Shadow Struggle

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Strategy Guide

SHADOW STRUGGLE 
MINI FAQ & REVIEW v0.3
by Hurbert Sy (11/01/96)

What's new v0.3 (11/01/96)
1. Added Secret Character CODE (Thanks to MrSatan)
2. Added HAGANE movelist.
3. Updated ARENA MODE's shop list.
4. removed REVIEW.

What's new v0.2 (10/14/96)
1. Added Boss code (see CODES, SECRETS & OTHERS)
2. Added Movelist for BERSERKER and MARRY P.
3. Added ARENA MODE guide. (see ARENA MODE)
4. Correction for some typos and move names.
5. Changed my overall rating due to ARENA MODE.
6. Added Table of content.

What's new v0.1 (10/08/96)
1. Movelist for selectable characters.
2. Mini review, introduction & gameplay.

TABLE OF CONTENT
I.      INTRODUCTION
II.    	CONTROLS & LEGENDS
III.    CHARACTER MOVELIST
	GAMEPLAY
IV.     ARENA MODE
V.     	CODES, SECRETS & OTHERS.
VI.    	ACKNOWLEDGEMENT

I. INTRODUCTION
	
	This is my second FAQ to write, the reason I'm writing this FAQ is
not because the game is great but I've bought the game already. Since
I have
it might as well play it and since my server is down and don't have
anything 
else to do might as well make a mini FAQ. This game really needs
improvement 
lets hope BANPRESTO's Megatudo 2096 is better. For corrections,
questions, 
infos, & comments just email it at <wild@i-manila.com.ph> thanks :)
	This FAQ is written to be as short but informative as possible.

II. CONTROLS & LEGENDS
	P = Punch button (tri by default)
	K = Kick button (O by default)
	S = Special button (Sq by default)
	X = hyper button (X by default)
	
	HCB = f,d/f,d,d/b,b
	(O) = Overhead attacks (can hit low defending opponents)
	(A) = Can be only be done at air/jumping
	f,f = dash forward
	b,b = dash back

	(A/G) = Can be done at air or standing on ground.

III. CHARACTER MOVELIST

GAMEPLAY
	The gameplay is very similar to SFA or TSD. You can block almost all
attacks except for overhead and jump in attacks. This game has chain
combos
which consist of basic moves+special move to make sure opponent is
knockdown.
It has power meter, when MAX you can press X for hypermode(quick).
During
hypermode the character emits a glow around his/her body and attacks
very 
quickly but have a hard time turning around. The game also has a new
way of
getting up quickly or bouncing up. Whenever you got knockdown press
S+P???
exactly the same time you hit the ground, when you do it right your
character
will bounce up quickly and ready to fight also that is the only way
you can
avoid a pounce (u+P) since their is no sideroll. Juggling is also
possible.
Warning edited characters will have new variation of chain combos also
CPU
MARRY P. at Normal Mode fights with added special moves.

-----------------------------------------------------------------------------
KEI
=============================================================================
THROWS 
S+P             Shoulder Toss

BASIC MOVES
P,P             1-2 Punch
P,K             PK combo
f+P             Elbow
F+P             Overhead Punch (O)
b+P             Uppercut
d/b+P           Lunging Uppercut
d/f+P           Lunging Low Punch
f+K             Sidekick
F+K             Axekick (O)
b+K             Turnaround Kick
d/f+K           Ali Kick
f,f+P+K         Shoulder Ram

SPECIAL MOVES
f,f+S           Power Punch
d,f+S           Rapid Uppercuts
d,b+S           Hurricane Kicks
d,u+S           Jumping Uppercut

GROUND ATTACKS
u+P             Kneedrop
d+P             Ground Punch

-----------------------------------------------------------------------------
BOBBY
=============================================================================
THROWS
S+P             Side Suplex

BASIC MOVES    
P,P,P           Punch combo
P,K             PK combo
f+P             Elbow
F+P             Spinning Elbow
b+P             Uppercut
d/b+P           Rising Fist
d/f+P           Low Hook Punch
f+K             Sidekick
F+K             Crescent (O)
b+K             Rising Kick 
d/b+K           Roundhouse
d/f+K           Low Kick
d+K             Sweep
f,f+P+K         Slide

