Super Walkthrough - Guide for Mega Man Battle Network 5: Team Colonel
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Contents Main Plot Introduction..................................................... (INTR) Version History.................................................. (VSHI) Controls and Keys................................................ (CTKY) Chapter 1: Running a task!....................................... (CPT1) Chapter 2: Join the team!........................................ (CPT2) Chapter 3: Blizzard Man the pushover............................. (CPT3) Chapter 4: Taking a break........................................ (CPT4) Chapter 5: Shade Man the evil Bat Man............................ (CPT5) Chapter 6: What are you up to?................................... (CPT6) Chapter 7: Cloudy terrible Cloud Man............................. (CPT7) Chapter 8: Havoc on cruise....................................... (CPT8) Chapter 9: Please wake up Mega Man!.............................. (CPT9) Chapter 10: What are you doing around, Higsby?................... (CP10) Chapter 11: A space guy! Astro.. Cosmo Man!...................... (CP11) Chapter 12: Cute toads shouldn't go to Undernet!................. (CP12) Chapter 13: Colonel's revival!................................... (CP13) Chapter 14: Wake up Dark Colonel!................................ (CP14) Chapter 15: Oh no, we meet again!................................ (CP15) Chapter 16: Defeat the largest Dark power!....................... (CP16) Bonus Chapters Chapter 17: Murkland awaits you.................................. (CP17) Chapter 18: Defeat Shade Man again!.............................. (CP18) Chapter 19: Liberating this wide?!............................... (CP19) Chapter 20: Occupy the area!..................................... (CP20) Chapter 21:...Nebula Gray again.................................. (CP21) Chapter 22: Lord Chaos revisited................................. (CP22) walkthrough Introduction(INTR) ----------------------------------------------------------------------------- This FAQ were made by me and the help of my brother playing the game. I'm in charge on typing the FAQ and my brother's in charge of playing the game. Mega Man Battle Network 5: Team Colonel tells about the future technology where we can have a portable phone and computer, two facilities in a device, named PET or Personal Terminal. This could do help us on certain situations. In the PET, there's a Net Navi. It's like a human-shaped program that can act either as your friend, helper or even virus protector on your computer. If a device has a virus on it, you should jack your Navi into the device and he or she will look for the viruses and bust them away. That's all right now. If you had a question, try to e-mail me at [email protected]. I hope you do enjoy my FAQ and I hope too that I can answer your question and make the readers happy! *WARNING*WARNING* THIS FAQ IS NOT SPOILER FREE, BUT CONTAINS LOTS AND LOTS OF SPOILERS. ONLY CLICK ON THIS FAQ IF YOU MIND OR IF YOU ARE PLAYING THE GAME SITTING ON THE COMPUTER. Version History (VSHI) ----------------------------------------------------------------------------- Version 0.4-16/03/06 This FAQ enters the world of joy! Version 0.5-26/03/06 Added things to the walkthrough, FAQ and Permitted Sites section. Version 0.8-31/03/06 Added things to the walkthrough and corrected some mistakes. Version 1.0-3/4/06 Corrected mistakes and completed the Main Plot of the game. Controls and Keys (CTKY) ----------------------------------------------------------------------------- Here I will tell you about the controls: Real World Controls **************************************************************************** L-Talk to Mega Man R-Jack In A-Examine, speak, confirm B-Cancel Start-Pause and menus Select-Nothing Ctrl Pad-Move around and choose options Cyber World Controls **************************************************************************** L-Talk to Lan R-Jack Out A-Examine, speak, confirm B-Cancel Start-Pause and menus Select-Nothing Ctrl Pad-Move around and choose options Battle Controls *************************************************************************** Custom Screen ########################################################################### L-Run away from battle R-Description of chips A-Choose and send chips B-Cancel selected chips Start-Nothing Select-Nothing Ctrl Pad-Move to choose chips Action Screen ############################################################################ L-Opens custom screen R-Opens custom screen A-Use selected chips B-Shot busters B (Hold)-Charge and shot a Mega Buster Start-Pause battle Select-Nothing Attack Guide Key **************************************************************************** A-Panels affected P-Panels unaffected B-Boss M-Mega Man/your teammates C-Panels cracked O-Obstacle/additional things In this guide, I used the direction from where Mega Man was currently standing, so here's an example: Mega Man is facing straight but you suddenly meet two routes. If I said turn left, I was meant to say turn to Mega Man's left, not the screen's left. Understood? Now let's take a sneak peek to this guide. Chapter 1: Running a task! (CPT1) ----------------------------------------------------------------------------- After the intro your mom will call you. Go out and speak to her. She will tell you to go to Kitchen Comp in ACDC Area 2 and give StewRec to someone. Go to your room and jack in to the computer. There will be viruses waiting. You will get a lesson on how to bust viruses. Continue your way. From this portal follow the green path, or main road (I will never said any mystery data except if it's important things, because they appear randomly and contain random things).You'll see Roll, Mayl's Navi here. Go to the straight path to ACDC Area 2. Again, keep track of the main road until you reach the big blue square floor. You'll meet Guts Man, Dex's Navi and Glide, Yai's Navi here. Then turn this right way and continue to the zigzag way to go to a portal. In Kitchen Comp, give the red Navi the StewRec and she will be happy. You'll get an email so jack out and go out of your house. Go the houses surrounding your house? You'll meet Mayl, Dex, and Yai in their home. Talk to every one of them and go to the building with the stair thingy. That's the station. You'll automatically go somewhere. Head to the building. As you've entered it, a mysterious car will come. Now go to the topmost floor to the door. Dad will show you something. The alarm will rang and a mysterious ball will roll. It's a sleep bomb. Everyone falls down, especially your dad who was kidnapped by....Regal! So he was still alive! Your friends' PETs are confiscated. That's the last thing you see before you fall down..... Chapter 2: Join the team! (CPT2) ----------------------------------------------------------------------------- You'll automatically wake up at your room. After the cut scene ended, auto jack in will occur. Refer to the last guide where in ACDC Area 2 you've reached the big square. The net is awfully dark, and you'll see a purple Navi. Talk to him and defeat his viruses. Jack out now. Go out and tell mom something before you goes. Speak to Mayl on the station to get a Mega Chip Roll R and MaylCode. Go to SciLab and refer to the last guide where you go to Dad's Lab. Check the computer desk. You'll get Dad's ID. Go downstairs to the lower door and examine it. After the cut scene in the room, jack in to the big computer in the middle. From the entrance, go left way and keep going to a puzzle thing. Speak to the program to know how to move the data. The correct order for this is '762'.Move on to the big square and find another puzzle. The correct order is 'NAP'. Go to right way to find another puzzle. The correct order is 'OWL' and 'RAT'. Go through the way to find a switch and step on it. Go back and go to another way to find the path to MainComp2.Go to the puzzle. The order is 'DOCK' and 'HALL'. Go to the HALL way and step on the switch. Take another way to continue. Turn right way to a puzzle. The order is 'HIP','TOE' and 'ARM'.HIP and ARM for a switch and TOE for the way. Go to the long warp-panel. Go to the puzzle. Lan will look for the order. It's on the sofa in Dad's Lab and the order is '53214'.After that save and heal immediately. You'll meet Colonel and battle him as a boss. BOSS: COLONEL HP: 400 Attacks: Screen Divide-Slashes three panel near you. Simply move to dodge. [A][M][P][P][P][P] [P][P][A][P][P][P] [A][P][P][P][P][P] [P][A][P][B][P][P] or [M][A][P][B][P][P] or [M][A][P][B][P][P] [P][P][A][P][P][P] [A][P][P][P][P][P] [A][P][P][P][P][P] Colonel Cannon-Take a big gun and shoot you. The shot can push you back and affects the last column if you dodge it so go to the middle column to dodge it. [A][M][P][P][P][P] [A][A][A][B][P][P] [A][P][P][P][P][P] Colonel Soldiers-He will eventually drop two cubes on your area. When you go to the same row as them, they'll turn into soldiers, one using sword, and one using gun. Don't run into them to dodge. Example: [P][O][P][P][P][P] [P][M][P][B][P][P] [O][P][P][P][P][P] Killer Cape-Throws his cape to you. If you hit it, it will lock you tight for Colonel to slash you. Move to dodge. Example: [P][M][P][P][P][P] [A][A][A][B][P][P] [P][P][P][P][P][P] The attacks are pretty easy to dodge. Just take it easy. Jack out after the scene and go to the next room. Meet Baryl, Colonel's operator. He's forming a Resistance team and you've passed the test. You'll join the team to save your dad. Head home immediately and get a rest up. Chapter 3: Blizzard Man the pushover (CPT3) ----------------------------------------------------------------------------- Baryl will call you. The liberation mission is ready, and you're operating the whole team! Jack in to the net. The net was still dark. In your way to ACDC Area 2,you'll see a cube blocking a portal. It's Security Cube. Use MaylCode and now you can go there and link homepage with