapons 
and armor, and whatever else you think you need. You can get 
the Black Magic "Toad" by walking on the square flower garden 
to the west part of the town. If you go into the sheep's pen, talk 
to one of the sheep, and it'll kick you over the fence. Once you're 
over the fence, talk to the nearby Bard and get the Song: "Ai no 
Uta" (Song of Love). 

Outside and around Istory are very good places to gain levels at 
this point of the game. It may be wise to stop awhile and fight. 

You can get Ramuh summon spell here. Go to the forest slightly 
to the east, and keep fighting until he fights you. He shouldn't be 
hard at all. 

**************************************************
Boss of Istory Forest: Ramuh.   
Level: 21, HP: 4000     Atrribute: Thunder

Death Claw works incredibly well in this battle. Use that right 
away if you have it. If you don't have it, use Monks or Knights 
to beat him out physically. It shouldn't be too hard, considering 
your levels.
**************************************************

After you've beaten Ramuh, a new item named "Ramuh" will end 
up in your inventory. Use the item to get the new Summon spell, 
Ramuh.

This is a really great place to stop to gain levels. Most battles 
yield 2 or 3 ABP, which is pretty good, considering what you've 
been through so far. It's a good idea to master Magic classes with 
Lenna and Butz, and Physical classes for Galuf and Faris, for now. 

23. The Ancient Library and Quicksand Desrt. (Level: 28)

Tlak to Cid and Mid, and you will learn about King Tycoon. Exit the 
library, and go west past the mountain range, and into the desert. 
When you enter the desert, the sand worm will attack you. When 
you get their, you're asked if you're ready to go in or not. Select 
'yes' if you're ready to fight it.

**************************************************
Boss of the Quicksand Desert: Sand Worm. 
Level 18, HP: 300                  Weakness: Water.

Aqua Breath is incredibly useful for this battle. Just one use of this 
Ao Mahou spell should kill it. If you cast magic on the little holes, 
they'll revenge with "Ryuusa". "Stop" is a pretty good spell as 
well. Use anything from the Water magic class.
**************************************************

24. Gosh and Lonka. (Level: 28)

It's not very hard to navigate through the quicksand to get out of the 
desert, just keep trying until you get to the right path. When you get 
to the southern exit, walk south. Enter the village and you'll see King 
Tycoon (?). Keep going to where he leaves to, and he will appear 
and reappear. If you found him, he'll eventually take to the center 
staircase. Follow him there. When you get their, you'll fall through a 
pitfall. Go through the door at the end. 

When you get to the room with the beds, go to the right table in the 
right room and read the paper on the table. If you follow the 
instructions written on the paper, you'll get 2 Shurikens and a 
"Minimum". 

*Solution to puzzle:  Go to the button on the lower-left wall, press 
"A". Say 'no' to the first question, and 'yes' to the second 
question. This should reveal your treasure. 

When you get the airship here, you'll get attacked on it by 
ClayClaw.

**************************************************
Boss on the Airship (Once you get it): ClayClaw
Level 43, HP: 2000       Weakness: Thunder

Mahouken Sandara will work well. He'll use a special ability on 
you called TailScrew. This is a devestating attack, but it shouldn't 
be too hard to help it with healing magic spells. Also, if you're 
really low on HP, it might be a good idea for a AoMadoushi (Blue 
Mage) to cast "????", which does greater HP damage when your 
HPs are low. Also, "Raijin no Jutsu" can be thrown at him to do 
some huge damage. It's a good idea to steal a "Sango no Ken" 
(Coral Sword) from him, as this is the best sword for a Knight 
at this point in the game. 
**************************************************

When you beat ClayClaw, go to the town of Gohn. The Lonka 
Ruin will rise. Return to the Catapult (Where your Airship is 
launched out of, under the sea, near crescent island).

25. The Meteorites. (Level: 30)

When you return to the Catapult, Cid will ask for you to obtain 
some Adamantite, so your airship can fly higher and meet up with 
the Lonka Ruin. Go to the Meteor near Tycoon (You were here 
at the very start of the game). When you go inside the Meteor, 
a boss is guarding it.

**************************************************
Boss of the Tycoon Meteorite:  Adamantaimai
Level 20, HP: 2000       Weakness: Ice (Buluzado)

This is a very humorous battle, if you know how to win it right. Just 
use "Level 5 Death" you learned from the Ancient Library, and that 
will totally destroy him. ^_^  If you don't have Level 5 Death, use 
"Protetsu" on your characters, then cast high-level Bulizado attacks.
**************************************************

After you have beaten Adamantaimai, return to the catapult and 
give the Adamantite to Cid. The airship will now be powered up and 
you can press "B" while in the air to go up to the Lonka Ruins.

26. The Lonka Ruins. (Level: 31)

There are 4 cannons around the opening, and you'll have to defeat 
these cannons first before moving into the interior of the Lonka 
Ruins. It's easiest to beat these by using the Ramuh summon spell, 
and they shouldn't be a big problem at all. Once you beat all of 
the smaller cannons, the middle cannon will open up, and you will 
have to fight it, as well. If at any time you need to leave this flying 
area, you can take your airship out of here to sleep at an Inn or 
buy items.

**************************************************
Boss of the beginning of Lonka Ruins: Sol Cannon.
Level 36

Just use "Level 5 Death", as it will destroy 2 of the 3 launchers. 
Sandara will work very well on the remaining cannon. This 
battle should be really easy.
**************************************************

Treasures in the interior of Lonka Ruins: Gold Armor, Gold Shield, 
Elixer, Hi-Potion, 5000 Giru, Shuriken, Kodai no Tsurugi, Power 
Wrist, Engetsurin, Cottage, Ether.

It's a REALLY good idea to have a Thief in the party for this area. 
This allows you to see all of the hidden passages within the area. 
It shouldn't be too hard, just keep searching for treasures, and 
moving along, and you will eventually fight ArukeoEibis.

**************************************************
Boss of the Lonka Ruins: ArukeoEibis.

ArukeoEibis has 2 phases:

Phase 1 - Level 19, HP: 6400
Phase 2 - Level 20, HP: 2500

This is one of the harder battles in the game, I think. Since Arukeo 
is fairly strong, and he can change his weakness with "Barrier 
Change", this will be a tough battle. You can see his weakness 
by casting the Shirmahou spell "Raibura". Monks are very good 
for this battle, as well. After he revives, notice his level is multiple 
of 5, so you know what that means, Level 5 Death time. ^_^
**************************************************

Jobs Obtained after beating the Lonka Ruins: 

Samurai, Ryuukishi (Dragon Knight), Kusurishi (Chemist), Odoriko 
(Dancer).

After the last crystal breaks and gives you those classes, Exdeath 
returns, because the seal is broken. Galuf leaves back to his planet, 
and you will only have 3 characters in your party. Go to the 
catapult and read the letter that Mid wrote. He's returning the 
adamantite to where you found them. Go to Tycoon, to the first 
Meteorite. There is nothing to do here but just let the meteorite 
destroy the power in the adamantite. Then, you have to go to the 
Karnak Meteorite. Here you will fight Titan.

**************************************************
Boss of Karnak Meteorite: Titan.
Level 1, HP: 2500                            Attribute: Earth.

It shouldn't be too hard to beat him. You'll need at least one 
person to heal, though, as his attacks can be devastating. He will 
cast "Earth Shaker" when he dies. After you beat him, you will 
receive the "Titan" summon spell.
**************************************************

Next, go to the Walse Meteorite. You'll have to fight PyuroBoros.

**************************************************
Boss of the Walse Meteorite: PyuroBoros
Level 22, HP: 2200       

This is one of the simplest battles in the game. All you have to do is 
have a Samurai on hand and have him do "Zeninage" (Coin Toss). 
It should die within one throwing of this. Simple enough. :)
**************************************************

Now go to the meteorite near the Tower of Gone. You have to 
fight Kimaira Brain.

**************************************************
Boss of Town of Gone's Meteorite: Kimaira Brain.
Level 19, HP: 3300

Do not use any of your Bulizado (Ice) mahou, as it will be absorbed. 
Make sure someone has "Kearura", because it will cast Blaze, a 
very powerful spell. Death Claw AoMahou (Blue Magic) is the 
best strategy here. If you don't have it, use "Gravite" spells, as it 
has a weakness to it.
**************************************************

*Note: You are about to leave the first world. You can do 
            whatever you want, but there are a few things I recommend 
            that you do before leaving.

1) Get the Elf no Manto (Elven Cloak) and Speed Magic from the 
    basement of Worus castle if you haven't done so. 
2) Gain a few levels. If you're high levels at this part of the game, 
    great. But if you aren't, it might be really wise to gain a few, as 
    there are much harder enemies in the next world. Once you 
    think you are prepared, follow the arrows on the map and head 
    to the warp zone.

This is the end of the first world.

-----------------
World 2:
-----------------

1. The Solitary Island. (Level: 32)

The first thing you need to do in this world is use a Tent. If you 
don't have one, you'll have to keep fighting the enemies around 
this area until you can find one. If you don't find one, tough luck. :) 
Use a Tent.

When you are getting to sleep, Abductor tries to take Faris and 
Lenna. You'll have to fight it with only Butz.

**************************************************
Boss of Solitary Island: Abductor.
Level 22, HP: 1500

Very simple. Just attack, really. It doesn't have very many good 
attacks, and you can easily nail it out of the sky with just plain 
attacks. I wish most of the other bosses in the game were this 
easy. :) If you don't think you're strong enough, just use your 
Death Claw AoMahou.
**************************************************

2. Exdeath's Castle Basement. (Level: 32)

This is where you have to rescue Butz, Lenna, and Faris with Galuf. 
It's good to have Galuf as either a Monk or Samurai (I normally 
put him as a Monk, because he inflicts huge damage with it). After 
a few corridors, you'll find your friend's items. Then you'll have to 
fight Gilgamesh. (Cool music! ^_^) 

**************************************************
Boss of Exdeath Castle: Gilgamesh (Ya' think it'd be Exdeath!)
Level ??, HP: ??

This is probably also one of the more simpler battles in the game. 
Just use normal attacks again. He doesn't have a set ammount of 
HP, but once you inflict a certain ammount of damage, he'll run 
away. 
**************************************************

After beating Gilgamesh, you escape from Exdeath Castle. Once 
out, you have to go to Big Bridge. There you will have to fight a 
few enemies, and then Gilgamesh again. 

**************************************************
Boss of Big Bridge: Gilgamesh.
Level: ??, HP: ??

Don't just attack him out of the blue, because he'll power up so 
that he's much stronger (He casts Shell and Protetsu). Cast 
"mahouken-sairesu" at the very start of the battle, so he can't cast 
those magics to power up. It shouldn't be too hard after that.
**************************************************

3. Rugoru and Koozer. (Level: 33)

Not much to do here, but buy all of the new mahou and weapons 
and armor. Also, when you sleep here, Galuf will get up and leave 
to the Pub. Just walk Butz over to the Pub and talk with Galuf. 

It's a good idea to gain a few levels outside here, as the enemies 
are not too hard, yet give good gold and experience. After you 
think you're ready, head south to the castle of Koozer.

When you get here, make sure you save outside. The enemies 
inside are extremely hard, so run from all of them. You can go to 
see the 12 legendary weapons here. You will eventually get these 
weapons later in the game, but not now.

4. Mouguli Forest and Town. (Level: 34)

Treasures here: 4400 giru, Fenix Down.

When you come here, talk to the Moogle and head with him 
down to the underground river. You have to fight Tirasaurs here.

**************************************************
Boss of River: Tirasaurs. 
Level 29, HP: 5000              Weakness: Fire

This is an undead monster, so it's very good to use Faira 2 and 
Kearura (Cure 2) on it. These spells should knock off considerable 
ammounts of damage, as should the "Gravite" spell. After blasting 
him with a bunch of spells, and healing here and there, he's dead.
**************************************************

Wen you get across the Grociana desert and enter the forest, you 
come to Mouguli village. Try not to wander off into the desert 
while you get there, because "SandCrawler" will surely kill you. 
If you wear the Mouguli doll you can get the Elf no Manto here.

5. Bal Castle and Quelb. (Level: 35)

Whats going on here: It turns out that Galuf is actually the king 
here, which you find surprising. There are a lot of enemies outside 
the castle that you can fight for experience and gold, but don't 
exit right away, because you won't be able to get back in. 

Make your way to Bal Castle. There are many things you can get 
and do at Bal Castle. If you walk counter-clockwise around the 
Bal Castle moat, and search the dead end, you can get a Great 
Sword. There is a Tenshi no Hakui (Angel Robe) behind the back 
of the armor shop. There's a hidden switch between the weapon 
and armor shops. The weapon shop clerk will give you the "Ramia 
no Tategoto (Ramia Harp).

*Note: This is one of the best places in the game that you can get 
ABP fast. In the basement of Bal Castle, many Sekizou enemies 
attack you. These are easily slain by Level 5 Death. It gives you 
4 ABP if killed in a group of 2, and 8 ABP if they're killed in a 
set of 4. It is imperative that you up jobs here, as you will need to 
master a few to beat the game efficiently.

After doing all that you can with level gaining and information, 
leave the castle and head north, to the town of Quelb.

Enter the house in the center of Quelb. This is Kelgar's house. He 
was one of the 4 Knights of Dawn that Sealed Exdeath away. 
Kelgar will open the door on the north side of town. You can learn 
the spell "Reqiem" from the wolves in the northeast corner of the 
town. In the inn, a wolf gives you 8 potions each time you talk to 
him, and you can possibly get a maximum of 24 potions. Just a 
little freebie that you can pick up. :) You'll gain more information 
about the story here, and your next destination is the Valley of 
Flying Dragons.

7. Valley of the Flying Dragons. (Level: 36)

Treasures here: Cottage, 5000 giru, Bone Mail, 7000 giru, 
Kazekiri no Yaiba, Hyupuno Crown, Fenix Down.

It is essential that you get the "Golem" summon here. It is fairly 
easy to get. After awhile, you will eventually get into a fight with 
Golem, who is being attacked by 2 monsters. If you beat the 
two other monsters without having Golem die, he gives you his 
summon spell for helping him. This summon is a really good one, 
too, since it can protect you from a lot of damage. You will 
eventually have to fight the next boss, Hiryuu sou.

**************************************************
Boss of Valley of the Flying Dragons: Hiryuu sou.
Level 29, HP: 12000 

Your newly accquired summon, Golem, works very well here, 
as it will block a lot of Hirryu sou's attacks. Zeninage "Coin Toss" 
will work incredibly well on this boss, if you have the money to 
spare, this is a good idea. Otherwise, use "Gravite" spells and 
normal attacks. It has a lot of HPs, but it will eventually die.
**************************************************

8. Back to Bal and Ghido's Dwelling. (Level: 37)

You just have to give the Hiryuusou to the Hiryuu. It'll revive and 
you can use it in this world now. Go northeast from Bal, and you 
will reach Ghido's Dwelling. It's really too bad that once you get 
to, the entire island sinks. :) Not to worry, though...head west to 
Surgate Castle.

9. Surgate and Zeza's Fleet. (Level: 37)

You will learn a lot about another of the 4 Knights of Dawn here, 
Zeza. Make sure you buy the best weapons and armor availabe 
for your party members, and if you go to the king's bedroom, you 
can get the "Subayasa no Uta" (Song of Speed). There is a special 
trick to do here, if you go to the library and arrange the scattered 
books correctly. From left to right, the books are: "Kindan no Sho", 
"Mamono Daijiten", and "Ronka no Himitsu". Here is a small 
picture of what the bookshelves will look like:

__1__   __2__  __3__  
__4__   __5__  __6__  __7__
__8__   __9__  __10__  __11__

Put "Kindan no Sho" into bookshelf 7. 
Put "Mamomo Daijiten" into bookshelf 2.
Put "Ronka no Himitsu" into bookshelf 9.

Once you have put the books in the right shelves, you will be 
rewarded with the magic "Leviteto". 

Leave Surgate, and head to Zeza's Fleet (It's east of Exdeath's 
Castle). You meet Zeza, the Knight of Dawn, and you sleep on 
the ship. When you are sleeping, monsters raid the ship. Ignore 
the wandering enemies and head straight for Gilgamesh, on the 
bow of the ship. He'll show up this time with a new posse, 
Enkidou. :)

**************************************************
Bosses of Zeza's Fleet: Gilgamesh, Enkidou.

Gilgamesh: Level ??, HP: ??
Enkidou: Level 29, HP: 4000

Physical attacks work well on Gilgamesh. Enkidou can be beaten 
by "Gravite", or by just casting "Confuyu" on him. Just keep 
hitting Gilgamesh with physical attacks, and Enkidou with magic, 
and it shouldn't be too hard.

*Note: Gilgamesh carries the "Genji no Kote" (Genji Gauntlet). 
       This cannot be found anywhere in the game but here, and is 
       the best Gauntlet in the game, so make sure to steal it here.
**************************************************

10. Barrier Tower and Ghido the Sage. (Level: 37)

Treasures here: 9000 giru, 18000 giru, Blood Sword, Kin no 
Kamikazari (Gold Hairpin).

You start at the very bottom, but keep working up to the top of 
the tower. It's pretty straightforward, so it shouldn't be too hard 
going through here. Once you get to the top, you'll have to fight 
Atomos.

**************************************************
Boss of Barrier Tower: Atomos.
Level 41, HP: 19997

He is a pretty hard enemy, but not too hard to beat if you have 
the right combination of characters. Get 2 Monks, a Samurai, and 
a ShiroMadoushi (White Mage) here. Have both of the Monks 
attack, have the Samurai use "Zeninage", and have the 
ShiroMadoushi keep healing whoever needs it, as his "Comet" 
attack is really powerful. "Slow" also works on him.
**************************************************

After you've beaten the Barrier Tower, you acquire the submarine. 
Head to Ghido's Dwelling underneath water (It's on the island that 
sunk, remember?). You'll have to go through a small cave, and 
when you get to the end, you meet Ghido. He will tell you a lot 
about Exdeath and Muah Forest, and give you more about the 
storyline of the game. He will also give you the "Chourou no Eda" 
(Stem of Elderly Tree), and tell you to go to Muah Forest.

*Note: Now is a good time to get the summon spell of Katoblepas. 
      Use the submarine, and go undersea. There is a small white 
      dot on the north-western part of the world map. Go to that 
      place by the underwater cave. Go around inside that cave until 
      you fight Katoblepas. After you beat it, it will give you it's 
      spell.

**************************************************
Katoblepas: Level 38, HP: 5000

It's best just to use physical attacks here. Keep in mind that it can 
use a "Devil's Eye" spell on you to turn a character into stone. This 
shouldn't be much of a problem if you have an Odoriko (Dancer) 
with a Ribbon, though. Physical attacks by Monks and Ninjas work 
the best.
**************************************************

11. Muah Forest and Town. (Level: 37)

To get to Muah town, just use the submarine and go to the western 
part of the world. Once there, look around to where Muah town 
is (it's surrounded by mountains). You can go underwater and come 
up, and you'll be close Muah town. Enter. You can get the "Main 
Gauche" here to the left of the Pub. The locked doors to the 
southwest cannot be opened yet, but you will come back much 
later in the game. Gather information here, and head to the Great 
Muah Forest.

Treasures in Muah Forest: 2000 giru, Etel, 4500 giru, 9900 giru, 
Fenix Down, Elixer, Cottage, Kyojin no Kusura (Medicine of the 
Giants), Aegis Shield, Flame Tongue, Morning Star, Susu, Flame 
Shield (If you didn't take the Aegis shield).

Use "Chourou no Eda" to enter the great forest. Once there, keep 
collecting all the treasures here, and fight the enemies. It is a good 
place to raise levels and ABP. After collecting all the treasures that 
you can and finding the right way through the forest, Exdeath will 
set fire to it. After you collect the remaining treasure, enter the 
Mouguli hole.

12. The Elderly Tree. (Level: 38)

Use "Chourou no Eda" and the tree will open. Inside, you must 
fight "Fuuin wo Mamoru Mono" (Guardian of the Seal). 

**************************************************
Boss of the Elderly Tree: Fuuin wo Mamoru Mono.
Level 77, HP: 7777 (each part)

This battle is extremely easy if you have 4 Samurais, and just use 
"Zeninage". However, if you don't do that, "Gravite" spell works 
well, and "Titan" summon works well, too. After a few spells 
or Zeninages, it will die.
**************************************************

**************************************************
                BIG SPOILER
**************************************************

After the battle, Exdeath kills Galuf. Don't fret, though, because 
Galuf's grandaughter, Kururu will join. She gets all of the abilities 
that Galuf used to have, and is pretty much the same in terms of 
strength and individual stats.
**************************************************

After you have gotten out of this big scene, and you don't have 
very much cash, it's a good idea to go to Gilgame's cave. There 
is a lot of treasures here, all filled with giru as high as 40960. 
However, in this cave, you could fight Gilgamesh. To beat him 
here use the Bulizado magic and nail him with Monks and Ninjas. 
He shouldn't be that hard here, although he does have 32768 HP.

13. Exdeath Castle. (Level: 40)

Treasures here: Daia no Tate (Diamond Shield), Etel x 2, Elixer x 2, 
Ice Shield, Hayate no Yumiya (Gale Bow), Ice Brand, Kotetsu, 
9900 giru, 8000 giru, Twin Lance, Partisan, Fuuma Shuriken.

Go to the front door. You'll have to go through all of the floors to 
reach Exdeath. In the 3rd floor, there is an illusion of Exdeath. 
Just go back a bit. It isn't hard to progress up the tower from 
here, because it's fairly linear, but when you get to the 10th floor, 
get Karbunkle summon here by beating it. He always has "Reflec"
cast on him, so your mahou that you cast on him will bounce back 
and hit you. However, if you cast "Reflec" on your own party 
members, and hit them with mahou, it will bounce of them and 
hit him. Also, Katoblepas can sometimes kill him in one cast.

You will have to fight Gilgamesh on the 12th floor.

**************************************************
12 floor: Gilgamesh
Level ??, HP: ??

This is an incredibly easy battle. Normal attacks will beat him. Just 
make sure to have a healer on hand if you need it, otherwise, just 
use normal attacks, and waste him.
**************************************************

On the 13th floor, you'll have to fight Exdeath...

**************************************************
13th floor: Exdeath
Level 66, HP: 32768

Make sure to cast both "Golem" and "Karbunkle" to protect 
your party during this fight. After you're all protected, pound 
away at him using Zeninage, normal attacks, and Ninja's Double 
Hits or Monks. After awhile of dueling, he will die.
**************************************************

After the battle with Exdeath, he merges the two past worlds 
together into one world. Are you ready?! 

End of World 2.

-----------------
World 3:
-----------------

1. Tycoon and Western Valley. (Level: 40)

Boko will come back to you. Ride it north and fight Antolion 
at West Valley. You'll regain Faris.

2. Ghido, the Ancient Library, and the Pyramid. (Level: 41)

Go to Ghido's dwelling, and Exdeath will come here. He'll 
talk of destroying you, but won't succeed. :) After he leaves, 
head over to the Ancient Library. Get the "Maryoku no Uta" 
(Song of Mahou) on top of the library. Get "Fuuin no Sho" 
(Concealed Book). This is used for opening the seals around 
the temples. Once you have it, go to the Pyramid.

Treasures here: Noroi no Yubiwa (Cursed Ring), Ice Shield, 
Flame Shield, Dark Matter x 7, Shiro no Robe (White Robe), 
Kuro no Robe (Black Robe), Elixer x 4, Ibara no Kanmuri 
(Thornlet helmet), Kuro Shouzoku (Ninja Wear), Crystal Mail, 
8000 griu, 9000 giru, Daichi no Hammer (Earth Hammer), 
10000 giru, Ribbon, Cottage, Mamori no Yubiwa (Ring of 
Protection), Kin no Kamikazari, 12000 giru.

