Strategy Guide - Guide for Grand Theft Auto 2

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Playstation Grand Theft Auto 2 Guide v1.2
Grand Theft Auto 2 (NTSC Version)
For the Sony Playstation Videogame Console
By: Gavin Ripley ([email protected])
January 31, 2000


***Contents***
I. Version
II. Introduction
III. Maps
IV. Controls
V. Vehicles
VI. Codes
VII. Missions Introduction
VIII. Mission Guides
    A. Downtown Sector
    B. Residential Sector
    C. Industrial Sector
    D. Bonus Levels
IX. Secrets Introduction
X. Secret Guides
    A. Downtown Sector
        - Kill Frenzies
        - GTA 2 Tokens
        - Other Secrets
    B. Residential Sector
        - Kill Frenzies
        - GTA 2 Tokens
        - Other Secrets
    C. Industrial Sector (INCOMPLETE)
        - Kill Frenzies
        - GTA 2 Tokens
        - Other Secrets
    D. Game Secrets
XI. Copyright and Credits

E-MAIL - 
FEEL FREE TO E-MAIL WITH ANY ?ÕS OR COMMENTS, BUT FIRST MAKE 
SURE YOU ARE LOOKING AT THE LATEST VERSION OF THE GUIDE 
WHICH IS ALWAYS LOCATED AT:
WWW.CHEATCC.COM
MY E-MAIL IS:
[email protected]


I. Version
1.0 - 12/8/99 - The first version of the guide. It has taken 
longer than I thought it would to make and IÕm only a third 
of the way done. I have the guide for the Downtown Sector. 
Every mission and secret are covered. I have all three maps, 
vehicles for the Downtown Sector, and codes for Playstation. 
If you have the original GTA or GTA: London 1969, check out 
my guides for them which can be found on www.cheatcc.com.

1.1 - 12/12/99 - A few minor changes.

1.2 - 1/31/2000 - I finally have mission guides, secret 
guides, and the vehicle list for the Residential Sector. I 
also have corrected a mistake in the secret guide for the 
Downtown Sector. Thanks to Ed Van Wormer for pointing out 
the mistake. 

HELP - I came up one GTA 2 token short in my search of the 
Residential City.  I will probably find it when I take the 
time to see where in the city I could of missed, but if any 
one knows where it is, e-mail me and you will be credited. 

II. Introduction
        Be sure to visit the best PSX GTA page out there, 
the Playstation Grand Theft Auto Page!! The URL is: 
http://www.geocities.com/TimesSquare/Corridor/6908/index.htm
l

Also, check out my guides for GTA and GTA: London 1969 for 
Playstation which can be found at www.cheatcc.com

        Grand Theft Auto 2 was released for the Sony 
Playstation and the PC in late October of 1999. The game has 
far been improved since the original GTA. In Grand Theft 
Auto 2 there are three detailed sectors that are separated 
into four areas. Gang territory makes up three of the areas. 
The other area is neutral territory where no gangs reside. 
You start out Downtown, then move to the Residential area, 
and end the game in the Industrial area. Just like  Grand 
Theft Auto, GTA 2 is such a great game because of the 
freedom it gives you. If you are sick of running around 
doing missions, you can drive or walk around the whole city 
wherever you please. There are many other weapons as well. 
You can take out your enemies with Pistols, S-Uzi Machine 
Guns, Rocket Launchers, Zappers, Molotav Cocktails, 
Grenades, Shotguns, ElectroGuns, and Flamethrowers. If you 
canÕt figure out how to complete a certain mission or find a 
certain secret, this is the Guide that will help.



III. Maps

    I just got the three maps for GTA 2 that I had scanned 
in. They are best viewed at the screen resolution of 
832X624.
Go to my web site to download them:

http://www.geocities.com/TimesSquare/Corridor/6908/maps.html

    You need to learn to use the maps while you are playing. 
On timed missions, you need them to be able to use the maps 
to find the quickest routes. You can also use them to find 
Garages, gangs territory, and other important places within 
the city. 



IV. Controls
Default Controls
        Square --- Backwards
        Triangle --- Enter/Exit
        Circle --- Special (Burp/Fart on foot, Honk/Siren in 
a car)
        X --- Forwards
        Start --- Pause
        Select --- Previous Message
        Left --- Turn Left
        Right --- Turn Right
        L1 --- Next Weapon	
        L2 --- Previous Weapon
        R1 --- Brake in a car, Jump cars on foot
        R2 --- Attack



V. Vehicles

A. Downtown Sector
Aniston BD4
Beamer
B-Type
Big Bug
Bug
Cop Car
Dementia
Dementia Limousine
Fire Truck
G4 Bank Van
Ice-Cream Van
Medicar
Miara
Michelli Roadster
Schmidt
Shark
Swat Van
Tank
Taxi
Truck Cab
TV Van
U-Jerk Truck
Van
Wellard
Z-Type

B. Residential Sector
Armed Land Roamer
B-Type
Benson
Big Bug
Bug
Cop Car
Eddy
Fire Truck
Furore GT
G4 Bank Van
Hachura
Hot Dog Van
Land Roamer
Maurice
Medicar
Meteor
Pacifier
Panto
Pickup
Schmidt
Special Agent Car
Stretch Limousine
Swat Van
T-Rex
Tank
Taxi XPress
Trance-Am
Truck Cab
Truck Cab SX
TV Van
Van
Z-Type


VI. Codes
Enter any of the following codes as a player name. You may 
enter multiple names.

Change Radio Stations
        Press Up when driving a car.       

ITSALLUP - Level select

NAVARONE - All weapons

MUCHCASH - Extra money

LIVELONG - Unlimited energy

LOSEFEDS - No police

DESIRES - Maximum wanted level:

HIGHFIVE - 5x multiplier

BIGSCORE - 10 million points

WUGGLES - Display coordinates

NOFRILLS - Debug basic scripts


Gameshark Codes (38 codes total) 
All of The following codes are from: 
http://www.cmgsccc.com/
You can find a FAQ on the Joker Command Code at the 
following address:
http://www.cmgsccc.com/psx/jokercom.shtml

Codes Made & Tested on 3.2 Version Game Shark

Joker Command
D0035510 ????

Infinite Health
80145A9A 0064

Infinite Lives
80120008 0063

Max Money
8011FD0C 967F
8011FD0E 0098

Infinite Bonus & Kill Frenzy Time
800A419A 2400

No Cops
80145A8E 0000

Lots of Cops
80145A8E 2EE0

No Kills
8012A870 0000

Max Number of Kills
8012A870 FFFF

Have Weapon Codes

Pistol Max Ammo
D0164D6C 0000
80164D6C 03E7

Pistol (Kill Frenzy Ammo)
D0164D6C 0000
80164D6C FFFF

S-Uzi Machine Gun Max Ammo
D0164D94 0000
80164D94 03E7

S-Uzi Machine Gun (Kill Frenzy Ammo)
D0164D94 0000
80164D94 FFFF

Rocket Launcher Max Ammo
D0164DBC 0000
80164DBC 03E7

Rocket Launcher (Kill Frenzy Ammo)
D0164DBC 0000
80164DBC FFFF

Zapper Max Ammo
D0164DE4 0000
80164DE4 03E7

Zapper (Kill Frenzy Ammo)
D0164DE4 0000
80164DE4 FFFF

Molotav Cocktail Max Ammo
D0164E0C 0000
80164E0C 03E7

Molotav Cocktail (Kill Frenzy Ammo)
D0164E0C 0000
80164E0C FFFF

Grenades Max Ammo
D0164E34 0000
80164E34 03E7

Grenades (Kill Frenzy Ammo)
D0164E34 0000
80164E34 FFFF

Shotgun Max Ammo
D0164E5C 0000
80164E5C 03E7

Shotgun (Kill Frenzy Ammo)
D0164E5C 0000
80164E5C FFFF

ElectroGun Max Ammo
D0164E84 0000
80164E84 03E7

ElectroGun (Kill Frenzy Ammo)
D0164E84 0000
80164E84 FFFF

Flame Thrower Max Ammo
D0164EAC 0000
80164EAC 03E7

Flame Thrower (Kill Frenzy Ammo)
D0164EAC 0000
80164EAC FFFF

All Weapons (Normal Max Ammo) (GS 3.0 Or Higher Needed!)
D0164D6C 0000
50000B28 0000
80164D6C 03E7

All Weapons (Kill Frenzy Ammo) (GS 3.0 Or Higher Needed!)
D0164D6C 0000
50000B28 0000
80164D6C FFFF

Open All Normal Areas
80024F24 0003

Open All Bonus Areas
D0024F1C 0000
80024F1C 0001
80024F28 0009

In-Game Cheats

Invincible
30026348 0001

All Areas Unlocked
30026349 0001

No Cops
3002634A 0001

5x Multiplier
3002634B 0001

10 Million Points
3002634C 0001

Debug Basic Scripts [Note 1]
3002634D 0001

All Weapons
3002634E 0001

Most Wanted
3002634F 0001

Note 1: With this code, not sure what this does but all I 
get is a black screen!