Mayl. You can also go here by jacking in to Mayl's PC in her house. Continue to ACDC Area 2.Refer to the last guide where you meet the purple Navi on the big square. There, you'll meet Colonel. Colonel could slash the door with dark power easily. Go when you're ready. Look for the ACDC Area 3 Liberation Map in the misc guides. Rewards: Complete in -6 phases: Blizzard Man SP Battlechip 6-7 phases: Blizzard Man Battlechip +7 phases: 1000 Z Colonel will teach and guide you how to liberate. Prepare to defeat the ridiculously stupid snowman. This snowman is alive and can play ski! BOSS: BLIZZARD MAN HP: 400 Attacks: Rolling Snowball-Get two snowballs from somewhere and kick it to you. Go to the row with no snowball to dodge it. [A][A][A][A][A][B] [P][M][P][P][P][P] [A][A][A][A][A][P] or [A][A][A][A][A][B] [P][M][P][P][P][P] [A][A][A][A][A][P] Frost Gale-Breathes an ice-cold gale that can freeze and turn 2 panels in a row to ice panels. Move to a different row or back column to dodge it. [P][P][P][P][P][P] [M][A][A][B][P][P] [P][P][P][P][P][P] Me-Rolling Snowball-Turn himself into a snowball, try to crash you and drops some snow to block the way. Move to dodge. [P][M][O][P][P][P] [A][A][A][A][A][A] [P][O][P][P][P][P] Watch out for its dangerous attacks. Watch out for the time too. And, you can always shoot his giant bowling snowball and the obstacle of snows. Watch out for his gale because it will turn 2 or 1 panels into ice panels which are slippery. If you can do it in the right timing, luck is in your hands! The team did an excellent job. After the scene ended, it continues with Regal the Net Mafia. He has an evil ambition again! Chapter 4: Taking a break (CPT4) ----------------------------------------------------------------------------- Several days later................................................. Meet with your friends. They'll be talking about a trip to an island! Now's time to relax! Let's patrol ACDC Area first. Jack in to your pc. From here, go to ACDC Area 3.Go to the place where Blizzard Man is waiting and turn left way to talk to Mr.Prog and ask him how the network is. After that, you'll contact Baryl. Jack out and pack up! You'll get an email from Dex which contains DexCode. Go to the station. You'll automatically land in Oran Isle! How beautiful.... Race with Dex to the beach! He will teach you a rather strange art 'Houdini of The Beach'. After a while, Yai and Mayl will come. Yai will show her 'jet-powered' inner tube (which seems cheating if used in a swimming race). After you swim, there's a scene of Yai trying hard to hit the watermelon but instead, she hit Dex. You'll get an e-mail then. Read it and jack in to the speaker thingy. You'll land in Oran Area 1. Head straight to the big path and follow the path to the area's upper level. Upstairs, you'll meet Colonel and 3 huge guns. It is too strong and you won't be able to proceed to the next area, so jack out. Now look for fishing supplies! Examine the bamboo trees. Go down the beach from there and examine the unseen edge. Go to the main beach and stand next to the little waterfall. Examine it and talk to Dex. For the fishing spot, go through the little bridge for a cut-scene. You'll fish for 40 minutes and fish were coming to Dex instead of you. You'll see a big fish that you didn't catch and your friends didn't believe. That means you lose! You had to set the fire! Examine the pile of grass near the beach. Then, examine the tree without leaf near the bridge. Go back to the main beach and examine the driftwood on the sand. Talk to Dex. We'll have a grill party! After the scene, read your e-mail and you'll got a tutorial for your brand new Navi Customizer. Catch up with Dex in the Old Mine. While Dex, Yai, and Mayl are trying to get inside, they've fallen to a trap! Go inside to help them! Look for an elevator inside. Turn it on and go up. Examine the locked door. Go back to the entrance of the mine and turn left from there. You'll reach an open area. Jack in to the speaker thingy. Go straight to meet a person who sells the MineKey for you. Buy it for 1000 Z. Jack out and go back to the locked door and examine it. It is now open. There'll be an earthquake. Dex will contact you. There's a way to go outside. Enter the next door. Go straight and turn left. You'll have to fight some viruses to unlock the door. There'll be an earthquake. You'll contact Dex because you're worried about them. Go out and go to the next door. Fight some viruses again and unlock the door. There'll be an earthquake again. The transmission is cut, so Dex can't contact you. Head outside and go up the ramp to the next door. Fight the viruses and unlock the door. An earthquake again! Go to the elevator, your friends are trapped! Go to the next room. You'll see a person controlling the drill. You'll ask her to stop the drill, because it's trapping them. But neither of her and her Navi are bad people, because she's Princess Pride! Lan will ask her questions and she'll tell that she was mining MagnoMetal and her Navi in the drill was in berserk because of the magnet power. If you want to stop the drill, jack in to the first box! Talk to the program. He'll give you DrilProg to smash stones. Smash the stone you see by holding control pad and tapping A repeatedly. Go and turn left. Keep going and turn right . Smash the rocks in the conveyor belt quickly to go through. Turn right and smash the rocks ahead. Now, turn left and get past the belts through the rocks. Turn right and go to another conveyor belt. Ignore the first passage and go to the second passage. Head southwest and go to reach the drill machine. Examine it and you'll jack out. Jack in to the second box. Go and head southwest and smash the rocks on the conveyor belt to get through. Head northeast to get past the belt. Head southeast to get past the belt. Head southeast again and get to the other side of the belt. Now, head southwest to pass another conveyor belt. Turn left to get through another conveyor belt. Keep going and examine the drill machine. You'll jack out. Jack in to the third box. Go past the belt and go to the third passage. Head southwest and get past the belt. Go to the third passage and head southeast for now. Pass the belt and talk to the program to get StopKey(you can't pass the next belt for now). Go back to the front of the belt and smash the rock to open a path. From here, head southwest and pass the belt by going from side to side. Once you get to the end, go look for a machine and examine it. Go back to the belt where you can't pass before. Now pass the belt and examine the drill machine. You'll jack out. Jack in to the last box! Go and pass the belts. Now, head northeast and pass the belt. Go to the second passage in the second belt. From here keep passing the belts on your way. Head southeast until you see a conveyor belt crowded with rocks. Go from the side to side carefully and you'll see a machine to use StopKey. The rocks will stop going. Go to the other side but SAVE and prepare before going to the square with the drill machine. Knight Man, Pride's Navi will be there. A boss battle! BOSS: KNIGHT MAN HP: 600 Attacks: Kingdom Crusher-Throws his spiky ball if you're in the same row with him. Move to a different row to dodge. [P][M][P][P][P][P] [A][A][A][A][A][B] [P][P][P][P][P][P] Royal Wrecking Ball-If you're on the column next to him, he'll throw his ball that circles him. Move to a different column to dodge. [P][P][A][A][A][P] [P][M][A][B][A][P] [P][P][A][A][A][P] Rock Rain-Throws his ball to the ceiling, causing 3 rocks falling. Move to dodge. Example: [P][A][P][P][P][P] [A][M][A][B][P][P] [P][P][P][P][P][P] Heavy Jump-Jumps and landed with some panels cracked. Example: [C][P][C][P][C][C] [C][M][P][B][C][P] [P][P][C][C][P][C] He was easy if you watch out for his attacks. He rarely moves and mostly stayed in spot, but he'll use Stone Body mode, which makes him invincible for a while, very often. Beware if he uses Heavy Jump+ Rock Rain. He'll then jump to crack the panels first and then he'll do Rock Rain. And, when he's running out of panel, hell use PanelGrab. This is annoying because if you had too much cracks on your area, like what your friends doing, you'll be dancing for dear life. After you've defeated him, he'll be okay and back to normal. You'll jack out now. Go to the next door and go down the elevator. Go to the next room. you'll see your friends waiting. Jack in to the lock machine. Press the switch now. The security system was not opening the door, instead, it sends rocks to you. Knight Man will appear and blocks the rock with his armor. Once it's safe, jack out immediately. Your friends have saved. Let's get out of here! Chapter 5: Shade Man the evil Bat Man (CPT5) ----------------------------------------------------------------------------- There's a phone from Baryl. Jack in to the speaker near the beach. You'll land in Oran Area 1. Go to the way where you met Colonel and the 3 huge guns. Knight Man will block the bullets from the huge guns and Colonel will slash them. This is the time for liberation! The map will be found in Liberation Map section. Rewards: Complete in -8 phases: Shade Man SP Battlechip 8-9 phases: Shade Man Battlechip 10+ phases: 2000 Z This time, the boss is the reincarnation of the ones that you've been defeated in other Mega Man Battle Network series. Of course, how could he die? He's a Dracula! BOSS: SHADE MAN HP: 600 Attacks: Dark Swipe-He'll swipe you with his claws if you're standing in the front column. Move to dodge. [P][P][A][P][P][P] [P][M][A][B][P][P] [P][P][A][P][P][P] Pesky Bats-Sends three bats that will follow you. Keep moving to dodge. [P][P][P][A][B][P] [P][M][P][A][A][P] [P][P][P][P][P][P] Crash Noise-Sends ultrasonic wave that affects three/four panels. Move to dodge. Example: [P][A][P][P][P][P] [M][A][A][B][P][P] [P][A][P][P][P][P] Vampire Blood-Drain-Appears behind or in front of you suddenly and drains your HP for him. Quickly move to dodge. Example: [P][P][P][P][P][P] [P][P][P][P][P][P] [B][P][M][P][P][P] or [M][P][B][P][P][P] [P][P][P][P][P][P] [P][P][P][P][P][P] He moves quite fast like a real bat! And his attacks are terrifying! Don't go too front or you'll get Dark Swipe. Don't stay in the middle or you'll get hit by Crash Noise. So you'll have to keep moving and he keeps moving too. He will really suck your blood if his HP is low. He was a total vampire! Total vampire! After this, Knight Man will join the party and your soul will resonates with him. You'll receive an e-mail about this later. Princess Pride will be apologizing to Dex, Mayl and Yai. Let's go home! There's a scene of Regal that was commanding Cloud Man to deliberate the next area.... Say goodbye first. After you're back to ACDC Town, someone mysterious appeared. He will test your ability by doing a searching challenge. You'll jack in to the Squirrel Statue. Chapter 6: What are you up to? (CPT6) ----------------------------------------------------------------------------- You'll land in SquirrelComp 1. An e-mail will come. It's from Baryl. He sent an attachment program of Dubl Soul. Good for Mega Man. If you're happy enough, go to the yellow portal to SquirrelComp 9. From here, keep going to the blue portal until you has reached SquirrelComp 11. Here, go to the yellow portal to SquirrelComp 14. Go to the blue portal to find Shadow Man, a ninja Navi. The man will tell you that he was an assassin. He will talk about dad too, and disappears. Baryl will e-mail you that Nebula is up to no good again! Go to Dex's house! Jack in to his PC. Link his homepage to yours by talking to one of the program. Go out of here to ACDC Area 2, and unlock the cube with DexCode. Now from Lan's homepage you can go to Dex's homepage and go to ACDC Area 2 immediately. We're creating a shortcut! Go to ACDC Area 3 from here, and then go to Oran Area 1. Baryl will call you to find six heel navies. First, walk down the main road to find the first heel navi. Defeat him. Follow the road to Oran Area 2. Go follow the main road. Near the pink-colored gate, there's a heel navi. Defeat him. Keep going and go up to a ramp and go to the warp panel. Defeat the heel navi. Then, go back to Oran Area 1. Go to Oran Area 3 from here. There's a Knight Man battle image in the entrance to Oran Area 3, so you can try your buster on it. In Oran Area 3, go ahead to defeat a heel navi. Again, go straight and turn right. Defeat the heel navi there. Go back to where you've turned right. Now turn left and go ahead to defeat the last heel navi. You'll contact Baryl. Go exit Oran Area 3 and Mega Man will restore the network. But a heel navi comes first! Delete him instantly to restore the network. When you've already gone, Shadow Man will come, and then jack outs. You'll get to SciLab 1. Turn left. Go straight ahead and ignore all the paths until you see a big area. Turn right and go straight, then turn left. After that, go down the way and turn left to reach SciLab 2. Go straight ahead, and then simply turn right to when you saw a big square. The way is blocked by some strange dark clouds. You can't proceed for now. Jack out. Then Shadow Man come again and flames Mega Man with words. Then he jack outs. Higsby's shop should be open by now, so go if you want to check some stuff before going home to SLEEP! Chapter 7: Cloudy terrible Cloud Man (CPT7) ----------------------------------------------------------------------------- There's an e-mail from Pride. She said a ninja Navi stole Knight Man's programs. Go out to the station and head to Oran Isle. Head to the big room where there are boxes and drills in the mine. Talk to Pride. The programs are MindProg, TalkProg, MoveProg, and AttackProg. They were located in the place where you find a drill stopping machine in each DrillComp. After you've find them all, Pride will reboot Knight Man and the mysterious man appeared again. After that long scene, go to MissionCtrl (the room where you've seen Baryl, Baryl is likely to be there). Baryl will tell you that the person's name is Dusk, Shadow Man operator. After that, something happened. Nebula's being clever with us again, so go to ACDC Area 2 from the shortcut we're talking about last time. From here, go through ACDC Area 3 to Oran Area 1. Meet with Shadow Man! He and Dusk want to play hide and seek? Easy, he's at the entrance to Oran Area 2. BUT, first thing, talk to a program nearby to get VacuProg that will get rid of those clouds. Get rid of them while following the main road and soon enough you'll meet Shadow Man. He's running away again like a coward. Going to Oran Area 2 makes your VacuProg empty. Suck up the clouds while going through the main road. Your VacuProg should be full soon. Talk to the inexperienced program which can't empty the VacuProg completely. But, that should be enough, because you will meet Shadow Man soon enough. He will run away again to SciLab 1. Head there through Oran Area 1 and Oran Area 3. Turn left and keep going until you can go straight. Here, your VacuProg will be full easily. Empty them if you want. From here on, you can refer to my last guide for getting into SciLab 2, because Shadow Man escapes again.... Somehow this is getting tricky! First, turn right and suck up the grey, thunder and white cloud. Talk to the program to empty the VacuProg a bit. Then, turn left to suck up the grey, white, and golden cloud. Talk to the program to empty your VacuProg a bit. Go back and you will notice a thunder cloud that blocks a passage. Suck that up. Go to the passage and turn right to suck up a golden cloud. Get past the next cloud and empty your clouds. Go back and suck up two thunder clouds. Go straight and turn left to empty your clouds. Go straight and suck up a thunder, white and grey cloud. Go back to empty your clouds. Go straight again and continue your way. Suck up a grey cloud and go down the way to suck up a grey cloud. Do you see a path to a big square? Save before stepping ONE INCH to the square. Shadow Man will give up.... in hide and seek. Instead, he will challenge you! BOSS: SHADOW MAN HP: 500 Attacks: Kagebunshin no Jutsu-Creates a clone of him that will move randomly (you'll still be able to figure which one is the true one though^_^) [P][P][P][P][P][C] [P][M][P][B][P][P] [P][P][P][P][P][P] Ninja Rage-He and his clone will shoot a fire and it will go quickly panel by panel in a row. Move to an empty row to dodge. Example: [A][A][A][A][A][C] [A][A][A][B][P][P] [P][M][P][P][P][P] Shuriken Throw-Throws up to three shurikens (ninja star) to you. He will throw it at you more than 2 times so keep moving (he does this sometimes when you shoot him or his clone while they were ending the Ninja Rage attack). Example: [A][P][P][P][P][C] [A][P][P][B][P][P] [A][M][P][P][P][P] Sneak Attack- He or his clone appears behind or ahead of you and slashes you so move quickly to dodge. Example: [P][P][P][P][P][C] [P][P][P][P][P][P] [B][A][M][P][P][P] or [M][A][C][B][P][P] [P][P][P][P][P][P] [P][P][P][P][P][P] SHADOW MAN! PLEASE GIMME A BREAK! YOU PLAY HIDE AND SEEK WITH ME AND NEVER GAVE UP! I WILL GIVE UP! No, don't say that. He's easy, well, don't underestimate his attacks! He is a real ninja! He throws shuriken! He moves so fast! Don't even expect to shoot him while he's moving! You may hit his clone! So, shoot him while doing the Ninja Rage attack. Go for it! There's a conversation about... TEST?? Dusk tests us? So the whole thing is just for this? But come to think of it. We got Shadow Man, and he's great! Just go to the place with many Dark Clouds and you'll see his performance. Now! Time to liberate! Find about it in Liberation Map section. Rewards: Complete in -8 phases: Cloud Man SP Battlechip 8-9 phases: Cloud Man Battlechip +10 phases: 3000 Z This time, you already know the boss! It's a man whose body attached to a cloud (how comfortable, maybe it's like having a cushion attached to your body) and he can fly too (I want to be like him). BOSS: CLOUD MAN HP: 700 Attacks: Thunder Ball-At the start of this battle, he will summon thunder clouds which will shoot thunder balls to you. Keep moving to dodge it. Example: [P][P][P][P][O][P] [A][A][A][A][O][B] [P][P][P][O][O][P] Thunder Cloud-A thunder cloud will appear in your area and it attacks you in + shape. Move to dodge. Example: [P][A][M][P][O][P] [A][O][A][P][O][B] [P][A][P][O][O][P] Cloudy Weather- A big cloud will appear and trying to hit you while Cloud Man is hiding in one of his thunderclouds. Move to dodge. Example: [P][P][P][P][P][P] [P][O][P][O][B][O] [P][M][P][O][O][P] P.S. He will sometimes use wind to push you back for this attack :( This boss is a real cloud nine! But for his Thunder Ball there's actually two ways to dodge it: 1.Destroy the clouds, 2.Dodge the thunder ball. Use both ways. If you succeed to shoot him, he will stay and summon a thunder cloud that follows you. Dodge it. In Cloudy Weather if you saw a shaking cloud, quickly shoot it. It is Cloud Man. He should be easy. Mega Man's soul will resonate with Shadow Man's, but, the cloud nine won't give up. A dark cloud suddenly fell from the sky and traps Mega Man inside. He will be brought to Nebula and a doctor will plant a Dark Chip to him. What happened next is a total surprise so I won't tell you. The answer can be found on the next chapter. Chapter 8: Havoc on cruise (CPT8) ----------------------------------------------------------------------------- The next day Baryl will call you. Mega Man's not here yelling to tell the phone. After the phone, go to SciLab. Go straight and turn right to a new area. It's a dock. Look for Baryl and speak to him. There'll be a cut scene. Baryl will ask you if you want a new Navi. You'll reject it. He will hurt you and give you a last choice. Head to MissionCtrl now! Baryl will give you a special Navi. Guess who? It's COLONEL! And then head to Oran Area 2. Go to the upper level and go straight. Examine the locked door. It's locked. Head to SciLab 3 now. There, go to the place where Cloud Man is standing. Turn right to go to SciLab 4. Go straight and turn