This isn't such a hard of a dungeon, but there is a hard enemy 
that is randomly encountered here, "Machine Heads". You 
can't run away, and they have 7210 HP, so be careful. When 
you get to the very top, you'll get your first Sekiban. These 
are used to get 3 of the 12 legendary weapons (3 x 4 is 12, so 
that must mean that there's 4 dungeons with Sekiban in them 
^_^). Also, Bahamut will show up, and then he flies to North 
Moutain, where you will have to face him later.

3. Exdeath appears and the new Airship. (Level: 42)

You will meet with Exdeath as you are walking back to the 
Ancient Library. He sucks the library into "mu" (nothingness). 
and you will have to fight another boss, Meryujinnu. 

**************************************************
Boss at the Library "mu" site: Meryujinnu.
Level 33, HP: 20000

It is imperative that you have 4 KuroMadoushis (Black Mages) 
here. She can use "barrier" change, and change her weakness 
to Fire, Ice, or Lightning. So use magic like Gravite, Aero, Bio, 
and things other than those, and her gaining life on account of 
you using the wrong magic shouldn't be a problem. 
**************************************************

After you beat her, Lenna will join up again.

Travel to the east coast. You will find a new airship here. If you 
ride the airship, Exdeath will suck some more towns or castles into 
"mu". 

It's a good idea now to go back to the Pirate's base, as you will 
learn the "Syldra" (Faris's dragon) summon here. 

Now, head to the castle of Koozer for your choice of 3 of the 
legendary weapons. Because of the classes I like the most, I 
usually take the Excalibur, Assasin Dagger, and Sasuke no 
Katana on my first visit. However, take the weapons according 
to the classes you use most often. 

*Note: There are really hard enemies here, so be sure to save 
     the game at the entrance.

4. Crescent and Solitary Island. (Level: 43)

You will get information about Mirage town from the citizens here. 
Go to the town by heading into the forest south-west of crescent. 
Buy all of the Level 6 magic spells here, and you will find the last 
piano here to play. There is a Black Chocobo here that will be 
very useful later.

Now, head to the Shrine on the Solitary Island.

Treasures here: 12000 giru, Elixer, 9000 giru, Rising Sun, Etel x 2, 
Beast Slayer, Ryuu no Kiba (Dragon Fang), Dark Matter, Circlet, 
Mamori no Yubiwa (Ring of Protection), Crystal Helm.

You have to go through an air duct in this dungeon. If you hit the 
switch to the right, you will get an Elixer. Head back to the switch 
room, and hit the left switch for 9000 giru, and hit the fight switch 
up to go forward. This isn't too hard of a dungeon if your levels 
are pretty high, but when you get to the end of it, you'll have to 
fight Stalker.

**************************************************
Boss of Solitary Island Shrine: Stalker.
Level 7, HP: 20000

This enemy is very strange, in that it changes it's form to 4 
creatures. Only one of them is the real monster. Don't use 
mahou on everything, as he will counter with a powerful 
magic. It's really good to use "Zeninage" here, as it will 
attack all of the segments with physical damage, hitting the 
true Stalker as well. 
**************************************************

5. Fork Tower. (Level: 43)

Treasures: Etel (Ether), Hi-Potion, Wonder Wand, Defender.

In this tower, one party goes to the "Tower of Mahou" (left), 
and the "Tower of Power" (right). Only mahou attacks are 
allowed in the Tower of Mahou, and only physical attacks are 
allowed in the Tower of Power. At the top of each tower, you 
will have to fight two bosses. For the Tower of Mahou, you 
must fight Subete wo Shirumono.

**************************************************
Boss of Tower of Mahou: Subete wo Shirumono.
Level 53, HP: 16999           Weakness: Wind 

You can only do magic attacks on him, or you will have to begin 
the battle again. It's really easy to beat him if you cast "Baasaku" 
(Berserk) on him. He won't be able to use any more of his mahou 
anymore, but he can still use normal attacks on you, so you might 
want to use a "Golem" summon. He isn't that hard from there, 
just use "Earoga" on him, and any other wind mahou you might 
have.
**************************************************

You'll also have to fight the Minotaur in the Tower of Power.

**************************************************
Boss of Tower of Power: Minotaur.
Level 37, HP: 19850

No magic at all can be cast in this battle. You'll have to heal your 
characters with normal items. Just make two Monks, or a Monk 
and a Ninja, and keep beating him with normal attacks. If you 
put the Monk on "Guard" status, he will take no damage from 
Minotaur's physical attacks, and he'll counter-attack sometimes 
if you are hit. This shouldn't be too hard with 2 physical fighters 
in your party.
**************************************************

*Note: Keep in mind that whenever you receive a "seikban", you 
      can take 3 additional weapons from the legendary weapons 
      display in the Concealed Castle of Koozer. Just head back 
      there to get your weapons after you've collected them.

6. Improved Airship and the Great Deep. (Level: 44)

Go to the catapult and get airship modifications from Cid. You'll 
now be able to use your airship as a submarine, as well. After 
you've gotten this, go through the Dwarf Kingdom and head to 
the bottom floor.

Treasures in the Great Deep: Suiton no Jutsu, Honoo no Yubiwa, 
Ryuu no Kiba, Etel, Kaizer Fist, Fenix Down.

There are a HUGE number of undead monsters in this dungeon, 
so you might even want to use your healing magic on them. Also, 
"Requiem" doesn't take any MP to use, yet it gives undead 
monsters a lot of damage. There are a series of switches here, 
and it shouldn't be that hard to find your way through, so keep 
moving on, collecting all the treasures that you can here. At the 
end of the dungeon, you'll have to fight 3 bosses.

**************************************************
Bosses of the Great Deep: 

Toraiton (Red Creature): Level 37, HP: 13333    Weakness: Ice
Phorbos (Green Creature): Level 39, HP: 13333   Weakness: Earth
Neregeid (Blue Creature): Level 20, HP: 13333    Weakness: Fire

All of these bosses are immune to mahou other than their weakness, 
so it's a good idea to use the summon "Syldra" here. Also, have 
KuroMadoushis use individual mahou on the monsters, according 
to their weaknesses. "Requiem" also works here, and hits 2 of 
the 3 enemies.
**************************************************

After this, you can get 3 more weapons from Koozer. There should 
only be 3 weapons left now.

7. Getting Odin. (Level: 45)

Now is a good time to get another useful summon, Odin. To get him, 
go to the Jacole dungeon, and climb the wall in the back (You should 
have already been here...remember?). Go up and meet Odin.

**************************************************
Odin.
Level 2, HP: 17000

You have to beat Odin in 60 seconds, or else he will automatically 
destroy the party. "Holy" and "Flare" mahou work very well here, 
and so do throwing Shurikens. Even high level attacking Monks 
will work. If you can't beat him the first time, keep trying. After 
you beat him, you get his summon. Also, you can steal "Mamori no 
Yubiwa" (Protection Ring) from him.
**************************************************

To get to the Phoenix Tower, you need to pick up that Black 
Chocobo you found in Mirage, and bring him here, since the 
airship can come here, but it can't land in the forests like the 
Chocobo can. 

8. Phoenix Tower. (Level: 46)

Treasures: 5000 giru, 10000 giru, 15000 giru, 20000 giru,
25000 giru.

When you get into here, search the middle wall. You will be 
brought to a series of rooms, each with 2 staircases in it. If you 
pick the right one, there will be no enemies, but if you don't, you 
can be attacked by enemies. Try to do this on your own, but if 
you're the cheating type...

Left, Left, Right, Right, Left, Left, Right, Right, Left, Left, Right, 
Left, Left, Right, Right, Right, Right, Left, Left, Right, door.

On some floors, you will meet the enemy "Magic Pot". If you 
feed him an Elixer when you meet him, he will give your entire 
group 100 ABP each. This is great for mastering classes, and 
is well worth it, I think. Also, a lot of the enemies here have 
great items to steal. Make sure to steal them. When you get to 
the tower, you will get the Phoenix summon. 

9. North Mountain. (Level: 46)

North Mountain is right above the forest you landed the Black 
Chocobo in earlier as you went to the Phoenix Tower. You will 
have to beat Bahamut at the top, and he is a very tough 
opponent.

**************************************************
Boss of North Mountain: Bahamut.
Level 99, HP: 40000

This is one of the toughest battles in the game. The best mahou in 
the game works best here, like Holy, Flare, Meteo, and Syldra 
summon. "Slow" and "Stop" also will work, but Stop doesn't 
work that well. This should be a long battle, but hopefully, you'll 
win. :)
**************************************************

10. Getting the Mimic Class. (Level: 46)

When Walse sank in World One, there was one crystal shard that 
wasn't reachable. Well, you can get that shard now. Use the 
submarine, and search around until you find it (Hopefully, you'll 
remember where Walse was). You start at the top, and you have 
to go toward the bottom of it. You only have a certain time limit 
for this (people can't hold their breath that long, ya' know! ^_^). 
At the very bottom, you'll fight Gogo. 

**************************************************
Walse Sunken Tower: Gogo.
Level ??, HP: ??

This is probably the easiest battle in the game, if you know what 
you're doing. Otherwise, it's the hardest. :) When you first meet 
him, he'll say "If you do what I do, you can win". Well, he won't 
do anything at all, so just sit there. You'll win in a matter of 
minutes. :) After this battle, you'll receive the Mimic class, the best 
class in the game.
**************************************************

11. Istory Falls and extra things. (Level: 47)

Treasures here: Etel, Air Knife, Kame no Koura (Tortoise Shell), 
Mamori no Yubiwa, Reflec Ring, Enhancer Sword, 12000 giru, 
Aegis Shield, Artemis no Yumi (Artemis Bow), Fuuma Shuriken, 
Kyojin no Ono (Giant Axe), Kyojin no Kusuri (Giant Medicine), 
Rune Blade.

There is a white spot on the map near Istory Falls. You have to 
get here via underwater cave. There are a few tricks to getting 
the chests here. On floor B3F, you need the Thief's "Dash" 
ability to get the chest on the other side of the water, but it is 
still very hard. Also, on B5F, you get to the bottom floor by 
jumping in the holes. You open the hole by the switch to the side 
of it. There is a hard enemy here that you can encounter randomly, 
Tonberi. He has 39393 HP! After you beat him, though, you can 
sometimes win a very great piece of armor, the Mirage Vest. 
After awhile, you'll have to fight Rivaiathan.

**************************************************
Boss of Istory Falls: Rivaiathan.
Level 39, HP: 40000         Weakness: Lightning/Thunder

Mahouken Sandaga work very well on him. He is weak to 
thunder, so summon "Syldra" also works very well. I found 
that Knights with Two Hands ability and two strong swords 
will also do a lot of damage. After awhile, you'll kill him, and 
receive his summon. 
**************************************************

Now you can go back to Koozer, and get the last of the 12 
legendary weapons.

*There are a few more additional things you can do to help you 
beat the game more easily, and I'll list a few that are most 
notable.

Getting the Chicken Knife or Brave Sword:

Go back to the town of Muah. The locked door that was here 
before can now be opened. Go in, and you'll have to walk 
through a small forest. When you get to the end of it, you'll 
talk a person, and he will offer either to give you a Chicken 
Knife or Brave Sword. If you've run away from a lot of 
battles in the game, take the Chicken Knife. If you haven't 
run away much, take the Brave Sword. The Chicken Knife's 
power is increased by running from battles up until the point 
you get it, and the Brave sword is just the opposite...it's 
strongest if you haven't run away from many battles. It also 
decreases every time you run. Also, the Chicken Knife 
sometimes has the effect of making you run away! It's really 
a matter of personal preference, but if you run away a lot 
throughout the game, I prefer the Chicken Knife over the Brave 
Sword.

Master Pianist: (That's playing the piano. ^_^)

If you've played all of the pianos in each of the towns, you can 
become a piano master. After you've played them all, go to 
Crescent Town, and a Bard tere will give you "Eiyuu no Uta", 
which raises your levels during battle.

Also, if you want, it's not very important, but you can go to a 
bay south of Karnak, and to a cave to the right side of the bay, 
and a man will tell you the number of fights you've been in, the 
number of monsters slayed, your average experience points 
per battle, your treasure box collection percentage, and 
number of times you've saved.

It's now time to go to the final dungeon, slay Exdeath, and 
restore peace to the world. It's time to enter the void to the 
Cleft of Dimention.

12. Cleft of Dimention. (Level: 50)

Yes, I think it'll be a lot less work for you if you're on level 
50 or above here, because some of the later bosses here 
are really tough, and you'll be able to insure getting out of 
here and beating the game quickly. :)

There are 6 sections to the Cleft of Dimention. The Ruins, 
Forest, Dungeon,Towers, Castle, and Last Floors. 

Cleft of Dimention Ruins:

Treasures here: Etel, Cottage, Elixer x 2, Blood Sword, Dark 
Matter.

There isn't much to do here. You climb up by using the chains 
on the walls. Just make your way through, but you haven't 
seen nothing of this dungeon yet. :)

Cleft of Dimention: Forest

Treasures here: Ryuu no Kiba, Riris no Rod (Riris Rod), 
Enhancer Sword.

This isn't hard at all to make your way through, either, but there 
is a boss at the end.

**************************************************
Boss of the Forest: Karophysteli.
Level 68, HP: 18000

She uses "Reflec" to deflect mahou to you, but you can use 
"Dispell" to get rid of that. She doesn't have a particular weakness, 
so just pound away with normal attacks, or Zeninage, or anything 
you've got that you think will destroy her.
**************************************************

Cleft of Dimention: Dungeon

Treasures here: Tenshi no Yubiwa (Angel Ring), Honoo no 
Yubiwa (Flame Ring). 

You enter from the top of the waterfall. Make sure to heal up 
and save on the save point here. Right after, you will see a 
mechanical creature walking around. This is Omega. You can 
ignore it and walk on, but you can also fight it. It's a very hard 
enemy. 

**************************************************
Boss of Dungeon Zero: Omega.
Level 119, HP: 55530

Omega is the second toughest boss in the game, right behind 
Shinryuu.

First of all, Omega is weak against lightning attacks. A very good 
way of beating him is to make three characters Mahoukenshis. 
Also, have one character that can heal the party. Having double 
cast is also a really big asset. It is really preferred if you have at least 
one master Mahoukenshi, because then you'll be able to cast the most 
powerful lightning spell on your sword. It's also a really good idea to 
give two swords to each of your Mahoukenshi. After you have made 
all of your Mahoukenshis (or Suppins, anyone that can use sword 
mahou), have them cast the most powerful lightning spell that they have 
on themselves (or each other). After you do this, just attack him 
very quickly, and if you are consistent on this strategy, he should 
go down quickly. Make sure to have your healer constantly casting 
Cure 3 on your party, and having double cast ability is even better, 
because you will get twice the HP restored.

I just beat him recently when all of my characters were level 65 
Suppin masters. It might take a few tries, but if you follow my 
strategy, you shouldn't have too much trouble on him.
**************************************************

After you get past Omega, you fight Apanda.

**************************************************
Boss of Dungeon: Apanda.
Level 59, HP: 22200             Weakness: Fire

Cast "Baasaku" (Berserk) on Apanda, and use Fire Magic, but 
not "Ifrit" summon, because he will heal himself and the beserk 
status. Keep blasting him with your KuroMadoushis.
**************************************************

Cleft of Dimention: Towers

Use the Thief's "Kakushi Tsuuro" ability to see all of the hidden 
paths. Otherwise, they're invisible. There are a few really tough 
enemies here, so use your best fighters. Especially Ninjas and 
Dragon Eibis. There isn't any boss to this section, and it's not 
very long to beat. But, it is quite hard, because of the ultra-tough 
enemies.

Cleft of Dimention: Castle

Treasures here: Tooru no Hammer (Hammer of Thor), ManEater, 
Erumesu no Kutsu (Herme's Shoes), Akai Kutsu (Red Shoes), 
Rainbow Dress.

Go straight and dwon the staircase to the left. You will go to a 
jail-like place, and you will have to fight Apocaryopus. 

*Note:  Apocaryopus has the ability to cast every single AoMahou 
    (Blue Magic) spell in the game. You might want to learn some 
    important ones if you don't have them already.

**************************************************
Boss of Castle: Apocaryopus.
Level 57, HP: 27900                  Weakness: Poison

Use Bio! It inflicts about 7500 damage each cast, so just keep 
pelting him away with Bio spells from KuroMadoushis, and 
normal attacks with Monks, Knights, Ninjas, or Samurais.
**************************************************

After you beat him, it opens up a save point, so make sure to 
heal and save. After you save, explore the rest of the areas in 
the Castle, and get the Herme's Shoes in the left wing, and Thor's 
Hammer in the right wing. You'll eventually have to fight 
Catastrophe.

**************************************************
Boss 2 of Castle: Catastrophe.
Level 71, HP: 19997

Any strong normal attacks here work. Be sure to have someone 
on hand that can heal the party at any given moment, though, as 
this could be a hard fight. If he uses "Akuma no Hitomi", use 
Kin no Hari items to cure it.
**************************************************

Then, enter the central door. You fight Harikarunassosu as you 
are walking up the staircase. 

**************************************************
Boss 3 of Castle: Harikarunassosu.
Level 97, HP: 33333

Most any normal attacks work here, but she can dish out some 
pretty tough spells. Again, have at least one ShiroMadoushi 
(White Mage) on hand to cure the party when needed. Also, you 
can cast "Baasaku" to stop her "Kururururu!" attack.
**************************************************

After a bit of walking , you will have to enter up on top of the 
castle, and fight Twin Tania. 

**************************************************
Boss 3 of Castle: Twin Tania.
Level 39, HP: 50000

He has a really high ammount of HP. This was one of the harder 
battles in the game for me, because I didn't have enough HP, 
and couldn't do enough damage in the time alotted. When the 
message "Gig Flare no tameni power up!" appears, use Odin. 
This is pretty much the only trick into beating him, but he is 
very vulnerable to Holy attacks. Also, it's possible to steal a 
"Kyojin no Ono" (Giant Axe) from him.
**************************************************

Cleft of Dimention: Final Floors

Treasures here: Ragnarok, Fuuma Shuriken x 3.

A long time ago, Gilgamesh was sent to the Cleft of Dimention. 
Well, he shows up again. Then, he runs away. When you warp 
2 times, you will find a treasure. You will have to beat "Shinryuu" 
(God of Dragons) to receive it, though. 

**************************************************
Boss of Final Floor: Shinryuu.
Level 97, HP: 55500

This is very, very tough. Probably the toughest battle of the 
game. To have ANY chance in this battle, you'll have to have 4 
Coral Rings from Istory (they cost 50000 giru). This blocks his 
initial "Tital Wave" attack, which can hit for up to 6000 damage. 
Then, pound him with everything you've got, and quickly. Don't 
attack with anything Holy attributed, because that's his attribute, 
and he will gain HP from it. 
**************************************************

Don't go straight (Exdeath is there, you will fight him last). If 
you go on, you will fight Necrophobia. 

**************************************************
Boss 2 of Final Floor: Necrophobia.
Level 66, HP: 44044

You have to beat 4 small segments before you can attack the 
actual monster itself. "Golem" is really helpful here, as it will 
take the blows of a lot of Necrophobia's attacks. Bahamut, 
Flare, and Meteor all work great here. 

*Trick: You can defeat Gilgamesh here, if you take the right 
    steps. Kill all of the barriers, then reduce Necrophobia's HP 
    to about 6000. Make sure NOT to kill him. Gilgamesh will 
    eventually show up. You can steal the greatest armor in the 
    game from him, the Genji Armor. You can then wipe the 2 
    off the earth. :)

It's time. Head up the center and fight him. Are you ready? 
Yes, I think you are. :) 

**************************************************
Round One of the Final Battle: Exdeath.

"Golem" is really useful for protecting the party.  "Heisuga" works 
very well for speeding you up, so you can have the edge in battle. 
Pelt him with all you've got, Flare, Holy, Meteor, Bahamut, Syldra 
all work here. He will eventually morph into NeoExdeath.

Round Two of the Final Battle: NeoExdeath.

There are 4 places you can hit. The 2 places in the back are in 
the back row, so your normal attacks will inflict half damage. 
Did you save up cash? Let's hope you did. :) "Zeninage" (Coin 
Toss) works VERY well on him...very strong attacks and 
mahou will work again, just keep fighting until the bloody end. :)
**************************************************

The Ending....

*Note: The ending of the game depends on which characters were 
     living when you defeated Exdeath (characters turned to stone 
     are considered dead). If you have all characters alive when you 
     defeat him, you will get the most sequences in the ending.


------------------------
Abilities:
------------------------

There are exactly 100 abilities in the game. This tells you which class 
gives what abilities, what level you get them on, and what they do. 
Suppins can equip 2 abilities, and Mimics can equip 3 abilities. 

Naito (Knight):

1. Kabau (Protect)
   Protects weak friends from direct attacks.
2. !Mamori (Protection)
    Defend oneself perfectly against direct attacks. 
3. Ryoutemochi (Two-Handed Wielding)
    Attack power is doubled, but you can only have a sword, and not a shield.
4. Tatesoubi (Shield Wearing)
    Characters who can't normally use a shield can do so now.
5. Yoroisoubi (Armor Wearing)
    Characters who can't normally wear armor can do so now.
6. Kensoubi (Sword Wielding)
    Characters who can't normally hold a sword may do so now.

Monk:

1. !Tameru (Store Power)
    Store Power for awhile, then unleash a deadly attack.
2. Kakutou (Fight Bare Handed)
    Fight bare-handed like a Monk.
3. !Chakra
    Character's HP are recovered, and poison and darkness are cured.
4. Counter
    After being directly attacked, you will randomly counterattack.
5. Max HP 10% Up
    Maximum HP is raised by 10 percent. 
6. Max HP 20% Up
    Maximum HP is raised by 20 percent.
7. Max HP 30% Up
    Maximum HP is raised by 30 percent. 

Shiifo (Thief): 

1. Kakushi Tsuuro (Hidden Passages)
    Hidden passages become easy to spot.
2. !Tonzura (Escape)
    Run from battle easier than using L and R to run.
3. Dash
    Use the B button to run very fast in villages and dungeons.
4. !Nusumu (Steal)
    Steal items from enemies.
5. Keikai (Caution)
    Avoid all back attacks.
6. !Bundoru (Capture)
    Steal and attack at the same time.
7. Chokomaka Kaugoku (Restless Moving)
    Have the agility of a Thief.

Ryuukishi (Dragon Knight/Dragoon) 
1. !Jump
    Jump into the air for a turn, and come back down on an enemy doing 
    double damage.
2. !Ryuuken (Dragon Sword)
    HP and MP are taken from the enemy and given to you. 
3. Yarisoubi (Spear Wielding)
    Someone that can't normally wield a spear are able to.

Ninja: 
1. !Kemuridama (Smoke Bomb)
    Run from battles easier than L and R.
2. !Bunshin (The Mirror Self)
    Make a mirage of your character to avoid physical attacks.
3. Sensei Kougeki (First Attack)
    Surprise attack rate is increased.
4. !Nageru (Throw)
    You can throw various items and weapons. 
5. Nitouryuu (Wield Two Weapons)
    You may attack twice in one round with 2 weapons.

Samurai:

1. !Mineuchi (Defensive Offense)
    Enemy is stunned by an attack.
2. !Zeninage (Coin Toss)
    Throw Giru equal to the number of damage you do at all enemies.
3. Shirahadori (Blade Catch)
    Occasionally dodges an attack, blocking all damage.
4. Katanasoubi (Katana Wielding)
    Characters that can't normally wield a Katana are able to.
5. !Iainuki (Quick Sword Display)
    Kill one or more enemies with a single blow.

Baasaakaa (Berserker):
 1. Berserk
     Always Berserked in battle. 
2. Onosoubi (Axe Wielding)
    Characters that normally can't wield an Axe are able to.

