Grand Theft Auto: London 1969
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______ _______ _______ _______ _____ / ____// __ // __ // __ // __ \ / / __ / /_/ // /_/ // / / // / / / / / / // __// __ // / / // / / / / /_/ // \ / / / // / / // /_/ / \|/ \|/ \|/ / // /\ // / / // / / // / --+-- --+-- --+-- /_____//__/ \_//__/ /_//__/ /_//______/ /|\ /|\ /|\ _______ ____ __ _______ ______ _______ /__ __// / / // _____// _ //__ __/ / / / /_/ // /____ / //_/ / / / / / __ // _____// /_ / / / \ / / / // /____ / __/ / \ / // / / // // / / / /___//___/ /_//______//__/ /___/ _______ ___ __ _______ _______ / __ // / / //__ __// __ / \|/ \|/ \|/ / /_/ // / / / / / / / / / --+-- --+-- --+-- / __ // /_/ / / / / / / / /|\ /|\ /|\ / / / // / / \ / /_/ / / / / // / / // / /__/ /_//______/ /___//______/tm ___________ __ ______ ______ __ _______ _______ / __ __ // / / ____// ____// / / __ // __ / / / / / / // / / /___ / /___ / / / / / // / / / / / / / / // / /__ //__ // / / / / // / / / / / / / / // \ ___/ /___/ // \ / /_/ // / / / / / / / / // // // // // // / / / /__/ /_/ /_//___//_____//_____//___//______//__/ /_/ ______ ___ __ __ _____ _______ / ____// / / // / / __ \ / _____/ / / __ / / / // / / / / // /____ By Rob White / / / // /_/ // / / / / // _____/
/ /_/ // // \ / /_/ // /____ Started on: 23/8/99 / // // // // / V1.00 /_____//______//___//______//______/ __ _______ _______ _____ _______ _______ __ / / / __ // __ // __ \ / __ // __ / /_/ / / / / / // / / // / / // / / // / / / / / / / / // / / // / / // / / // / / / __ / /____ / /_/ // / / // /_/ // /_/ // / / / /_/ / // // / / // // // / / / /______//______//__/ /_//______//______//__/ /_/ _______ _____ __ _____ / __ // __ \ / / / __ \ /_/ / // /_/ // / / /_/ / / / \___ // /__ \___ / / / / // __ \ / / ___/ /__ / // /_/ / / / |_________| /_/ \_____/ /_/ Right, listen 'ere sunshine. The names Rob White and I am about to explain to you the finer points of Grand Theft Auto London 1969, see? You might 'ave done the business in Liberty City and San Andreas, and you might have been the puppy's pips in Vice City, but those soft yank towns are no match for this gaff. So, you think you can be one of us do you lad, let me tell you, I started out as a small time ponce before escalating to an underworld king. As Harold told you, your the monkey and I'm the cheese-grater, so don't mess, or I'll kick your 'ead in. Understand ponce? GTA London 1969 is'nt totally about what things you can do against the law, it's more about how to not get on the wrong side of people, otherwise you'll get a clip round the ear and a Chelsea Smile. I hope you enjoy this guide, otherwise some of the lads will pay you a visit, and you won't be a happy bunny. Right, sell or pirate this document, and the filth will be all over you. By pirating this document, you seriously jeopardise the fact that these documents are free, and you might just persuade me not to right another FAQ (Which will dissapoint my fans). Got it? In all me other Mission Guides, I listed the coords for each thing you have to do. This guide is mainly on the PSX version of the game, so I'm not going to talk about how to hack the game. I am however going to list what is missing on the PSX version. It should be easy enough to follow anyway, but this whole thing will get revamped soon. Liberty City needs updating, as does San Andreas, and by the time this goes out, Vice City should appear too. On the PSX, the cheats for coords and all the weapons is 'GETCARTER'. Not sure what it is for the PC though. I would like to also point out that Grand Theft Auto London is the first ever Mission Pack for the Playstation. My only question is, if this is Mission Pack #1, what else do Rockstar Games have stuck up their sleeves? Oh, and another thing, in the original Grand Theft Auto, whenever you got a pager message for the location of a car (Hidden Mission), you could go and get the mission without getting the pager message. In GTA London, you have to wait to get the pager message, but this should'nt be a problem if you play through a lot of missions first. Another thing to remember is that the Tank (Royal Pain) can fire from it's turret at /any/ point in the game, /not/ just a Kill Frenzy. Thanks go to Schu at Gouranga! for maintaining a great site and Jeff from gameFAQs for letting people like me get their work across. Also, thanks to my fans (I've always wanted to say that), especially the helpful chap who sent me the Twisted Metal 3 information. On with the Mission Guide... ============================================================================ = Hidden Missions = ============================================================================ Boys Will Be Theives: ===================== Cars: ----- Location of Car: ================ 1. North Chelsea: Red Myni (Starting Car) Coords of Car: ============== 1. ( 15,112) (There