right to see a straight warp panel. Go straight and turn right, then go straight again to take the straight warp panel. Talk to the Navi there and defeat the viruses he released. Head back to the locked door. Unlock the locked door and go to the next area. Go and ignore the first ramp down. Go down using the second one. Keep going left and then go straight. Then turn right until you see a ramp. Go up that ramp and walk until you got a cut scene. Someone will appear. It got a darkish purple body, a buster as a weapon and evil eyes. Hey! I've seen him! Hello.... DARK MEGA MAN! Hey wake up! It's too late. He will send three heel navies and sent out lots more. RETREAT! Go to MissionCtrl. A cut scene. Baryl will tell you that an ocean liner, Queen Bohemia will set on sail and they will be auctioning something. Lots of rich, royal and famous people attend the auction. You will be going to ride the liner. But, there's a simple but big problem: Baryl didn't have the invitation. So you already know your next job didn't you? Talk to Princess Pride in Oran Isle. She will give you the invite. Let's go home and sleep! Tomorrow's a big day. The next day..................... Go to SciLab dock now. Look for the ship. Before entering, talk to the guy next to the stairs. Show your invite to him. Go to the ship. Go and there will be a cut scene. Your job is to found a suspicious guy and you've found one already! Ignore him for now. Turn right to reach the deck. There, find a crew in blue and talk to him. Play the 'Stamp Rally' (though this is silly, you need this to complete the story). These are where you can find the stamps: 1. From the deck, observe the area to find a door to the ship's bridge. Look for a steering wheel and examine it to get the stamp. 2. Back to the deck. Go to the very front spot of the ship and there you can see a statue below you. Examine the spot to get a stamp from the head of the statue. 3. Back to the hall; go straight until you see a mirror. Examine the sofa near it. You'll get a stamp. Head back to the crew in blue. There'll be a cut scene about a complaining man and you will challenge an operator named Dingo. When you just about to start the battle, something happened in the engine room. Head there from the hall! The password for the door is 11922911. Head to the furthest machine to the side and jack into it. You'll find a heel navi. Go through all portals to chase him and when you get him, his operator will jack him out. It is the suspicious guy! When you jack out, go out to the hall and everyone is gone. Go to the opened door in the hall to Fiesta Room. Talk to everyone and there will be a long cut scene where the booster thing is guarded by powerful navies but they're ants when a blackout happened and someone's navi destroyed the guards. He stole the booster thing. Examine everything in the room and you will have a word with Colonel. We got the trick. The answer is the mirror and it's the reflection! Head to engine room now and go to the machine where you jack in before. Examine the wall next to it. You'll land in the dock. Go to the bridge and you will say 'Ah!' when you see the thief. You will jack in to the machine automatically. Chapter 9: Please wake up Mega Man! (CPT9) ----------------------------------------------------------------------------- I don't believe it! This part of the Net has water in it! Before you go splashing there're things underwater. If you see an eddy avoid it at all cost and you have some current to fight and some current to follow. Collect bubbles to increase your oxygen meter. Now go underwater. Follow the route and fight the current. Fight the next current and follow another current. Go and examine the mystery data which is the key. Step on the panel to go back up and unlock the hatch. Go underwater again and turn right. Fight this current. Go ahead and turn left. Then, go straight and fight the current. Keep going the same way and then turn left to find the key. Step on the panel to go back up and unlock the hatch. Head to ShipComp2. Now, the hatch needs three keys. Go underwater and turn left first. You may take the bubble before going down the way. Avoid an eddy and fight the current to take the key. Go back up to restore your oxygen (you may jack out or use a healing item if you are low on HP). Go back underwater and now go ahead. Take a bubble and fight the current. Go past some eddies to take the key. Go back up to refill your oxygen and then go underwater again. Go to the right path and take a bubble after getting past eddies. After that avoid some eddies again and a way up will bring you the key. Go back to the hatch and unlock it. You may jack out or use healing items if you want. Now, head to ShipComp3. Go underwater. This is a tricky one! Go down and turn left. Fight the current first to take the important Exp Memry, then follow the following current. Turn left and then turn left again to follow another current. Take a bubble and turn left. Avoid some eddies. Turn right and keep on going to follow another current. Avoid the eddies. Take a bubble and go down the way and there's one more bubble here. Take it and then follow the current. Keep going and follow another current. Keep going and take the key. Save and heal before or after unlocking the door but don't go further. Go ahead after saving. Boss fight! BOSS: TOMAHAWK MAN HP: 700 Attacks: Tomahawk Boomerang-Throws a tomahawk that will go like this: [A][A][A][A][B][O] [A][M][P][P][P][O] [A][A][A][A][A][A] If it's like that, move to the position indicated by 'M'. Tomahawk Swing-Swings a tomahawk. Move to the back column to dodge. Example: [P][A][A][P][P][O] [M][A][A][B][P][O] [P][A][A][P][P][P] Tomahawk Rush-He will jump and crashes to a panel. The panel crashed will crack and a dust cloud will move back. Move to dodge. Example: [P][A][M][P][P][O] [A][P][P][P][P][O] [P][A][C][P][P][O] later... [A][M][C][P][P][O] [P][A][P][P][P][P] [A][P][P][P][P][P] Totem Pole (it has different effects as follows): Meteor Rain-Meteors will keep chasing you. Keep moving to dodge. [A][A][A][P][P][O] [A][M][P][B][P][O] [A][A][P][P][P][P] Invincibility-Makes Tomahawk Man can't take damages for a while. Healing-Heals Tomahawk Man for a while. Oh yeah, you can shoot the pole with your Charge Shot to make it stop doing pranks :) This Native American navi is tough. It took me three times to reload and be able to defeat him. He seemed to be proud with his tomahawk, because he said that he will use us to sharpen his tomahawk (he said that at the start of the battle). Anyway, his attacks are pretty fast too. He will be a good offense in our team! After you beat him, Dingo (who challenged you earlier, who stole the booster thing and Tomahawk Man's operator, it's him)will explain why did he stole the booster thing. The booster company ruined his village and he hates it but people won't listen to him. The wisdom Colonel will give him a solution (figure it out for yourself:)). After this the party is cancelled and you're off board. Before you want to sleep, you have to release Mega Man first:). Let's jack in somewhere and go to End Area 1. Refer to the last guide to get to the end of End Area 1. The heel navies will appear but with Tomahawk Man on your team, they explode in one swing. Ah, no sweat! Let's carry on releasing Mega Man from his evil soul and liberating End Area 2. Find it on the Liberation Map. Rewards: Complete in -8 phases: FullCust Battlechip 9-10 phases: AntiDamage Battlechip 10+ phases: 4000 Z You should know the boss. If you know then, let's battle him! BOSS: DARK MEGAMAN HP: 800 Attacks: Mega Buster-Fires tiny shots at you rapidly. You really don't have to worry about this. Example: [P][P][P][P][P][P] [M][A][A][A][B][P] [P][P][P][P][P][P] Random Battlechip Replicator-He will use some chips you have used long time ago. He will only use cheap battlechips though, such as Quake, Cannon, EnergBom, Vulcan, etc. You don't have to worry if you can't avoid them. Charged Sword-He will charge his megabuster and let it go as a Dark Sword (the purple version of Tomahawk Swing). Move to the back column to dodge. [P][A][A][P][P][P] [M][A][A][B][P][P] [P][A][A][P][P][P] Mega Man is still the same as before. The only difference is that his famous Charge Shot had been turned into a Dark Sword. That's why you shouldn't battle him if you only have 2 columns in your area and you are caught between Mega Man. It will make it harder to attack him because he had a good agility. But, really, if you have only 2 columns in your area, doesn't mean that his Charged Sword will never miss. He did often swing the sword in the wrong place. It should be easy to beat him with 4 navies in your team. Chapter 10: What are you doing around, Higsby? (CP10) ----------------------------------------------------------------------------- After this, there'll be a cut scene about Mega Man's evil soul being released. A resonation between Mega Man and Tomahawk Man will occur too. You get Mega Man back and Baryl got Colonel back. Regal will call Cosmo Man to conquer the next area. After this, you'll be in MissionCtrl. Baryl will introduce a new mate, Higsby and Number Man. After some chatter, talk to Baryl to get Folder 2. Before you want to take a break, you'll need to go to End Area 4 to investigate. Jack in somewhere and go to End Area 2. Go to the spot where Mega Man was standing. From there, go to End Area 3. Turn left and go ahead. Then, turn right and turn right again, then go to the upper level of this area. Go to the end of the highway and then go down. Find another ramp and use it to go up. Go ahead and turn right, then go down off the first ramp. You'll see a big machine. Remember this place. Carry on and you'll reach End Area 4. Go down the ramp, and then go straight. Turn right and step on the straight- way warp panel. Turn right and go straight, and then turn left and go straight until you've seen a path. Take the path and go down a bit, then turn left. Go straight and turn right. A cut scene will happen. Seems