Karyuudo (Hunter):
1. !Doubutsu (Animals)
    Call upon animals to help  you out.
2. !Nerau (Aim)
    Helps your hit rate of attacks.
3. Yumiyasoubi (Bow and Arrow Wielding)
    Characters who can't normally wield an Axe are able to.
4. !Midare Uchi (Disorder Shot)
    Four consecutive attacks, but they are weaker than normal 
    attacks.

Mahoukenshi (Magic Swordsman)

1. Hinshide Barrier (Fatal Barrier)
    When fatal, you'll cast Shell.
2. Mahouken Lv1 (Lv1 Sword Magic)
    Cast up to Level 1 Sword Magic.
3. Mahouken Lv2
    Cast up to Level 2 Sword Magic.
4. Mahouken Lv3
    Cast up to Level 3 Sword Magic.
5. Mahouken Lv4
    Cast up to Level 4 Sword Magic.
6. Mahouken Lv5
    Cast up to Level 5 Sword Magic.
7. Mahouken Lv6
    Cast up to Level 6 Sword Magic.

ShiroMadoushi (White Mage):

1. ShiroMahou Lv1 (Lv1 White Magic)
    Cast up to Level 1 White Magic.
2. ShiroMahou Lv2
    Cast up to Level 2 White Magic. 
3. ShiroMahou Lv3
    Cast up to Level 3 White Magic.
4. ShiroMahou Lv4
    Cast up to Level 4 White Magic.
5. ShiroMahou Lv5
    Cast up to Level 5 White Magic.
6. ShiroMahou Lv6
    Cast up to Level 6 White Magic.
7. MP 10% Up
    Maximum MP is raised by 10 percent.

KuroMadoushi (Black Mage):

1. KuroMahou Lv1 (Lv1 Black Magic)
    Cast up to Level 1 Black Magic.
2. KuroMahou Lv2
    Cast up to Level 2 Black Magic.
3. KuroMahou Lv3
    Cast up to Level 3 Black Magic.
4. KuroMahou Lv4
    Cast up to Level 4 Black Magic.
5. KuroMahou Lv5
    Cast up to Level 5 Black Magic.
6. KuroMahou Lv6
    Cast up to Level 6 Black Magic.
7. MP 30% Up
    Maximum MP is raised by 30 percent.

TokiMadoushi (Time Mage):

1. Jikuu Lv1 (Lv1 Time/Space)
    Cast up to Level 1 Time/Space Magic.
2. Jikuu Lv2
    Cast up to Level 2 Time/Space Magic.
3. Jikuu Lv3
    Cast up to Level 3 Time/Space Magic.
4. Jikuu Lv4
    Cast up to Level 4 Time/Space Magic.
5. Jikuu Lv5
    Cast up to Level 5 Time/Space Magic.
6. Jikuu Lv6
    Cast up to Level 6 Time/Space Magic.
7. Rod Soubi (Rod Wielding)
    Characters that can't normally wield rods are able  
    to. 

Shoukanshi (Summoner):

1. Shoukan Lv1 (Lv1 Summon)
    Cast up to Level 1 Call Magic.
2. Shoukan Lv2
    Cast up to Level 2 Call Magic.
3. Shoukan Lv3
    Cast up to Level 3 Call Magic.
4. Shoukan Lv4
    Cast up to Level 4 Call Magic.
5. Shoukan Lv5
    Cast up to Level 5 Call Magic.
6. !Yobidasu (Call)
    Summon a random monster (costs no MP).

AoMadoushi (Blue Mage):

1. !Shiraberu (Examine)
    See a monster's maximum HP, MP, and weakness.
2. Learning
    Learn new Blue Magic spells.
3. !AoMahou (Blue Magic)
    Cast Blue Magic.
4. !Miyaburu (See Through)
    See the "Examine" ability, plus the status of an enemy.

AkaMadoushi (Red Mage):

1. Shirokuro Lv1 (Lv1 Black/White Magic)
    Cast up to Level 1 Black and White Magic.
2. Shirokuro Lv2
    Cast up to Level 2 Black and White Magic.
3. Shirokuro Lv3
    Cast up to Level 3 Black and White Magic.
4. !Renzokuma (2x Magic)
    Cast two consecutive spells on the same turn. 


Majuutsukai (Monster Trainer):

1. !Nadameru (Calm Monster)
    Make a monster docile. 
2. !Ayatsuru (Control Monster)
    Control a monster and use their skills.
3. Muchisoubi (Whip Wielding)
    Character's who can't normally equip a whip are able to.
4. !Toraeru (Capture Monster)
    After weakening a monster, capture it.

Kusurishi (Chemist):

1. Kusuri no Chimaki (Knowledge of Medicine)
    Items are twice as effective.
2. !Chougou (Mix)
    In battle, mix two medicines to make a new one.
3. !Nomu (Drink)
    Drink items exclusive to the Chemist.
4. !Chiyu (Recover)
    Recover the entire party's status changes.
5. !Sosei (Revive)
    Revive all fallen party members.

Fuusuishi (Elemental Mage):

1. !Chikei (Elemental Attack)
    Use various elemental magic attacks.
2. Damage Yuka (Damage Floor)
    Damage Floors do no damage.
3. Otoshi Ana Kaihi (Hidden Traps)
    See hidden holes. 

Ginyuushijin (Bard):

1. !Kakureru (Hide)
    Hide, making you vulnerable to attacks (kind of like while 
    you're in the air as a Ryuukishi).
2. Tategotosoubi (Harp Wielding)
    Characters that are normally unable to equip Harps are able 
    to.
3. !Utau (Sing)
    Sings songs for various effects.


Odoriko (Dancer):

1. !Irome (Flirt)
    Dance that makes enemy fluttered.
2. !Odoru (Dance)
    Dances that confuse monsters or turn them into frogs.
3. Ribbon Soubi (Ribbon Wearing)
    Able to equip a ribbon.

-------------------------------------------------------
Final Fantasy 5 Complete Translation Script:
-------------------------------------------------------

Thanks to Mark Rosa ([email protected]) for his great Final 
Fantasy 5 translation script.

[Opening]
Lenna: Father!  Do you really have to go?
King of Tycoon: Lenna, you have to protect the castle. You mustn't follow 
     me.
Lenna: But...
King: There's something strange about the wind... So I really must go.
Lenna: Yes, I understand, but all by yourself...?
King: Don't worry.

[Cut to Faris and the pirates]
Faris: The wind... it stopped...

[Galuf at the Meteor]
Galuf: The wind stopped!  I've gotta hurry!

[Shot of Lenna in the castle, then her father at the Wind Shrine]
King: Huh?! [crystal shatters]

[Back to Butz again]
Butz: Boko, wait here.
Butz: !   (Fight with 2 goblins)

Butz: Are you OK?
Lenna: Yes, thank you.  I'm Lenna.  Who are you?
Butz: I'm...
   (Choose your name)
Butz: I'm Butz. (or whatever name you picked)
  I'm just wandering around with my chocobo...
Lenna: Butz...
  Suddenly this thing fell from the sky, and I was sent flying, and I fainted, 
  and...
Butz: Is it a meteor?
Lenna: A meteor...?  I wonder if this has anything to do with the wind 
  stopping...? Anyway, I really want to thank you. But I have to hurry...

Butz: Hey, wait...
Lenna: Did you hear something?
Butz: Huh?
Old man: Uhh...
Butz, Lenna: ?
Old man: ...Help...
Butz: He's over there!

Butz: Are you all right?
Old man: Where am I?  Think I hit my head somewhere...
Old man: Hey, what's going on here?  Can't seem to think straight... I can't 
   remember a thing!
Butz: You hit your head?  It couldn't be amnesia...?
Old man: Wait, I remember my name! It's Galuf!
Lenna: And besides that...?
Galuf: Nothing... All I can remember is my name!

Lenna: Anyway, I'm really sorry.  I've got to go.
Butz: Where're you going?
Lenna: To the Wind Shrine...
Galuf: The Wind Shrine!?  I've got a feeling that I should go there too!
Galuf: Hey, I'm coming along!!
Lenna: But...
Galuf: I absolutely must go there!  Take me with you!
Lenna: Butz... what are you going to do?
Butz: I think I'll just keep travelling...
Lenna: Butz... thanks so much!  Goodbye...
Galuf: Bye, then!

Butz: Let's go, Boko!
[after riding around]
Butz: Hey Boko, don't just stop short like that!!
Butz: What are you looking at me like that for!?
Boko: Kue! Kue, kue!!   [yes, that's how a chocobo talks]
Butz: It's that old dude and that girl, right?  And there are lots of goblins 
   around here... got it, Boko.
Lenna & Galuf: Aaahhhh----!!!
Butz: Let's go, Boko!
Boko: Kue-!
Lenna: Urgh...
Butz: Hey!
Lenna: Butz!!
Lenna: Thank you so much!
Butz: Oh, stop that.
Butz: Since that meteor fell, there've been landslides and stuff around here, 
   and now the road to Tule is blocked.
Lenna: But we've got to get to the Wind Shrine...
Galuf: Uhh...
Galuf: Gotta get to the Wind Shrine... uhhh....
Butz: So he's headed for the Wind Shrine also...
Butz: You know, I think I'll go too!
Lenna: Really!?
Butz: It was my father's last wish... that I travel around the world... and 
besides, 
   the wind is calling us...
Galuf: Yeah, yeah, say whatever you want!  Really you just want to be with 
   her!!
Butz: Hey! Were you listening!?
Galuf: Of course!!  [laughs]
Galuf: But you know, the road is blocked...
Butz: ...
Lenna: ...
Lenna: But we have to get there somehow!!
Galuf: Yeah, we do...
Butz: OK, let's go!

(At the Pirate Base)
Lenna: There's a cave here?
Butz: It must've been created by that earthquake...
Butz: Boko, it's dangerous in there, so you wait here!
Boko: Kue!

(inside cave)
Butz: That spring... (points to recovery spring)

(watches pirate open door with wall switch)
Butz: Ah ha!

(watching boat outside)
Butz: That boat...?  How does it go even though there's no wind...?
Everyone: ???

(inside pirate base)
Butz: Since this is a pirate base, maybe that boat back there was a pirate 
   ship...?
Lenna: Maybe we could get a ride from them...
Butz: But they're pirates!!
Galuf: Well maybe we could just sneak aboard!
Butz: Hey gramps, you've got more guts than I thought!
(board the pirate ship)
Pirate:(half asleep in bunk below deck) Mmnnh... I fixed the wheel, Captain... 
   now Syldra can... ...
Butz: All right, anchors aweigh!!
(Boat doesn't move)
Galuf: Hey Butz, what happened?
Butz: It's no use... it won't move at all.  What's going on here?
Faris: What are you doing!?  You've got guts, thinking you can just steal my 
   ship like that!
Lenna: I'm Lenna, the Princess of Tycoon.  We're so sorry for taking your 
   boat like that...
Butz & Galuf: Princess!?!
Lenna: Please lend us your boat!  I have to get to the Wind Shrine!  My 
   father's in danger!!
Faris: Hmm... Princess of Tycoon... You must have a lot of money...
Butz: Stop that!
Lenna: Please!!
(pendant glows)
Faris: That pendant...
Faris (to the other pirates): Throw these people below deck!  And tie 'em up!
Pirates: Yes, Captain!

Galuf: Now what do we do?  Who said we should steal this boat, anyway?
Butz: I think it was YOU!
Galuf: Ohhh... my head hurts! I think I've got amnesia...
Butz: Pretty convenient time to get amnesia, huh!

Butz: And I'm surprised that Lenna turned out to be the princess of Tycoon!
Lenna: I'm sorry! I wasn't trying to hide it or anything...
Butz: But why were you going to the Wind Shrine all alone?
Lenna: My father went there when the wind stopped... and I was afraid that 
   something terrible had happened to him!  So I snuck out of the castle, and 
   then this meteor came flying through the sky, and...

Faris: Why would that Princess of Tycoon have the same pendant as me?  
   She says her father's at the Wind Shrine...

(Next day)
Faris (to pirates): Head for the Wind Shrine!
Pirates: What should we do with these guys?
Faris: Untie them!
Faris: Come on!  Move it!!
Lenna: But why...?
Faris: Let's just say I'm lending you my power, OK? And that's that!
Faris: Let's go!  To the Wind Shrine! (to pirates) Did you hear what I said? 
   Answer me!
Pirates: Aye aye, sir!
Lenna: But the wind's stopped... how can the ship move?
Faris: You really want to know... Come on, Syldra, introduce yourself!
(Syldra roars)
Faris: Whaddaya think?  Syldra and I grew up together.  We're like brothers!
Faris: OK, we're off!

[Town of Tule]
Pirates: All right!  Beer!
  [Note: Actually, it's sake, but I think it would be beer in the US version]
Faris: I'm going too.

Old guy: Shall I lead you to the Beginners' School?
OK, close your eyes!

In the Training School
Receptionist: Are you a beginner?

1: If your hair turns white, you've become "Old".  Your stats will slowly 
    decrease.
2: Put magic users and characters with weak defense in the back row!  
    Push left on the menu screen, select a character and press A.  That's 
    how you switch between the front and back row.
3: Your selected character is the first one on the menu screen.  To change 
    them, ... (demonstrates)
4: You can damage undead monsters with healing items like Cure and Potion.
5: Make sure to save often.  Then you can continue where you left off.
6: Want to hear about the ability system? 
   Boko:  You folks are warriors chosen by the crystals!  Using the power of 
      the brave spirits inside the crystals, you can learn various jobs.  (Turns 
      Faris to a black mage)  Manage these jobs well, and your four characters 
      will gain the abilities that come with the jobs.  These are called 
"abilities".  
      Everything will be de-equipped when you change jobs, but it's OK since 
      you can select "Optimum" to re-equip.  Combine jobs skillfully, and you 
      can have a black mage who can jump, a knight casting white magic, and 
      all kinds of things!   For example, let's create a knight with white 
magic.  
      First make a white mage (makes a white mage)  Then gain ability points 
      (ABP) until you get the ability "White Magic".  Then change your job to 
      "Knight", and select white magic as an ability!  You've created a knight 
      that uses white magic!
7: Check for hidden passages!  For example, you can walk through the wall 
    on my left!  You can see it if you have a thief with the "Hidden Passage" 
    ability.
8: Sometimes you'll find stuff in the treasure boxes and pots!  Look around!
[2F]
9: Here's a present from me!
(Fight with a goblin and get the treasure)
10: "Wait" mode:  Use the "Config" menu to select "Wait".  Then time'll stop 
    during battle while you select items and things. So you can take your time 
    picking magic and items!
11: If your HP (Hit Points) get low, heal up using Cure or a potion!
12: Those numbers you see in battle?  White means damage; green means 
    reviving.
13: Press L and R at the same time, and you can run away from battles!
14 (purple guy): Want to hear about the more complicated abilities?
"2-Hand" - Use your empty other hand to swing your weapon and double 
    your attack power.  That is, swing your sword with two hands.
"Dash" - Press B while walking in caves and towns, and you'll go faster.  But 
    at least one of you has to be a Thief.
"Blue Magic (Lore)" "Learning" - Learn the enemies' magic and attacks.  But 
    you have to have a blue mage or the "Learning" ability.  Then you can use 
    the Goblin's "Goblin Punch", the Steel Bat's "Blood Suck", or the Mold 
    Wind's "Aero"!

Elsewhere in the town...
2 (Blue haired person): We're using machines to magnify the Wind Crystal's 
    power and get our boats to go really fast!  Soon we'll have boat service all 
    the way to Worus!
3 (Green haired person): The pirates went into the pub.
4: A meteor landed near Tycoon?  I heard that another one landed out west, 
    near Karnak.
5: The wind's weakening...
6: Way, way back, they sealed a monster in the canal using the Wind Crystal's 
    power.  At least that's what my grandpa told me.
7: Those pirates have taken over the pub!
8: The monsters in the canal only attack women.
9: Head through the canal and you'll end up in a place called Worus.  Thanks 
    to the Water Crystal, they really prosper over there.
10: Everyone says they're pirates and thinks they're scary, but they've never 
    attacked our boats or anything!

  [At Zokk's house]
  Lenna: I think Zokk's house is around here...
  Butz: You know him?
  Lenna: Yeah, he's the one who built the gate to the Torna Canal.

  Lenna: I guess he's not home...
  Butz: We'll come back later

  [In the pub]
  Pirate 1: The captain's on the second floor.
  Pirate 2: I love our captain!!
  Pirate 3: And Lenna's cute, too!
  Pirate 4: You guys gotta drink too!
  Pirate 5: We're only lettin' you use our boat 'cause the captain said so.
  Old guy: If you're looking for the pirate captain, go upstairs.
  Bartender: Sorry folks, no more beer!  The pirates drank it all!
  Dancers: Just sit right down over there and look this way!
  Dancers: Special service!! (Screen goes pink)
  [On second floor outside Faris' room]
  Butz: Wait, I'll go in there.
  (Comes out with a little heart floating over him)
  Galuf: What's going on?
  Butz: Uh, ... nothing... something wrong with my head, maybe...
  Galuf: Out of the way!
  Galuf: Man, Faris is beautiful!  My heart's beating like a drum!
  Lenna: What are you two talking about over there?
  Faris: Unh... slept well today...
  Faris: What are you guys DOING!?  Come ON!!  
  Faris: Sorry, but I'd rather be alone... See you later!

  [While leaving Tule]
  Faris: Hey! Were you just gonna leave me there!?

[At the Wind Shrine]
Minister of Tycoon Princess Lenna!
Lenna: What's going on?
Minister: Suddenly the wind stopped, and monsters have invaded the shrine!
Lenna: What about Father?
Minister: He went up to the top floor, but he hasn't come down.  Something 
    must have happened to him!
Faris: That's where the crystal is!  Let's go up there!
Scholar: The crystal upstairs is being controlled by a machine.
Scholar: Here, Lenna, take this! (Got 5 Potions!)
Scholar: Drink this water, and you'll get your energy back.
Minister: When the monsters came, we ended up fleeing to this room.
Scholar: The King went up to look at the crystal... 

[Fight Wingraptor on 3F]
[4F]
Lenna: The crystal!!
Butz: It's cracking?

Butz: What's that? (shot of the Fire crystal)
The spirit of fire... courage
(shot of the Water crystal)
The spirit of water... kindness
(shot of the Earth crystal)
The spirit of earth... hope...
The spirit of wind... search...

Butz: What are these?
Faris: What the...?
Galuf: They're... warm...
Lenna: The crystal's... spirit?
King's Voice: ...Len...na........
Lenna: Father!?
Faris: !?
King Tycoon: Listen carefully.  You are the four chosen warriors.
Lenna: Father, what are you talking about??
King: The Wind Crystal has shattered.  And it seems that the other 3 
   crystals will as well.  It is up to you to protect them.  The evil spirit is 
   about to return... a spirit which will plunge everything into darkness...
Lenna: Father!!
King: Go!!  Protect the crystals!!

Lenna: Father--!!!
Lenna: What are these?
Butz: Crystal chips?

The ancient brave spirits embedded in the crystals...
Knight... Monk... Blue Mage... Thief... Black Mage... Red Mage...

Butz: The crystal chips... they're entrusting us with their power?
Galuf: Whatever, let's get out of here!
Faris: Lenna...
Lenna: I'm pretty sure there's a warp located behind that altar...

Boko Want to hear about jobs and abilities? (See the Beginners' class 
   in Tule for this speech.)

(Back in Tule, at Zokk's house)
Zokk: Oh, Lenna!
Lenna: Zokk!
Zokk: It's nice to see you again.
Lenna: Zokk, we need you to help us. We've got to get through the Torna 
   Canal, so we can reach Worus.
Zokk: But now that there's no more Wind Crystal, there are monsters in 
    there! It's dangerous!!
Zokk: And... umm... I think I lost the key...
Zokk: Anyway, Lenna, please stay here tonight.  Hurry this way.

Butz: The crystals... that reminds me of my father, back then...
(Butz's dream sequence)
     Dorgan: If we don't protect the crystals...
     (to Stella) If anything happens to me, don't say anything to Butz about the 
     crystals.  I don't want to burden him with anything...
  Stella: Dear, don't say that!
  ... ... ...

(Lenna, half-asleep)
  Lenna: Father... I'll do it, I'll protect the crystals...

Zokk: What's going on?
Butz: I was just thinking about my dead mother and father......
Zokk: ... Here, take this!
Butz: What is it?
Zokk: It's the Canal Key.  You can use it to open the Torna Canal, and get 
   to Worus.
Zokk: I've been hiding the fact that I'm worried about Lenna... please protect 
   her!

(as you're leaving Tule)
Pirates: (to Faris): Captain!  Wait!!
Faris: I'm going to have to leave you guys for a while...
Pirate 1: Captain!
Pirate 2: Why!?
Pirate 3: We'll go with you!!
Faris: Sorry, you can't.
Pirate: But Captain...
Faris: It looks like it's going to be a long trip... so you guys guard the base 
    while I'm gone!
Pirate: Captain!
Faris: Do it for me, OK?
Pirate: Captain...
Pirate 2: OK, we understand!
Pirate 4: Be careful, Captain!

(Lenna's wandering around on the boat)
Butz: What's wrong?
Lenna: The Wind Crystal shattered...  now the power of the wind is 
   weakening... but soon, the wind'll stop entirely.  And after a few years, 
   the sky will become barren, and there won't be a place for the birds to fly.
Lenna: My father said to protect the other 3 crystals.
Butz: Three crystals?
Lenna: The Water, Fire, and Earth crystals.
Butz: What happens if they shatter?
Lenna: Well, at first nothing'll happen... but then the earth will gradually 
rot, 
   the water will stop flowing, the power of fire will cease and everything'll 
   freeze... it'll be an uninhabitable world.
Galuf: We'll protect the crystals!!
Butz: Hey, did you get your memory back?
Galuf: Nah... but I'll still protect the crystals anyway!
Faris: Me too!
Faris: And we've got to search for Lenna's father!
Butz: The King of Tycoon who was caught in that shadow and disappeared?
Faris: He's alive!  There's no way he'd die!
Lena: Butz... will you come with us?
Butz: I was just travelling around... but when I look at this...
Lenna: The crystal chip?
Butz: It's lending us its power in order to protect the world... ... Let's go! 
   We'll save the crystals!!
Galuf: Yeah, let's go!!

(At entrance to Torna Canal)
Galuf: Butz! Where'd you get that key??
Butz: Oh, nowhere... come on, let's keep going!

(riding through canal)
Butz: What's that!?
Lenna: It couldn't be the monster sealed up in the canal!?
Faris: I can't move the wheel!!
Galuf: We're being sucked in!!
Faris: Syldra!!
Butz: Something's coming!!

(Fight with Karlabos... then Syldra's sucked in the whirlpool)
Faris: Syldra!
Butz: Syldra's still alive! He'll travel with us!!
Faris: Syldra!! Let go!!!

Butz: Faris...
Galuf: Hmm... I think we should leave Faris alone for now...
Butz: Syldra was the one pulling this ship... [the ship's slowing to a stop as 
   they talk]
Lenna: Faris, I'm sure Syldra's alive!

(Arrive at Grave of Ships)
Butz: Where are we?
Faris: The Grave of Ships... 
Lenna: It's the place where drifting ships gather... and the home of undead 
   monsters...
Galuf: Let's just get outta here!!!

(In one of the ships)
Faris: Should we keep going? We'll get all wet...
Butz: What are you talking about!? Let's go!!

(In the sleeping quarters of one of the ships)
Butz: Oh man, I'm all wet!
Lenna: This place looks safe.  Let's rest for a while!
Lenna: I'm going to dry my clothes!  Don't look!!
Butz: OK, let's dry our stuff too...
Faris: No thanks, I'm OK...
Galuf: What are you talking about?  You'll catch a cold!!
(Butz and Galuf start to pull Faris' clothes)
Faris: Hey! I said stop!!!
Lenna (comes out of the other room): What's going on?
Butz: Lenna, she's a, a...
Galuf: A girl!!
Faris: What's wrong with that?
Lenna: But why did you...?
Faris: When I was little, the pirates found me and took me in.  So I grew 
   up with them...
Butz: That's when you decided to pretend to be a man?
Faris: People would make fun of me!  A girl as head of the pirates!!
Galuf: Ah ha... I knew you were too pretty to be a guy!
Faris: But please don't make fun of me because I'm a girl!
Butz: Uh, OK...
Faris: Well then, let's go to sleep!