VII. Missions Introduction
Welcome to Grand Theft Auto 2. The entire gameplay of this 
game is a little different than the original Grand Theft 
Auto. In Grand Theft Auto 2 there are three detailed sectors 
that are separated into four areas. Gang territory makes up 
three of the areas. The other area is neutral territory 
where no gangs reside. You complete missions for the gang of 
your choice by answering phones in their gang territory. 
There are three levels of difficulty, green phones 
(easiest), yellow phones (medium), and red phones (hard). 
The GTA 2 CD case says, ÒRespect is Everything.Ó This is 
definitely true. At the beginning of each sector, you have 
one unit of respect with each gang. This one unit of respect 
allows you to answer the gangsÕ green phones. You need two 
units of respect to answer yellow phones, and three for the 
red phones. To gain respect, you must please the gang of 
your choice. To please them you must kill members of their 
rival gang. To find out their rival gang, you have to answer 
the Gang Information Phone (green circle with i on the map) 
of that gangÕs territory. Contrary to GTA, in GTA 2 you are 
able to attempt missions over and over again if you fail 
them. I am using coordinates in the mission guide. Enter 
WUGGLES as a player name to display the coordinates.


VIII. Mission Guides
    A. Downtown Sector (22 Missions)

        Save Point - (160, 137)

        Yakuza - Blue (7 Missions)
        Boss - Johnny Zoo
        Vehicle - Miara
        Nickname for you - Kosai
        To gain respect from the Yakuza, kill the Zaibatsu.

        Green Phones (45, 150)
            Left Phone - Get ZitZaki!
            Payoff - $20,000
                The Zaibatsu have discovered the YakuzaÕs 
experiments with Doctor ZitZaki. First follow the arrow to 
University and pick up the Miara there. Now follow the arrow 
to the district hospital and honk your horn. ZitZaki will 
get in your car. To complete this mission, take him to the 
J-Lab. Job Complete.
            
            Right Phone - Bank Robbery!
            Payoff - $20,000
                Johnny Zoo is having some money illegally 
transferred to his account. Take the Shark vehicle he 
provides you and follow the arrow to pick up Hiroshi at the 
city bank. Once you arrive there, head up the stairs and use 
the S- Uzi Machine Gun to take out a couple guards who are 
wearing blue. Then head back to your car and Hiroshi will 
follow you back and get in your car as well. Now you need to 
get the car resprayed, so follow the arrow to the nearest 
garage and respray the car. Now drive Hiroshi back to the 
safehouse. Job Complete.

        Yellow Phones (84, 185)
            Left Phone - Destroy Happy Gas!
            Payoff - $40,000
                 The Loonies owe Johnny Zoo some money for 
merchandise. Drive over to University and collect his money. 
To do this, follow the arrow to a parking lot and park your 
car. When your told, honk your horn. Now be careful, because 
they come out of their cars and shoot at you. Run over 
everyone and quickly get out of there. Then they tell you 
that the Loonies love Mary JaneÕs Ice Cream, so go find an 
Ice-Cream Van. To get one real easy, leave the parking lot 
where the massacre took place and head East. There is always 
a Ice-Cream Van heading South on the highway as soon as 
youÕre there. Once you get the van, follow the arrow to get 
a bomb armed on it. With the Ice-Cream Van, you will be able 
to get into the Loonie Asylum. Follow the arrow to the 
Asylum, park the van, press the attack button to arm the 
bomb, and then run like hell to get out of there! Job 
Complete.

            Right Phone - Get Gama Rei!
            Payoff - $40,000      
                Gama Rei has to get out of the hospital 
fast. He has stolen Loony secrets so they want to get him 
bad. Get a Medicar to get him out of there. You can get one 
fairly easily by killing a pedestrian and just waiting for 
the Medicar to arrive. Once you get one, follow the arrow to 
the Hospital in Avalon and pick up Gama Rei and follow the 
arrow to a safehouse to take him back to the safehouse in 
Yakuza Territory. Job Complete.

            Right or Left Phone Part 2 - Follow Traitor!
            Payoff - $40,000
                After you have completed either the right, 
left, or both phones, this mission is now available. Ex-> If 
you completed the Left Phone mission, the left phone will 
still be ringing and give you the opportunity to attempt 
this mission. 
                Johnny Zoo thinks that one of his men is 
selling information to the Zaibatsu. You have to follow him. 
Contrary to the original GTA, a person being followed is a 
little more intelligent. Just stay behind them and you 
should be ok. There is a way to do this without having to 
follow him. When you exit the court where you answered the 
phone, turn left and stay on the sidewalk on the South side 
of the road. Fairly soon you will see a garage on the North 
side of the road. Park across the street from there so he 
doesnÕt see you and wait. When he gets to the garage get 
closer to him so you can see his hideout. Johnny Zoo says 
that he must now suffer, so you are to go get the ancient 
torture master Refried Noodle. Follow the arrow to talk to 
him. Grab the Uzi and let Refried Noodle get in your car. 
Now head back there to kill the traitor and his men. If you 
want, you can approach the three men with the Uzi, but they 
have them too. If you get out, so will Refried Noodle. He 
will fight, but when I tried this he was blown away and I 
had to  kill them myself! It is smarter to run them over 
with your car. This is hard as well, it may take a few 
passes. Job Complete.

        Red Phone (97, 245) - Steal SWAT Van!
        Payoff - $60,000
            The authorities have stolen one of his favorite 
cars so he wants you to steal one of their SWAT Vans for 
payback. This may not be the easiest, but surely the most 
fun for you ÔsickÕ people! Kill pedestrians until you have a 
max wanted level. (Four Police Heads) About this time the 
SWAT team shows up. To get in their van without getting 
busted, you must first take care of the SWAT team and any 
other policemen around by running them over with your car. 
Then make a mad dash for the SWAT Van and get out of there! 
Follow the arrow to Johnny ZooÕs garage.
        
        Red Phone Part 2 - Stop the Tank!
        Payoff - $60,000
            The first part of the Red Phone must be 
completed first.
            The military is pissed off at Johnny Zoo for 
sending a Tank and Ground Troops to crash his exotic cars so 
he needs some help. Grab the Rocket Launcher, steal a fast 
car, and then follow the arrow to the small army. The Tank 
is in the middle of a highway on both sides of it are two 
troops of three soldiers. With your fast car, make two quick 
passes on both sides of the Tank to get them out of the way. 
Then, get out of the car and fire a few rockets at the Tank 
until it blows! Job Complete.
     

        Zaibatsu - Grey (7 Missions)
        Boss - Trey Welsh
        Vehicle - Z-Type
        Nickname for you - Gecko
        To gain respect from the Zaibatsu, kill the Loonies.

        Green Phones (208, 58)
            Top Phone - Cop Car Crush!
            Payoff - $20,000
                An informer is selling secrets to the cops. 
Follow the arrow to a parking lot in Zareli and steal the 
cop car there. Now go meet Shady at the Train Station in 
Avalon. Park the car at the spot where the arrow is pointing 
and sound your horn. Shady will climb in the car. Now you 
will need to use the car crusher in Northeast Zarelli. Park 
the car under the crane and then let it do the work. Job 
Complete.

            Bottom Phone - Drug Dealing!
            Payoff - $20,000
                Trey tells you that the Yakuza are flooding 
the streets with cheap merchandise. He wants you to supply 
his dealers, so follow the arrow to go pick up a new 
shipment. As soon as you pick it up, the three minute timer 
starts. Quickly follow the arrow  around to give the drugs 
to four different Zaibatsu gang members who are scattered 
about fairly close together. Once you have hooked up all of 
the dealers... Job Complete.

        Yellow Phones (208, 8)
            Left Phone - Kill Loonies!
            Payoff - $40,000
                The Loonies have slipped narcotics into the 
water which has damaged the Zaibatsu drug business. For 
revenge, you need a Dementia. The Dementia is a compact cars 
with a smiley face on the roof. Trey has one ready for you, 
so follow the arrow and go get it. Rig the car with a bomb 
at the garage in Loonie Territory and bring it back and park 
it in the garage. This will blow up their building. Because 
of that, the Loonies are on their way to get you, so follow 
the arrow to a Van and then go pick up some Z-Men for 
reinforcements in Northwest Zarelli. Once you pick them up, 
you and the Z-Men can get out and get in a different vehicle 
if you want. A faster car is better for this part of the 
mission. Now follow the arrow to confront the Loonies. The 
men are standing in a diamond formation. With the fast car 
you picked up, make one big skid mark over all of them. If 
this doesnÕt kill them all get out and kill the remainder 
with your S-Uzi. Job Complete.