are no hidden missions or secrets on this level) Mods and Sods: ============== Cars: ---- Location of Cars: ================= 1. Central City: Blue Reno 17TL (Starting Car) 2. North Soho: Blue Crapi 3. North Chelsea: Royal Stretch (Limo) 4. North East Brixton: Ranger Coords of Cars: =============== 1. (150, 72) 2. ( 15,108) 3. ( 80, 53) 4. (172,198) Kill Frenzies: -------------- Location of Kill Frenzies: ========================== 1. South Angel: Rocket Launcher 2. South West Soho (In Football Stadium): Machine Gun 3. South West Westminster: Rocket Launcher 4. South East Camberwell: Flame Thrower 5. South East Brixton: Machine Gun 6. North West Bermondsey: Flame Thrower 7. North West Southwark: Royal Pain (Tank) Coords of Kill Frenzies: ======================== 1. (138, 22) 2. ( 50, 88) 3. ( 37,199) 4. (246,249) 5. (158,246) 6. (206,139) 7. (129,135) Chelsea Smile: ============== Cars: ----- Location of Car: ================ 1. West Bow: Red Crapi (Starting Car) 2. South West Westminster: Copper 3. Central Bow: Tanker 4. South West Bermondsey: Ranger Coords of Car: ============== 1. (197, 67) 2. ( 38,175) 3. (220, 66) 4. (195,180) Kill Frenzies: -------------- Location of Kill Frenzies: ========================== 1. Central Westminster (in Buckingham Palace): Flame Thrower 2. North Chelsea (in alley-way): Flame Thrower 3. North East Hyde Park: Royal Pain (Tank) 4. South East Bow: Rocket Launcher 5. North East Bermondsey at Docks: Flame Thrower 6. North East City (in alley-way): Flame Thrower 7. South West Southwark (in Football Stadium): Machine Gun Coords of Kill Frenzies: ======================== 1. ( 52,141) 2. ( 15, 97) 3. ( 39, 10) 4. (253, 97) 5. (244,143) 6. (174, 34) 7. (128,184) Dead Certainty: =============== Cars: ---- Location of Cars: ================= 1. South East Camden Town: Blue Jugular E (Starting Car) 2. South West Southwark: Sweets Van 3. South East Hyde Park: Double decker Coords of Cars: =============== 1. ( 88, 26) 2. (128,139) 3. ( 37, 84) Kill Frenzies: -------------- Location of Kill Frenzies: ========================== 1. South West City: Rocket Launcher 2. North Southwark: Flame Thrower 3. West Westminster: Machine Gun 4. West Brixton: Rocket Launcher 5. 6. 7. Coords of Kill Frenzies: ======================== 1. (118, 87) 2. (152,144) 3. ( 35,139) 4. ( 85,231) 5. ( 6. ( 7. ( ---------------------------------------------------------------------------- | Boys Will Be Theives: Target Score: 0 | | Target Missions: 1 | | Secrets: 0 | ---------------------------------------------------------------------------- The Crisp Twins want a Mod Scooter for their Mum, so go and nick one for them. First, go to North East Chelsea and answer the phone. Coords of phone: ( 21,122) Now go to Central Chelsea and take the Scooter there. Coords of Mod Scooter: ( 16,147) Take the Scooter to South East Soho and drive it through the roller-door. Coords of roller-door: ( 98, 76) Nice one! Ending: ====== Now go to the alley next door in East Soho and meet Harold Cartwright to complete the level. Coords of Harold Cartwright: ( 96, 75) Harold Cartwright: "Listen right, we're lookin' for a lad who can do 'is stuff. I've 'eard your a bit tasty, no messin' around or you'll get a slap. Remember, I'm the monkey and your the cheese-grater, so no messin' araand" ---------------------------------------------------------------------------- | Mods And Sods: Target Score: 100000 | | Target Missions: 13 | | Secrets: 7 | ---------------------------------------------------------------------------- The phones are read from left to right, with 1 being the phone on the far left and 4 being the phone on the far right. Location of phones: South West City Coords of phone: 1: (122, 82) 2: (123, 82) 3: (124, 82) 4: (125, 82) Phone 1: ======== Go to North West bow and talk to Keith. Coords of Keith: (189, 52) Head over to North West Angel and pick up the Crapi there. Coords of Crapi: (121, 07) Now go and find Chalkie, the ponce who has robber Harold's wizz. He will be walking somewhere in North East Soho. He'll tell you that he had to drop the stuff somewhere because the law was on his back. Go and pick it up in North West Soho. Coords of Harold's wizz: ( 65, 36) Now go and kill Chalkie. He will be somewhere in South East Camden. Now go to Chalkie's pub in West Soho. Harold will tell you to get a car rigged and leave it by the door. Coords of pub spot: ( 60, 70) Now go to the nearest bomb shop and get a car rigged. The nearest bomb shop is in North City. Coords of nearest bomb shop: (134, 31) Now take the car back to the pub and leave it by the door, set the timer and run. Coords of pub parking place: ( 59, 69) After the first explosion, walk back over to the car and then run away when you see the timer come up. With a bit of luck, the pub will totally blow up. Nice one! Phone 2: ======== Your gang has