Faris (sees Galuf still sleeping): What are you doing? Let's get going!! 
   Move it!
Galuf: I think maybe she is still a man...!
Butz: Either one is fine. Faris is Faris!!
Lenna: Yeah!

(arriving at the shore)
Butz: I've got a bad feeling...
Stella: Butz... come here...
Butz: Mom...

King: of Tycoon: Come here...
Lenna: Father!
Faris: Lenna! ... urgh... (she's pulled along with Lenna)
Girl: Come, Grandpa!
Galuf: Who are you? I can't think straight!

Siren: Now I'll steal your souls, and you'll join me!!
Galuf: Who are you!?
Siren: So, you're not affected by my tricks?  Well, I'm Siren, and I've 
   acquired these three people's souls!  Stay out of my way, and I'll let 
   you go.
Galuf: Forget it!!
Siren: Why are you protecting these three?
Galuf: Because they're my... friends!
Galuf: (to Butz, Lenna, and Faris): Don't let her get you!  Wake up!!
Butz: Galuf!
Butz: She's coming!!!

(Fight with Siren)

Butz: Galuf!  You saved us!
Galuf: Huh...?
Butz: Don't be embarrassed!
Galuf: I'm NOT embarrassed!

(In Karwen... Talk to the green-haired lady who isn't moving; she's to the 
   right of a bunch of barrels)
1: You guys came from the Grave of Ships!?  You're not ghosts, are you?
2: There's a poisonous purple flower growing up on the Northern Mountain.
3: The Hiryuu were used in a war 50 years ago and most of them died... in 
   fact, the one in Tycoon is the only one left alive.
4: Those hibernating lizard things?  They're afraid of the cold!
5: No more boats heading for Worus... the sea's like this because of the wind 
    weakening and all.
6: This town's harbor is the best in the world!  Too bad boats can't even sail 
    here...
7: Without boats nobody can get to Worus.  So there'll be no more sea 
   voyages!
8: Can't send any boats out without wind!
(in the Pub)
9: Did you get the World Map yet?  You can see thw entire world just by 
   pressing the Y button!
10: Knights can carry two weapons!  Hic!
11 (Bartender): So a meteor fell near Tycoon, huh?
12: I heard that there's a 'Hiryuusou' up on the Northern Mountain.  But it's 
   blocked by poisonous plants!
(Near some barrels...)
Green-haired woman: There's a place called Worus, beyond the water south 
   of this town.  Supposedly they're using the Water Crystal's power...
Lenna: We've got to stop them!  But how can we get to Worus...?
Woman: We used to have boats that went there, but not anymore, since the 
   wind is weakening...
Galuf: And we don't have Syldra anymore...
Galuf: ... Sorry, Faris...
Lenna: Butz, isn't there some way we could get there?
Butz: If there's no wind, then we can't go by sea...
Butz: If we can't go by sea...

Woman outside Pub: My husband says he saw a dragon flying around up 
   there on the Northern Mountain... But since nobody believes him, he's 
   sitting all by himself up there on the second floor.
Man in Pub (2F): I saw a dragon flying around, up on the Northern 
   Mountain! Really!
Lenna: What kind of dragon?
Man: It looks almost like it's wearing... armor.
Lenna: My father's Hiryuu is on the Northern Mountain...?
Faris: What's going on?
Lenna: There's a weed called "Hiryuusou", and it grows on the mountain.  
   It's the only thing that can cure the Hiryuu's wound.
Lenna: If the Hiryuu's injured...
Galuf: If we can't go by sea...
Butz: We'll go by air!
Lenna: With the Hiryuu, we can get to Worus!
Galuf: Then it's off to the Northern Mountain!!

(On the Northern Mountain)
Lenna: My father's helmet!

(Suddenly, Lenna's shot by a poison dart!)
Butz: Lenna!

Magisa: So, you came here to find the Hiryuu... [Hiryuu means "flying 
   dragon".]
Butz: The Hiryuu?
Magisa: A Hiryuu's horn fetches a pretty good price!  Ha ha ha...
Magisa: Look, the Princess of Tycoon!  You'll make a good souvenir to bring 
   back to Forza!! Hee, hee, hee!!

Faris: Stop!! (jumps across gap; gets pushed down)
Butz: Faris!
Magisa: Hee, hee, she fell down!!
(Faris climbs back up)
Magisa: Huh!?
Butz: Lenna! Get up!!
Magisa: Well if that's how it is, I'll just dispose of all four of you!!

(Fight with Magisa & Forza)

Lenna: Thanks, Faris!

(At the top of the mountain)
Lenna: Hiryuu!
Faris: He's hurt badly...
Lenna: Hiryuu, I'll heal you up!
(Hiryuu screeches; Lenna walks over the poisonous flowers to get the 
  "Hiryuusou")
Faris: Lenna, what are you doing!?
Lenna: I'm OK; I've got to get the Hiryuusou!

Lenna: Quick, give it to the Hiryuu...
(Faris feeds the weed to the Hiryuu)
Lenna: Get better... ... (falls)
Galuf (seeing Lenna's poison): Uh oh, you might've gone too far...

(The Hiryuu makes Lenna's poison disappear)

Lenna: Hiryuu! Thank you!!
Galuf: You're OK!!  Well, let's get going!
Butz: Well, uhh... I've got this phobia about heights...
(The other three laugh at him)
Butz: What's so funny!?
Galuf: Come on, hop aboard!

(Interlude: Visiting Tycoon Castle)
Minister: Princess Lenna!
Lenna: Sorry to make you worry...
Minister: Lenna, please return to the castle!
Minister: There are so few soldiers left from the battles with the monsters...  
   without you here, the castle'll never regain its splendor...
Lenna: But I have to go!
Minister: Then what'll happen to the nation of Tycoon?
Lenna: But it's not just Tycoon!  It affects the entire world!
Lenna: ... and... Father is alive!
Minister: All right then, we'll guard Tycoon ourselves!
Lenna: I'll return with Father.  Until then, everyone hang in there!
Minister: Anyway, stay here for tonight.
Lenna: Okay...

(That night...)
Lenna: Faris?
Faris: Huh? Oh, it's you, Lenna.
Lenna: You're my sister...
Faris: !?
Lenna: You are, aren't you?
Faris: What are you talking about!  I'm... ...that's ridiculous!!
Lenna: But...
Faris: I'm a pirate!  How could I possibly be a princess??  You've gotta be 
   joking!
(Faris leaves)
Lenna: But, your pendant...

(Next morning)
Lenna: Butz!  Butz!!
Butz (half asleep): ... nnh... (trips getting out of bed and waves his arms)
Everyone Man, he's weird!  What the heck are you doing!?

(Other people in the castle)
(Outside)
1: I don't know all the details about what it is you're doing, but hang in there 
   anyway, OK?
2: Come back soon!
3: I'm the guard!
4: If you see anything useful, please feel free to take it.
[1F]
5: Since Lenna's leaving and all, the Minister just can't seem to calm down.
6:Of course, if it's at all possible, we'd really like for Lenna to stay here.
[1F, west wing]
7: A thousand years ago, the sky above Tycoon split apart... or so the legend 
   says.
8: Oh, the King's Hiryuu is still alive?  Great!
[2F, east wing]
Jenica: I've been serving at this castle for quite a long time indeed... I've 
been 
   taking care of Lenna and Sarisa.
Butz: Sarisa?
Jenica: Lenna's older sister.  When she was little, the king and Sarisa went 
   out on a boat and it ran into a storm... and Sarisa fell into the water...

[In the room you come to after sleeping]
Person: There's something that the minister wanted to give you, but he's 
   away right now.

[In the store room]
Minister: Lenna, this is a staff that we've been keeping here in Tycoon for 
   many years.  Take it; it may come in handy.
Lenna: Thank you! [Got the Heal Staff!

[At the Pirates' Base... if you go back there]
Butz: Boko's footprints... did he go into the cave after us?
[Inside the base]
Pirate 1: Captain, here, take this! (Got 8 potions!) Be careful!
Pirate 2: There was this wounded bird who'd cry, "Kue--!"... we're letting him 
   rest in bed to heal his wounds.
Pirate 3: We found a bird in the cave.
Pirate 4: Don't worry; we'll protect the base!
[Inside the rooms]
Butz: Boko!
Boko: Kue--...
Lenna: He's hurt!
Old guy: We found him unconscious in the cave so we took him here.  Don't 
   worry; I'm watchin' over him!
Butz: Thanks so much!
Old guy: Leave it to me!
Boko: (to Butz) Kue...
Butz: Boko, get better, OK?
Old guy: Let me take care of him, and he'll be all better real soon!  Don't 
   worry about a thing!
Pirate 5: We're so selfish... that's the pirate business for ya!
Pirate 6: 'Cause of the earthquake, this base ended up being connected to 
  that cave...
Pirate 7: Don't worry, Captain.  We'll be OK while you're gone!
Another drunk pirate: Captain--!  I love you so much!  Hic--!

(In Worus Tower)
Soldier 1: You can't come in here without the king's permission!
Soldier 2: Who are you people?  Get out of here!!

[In the Town of Worus]
1: Isn't our king the greatest?  Using the Water Crystal's power to benefit 
  us all!
2: That's the Worus Tower to the north.  The water in this town is drawn 
  from the tower.
3: The crystal is up in the Worus Tower.
4: The water here is so lovely... and it's all thanks to the Water Crystal!  
  There's no way monsters could threaten us here!
5:  It's the water that protects our town from the monsters.
6: Is it really true that Tycoon's crystal shattered?
Girl in SW corner: This is Galura.  He lives near the Worus Tower.  He's 
  so sweet and nice... you better not be mean to him!

[In Worus Castle]
1 & 2: [soldiers in the front] Welcome to Worus Castle!
[2F]
3: Worus has no enemies, thanks to the power of the Water Crystal!
4: Supposedly there's some kind of treasure underneath this castle...
5: The water that's purified by the crystal flows from that tower up north.
6: If you run into a monster named Garkimasera, then it's all over for you, 
  pal!
7: [in storage room] There's a legend that says that the ice god Shiva was 
  sealed up in this very castle long ago...
[3F]
8:  Argh!  How am I supposed to continue my crystal research using only 
  these books!?
9: According to this book here... the god Shiva is sealed up in the pure 
  water...
10: Maybe I could make some progress with this research if I could look 
   through the books in the Ancient Library in the west...
[1F]
11: Down in the basement is where we keep all the no-goodniks.  Don't listen 
  to them, whatever you do!
[Basement]
12: Hey!  Let me out! ... Please?
 [Yes...] Yay!  Lucky me!  [runs around and hits her head on the wall]
 Butz: What a nutcase!  Better leave her alone!
 [No...] Meanie!
13 (Lone Wolf): Hey there!  I'm the Lone Wolf?  Let me outta here, OK? 
  [Let him out or not?  I'll leave it up to you...]
14: Heh.  That king's so nice... but he sure isn't too forgiving!

King Worus: So, Princess Lenna!
Lenna: King Worus!  It's been a while...
Lenna: Please!  Stop the people who are using the Water Crystal!
King: Ha ha... I'm surprised you'd say that...  There's simply no way I can do 
   it.  It's because of the crystal that we're able to prosper.
Lenna: But if you don't do something, the crystal will shatter!
King: Hmmm... I heard about what happened with the Wind Crystal... But, we 
   don't know if the same thing will happen with our Water Crystal.  And 
   besides, the people will be against it.
Butz: You know, we might not even have the time to be talking about--

(Another meteor falls from the sky!)

Soldier: Another meteor's fallen near the tower!
King: What?  Quickly, gather the troops and head for the tower!
Soldier: Yes sir!
King: Sorry, but this is urgent.  Princess Lenna, I'll talk with you later!
King: (to soldiers): Let's go!

(Inside the tower)
Soldier on left: Suddenly Galura ran amok and entered the tower!  Then the 
   King went after him, and there was this strange warrior too...
Soldier on right: Galura's never attacked anybody or anything before...

King Worus: Galura... he's upstairs... please... protect the... 

[8F]
Soldier (to Galura): Somebody's controlling you!  I won't let you break this 
   crystal!! (Galura attacks the soldier)
Butz: Now he's coming for us!
(Fight with Galura)

Lenna: The crystal!! (Crystal shatters...)
Lenna: We're too late!
Soldier: Urgh... Sir Galuf!!
Galuf: You know me!?
Soldier: Sir Galuf... We couldn't protect the crystal... I'm sorry...
Galuf: Tell me! Who am I??
Soldier: The Fire Crystal...
Faris: The crystal chips are.. glowing?
Butz: Are they going to lend us their power?

The brave spirits embedded in the crystals...
Berserker... Red Mage... Caller... Magic Swordsman... Time Mage...
(Note that there's one crystal chip that you can't reach...)

(Tower shakes)
Butz: What's going on!?
Faris: The tower's sinking!
Butz: Uwaaa---!!!
Faris: Syldra!

(Syldra rescues them from the sinking tower)
Faris: Syldra, you're alive!
Faris: Syldra!!
Lenna: You used the last of your power to save us...
Faris: Syldra--! Don't die!!!
Lenna: Syldra... thank you...
Faris: Syl...dra.......

[Is Syldra dead...?]

(Back at the Castle of Worus... people other than these say the same 
   things as before.)
King's Hall guard: The king was attacked by Galura... he's resting in his 
   room.
Guard (left): An injured soldier from Karnak showed up here... he's 
   resting in the soldiers' room.
Guard (right): He came out of a hole in the meteor up north.  Said 
   something about a warp...
Karnak soldier: I went to check out this meteor near Karnak and I was 
   suddenly warped to the meteor here... Hey, where am I?  Where the 
   heck's my castle!?

[In the King's room]
Green-haired girl 1: Lenna, you should try going back to Tycoon now 
   that you've got the Hiryuu.  Surely they're all worried about you. [If you 
   haven't done this already, do it now before you get separated from the 
   Hiryuu...]
2: Please listen to the king...
King: So, what you were saying is true... cough...
Lenna: King Worus! Are you all right?
King: Hurry to Karnak!  They're using machines to magnify the crystal's 
   power.  And it looks like a meteor's fallen there as well... hurry before 
   it's too late!! ...cough, cough...
[In the tower]
Shiva: I am the god Shiva... are you worthy of becoming my master...?  
   Let me test you!

[At the meteor]
Lenna: Butz!
Galuf: Did he fall into the warp?
Lenna: Better go after him! 
[Lenna and Faris jump on to the warp]
Galuf: Somehow this seems familiar... and that soldier back in the tower... 
   he remembered me...?  Who am I...?

[In Karnak Castle]
Soldiers: Hey!  Nobody's allowed in the castle!  Get outta here, now!
[At the Fire-Power Ship]
Soldiers: No one's allowed in the Fire-Power Ship.
[In the town of Karnak]
1: Nobody can go in the castle, 'cause some monsters that came out of the 
   meteor are after the Fire Crystal.
2: We can make weapons so easily thanks to the Fire Crystal!  That's why 
   they're so cheap around here!
3: This is Karnak.  It's because of the Fire Crystal that our city prospers.
4:  There's an ancient library south of here.  That's where Dr. Cid's from.
5:  Cid's the one who made the machines that amplify the crystal's power!  
   Isn't he fantastic?!
6:  The people down at the Ancient Library kept saying that we shouldn't 
   use the crystals' power.  They were pretty persistent, so the Queen got 
   mad and built a wall so that nobody can get to the Library anymore.
7: Those monsters who came out of the meteor don't attack us here in the 
 town.
8 (in back building): You know that monster, "Crew Dust"?  If he ends up 
   alone, he'll 'Flash' ya!
[In the pub]
9: I wonder if those werewolves that came out of the meteor are really evil...
10: I'm an adventurer from Jacole.  But I can't get home sonce the road 
   leading south of the Ancient Library is all blocked up!
11: Those weapons and gear that they sell down in Jacole... man, they're 
   strong!
12: I saw a weird old guy get captured by some soldiers.
13: I love fire!  Fire, fire... heh, heh...
14 (bartender): Hey, you know what?  I heard a rumor that they stuck Cid 
   in the jail under Karnak Castle!

[In the weapon shop, while buying something]
Soldiers:(while you're purchasing) You there!  Don't move!!
Soldier: It's them!!
Butz: ???
Soldier: They're monsters!!  I saw them come out of the meteor!!

[in the Karnak jail]
(Cid blows up part of the wall)
Cid: I use my explosives and get through here, and I'm still in jail!?  
   Dagnabbit!
Cid (in next room): What are you laughing at!?  Oh well, it's OK.  
   I'm Cid.
Lenna: Cid!?  The same Cid who built the machines that amplify 
   the crystals' power?
Cid: ......
Lenna: ...sorry...
Cid: No, it's all my fault... 
 According to a book I saw in the Ancient Library... in the past, the 
   crystals had power that was incomparably greater than what they 
   have now...  so I researched the crystals in Tycoon, Worus, and 
   Karnak, and created devices that would magnify their power...
   But, I had made a mistake...  If you try to magnify the power of the 
   crystals, they shatter... It's all my fault...

Butz: But why are you trapped here?
Cid: Since it was too late to save the crystals in Tycoon and Karnak, I 
   figured that I had to stop Karnak's crystal from shattering.  But when I 
   went to stop the machine, they caught me...
Butz: But you had the same objective as they did...
Cid: Are you trying to protect the crystals too?
Butz: We've been entrusted by these...
Cid: What!?  By the crystal chips??  Who ARE you people???
(Karnak Minister comes running in)
Minister of Karnak: Dr. Cid!! It's terrible!!!
Cid: What happened?
Minister of Karnak: It's just as you said!  There's a crack in the Fire 
   Crystal!!
Cid: What?!
Minister of Karnak: Well at first we tried to stop the engine, but since
   we amplified the crystal...
Cid: In the Fire Power Ship?
Minister of Karnak: Huh?
Cid: Maybe the Fire Power Ship is sucking the energy out of the Fire 
  Crystal...
Minister of Karnak: Cid, please lend us your power!
Cid: How about we let these people here help us?
Minister of Karnak: But they came out of the meteor! They're friends 
  with the werewolves!!
Cid: Well then, without them I guess I won't be helping you!
Minister of Karnak: I... I understand.
Cid (to our heroes): Will you help us?

Cid: I'm headed for the Fire Power Ship.  It's a dangerous place, so be 
   prepared before you come.  I'll be waiting!

[Karnak Castle B3F]
1: You can't even reach the Crystal!  The fire's in the way!
2: A crack developed in the crystal, and flames started spurting out.
3: The crystal is safely tucked away under the castle.
4: The Fire Crystal powers the engine!
5: The Fire Power Ship can move even without wind!
6: We stopped the machines before the crack even came about, but...
[B1F]
7: Uh, I heard a rumor that the crystals in Tycoon and Worus shattered 
  also...
8: So now there's a crack in the crystal?  And werewolves are invading?  
  What the heck's going on!?
9: Commander!  Please get better soon!
10: (the commander) Urgh... black shadows...
[1F]
11: I bet the wolves are after our crystal!
12: You know, the werewolves haven't attacked the town or anything... 
   isn't that weird?
13: It looks like the werewolves that came out of the meteor are after 
   the crystal.
14: Karnak's always prospered thanks to the Fire Crystal... is it all over 
   now?
[Queen's Hall]
15: I wonder if we relied on the Fire Crystal a bit too much...
16: No one knows where the Queen is.
Minister: Cid's waiting for you in the Fire Power Ship... but where's the 
   Queen at an important time like this!?
(As you're about to leave the castle)
Soldier: Aaaahhh!  A werewolf!!
Soldier: (to the wolf) You can't come in here!
Soldier: Cid's explosives'll get rid of him... but he'll be back!
We won't let monsters take one single step into this castle!

(In Fire Power Ship)
Cid: I've been waiting!  As we suspected, the ship's engine has been 
   absorbing the Fire Crystal's power.
Butz: The engine?
Cid: Right.  So if we don't hurry up and stop the engine, the Fire Crystal 
  will shatter.  Will you go?
Cid:  You can enter here... but be careful!!  The inside is full of monsters!  
  But please do it!
Soldier on ship: Hurry up, or the crystal will shatter!
Soldier 2: Monsters in the ship...?
Soldier 3: There are elevators inside the ship... move them using the red 
   levers.
Soldier 4: Please stop the engine!

(Wander through the Fire Power Ship and solve some puzzles... they don't 
 involve Japanese knowledge, so I'll let you figure them out yourself. )

(Engine Room, where they meet Queen Karnak)
Lenna: Queen Karnak!
Butz: Huh!?
Queen Karnak: You people are standing in the way of my revitalization!  
   I think I'll do away with you!!

(Fight with Liquid Flame)

Lenna: Queen Karnak!
Queen: I wasn under someone else's control... an evil spirit who's after 
   the darkness...
Butz: Queen Karnak!
Queen: It's not just the engine that's causing the crystal to shatter... there's 
   an evil spirit who's using the crystal in order to revive... Please protect 
   the Fire Crystal!!  You can get to the crystal room through that pipe...
Queen: I'll be fine... please... protect the crystal...

(In Crystal Room)
Lenna: The Fire Crystal!
Wolf: Oh, it's still safe! ... Galuf!? Is that you?? [The wolf's name is 
   something like 'Tsouss', but you won't discover this for a long while...]
Butz: It's a werewolf!
Wolf: Stop! I'm not your enemy!
Butz: Huh?
Wolf: Galuf!  What happened to you?
Galuf: You know me!? Unhh... I can't remember a thing!  I can't remember 
   who I am or anything....

Wolf: What are you doing!?  If you do that, the crystal will shatter!
Soldier: That's three... one more, and the seal will be broken!!  Fwa, ha, ha!!
Butz: The lever's broken!  There's nothing we can do!
Wolf: Galuf!  While I'm holding this, you guys escape!!  Protect the 
   Earth Crystal!  It's the last one!!
Wolf: Go!!  If this crystal shatters, the room'll be engulfed in flames!  Hurry, 
   get out of the castle!!  And protect the Earth Crystal!!
Butz: But, Werewolf...
Lenna: Let's help him!
Wolf: Galuf... please...

Faris: The flames are disappearing...
Butz: Has the Fire Crystal lost its power?
Lenna: The crystal... it's shattered...
Galuf: What about the werewolf?
Butz: Maybe he got trapped in the flames...
Lenna: We'd better hurry!  The Fire Crystal is what supports this castle...
Butz: ...and if it shatters, the castle'll explode!
Lenna: There's not much time!

(You've got 10 minutes to escape from Karnak!) [Good luck! "Tonzura"might 
   come in handy...]
[While exiting the castle...]
Butz: Hey!
Lenna: He's no ordinary guard!
Faris: Let's see who you really are!
Guard: Muhuhahaha.... I'm Iron Claw, and I've got a bounty to collect!  [shows 
   his true form, which is Iron Claw]

[After defeating him]
Butz: The crystal chips...
Lenna: They're lending us ther power?
   The brave spirits embedded in the crystals... Beast Master... Elemental... 
   Ninja...
[Back in Karnak]
1: The castle's gone...
2: Now that we can't use the power of the crystal, the prices of our weapons 
   and stuff has gone up.
3: Since the crystal's shattered... a dark shadow hovering over the world... 
   isn't it scary?
4: The wall that blocked the path to the library was destroyed along with the 
   castle.
5: Did Cid's machines make the crystal shatter!?
6: Man, is that a shock or what?  The castle blowin' sky-high and everything!
7: The Queen fell unconscious in the Fire Power Ship... they carried her up 
   to the second floor of the inn.
8: (scholar in back building) In the western desert, there's a terrible monster 
   named Dorm Kimaira... 
[In the pub]
9: Cid's grandson Mid is down there in the Ancient Library.  He loves 
   exaggerating about all that stuff that Cid invents.
12: So the Fire Crystal's shattered, huh?  Guess you can't use the Fire-Power 
   Ship then.
13: The fire's gettin' weaker!
14: Lookin' for Cid?  He went off to the Fire Power Ship.
[At the inn]
15: (Minister) The Queen is upstairs... but she's gravely wounded... and the 
   castle's gone...
[Soldiers watching over the Queen in the inn]
16: The queen keeps having nightmares...
17: Somehow we managed to get out of the castle...
18: We rescued the Queen from the Fire-Power Ship... but she's seriously 
   hurt...
Queen: Darkness... no... please don't...
 