            Right Phone - Yutes Must Die!
            Payoff - $40,000
                A gang called the Yutes has been crushing 
some Zaibatsu cars and Trey wants answers. Follow the arrow 
to go talk to a snitch named Lefty at the casino. He wonÕt 
talk so your going to have to punch him a few times to get 
him to. After a good beating he tells you that the man 
behind this is at the Easy Rider Whore House. Before you go 
there, go steal one of the YuteÕs cars at the South Docks 
which are in the far Southeast corner of the Downtown 
Sector. Shoot down the Yute guarding the car and hop in. Now 
to the whore house! Honk your horn and the Yute boss will 
get in your car. Now take him to the Zaibatsu Headquarters. 
The Yute boss will get out and talk to the Zaibatsu men. The 
boss gets back in the car and you are told to take him to 
the car crusher. Once he is crushed up nice and good... Job 
Complete.
(237,170)
            Right or Left Phone Part 2 - Big Bank Job!
            Payoff - $40,000
                After you have completed either the right, 
left, or both phones, this mission is now available.
                Trey needs some cash to pay off the cops. 
Follow the arrow to the Third World Bank Van and steal it. 
Now go pick up a team of Z-Men. Park the car by them and 
honk your horn. Now follow the arrow to the bank. When you 
get there, go through security and turn the van around so 
your ready to make a quick get away. Then get out and grab 
the money and split. Now go back to Zaibatsu Territory and 
watch the guards when youÕre heading out. Drop the van off 
at the safehouse. Now follow the arrow to Rollo Tomassi. Pay 
him and he will give you a package to give to the police for 
pay off. Follow the arrow to the cop and give him the 
package. Back off a little bit because the package you gave 
him is a bomb. After he blows sky high, you will have 
maximum wanted level. Get out of there and go to the 
safehouse. Job Complete.

        Red Phone (181, 94) - Armored Cars!
        Payoff - $60,000
            This mission helps to have a fast car before you 
start. There are two Yakuza cars circling the city. One of 
them has the ZaibatsuÕs Biologist in it who is being 
tortured for information. You must destroy both of the cars 
before he talks. You have a six minute timer. These cars are 
invincible to gun fire. The best strategy is to get a bomb 
rigged on a car. When you catch up with one of the cars ram 
into it and push it into a wall or something so it can not 
move easily. Trigger the bomb and keep pushing him against 
the wall. At the last second (give enough time to get away 
from the explosion) get out of the car and the blue Yakuza 
car should be burning. Quickly grab another car and blow up 
the second Yakuza car by using the same strategy. When both 
cars are blown up... Job Complete.

        Red Phone Part 2 - Bank Van Theft!
        Payoff - $60,000
            The first part of the Red Phone must be 
completed first.
            Trey needs some used bank notes for his drug 
operation. To do this, follow the arrow to the parked bank 
van and wait for the guard to get in his van. As soon as you 
get in the van, the Yakuza will be on your tail. The only 
way I could do this part of the mission was to follow the 
van out of the Yakuza territory into Avalon. After a while, 
I stole the van. When you do get in the van you are told to 
go to the Zaibatsu safehouse. By waiting to steal the van, I 
was closer to the safehouse when I did steal it which makes 
it easier to get away from the Yakuza. If you are able to 
get to a garage, go to the oil shop which helps a lot. When 
you see them on your ass, let some oil loose and they should 
skid to the side of the road. Any way you do it, when you 
get to the safehouse Trey tells you he wants you to kill the 
Yakuza. So grab a car and follow one of the two arrows to 
each Yakuza gang member and run them over. All these two 
guys have is a S-Uzi. When you kill these two... Job 
Complete.


        Loonies - Green (7 Missions)
        Boss - Elmo
        Vehicle - Dementia
        Nickname for you - Jumbo
        To gain respect from the Loonies, kill the Yakuza.

        Green Phones (75, 41)
            Top Phone - Radio Za-Za!
            Payoff - $20,000
                A Zaibatsu drug combined with the music from 
Futuro FM is driving people crazy which is bad for the Loony 
reputation. Follow the arrow to get some explosives to stop 
this. When you get there, there are Zaibatsu men with 
Molotov Cocktails. These are fairly easy to dodge, but there 
is a back entrance by the crane. Go there and go up the 
stairs and when you get to the 3-way on the walkway, head 
South and you will see the explosives. Then head back North 
on the walkway and keep going that way. You will see the 
generator. Bomb it and run out of there. Job Complete. 

            Bottom Phone - Pizza Cake!
            Payoff - $20,000
                Another Loony mission involving Explosives! 
The Pizza Cake Restaurants keep screwing up ElmoÕs favorite 
food. Go to University and pick up some explosives. Now go 
to their restaurant and get out of your car and put the 
explosives down. The explosives donÕt work too well. Elmo 
suggests that you destroy a Pizza Cake delivery truck 
instead. Follow the arrow to the delivery truck and blow him 
to the sky with your S-Uzi. Job Complete.

        Yellow Phones (10, 46)
            Left Phone - WhoÕs Behind You!
            Payoff - $40,000
                Cosmo Trouble has a mad job for you. Follow 
the arrow to go meet him. When you get there, you find out 
that Cosmo TroubleÕs job was a hoax. Now there are three 
hitmen coming after you. They will come in Z-Type cars. 
Simply wait for them to get out of their cars and run them 
over. It helps to have a new fast car. Job Complete.

            Right Phone - Destroy J-Lab!
            Payoff - $40,000
                Some new Yakuza drugs are making insane 
sane! This is bad for the Loonies. Get some explosives and a 
silenced S-Uzi from the University and then follow the arrow 
to the J-Lab. When you get there, go around back to the left 
and take out any guards there with your new S-Uzi. Now go up 
the stairs. You will encounter some guards, but they can be 
easily killed. Follow the arrow to the spot where Elmo wants 
the bomb to be placed. Knock out the guard and put the 
explosives down. Then climb the stairs on the left to watch 
the place blow! Job Complete. Note: Now you can keep going 
East on the walkway to find Armor and a Rocket Launcher. 
Hint: you must jump the gaps by pressing R1 (default 
control).

            Right or Left Phone Part 2 - Getta Isetta!
            Payoff - $40,000
                After you have completed either the right, 
left, or both phones, this mission is now available. 
                The cops have the Loonies new Dementia 
Limousine and Elmo wants it back. Go meet his friend Dodo 
who will help you out. Dodo tells you he had some guns and 
bomb left behind the Harman Hotel. Go pick them up. When you 
get them, Elmo tells you that the guard at the Cop Car 
Compound is too nice to die. Instead, go meet Lance who will 
distract the cop for $1,000. Once Lance is in your car, go 
to the compound and park outside. Grab the Molotav Cocktails 
and watch him work his magic with the guard. Now go around 
to the right, jump the block, and quickly kill the other 
guard. Now throw a few Molotav Cocktails at the gate lock to 
open it. Once it opens, hop in the limo and take it back to 
the Asylum. Job Complete.

        Red Phone (58, 20) - Taxi Drivers Must Die!
        Payoff - $60,000
            The Taxis in this city wonÕt give Elmo a ride. 
There are three Taxis that he wants you to take care of. 
Follow the arrow to get the first one. Steal it and run over 
the driver. Now take it to the car crusher and crush it. 
Elmo still canÕt get a ride! Follow the arrow and steal 
another Taxi. Run over both of the guys who are in it and 
take their Taxi to the car crusher. Elmo wants you to 
destroy one last Taxi for fun. Follow the arrow to it and 
steal it as usual. There is a whole gang in this Taxi. Some 
of them have guns as well. These guys arenÕt too hard and 
you can kill them any way you please. Finally take the Taxi 
back to the crusher and crush it. Job Complete.

        Red Phone Part 2 - Start a Gang War!
        Payoff - $60,000
            The first part of the Red Phone must be 
completed first.
            Because Elmo is bored, he is going to start a 
gang war. First steal on of the ZaibatsuÕs Z-Type cars which 
are the black cars with the yellow ZÕs. Take that car and go 
run down the YakuzaÕs top men with it. Now grab a Yakuza 
Miara which are the Blue cars with the white YÕs. Now follow 
the arrow around Zaibatsu Territory and run down their top 
men. Job Complete.

        The Final Job!
            You must complete every job from the Yakuza, 
Zaibatsu, and Loonies.
            You have managed to piss off all of the gang 
bosses and they want you dead. All three gang bosses: Johnny 
Zoo, Trey Welsh, and Elmo are out to get you... unless you 
get them first. All three of them will come after you in 
their cars. Try your best to kill them. If you are able to 
get them all, you have beaten every job in the Downtown 
Sector. Job Complete.
          
        End
            Once you have earned $1,000,000 or more, follow 
the pink arrow to go on to the Residential Sector.

    B. Residential Sector
        Note - Gaining Respect
            In the Residential Sector, it is harder to gain 
respect. Watch out for S-Uzis and Flamethrowers, because 
they will get them out when theyÕre really mad at you!