struck a deal with the Mods, and the deal is, as Harold puts it, about as kosher as a sausage synagogue. Go to their club in West Chelsea and talk to the bloke their. The bloke will try and mess you about, and Harold will tell you to give him a slap. He will then tell you where to go. Coords of Mod bloke: ( 02,152) Now go to the rooftop in South West Westminster and kill the 4 Mods on the roof. Coords of fire escape up to roof: (30,190) Coords of 4 Mods: ( 31, 84 - 33, 84) Now get on the Bike there and drive it straight forward at full speed to jump the roof. Coords of Bike: ( 32,188) Take the Bike to Len's garage in North East Westminster. Coords of Len's garage: ( 67,109) Nice one! Phone 3: ======== Go down to Central Brixton and break open the box and pick up the Rocket Launcher. Coords of Rocket Launcher box: (147,218) Note: If you have infinite Rocket Launcher, fire a rocket then try and pick up the Rocket Launcher. Now go to South West Camberwell and blow up the Bus. Coords of Bus starting point: (188,248) Now go to South East Camberwell and take the London Cab. Coords of London Cab: (238,240) Travel to South Bermondsey and let the two guys waiting there get in the Cab. Coords of two guys: (227,180) Take the two guys to Honest Ray's garage in West Brixton. Coords of Honest Ray's garage: ( 99,232) Nice one! Phone 4: ======== Head down to East Camberwell and take the car there. Coords of car: (234,226) Now go and pay the Noles brothers a visit in North East Bow. When you get there, kill all four of them. Coords of the Noles brothers: (238,41) Hints: Your car can fit through the bollards, so just run them down. The filth are going to show up sooner or later, and Jack suggests that you go to Harold's sister Beryl's place in Central Camden Town. Coords of Beryl's place: ( 76, 15) Nice one! After you have completed all the phone missions, you'll get missions by mobile phone. Here's what you have to do. Mobile Mission 1: ================= Go to North West Westminster where some bloke, Dr. Zel is selling some paintings. Coords of Zel: ( 44,109) Take the paintings to North Soho and drive your current car into the roller-door. Coords of roller-door: ( 77, 38) Jack Parkinson heard that Special Branch are involved in this painting scheme now, and he wants Zel dead. Go and pick up the cab in East Bow. Coords of Cab: (235, 80) Now you have 40 seconds to pick Zel up from the pub in North Soho. Coords of Zel: ( 76, 39) Take the sheep lover to North East Bermondsey Dock. Now use the Sweets Van to push the Welshman into the water. Coords of Dock parking place: (245,145) Coords of Sweets Van: (244,147) Hints: If the Cab explodes, try ramming another car into it, but make sure the Sweets Van does'nt blow up. Nice one! Mobile Mission 2: ================= Go and answer the phone in East Westminster. Coords of phone: ( 69,140) Now go and pick up the Sweets Van that the lads left in East Chelsea. Coords of Sweets Van: ( 25,133) You have 110 seconds to pick up all the food for this picnic. Go to South West Camden Town and get some Pie and Mash. Now go to North Camden Town and pick up some Pickled Eggs. Now go to South Camden Town and pick up some Yorkshire Pudding. Finally, go to West Camden Town and pick up some Spotted Dick for Pudding. Coords of Pie and Mash: ( 54, 26) Coords of Pickled Eggs: ( 76, 07) Coords of Yorkshire Pudding: ( 77, 34) Coords of Pudding: ( 62, 19) Now take the whole lot to Sidney in North Hyde Park. Coords of parking place: ( 33, 12) Now grab the left overs when instructed and take them to Sid's gaff in North West Bow. Coords of Sid's gaff: (196, 60) Nice one! Mobile Mission 4: ================= Rumours say that the geezer who is doing this job, Midnight, has got cold feet. First, pop over and see Keith in South Angel. Coords of Keith: (138, 19) Now make your way to the pub where Midnight's pal is. When you get to North West Soho, Midnight's pal will just be coming out the pub. Give him a punch and he'll tell you where Midnight is. Coords of Midnight's pal: ( 64, 52) Turns out Midnight was'nt planning on doing the job at all. Get down to Battersea Power Station and steal the car that Midnight's driving, then drive it back to the Power Station and park it inside the compound. Coords of Midnight's starting point: ( 77,241) Coords of parking place: ( 54,245) Now get out of the car and run before it blows! Now you have to go and kill Midnight. He is somewhere in the Battersea area. Nice one! Mobile Mission 5: ================= Go and pick up the Bus in South East Chelsea. Coords of Bus: ( 25,180) You are going to pick up some of the lads for a couple of bank jobs. In all of these, just stop where the arrow is pointing. Fingers is in South Soho, Lenny is in South East City and Terry is in North East City. Coords of parking place 1: ( 73,80) Coords of parking place 2: (153, 79) Coords