[On board the Fire Power Ship]
Cid: If only I hadn't created those infernal machines!  I'm so horrible!!  If 
   it weren't for me...  (runs off)
Butz: Cid!
Lenna: Cid!
Faris: ......
Galuf: Must be tough for him...

[Back in Karnak again, in the pub]
Bartender: Cid's upstairs.  He's feeling all depressed... 
Butz: Cid!
Cid: No, don't come near me!  It's all my fault for making those machines...
Lenna: But Cid, it's not your fault at all...
Cid: Leave me alone!

[Arriving at the Ancient Library]
1: The basement is full of monsters!!
2: Mid? He's Cid's grandson!
3: Mid's missing!!
4: He said he was off searching for some book... and then he disappeared!
[2F] 5: This is the Ancient Library, where books from the dim and distant 
   past are kept...
6: Some of the books down below have been possessed by monsters.
7: It seems that in the past, the crystals had much more power than they 
   have now.  Cid discovered this when he was here, and that's what enabled 
   him to create the crystal-amplifying machines.
8: What's with this shelf...?
9: Far to the south of here is a town called Jacole.  And in the ruins down 
   there, they dug up some very rare items!
10: I think something really important is written in this book...
11: This is the oldest book in the whole library.  But we can only read half 
   of it.
12: There's a monster sealed up in here who appeared near the Wind Shrine 
   thirty years ago.  His name is Byblos...
[3F] 13: Ooh, I want to burn those books! ... The ones that have been 
   possessed by monsters, that is.  But I have no idea which ones they are!  
   Oh, crumbs...
14: Long ago, Ifrit burned one of the books that was possessed by a monster.
(Left book) Book written by a blue mage: Finally I've learned them! "Aero"...
   "Level 5 Death"...
(Middle book) Traveller's Diary: I think I'll give this strange staff to the 
    people in Tycoon...
(Right book leads to a fight!)

[In the basement]
Ifrit: I am Ifrit... I've been sealed up in this book for so long... and only 
   those who can withstand my flames shall have the right to call upon me!
[Upon defeating him...]
Ifrit: Defeated!  Well, I'll entrust you with my power... 
[Later...]
Bookshelf: Won't let you pass!  ... I... Ifrit!  Oh no! (lets you get by)

Butz: Who's that?
Lenna: Mid?
Galuf: Be careful!  I've got a bad feeling about this!

[Fight with Byblos]
Byblos: You've got me... but my master's seal is high up in the sky!

[In the Ancient Library; after defeating Byblos]
Mid: Hey!  Don't bother me when I'm reading!
Butz: You haven't been reading the whole time, have you!?
Mid: What?  Was it you guys who were making noise back there?
Butz: !?
Mid: ...!
Butz, Lenna, Faris, Galuf: Unbelievable... He seems a little weird...
Mid: Well, shall we be off?  You guys coming along?  I know a secret 
   trap door!

(go through trap door)
Scholar 1: Mid!
Scholar 2: Mid!! You're OK!!
Scholar 3: Thanks for saving Mid!
Scholar 4: All right!!
Mid: Huh?  You guys came to save me?
Mid: Thanks so much, everybody!  Sorry for not thanking you sooner!

Mid: Look at this great book I found!  Maybe if we use this method here, 
   we can get the Fire Power Ship to work!
Mid: We'd better hurry up and tell Cid!
Butz: Cid!?
Mid: You know Cid? He's my grandpa!
Mid: My grandpa is amazing! He never gives up, no matter how tough 
   his research is!
Faris: But now, Cid's...
Mid: Huh?
Faris: I think he's... about to give up...
Mid: No way!  He'd never do that!
Lenna: Mid!

Scholar: I'm so glad Mid's OK!
Scholar: Mid left and said he was heading off to meet Cid.
Scholar: Mid just hustled on out of here!
Scholar: Said something about Cid...

[On the 2d floor of the pub in Karnak...]
Butz: Cid!
Cid: ......
Lenna: Mid isn't here?
Faris: Come on, Cid! Chin up!!
Cid: I'm no good anymore... just forget about me...
Mid:(runs in) Grandpa!!
Cid: Mid!
(Mid hugs Cid rather forcefully)
Cid: Ouch!!  Will you stop that!?
Mid: Grandpa, you fool!  You never give up, no matter what!!
Cid: Mid...
Mid: Don't you always say, "Don't be afraid to fail!" ... "If at first you 
   don't succeed, try again!!"
Cid: Mid...  so I should try again ...
... I've got it!!
Cid: There's still the Earth Crystal...
Butz: But where is it?
Cid: Even I don't know.  But we have to find and protect it!  And for 
   that we need...
Mid: The Fire Power Ship!
Cid: We've got to get the Fire Power Ship going... but the Fire Crystal 
   is gone...
Mid: Look at this, Grandpa!
Cid: Oh, what's this book?  Hmmm.....  ah ha, if we do this, and then... 
   OK, let's go!
Mid: Yeah!!
[If you talk to the bartender again...]
Bartender: Hey, Cid's back to normal!  What'd you do?

[Back at the Fire Power Ship...]
Mid: You guys are in the way!
Cid: Mid's just a little too... oh, sorry. Anyway, go and rest until we 
   finish the Fire Power Ship!

(Inside Fire Power Ship)
Butz: Galuf, what happened?
Faris: I thought something was weird... what's going on?
Lenna: Galuf, are you OK?
Galuf: My head... I think I can remember something!

(Flashback)
Mid: Grandpa!
Cid: Mid!

Kururu: Grandpa!
Galuf: Kururu!

Cid: Ouch! Will you stop that!!!
Mid: Grandpa, you fool!  You never give up, no matter what!!

Galuf: Ow!! Stop that!!!
Kururu: Grandpa, you fool!

(Galuf remembers Kururu)

Galuf: Ku..ru...ru...
Butz: Galuf! What happened?
Lenna: Did you remember something?
Galuf: I'm not of this world!!

Galuf: I came here on a meteor from another world.  Thirty years ago, we 
   had to seal off this world so that the evil wouldn't return...
Butz: "Evil" returning?
Galuf: Yes.  The Dark Mage Exdeath!

Flashback...
Braves of Dawn:  It's true!
  Here, the power of the 4 crystals has come together!
Galuf: OK, let's use the crystals' power to seal Exdeath here!
[Camera zooms to where Exdeath's sealed...]

Galuf: Thirty years ago, I got on a meteor and came to this world...
Lenna: If all 4 crystals shatter, will the seal on Exdeath break?
Galuf: Right... ugh!
Butz: Galuf!
Galuf: I really can't think clearly yet... unh...  we can't allow Exdeath to 
   be revived...
Butz: Galuf!
Galuf: I'm... fine...

Cid & Mid Zzzzzz....
Mid: All done!
Cid: The ship can move even without wind! 
Butz: Now we can search for the Earth Crystal with this ship!
Cid: Well, we're counting on you.  We'll be going to the Ancient Library.
Mid: You never know, something might come up.
Cid: If anything happens, just come to the Ancient Library!
Mid: Be careful!

Butz: Let's go!

[At the island town of Crescent]
Man: It's an earthquake!!!
Butz: ?
Butz: What!? Our boat!!
Man: Hhhheeelllpppp---!!!
Woman:  Aaahh!  I'm scared!
Butz: Our boat's sinking!!

Old man: There are lots of earthquakes on this island.  And whirlpools pop 
   up from time to time as well.  Did your boat sink?  Heh, heh, aren't you 
   unlucky!
2: Know what my uncle told me?  He said that stone enemiees are weak 
   against the Golden Needle.
3: I saw a black chocobo in the forest!  But he was too quick and I 
   couldn't get a handle on him...
4: See this water?  Even though it rarely rains, this comes up from 
   underground.
5: Sometimes weird sounds come up from under the ground... I hate that.
6: This island sure is strange.  Things grow without us doing anything, and 
   the water never dries up despite the lack of rain.
7: Gonna have a good harvest this year too!  All thanks to the blessings of 
   this island.
[At the Inn]
8: This old guy's got the best stories!  Hey, tell us the one about the ruins!
Storyteller: They say there's ruins of the ancient Lonka civilization over on 
   the western continent.  And the things they excavate over there are found 
   here on this island too!  Isn't that weird?
9: Hey, Pops, tell these folks the one about the chocobos!
Storyteller: Black chocobos are born and raised in the forest.  And when 
   flying, they can only land in the forest.  Too bad they're extinct...
Bard: You must be tired from your journeying... so I'll give you this song.  
   Use it in battle, and you'll have more strength. [Got the Song of Strength!]
Bard: Why not try playing something on the piano?  Maybe I'll think of a 
   song to give to you.

(In Chocobo Forest)
Galuf: What's that?
Lenna: A chocobo?
Faris: Not exactly...
Butz: I'll catch it!!

Chocobo: Kue--!!
Butz: He's a Black Chocobo!!
Lenna: So they're not extinct after all!
Butz: OK, try flying!  Go!
[No luck... ^_^]
Chocobo: Kue---!
Galuf: It's no use...
Faris: Huh? What's this?
Lenna: Crystal chips!?
Faris: They must have been blown over here after Karnak exploded...
Butz: So he couldn't fly since he had these chips inside him!!

The brave spirits embedded in the crystals... Bard... Hunter...
(All aboard!!)
Butz: Man, this thing is dirty!!
Galuf: Surely it'll fly this time...

Interlude: Butz's hometown of Lix...
Kate: Hey!!  It's Butz!!  You're back!!
Ben: Butz?  You've been travelling for so long!  This is your home town.  
   Why not stay for a while?
Kenshin: So your father got sick and... oh... Butz!  Try to be strong!
May: Butz, is it really you?  You've grown up!
Andrew: Your father took such good care of us... you know what?  I'll 
   give ya a discount! (50% off!)
Nora: Butz!!  You've returned at last!  I've been waiting for so long... I've 
   got something to tell you when you're trip is over, OK?
Mark: Butz!  It's me!  Wouldn't it be nice to be able to go back to the old 
   days again...?

~Flashback~

 Mark: Ready?
 Butz: (climbs up onto the roof) I'm ready!

... sun goes down ...  His friend doesn't come...  Butz starts
to get worried.

 Butz: (slips) Hey!  Somebody!!  Heeeelp...  

~flashback ends~

Mark: That's how you became afraid of heights, right?  We were such 
   kids back then... now I'm planning to become a scholar.

Adam: A bard lives in your house now...
Tat:(the bard in Butz's old house) Are you the one who used to live here?  
   Go ahead and look around; there must be a lot of stuff that brings back 
   memories for you.

(At Butz's house -- flashback scene)

Butz is in bed.  His mother (Stella) is next to him.  When she thinks he's 
   fallen asleep, she walks over to Dorgan.

Dorgan: Is he asleep?
Stella: ... Dear ... Are you going away again?
Dorgan: No... I'm not going...
Stella: My spasms have calmed down somewhat... but I really would like 
   us to live together as a family...
Dorgan:  I know...  Let's go to sleep.  It's not good for you to be staying 
   up like this.
Stella:  Yes... as soon as I finish this.

[Stella walks away; Dorgan runs up to Butz.]

Butz: You're going, aren't you?
Dorgan: Ah ha!  So you were awake...
Butz: Are you going to guard against those bad guys again?
Dorgan: Yes... That's my job.
Butz: Can you take me too?
Dorgan: No, you've got to stay here with mom.  Don't tell her I'm going 
   away this time, okay?
Butz: Okay.

Dorgan: Let's go to bed.  Stella!  You rest too.  Stella......?
(Stella lies on the floor.)
Dorgan: Stella! Stella!!!

Tat: What a sweet melody.  I just thought of a nice song... and I'll dedicate 
   it to your memories!
Got the "Song of Weakness"!

Bob: Hey, Butz!  Go ahead and rest; it's on the house!
(Our heroes sleep at the inn, and Butz sneaks out in the middle of the night 
   to visit his mother's grave.)

Faris: Butz, what's wrong?
Butz: Oh, it's you, Faris...

(Faris reads the grave inscription)
"Stella rests here"

Butz: My mother.
Faris: Huh?
Butz: I was born in this village.  My mom died when I was little.  After 
   she died, my dad and I went around and travelled for a while...  Then 
   three years ago, he got sick and died as well.

(Butz writes on the grave)
Butz: There...

"Dorgan
and his beloved wife
Stella, rests here."

Butz: Dad asked me to bury him next to mom... He was a strong man...
Faris: A father...  I wonder what it's like to have a father..
Butz: Faris, you mean...?
Faris: Let's go back in!  We don't want everybody worrying about us!

[At the town of Istory]
1: Here, we raise sheep and live quietly.
2:Did you get a look at those falls over to the east?  Whoa, bubba!  
   They're huge!  And they're called the Istory Falls.
3: That earthquake we just had blocked the path to the falls.
4: I looked through the flowers and found some good stuff!
5: Out in that eastern forest, there's this monster that looks like an old 
   man.  He comes at you with his lightning... boom!
6: (girl with the sheep) Don't talk to those sheep over there!  They kick 
   people!
Sheep: Baa... baa...
[Bother one of the sheep and get kicked over the fence...]
7: Are you the ones on the journey to save the crystals?
[Yes...] Ah, then I'll give you this song! It's a love song... it'll capture the 
   hearts of the monsters... [Got the Song of Love!]
[No...] Oh, I had you mistaken...
8: (old guy in the back of town) Something's hidden behind the falls!  Well, 
   maybe... I just heard this from some old grandma.
9: There're still frogs sleeping down there even though it's this warm?
10: (old guy in the inn) I'll teach you about how the rings work...
 The Flame Ring absorbs flames, defends against ice, and is weak 
   against water.
 The Coral Ring absorbs water, defends against flame, and is wek 
   against lightning.  The Angel's Ring defends against Zombie and 
   Aging.

[In the forest near Istory, upon defeating Ramuh]
Ramuh: I.. Ifrit!  Who are you people...!?
Ifrit: Ramuh!
Ramuh: Your skill has certainly improved!
Ifrit: If it's possible to...
Ramuh: Don't say that, Ifrit!  Are we not allies?

[back at the Ancient Library]
Cid: Oh, you're back!
Butz: Cid... we were on Crescent Island, and the Fire Power Ship... 
   well, it sunk.
Cid: Oh really...
Mid: No big deal! We'll make another Fire Power Ship!!
Cid: Anyway, I spotted the King of Tycoon!!
Lenna: Really!?
Cid: Seems that he showed up in Karnak.  Then it looks like he went 
   into the desert...
Faris: The quicksand desert?
Mid: It's a desert that spreads out west of here.  The sand is... flowing.
Cid: And nobody can get in there!  Supposedly there's a ruined city 
   beyond the desert...
Butz: But how did the King...?
Cid: Beats me.
Mid: The people here who saw him say he was floating...
Butz: Floating?
Lenna: Father...
Faris: Let's head for the desert!
Galuf: But we can't get in!
Faris: Something'll happen!
Butz: Let's go then!!
[If you talk to other scholars...]
1: The Quicksand Desert... the sand flows around and nobody can get 
   in there!
2: Hey!  That black bird... it's a black chocobo!  I thought they were 
   extinct!
3: Really!  The King went off to the desert!
4: I wonder if it was really King Tycoon...
Mid: There's a ruined city on the other side of the desert.  It's the ruins of 
   an ancient civilization from long ago.
Cid: That Quicksand Desert... how the heck are we gonna get in there!?
[The scholars on the other floors say the same stuff as before]

(In the desert)
Galuf: Guess we can't get in...
Cid: Wait!
Mid: It's too early to give up!
Cid: We'll make a bridge!
Mid: Even though it's a little dangerous!
Cid: Use this bell, and you can call the Sand Worm who lives in the desert!
Mid: You guys'll take care of him!
Cid: And that'll complete the bridge!
Galuf: Isn't that a bit reckless!?
Cid: Reckless?  Look who's talking!!  Ha ha ha!!
Cid: Let's call the Sand Worm!  All ready?

(Answer no, and...)
Cid: Well, take your time and get everything ready!

(Answer yes, and...)
Mid: If you use magic on the Sand Worm, things'll get tough!  Be careful!
Cid: Let's go!!
(Fight with Sand Worm)
Mid: We did it!
Cid: Now we can get in!!

Butz: Cid, Mid.  While we're gone, can you take care of this black chocobo?
Mid & Cid: Sure.  Be careful!

(At the ruins)
Butz: Where's this?
Faris: Maybe it's the ruins that Cid was talking about...
(they spot the King of Tycoon)
Lenna: Hey, was that...?
Faris: King Tycoon!?

Lenna: Father!
Faris: ......Dad!!

[Falling into the ruin...]
Lenna: Faris!
Faris: ......
Lenna: I knew you were my sister!
Faris: Sorry... I just couldn't bring myself to say it...
Lenna: My big sister!
Faris: Lenna!
Butz: Where are we?
Lenna: Someplace weird...
Faris: Hey, where's Galuf?
Butz: Yeah, now that you mention it...
Lenna: Maybe... falling all that way... he...
Butz: He's a tough old bugger; we'll meet up with him later for sure! Let's 
   get going!
Galuf: (after climbing under the wall) Hey!  Going on without me, are we?
Butz: S... sorry!
[After walking onward and hearing a cool buzzing sound...]
Butz: What's this?
[Warped to a spot near Crescent Island...]
Butz: Uh oh, this is dangerous!
[All hurry out]
[Meanwhile...]
Cid: (after Black Chocobo flies to the forest) We'd better leave him here 
   in the forest.
Mid: Just like we promised Butz!
[Back in the ruins...]
Butz: Man, was that scary or what?
Galuf: Looked like some kind of warping device...
Faris: And it was broken because nobody's used it for so long.
[In another section of the ruins]
[After trying to push a switch]
Butz: Ah, it's no use!  Hey, wait!  There's some writing on the wall! 
   "Search the flowerbed in the middle room."
[Do this...] Butz: Hey. a memo!  "The note in the room on the right..."
Note in the room on the right: "Hey, look!  An idiot's reading this book!"
Butz: (getting angry) Grrr...
Lenna: Calm down, Butz...
Faris: There's a second page! "Search the pots."
[Do this, and a frog jumps out, knocking a book over...]
Book: "Go 8 steps down and 4 to the right, and pull!"
[Yes, you could have pulled the switch to begin with... but wasn't this 
   more fun?]
[Exiting the ruin]
Butz: Hey!  The Fire Power Ship!  I thought it sank... but... what's that 
   other ship, then? [Walk to the other ship]
Butz: A boat with propellers!?  Man, this is too weird!
[Cid and Mid drop in!]
Butz: Cid!  Mid!
Cid: Ouch!
Mid: Where are we now? ... Hey!  Butz!  Lenna, Faris, Galuf!
Butz: How'd you guys get in here?
Mid: Well, we brought the Black Chocobo back to Crescent Island, and 
   suddenly we fell down this hole...
Butz: So we're under Crescent Island now? [Mid nods.]
Butz: So that's why the Fire Power Ship is here...
Mid: This stuff looks like equipment that the ancient people created.
Butz: What's this boat with a propeller?
Mid: Grandpa should know... Hey!  Where is he?
All: ? [Head for the inside of the ship]
Cid: Wow!
Butz: Hey, Cid!
Cid: We'll talk later!
Cid: So If I move this thing... and adjust this doohickey... and... there!  
   All done!
Butz: What's all done?
Cid: Ready to go!
[The ship flies up!]
Mid: Wow!  Look at this thing fly!
Butz: Cid, what is this thing?
Cid: I think it's the airship!  I read about it in an ancient book, but didn't 
   believe that it really existed...!
Butz: What's that!? [roaring sound]
Cid: Something's pulling on us from below!
Butz: A monster's hanging on the bottom of the ship!
[Fight with, and defeat, Clay Claw]
Cid: You did it!
Butz: All right!
Cid: The damage was no big deal.  We had the parts from the Fire Power 
   Ship.
Butz: Cid...
Cid: You've thanked me enough!
Mid: We're going to stay here and look into where the Earth Crystal is 
   hidden.
Cid: The sky is yours!  Get up there and fly!
Faris: The evil Dark Mage Exdeath...
Lenna:But in order to stop him from reviving...
Galuf: There's still the Earth Crystal!
Butz: All right! Let's be off!

[In the town of Jacole]
1: (old guy) This is the town of Jacole.  The people here have the blood 
   of the ancient knigdom of Lonka.
2: (kid) In the stores, they sell all kinds of stuff that they dug up in the 
   cave up north!
3: (old guy) Something's hiding away under Crescent Island.  That's what 
   my grandpa told me.
4: (little kid) My dad's a real adventurer!
5: (little girl) Ever hear of Istory Falls?  It's a huge waterfall!  I want to 
   go see it sometime!
6: (kid) You folks know about Crescent Island, far to the east?  As the name 
   implies, it's got a weird shape.
7: (green-haired girl) Our ancestors had a glorious civilization here, 500 
   years ago.
8: (gray-haired oldster) Those ancient ruins... nobody's supposed to go in 
   there, but you young whippersnappers never listen...
9: (behind inn) Sometimes weird sounds come from under Crescent Island...
[In the pub] 
Bartender: This is where all the adventurers looking to strike it rich up in 
   that cave gather.
11: That cave up north is full of the ancient people's booby-traps!
12: There's this line of skull switches... wait a while, and you'll see which 
    is the real one.
13: If you climb the wall deep inside the cave, you'll end up outside.
14 Most of the treasure chests are already open.  No point in searching 
   them... probably just some sort of ancient trick!
15: I'm warning you, don't do anything dangerous!
Dancer: Say, line up next to me, OK?
Dancer: (while dancing) OK, you too!
(green-haired guy joins in) Now you in front of the TV!  You too!!
Dancer: One more time!
 
[Flying over the ruins]
Butz: What's going on!?
Galuf: The town!
[Back at the Catapult]
Butz: Cid, Mid... you won't believe it...
Cid: We know, we know.
Mid: We saw the flying ruins through our telescope!
Mid: The Earth Crystal is inside those ruins! [Galuf jumps]
Mid:  It was the crystal's power that made the ruins float.  We've got to 
   stop them before the crystal shatters!
Cid: You've gotta hurry!  Somebody's operating machines up there!
Lenna: It couldn't be my father... could it?
Faris: No way!
Butz: (to Cid) How can we get up there?
Cid: (opens book) Well, if we get this stuff...
Mid: Adamantite!  With that we can modify the airship so that it can fly 
   higher!
Galuf: Hey, I know where we can get that!
Galuf: The meteor I came here on!  I remember it!
Galuf: You don't believe me?
Butz: So you've gotten all our memory back?
Galuf: Well, I can remember the Adamantite, at least!
Faris: Let's go find it!
Cid: We'll stay here and get ready!
Mid: Hurry up and get the Adamantite!
[In their "office" underground]
Cid: Wow, what a discovery!
Mid: Look at all these books we found!

[At the Tycoon Meteor]
Galuf: I'm sure it was around here somewhere...
Galuf: Inside here! (inside the meteor...) Here it is!
Galuf: Have I got a great memory or what?
Butz: This from a guy with amnesia!?
Galuf: Ha ha ha!
[Got the Adamantite!}
Butz: Hey, something's coming!  Look out!