        Save Point - (113, 123)

        Rednecks - Blue (7 Missions)
        Boss - Billy Bob Bean
        Vehicle - Pickup
        Nickname for you - Rooster
        To gain respect from the Rednecks, kill the 
Scientists.

        Green Phones (18, 67)
            Top Phone - Gang Car Bang!
            Payoff - $30,000
                Billy Bob is fed up with the Scientists and 
the Zaibatsu always troubling the Rednecks, so you are going 
to make them trouble each other. To do this, go steal a Z-
Type in the Zaibatsu Territory. If you donÕt know, Z-Type 
cars are the black cars with big ZÕs on them. When you get 
one, go to the ScientistÕs Territory and run over 
scientists! If you find that your car is about to blow, feel 
free to leave the Scientist Territory and get another Z-
Type. Once you have killed 20 of them, grab one of the 
ScientistÕs Meteors on the way to Zaibatsu Territory. 
Meteors are yellow cars that have the engines sticking out 
of the hoods. In the Zaibatsu territory kill 20 of the 
Zaibatsu gang members. Once again, if you need a new car, go 
back to the Scientist area and get another Meteor. Once 20 
of the Zaibatsu have died... Job Complete.

            Bottom Phone - Blow-Up!
            Payoff - $30,000
                Montana had some explosives put on a Pickup. 
Follow the arrow to go pick it up. Now go up to Fat Boy 
JimÕs trailer and park the Pickup and  press the attack 
button to blow up his trailer. Now follow the arrow to get 
another Pickup. Take this one to blow up a barricade in 
Zaibatsu Territory. Mission Complete.

        Yellow Phones (84, 29)
            Top Phone - Benson Burner!
            Payoff - $50,000
                The chief of police is expecting a Benson 
car from Billy Bob Bean. But, Billy Bob doesnÕt like the way 
he has been treating him lately, so youÕre going to give him 
a Benson with a bomb on it. First, follow the arrow to get 
the car. Once you get it, you are told that Montana has the 
explosives for the Benson ready. Follow the arrow to him and 
give him $5000 for the bomb. (Note: If you donÕt have enough 
money, kill people until you do!) When you get the bomb 
installed, go to BuckwheetÕs Crane and park the car. Now get 
out of the Benson and go find a Truck Cab and steal it. Now 
go to Dwight TÕs and back the truck up to the trailer to get 
it attached. Now go back to the crane and park the truck so 
they can load up the Benson on your trailer. Now deliver the 
Benson to the chief. Park the truck and the crane will take 
the car off the trailer. The chief will get in and blow 
himself up! Mission Complete.

            Bottom Phone - In Too Deep!
            Payoff - $50,000
                You have to do some assasinatinÕ for Billy 
Bob! He wants you to kill some Zaibatsu Hitmen. Wait around 
by the phones, and two men in Z-Type Cars will come after 
you. You also have a team of Rednecks who got your back when 
the Zaibatsu come. With a S-Uzi, the job is easy. Once the 
two men have died, Billy Bob wants you to go kill the 
Zaibatsu Mercenary Flambo Cortez at the Grand Central Train 
Station parking lot. At the parking lot, there are four 
Zaibatsu men guarding FlamboÕs Stretch Limousine with S-
UziÕs. Take a few quick passes with a car right over 
everyone to get rid of them. Then Flambo tells you that his  
limo can not be destructed. There is a way to destroy it 
though... Go take your car to the nearest Bomb shop which is 
in Cayman in the Zaibatsu Territory. Mission Complete.

            Top or Bottom Phone Part 2 - Second Hand Tank
            Payoff - $50,000
                After you have completed either the top or 
bottom phone, or both phones, this mission is now available.
                Billy Bob wants to get Montana a Tank for 
his birthday! Follow the arrow to the army base and steal 
one. Enter the base at (235, 117) and follow the arrow North 
running over any guards on the way. The tank is hidden under 
a black bridge. Go under it and get the tank out of there as 
fast as you can. When you get out of there, you will have 6X 
Wanted Level! Use the Rocket Launcher on the Tank to your 
advantage. The attack button fires and you can rotate it by 
holding down the ÔSpecialÕ button and rotation with Left and 
Right on the D-Pad. Blow up the annoying little Land Roamers 
that will follow you. You can also drive to the garage at 
(217, 75), get out of the Tank, steal a car, and take it 
through the respray shops. Take it back to the Mobile RV 
back in Redneck Territory. Once you get within the gates of 
the Redneck compound, youÕre basically home free. Drive it 
into the garage to complete the mission. Mission Complete.

        Red Phone (4, 5) - Gang Land Nonsense
        Payoff - $70,000
            The Rednecks want to have some fun with the 
Scientists. First Billy Bob wants you to blow up five 
Meteors. So go to the Scientist Territory and blow up the 
yellow cars that belong to the Scientists. Because you will 
probably have no respect with the Scientists, they will be 
shooting at you while you are trying to blow up their cars. 
This is a very hard to avoid them. Use the Molotav Cocktails 
or a Rocket Launcher if you have one so you can get a quick 
shot and get out of there on to the next car. If you find 
that your car is about to explode, leave the territory and 
get a new one and then come back so you donÕt get killed. 
After you have destroyed five Meteors, go to the Zaibatsu 
Territory and blow up five Z-Types. When you get all of the 
Z-Types... Mission Complete.

        Red Phone Part 2 - Alma Mater Return!
        Payoff - $70,000
            The first part of the Red Phone must be 
completed first.
            Billy Bob Bean wants to get back at some guards 
at the Alma Mater Prison. You will have to get inside the 
prison, but to do that, you have to get arrested. Billy Bob 
wants you to make the cops think you are selling Beany 
Liquor. To do this, follow the arrow to a Benson and get in 
it to meet the Liquor-Man. The cops will soon come and get 
you and arrest you. When you get inside the Alma Mater 
Prison, follow the arrow to go talk to the Hump. He gives 
you a Keycard and tells you to go get a uniform and a S-Uzi 
Machine Gun from the Guard Room. Follow the arrow to the 
Guard Room and stand there until you get a message. You are 
told to kill all eight guards after you start a prison riot. 
Go near a guard and shoot him down to start the riot. Now 
run around the prison shooting guards. Watch out for 
prisoners as well because you can get hurt from their 
punches. The guards wonÕt shoot at you until you do, so when 
you see a guard get rid of any prisoners near you, line up 
your aim with the guard and shoot him down. It is also 
better to shoot from farther away as opposed to right behind 
his back and then shoot. Once eight guards are down, follow 
the arrows to go blow up the prison gates so you can get out 
of there. There are walkways that get you there at (18, 
232). Once the gate is open, hop down and get in one of the 
Special Agent Cars, head North through the exit, and jump 
the gap to mainland. When you get out, follow the arrow to a 
Redneck safehouse to get some new clothes because the cops 
are all over you. To get to the safehouse you have to ramp 
over a gate at (64, 52)
 
        Scientists - Yellow (7 Missions)
        Boss - Dr. LaBrat
        Vehicle - Meteor
        Nickname for you - THC-303
        To gain respect from the Scientists, kill the 
Zaibatsu.

        Green Phones (240, 204)
            Left Phone - Pickup ÔNÕ Drown!
            Payoff - $30,000
                Some Zaibatsu men have secret Scientist 
data. LaBrat wants it back, so first go steal a Taxi. You 
have to go pick up some Zaibatsu men. Follow the arrow 
around the city and pick up four guys. Now go to the 
Southeast Dock Crane and get out of the Taxi. The crane will 
pick it up and drop it in the river. Mission Complete.

            Right Phone - Fake Truce!
            Payoff - $30,000
                The Zaibatsu and the Rednecks are planning a 
peace meeting. Dr. LaBrat has a plan to perform an 
experiment. Follow the arrow to get a Stretch Limousine. 
With the limo, you are to first pickup three Rednecks in 
Mobile RV. Then go get some more Rednecks in OlÕ Banjo. Now 
go to Zaibatsu Territory and pick up two groups of Zaibatsu 
delegates. When you have all twelve men in your limo, take 
the to the Scientist Research Center. Park the limo and get 
out so the Scientists can blow it up for you. Mission 
Complete.

        Yellow Phones (206, 227)
            Top Phone - LaBratÕs Plan
            Payoff - $50,000
                LaBrat says that research suggests that the 
Zaibatsu population is on the rise. He wants you to cut down 
the population. Team up with other scientists who will 
follow you around to go kill some Zaibatsu men. Follow the 
arrow to Zaibatsu Territory and kill 17 men. ItÕs easiest to 
kill them quickly by running them over. You might need to 
get a new vehicle if yours is about to blow. After 17 men 
are dead... Mission Complete.