of parking place 3: (182,35) When you've collected all the boys, take the bus to East Mile End and drive it through the roller-door. Coords of roller-door: (233,15) Nice one! Mobile Mission 6: ================= The Crisps want 3 Beagle 3's, and there is only one car dealer in London who has any of these vans. The cars are in North West Bermondsey. Coords of first Beagle 3: (188,144) Coords of second Beagle 3: (191,144) Coords of third Beagle 3: (193,144) Take the first and second vans to North East Bow and drive them through the roller-door. Coords of roller-door: (233, 51) Take the third van to South East Chelsea and drive it through the roller-door. Coords of second roller-door: ( 22,204) Nice one! Mobile Mission 7: ================= Go to South West Mile End and answer the phone. Coords of phone: (189, 39) Now go to North West Westminster. When you get there run down any of the 5 blokes you can. Coords of 5 blokes: ( 45,100) Now go and blow up three reporters who are trying to get away. Nice one! Secret Missions: ================ Every Secret Mission is activated by getting into a car and being told what to do by somebody. Vehicle: Royal Stretch (Limo) Coords: (15,108) Location: North Chelsea Mission: This is very easy, simply drive Lord Lucan to the Plastic Surgeons in South East Soho and drive it through the roller-door. Coords of Surgeons: ( 98, 89) Nice one! Vehicle: Blue Crapi Coords: ( 80, 53) Location: North Soho Mission: One of the lads is in the car and he's hurt real bad. Drive him to East Bow and drive the car into the roller-door. Coords of roller-door: ( 239, 76) Nice one! Vehicle: Ranger Coords: (172,198) Location: North East Brixton, next to Hospital. Mission: Simply drive the vehicle to Jehad's Department Store in South West Camden Town. Coords of Jehad's: ( 59,30) Nice one! Ending: ====== When you have the necessary points, follow the red arrow to South East Mile End and drive your current car through the roller-door to talk to Jack Parkinson. Jack Parkinson: "Just a bit pleased with yourself ain't ya and rightly so, rightly so. Your on your way to being a big face in this filthy cess-pit. You done me some favours, so I'm gonna do you a very big favour. You and me now, and the Crisp Twins are getting on a bit. In a couple of years I'll be taking over the whole bread-basket and if you've got that special somefink, you can too so stop loafing around and get back to work" -------------------------------------------------------------------------- | Chelsea Smile: Target Score: 200000 | | Target Missions: 12 | | Secrets: 7 | -------------------------------------------------------------------------- The Phones are read from left to right with 1 being the phone on the far left and 3 being the phone on the far right. Location Of Phones: North West Bow Coords Of Phone: 1: (189, 39) 2: (190, 39) 3: (191, 39) Phone Missions: =============== Phone 1: ======== The Crisp Twins want to take over the market, but there's a gang there who think they're the business, and it's your job to take out their main men. One of them is driving around in his car in North West Camden Town. Go and blow it up. Now go to North Camden Town to kill 4 more of their gang. They'll probably scatter, and I found it easier and quicker to run them down with a car. Head to North East Chelsea and take the yellow Crapi there. Coords of yellow Crapi: ( 18,110) Take the car to the gang's garage in South Camden Town and drive it through the roller-door. Coords of roller-door: ( 82, 29) Go round the back of the gang's base to South East Camden Town and nick the Sweets Van that is there. Coords of Sweets Van: ( 86, 26) Take it to the garage in East Mile End and drive it through the roller-door. Coords of roller-door: (233, 15) Nice One! Go down to West Angel and meet your contact. Coords of contact: (112,111) Now you'll learn that Jack wants you to pick up the insurance money from the traders down the market in Central Camden Town. Coords of first trader: ( 81, 13) Now go and see this Arthur bloke in South East Camden Town. Coords of Arthur: (100, 31) Looks like you'll have to teach this Arthur prat a lesson. Go and pick up the yellow Ferocious GTO in West Soho that's packed with explosives. Coords of yellow Ferocious GTO: ( 65, 65) Drive the car back to South East Camden Town. Park the car right up next to where the arrow points. Get out and slide over the car to start the timer. Now stand well back from the fireworks. Coords of parking place: ( 99, 31) Now go and collect the money. First ones in Central Camden Town. Coords of first payment: ( 78, 13) Go to North East Camden Town and pick up the second payment. Coords of second payment: ( 91, 10) Now go to South West Camden Town and pick up the third and final payment. Coords of third payment: ( 65, 26) Now take all the money to the garage in South East Mile End