that Number Man have some business today, so jack out now. After the scene finishes, go to Dad's Lab at SciLab. Before you enter Dad's Lab, you'll see Higsby near there. Anyway let's go to the lab. Go to the big computer there. The computer is secured so much that you can't unlock it with Dad's ID. Head out of SciLab and go near the entrance of the dock. You should see Higsby. Talk to him and he'll help you. Now head back to Dad's Lab and examine the big computer. Higsby will come and use Number Man to hack the big computer. You'll receive a letter in data format and it contains puzzle. Keep the letter safe and sound. Head home now! Time to solve the puzzle! The puzzle sounds like it's a dog, so why don't you examine the doghouse from the window inside your house? It says puzzle again, so head to Oran Isle. Go to the Old Mine and keep going to caves until the area says: Old Mine 4. From here, go to the EXIT OF THE CAVE, not the entrance. You'll end up outside. Now, from here, don't go up the ramp, but instead go to the door nearby. Jack in to the machine thing. Go to the topmost panel and then go to the rightmost panel on that column (I don't remember that you just have to walk into it or examine it). After the cut scene, puzzle again. Now go with Yai's boat and End City will be accessible so go there. Explore the city and you'll find the castle entrance. Talk to the man behind the counter. After that, go downstairs the city and you'll see a statue. Jack in there. From here, go to End Area 3. Go to the big machine and you'll find Number Man. He will jack out but the machine is okay (he seems to be fixing it, seemed suspicious though). Jack out and enter the castle. Just explore to get past all the rooms and you'll reach the top of this castle. Examine one of the gargoyles. Jack in somewhere and head to ACDC Area 3. Explore the area and look for a bluish orange navi. From the square he was standing, go down 1 square and left two squares. Examine the big gap and you'll find a door. Enter it when you're ready........ Welcome to ACDC... TOWN!? All seems fine and looks like the real one. After some talking, we'll know that we're in ACDC Town Visionburst, 11 years ago. Talk to everyone here including the dog behind your house. A cut scene will occur. Tons of heel navies will drop by. Delete them all and Number Man will drop by too. He will say that he was a member of Nebula. After this shocking event, jack out and head to MissionCtrl. Report the scene to Baryl. He'll tell you to rest up, so go home and sleep. While you're sleeping peacefully, Mega Man suddenly appeared near SciLab area and shot Ms. Mariko's navi to death. Number Man is with her, and it drives Number Man mad......... The next day.......... Chapter 11: A space guy! Astro.. Cosmo Man! (CP11) ----------------------------------------------------------------------------- After you wake up there'll be some scenes. Head straight to End City and jack in to the statue. From here, head to the big machine in End Area 3. It's not working. Now jack out and go to the castle. Go to the next room and examine the person in hologram. Now you've seen displays in here and the previous room. Jack in to the following displays: -Right in the room where you are, it's a katana display, displayed in the row on your right, first from right. -In the previous room, it's an armor display, second from right. -In the previous room, it's a helmet display, first from left. When you jack in to these displays, you must talk to the Navi in each display and defeat their viruses. They will give you KtnaData, ArmrData, and HelmData after you win. Once you get all of this, go to the person in hologram and examine him. He'll wear the data you have and the door behind him will be opened. Go to the next room. Talk to the gold statue and choose yes to accept his challenge (again, this is the storyline). He'll give you a WoodSwrd. Now, go ahead if you're ready. You must knock out 100 fighters coming to you. You lose if ONE OF THEM succeeds to grab you. This challenge is pretty hard, because you only got one life and the fighters will change color and move faster. You must watch out for your sides, front, and back. If you finished the challenge, the sitting Buddhist statue ahead of you will move out of your way. Head to the two gargoyle statues. You'll see a door-shaped machine on one of the gargoyles. Jack into it. You'll be in GargoylComp1. Here, you'll meet traps and ninjas. For more tutorial, talk to the program when you arrived. Turn left and take the red ninja. Go ahead and turn left to disable the spear trap. Go ahead and take the white ninja. Continue your way while staying away from other ninjas. Soon, you'll meet a ceiling trap. Disable it and go to the big square. Go ahead and grab the blue ninja. You'll have to get past the white ninja. Go back and get your blue ninja back while turning left. Get past the red ninja, then get back your blue and turn immediately. Continue and get past the white ninja. Circle the area and turn to get the blue back. Disable the water trap. Grab the red ninja. Get past the blue ninja and as usual, circle the area to get the red ninja back. Get past the white ninja and turn left/right, then get your red ninja back while turning left/right. Disable the spear trap and go to GargoylComp2. This place is as big as hell. Talk to the program for more tutorial of the next lesson. Go ahead and get the white ninja. Trade it with the red ninja ahead. Go back and trade it with a blue ninja. Go down and turn right, but don't take another blue. Then turn right and use the down-way warp-panel to trade with a red ninja. Go and use the straight-way warp-panel and turn left to take another red ninja. Take the other red ninja you see and go to the down-way warp-panel. Turn right and go ahead. Don't take the blue ninja. You should see 4 warp- panels in front of you. Use the straight-way warp-panel with no ninja on it. Stay away from the white and blue ninja and disable the spear traps. Go down to the big square. Go ahead and grab the white ninja. Go and disable the ceiling trap. Get the blue ninja and go back to the way you're before to take one more blue ninja. Go down and turn left, then go up to disable the water traps. Get past it and go to GargoylComp3. This place is even bigger than hell. Go and turn left while avoiding ninjas. Take the red ninja and go back to use the straight-way warp-panel. Get past the white ninja and circle the area to get your red ninja back. Go down and get past the ninjas, and circle the area multiple times to get your ninja back. Go down and take a red ninja, then go back to the spot where you last turned and use the straight-way warp-panel. Turn all the way right and avoid the ninja. When you see a red ninja, take it with you and go back. Go up and disable the spear traps. Use the long straight-way warp-panel. Go up and turn right to use the straight-way warp-panel. Go up and avoid the ninjas. Use the left-way warp-panel. Keep going right and avoiding ninjas, then go up to take a white ninja. Turn right, get past the red and circle the area to get your ninja back. Go down and use a down-way warp-panel. Get past the ninja there. Turn right and choose the first way up. Use the right-way warp panel. Then use the down-way warp-panel to get your ninja back. Go down past the trap. Take a white ninja by moving left-right. Go and disable the trap to take a blue ninja. Go all the way to the place where you've received your FIRST white ninja. From there, go down and turn right, then go up and use a straight-way warp-panel and a right-way warp panel. Get past the red ninja. Circle the area to get your ninja back. Take the blue ninja ahead of you and go left-right to get them back. Go down and use the right-way warp panel. Go down and avoid ninjas, then turn left to take one more blue ninja. Now that you have 3 blue ninjas, turn left and use a down-way warp-panel and a long right-way warp panel. Disable the water traps and save here. Go and there will be a cut scene with Number Man. After some quarrel and blah..blah..blah you'll run into a boss fight. BOSS: NUMBER MAN HP: 600 Attacks: Dice Bomb-He will throw a dice to your area as an obstacle and explodes 2 seconds later. The range is big but don't worry, he never throws it in the middle panel. Move to dodge. Example: [A][O][A][P][P][P] [A][A][A][B][P][P] [P][M][P][P][P][P] Number Ball-He will summon three balls with numbers on it, rolling at you. The number represents the HP of each ball example if the number if 50 you must have a strong chip to destroy one of it. Example if you don't destroy one of it: [A][A][A][A][A][P] [A][A][A][A][A][B] [A][A][A][A][A][P] No place to hide. You must at least destroy one. Number Trap-Places a mine somewhere. If you step on it he will drop an eraser. Move to dodge. Example: [A][A][P][P][P][P] [A][A][P][B][P][P] [P][M][P][P][P][P] Time Bomb-Places a time bomb as an obstacle. Destroy it before 3 seconds. Example if you don't destroy it: [A][A][A][P][P][P] [A][A][O][B][P][P] [A][A][A][P][P][P] He's pretty hard. His Number Ball can be as tough as hell you know? He is moving fast too and his attacks are too fast. Try your best to avoid his attacks and shoot him as much as you can. You should bring some good chips for this fight, like the time freezing ones. Invisible is also good for this condition so you should bring it. After the fight you will still quarrel JUST FOR A WHILE. The quarrel stopped when a Mega Man and Number Man appeared. What? Two Number Man and two Mega Man? It's true. They're only two heel navies disguising. They're the ones who killed Ms. Mariko's navi and armed with Nebula. You two will knock them out and now you should jack out, jack in somewhere and go to End Area 4. Go to the place where Number Man can't help us yesterday. He will open the door to End Area 5. Yes, time for liberating again. Find about it in Liberation Maps section. Rewards: Complete in -8 phases: Cosmo Man SP Battlechip 8-9 phases: Cosmo