            Bottom Phone - Race ÔNÕ Kidnap
            Payoff - $50,000
                (NOTE: This mission is easier with some 
respect from the Rednecks) The Professor wants to experiment 
on a Redneck. He has chosen to experiment with a Redneck 
named GranÕpa. Follow the arrow to the Opry Car Park and 
meet GranÕpaÕs grandson Dirk. You need DirkÕs Pickup to 
kidnap GranÕpa. To get his Pickup, you have to race around 
the city and run over three escaped Loonies as fast as you 
can. You can pick any of the three cars lined up there. I 
would chose the middle or bottom vehicle because they are 
both fast. (NOTE: If you donÕt have respect from the 
Rednecks, they will shoot at you when you get to the Opry 
Car Park, you will have to ignore them and chose a car 
because you canÕt kill them without failing the mission) 
Once you have chosen a vehicle, follow the arrow to the 
three Loonies and run them over. This is very easy to do and 
there is plenty of time. When you have killed all three 
Loonies, go back to where you started. Keep in mind the 
timer is still running. If you make it back in time, you 
will be given the Pickup. Drive the Pickup to get GranÕpa. 
Honk to get his attention and then bring him back to the 
Research Center. On the way back the Rednecks will be after 
you in their Pickups. They arenÕt too hard to avoid. When 
you get GranÕpa to the Research Center... Mission Complete.

            Top or Bottom Phone Part 2 - Redneck Attack!
            Payoff - $50,000
                After you have completed either the top or 
bottom phone, or both phones, this mission is now available.
                Rednecks are using the ScientistsÕ generator 
for target practice. Dr. LaBrat wants you to protect the 
generator for him. Follow the arrow to the generator. There 
are three generators and you need to have at least one 
remaining after the Rednecks attack them. Try to make your 
car a shield for one of the generators by parking your car 
in front of the generator.  Stand behind the car and when 
you see a Redneck coming show yourself and quickly kill him. 
After two minutes, if you have at least one generator 
undamaged, the Scientists will have the auxiliary power on-
line. Mission Complete. 

        Red Phone (217, 228) - RC Taxi!
        Payoff - $70,000
            The Scientists have developed a remote-control 
Taxi. You are to be there operator to to test the prototype. 
Follow the arrow up the stairs to get the remote control. 
Wait a few seconds and you will be in control of a remote 
control Taxi. First you have to take the Taxi around a test 
track and make five laps in two minutes. My only advice for 
this is to not make any sudden turns right before the jump 
across the water at the end of each lap. You have to be 
going fast to clear the water. Other than that, two minutes 
is plenty of time to make it around five times. If you 
complete five laps in time, you will have qualified to drive 
the Taxi around the city. Your job is to pick up three 
suspected Scientist traitors. Follow the arrow to each 
traitor, pick him up, and destroy the taxi. There are many 
ways to destroy the Taxi such as driving it into a river. 
Repeat the process above until you have killed all three 
men. Mission Complete.

        Red Phone Part 2 - The Dam!
        Payoff - $70,000
            The first part of the Red Phone must be 
completed first.
            Note: This mission is hard if you have no 
respect from the Zaibatsu. You might want to kill some 
Rednecks to gain respect from the Zaibatsu so they wonÕt 
shoot at you when you go to the water plant.
            Dr. LaBrat needs you to shut down the H2000 
Water Company. With your team of clones, follow the arrow 
there and kill the guards there. LaBrat then tells you to 
destroy four turbines. To get to the place where the 
turbines are, go to (95, 8) and go North across the walkway 
and then East towards the turbines. Follow the arrow to each 
turbine and destroy it with your Molotav Cocktails. There is 
a guard by each turbine. When you blow up all four turbines, 
leave that area follow the arrow to go destroy the 
generator. To get to the area where the generator is, go 
across the bridge at (155, 9), then go West and walk all the 
way around on the long walkway. Throw a Molotav Cocktail on 
the generator and run all the way back to where you came in 
(155, 11), killing the guards on your way. Mission Complete.
 
        Zaibatsu - Grey (7 Missions)
        Boss - Red Valdez
        Vehicle - Z-Type
        Nickname for you - Gecko
        To gain respect from the Zaibatsu, kill the 
Rednecks.

        Green Phones (166, 18)
            Top Phone - Flame-It!
            Payoff - $30,000
                There is a new flamethrower that belongs to 
the Scientists. It is being transported in a van and Valdez 
wants you to steal it for the Zaibatsu. The security van has 
special locks, so the doors canÕt be opened easily. Valdez 
suggests that the driver might get out if the cops demand 
him to. So go find any Cop Car and steal it. You can run 
over a few pedestrians until the cops are on you to get the 
Cop Car quick. Now follow the arrow to the van. Put your car 
by the van and the man will stop and get out. You might want 
to go ahead and shoot him when he gets out of the car so you 
can get a good shot. If you wait and steal the van right in 
front of him, he will shoot the van with his Uzi. On the way 
back to the Zaibatsu garage, watch out for other men in 
black suits driving cop cars. They will get out and shoot 
the van to try to stop you. When you get to the garage, you 
are told that the flamethrower you stole only works mounted 
on a Fire Truck. So now you have to steal one of those too. 
Right when you leave the garage, you should see a Fire Truck 
heading East on the two lane road. Quickly run out in the 
road and steal it. If you donÕt see it, you have to blow up 
vehicles with your weapon until a Fire Truck comes. When you 
get the Fire Truck, follow the arrow to let the Zaibatsu 
Technicians install the Flamethrower on the truck. Now take 
the truck to Mobile RV in Redneck Territory to test it out. 
You can rotate the cannon while holding down circle and fire 
with R2. (with default controls) You must kill ten Rednecks. 
Mission Complete.

            Bottom Phone - SRS Destruction!
            Payoff - $30,000
                Red wants you to bomb the Clone Test Center. 
Use MontanaÕs Pickup which is loaded with explosives so it 
looks like the Rednecks did it. Follow the arrow to the 
Pickup and drive it to the South end of the Clone Test 
Center which is in the Southwest area of the Scientist 
Territory. If you donÕt have any respect from the 
Scientists, on your drive from the Rednecks with the Pickup, 
it is best to go straight South until the arrow is pointing 
straight right. Then head straight East right into the test 
center. Any way you get to the test center, go around back 
and press R2 (default control) to set the bomb off. Get out 
of your car and run out of there. Mission Complete.

        Yellow Phones (224, 34)
            Left Phone - Operation Z
            Payoff - $50,000
                The Rednecks and the Scientists are moving 
contraband around the city and Red Valdez wants it all. You 
have to bring him four loaded vehicles. First, follow the 
arrow to get a Pickup full of Redneck pills. There are four 
men in a group guarding the Pickup. Make one quick pass over 
them with your car to wipe them out. Now go back to The 
Village and park the Pickup in the garage. Next get a 
ScientistÕs Meteor which has Clone Serum and two Bio-
Bitches. Bring the car back to the garage and head back out 
to steal BeanÕs Red Limousine from the Rednecks. You have to 
ramp over the gate at (64, 52) to get there. After you have 
got the limo, to get out of Disgracelands, go off another 
ramp Southwest from where you got the limo. The last vehicle 
Valdez needs is a certain Cop Car. But first you have to 
steal a Truck Cab which can be found about anywhere in the 
city. Now follow the arrow to get a trailer for the truck 
from behind the Cop Station. Back up to the trailer to 
attach it. Now go to the crane in The Village so they can 
get the car off of the trailer. Get out of the cab and take 
the Cop Car to the garage. Mission Complete.

            Right Phone - Valdez Alert
            Payoff - $50,000
                Make sure you grab the health and the armor 
before you start this mission. You also might want to have 
respect from the Scientist otherwise the guards will have 
Flamethrowers which make the mission much harder. Red Valdez 
wants you and some Z-Men to go destroy the Cold Fusion 
Generators at the Scientist Research Center. Let the Z-Men 
get in your car and follow the arrow towards the research 
center. To get in the research center, ramp off the wooden 
ramp at (246, 199) to get in. Get out of your car and go up 
the stairs and then head West up those stairs. Shoot any 
guards in the way with your S-Uzi. Follow the arrow to one 
of the generators. Use the Rocket Launcher which you were 
given at the beginning of the level to blow up the two 
generators: 
Follow the arrow that points down first: 
The entrance to the stairs which lead to the generator is at 
(252, 252). Go up the wooden ramp and jump the gap to get up 
the stairs. 

Follow the arrow that points left:
Go to (248, 226) and go across the river on the walkway. On 
the other side, head South to (240, 231) and go up the 
wooden ramp and then head North. When that walkway runs out, 
stand at (239, 220) and jump East and then jump North to 
continue on another walkway.

After you destroy both generators, follow the arrow back to 
the road where you came in. Mission Complete.