and drive your present car through the roller-door. Coords of roller-door: (243, 29) Nice One! Oh dear, some pervert, Filthy Colin, has pinched some blow-up sex dolls, complete with TNT. Go down to Central Camberwell and get 'em back. When you get near them, they'll be an explosion. No matter, there are some more in North West Camberwell. However, these are slightly booby trapped. Get in your car and get out again, otherwise you'll blow yourself up. Coords of blow-up sex doll: (190,209) The rest of the sex dolls will be in a black Sweets Van which is driving through Brixton. Pinch it, and take it to East Chelsea and park it where the arrow points. Now wait for that dirty boy Colin to get in and blow himself up. Stand back though, you don't want to get blown up too. Coords of parking place: ( 18,147) Nice One! Phone 2: ======= An important client is being messed around by some bloke. Time to take him out. Right, head down to South West Soho where the client's money is waiting to be picked up. Coords of client: ( 52, 82) Head down to West Brixton and take the bus there. Coords of bus: ( 90,234) Now go and pick up the bloke from South West Southwark. wait for him to get in. Coords of bloke: (130,192) Take the bus to South Hyde Park, get out and help the lads blow it up. Coords of parking place: ( 32, 91) Now take the red S-Cart which is waiting for you round the corner, drive it to the garage in Central Mile End and drive it into the roller-door. Coords of red S-Cart: ( 39, 91) Coords of roller-door: (224, 24) Nice One! Go down and nick the London Cab from Central City. Coords of London Cab: (136, 60) Head down to the Tower Of London and talk to the Beefeater who is going to help you nick the Crown Jewels to square his debt with the Crisps. Coords of Beefeater: (221,100) He'll tell you where to go, so punch him a couple of times. After that, he'll help you. Get in the Cab and wait for him to get in too and drive the Beefeater to the garage in East Mile End. Drive the Cab through the roller-door. Coords of roller-door: (224, 14) Now go down to West Mile End and nick the blue Beagle 3. Coords of blue Beagle 3: (191, 23) Drive back to the Tower Of London and park it in the right place. Coords of Parking Place: (213, 93) Get out before you're blown up and go up and right to collect the Jewels. Coord of Crown Jewels: (224, 88) Nab a car and take the Jewels back to the garage in East Mile End. Drive the car into the roller-door to complete the mission. Coords of roller-door: (244, 14) Nice One! Now you'll get a job to nick some used bank notes. You'll have 70 seconds to nick the first van which will be in Chelsea. Hints: It helps to have a fast car. Get in and out the car quickly - it's gonna blow! Right, nick a London Cab and take it to Docks in North Battersea. Coords of Docks: ( 48,232) Hints: For those of you who can't be arsed to hunt a cab down, there's four parked up in East Bow. Any one of these will do fine, but you'll have to take it to a Autoshop first (It'll be too hot otherwise). Coords of Cab: 1: (235, 76) 2: (235, 77) 3: (235, 78) 4: (235, 79) You'll now have another 70 seconds to grab the other lot of cash. It'll be somewhere in Camberwell. Nick another Cab and take it back to the Battersea Docks. Coords of Docks: ( 48,232) Nice One! Phone 3: ======= Some posh bloke is messing around with one of Albert Crisp's pals. You need to create a diversion. Go down to West Soho and steal the Flatbed that the arrow is pointing to. Coords of Flatbed: ( 64, 57) Go down to Big Ben in South East Westminster and ask the caretaker how to change the time on the clock. Punch him a couple of times after he says he can't tell you. Coords of Caretaker: ( 74, 158) Now go round the corner and change the clock on the Control Panel. Coords of Control Panel: ( 77,153) Now go back round the corner where a Tour Bus should have just left. Coords of Tour Bus: ( 68,159) Steal it and take the Tour Bus back to Big Ben to pick up some German Tourists. Coords of German Tourists: ( 69,158) When you've picked up all of them, take the Tour Bus to the garage in West City. Coords of West City garage: (114, 67) Nice One! That posh bloke is leaving the Tower Of London. Go down there and steal the bloke's Limo. The Police will be more worried about some missing Germans. You'll have 45 seconds to get down to West Bow. The posh bloke should take the bridge over to Bermondsey and you'll find him on one of the main roads. Once the Limo is stolen, take it to the base North East Bow. Coords of Base: (233, 51) Now go and collect the ransom money in North East Brixton. Coords of ransom money: (170,198) Take the money to the garage in East Bermondsey. Coords of garage: (249,170) Some Mods have got hold of that posh bloke and are taking him back to the palace. You've got 45 seconds to nick the Limo again. The Limo should be