[Back at the Catapult again]
Cid: Hey!  You got the Adamantite!
Mid: Let's hurry up and get to work!  You guys head for the bedroom 
   and rest!
[Cid and Mid work rapidly]
Butz: (waking up) Nnh... I dreamed that the airship was ready...
[Cid and Mid come into the room]
Cid: It's ready!
Butz: Man, you guys are quick!
Mid: Fly up, press the A button, and fly even higher!
Lenna: So now we can reach the flying city?
Cid: Well, it's not exactly as simple as that... look at this... (pulls out a 
   book; library theme starts)
Cid: You won't be able to get into the flying city unless you destroy all 
   the cannons.
Mid: And according to this book, they're pretty strong!
Lenna: But we've got to get in there somehow!
Faris: Yeah!
Galuf: Oh, we'll handle them with no trouble!
Butz: Thanks, Cid, Mid... Now we've got to hurry to the flying ruins 
   before the Earth Crystal shatters!
Butz: Here we go!

[At the Flying Lonka Ruins, after defeating the four cannons]
Butz: There!  We destroyed 'em all!
Lenna: Wait!  What's that!?
Galuf: Man, it's huge!
Faris: This looks dangerous...
[After defeating the Sol Cannon]
Butz: Can we get in through that hole?
Galuf: Looks like it...
Faris: Then let's go!
[In Lonka Ruins]
Lenna: Father!
King Tycoon: Grr... this monster's in the way!
Faris: Dad!
King: Shut up!
King: This monster is the guardian of these ruins.  It changes its weak 
   point... quickly, destroy it!
[Battle with Archaeo Eibis]
King: You did it!  Whew! [runs into another room]
Lenna: Father!
Faris: Dad!
Butz: Is that where the Earth Crystal is?
[Head for the other room...]
Lenna: Father!
Faris: Dad!
Galuf: It's no use! He's being controlled by something!
[Butz makes a motion as if to fight]
Lenna: Butz! Stop!
Butz: Out of the way!
King: I'll make it easy for you four!!!
[A meteor falls!]
Kururu:(shoots the King with lightning) Grandpa! You're all right!
All: ?!?!

Galuf: Kururu... is that you?
(Galuf's memory came back!)
Kururu: Grandpa!  I couldn't wait to see you again...
Lenna: Father!
Faris: Dad!

Kururu: He's OK.  It was only a weak thunder magic!

King: Urgh... it's... Lenna!  Sarisa...? Sarisa, is it really you?
 It IS you, Sarisa! You're still alive!!
Faris: Da... Dad!!
Butz:(looks at the crystal) Oh, rats!
(The crystal shatters!)
Galuf: Exdeath!
Exdeath: Galuf... I have returned! Fwa, ha, ha!!  Crystals!! Use my magic 
   and become my power!!  Make these people... disappear!!
Butz: Drat!! Urgh...
Lenna: Butz! Are you OK?
Exdeath: The crystals have shattered! Now, Galuf! Your world!!
Lenna: Father!
Faris: Dad!
King: Sarisa... Lenna... and you, Butz!  Warriors from another world!
  There's something you must do!  The world mustn't fall into the "mu"!!
  Light of the Earth... come to me... bring your spirit back!!
Lenna: Father!
Faris: Dad!
[The King is bombarded by energy]
King: Don't come any closer!
Lenna: Be strong!
Faris: Don't die!!
King: Sarisa... I failed you...
  Lenna... Sarisa... both of you... gather your power...
  Butz... protect the two of them... please...
Lenna: Father----!!
Faris: Don't die!!!!

[The brave spirits embedded in the crystals... Samurai... Dragoon... 
   Dancer... Chemist]

Butz: Huh!?
Galuf: The ruins are falling!?
Butz: Let's get out of here! Hurry, to the airship!!
Faris: Lenna! Let's go!!
(All head back to the airship)
Faris: Everything's shaking!  Hold on tight!

[Aboard the airship]
Faris: Lenna...
Lenna: Our father... he's... gone...
Butz: What is it, Galuf?
Galuf: We've got to leave!
Butz: Huh!?
Galuf: My memory's returned.  At last I can recall everything... Exdeath 
   was an evil mage from our world.  Thirty years ago, he came here to 
   destroy the crystals. But I and three other warriors, the Four Braves of 
   Dawn, used the power of the crystals to seal him away.  Then 30 years 
   passed uneventfully...  But something happened inside the crystals.  We 
   were concerned about that and so we boarded the meteors and returned 
   to this world.
Galuf: But we were too late... he had already returned to our world.
Butz: Was it because we used too much of the crystals' power?
Galuf: (shakes his head) It was we who sealed Exdeath in this world...
Galuf: At that time, it looked like it would be as he said, and we would be 
   taken back to our own world.

(At the meteor site)
Butz: You're returning to your world?
Galuf: It's essential that we seal Exdeath up.  Fortunately we can still use 
   the meteor that Kururu came here on.
Galuf: It looks like it can only be used once... Butz, Lenna, Faris... thanks 
   for everything.
Butz: Wait!  We'll come too!
Galuf: Sorry, the meteor that brought Kururu here is the last one.  And once 
   we get back to our world, there's no way to return here!
Galuf: Farewell!
Kururu: Bye!!
Butz: Galuf!  Kururu!

Lenna: Butz...
Butz: What?
Faris: The two of us were talking, and...
Lenna: Galuf and Kururu are fighting Exdeath on the other world...
Faris: We've got to avenge our father!
Lenna: Yeah, and...
Faris: Galuf's...
Butz: ...our friend.
Lenna: Butz!
Faris: Well then!
Butz: Let's go!  To the other world!!
Lenna: But how can we get there?
Faris: There isn't enough energy left in the meteor to create a warp...
Butz: Maybe Cid can think of something!!

[Back at the Catapult, looking for Cid]
Butz: Cid's handwriting!
"The Adamantite left over from the airship improvements is dangerous...
    we've got to return it..."
Lenna: I wonder if something's happened to Cid and Mid!
Butz: "Return it..."?

(At the Tycoon meteor site)
Black Chocobo: Kue!
Butz: The Black Chocobo?  Did Cic and Mod come here?
Butz: Cid!  Mid! What are...
Cid: Butz, wait! It's dangerous!!
Mid: The Adamant's begun to radiate energy...
Cid: I think we should leave it where it came from... wait here.
Cid: What the!? The ground's sucking the energy from the Adamant!
Lenna: Hey... Maybe if we revive the power from these meteors, we 
   could get to Galuf's world...
Butz: Yeah!
Cid: What are you talking about?
...
Cid: I see.  So that's how things are...
Mid: Since the piece of Adamant is small, it'll be impossible to get all 
   the power.  But if we acquire the power from the three remaining 
   meteors...
Butz: We can get to Galuf's world!!
Cid: Well, we're off to the next meteor!
Mid: Let's go!!

(At the Lonka Meteor)
Cid: Wait here!
Mid: We'll be right back!
Lenna: They're taking a while...
Faris: Let's check it out!
Cid: Help!!
Mid: Uwaa---!  Heeellpp!!!
(Fight with Kimaira Brain)
Lenna: Are you guys OK?
Mid: Uh-huh!
Cid: Man, that was scary!

(Worus meteor)
Cid: Wait here!
Mid: Leave it to us!
Cid (after a while): All done!
Mid: Well then, let's be off!
(A monster's lurking above them...)
Butz: Cid, Mid!  Look out!
(Fight with Pyuroboros)
Cid: Are you all right?
Mid: Wow, you're strong!

(Karnak meteor)
Cid: Let's go, Mid!
Mid: OK!
Mid: It's scary in there!
Cid: There are monsters in there!!
(Fight with Titan)
Cid: Well! Just leave the rest to us!

Cid: We've got all four meteors lined up!  Look at this map!!
Mid: Hurry to the place where the energy of the four meteors is gathering!  
   That's the warp point!!
Cid: Be careful!
Butz: Thanks, Cid & Mid!!!

[Warp to Galuf's World]
Lenna: The light is weakening...
Butz: There isn't enough energy left in the meteor.
Faris: We can only go once...
Butz: It's a one-way ticket...  We might not be able to get home...

Lenna & Faris: That's OK, let's do it!
Butz: All right then, let's go!!

Lenna: So we're leaving this world...  Goodbye...
Faris: Hang in there, guys! (talking to her pirates)
Butz: I'll be back soon, Boko!

[Jump into warp...]
 
Ready for World 2?

----------------
World Two:
----------------

Butz: This is...
Lenna: Galuf's world?

[After wandering...]
Lenna: Maybe we should take a rest in a tent...?

[While resting...]
Faris: ...... Lenna...  There's something that's been bothering me for a 
   while...
Faris: Why was it that you did such a dangerous thing to save the 
   Hiryuu up on the Northern Mountain?
Lenna: Faris... do you remember our mother?
Faris: Huh? Maybe a little...
Lenna: When I see the Hiryuu, it reminds me of our mother...
Faris: How?
Butz: A monster!
Butz: Lenna! Faris!

(Fight with the Abductor)

Butz: Where are we?
(Exdeath's theme)
Exdeath: Fwa, ha, ha!!
  Welcome to my castle!!
Butz: Exdeath!
Monster: Sir Exdeath!  Galuf and the others have reached the Big Bridge!
Exdeath: They have? Then get the mirror ready!
Monster: Yes, sir!
Exdeath: I'm sure you people will be useful for something!
Lenna: Butz! Look!
Butz: An image of us, in the sky!
Kururu: Grandpa, look!
Galuf: Butz! Lenna! Faris!
Exdeath: Surrender, Galuf!  If you don't, these people's lives are over!
Galuf: Drat! Everyone withdraw!
Exdeath: Gilgamesh!
Gilgamesh: Yes, sir!
Exdeath: Keep an eye on these people!  I'm counting on you.
Butz: Exdeath! Why you...
(Butz is shot by Exdeath)
Butz: Drat!
Galuf: Kururu, I need to borrow your Hiryuu! We have to save Butz 
   and the others!
Galuf (to soldier): Let go of the Hiryuu!
Soldier: Yes, sir!

Galuf (to Hiryuu, after reaching the castle):  You go back and stay 
   with Kururu!
Galuf: So, they're here...
(open treasure box)
  Received all of the party's items and crystal chips!
Galuf: Butz, Lenna, Faris!! Wait for me!

[2] (arriving at the cell)
Gilgamesh: Who's there!?

(Fight with Gilgamesh)
Gilgamesh: Grr!  Well, I guess we'll stop this foolishness... for now!  But 
   I won't forget this!
Butz: Galuf!
Galuf: Wait, I'll open the door.
Faris: Thanks, Galuf.
Butz: Sorry, Galuf.  We were...
Galuf: We'll talk later! Now let's get out of here!

(in front of cells on B1F)
Butz (ducks down): Uh oh, we don't want to be spotted!

[3] (On Big Bridge)
Galuf: This place is full of monsters!  Be careful!
(Inside the first door...)
Gilgamesh: All this time, I've been waiting behind this door!  I was 
   worrying about what the heck I'd do if you never showed up! All right, 
   let's go!!
(Fight with Gilgamesh, #1)
Gilgamesh: Oh, so sorry! With four of you here, there's not much I can do... 
   oh, what am I saying!? (Casts his powerful defense magic)
[After you take a lot of his HP] 
Gilgamesh: Urgh!  I just realized I'm late for something!  I'll be back; you 
   just wait!

Galuf: Kururu!
Faris: Grandpa!! He's putting up a barrier!!
(our heroes are sent flying as a barrier forms around Exdeath's castle)
Kururu: Grandpa!  Grandpa!!

Faris: Where are we?
Galuf: Grociana Continent... the home of fearsome monsters... looks like 
   we've been thrown into a tough spot!
Butz: Galuf... for us, you...
Galuf: After I specifically told you not to come here... you had to butt in!
Galuf (to himself): But somehow... I'm glad...

[4] (In the town of Rugor)
1: Hi there! This is the town of Rugor.
2: Has Exdeath really revived?
3: Wow, is this a rare event or what?  It's been years since anyone came by 
   our village!
4: (blocking an exit) Don't go out there!  It's full of monsters!
5: You know that castle down south?  Better not go there!
6: Exdeath's revived, really?  Well, he'd never attack a boondock village like 
   this one.  Nah, no way...
7: Hey!  I saw a Moogle!  Really!
8: This kid says he saw a moogle!  He's a lying flubbernugget!
9: The wine we make here?  Best in the world!
10: That castle to the south is the Sealed Castle of Koozer.  The weapons 
   that were used in the war a thousand years ago are sealed up inside.
[In the pub]
11: We don't have any dancers in this town... could you go dance for us?
12: Man, this wine is the best!
13: Ever hear about the "Kornago Pot"?  It's got the power to capture 
   monsters really easily.
14: This stuff sure tastes great, no?
15: (bartender) What do you think of our famous wine?  Is this stuff the 
   best or what?

Innkeeper: Wow, we only get guests once in a blue moon!  Tell you 
   what... just for tonight, it'll be free!

(Galuf sneaks out in the middle of the night and Butz follows)
Butz: Hey! Where's Galuf?
!
(in the pub)
Galuf: Oh, man! The legendary wine of Rugor!!  Sure is good for the 
   throat!!
Galuf: What's up, Butz?
Butz: Well, I couldn't sleep...
Galuf: Oh? Well, sit down.
Butz: Galuf... we're so sorry.  If it weren't for us, you would have been able 
to invade Exdeath's castle...
Galuf: But if we had been able to invade it, we would all have been annihilated 
by the barrier!  I couldn't believe that it was finished... but thanks to you, 
we survived!
Butz: Galuf...
Galuf: But, Butz... why did you come here, knowing that you couldn't go back to 
your own world?
Butz: No reason...
Galuf: Butz... I can't thank you enough!
Butz: Oh, stop that!

[5] [At the Sealed Castle of Koozer]
Galuf: The Twelve Legendary Weapons!  They really exist!
Butz: Are these the ones that were used in that war a thousand years ago?
Lenna: They've all been petrified...
Butz: Well, that's what happens when you leave weapons lying around for a 
millennium...
[You can look at the weapons... but you can't get them.  Yet.]

[6] [In a small forest...]
Moogle: Kupo!!
Galuf: A moogle, here!?
Butz: What's a moogle?
Galuf: They're shy little creatures who live in the forest.  You almost never 
see them...
Lenna: We'd better help him!
[Deeper into the cave]
Moogle: Kupo!  Kupo!
(After fighting Tyrannosaurus)

Lenna: It's the moogle!
Moogle: Kupo!!
Lenna: He looks afraid... Come over here, it's OK...
Moogle: Kupo!
Lenna: It's all right, don't be afraid!
Moogle: Kupo!! Kupoppo!!
Butz: What's he doing?
Lenna: Looks like he's calling us... (Moogle shows them the way thru the desert)

[7] (In the Moogle Forest)
Moogle: Kupo!!
Lenna: It's the moogle that we helped!
Moogle: Kupo!! Kupo!!
Lenna: Is he thanking us?
Moogle: Kupo!! (points to chests)
Lenna: I think he's telling us that we can use this stuff...

(Put on the moogle suit, and get the Elf Cloak in the other tree)
Moogle: Kukupopo--!
Galuf: What's he doing?
(The scene switches to Bal Castle...)

Kururu: What are you all worried about??
Moogle: Kupo--!!
Soldier: What's going on?
Kururu: It looks like Grandpa is in the Moogle Forest!
Soldier: ?
Kururu: Moogles can communicate using telepathy.  Even when they're separated, 
they can talk using their hearts...
Soldier: The Moogle Forest... that's pretty far away.
Kururu: Yeah... and the Hiryuu can't fly anymore...
(Hiryuu squeals)
Kururu: Thanks, Hiryuu... so you'll fly just this once?
Soldier: Is that safe?

(Back in the forest)
Butz: What are they doing?
Moogle: Kupopopo!!
Butz: The "nose"?
(Kururu flying through the sky)
Kururu: I wonder where the Moogle Forest is...?
Moogle: Kupopo!!
Kururu: Oh! At the "nose"?
(Imagine a big moogle face drawn over the whole forest; the Moogle Forest is 
located at the "nose".)
Moogle: Kukupopo--!!!
Galuf: Kururu!
Kururu: Grandpa!
Galuf: What are you doing here?
Kururu: The moogle told me you were here!
Kururu: Quick, we've got to get back to the castle!

[8] (Back at Bal Castle)
Kururu: I'm giong to let the Hiryuu rest.
Soldier: King Galuf!
Galuf: Everyone, you did a great job while I was gone!
Soldier: King Galuf!
Galuf: What's happening with Exdeath?
Soldier: No significant movement since the barrier's been completed, sir.
Galuf: I see... what about our troops?
Soldier: Due to the battles with Exdeath's monsters, they're almost entirely 
wiped out.
Galuf: ...
Soldier: I'm sorry, sir.
Butz (to Galuf): And I thought you were just some old man... so you're really a 
king!?
Galuf: ...Well, I guess I am.
Butz: Man, I'm surprised!
Galuf (to soldiers): Excellent job, everyone!  At ease!
Soldiers: Yes, sir!

Galuf: Butz, what's up?
Butz: You're a king... I just can't believe it!
Galuf: Why, don't I look like a king!?
(Butz shakes his head)
Galuf: What!?
Butz: I'm just joking!!  ... But now it feels weird to call you by your first 
name... maybe I should say "King Galuf"...
Galuf: Nah, I was your friend before you knew I was King of Bal...just call 
me...
Butz: Galuf!
Galuf: Right! Ha ha ha...
[Around Bal Castle]
Soldier 1: Exdeath's Castle is protected by his barrier, and we can't get into 
it!
Soldier 2: We were attacked by Exdeath, so there aren't too many soldiers left.
Soldier 3: Right after the time when she was born, Kururu's parents had to go to 
the Grociana Continent in order to save the Hiryuu... and they haven't been seen 
since.
Soldier 4: Kururu's on the top floor of this tower.  I think she's crying...
Soldier 5: Don't worry! We're all safe now that Galuf's back!
Soldiers 6, 7, & 8: We can't open this gate!  Monsters'll come in! And trust me, 
we don't want that!
[1F, left side, after some exploring]
9: (old man) If you select your items using 'Optimum', you won't equip things 
like the Elf Cloak and the Gold Hairpin.  But those things have other special 
abilities.  Be careful and keep track of these things!
[1F, right tower]
Soldier 10: Bal Castle's quite old indeed.  There are all kinds of secrets that 
even we haven't discovered.
Soldier 11: Our troops are all being defeated!  And it's all because of that no-
good Gilgamesh!
[B1F]
Soldier 12: We've tried all kinds of things... but we just can't sem to get that 
door down there to open.
[King's Hall]
Soldier 13: King Galuf, please take the Teleport magic!  You forgot it last 
time, sir.
Soldier 14: So King Galuf lost hims memory because of an accident when he warped 
with the meteor... hmm... the equipment that he brought from here must've been 
broken.
Soldier 15: If we don't defeat Exdeath, the world's toast...
Soldier 16: The Big Bridge is completely guarded by the barrier.and the Hiryuu 
can't fly... so we can't even get near Exdeath's Castle.
[3F]
17: Kururu is such a sweet child... and she's got the same spirit as Galuf.
18: Somehow Kururu can talk to this moogle here!  Isn't that a strange power to 
have?

(At top of castle)
Kururu: ......
Lenna: Kururu?
Kururu: The Hiryuu's dying...
Lenna: Huh?
Faris: What happened to him?
Kururu: He was wounded and really shouldn't have been flying... but he did it 
for us...
Galuf: To help us...
Faris: Well, how can we save him?
Kururu: ......
Lenna: The Flying Dragon Weed...
Kururu: If we had a Flying Dragon Weed, could we cure the Hiryuu's injury?
Lenna: We could, but does the weed exist in this world...?
Faris: Surely we could find it in the place where the Hiryuu live?
Galuf: In that case...
Butz: It exists!?
Galuf: In the Valley of the Flying Dragons... but nobody's ever gone in there 
and come out again...
Butz: Let's go!!
Kururu: Butz!
Galuf: The valley is to the north of this castle, beyond the werewolves' village 
of Quelb.
Kururu: But outside the castle, it's full of monsters!
Galuf: It'll be fine; we'll all go!
Butz: Yeah!
Lenna: We'll be OK!
Faris: We'll get that weed for sure!

(At the gate)
Galuf: Open the gate!
Soldier: But... Exdeath's monsters are out there...
Galuf: As soon as we go out, seal up the gate, real tight!
Soldier: But, Sir Galuf!  If we do that, you won't be able to get back in the 
castle!  Is that all right with you?
(Answer yes, and...)
Galuf: OK then!  Quickly close the gate and seal it up!
Soldiers: Yes sir!  Be careful, King Galuf!
Galuf: They're already here!  Everyone get ready!!
(Fight with Abductor, again)

[9] (At Town of Quelb)
Galuf: We'll have to open the gate in the north part of this town so we can get 
to the valley...

(At Kelgar's House)
Wolf: Freeze!! (2 wolves jump down)
Butz: Who are you!?
Galuf: Butz, wait!  They're our friends!!
Faris: Friends!?
Kelgar: Galuf??
Galuf: Kelgar!
Kelgar: It's been a while, Galuf!
Galuf (to Butz): He's one of the Four Braves of Dawn!
Butz: Did you fight with Galuf against Exdeath, 30 years ago...?
Kelgar: (to Galuf) Who are these people!?
Galuf: They're warriors from the world where we sealed Exdeath...
Kelgar: Friends of his, no doubt!
Butz: What!?
Kelgar: You shattered the crystals and revived Exdeath...
Galuf: No!!  They're...
Kelgar: Out of the way, Galuf!
Kelgar: OK, Butz, let's have a duel!!
Butz: !?
Galuf: Kelgar...
Kelgar: Let's see what's in your heart!!
Butz: OK... a one-on-one duel...
Kelgar: Now watch my Lupine Attack!!
Butz: ?
Butz: Yeah, I saw that... (pushes Kelgar)
Galuf: Butz, I think you overdid that one!!

Butz: Sorry, Kelgar.
Galuf: Trying that with your old body...
Kelgar: But how did you defend my Lupine Attack?
Butz: It's a move I learned from my father.
Kelgar: Huh?  What's his name?
Butz: Dorgan. (Kelgar and Galuf look surprised)
Butz: What's with you two?
Galuf: You can't be...
Kelgar: Dorgan's son...
Butz: You know about my father?
Galuf: Your father, myself, Kelgar, and Zeza...we fought together against 
Exdeath thirty years ago...
Kelgar: He's one of the Four Braves of Dawn.
Butz: Then, was he from this world?
Kelgar: Yes.
Butz: ......
Galuf: Thirty years ago, while chasing Exdeath, we were warped to your world...
[Flashback...]
Galuf: Is he immortal or something?
Dorgan: There's no end to it!
Kelgar: All we can do is seal him up here...
Zeza: Yeah...
Dorgan: Here!?  Are you saying we should take the evil of our world and seal it 
up here in another?  I'm against it!
Zeza: But what else can we do?
Kelgar: He'll come back to life!
Galuf: Aw, nutbunnies!
Kelgar: We've got no choice... we've got to seal him up here!
Galuf: Dorgan, in order to use the power of the crystals, we need to combine our 
four spirits!
Kelgar: Come on, Dorgan!
(Dorgan gives in and Exdeath is sealed away...)
Galuf: (to Dorgan) You're staying behind...?
Dorgan: Uh-huh...
Kelger: Why!?
Dorgan: Farewell!
Galuf: Dorgan...
[Flashback ends...]
Galuf: Dorgan stayed behind in your world so he could guard Exdeath's seal...
Butz: Ah hah...
Kelgar: How's Dorgan doing these days, anyway?
Butz: Three years ago, he got sick, and...
Kelgar: Oh... well, son of Dorgan, say something!  It'll give you strength...
Kelgar: I'll tell the people in town to open the gate...
Kelgar: Cough, cough... if I could only fight with you!
[Elsewhere in Quelb]
Wolf 1:(in Kelgar's house) Kelgar's really weakening... he shouldn't have done 
that stuff before.
2: You're going to the Valley of the Flying Dragons?  That's nothing but a big 
monster lair!
3: Exdeath's monsters have been attacking us... there aren't too many here who 
can still fight.
4: Ah ha... so when Tsouss went to protect the Fire Crystal...
5: I'm hearing weird voices from this well...
Voice: Here, little froggie... where's my frog!? [Old guy pops out] Hey, could 
you go find me a frog?  I really want one!
(After you get him one) Give me the frog and 10000 gil, and I'll give you this 
pot.  How 'bout it? (yes...) Heh, this'll get me something nice to eat!
6: It's still a mystery why the Hiryuu are going extinct...
7: Nobody's ever gone into the Valley of the Flying Dragons and come out alive!
8: We're prayin' for ya!  Here, this song'll help! [Got "Requiem"!]
9 & 10: This ceremony's to bring you luck!
11: Hut one, hut two!
[At the inn]
Waiter: Hey, have a seat over there and I'll get you one of Quelb's best dishes!  
Here you go! (HP/MP revived, etc.!)
Waiter:: And as an after-dinner treat... (Got 8 Potions!)