            Left or Right Phone Part 2 - Cop StealinÕ
            Payoff - $50,000
                After you have completed either the top or 
bottom phone, or both phones, this mission is now available.
                Valdez has some special jobs lined up for 
you, but first he wantÕs to see how tough you are... Steal a 
Swat Van. To do this, you will have to raise some havoc to 
get the cops on you. Once you have a 4X Wanted Level you 
will soon see a Swat Van. When the cops are on you like 
this, you have to make sure you donÕt get killed or busted. 
When the Swat Van arrives, try to lure the Swat Team away 
from the van and then quickly kill the Swat Team or try to 
get enough distance between you and them so you have enough 
time to get away with the van. When you get the van, take it 
to ValdezÕs garage. You thought that was hard? Keep killing 
cops until some Special Agent Cars start showing up at the 
scene. This requires a 5X Wanted Level. You might want to 
run East from the garage to the phones where you started to 
get some health and new armor. Try to use the same strategy 
as you did with the Swat Van. Watch out for the special 
agentÕs Silenced S-UziÕs. When you get the Special Agent Car 
and return it to the garage... Mission Complete.

        Red Phone (208, 25) - Mall Murder!
        Payoff - $70,000
            Red Valdez wants to see how you can handle 
extreme situations. Some Z-Men will join you on your trip to 
the mall. At the mall walk around and kill 20 Scientists. 
Use the Flamethrower that you can get at the red phones to 
toast them. This mission wouldnÕt be as hard if the 
Scientists didnÕt use Flamethrowers. When you have the least 
respect for the Scientists (minus sign is blinking on the 
respect meter), it is time to use your S-Uzi for long 
distance. If you are able to kill all twenty... Mission 
Complete.

        Red Phone Part 2 - Decoy Trailer!
        Payoff - $70,000
            The first part of the Red Phone must be 
completed first.
            Red Valdez needs you to create a diversion. 
Follow the arrow to the video store for more information. At 
the video store, go up the stairs and walk across the pipes 
into the Cop Station. When you get to the generator on the 
roof of the station, blow it up with the Molotav Cocktails 
you were given. On the way to the generator, be on the look 
out for cops with S-UziÕs. Try to get a quick shot on them 
so they donÕt bother you too much.

How to find the generator - Follow the path the only way it 
goes until you get to the first health token. From there, 
continue going North and then go West at the next 
intersection. Kill the guard in the corner and go up the 
stairs to the generator.
    Blowing up the generator triggered an alarm. You have to 
get out of their with the trailer fast. To get to the 
trailer, go back to where you got the health token and go 
West. Follow the walkway around and you will eventually get 
to the trailer. When you have the trailer, you have to keep 
the cops busy for one minute so Valdez can pull off his job. 
Drive the trailer around and do not get killed or arrested. 
Stay on main highways with little turns because the trailer 
does not turn well. If you can last a minute, the diversion 
will have worked out perfectly. Mission Complete.

        The Final Job!
        The Final Job!
            You must complete every job from the Yakuza, 
Zaibatsu, and Loonies.
            You have managed to piss off all of the gang 
bosses and they want you dead. All three gang bosses: Billy 
Bob Bean, Dr. LaBrat, and Red Valdez are out to get you... 
unless you get them first. All three of them will come after 
you in their cars. Try your best to kill them. If you are 
able to get them all, you have beaten every job in the 
Residential Sector. Mission Complete. 
          
        End
            Once you have earned $3,000,000 or more, follow 
the arrow to (116, 123) to go on to the Industrial Sector.


    D. Bonus Levels
       
        Level A
            The object of this Bonus Level  is to destroy 4 
Ice-Cream Vans in a time limit. Get in the Stinger and grab 
the Car Uzis and choose an arrow to follow. You also have to 
look out for more ammo laying around in the city because you 
will get low after a while. After you have blown up a few 
vans, you will get a time extension. You may need to get a 
new car if yours gets beat up too much. Look for a fast one 
and when you get a new car, you must find more ammo. If you 
get all twelve vans, you will get 1st Place.

        Level B
            Bonus Level B is the same as A except it is in a 
different territory. Use the same strategy used above.

        Level C
            Bonus Level C is the same as A & B except it is 
in a different territory. Be careful around the water in 
this level because you can easily fall into it and fail the 
level.

        Level D
            Get in the Furore GT and race around the track 
for 3 laps. If you want bonus points, run over the people 
standing on the side of the road.



IX. Secret Guides Introduction
The secrets in Grand Theft Auto 2 are far more abundant and 
of many different types. Because there are many more guns in 
GTA 2, there are more Kill Frenzies. TheyÕve also added in 
GTA 2 Tokens to GTA 2. Collect as many as you can to unlock 
Bonus Levels. And as usual, there are several Kill Frenzies. 
The secret guide explains how to find both of these things 
in each sector. As a note, in the GTA 2 secret guide I have 
decided to use coordinates instead of not using them at all 
in as in my GTA and GTA London Guide. Enter WUGGLES as a 
player name to display the coordinates.



X. Secret Guides
    A. Downtown Sector
    You must have the coordinates code on to find these. For 
Playstation, enter WUGGLES as a player name to view the 
coordinates on your screen while playing.

        Kill Frenzies (20 Kill Frenzies)

            Neutral Territory (Kill Frenzies 1-14)

            1. (226, 238)
            Description - Tank Kill Frenzy
            Requirements - Kill 10 people in 60 seconds.

            2. (8, 139)
            Description - Taxi Kill Frenzy 
            Requirements - Run over 50 people in 180 
seconds.
            How to find - Go to (8, 148) and head North and 
slightly west through an alley. The taxi is on the right

            3. (247, 220)
            Description - Flamethrower Kill Frenzy
            Requirements - Kill 10 people in 60 seconds.

            4. (203, 197)
            Description - Flamethrower Kill Frenzy
            Requirements -Destroy 5 vehicles in 60 seconds.

            5. (125, 82)
            Description - Flamethrower Kill Frenzy 
            Requirements - Kill 30 people in 120 seconds.
            How to find - Go to (125, 100) and head North 
until you canÕt go that way.

            6. (194, 121)
            Description - Rocket Launcher Kill Frenzy
            Requirements - Kill 30 people in 180 seconds.
            How to find - Go to (197, 117) and go South 
through the alley.

            7. (181, 145)
            Description - Rocket Launcher Kill Frenzy
            Requirements - Destroy 5 Taxis in 180 seconds.
            How to find - Go to (186, 146) and go West 
through the alley.

            8. (168, 207)
            Description - Molotav Cocktail Kill Frenzy
            Requirements - Kill 30 people in 120 seconds.
            How to find - Go up the stairs at point (161, 
202)

            9. (130, 109)
            Description - Molotav Cocktail Kill Frenzy 
            Requirements - Kill 5 people in 60 seconds.
            How to find - Go to (124, 103) and head South 
and go up the ramp on the right. Then head South and go up 
another ramp.

            10. (166, 183)
            Description - Molotav Cocktail Kill Frenzy
            Requirements - Kill 10 people in 60 seconds.
            How to find - Go up the stairs at point (149, 
190). Once up the stairs, go East until you canÕt go that 
way. From there, go North through the small opening, and 
from there up the stairs on your right. Go across the bridge 
to the West after climbing the stairs and you will see it.

            11. (198, 245)
            Description - Silenced S-Uzi Machine Gun Kill 
Frenzy
            Requirements - Kill 20 people in 120 seconds.

            12. (152, 104)
            Description - Silenced S-Uzi Machine Gun Kill 
Frenzy
            Requirements - Kill 20 people in 60 seconds.
            How to find - Go to (168, 101) and go straight 
West into the building. When you get to the wall,  go South 
and then straight West again under the foot bridge. Go up 
the stairs to get the Kill Frenzy.

            13. (147, 91)
            Description - S-Uzi Machine Gun Kill Frenzy 
            Requirements - Kill 20 people in 120 seconds.

            14. (153, 58)
            Description - S-Uzi Machine Gun Kill Frenzy 
            Requirements - Destroy 8 vehicles in 120 
seconds.

            Yakuza Territory (Kill Frenzies 15-16)

            15. (3, 164)
            Description - Tank Kill Frenzy
            Requirements - Destroy 10 vehicles in 60 
seconds.
            How to find - Go to (8, 161) and go West and 
soon you will see an alley going South. Go South into that 
alley.

            16. (112, 241)
            Description - Silenced S-Uzi Kill Frenzy
            Requirements - Kill 10 people in 60 seconds.
            How to find - Go to (104, 241) which is on the 
South side of the river, and go Northeast to (112, 237). 
From there, go straight South.

            Zaibatsu Territory (Kill Frenzy 17) 

            17. (214, 50)
            Description - Rocket Launcher Kill Frenzy
            Requirements - Destroy 10 vehicles in 60 
seconds.
            How to find - Go to (208, 44) and go South down 
the alley. At the T-intersection go East.