somewhere in Mile End on the main road. Now take the Limo to Buckingham Palace in Central Westminster to collect the reward money. Coords of reward money: ( 46,142) Nice One! Mobile Mission 1: ================= Some bloke called Endeavour Chambers has been trying it on with some of Jack's birds. Looks like he fancies himself as some secret agent or something. Go and nick his Jug Swinger, which is parked in East Brixton. Coords of Jug Swinger: (157,229) Turns out that Endeavour really is a secret agent and some Austrian fruitcake has half inched an ICBM. Now it's your job to get this missile back. Follow the arrow to Bermondsey where the ICBM is driving through. The ICBM is set to blow up in 75 seconds unless you can drive it to the garage in North West Brixton and drive it through the roller-door. Coords of roller-door: ( 99,207) Hints: Don't blow up the Jug Swinger or get out of the ICBM. You'll fail the mission if you do. Now, get ready to be shot at :o) They'll be 5 men trying to shoot you. When you come out the roller-door, they'll be one to right and one to the left of your criminal guy. Then they'll be 3 more infront of you just off the screen. Take out the two you can see before they have a chance to shoot you with the flamethrower, pick up the rocket launcher in the crate. Work out the timing on the firing and fire a rocket at them. With a bit of luck it'll hit the Limo behind them and blow them up! For reference, I'll include these Limo's coords. Coords of Limo's: (104,207) Once you've killed everyone, go round the corner and pick up your Jug Swinger. Coords of Jug Swinger: (104,221) Now the tricky bit. That austrian nutter Hans Nemesis has hidden the ICBM codes in 2 other cars. The first, a red S-Cart is driving through the other side of Brixton. The second, a green Crapi, is driving back on the other side of Brixton (Near where you had to deliver the ICBM). Now get down to West Brixton and deactivate the ICBM. Simply get inside it and your done. Coords of ICBM: ( 89,226) Hints: Use the S-Cart to drive to the ICBM. It's a lot faster, and will help if your a beginner or you don't know the map well yet. Nice One! You'll now get told to create some noise. This is a futile attempt at getting the necessary points to complete the level (Though if you've followed this guide exactly you've got no excuses!). It is here that I suggest you try doing the Secret Missions.... Secret Missions: ================ Every Secret Mission is activated by getting into a car and being told what to do. Vehicle: Copper Coords: ( 38,175 Location: South West Westminster Mission: Take the Police Car to the garage in North East City and drive it through the roller-door. Coords of roller-door: (159, 43) Nice One! Vehicle: Tanker Coords: (220, 66) Location: Central Bow Mission: Drive the Tanker to the cross roads in South West City. Park it up right in the middle of the intersection and get out, then wait for the fireworks. Coords of parking place: (104, 79) Hints: Pick up the extra life in the crate if you need it. Nice One! Vehicle: Ranger Coords: (195,180) Location: South West Bermondsey Mission: Take the Ranger (Which has a cargo of Rhino skin rugs) to the Crisp's garage in South West City. Coords of roller-door: (114, 76) Nice One! Ending: ====== When you have the necessary points, follow the red arrow to the Crisp's who are waiting for you in North East Bow. Coords of the Crisp Twins: (239, 53) Albert Crisp: "Alright my boy. Pretty little thing ain't ya? And we want to keep you like that. Things have been getting out of hand and we need you to mend a few broken pipes, fix a few ungrateful little gits, or Archie will lose his temper and nobody will be happy" -------------------------------------------------------------------------- | Dead Certainty: Target Score: 300000 | | Target Missions: 13 | | Secrets: 7 | -------------------------------------------------------------------------- Phone Missions: =============== The phones are read clockwise, with phone 1 being the top left and phone 4 being bottom left. Location of phones: West Angel Coords of phone: 1: (123, 13) 2: (125, 13) 3: (125, 14) 4: (123, 14) Phone 1: ======== The Crisps need a couple of Myni's for a job. Go down to North Chelsea and steal the first one, then go down to East Bermondsey and steal the second one. You'll have to drop off the first Myni at the garage in North East Bow before you can steal the other one. Take both Myni's to the same garage. Coords of first Myni: ( 11,112) Coords of garage: (233, 51) Coords of second Myni: (247, 164) Now back down to North East Bermondsey and get in the red Myni. It's been souped up, and all you have to do is thrash it round the streets for 40 seconds. Coords of red Myni: (233,152) Drive back to where you found the Myni and get in the Sweets Car that is behind the Garage. Now get out again, and move