SPECIAL MOVES
b,f+S           Hurricane Punches
f,f+S           Torpedo (A/G)
d,b+S           Reverse Cartwheel Kick
d,d+S           Cartwheel Kick (O)

GROUND ATTACKS
u+P             Kneedrop
d+P             Ground Punch

-----------------------------------------------------------------------------
CHIAKI
=============================================================================
THROWS
S+M             Shoulder Throw

BASIC MOVES    
P,P,P,K         P,P,P, Roundhouse
P,P,P,f+K       P,P,P, Overhead Kick
P,P,P,d/f+K     P,P,P, Low Tripkick
P,P,K           P,P, Sidekick
P,K             PK combo
f+P             Forward Jab
F+P             Hammer
b+P             Uppercut
d/b+P           Rising uppercut
d/f+P           Split
f+K             Sidekick
F+K             Overhead Kick (O)
b+K             Turnaround Kick
B+K             Roundhouse
d/f+K           Low Tripkick
d+K             Lowkick
f,f+P+K         Butt attack

SPECIAL MOVES
b,f+S           Triple Spinning Kicks
d,f+S           Spinning Knuckle
d,u+S           Vertical Spinning Kicks
d,b+S           Cannonball (A)

GROUND ATTACK
u+P             Kneedrop
d+P             Ground kick

-----------------------------------------------------------------------------
HAN FEI LAN
=============================================================================
THROWS 
S+P             Grab & Uppercut

BASIC MOVES
P,P,K           1-2punch, Roundhouse
P,P,d+K         1-2punch, Sweep
P,K             PK combo
f+P             Hammer
F+P             Drunken fist
b+P             Uppercut
d/f+P           Low jab
f+K             Big Boot
F+K             Handstand kick  (O)
b+K             Roundhouse
d/f+K           Sweep
f,f+P+K         Drunken sidestep fist

SPECIAL MOVES
b,f+S           Stun Plam
d,f+S           Lowkick, Uppercut

GROUND ATTACK
u+P             Kneedrop
d+P             Ground punch

-----------------------------------------------------------------------------
HARRY
=============================================================================
THROWS 
S+P             Leg Spring

BASIC MOVES 
P,K             PK combo
P,P,P           Punch, Hammer, Uppercut
P,P,f+K         Punch, Hammer, Knee
P,P,b+K         Punch, Hammer, Sidekick
f+P             Elbow
b+P             Uppercut
d/f+P           Low Hook punch
f+K             Knee
F+K             Crescent (O)
b+K             Flipkick
B+K             Sidekick
d+K             Lowkick
d/f+K           Sweep
f,f+P+K         Slide

SPECIAL MOVES
d,f+S           Drill kick
d,u+S           Flashkick
d,f+S           Shadow kicks
d,b+S           Arial Flashkick (A)

GROUND ATTACKS
u+P             Stomp
d+P             Elbowdrop
-----------------------------------------------------------------------------
MARK
=============================================================================
THROWS
S+P             Double Knee, Axekick

BASIC MOVES 
P,K             PK combo
P,P,K           Punch, High Elbow, Spinning Sidekick
f+P             Elbow
F+P             Power Punch
b+P             High Elbow
d/f+P           Low Jab
f+K             Spinning Sidekick
F+K             Crescent (O)
b+K             Spinning knee
B+K             Axekick (O)
d+K             lowkick
d/f+K           Sweep
f,f+P+K         Turnaround kick

SPECIAL ATTACKS
d,b+S           Jumping Spiral Kick
d,f+S           Split Kick
d,u+S           Drop Flipkick
b,f+S           Cartwheel kick (O)

GROUND ATTACK
u+P             Kneedrop
d+P             Foot crush

-----------------------------------------------------------------------------
REYMOND
=============================================================================
THROWS
S+P             Coconut crush
HCB+P           Back Suplex
HCB+P           Grab & Slamdown (throw against jumpin attacks)
HCB+K           Gaintswing