            Loony Territory (Kill Frenzies 18-20)

            18. (5, 26)
            Description - Fire Truck Kill Frenzy
            Requirements - Run over 20 people in 60 seconds.
            How to find - Go to (5, 36) and go North.

            19. (9, 53)
            Description - Silenced S-Uzi Machine Gun Kill 
Frenzy
            Requirements - Destroy 4 vehicles in 60 seconds.
            How to find - Go to (5, 47) and go East into the 
building. In the building, go South and up the stairs.

            20. (88, 27)
            Description - S-Uzi Machine Gun Kill Frenzy
            Requirements - Kill 15 people in 120 seconds.


        GTA 2 Tokens (25 Tokens)

            Neutral Territory (Tokens 1-17)

            1. (161, 138)
	How to find - It is at the Church where you start. You 
must answer the phone at the church and go through 
everything the man on the phone tells you to. When your 
done, he tells you to come back to the church and gives you 
a S-Uzi and the first GTA 2 Token.

            2. (129, 233)

            3. (151, 207)

            4. (131, 200)

            5. (208, 160)
            How to find - Go to (209,166) and go North 
through the alley.

            6. (201, 145)
            How to find - Go to (190, 146) and go East into 
the building.

            7. (229, 167)

            8. (227, 140)

            9. (246, 150)
            How to find - Go to (238, 150) and go East up 
the stairs.

            10. (127, 176)
            How to find - Go up the stairs at point (149, 
190). Once up the stairs, go North across the road and go 
West to (131, 174). Go up the stairs and get the token.

            11. (183, 152)
            How to find - Go to (186, 152) and go West 
through the alley.

            12. (154, 161)
            How to find - Go to (154, 156) and go South.

            13 & 14. (159, 131) & (159, 118)
            How to find - Go to (146, 135) and go East. Go 
slightly North and you will see an opening. Go through there 
and soon you will see stairs. Go up them to get your token. 
To get the token 14, continue North to cross a walkway to a 
different building. Jump down to a different level on the 
right and continue North again. Go up the stairs, head West, 
and jump down using the jump button to get the token.

            15. (161, 108)
            How to find - Go to (168, 101) and go straight 
West into the building. When you get to the wall,  go South 
and then straight West again under the foot bridge. Go up 
the stairs and then go up another set of stairs on the South 
side. Follow the walkway around to the token.

            16. (67, 74)
            How to find - Go to (70, 72) and climb the steps 
all the way to the top. 

            17. (81, 66)

            Yakuza Territory (Tokens 18-21)

            18. (117, 234)
            How to find - Go to (104, 241) which is on the 
South side of the river in Yakuza Territory. From there go 
Slightly North and then straight East all the way to the 
back until you see a walkway. Climb the stairs and head 
North.

            19. (85, 233)
            How to find - Go to (94, 240) and go North and 
follow the alley West which leads to the token. 

            20. (59, 251)

            21. (29, 252)
            How to find - Go to (25, 246) and go South 
through the alley.

            Zaibatsu Territory (Tokens 22-25)

            22 & 23. (240, 104) & (239, 126)
            How to find - Go to (246, 98) and go West down 
the road. When you get to the T-Intersection, go South. 
After the road goes around a corner, you will see an 
entrance on the South side of the road. When you go in there 
immediately go East and climb the stairs. Once you get that 
token, go East and jump over to the next wall and go South. 
After a little while there will find that the road is cut 
off. Jump that part too. Now go down the stairs.

            24. (203, 93)
            How to find - Go to (190, 87) and go straight 
South until you  get to the wall. From the wall head East 
under the little bridge. Go South and then go East under 
another little bridge and then up the stairs that you will 
see soon after. At the top of the stairs, go West and then 
North through the alley.

            25. (184, 106)
            How to find - Go to (190, 87) and go straight 
South until you  get to the wall. From the wall head East 
under the little bridge. Then go South and then up the 
stairs. Follow the path around and go South when you get to 
(184, 98).

        Other Secrets
            Car Crush Prizes (249, 241)
                When you take cars to the car crusher in the 
Southeast corner of the Downtown Sector, you can get prizes 
depending on what the car is. Once the car has been crushed 
into a cube and placed on the belt, it goes through the 
factory and then to the right. You can walk up onto the ramp 
and see that the cube has turned into something useful for 
you. This is usually a weapon, but it could also be an 
invulnerability pill. 
                You can also do this at the other car 
crusher at (171, 11). After your car has been crushed, go by 
the entrance to the crane and you will see an alley that 
runs parallel to the gate. Go through there and you will see 
a wooden stairs that you can climb up to get your prize.

            Insane Stunt Bonus!
                Go to (241, 173) and look at the ramp. You 
will need a running start to get the bonus, so get a fast 
car and go North to point (241, 149). Now head South at full 
speed and go off the ramp.

            Insane Stunt Bonus!
                Go to (157, 90) and check out the ramp. 
Follow the road Southwest to the main highway. Grab a fast 
car and get a running start on the highway and head East on 
the road which heads to the ramp. 

    A. Residential Sector
        Kill Frenzies (20 Kill Frenzies)

            Neutral Territory (Kill Frenzies 1-9)

            1. (29, 177)
            Description - Tank Kill Frenzy
            Requirements - Destroy 20 vehicles in 120 
seconds.
            How to find - Go to (21, 182) and go North up 
the stairs. On the roof, go to (23, 178) and go South 
through the building and the Northeast to jump down to the 
Tank.

            2. (6, 173)
            Description - Furore GT Kill Frenzy
            Requirements - Run over 30 people in 90 seconds.

            3. (112, 164)
            Description - Rocket Launcher Kill Frenzy
            Requirements - Destroy 15 vehicles in 60 
seconds.

            4. (43, 146)
            Description - Flamethrower Kill Frenzy
            Requirements - Kill 10 people in 90 seconds.
            How to find - Go to (43, 138) and go South into 
the alley.

            5. (113, 144)
            Description - Molotav Cocktail Kill Frenzy
            Requirements - Kill 10 people in 60 seconds.
            How to find - From the corner of the road at 
(108, 130), go Southeast to (113, 137)

            6. (151, 122)
            Description -  ElectroGun Kill Frenzy
            Requirements - Kill 20 people in 60 seconds.
            How to find - Go to (145, 122) and go East up 
the ramp.

            7. (176, 143)
            Description - Rocket Launcher Kill Frenzy
            Requirements - Kill 10 people in 60 seconds.
            How to find - Go to (183, 141) and go West and 
then South when you reach a wall.

            8. (208, 93)
            Description - Shotgun Kill Frenzy
            Requirements - Kill 10 people in 90 seconds.
            How to find - Go to the one lane road at (211, 
98) and go North.

            9. (252, 102)
            Description - S-Uzi Machine Gun Kill Frenzy
            Requirements - Kill 10 people in 90 seconds.
            How to find - Go to (237, 118) and go East until 
you have to go North or South. When you get there, go North 
until you get to the corner by the river.


            Scientist Territory (Kill Frenzies 10 - 14)

            10. (242, 185)
            Description - Furore GT Kill Frenzy
            Requirements - Use the mines to destroy 15 Cars 
in 120 seconds.

            11. (146, 211)
            Description - ElectroGun Kill Frenzy
            Requirements - Destroy 5 cars in 120 seconds.
            How to find - Go to (148, 207) and go South. 

            12. (212, 201)
            Description - ElectroGun Kill Frenzy
            Requirements - Kill ten people in 120 seconds.
            How to find - Go to (210, 198) and go South.

            13. (132, 171)
            Description - S-Uzi Machine Gun Kill Frenzy
            Requirements - Kill 20 people in 90 seconds.
            How to find - Go to (140, 172) and head West.

            14. (172, 192)
            Description - Shotgun Kill Frenzy
            Requirements - Kill 15 people in 60 seconds.
            How to find - Enter the mall at (183, 170). Go 
to the ramp at (173, 181,) and head South until you get to 
the Kill Frenzy.


            Zaibatsu Territory (Kill Frenzy 15-16) 

            15. (147, 43)
            Description - ElectroGun Kill Frenzy
            Requirements - Kill 20 people in 120 seconds.

            16. (164, 77)
            Description - Molotav Cocktail Kill Frenzy
            Requirements - Destroy 20 vehicle in 60 seconds.
            How to find - Go to (197, 74) and walk up the 
ramps. At the top of the ramps, jump North to (194, 72). Go 
up that ramp and then jump South over the same gap. Follow 
the remaining ramps to the top of the building. From there 
you have to head West jumping gaps from building to building 
until you get to (176, 73). Walk across the pipes to another 
building across the street. On that building, there is a 
different set of pipes that you need to walk across to get 
the Kill Frenzy.

            Reneck Territory (Kill Frenzies 17-20)
            17. (26, 102)
            Description - Tank Kill Frenzy
            Requirements - Shoot 20 people in 120 seconds 
with the cannon.
            How to find - Go to (18, 97) and follow the 
alley to the East. The alley leads around to the Tank.