back to the safe area (Where the arrow is pointing). Coords of safe area: (246,153) Nice One! Now go to the phone in South West City. Albert Crisp will tell you to get over to Trafalgar Square and disable the security cameras by taking the scramblers. Go to all the different parts of the Square disable the scramblers. You'll have 75 seconds. Coords of phone: (106, 95) Coords of first scrambler: ( 72, 58) Coords of second scrambler: ( 83, 69) Coords of third scrambler: ( 86, 52) Now grab the Rocket Launcher and use it to blow up the Golden Tank. Coords of Rocket Launcher: ( 78, 58) Coords of Golden Tank: ( 72, 59) Now go to the middle of the Square and pick up the goods, jump in the red Myni and go to the garage in South West Bow and drive it through the roller-door. Coords of goods: ( 86, 60) Coords of red Myni: ( 87, 64) Coords of roller-door: (193, 83) Hints: Go down the alley near the red Myni to escape with ease. Nice One! Phone 2: ======== An MP friend of Archie Crisp is getting hassled from his creditors. Go down to West City and take the Limo with the hooker in it. Coords of Limo: (139, 59) Now take this fit bird to South East Mile End (She's far too pretty to waste) and drive the Limo through the roller-door. Coords of roller-door: (243, 29) Go to North East Mile End and nick the Limo there that has some old scrubber in it. Coords of second Limo: (236, 12) Take the Limo to the garage in Central Camden Town and drive it through the roller-door. Coords of roller-door: ( 76, 15) One of the other creditors has done a runner and is heading to the Police Station. Go and kill him. You've got 30 seconds to do it. He'll be somewhere in Soho. Now go to South City and pick up the money to give to the creditors. Coords of creditor money: (145, 85) Take the money to the creditor. Drive your present car through the roller-door. Coords of roller-door: (141, 14) Nice One! That old scrubber's pimp, Rough Tony, has heard that one of his girls was used as bait. He's kidnapped that fit bird, so you have to go and get her back. She's in the Limo in West City. Coords of Limo: (111, 64) Take the Limo back to East Mile End and drive it through the roller-door. Coords of roller-door: (233, 15) Turns out that that Rough Tony had slapped her about a bit. Go and kill his pimp associates. The first one is in North City. Coords of first pimp associate: (132, 52) The second one is down in South East City. Coords of second pimp associate: (181, 77) Now go to North West City where the 3rd on is. Coords of third pimp associate: (113, 30) Now Rough Tony is going to come after you. Don't worry though, he's only armed with a pistol. He should come from the Angel area. Right, now go and nick Rough Tony's red Raver which is in Central Angel (He's got some good pills in his car and the Crisps have run out). Coords of Raver: (151, 12) Take the car to North Bermondsey and drive it through the roller-door. Coords of roller-door: (223,146) Nice One! Phone 3: ======== Head down to North Southwark and talk to Terry Dorkins. He'll tell you what to do. Coords of Terry Dorkins: (150,134) Turns out that the Crisp Twins have run out of patience with some bloke called Lenny Smith and his crew. Go down to South West Southwark and take the Tank. Coords of Tank: (127,176) Now go down the road to where some of Lenny's boys are hanging out. Drive to the spot where the arrow points. It'll tell you to destroy everything and kill everyone. Coords of where arrow points: (143,180) Nice One! Go and see Terry Dorkins again. This time he'll be in West Bermondsey. Coords of Terry Dorkins: (200,165) This is quite a clever plan. Your going to take out Lenny's boys so he won't have any back-up later on. Go and nick the Sweets Van carrying deliveries to the Chip Shop. You'll have 40 seconds to get down to Camberwell where the van is passing through. Hints: It helps to have a fast car. A London Cab will do, but if you see an S-Cart or a Crapi, pinch it. When you have the Sweets Van, go to West Brixton and collect the poison. Coords of poison: ( 89,228) Now go to North Brixton and drive it through the roller-door. Quick though, you only have 20 seconds. Coords of roller-door: (121,214) Now go and have a word with Terry Dorkins again. He'll be in the same place (West Bermondsey). Coords of Terry Dorkins: (200,165) Gerald, another one of Lenny's boys, is at home, so pop down to South Camberwell and nick his Jam Jar (car), which is a red Crapi. Coords of Gerald's Crapi: (226,244) Take the car to the Bomb Shop down East Brixton way and get it fitted with a bomb. Hurry, you've only got 30 seconds (Bet you're wondering why they gave you such a fast car). Coords of Bomb Shop: (176,217) Now take the car back to Gerald's place in South Camberwell and park it up in exactly the same place you found it in. You've only got 20 seconds so put your foot down. Now