BASIC MOVES
P,K             PK combo
f+P             Hammer
F+P             Overhead Hammer (O)
b+P             Side swing
B+P             Double arm uppercut
d/b+P           Double arm uppercut
f+K             Jail Kick
F+K             Dropkick (O)
b+K             Knee
d/f+K           Lowkick
f,f+P+K         Head Slide

SPECIAL ATTACKS
b,f+S           Spinning Arms
d,b+S           Jumping Double Arm Uppercut
d,d+S           Shockwave/TNT strike

GROUND ATTACKS
u+P             Bodydrop
d+P             Elbowdrop
HCB+K           Gaintswing (leg must be toward you)

-----------------------------------------------------------------------------
NEIL
=============================================================================
THROWS
S+P             Steiner  Piledriver
HCB+P           Grab & TFT

BASIC MOVES
P,K             PK combo
f+P             Straight Punch
F+P             Headbutt
b+P             Uppercut
d/b+P           Double arm Uppercut
d/f+P           Low straight punch
f+K             Midkick
F+K             Axekick (O)
b+K             Sidekick
d+K             Lowkick
d/f+K           Low tripkick
f,f+P+K         Headbutt

SPECIAL ATTACKS
d,f+S           Rushing Headbutt
d,b+S           Low Rushing Headbutt
d,u+S           Jumping Headbutt
f,f+S           Power Punch

GROUND ATTACKS
u+P             Sit
d+P,P           Triple Ground Punch

-----------------------------------------------------------------------------
BERSERKER (BOSS)
=============================================================================
THROW
S+P             Grab & Slamdown

BASIC MOVES
f+P             Thunder Clap
F+P             Spinning Arms
b+P             Revolving Hammer
d/f+P           Low Hook Punch, Backfist
d+P             Uppercut
d/b+P           Low spinning arms
f+K             Handstand Spinning Kicks
F+K             Handstand Overhead kick (O)
b+K             Slow Handstand Overhead kick (O)
d/f+K           Low Tripkick
d/b+K           Low Jab
f,f+P+K         Drill Claw

SPECIAL MOVES
d,u+S           Vertical Cannonball, Bodydrop
b,f+S           Rapid Low Jabs, Hammer
d,d+S           Hammer

GROUND ATTACKS
u+P             Impaling Claw
d+P             Ground Drill Claw
d,u+S           Bodydrop

-----------------------------------------------------------------------------
MARRY P. (FINAL BOSS)
=============================================================================
THROWS
S+P             Shoulder Throw          

BASIC MOVES
P,P             Punch, Chop
P,K             PK combo
f+P             Elbow
F+P             Overhead Punch (O)
b+P             Uppercut
d/f+P           Low Hook punch
f+K             Knee
F+K,K,K         Triple Crescent
b+K             Flipkick
B+K             Sidekick
d/b+K           Ali Kick
d+K             Lowkick
d/f+K           Sweep
f,f+P+K         Shoulder Ram

SPECIAL MOVES
d,f+S           Drill Kick
d,b+S           Arial Flashkick
d,u+S           Double Flashkicks
b,f+S           Roundhouse, Spinning Kicks

GROUND ATTACKS
u+P             Kneedrop
d+P             Ground Punch

-----------------------------------------------------------------------------
HAGANE (SECRET BOSS)
=============================================================================
THROWS 
S+P             Shoulder Toss

BASIC MOVES
P,P             1-2 Punch
P,K             PK combo
f+P             Elbow
F+P             Overhead Punch (O)
b+P             Uppercut
d/b+P           Lunging Uppercut
d/f+P           Lunging Low Punch
f+K             Sidekick
F+K             Axekick (O)
b+K             Turnaround Kick
d/f+K           Ali Kick
f,f+P+K         Shoulder Ram

SPECIAL MOVES
f,f+S           Multi-hit Power Punch
d,f+S           Rapid Uppercuts, Jumping Uppercut
d,b+S           Fast Hurricane Kicks, Crescent Kick
d,u+S           Jumping Uppercut

GROUND ATTACKS
u+P             Kneedrop
d+P             Ground Punch


V. ARENA MODE
	*Note:  All information are base on playing BOBBY and HARRY not sure 
		if infos holds true to all characters.