Man Battlechip 9+ phases: 5000 Z This time the boss is a special guest. As you learnt from his name, he had come from the outer space and worked for Nebula, and he just got a special job to deliberate End Area 5. Starring... Cosmo Man! He had a very big ring surrounding his body. As you can guess, that's one of his weapons. Enough for the observation, let's shoot his butt for good. BOSS: COSMO MAN HP: 1000 Attacks: Cosmo Ring-He will throw a ring to a panel and it will spin, affecting four panels and trying to hit you. Move to dodge. Example: [P][M][P][P][P][P] [A][A][P][B][P][P] [A][A][P][P][P][P] Cosmo Planet-Summons 1-column wide planets (should be called Mini Saturn :)). You can either move quickly to dodge or shoot its ring. Example: [P][A][P][P][P][P] [M][A][A][B][P][P] [P][P][A][P][P][P] Meteor Hole-Opens a hole that will launch a meteor that will crack a panel it is landed on and made huge impact like this: [P][A][P][P][P][P] [A][A][A][B][P][P] [M][A][P][P][P][P] Cosmo Prison-This is REALLY ANNOYING! He will turn invincible for a while and shoots hard-to-dodge balls at you. It is random so to dodge, you must find an opening between the balls. This guy is tough. His attacks are huge ranged and inflicts huge damages. If you hate him, the most reasonable reason is because of his HP and Cosmo Prison. His HP is too high, so you'll need to bring good chips. For the Cosmo Prison, it is absolute impossible to dodge this. Invisible, again, is good for this situation. After you've done this a resonation between you and Number Man will occur. A scene about Regal will occur again. There'll be some chitchat with Baryl about Hikari Report, then you'll be in ACDC Town with your friends and this reporter girl, Ribitta, will approach you. She'll ask about Undernet and you'll refuse to answer it so she will try herself. Now visit the dog, Gow, in ACDC Town Visionburst and go to his place, you'll not find the dog and Colonel drops by. Chapter 12: Cute toads shouldn't go to Undernet! (CP12) ----------------------------------------------------------------------------- He'll tell you to keep looking. Now jack out and talk to your dear mom. She'll tell you there's no dog after all! So what Gow could be? It is fascinating. But your mom still gives you a GowPic though. She'll also give you a hint, so go to OldMine (the grassland part, entrance of the mine) now. You'll receive an email with an attached CasPCode. Turn right and go up the ramp to talk to a person. You'll show your GowPic to him. After some chatting recall back about the navi who sold you a MineKey and where he is. Go meet him and he'll give you an OldPCode. Go to SciLab 3 and follow this instruction for a shortcut: Go to SciLab and to MissionCtrl and jack into the small computer on your right. Talk to one of the programs here in SciLab HP and link page if you want. Go out to the exit portal to reach SciLab 2. Go to SciLab 3 from here. Go to Cloud Man's spot and turn left to unlock a security cube. Go to the portal behind it. Go to the next portal to reach a hidden place of ACDC Area 2. Talk to the navi there to get PastKey and a hint. Then he'll be completely dead and now go to DrilComp4. Go to the ROCK-STOPPER MACHINE and NOT THE DRILL-STOPPPING MACHINE. Examine the huge gap on your right and you'll reveal another door to Oran Isle Visionburst. Enter when you're ready. Talk to everyone and you'll trigger a cut scene. You'll hear Gow barks and you'll see him... with a heel navi. Delete him easily but now Gow ran away from you. Examine the bamboo trees and he'll escape again. This time, he's in the beach, not lucky enough, with Blizzard Man, who died and revived, and captured Gow. He'll explain why did he revived and he'll jack out. A phone from Baryl and SciLab HP is in trouble now. Head there! Go until you got a cut scene with Colonel, heel navies and the revived Shade Man. Prepare for a battle with three heel navies! After you delete them there'll be a scene and you got to find a brand new MissionCtrl. Higsby's Shop is the solution. Talk to the owner there and he'll tell you to go to End Area 3, so jack in and there's one more shortcut for it! Go to the castle in End City and go to the room with a sitting man statue in it. Jack in and you'll be in GargCastle HP. Go to the exit portal and unlock the cube with CasPCode. Turn right and go straight, then go down the ramp and go to the big machine here. Go around it and you'll notice something is blocking you. Examine it to get Higsby's thing. Go jack out and head back to the shop, and then talk to Higsby. He'll guide you to his office and this'll be the new MissionCtrl. Then you'll notice someone is going to Undernet. You got to jack in somewhere and go to End Area 5 quickly. Go to the exit of this area near Cosmo Man's spot and there'll be a cutscene about Toad Man, Ribitta's navi, going to Undernet. You tried to stop him, but he won't listen and just go but revived Cloud Man will stop him for evil (not for good). Colonel will appear and try to stop Toad Man too but again, he won't listen. Colonel protected him from Cloud Man. Cloud Man won't stop. He tried to shot Toad Man but Colonel is too kind so he sacrificed himself for Toad Man. You two dumb twits were just petrified in spot and the only thing you can do is one, A.K.A jack out, so you better do that now and visit Colonel's (well, not really) funeral. Ribitta will apologize for what she had done and we'll be the leader of the next mission. Now let's go home and sleep, and let Colonel rest in peace... Chapter 13: Colonel's revival! (CP13) ----------------------------------------------------------------------------- Someone will wake you up in early morning. It's Ribitta. She'll join the party and convince you to lead the next mission. Now is your turn to not listening. She'll be mad and leave you alone. After some more scenes, go to Undernet 1 from the exit of End Area 5 (you should bring plenty of FullEnerg). A navi in panic will say that this place is haunted. If they captured you, you'll receive bug in battle. The ghost will release you after a while. Go and turn right. Go up the ramp and turn left. Use the straight-way warp- panel. Go down the ramp and turn left. Ignore the first ramp and go through the second ramp. Turn left to use a warp-panel and go up the ramp. Turn right and go down the ramp. Go down another ramp and turn left to see another ramp. Keep going up the ramps and turn left to go up one more ramp. Go to Undernet 2 from here. This is a little bit trickier. Go straight to the long warp-panel. Turn right and go past the portal (don't go into it). Keep going ahead and turn left. Go until you see a portal. Ignore it and keep going until you see another portal. Walk into it. You'll be warped into a part of the area. Go up the ramp and look for another ramp down. Go down and turn left, then turn left again to reach Undernet 3. This is easier. You'll stand on a square and there're two paths with one or no warp-panel. Follow these instructions: Take the left path straight, right path straight, right path down, left path left, (if you bring an Unlocker, turn right first to unlock a data. You'll get one more ExpMemry) left path straight, left path straight, left path straight, right path down, left path down, left path straight. Save and heal before you go up the big ramp and there'll be a cut scene about you and Toad Man. After that, as you can guess..... BOSS: TOAD MAN HP: 700 Attacks: Toad Homing Recital-Sings a note that will travel towards you and paralyzes you if hit. Here's an example how to dodge it if you're currently standing on the middle row (you must dodge it JUST BEFORE IT HITS YOU): [M][P][P][P][P][P] [A][P][P][P][P][P] [P][A][A][B][P][P] Frog Hop-Summons a little toad that jumps three times on you area; the three panels he landed on will be turned to water panels. Move to dodge. [A][M][P][B][P][P] [P][P][A][P][P][P] [P][A][P][P][P][P] Sneak Toad Slap-He needed water panel on your area to do this. If you stand behind or ahead of a water panel, he will sometimes sneak to your water panel, comes out, and slap you. It's pretty fast. Move quickly to dodge. [B][A][P][P][P][P] [P][A][B][P][P][P] [P][M][P][P][P][P] or [P][M][P][P][P][P] [P][P][P][P][P][P] [P][P][P][P][P][P] He is, if you think, is pretty easy in HP, but pretty tough in movement. He will ride one of the pretty slow lotus leaves BUT... he will quickly hop into the other leaf if you go into the same row as him. He also does a combo attack. First he will use Frog Hop for water panels, and then you stand behind or ahead of them and get paralyzed by Toad Homing Recital, then Toad Man comes out and slaps you. You need to get your buster's rapid stat lv 4 or good chips for this battle. After this there will still be some chattering about you and Toad Man. It seems that Toad Man wanted to battle so much, but you're too pessimistic to be the leader of the next liberation, after Colonel was gone. He had opened your eyes. Suddenly you heard mysterious voice which is Number Man. He with Toad Man and your mates are ready for liberating. Toad Man will open the door with Toad Recital. Time to liberate! Find the map in Liberation Map section. Rewards: Complete in -8 phases: Z Saver Battlechip 9-10 phases: Colonel Battlechip 10+ phases: 5000 Z Why the reward is Colonel Battlechip? No, maybe you already know so I won't spoil the boss this time. Recall back about what happened to Mega Man after the third liberation with Cloud Man. That is, well, not exactly, but similar, the thing that happened to one of your team mates. This time is with Cosmo Man, but he's not the boss. To be true, in case you don't know, the boss of Undernet 4 is... BOSS: DARK COLONEL HP: 1200 Attacks: Dark Screen Divide-Slashes three panel near you. Simply move to dodge. [A][M][P][P][P][P] [P][P][A][P][P][P] [A][P][P][P][P][P] [P][A][P][B][P][P] or [M][A][P][B][P][P] or [M][A][P][B][P][P] [P][P][A][P][P][P] [A][P][P][P][P][P] [A][P][P][P][P][P] Dark Colonel Cannon-Take a big gun