stand back and admire the explosion! Coords of parking place: (226,244) Right, now it's time to take out Lenny Smith himself. Go to see Terry Dokins again in South West Bermondsey. Coords of Terry Dorkins: (191,180) Go and pay Lenny's brother Reg a visit in North East Southwark. Punch him a couple of times and he'll tell you where Lenny is. Kill Reg. He'll try to run away, but just machine-gun him down. Now head to Lenny's pad in Central Southwark and go up the fire escape to talk to Lenny. Coords of fire escape: (139,172) Coords of Lenny Smith: (139,170) Listen to everything he has to say, then kill him. Only kill him after he says something like "Your the best boy in town". Hints: Try to be sure when he's not going to speak again - killing him too early will fail the mission. Nice One! Phone 4: ======== Albert Crisp has bet on a football match. One problem, their keeper is crap. Go down to Southwark Stadium in South West Southwark and kill as many people in there as you can in 30 seconds. Coords of Stadium entrance: (129,190) Now it's a simple clean up job. Kill the 3 players who got away. They'll be in the local area. When that's done, go down to West Battersea where some yobs have cornered some of the Crisp's associates. Simply drive into them and they'll scatter. You have 50 seconds. Coords of yobs: ( 19,244) Hints: Be careful not to run over the guys in green. You'll fail the mission if you do. Nice One! Albert Crisp thinks that Harold Cartwright has nicked some of Albert's personal supply of drugs. He wants you to kill him. First you have to find him. Go down to North East City and talk to Cyprus Phil. Kill him when instructed. Coords of Cyprus Phil: (157, 49) Go to Central Soho and see Harold's sister Beryl. Kill her when instructed. Coords of Beryl: ( 73, 69) Now go to Hyde Park and blow up the car that Harold is hiding in. It'll be driving on the main road. Now go to Harold's pad and nick the red Locust behind it. Coords of Harold's Locust: (162, 60) Take it to East Mile End and drive it through the roller-door. Coords of roller-door: (244, 14) Nice One! Secret Missions: ================ Every Secret Mission is activated by getting into a car and waiting to be told by some bloke. Vehicle: Sweets Van Coords: (128,139) Location: North West Southwark Mission: Take the van (Which has loads of Trojan Record Bootlegs) to the garage in North City and drive it through the roller-door Coords of roller-door: (152, 38) Nice One! Vehicle: Double Decker Coords: ( 37, 84) Location: South East Hyde Park Mission: Remember The Italian Job? Take the bus (Which belongs to the South Preservation Society and is filled with gold) to the garage in South East City and drive it through the roller-door. Coords of roller-door: (173, 86) Nice One! Ending: ======= When you have the necessary points, look at the message on your Pager. It'll tell you to go and find Archie and Albert Crisp who are trying to leave London. They're paranoid you are trying to kill them! Go to North Mile End and find their car, which is a green Crapi. Simply blow it up to complete the game. Coords of Crapi starting point: (225, 06) Albert Crisp: "Gordon Bennet! That wassome firework! Look, there must have been some mistake flower. Well look, just so you don't come at us with a bleeding A-Bomb next time, we're getting out of here. Archie's off to Devon and I'm leaving the country, heading for Thailand actually. Very posh" You've Won! ---------------------------------------------------------------------------- OK, so you've complete the game. Bloody 'ard wernit? Try playin' it with out the cheats and see 'ow good you do. Try usin' just the pistol all through the game. Believe me it ain't easy. Thanks for your time, lookout for the last part of my Grand Theft Auto Vice City Mission Guide coming soon! Also, look out for some sort of Resident Evil 2/Biohazard 2 FAQ and a GTA2 FAQ when it comes out. Also, I need a little help with 1 or 2 things to be included in the next update. 1. On Dead Certainty, where is the Tank in West Bow? Could somebody get the coords for me? 2. This only applies to the PSX version - Is there a Fire Truck in the game? There are in the PC version. There are Fire Stations dotted around the level... 3. Do the 3 or 4 London Cab's dotted around the place actually do something or are they just there for a joyride? You can't sell them... 4. Like the original GTA, why was the Playstation version cut down? It can't be due to compression problems (Both CD's are te same size regardless of format). I can see the resolution difference, but why leave all the really fun stuff out? 5. Why are'nt Rockstar Games going to release Grand Thett Auto London 1961? It needs GTAL69, so would it be so hard to port? ---------------------------------------------------------------------------- Rob White firstname.lastname@example.org