            18. (84, 57)
            Description - Rocket Launcher Kill Frenzy
            Requirements - Destroy 10 cars in 120 seconds.
            How to find - Go to the alley at (84, 42) and go 
straight South.

            19. (67, 17)
            Description - Furore GT Kill Frenzy
            Requirements - Use the S-Uzi Machine Gun mounted 
on the car to shoot 30 people in 120 seconds. 

            20. (9, 27)
            Description - Flamethrower Kill Frenzy
            Requirements - Kill 20 people in 60 seconds.
            How to find - Go to (32, 29) which is in the 
Mobile RV Park. Go Northwest in the grass to (20, 24). From 
there, go West under the bridge to get the Kill Frenzy.



        GTA 2 Tokens (25 Tokens)

            Neutral Territory (Tokens 1-7)

            1. (52, 202)
	How to find - Get a running start and go off the 
stairs at (89, 206) DonÕt stop when you get to the next 
building across the street. Keep going straight and go off 
another ramp and across another street. The token is sitting 
there.

            2. (2, 212)
            How to find - Ramp off the dock at (12, 202) to 
get to a warehouse in the middle of the river. Head South on 
the other side to get your token. After you grab the token, 
ramp back to the other side on the other dock. 
            3. (77, 164)
            How to find - Go to (62, 163) and go straight 
East and head up the stairs.

            4. (89, 144)
            How to find - Go to (97, 131) and go South to 
the parking lot to (96, 144). At that point, go West down 
the alley to get your token.

            5. (136, 147)
            How to find - Go to (136, 150) and go North

            6. (162, 136)
            How to find - Go to (145, 136) and go straight 
East through the alley.

            7. (247, 112)
            How to find - Go to the alley at (241, 117) and 
go North. Walk up the stairs on the right to get the token.


            Scientist Territory (Tokens 8-12)

            8. (241, 235)
            How to find - Go to (214, 217) and go South into 
the research center. When you get to the Red Phone, go East 
and then up the two sets of stairs. At the top of the stairs 
go South across the walkway. At the T-Intersection on the 
walkway, go East to the token.

            9. (236, 195)
            How to find - Go to (236, 204) and go North 
through the alley. 

            10. (196, 234)

            11. (116, 237)

            12. (199, 173)
            How to find - Go to the mall at (183, 170) and 
go up the stairs on the South side at (170, 167). Follow the 
walkway around to (166, 174) and then head South again. Go 
up the ramp at (163, 181) and then head North on the pipes 
to cross over to a different building. Head East and go over 
some more pipes at (169, 171). On another building across 
the streets, go East to the edge and jump down two building 
levels to get the token. 

            Zaibatsu Territory (Tokens 13-19)
            13. (169, 83)
            How to find - Go to (197, 74) and walk up the 
ramps. At the top of the ramps, jump North to (194, 72). Go 
up that ramp and then jump South over the same gap. Follow 
the remaining ramps to the top of the building. From there 
you have to head West jumping gaps from building to building 
until you get to (176, 73). Walk across the pipes to another 
building across the street. On that building, there is a 
different set of pipes that you need to walk across to a 
different building. Go pass the Kill Frenzy by jumping down 
to the right. You should be at (166, 77). From there walk 
South and jump down to another building to get the token.

            14. (253, 49)
            How to find - Go to (246, 41) which is in the 
Village in Zaibatsu. Go Southeast from there to (251, 55) Go 
North and up the stairs from there.

            15. (220, 29)
            How to find - Go to (221, 34) and go North.

            16. (246, 2)
            How to find - Go to (247, 17) and go Northeast 
to (254, 8). Now go North to the corner and then West to the 
token.

            17. (195, 4)
            How to find - Go to (193, 9) and go North

            18. (154, 4)
            How to find - Go to the road at (143, 9) and go 
North and then East.

            19. (78, 1)
            How to find - Go to the sidewalk at (109, 9) and 
go West to the Hydro Plant at (104, 8) Walk or drive 
straight West until you canÕt go that way anymore. From 
there, go North. The token is in the corner hidden under the 
silver pipe.

            Redneck Territory (Tokens 19-25)
            19. (39, 111)
            How to find - Go to (55, 106) and go straight 
West under the black grate until you get to (39, 106). The 
token is in the alley to the South.

            20. (62, 100)
            How to find -  Go to (64, 92) and go South. When 
you get to the wall, go East and then South again. You will 
see an alley on the left where the token is.

            21. (101, 52)
            How to find - Go up the stairs at (130, 770 and 
go South on the road to the right. Go around the corner and 
up the ramp. When the road turns West, follow it all the way 
to (101, 58). Go North through the small opening in the 
building to get the token.

            22. (13, 76)
            How to find - Get a fast car and go up the 
stairs at (130, 770 and go South on the road to the right. 
Go around the corner and up the ramp. When the road turns 
West, follow it all the way to where it turns again at (18, 
59). Go North to get a running start and park your car so it 
is pointing South at the point (16, 45). Go straight South 
and ramp off the corner. As soon as you go off the ramp, 
hold down the reverse button and the brake button. If you 
did it right, you will have stopped on the roof of a slanted 
building at (16, 68). Get out of your car and go West and 
jump from the corner of the building over to another 
building. Walk South and jump down to the token.
            
            22. (65, 78)
            How to find - Get a running start and go off the 
ramp at (64, 52). On the other side of the fence, go 
Southeast to (68, 75). From there, walk to the North around 
the building on the wooden walkway and go to the point (59, 
79). Walk up the roof to the Northeast to get the token.

            24. (32, 6)
            How to find - Go to the back of the Mobile RV 
Park at (6, 22). From there go North across the river. On 
the other side, go East across another river. On that strip 
of land, go to the back. The token is hidden behind the 
building on the right.

            25. () 
            How to find - IF YOU FOUND THIS, E-MAIL ME AT 
[email protected]

        Other Secrets
            Car Crush Prizes
                When you take cars to the car crusher, you 
can get prizes depending on what the car is. Once the car 
has been crushed into a cube and placed on the belt You can 
walk up onto the ramp and see that the cube has turned into 
something useful for you.
There are cranes at the following places (That are usable 
for car crushing):
    (112, 130) - The ramp to get on to the belt is at (126, 
133). Walk up onto
        the boxes and jump twice to get on to the belt.


            Rocket Launcher, Armor, and Health (233, 188)

            Insane Stunt Bonuses!
                There are two ramps in the mall in the 
Scientist Territory. One ramp is at (174, 160). From there, 
you can go directly South to hit another ramp at (174, 188)
                Get a running start and go off the stairs at 
(89, 206) DonÕt stop when you get to the next building 
across the street. Keep going straight and go off another 
ramp.
                The ramp is at (51, 161). You can also go 
off the ramp across the street.
                Go to (175, 69) and go straight East to the 
ramp.
                The ramp is at (247, 52). You will ramp 
across the street to another building. At the end of that 
building, you will ramp to the roof of a bridge. At the end 
of the bridge there is one more ramp.
                The ramp is at (87, 85).

    D. Game Secrets

        Elvis Has Left the Building!
            When you see a bunch of guys walking in line and 
making Elvis noises, you can kill them to get a bonus. Get a 
car and run over them all in a straight line so they all die 
at the same time to get the bonus.

        Garage Prices and Definitions

        Hell Oil - $10000 - Equips oil on your vehicle so 
you can lose cars on your tail because they slide off the 
road.

        Gold Mines - $50,000 - Equips mines on your vehicle.

        Max Paynt - $5000 - Changes the plates on your 
vehicle and repairs any damage.

        Bomb Bay Mix - $5000 - Equips a bomb on your 
vehicle.

        Smith & WestonÕs - $25000 - Equips machine guns on 
your vehicle.


XI. Copyright and Credits

        This FAQ: The Playstation Grand Theft Auto 2 Guide, 
was written by Gavin Ripley. It is intended for personal use 
and may not be sold or widely distributed. You may be able 
to put this FAQ on your site ONLY if you get MY permission 
by e-mail: [email protected]. But, you may only put it on 
your site with my permission. I can tell you right now you 
probably won't. This is just because of bad experiences. 
Please feel free to send any comments or any corrections to 
me. But before you do, make sure you are reading the most 
recent edition of the FAQ which can be found at 
www.cheatcc.com. My e-mail is: [email protected].

        Credits
FAQ Author -- Gavin Ripley ([email protected]) (URL: 
www.geocities.com/TimesSquare/Corridor/6908/index.html)
Gameshark Codes -- Gameshark Code Creators Club 
(www.cmgsccc.com)
Thanks to: 
Ed Van Wormer for pointing out a mistake in my Downtown 
Secret Guide.
Fleming Packaging - Scanning the maps for me.
Rockstar and DMA Design for making such a great game.

                                     MADE WITH MACINTOSH
                                This Document © 1999 Gavin 
Ripley


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