	At Arena Mode players can edit the characters' special moves. But it
	requires credits to do so. To earn credits player must fight at the
	arena and earn points/credits by winning. Credits depends on level,
	CPU character and rounds. Average credits I recieve usually range
	around 1500-3000. The maximum number of special moves is up to six 
	only. At the beginning, the shop will only provide a limited number 
	of special moves, more would be available after 13-15 battles and 
	even more after 29-31 battles (like BERSERKER Special Moves).
	Also different color schemes seems to appear after 13-15 battles and
	CPU opponents special moves are edited. After 29-31 battles CPU uses
	different devastating variations of chain combos w/ its edited
	special moves and CPU are harder to beat. Also tougher fighters like
	BERSERKER, MARRY and HAGANE are appearing.
	Heres the tranlated list of special moves available at the shop. They 
	are listed as Type&move, Stage, Name of Special Move and Credit. NOTE
	Stage 1 is at the beginning; 2 is after 13-15 battles; 3 is at 29-31
	battles; 4 is at 44-46 battles; 5 is at 69-71 battles.

-----------------------------------------------------------------------------
TYPE A  f,f+S
=============================================================================
1       KEI's Power Punch                 3000
2       BOBBY's Torpedo                   6000
2       NEIL's Power Punch               23000
5	HAGANE's Multi-hit Power Punch	500000 

-----------------------------------------------------------------------------
TYPE B  d,f+S
=============================================================================
1       CHIAKI's Spinning Knukle          2000
2       NEIL's Rushing Headbutt           7000
2       HAN's Lowkick, Uppercut          10000   
3       MARK's Split Kick                32000
3       KEI's Rapid Uppercut             48000
4	HARRY's Drill Kick		 80000
5	HAGANE's Rapid Uppercut		500000

-----------------------------------------------------------------------------
TYPE C  d,b+S
=============================================================================
1       HARRY's Arial Flashkick           2000
2       MARK's Jumping SPiral Kick        7000
2       KEI's Hurricane Kicks             8000
3       CHIAKI's Arial Cannonball        16000
3       NEIL's Low Rushing Headbutt      50000
3       REYMOND's JDA Uppercut           80000
4	BOBBY's Reverse Cartwheel	120000
5	HAGANE's Rapid Hurricane Kicks	500000

-----------------------------------------------------------------------------
TYPE D  d,u+S
=============================================================================
1       NEIL's Jumping Headbutt           4000
3       MARK's Drop Flipkick             31000
3       HARRY's Flashkick                43000
3       CHIAKI's Vertical Spinning kick  68000
3       KEI's Jumping Uppercut           70000
4	BERSERKER's Vertical Cannonball  90000
5	MARRY's Double Flashkicks	300000
5	HAGANE's Jumping Uppercut	500000

-----------------------------------------------------------------------------
TYPE E  d,d+S
=============================================================================
1       REYMOND's Shockwave Strike        8000
5	BOBBY's Cartwheel Kick		 56000
5	BERSERKER's Hammer		 70000

-----------------------------------------------------------------------------
TYPE F  b,f+S
=============================================================================
1       REYMOND's Spinning Arms           3000
1       HARRY's Shadow Kicks              3000
2       MARK's Cartwheel Kick             7000
2       BOBBY's Hurricane Punches         8000
2       HAN's Stun Palm                  14000
3       BERSERKER's Low Jabs, Hammer    100000
3       CHIAKI's Triple Spinning Kicks  110000
5	MARRY's Triple Spinning Kicks	300000


VI. CODES, SECRETS & OTHERS.

1. BOSS CODE both BERSERKER & MARRY P.
	Finish game without continue. To play, during character selection
	screen go beyond KEI or NIEL.

2. Color costume selection
	Press button of choice

3. Playing Edited Saved Character from Memory Card
	Put Memory Card on slot 1 for player1 or slot 2 for player2. During
	character selection screen move beyond KEI or NEIL/MARRY P.

4. HAGANE Secret Character CODE.
	Finish game without continue at setting at hard. BERSERKER and
	MARRY P. should already??? be selectable.

VII. ACKNOWLEDGEMENT
	Thanks to BANPRESTO for the fun & enjoyable game.
	Thanks to MrSatan for HAGANE CODE.


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