[10] [In Hiryuu no Tani (Valley of the Flying Dragons)]
Lenna: Look!
Faris: The Flying Dragon Weed!
(Weed comes alive)
Lenna & Faris: Aaahhhh!!!
Butz: What's this?
Lenna: The weed attacks people?
Faris: Looks like it's turned into a monster!
Galuf: Is this why the Hiryuu are becoming extinct?
(Fight with Hiryuusou)
Faris: The weed!!
Lenna: Look!
Lenna: Let's take it and head back!

[11] (Back at Bal Castle)
Galuf: We're back!  Open the door, willya!
Soldier: No way!  You're servants of Exdeath!  And we won't let you trick us!
Galuf: Ah, forget it.  We'll have to find some other way in.
Galuf: (jumps in the moat)  Come on, everybody!  Jump in!
Soldiers:(after you come in the back way) So sorry!  We thought you were 
Exdeath's goons!
Galuf: Ah, no big deal!
[3F]
Woman: Kururu says her head hurts... quick, come this way!

Galuf: Kururu!
Kururu: Grand... pa....
Galuf: Kururu, be strong!
Kururu: ...He's calling us...
Galuf: Try not to talk, Kururu...
Kururu: He's calling us... Ghido's calling...
Butz: Ghido?
Kururu: Hurry to Ghido's place!
Butz: Who's Ghido?
Galuf: He's a sage who's lived for 700 years... he predicted the shattering of 
the crystals on your world.
Butz: He's the one who's calling us?
Galuf: He might know something about defeating Exdeath!
Kururu: ......
Galuf: We'll go meet with Ghido... hang in there, Kururu...
Kururu: OK... you'd better use the Hiryuu...
Galuf: Don't worry, we've got the Flying Dragon Weed!
Kururu: Really!?  The Hiryuu's on the top floor...
Galuf: Shall we go?
Lenna: OK!!
Faris: Of course!
Butz: Yeah, let's go!  But... where can we find this Ghido?
Galuf: North of the valley, on a small island off the edge of the continent.
[Also on this floor]
Wizard: Ghido lives in a little shrine to the northeast of the Valley of the 
Flying Dragons.
[At the top]
Lenna (to the Hiryuu): Come on, eat it!
Butz: It's all because of that weed that the Hiryuu are becoming extinct... 

here's no way we can get him to eat it...
Galuf: But if we don't make him eat it, he'll die!
Lenna: Don't worry... I'll eat it myself... munch, munch...
Faris: Lenna!  What are you doing!?
Butz: Lenna, that weed's poisonous to humans!!
Lenna (to Hiryuu): Come on, eat it up... good boy...
Faris & Kururu: Lenna!!
Kururu: Here, drink this!
Faris: Lenna!!
Butz: Lenna! Are you OK?
Lenna: Uh huh...
Kururu: I can't believe you ate that weed!
Faris: Really!!
Lenna: Sorry...
Galuf: Are you all right, Kururu?
Kururu: Yeah...
Galuf: Kururu!
Kururu: I'm... OK...
(Hiryuu roars)
Butz: Man, everybody's overworking themselves!
Kururu: Heh heh...
Galuf: Now, you go and rest!
Kururu: Yes, Grandpa.
Lenna: Thanks, Kururu!
Kururu: No, it was you who saved the Hiryuu!  Thanks so much!!
Galuf: Now go and sleep!
Kururu: OK, be careful!!
Galuf: To Ghido's place!
Lenna: Yeah!
Faris: OK!
Butz: Let's go!

[12] (On Ghido's island)
Butz: Where are we?
Galuf: We're at the Sage Ghido's dwelling!
Lenna: Let's go!
Faris: Wait!!
Butz: An earthquake!?
Butz: The island...!? (Island shakes)
Galuf: Let's get back to the Hiryuu!!
(Ghido's island sinks into the water; meanwhile, in Exdeath's castle...)
Exdeath: Fwa, ha, ha!! This is what happens to those who oppose me!!

[13] (Our heroes head for Surgate)
Guard: Who are you people!?
Other soldier: This is King Galuf of Bal!!  What are you fools doing!?  He's the 
King of Bal!
Soldier: King Zeza is leading our Surgate Fleet against Exdeath's castle.
Galuf: Really?
Faris: Isn't he one of the Four Braves of Dawn?
Butz: My father's partner in battle.
Soldier: Come this way!
Soldier: Please feel free to use any of the items in the castle.
Galuf: Thank you!
[Guards outside]
Soldier 1: Please!  Wait there! (opens the gate for you)
Soldier 2: This is Zeza's castle, Surgate!
Soldier 3: We'll protect the castle until Zeza returns!
[Inside]
Soldier 4: (again) Please feel free to use any of the items in the castle.
[B1F]
Soldier 5: You know, you folks could land the Hiryuu on Zeza's fleet if you 
wanted to.
Soldier 6: Zeza is leading his fleet to Exdeath's castle.
Soldier 7: Exdeath's Castle has some tough defenses on the Big Bridge, but the 
eastern side is weaker.
Soldier 8: We'll protect the castle until Zeza returns!
Soldier 9: If we coud only destroy that barrier...
[B2F has the usual assortment of merchants, plus an inn]
[In the library]
Scholar 1: (scholars) I've got a feeling that something really important is 
written in this book...
Scholar 2: I found a really old book from over a thousand years ago.  But this 
is only half of it, so I can't read it.  It's called the "Book of Sealings"...
Scholar 3: This is the oldest book in the library, but we can't read it because 
this is only one half of the complete edition.
Butz: (Looking at the book) I've seen a book that looks just like this before...
Scholar 4: We can't find the other half of that book, no matter where we look!  
And we've examined every book in the world...
Scholar 5: This book here tells the details of the disasters brought about by 
Exdeath thirty years ago.  We mustn't let a nightmare like that ever happen 
again.
[Other room]
Librarian: Everybody's been taking books out and leaving them all over the 
place... could you help me get them in order? (The shelves go in the Japanese 
kana order, starting in the top left.  If you can't figure it out, check the 
walkthrough. ^^)
Butz (at the top left shelf): "A"... "I"... "U"... "E"... E... hey, it's not 
here!
Lenna: What isn't here?
Butz: Oh, nothing! [Hmm... what's he looking for? ^_^;]
[Note that Lenna says this even if you do this scene later when she's not in 
your party... ]
Librarian: (after you put the boks in the right spots) Oh, thanks.  Now I can go 
back to my room.
(in the next room, after putting the three books back)  Mage's Book: Use 
"Ryuuken" (a Dragoon ability) against mages!  That's the secret of my strength!
Librarian: Hey, thanks for putting those books back.  You know, they say there's 
a powerful magic that lets you float, and it's in this very castle... 
Wizard: (in the room after that) Hey there!  I just got back from that lake up 
north!  It's surrounded by mountains, you know.  And there was this huge eye 
staring at me!  Sure was weird-looking! 
[Don't forget to get Levitate!]

[14] (At Zeza's Fleet, southeast of Exdeath's castle)
Zeza: What? A Hiryuu!?
(Soldiers line up)
Zeza: Wait!  They aren't enemies!
Zeza: So, it's you, Galuf!
Galuf: Zeza!  Been a while, huh!
Zeza: Who are these people?
Galuf: Dorgan's son, Butz.
Zeza: Dorgan!?
Galuf: And these two are members of the royal family on the other world.
Zeza (to Butz, Lenna, and Faris): I am Zeza, the swordsman.
Galuf: Not "King Zeza"?
Zeza: Nah, somehow the title "King" just doesn't suit me...
Galuf: Yeah, me too! (they laugh)

Galuf: Can we get into Exdeath's castle?
Zeza: Well, we're trying!
Zeza: Anyway, for now go inside and rest!
Soldier 1: The barrier should fall if we can destroy even one of the four 
barriers.
Soldier 2: This fleet's actually just a disguise.  If we had a little more 
time...
Soldier 3: We could invade Exdeath's castle... if we could only destroy the 
barrier!
[Lower deck]
Soldier 4: Please use the room on the right.
[Left room]
Soldier 5: We're digging a tunnel under the water.
Soldier 6: Boat's all ready!  Gah!
(While resting...)
Sailor: Ahhh! Monsters!!!
Sailor: They're attacking!!
(Back on the boat deck)
Galuf: Zeza, what's going on? (The music should give it away. ^^;)
Zeza: They're attacking us!
(Gilgamesh and some Gabbledegaks show up!)
Galuf: A pincer attack?
Zeza: I'll take this one!
Galuf: Don't let him get away!
Zeza: Yeah, look who's talking!
Zeza: Grrrraaaahhh---!!
(Despite the emergency here, you can actually rest if you get weakened. ^^)
Soldiers: We'll help you out!
Gilgamesh: Ah, the blue sky!  The vast oceans!  Who DARES to bother me while I'm 
enjoying this!?
(During the battle with Gilgamesh...)
Gilgamesh: (to Enkidu) Hey, you're late, pal!
Enkidu: They really embarrassed me back there!
Gilgamesh: Just heal us up, OK?
[If you defeat Enkidu first...]
Gilgamesh: Hey, Enkidu!  I'll let you handle the rest of it!  Hey!  You better 
not leave me behind!
[Gilgamesh is defeated]
Gilgamesh: Drat!  If I'm falling in the water, I'm pullin' you filth-monkeys 
with me!
Galuf: Argh! (slips)
Gilgamesh: You filthy jerk-noggins!  I won't forget this!
(On edge of boat)
Galuf: My hands are slipping!
Zeza: Hang on until I get there!
Galuf: I can't!!  I can't take it any more!
Galuf: Hiryuu!!
Zeza: Time for us to do the attacking!  Follow me!
Soldier 1: Head down below and leave the rest to us!
Soldier 2: We handled the rest of those monsters!
Soldier 4: (below) Zeza's waiting in the room on the left!
[In left room]
Zeza: Lift the other side of this chest!
Zeza: All right, here we go!
Galuf: What's this?
Zeza: This ship is actually in disguise.  It's a submarine.  We're going to 
enter the Barrier Tower from the ocean floor.
Galuf: Ah ha...
Zeza: We're all finished with the tunnel to the Barrier Tower, so let's be off!

[15] [Entering the Barrier Tower]
Zeza: Stand back! (blows a hole in the wall)
Zeza: Let's head in!  Here we go!
Galuf: Is this the Barrier Tower?
Zeza: Right.  If we can destroy this place, the tower will be destroyed.
Zeza: I'll head for the engine room down below.  On the top floor, there should 
be an antenna.  
Galuf: And what do we do with the antenna?
Zeza: While I've got the power shut down, you break it.
Zeza: Here, take this. (Gives them "Hisohi sou")
Galuf: What's that?
Zeza: We can use it to communicate.  Now let's go!
[If you head for B1F]
Zeza: What're you doing?  Get up to the top floor and destroy that antenna!
[Door to 8F]
Zeza's voice: Can you... hear me?
Butz: Is that from the "Hisohi sou"?
Galuf: It's Zeza!
Zeza: Can you hear me?
Galuf: Loud and clear!
Zeza: I've reached the engine room.  (A monster runs toward him) Here, 
everything's secure! (shoots the moster with lightning)

aluf: Zeza, what's going on?
Zeza: It's nothing!  Now hurry up and get to the top floor!
Galuf: Roger!
[Top floor]
Galuf: Zeza: We're at the top floor!
Zeza: OK, roger!
Zeza: Now!  Destroy the antenna!
Atomos: I won't let you do as you please!!
(Fight with Atomos)
Butz: We did it!
Galuf: Zeza, do you copy?  The antenna's destroyed!
Zeza (to himself): Drat, no escape!
  Galuf, it's dangerous up there!  Hurry up and get out!  The pent-up energy 
here has no place to go and there's going to be an explosion!
Lenna: The Hiryuu!  Let's ride!
Galuf: Zeza, we'll save you!
Zeza: Now, wait in the sub!  I'm fine; I'll meet you later!
Galuf: No way!!  Do you want to die down there?
Butz: Galuf, that's too dangerous!
Galuf: But...
Butz: Lenna and Faris will go first
Galuf: Zeza, you knew this would happen!  And you sacrificed yourself anyway!?
Zeza: Wait in the sub!  I promise I'll come! Over and out!
Galuf: Zezaaaa---!!
Zeza: Of course I knew... but there was no way I could send you...
Zeza: Four new warriors, protected by the crystal shards... I'll have to trust 
you to defeat Exdeath... Galuf, Butz, Lenna, Faris... I leave the rest to you.
Zeza: Don't worry... I'd save you any time...
Galuf: Zezaaaa-----!
Butz: There's nothing we can do...
[Butz smacks Galuf and carries him to the Hiryuu]
Galuf: ...Butz... head for the submarine...
Butz: Galuf... I'm sure Zeza's...
Galuf: It was my final promise to him... let me keep it.
(Galuf waits for Zeza at the bottom)
Butz: Galuf... let it go... in that explosion, he...
Galuf: Just let me wait a little longer... just a little longer...
(Wait a while...)
Galuf: Zeza... you just had to do it all yourself...
Faris: Since we've got the sub, maybe we can get to Ghido's sunken dwelling...
Butz: Yeah. you're right.
Butz: How's Galuf?
Lenna: If we rest a bit first, he'll be fine.
Butz: OK, let's go then!

[If you stop at Surgate again]
Soldier 3: Now that Zeza won't be coming back, we'll have to guard the castle.
[In the King's Hall]
Soldier 4: You're the only ones we can count on now.  Please defeat Exdeath 
somehow!
[B1F]
Soldier 5: The King must have had a fine last moment...
Soldier 6:Now that Zeza won't be coming back, we'll have to guard the castle.
[Injured soldiers in beds; numbered left to right, front row first]
Soldier 7: Zeza's truly gone... 
Soldiers 8, 9, 10, & 12: Ouch!  This hurts...
Soldier 11: The plan to destroy the barrier worked!?  Dagnabbit, why'd I have to 
get injured?
[Inn on B2F]
Innkeeper: All the beds are filled with injured soldiers from the battle at 
Exdeath's castle...[Five more soldiers are here; they say the same things as the 
ones in the other beds.]

[Chocobo Forest]

[16] [At Ghido's place, which is underwater now...]
[B2F]
Butz: An empry treasure box?  Hey, there's a big rock in here... (Take it?  If 
yes, ...) Urgh!  This thing's heavy!
[B5F]
Butz: Hey!  A turtle! (Jump in the pond?)
[On the other side of the pond]
Butz: Hey, what's with this turtle?
Galuf: Butz, will you stop that!?
Butz: But this is fun!
Ghido: Cut that out!
Butz: It... it can talk!
Galuf: Our deepest apologies, Sage Ghido.
Butz: This... turtle!?
Lenna: He's Ghido?
Faris: Really!?
Galuf: He certainly is!  How rude of you all!
Ghido: Oh, that's OK.
Butz: Sorry...
Ghido: It's OK, really.  I've got something to tell you about; you've really got 
to hurry!
Butz: Is it about Exdeath?
Ghido: Indeed it is.  The thing he's after is in the Great Forest of Muah.
Butz: The Great Forest of Muah?
Ghido: The living forest west of Surgate Castle... it's the birthplace of 
Exdeath.
Butz: !?
Ghido: Five hundred years ago, an evil spirit, which was sealed up in the 
forest, turned a tree into a monster.  That's Exdeath!  I kept the seal shut for 
500 years, but 30 years ago the seal was broken.
Butz: In the battle with the Four Braves of Dawn?
Ghido: Right.  Dorgan and his warriors succeeded in using the crystals to seal 
Exdeath back up.  But now he has returned.
Butz: And it's all our fault...
Ghido: No, it's not because of you... the spirit that was sealed up is about to 
return, and we've got to defeat it!
Butz: But where is it?
Ghido: Maybe... well, it's looking for something in the Great Forest of Muah...
Butz: In the Great Forest of Muah?
Ghido: Please go there and defeat it!  Protect the thing that's resting there!
Butz: To the Great Forest of Muah...
Galuf: We must avenge Zeza!
Faris: And defeat Exdeath!
Lenna: Let's go!
Ghido: Be warned; the Great Forest of Muah is alive.  And it attacks anyone who 
enters, no matter who they are.
Butz: ...
Ghido: Here, take this!
[Got the Ancient Branch!]
Butz: What's this?
Ghido: It's the Ancient Branch; a part of the Guardian of the Seal.  If you have 
this, you should be able to enter the forest.
Ghido:Hurry!  Exdeath's already on his way to the forest!
Butz: Got it!

[At the town of Muah]
1: Hey, where'd you folks come from?  This town isn't exactly easy to get to!
2: Legend has it that something truly beautiful was sealed up in that forest to 
the east, 500 years ago.
3: People's ambitions can lead to evil, you know.
4: The living forest... the Great Forest of Muah, that is... is guarding a seal.
5: Nobody can get into the Great Forest of Muah!
[In the pub]
6: Those trees are really alive.  They can hear what you say and feel what's in 
your heart!
7: The tree spirits don't generally show themselves.  But if you peek into the 
holes in the tree trunks, they'll start talking!
8: Really deep in the forest, there's an ancient tree that guards the seal.
9: Those tree spirits hide the path to the forest depths!
10: One time I got lost in the forest and found a funny little animal.  Kept 
saying 'Kupo!  Kupo!'... weird, huh?

[In the Great Forest of Muah]
Lenna: Look!  The branch we got from Ghido!
(A path opens)
Faris: The forest...
Butz: It's going to let us in...
(After wandering... the ground shakes!)
Butz: What's going on!?
(The forest's "en fuego"!)
Butz: Is Exdeath setting the forest on fire!?
Moogle: (pops out of a hole) Kupo!
Butz: (after jumping in) Let's wait here and check things out.
[Walking through the burned forest]
Lenna: What's that?
Galuf: The Ancient Tree... it guards the seal.
[the branch flies into the air]
Butz: The branch!!

[inside the tree]
Butz: What's that thing?
Galuf: Is that the guardian of the seal? (The blue things draw near...) Here it 
comes!!
[Battle with Fuuin Sareshi Mono... then Exdeath shows up]

Exdeath: So, you managed to break the seal... I knew you could do it.  I can't 
thank you enough... fwa ha ha...
Galuf: Exdeath!
Exdeath: Thanks to you four, the seal has been opened!
Butz: Huh!?
Galuf: The crystal?
Exdeath: The crystals' power that binds me... shall soon be mine!
Exdeath: Ha ha... kneel down in reverence to the crystals!!!
[Meanwhile, at Bal Castle]
Kururu: My heart... uh oh, I wonder if anything's happened to Grandpa...
Moogle: Kupo!!
Kururu: Hmm?  In the Great Forest of Muah?
  Hiryuu!!

Exdeath: Now, you're finished!  Die!!
Kururu (stuns Exdeath): Grandpa!  Butz!  Lenna!  Faris!!
Galuf: What happened to Exdeath?
Kururu: He'll be OK... but he won't be able to move for a while.
  Huh!? [crystals glow]
Exdeath (to Kururu): Why you...! (traps Kururu in a wall of flame)
Kururu:  What are you doing!?!
Exdeath: Die!!
Kururu: Grand...pa....!
Galuf: Ku...ru...ru...!
Exdeath: How about this, Galuf?  Try to stop me, and the crystals shatter!
Galuf: Kururu! (Exdeath uses a blue tractor beam)
Galuf: Exdeath!! (absorbs Kururu's wall and walks right through the beam)

(Galuf & Exdeath fight)

Exdeath: Take this! (uses Vacuum Blade)
Exdeath: Now I'm serious!  And you're headed for the world of death!  Hahahaha!! 
(uses Holy and Meteo)
(Galuf's HP fall to 0, but he can still fight)
Exdeath: Why don't you die!?
Galuf: I'm not ready to go yet!  Burn me all you want; I'll still defeat you!!
Exdeath: Anger and hate won't be enough to destroy me...!
Galuf: ... It's not anger... or hate...
Exdeath: Then, ....
[Beam opens; crystals float towards Exdeath and he vanishes]
Kururu: Grandpa!
All: Galuf!  Get up!!
Galuf: I can't... go on...
Butz: Galuf!  What are you saying?
Lenna: Galuf!
Faris: Stand up!!
Kururu: Open your eyes!!
Galuf: Butz... Lenna... Faris, and Kururu...please... defeat Exdeath...!
Kururu: Grandpa!  Don't die!!
Butz: Don't die, Galuf!  "Cure 3"!
Lenna: Please!  "Raise"!
Kururu: "Phoenix Down"!  "Elixir"!

Galuf's vitality ran out...

Kururu: Grandpa!  No!  Don't die!!

Kururu: ... Grandpa's calling me!
Butz: Kururu...
Kururu: Grandpa?
Galuf: I'm giving you the power that's protected the crystals for 1000 years... 
the power that came from the Ancient Tree...
Kururu:No!  Come back!
Galuf: Kururu, you won't be alone... you know that, don't you?

Kururu received all of Galuf's abilities!

Kururu: This warmth.. I can feel Grandpa inside!
Galuf: I'll always be with you, Kururu...
Kururu: (speaking to Exdeath) I understand. Huh?  What about Exdeath...?
Butz: Kururu!
Kururu: Butz, Lenna, Faris... I'll fight with you!
Butz: Kururu...
Kururu: Exdeath's trying to destroy all the crystals... that's what Grandpa 
said.  We have to hurry!  Let's go!  To Exdeath's castle!!
Kururu: Hiryuu!!
(Our heroes hop on the Hiryuu)

[22] [Exdeath's Castle]
Soldier 1: Exdeath's up there...
Soldier 2: Exdeath showed up, and he was way too tough for us!
Soldier 3: We can't make it... could you defeat him?
Soldier 4: He's so strong...
Soldier 5: Avenge us!
[3F]
Butz: It's a dead end... what's up, Kururu?
Kururu: It's an illusion... created by Exdeath!
Lenna: How do you know?
Kururu: Help us, Grandpa...!

[Cut to Kelgar's house in Quelb...]
Kelgar: Galuf too... Dorgan, Zeza, Galuf... they're all gone... cough, cough...
  And I'm not long for this world either...
Wolves: Kelgar!!
Kelgar: I think it's time for me to sleep, too...
[Image of Galuf appears]
Wolves: Who's there!?
Kelgar: Galuf, is that you?  Something's happened to Kururu?
  Galuf... everyone... lend them your power!
[Kelgar passes away]
Wolves: Kelgar!
Kelgar: Break the illusion!
  I'll send my last bit of life to you in Exdeath's castle!
Wolves: Kelgar!
Kururu: Grandpa... and you wolves, too!
Butz: Did Kelgar do this? [buzzing noise]
Kururu: Everyone did!
[the true form of the castle is revealed... and the way to the upper floors 
opens]

[9F]
Carbuncle: I'll join you if you're stronger than I am... so!  Let's test your 
strength! [Battle with Carbuncle]
Carbuncle: You're strong indeed!  I'm on your side!

[11F] (after opening empty treasure chest)
Butz: Gilgamesh!
Gilgamesh: Ha ha!  I've got what was in there!
Gilgamesh: So, we meet for the fourth time... somehow, I'm glad!
Gilgamesh: Hey, what happened to that old man?
Kururu: In the battle with Exdeath...
Gilgamesh: ...... oh...
  Ah well... time to start really fighting!  "Gilgamesh Change!"
  Now I'll test this sword... it's got as much power as Excalibur, you know!
  Grrr! (misses) What the!?  This is the world's strongest sword!
Exdeath (suddenly appears): Gilgamesh!
Gilgamesh: ...
Exdeath: You useless fool!  I'm sending you to the Cleft of Dimension!
Gilgamesh: No way! You've gotta forgive me...
Exdeath: Shut up!  (casts Degeon)
Gilgamesh: Aaahhhh!

[13F]
Exdeath: Out of my way!
Butz: Exdeath!  We won't let you get away with this!
Exdeath: Fwa, ha, ha!  Do you even know what it is that I'm doing?
Butz: What!?
Exdeath: I'm returning the world to its original state!
Butz: You mean a world of evil!
Exdeath: Not, that's not it... you don't understand, do you?
... No matter!  I won't let you stand in my way!

[Battle with Exdeath...]

Ready for World 3?

------------
World 3:
------------

[After defeating Exdeath]
All: The crystals!!
Butz: They're shattering!

[All goes black...]
Lenna: What's that!?
Faris: Tycoon Castle?
Lenna: Are we... back!?

[In Tycoon Castle]
Guard 1: Oh, I'm so glad you're all right! (opens door) The Minister's waiting 
for you.
People: Oh, Lenna!  You're back!
Minister: Princess Lenna!  Princess Sarisa!  Welcome back!

enna: Where's Father?
Minister: Unfortunately, His Majesty has passed away... somehow we must all 
overcome this tragedy... but then, Princess Sarisa has returned to us alive, 
so...
Faris: "Sarisa"... that's my real name?
Minister: Yes, Your Highness.
Faris: The name Dad gave me?
[Guards push Butz and Kururu]
Butz: Hey!
Minister: Well, the banquet is all ready!  Your friends can join in too!

[At the banquet]
Faris (in a fancy dress):  I can't stand looking like this!
Minister: Oh, don't say that, Your Highness!
Faris: Huh!?
[Faris walks out to throne room]
All: Wow, she's so beautiful!
Butz (with a heart above his head ^_^): Yeah, she is...
Kururu: Butz!  You're blushing!!
Butz: Oh, shut up...
Guard: Dance, everybody!!
Dancer 1: Lenna is so beautiful... and Sarisa is too!
Dancer 2: So Princess Sarisa has begun calling herself Faris?
Dancer 3: I hope Lenna and Sarisa never leave again!  If they don't stay here...
[Outside...]
Guard 2: Looks like the Minister can rest safely now.
Guard 3: We'd really like for Lenna to stay here.
Person: Oh, isn't this just great? ... but... I'm worried about the sky.  It 
looks strange... and only over Tycoon.
2: Why not wander around the castle for a while?
[If you go outside again]
Guard: (On the way out) Be careful! (and reentering) Hey, the party's still 
going!
[Others say the same things as before]
[In Jenica's classroom]
Jenica: You know, I could almost have guessed it about Sarisa.  I remember back 
then...
~ Flashback ~
Sarisa: Cure... Cure 2... Cure 3...
 Cure... Cure 2... Cure 3...
Jenica: OK, that's enough for today.
Sarisa: I'm tired!
Jenica: You mother says that you should put Lenna to bed, too.
Jenica: So go do it while I grade your test.
Sarisa: OK!
Jenica: Come right back, understand?
Sarisa: Uh-huh...
Sarisa: (to Lenna in the bedroom) Hey, Lenna, I'm going to get to ride on the 
Hiryuu tomorrow!  Dad's gonna take me with him!
Lenna: Googagoo... (baby noises)
Sarisa: Dad says that flying up high in the sky is really fun!
Sarisa: You look around from up there, and you feel like you're "levitating"!
Sarisa: No... wait... it was like, uhh... "Toad"?  "Teleport"?  No, that's not 
it... "Mini..."?
Jenica: (back in class) Where is she?  She's late!
[Sarisa and Lenna fall asleep...]
 ~ End of Flashback ~

[Out on the balcony]
Kururu: Grandpa...
Butz: What's wrong?  Are you thinking about Galuf?
Kururu: Uh huh.  But I'm not sad or anything... just a little nervous.  I feel 
like he wants us to hurry...
Butz: OK, let's go then.
Kururu: Huh?
Butz: Why were we warped back to this world?  We'd better look into it.
Kururu: Yeah!

Kururu: What about Lenna and Faris?
Butz: What can we do?  They're staying here.
[Soldier runs into Tycoon]
Soldier: So sorry!  But I've got to deliver the news about the bridge in the 
west!  It's all finished!!
Butz: Maybe Boko is in that cave over there...
Kururu: Who's Boko?
Butz: My chocobo that I ride around on.
Kururu: Really!?
Butz: What? You don't believe me!?
Kururu: But Butz, you're pathetic at riding the Hiryuu!  Yet you can ride a 
chocobo?
Butz: What are you talking about!? (pushes her)
Kururu: Now you've done it!  Take THIS!! (pushes him back)
Butz: Drat!  I'm no match for you...

[At the cave]
Butz: Boko!
Boko: Kue--!
Kururu: Hi, I'm Kururu.  Nice to meet you.
Butz: Kururu, you can talk to Chocobos!?
Kururu: Well, just a little.  It looks like he wants to introduce someone.
(Boko and Kururu talk)
Kururu: Wow!  He has a wife! Her name is... Koko.
Butz: Boko, so you've...!
Butz: Boko, I need you to do something...
Boko: Kue--!
Kururu: He says he understands.
Butz: Huh!?
Kururu: He knows you've got to go on a long trip.
Butz: Is that OK with you, Boko?
(Boko talks to Koko)
Butz: What's he saying?
Kururu: He says he loves her...
Butz: Hmph!
Kururu: He's asking her to take care of their child while he's gone.
Butz: Child!?
Kururu: Koko's going to have a baby.  She'll wait here for us.
Butz: Thanks, Koko!
Koko: Kue!

[Our heroes hop on Boko and ride around... ]
[In the town of Tule]
1: So, have you become an expert?
[Yes...] Then go over to the Beginner's Hall and tell 'em that!
[No...] Oh well.  Don't sweat it, you'll get there!
2: No more crystals...
3: So you found the princess who disappeared from Tycoon?
4: I'm all dizzy... look around, and it seems like everything around our town is 
different!
5: This cave appeared in the west, and there's a rumor that a turtle ghost is 
down there!
6: The wind stopped, and so the sky's dying...
7: Over on that peninsula to the south, there's some kind of boat with a 
propeller on it!  
8: (kid running around) I'm getting tired...
9: Hey, there's a party going on in Tycoon, isn't there?  Maybe I'll go too!
10: Don't you feel like the world is different somehow?
[In the pub]
11: So the pirate captain is really a princess, huh?
12: (guy near the dnacers) I wasn't peeking at them!  I swear!
13: Don't see too many pirates these days.
[At Zokk's house]
Zokk: So Faris the pirate captain is really Princess Sarisa!  What a surprise!  
But I'm truly glad that those two got back to the castle safely.
[At the Beginner's Hall]
Receptionist: Are you a beginner?
[No...]
Receptionist: Well!  I'll teach you the good stuff!
 The 'Suppin' can equip any kind of weapon or armor.  The 'Mimic' can equip 
everything except the Ribbon.  Since their strength and magic power are low, 
they're pretty weak, but they'll be fine if you've mastered other jobs.  The 
'Suppin' and 'Mimic' get all the stats and abilities that come with any jobs 
you've mastered.
 For example, a Suppin who's mastered Knight, Black Mage, and Thief will have 
the strength of a knight, the magic power of a black mage, and be able to see 
hidden passages and dash like a thief.  Plus, you'll be able to attach two 
abilities.  So once you've mastered some other jobs, the Suppin and Mimic can be 
really strong!


[Suddenly, northwest of Tycoon, they fall into a hole!]
Butz: Owww!!
Kururu: Guess we tried to jump too far...
Butz: Boko!  This is all your fault!!
Boko: Kue!
Kururu: You better not hit Boko!

Kururu: Butz, what's that!?
(Fight with Antlion)

Butz: So this a monster nest... oh man, just what we need...
Kururu: Now what'll we do?
Boko: Kue...

(a rope comes down from above and Butz can't get to it...)
Butz: Will you quit that!?
Faris (holding the rope): Admit you did wrong?  OK, come on up!
Butz: Faris!!
Faris: Whose idea was it to just leave me back there!?
(Butz and Kururu shake their heads)
Faris: Better not do that again!
Butz: But why did you...
Faris: Come on, I'm no princess! (laughs)
Kururu: Ouch!
Butz: What happened?
Kururu: I'm OK; it was just this little thorn.
(Faris rejoins!)

[Then, our heroes happen upon a small cave which wasn't there last time we 
visited this world... turns out it's Ghido's Dwelling!  How did it get here? 
...]
Butz: Ghido! Hey!!
Ghido: Sorry, sorry... I ended up here after the shock of the two worlds merging 
back into one...
Ghido: And I couldn't do a thing! Ho, ho, ho!!
Butz: Ghido... you say the two worlds merged into one...?
Ghido: Hmmm... the legend couldn't be true, could it? Even I don't believe it... 
but supposedly, 1000 years ago, Butz's world and Kururu's world were one and the 
same.
Butz: One world!?
Ghido: Correct.
Butz: Then why did the world split into two?
Ghido: To seal off the power of "mu".
Butz: "Mu"?
Ghido: Yes.  A thousand years ago, there was an powerful evil Enuo.  The Enuo 
had the power to control the "mu".  The battle continued on for quite a while, 
but finally the humans defeated him using the Twelve Legendary Weapons.  But 
even they couldn't destroy the "mu" that the Enuo had created. 
 So, as a last resort, the people split the crystals into two parts.  And since 
they split the crystals, which keep the world in balance, the world itself split 
in two. 
 And in the gap between the two worlds - the "Cleft of Dimension" - they sealed 
off the "mu".
Butz: So what Exdeath was saying was true...
Lenna: Returning the world to its original state...
Faris: But the crystals were lost...
Butz: The wind won't come back... the blessings of earth and water, the power of 
fire... they're gone, never to return...

Kururu: Hey!  This splinter hurts!
Butz: Exdeath!
Exdeath: Fwa, ha, ha... I turned myself into a little splinter, and I've been 
waiting for this very moment!
 My real objective is to get my hands on the power of the "mu" that's been 
sealed up in the Cleft of Dimension!
Butz: What!?
Exdeath: So that's why I had to return the world to its original form! Fwa, ha, 
ha!

Ghido: It looks like the Cleft of Dimension is going to appear in this world!
Faris: Is that where the "mu" is?
Exdeath: Yes!  That's the thing I'm after!  And now I shall obtain the ultimate 
power, the power of "mu"!
Butz: Not if we can help it!

(Exdeath hits Ghido and Butz, and Tycoon is sucked into the "mu"!)

Kururu: Tycoon Castle!
Faris: Lenna!!
Exdeath: Excellent! Behold, the power of "mu"!  The ultimate power which shall 
devour everything!  And soon it'll be all mine!
Faris: Lenna! Why yoouuu----!!!!

(Our heroes are shot by Exdeath)

Exdeath: Die, you stupid fools!!
Exdeath: Why you... you turtle!
(Ghido and Exdeath fight)
Exdeath: Hmm... you're not too bad!
Ghido: Don't forget.. I've been around for 700 years!

Exdeath: Now I'm all-powerful!! Stupid cretins!
Ghido: That Exdeath!  We've got to do something before he gets the power of the 
"mu"!
Ghido: Hey, is that...?
Butz: The Ancient Library...
Ghido: What!!?  The Ancient Library of legend!?  So it was in your world!
Ghido: Let's go!  The books we need to defeat Exdeath are in the Ancient 
Library!
(At the Ancient Library)
Scholar: Ghido!
Ghido: You're the scholars from Surgate!
Scholar: We've put the two halves of the Book of Sealings together!
Ghido: Hmm...

(Exdeath's Castle Theme)
Ghido: OK, time for a strategy session!  The two worlds have become one again.  
And the power of "mu", which was sealed in the Cleft of Dimension, is about to 
return!
Butz: Then let's go there!
Ghido: Impossible!  There are hordes of monsters sealed up in there along with 
the "mu"!  Their strength is just too powerful... it would be pointless for you 
to go there now.
Butz: Then what should we do?
Ghido: You have to open the seal on the Twelve Legendary Weapons!
Butz: Twelve legendary weapons?
Ghido: Right.  And for that, you'll need... this Book of Sealings!  It was split 
in two, but now, if the legend is correct... the book should show you the way to 
go!
(Shinkirou no Machi theme)
Butz: The book!
Ghido: If the "mu" should return, the book shall speak to you, Light Warriors...
[The book began to speak...]
Book of Sealings: The twelve weapons that we used to defeat the Enuo are sealed 
up in Koozer Castle.  The keys to open these seals are the four Slabs...
 One is sealed up with the spirits of the past, guarded by the earth...
 One is in an island shrine, guarded by the wind...
 One is in a place deeper than the ocean floor, guarded by fire...
 One is behind a waterfall, guarded by water...

Our servants are sealed away... to open the seal, you need the Four Slabs.  When 
you move the Slabs, our servants shall revive...
The ultimate white and black magic, Holy and Flare... Time and space magic, 
Meteo... Leviathan, the King of the Seas... and Bahamut, King of the Dragons... 
when you reach the gates, hold this book up and the way to the seal shall 
open...

Got the Book of Sealings!
Ghido: Make sure to open the seals on the Twelve Weapons before Exdeath gets the 
power of "mu"!  We're all counting on you!  As for the first slab... it's 
"sealed up with spirits of the past, guarded by the earth"... that would be the 
Pyramid in the Quicksand Desert!  Butz, Faris, Kururu!  The fate of the world is 
riding on you!  Please succeed!

Scholar 1: It should take a while before Exdeath gains control of the "mu"...
Scholar 2: Since the two worlds have combined into one, the Sealed Castle of 
Koozer should lie to the east of Tule.
Scholar 3: Hmmm... if you put the two worlds together... that means the Ancient 
Library would be here... ah, now I get it...
Scholar 4: Split the crystals in two, and the world splits in two... the power 
of "mu" wouldn't be sealed up if that hadn't happened.
Scholar 5: Says here that there's a city sealed up in the Cleft of Dimension, 
where they've got fantastic magic, weapons, and armor from a thousand years in 
the past... Now that the Cleft of Dimension's appeared, I wonder where that city 
would be...?
Scholar 6: Cid and Mid headed off the Crescent Island, and they haven't come 
back yet.
Scholar 7: Since the world's merged into one, the Book of Sealings has become 
one as well...
Scholar 8: Is the world going to be enveloped in darkness?
Scholar 9: It's written here that there's an evil forest and cave sealed up in 
the Cleft of Dimension.
Scholar 10: It's all useless anyway... even if we do manage to defeat Exdeath, 
the crystals are gone...
Scholar 11: Exdeath's really a tree... I suppose that's why he turned himself 
into a splinter...
Scholar 12: Supposedly, the places where the Slabs are located are guarded by 
Gargoyles.
Scholar 13: Please prevent Exdeath from getting the power of "mu"!  Shall I read 
to you from the Book of Sealings...?
[2F]
13: "The 'mu' is the mother that gives birth to the light..." ...what's that 
mean?
14: While we were burning books, we happened upon this song... [Got Song of 
Magic! Continue singing it, and a mysterious force will raise your magic power!

[Town of Karnak... in case you head north]
1: The world has changed.  I can just feel it.
2: A castle's appeared near the Ancient Library.
3: The Queen might not be getting better any time soon...
4: It looks like they discovered something near the library.
5 & 6: Feels a little colder, doesn't it?
7: We can still make weapons and armor, but since we can't use the power of the 
crystals, the prices have gone up.
8: There's a pretty scary monster named Dorm Kimaira out in the desert...
[In the pub]
9: I've heard that there are dwarves underground who can make fantastic armor 
and gear.
10: Do you believe in dwarves?
11: I'm sure dwarves really exist.
12: Gotten any better at the piano?
13: The fire's weakening...
14: How's old Cid doing?

[In Surgate Castle]
Guard 4: The scholars all headed for that building to the south.
[B1F]
Guard 11: The two worlds used to be one?  No way do I believe that!
Guard 12: That buliding that appeared to the south... it's a library, right?
[The other people say the same things as in World 2.]

[At the Ancient Tree]
Butz: The Ancient Tree...
Faris: The Muah Forest's trying to come back to life...
Kururu: But Grandpa... Grandpa won't ever come back...
Faris: Lenna, and Dad...
Butz: So many lives... all gone...
Kururu: We've got to stop Exdeath!  For every human being in the world... no, 
not just humans... all living things!
Faris: I can't bear to see any more lives lost...
Butz: Well, 

[At the Desert]
Butz: The quicksand's stopped!
Kururu: Since the two Earth Crystals have shattered, the power of the earth is 
completely gone...
Faris: The earth's weakened!

(Fight with Gargoyles; the Book of Sealings rises up)
Kururu: The Book of Sealings!
"The place where the slab rests, sealed away with spirits of the past, guarded 
by the earth..."

[Journey through the Pyramid; note that there's no boss at the top!]
Got the 1st Slab!!
Butz: Huh!?
Kururu: There's some writing on the slab... "Bahamut, King of the Dragons,"...?
(Shot of the place where you landed the airship, way back in World 1... still 
remember this? ^^)
Kururu: The peninsula's sinking!! (Bahamut flies through the air)
Butz: Here he comes! (Everyone braces for a fight)
Bahamut: I'll be waiting for you... at the top of the Northern Mountain...
Faris: Look!  The airship's floating this way!

[On the way back, at the Ancient Tree]
Kururu: Hiryuu!
Faris: Lenna!! (Lenna's been possessed by Meryujiinu)
Butz: Lenna!  Snap out of it!
Lenna: Now I've acquired this body...
Faris: Lenna!
(Exdeath's theme)
Exdeath: Go, Meryujiinu!  You who've been sealed in the Cleft of Dimension for a 
millennium...
Butz: Exdeath!
Exdeath: Fwa, ha, ha... the monsters in the Cleft of Dimension have now become 
my servants!!
Butz: Urgh...
Faris & Kururu: Lenna!  Stop!!
Exdeath: Now I'll watch you slowly die... at the hands of your own friend!!  Fwa 
ha ha ha....
Butz: Exdeath...
Exdeath: But first I'll do away with that turtle friend of yours, right in front 
of your very eyes!

(The Ancient Library is sucked into the "mu"!)
Exdeath: Soon, this power will be all mine, and the whole world shall kneel down 
before me!! Fwa, ha, ha!!!!
Butz: Len... na... ... stop...
(The Hiryuu's desperate attack separates Lenna's body from that of the monster!)
Butz: Now!!

(Fight with Meryujiinu)

Butz: Lenna!
Lenna: Butz, I...
Faris: Lenna!
Lenna: Faris, Kururu... the castle... I was trapped in the darkness too...
Faris: We understand... try not to talk...

(Lenna rejoined!)

[Back on the airship]
Lenna: The entrance to the Cleft of Dimension is where the castle used to be...
Kururu: We've gotta hurry!  Before Exdeath gets the "mu"!
Faris: But Ghido said we'd never be able to win with the strength we've got 
now...
Butz: But the Twelve Legendary Weapons in the Sealed Castle of Koozer... let's 
hurry up and go there!

(Cut scene in the Cleft of Dimension)
Exdeath: This power of "mu"... can't I control it? How about this!  "Mu"!!  Show 
me your power!!
Go!  Destroy the world!!  Show me the true power of "mu"!!
(Several cities are sucked into the mu)

Kururu: He's sucking towns into the "mu"!!
Butz: Exdeath!! Stooooopppp---!!!
(The Moogle Forest gets sucked into the mu)
Moogles: Kupo--!! Kururu! Kupo!!
(Lix gets sucked in as well)
People in Lix: Buuuutz--!!  Heeeelp!
Lenna: Oh my...
Faris: Butz, your home... the town of Lix...
Kururu: My gosh... this is...
Butz: Aaaargggghhhhhh------!!!!
(Butz flies the airship around the world several times ^_^)
Faris: Butz, stop!

[On the second floor of the Sealed Castle of Koozer, where the Twelve Legendary 
Weapons are]
Butz: The slab!
Slab: Three of the seals shall break... stand in front of the weapon and 
speak... the seal will open and the slab will break...
Butz: Three of the seals... so we can choose three of the weapons...
[Cut to Exdeath in the Cleft of Dimension]
Exdeath: Ah, my servants!  Monsters of the Cleft of Dimension!  Those warriors 
who are being guided by the light of the crystals are now after the ancient 
slabs... we mustn't let the slabs fall into their hands!  The consequences would 
be disastrous!
Monster: We'll stop them!
Exdeath: Go, my monsters!!  And I shall have the power of "mu" for my very own!

[In the castle of Surgate]
Guard 1: This is the castle of Surgate, and we'll protect it at all costs!
Guard 2: I can't believe the Ancient Library's really gone... but we managed to 
save some of the scholars; they fled into this castle.
(In the King's Hall)
Scholar: We were the only ones who could get back here...
Scholar 2: Please stop Exdeath from getting the power of "mu"!  Shall I read to 
you from the Book of Sealings?
Scholar 13: Since the two worlds have recombined, the Sealed Castle of Koozer 
should lie somewhere east of Tule...
Guard: If Exdeath gets the power of "mu" in its entirety, then the world is 
ruined...
Soldier: What the heck is that big black thing!?
Soldier: Oh man, the world's ruined!  Stick a fork in us, 'cause we're done!
[You can get Levitate if you haven't already... I put the dialogue in World 2's 
script.] 

[At the Castle of Koozer]
Minister: Lenna!  You're all right! ... What's that book?
 Oh!  Would you like me to read it to you?
Tycoon Scholar 1: We brought the water with us from the Wind Shrine.
2: "Protected by the wind, in an island shrine..." does that mean the Solitary 
Island Shrine west of Tycoon?
3: This castle just suddenly showed up in the exact spot where Exdeath was 
sealed up!
4: "Behind rushing water..." A waterfall, maybe?
5: Has the Cleft of Dimension really appeared right over Tycoon?

[In Crescent]
1: There's a mirage town that appears inthe forest... well, that's just a rumor, 
I guess.
2: A strange-looking tower suddenly appeared!  What's going on!?
3: They say there's an illusionary town that appears in the forest... is it 
really true?
4: We can't seem to make anything on this land anymore... could it be because of 
the Earth Crystal shattering?
5: There's an old song in this town... "The tower on the left's the tower of 
magic... Strength doesn't mean a thing!"
6: There's an old song in this town... "The tower on the right's the tower of 
might!  Magic'll do you no good!"
Mid: A tower appeared on the Catapult!  Right on top of there!  And Grandpa!  
He's stuck!!
[In the Inn]
Girl: Hey, tell us about the Elemental!
Storyteller: The elementals make nature their friend!  Damage floors won't 
affect you, and you won't fall into trap doors!
Little kid: Hey, tell us about Dwarves!
Storyteller: Dwarves make the best weapons in the world!  And they really exist, 
too!  They're not just a legend!

            
            

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