and shoot you. The shot can push you back and affects the last column if you dodge it so go to the middle column to dodge it. [A][M][P][P][P][P] [A][A][A][B][P][P] [A][P][P][P][P][P] Dark Colonel Soldiers-He will eventually drop two cubes on your area. When you go to the same row as them, they'll turn into soldiers, one using sword, and one using gun. Don't run into them to dodge. Example: [P][O][P][P][P][P] [P][M][P][B][P][P] [O][P][P][P][P][P] Dark Killer Cape-Throws his cape to you. If you hit it, it will lock you tight for Colonel to slash you. Move to dodge. Example: [P][M][P][P][P][P] [A][A][A][B][P][P] [P][P][P][P][P][P] Now Colonel gets infected too... heh... heh... heh. He was revived with a huge amount of HP. He even had forgotten who Baryl is! All he remembers is Regal. We must kick his butt to wake him up for Baryl! His attacks are still the same though; it's just higher in damage. You should be able to finish him off in one phase and always, bring good chips. Oh yeah this is personal: I like the color of Dark Colonel. After this there'll be a scene with Colonel. He will still be in his dark form and Cosmo Man will speak and appear. He will bring the badly hurt Colonel back to Nebula HQ and Cosmo Man will talk again. Then, he will go to the hole and disappears. As usual, Toad Man's soul resonates with you. After this scene there will be Regal scene again. Then, you'll be straight at your home sweet home. Chapter 14: Wake up Dark Colonel! (CP14) ----------------------------------------------------------------------------- There'll be a cut scene about you, your mom, Regal and your dad. Your mom saw Regal and your dad on TV! Regal had planted microservers all over Electopia! Your mom then will give you an amulet of good luck charm (mysterious eh? The true function of this will be revealed in Chapter 16). Go outside and you'll see quarrel everywhere. You'll receive an e-mail from an unknown person. Time to destroy the microservers! Each microserver has a guard, and here're the locations of them: 1. ACDC Town, TreeComp Jack in to a tree behind Mayl's house. Save and heal, then go ahead. BOSS: NUMBER MAN ALPHA HP: 900 Attacks: Dice Bomb-He will throw a dice to your area as an obstacle and explodes 2 seconds later. The range is big but don't worry, he never throws it in the middle panel. Move to dodge. Example: [A][O][A][P][P][P] [A][A][A][B][P][P] [P][M][P][P][P][P] Number Ball-He will summon three balls with numbers on it, rolling at you. The number represents the HP of each ball example if the number if 50 you must have a strong chip to destroy one of it. Example if you don't destroy one of it: [A][A][A][A][A][P] [A][A][A][A][A][B] [A][A][A][A][A][P] No place to hide. You must at least destroy one. Number Trap-Places a mine somewhere. If you step on it he will drop an eraser. Move to dodge. Example: [A][A][P][P][P][P] [A][A][P][B][P][P] [P][M][P][P][P][P] Time Bomb-Places a time bomb as an obstacle. Destroy it before 3 seconds. Example if you don't destroy it: [A][A][A][P][P][P] [A][A][O][B][P][P] [A][A][A][P][P][P] He's pretty hard. His Number Ball can be as tough as hell you know? He is moving fast too and his attacks are too fast. Try your best to avoid his attacks and shoot him as much as you can. You should bring some good chips for this fight, like the time freezing ones. Invisible is also good for this condition so you should bring it. 2. SciLab, TerminalComp Enter the building and jack in to the new info machine near reception desk. Save and heal, then go ahead. BOSS: KNIGHT MAN ALPHA HP: 900 Attacks: Kingdom Crusher-Throws his spiky ball if you're in the same row with him. Move to a different row to dodge. [P][M][P][P][P][P] [A][A][A][A][A][B] [P][P][P][P][P][P] Royal Wrecking Ball-If you're on the column next to him, he'll throw his ball that circles him. Move to a different column to dodge. [P][P][A][A][A][P] [P][M][A][B][A][P] [P][P][A][A][A][P] Rock Rain-Throws his ball to the ceiling, causing 3 rocks falling. Move to dodge. Example: [P][A][P][P][P][P] [A][M][A][B][P][P] [P][P][P][P][P][P] Heavy Jump-Jumps and landed with some panels cracked. Example: [C][P][C][P][C][C] [C][M][P][B][C][P] [P][P][C][C][P][C] He was easy if you watch out for his attacks. He rarely moves and mostly stayed in spot, but he'll use Stone Body mode, which makes him invincible for a while, very often. Beware if he uses Heavy Jump+ Rock Rain. He'll then jump to crack the panels first and then he'll do Rock Rain. And, when he's running out of panel, hell use PanelGrab. This is annoying because if you had too much cracks on your area, you'll be dancing for dear life. 3. Queen Bohemia, Dock Save and heal before approaching the Netbattle machine on the dock. BOSS: TOMAHAWK MAN ALPHA HP: 900 Attacks: Tomahawk Boomerang-Throws a tomahawk that will go like this: [A][A][A][A][B][O] [A][M][P][P][P][O] [A][A][A][A][A][A] If it's like that, move to the position indicated by 'M'. Tomahawk Swing-Swings a tomahawk. Move to the back column to dodge. Example: [P][A][A][P][P][O] [M][A][A][B][P][O] [P][A][A][P][P][P] Tomahawk Rush-He will jump and crashes to a panel. The panel crashed will crack and a dust cloud will move back. Move to dodge. Example: [P][A][M][P][P][O] [A][P][P][P][P][O] [P][A][C][P][P][O] later... [A][M][C][P][P][O] [P][A][P][P][P][P] [A][P][P][P][P][P] Totem Pole (it has different effects as follows): Meteor Rain-Meteors will keep chasing you. Keep moving to dodge. [A][A][A][P][P][O] [A][M][P][B][P][O] [A][A][P][P][P][P] Invincibility-Makes Tomahawk Man can't take damages for a while. Healing-Heals Tomahawk Man for a while. Oh yeah, you can shoot the pole with your Charge Shot to make it stop doing pranks :) This Native American navi is tough. It took me three times to reload and be able to defeat him. He seemed to be proud with his tomahawk, because he said that he will use us to sharpen his tomahawk (he said that at the start of the battle). Anyway, his attacks are pretty fast too. He will be a good offense in our team! 4. End City, GargCastle, GargoylComp3. Go to the place where you've battled Number Man. Save and heal. BOSS: SHADOW MAN ALPHA HP: 700 Attacks: Kagebunshin no Jutsu-Creates a clone of him that will move randomly (you'll still be able to figure which one is the true one though^_^) [P][P][P][P][P][C] [P][M][P][B][P][P] [P][P][P][P][P][P] Ninja Rage-He and his clone will shoot a fire and it will go quickly panel by panel in a row. Move to an empty row to dodge. Example: [A][A][A][A][A][C] [A][A][A][B][P][P] [P][M][P][P][P][P] Shuriken Throw-Throws up to three shurikens (ninja star) to you. He will throw it at you more than 2 times so keep moving (he does this sometimes when you shoot him or his clone while they were ending the Ninja Rage attack). Example: [A][P][P][P][P][C] [A][P][P][B][P][P] [A][M][P][P][P][P] Sneak Attack- He or his clone appears behind or ahead of you and slashes you so move quickly to dodge. Example: [P][P][P][P][P][C] [P][P][P][P][P][P] [B][A][M][P][P][P] or [M][A][C][B][P][P] [P][P][P][P][P][P] [P][P][P][P][P][P] He's easy, well, don't underestimate his attacks! He is a real ninja! He throws shuriken! He moves so fast! Don't even expect to shoot him while he's moving! You may hit his clone! So, shoot him while doing the Ninja Rage attack. Go for it! After you jack out and destroyed all of the microservers Baryl will call you. Go to Undernet 4. Head to Dark Colonel's spot. There'll be a hard to destroy machine. Dark Colonel will appear and destroy that thing. He still won't wake up. Toad Man came and used Toad Recital on Dark Colonel. Soon, surprisingly enough, Proto Man appears. He got a plan. Toad Man sings until the dark power comes out and Proto Man destroyed it. After a while, a soul resonation between you and Colonel will occur. Colonel is back! Tomorrow we'll be infiltrating Nebula HQ. Let's go home now! Not time to sleep yet! There'll be a cut scene and your mom will give you a DataDisk. It says hints. You may want to use a shortcut we made before to go to SciLab 3! You can just follow the hint but this is the whole point: Go straight until you've reached the north most part of this area (it should be a big rectangle). Go examine the big gap just straight of you. You need no key but you'll reveal another door to SciLab Room Visionburst. Well, it's only the Visionburst of a room though. There will be a dialogue cut scene between gramps when he was still young and Dr. Wily, Regal's father. They were talking about a discovery of SoulNet or SoulServer?? I don't remember but whatever it is the discovery will be passed to the next generation A.K.A your dad and Regal. After the scene ended, let's go home and prepare for tomorrow... Chapter 15: Oh no, we meet again! (CP15) ----------------------------------------------------------------------------- Tell your mom before you go and say bye to her. Oh yeah first this is my personal Navi Customizer recipe for a strong Navi: -Your Navi Customizer area should be 5*5 (5 times 5) squares. -Get a Buster Pack (Number Trader: 80246758), compress it (highlight it and hold right, and press this: LLRARLBLAR), and put it in your Navi Customizer. -Put Charge+1 or Speed+1 in the compressed square of Buster Pack. -Put Attack+1 anywhere near them, leave a space for UnderSht. -Put UnderSht. Grab a HP+500 (Number Trader: 50906652). -Put it in a big space in the bottom of the Navi Customizer area. -Check for any mistake (program in same color can't be put together, etc.). -Run the program! That should do it. Go to Higsby's Shop front and you'll ride a helicopter to Mt. Belenus, Nebula HQ. Your friends will say goodbye to you. Okay, go now!................................................................ Okay you've reached Mt. Belenus! Dusk will look for a back door to sneak in. Oh yeah you can go back to ACDC Town by going to the ladder of the helicopter. After the scene, explore the area and you'll find your friends and a cut scene again. Go straight and go up the ramp to the back door. Now we'll divide up into teams. Baryl and Ribitta will go to the first door while the rest will go to another door. Baryl will give you a Giga Chip CrossDiv. On to the next door! This is a dark chip factory. We can't proceed because there's an electromagnetic barrier blocking you. You and Princess Pride will jack in and hack the computer. You'll control two navi here. Let's go! I'll give the walkthrough in phases. Use Select button to switch navies. Knight Man's Phase Go ahead and turn right, then turn right again. You must always avoid the falling oils. Destroy the huge gun and step on the purple switch. Switch! Mega Man's Phase Go straight past the unlocked purple gate. Keep going straight and turn left until you find a blue switch. Step on it and switch! Knight Man's Phase Go back all the way to the starting point of this area. Go ahead and turn right. Turn right again and get past the purple gate. Choose the left path and step on the purple switch. Switch! Mega Man's Phase Go ahead and turn right until you've reached the unlocked purple gate. Go past there and turn right until you see a blue switch. Step on it and switch! Knight Man's Phase Go through the unlocked blue gate. Go straight and keep going left from here, and then get past the purple gate. Go down and turn to the first passage you meet and step on the switch. Switch! Mega Man's Phase Keep going left and go to the unlocked purple gate. You will have to fight Blizzard Man again... BOSS: BLIZZARD MAN ALPHA HP: 1200 Attacks: Rolling Snowball-Get two snowballs from somewhere and kick it to you. Go to the row with no snowball to dodge it. [A][A][A][A][A][B] [P][M][P][P][P][P] [A][A][A][A][A][P] or [A][A][A][A][A][B] [P][M][P][P][P][P] [A][A][A][A][A][P] Frost Gale-Breathes an ice-cold gale that can freeze and turn 2 panels in a row to ice panels. Move to a different row or back column to dodge it. [P][P][P][P][P][P] [M][A][A][B][P][P] [P][P][P][P][P][P] Me-Rolling Snowball-Turn himself into a snowball, try to crash you and drops some snow to block the way. Move to dodge. [P][M][O][P][P][P] [A][A][A][A][A][A] [P][O][P][P][P][P] The only change is his HP and attack's damage. Still, don't be dazzled by his high HP. Just use the same tactic like before. He's still easy-peasy. Watch out for its dangerous attacks. And, you can always shoot his giant bowling snowball and the obstacle of snows. Watch out for his gale because it will turn 2 or 1 panels into ice panels which are slippery. He's easy though, luck is in your hands! He will be damaged but a black hole will pull you in. Knight Man will protect you but it even sucked Knight Man in! At the end Knight Man failed to jack out and you will jack out safely. The barrier has deactivated. Go to the next room. Go to the next door too. You'll see... ANOTHER BARRIER? This time Dusk will help you. Time to go! Switch to Shadow Man first! Shadow Man's Phase Turn left, and turn left again. Destroy the dark cloud nearby. Step on the switch. Switch! Mega Man's Phase Go straight and turn left. Turn right and go down the way to find a switch. Step on it and switch! Shadow Man's Phase Go back to Shadow Man's starting point and from there, go to the other way. Turn left and go straight. Destroy the dark cloud, step on the switch, and switch. Mega Man's Phase Turn right and go straight. Take the long straight-way warp-panel. Take another long warp-panel, and then turn right. Turn left and go straight until you can turn right. Take the right path. Go to the second passage and step on the switch. Switch! Shadow Man's Phase Go ahead and go down to the lower level. Go and turn left. Turn right and then turn left. Go straight and turn right. Go to the upper level and step on the switch. Switch! Mega Man's Phase Use the down-way warp-panel and turn left. Go to the place where there was a purple gate (now unlocked). Go straight from there. Take the long warp-panel and save first. A cut scene about Shadow Man being sucked into a black hole. You can guess the next... BOSS: SHADE MAN ALPHA HP: 1000 Attacks: Dark Swipe-He'll swipe you with his claws if you're standing in the front column. Move to dodge. [P][P][A][P][P][P] [P][M][A][B][P][P] [P][P][A][P][P][P] Pesky Bats-Sends three bats that will follow you. Keep moving to dodge. [P][P][P][A][B][P] [P][M][P][A][A][P] [P][P][P][P][P][P] Crash Noise-Sends ultrasonic wave that affects three/four panels. Move to dodge. Example: [P][A][P][P][P][P] [M][A][A][B][P][P] [P][A][P][P][P][P] Vampire Blood-Drain-Appears behind or in front of you suddenly and drains your HP for him. Quickly move to dodge. Example: [P][P][P][P][P][P] [P][P][P][P][P][P] [B][P][M][P][P][P] or [M][P][B][P][P][P] [P][P][P][P][P][P] [P][P][P][P][P][P] He moves quite fast like a real bat! And his attacks are terrifying! Don't go too front or you'll get Dark Swipe. Don't stay in the middle or you'll get hit by Crash Noise. So you'll have to keep moving and he keeps moving too. He will really suck your blood if his HP is low. He was a total vampire! Total vampire! You can jack out now. Go to the next door. You'll find another barrier. Now's the three men job. Jack in! Switch to Tomahawk Man first! Tomahawk Man's Phase Keep going to your right until you find a door. Destroy it and step on the switch. Switch! Number Man's Phase Unlock the data door ahead of you. Go straight and turn right. Unlock another data door and go down. Then go straight and unlock a data door, and step on the switch. Switch! Mega Man's Phase Use the long warp-panel. Turn right and go to the third passage. Turn right and step on the switch. Switch! Tomahawk Man's Phase Turn left and go straight. Turn left again and use a long warp-panel. Go straight and turn right. Go straight again and destroy the door. Step on the switch and switch to Mega Man! Mega Man's Phase Turn right and go straight. Go down and turn right. Use the long warp-panel. Turn left and take another warp-panel. Turn left and go around, and then step on the switch. Switch to Number Man! Number Man's Phase Go through the unlocked gate and turn right. Go ahead and ignore the paths. Keep going to the data door and unlock it. Step on the switch and switch to Tomahawk Man! Tomahawk Man's Phase Go down and turn right. Go to your right and keep going until you see a door. Destroy it and switch to Mega Man! Mega Man's Phase Go straight and turn left to use a long warp-panel. Save! There'll be a cut scene with Cloud Man and boss battle execute! BOSS: CLOUD MAN ALPHA HP: 900 Attacks: Thunder Ball-At the start of this battle, he will summon thunder clouds which will shoot thunder balls to you. Keep moving to dodge it. Example: [P][P][P][P][O][P] [A][A][A][A][O][B] [P][P][P][O][O][P] Thunder Cloud-A thunder cloud will appear in your area and it attacks you in + shape. Move to dodge. Example: [P][A][M][P][O][P] [A][O][A][P][O][B] [P][A][P][O][O][P] Cloudy Weather- A big cloud will appear and trying to hit you while Cloud Man is hiding in one of his thunderclouds. Move to dodge. Example: [P][P][P][P][P][P] [P][O][P][O][B][O] [P][M][P][O][O][P] P.S. He will sometimes use wind to push you back for this attack :( This boss is a real cloud nine! But for his Thunder Ball there's actually two ways to dodge it: 1.Destroy the clouds, 2.Dodge the thunder ball. Use both ways. If you succeed to shoot him, he will stay and summon a thunder cloud that follows you. Dodge it. In Cloudy Weather if you saw a shaking cloud, quickly shoot it. It is Cloud Man. He should be easy. Again, he will suck your two friends into the black holes. Then he'll explode. Jack out now! Go to the next room. Here you'll see the final barrier, but you're doomed. There's no more friends. Or are you really doomed? Baryl and Ribitta comes to help you! Jack in now! Mega Man's Phase Take the warp-panel. Switch to Toad Man! Toad Man's Phase Turn right and go straight. Turn left and go straight. You should see a ramp, ignore that for now. Turn right and go straight (you should see a warp-panel too, ignore that. Go straight and turn right. Go down and approach the dark door to open it. Step on the switch and switch to Colonel! Colonel's Phase Go and take the warp-panel. Again, you should see a ramp. Ignore that and go straight, then turn left. Keep going straight until you see a dark door for Toad Man. Turn left from there and destroy your door. Step on the switch and switch to Toad Man! Toad Man's Phase Remember the warp-panel we ignored earlier? Go there and use it. Keep going down and turn left. Go straight and destroy the dark door. Step on the switch and switch to Colonel! Colonel's Phase Go down and turn left. Go down again and use the warp-panel there. Follow the way and step on the switch. Switch to Mega Man! Mega Man's Phase Use the warp-panel. Switch! Colonel's Phase Go to the ramp we ignored earlier and go through it to Toad Man's place. From there, turn left and keep going up. Destroy the wall and step on the switch. Switch! Toad Man's Phase Go to the ramp we ignored earlier to Colonel's place. Do you remember the dark door when we controlled Colonel? Go there now and step on the switch. Switch! Mega Man's Phase Use the warp-panel. Step on the switch. Switch! Colonel's Phase Go to Mega Man's place through the unlocked gate. From there, go straight and turn left. Destroy the door and step on the switch. Switch! Toad Man's Phase Go to Mega Man's place through the unlocked gate. From there, go straight and turn right. Destroy the dark door and step on the switch. Switch! Mega Man's Phase Save! Now go ahead! Your friends wanted to help you fight, but the black holes sucked them in. You can't forgive Cosmo Man. Fight him! BOSS: COSMO MAN ALPHA HP: 1200 Attacks: Cosmo Ring-He will throw a ring to a panel and it will spin, affecting four panels and trying to hit you. Move to dodge. Example: [P][M][P][P][P][P] [A][A][P][B][P][P] [A][A][P][P][P][P] Cosmo Planet-Summons 1-column wide planets (should be called Mini Saturn :)). You can either move quickly to dodge or shoot its ring. Example: [P][A][P][P][P][P] [M][A][A][B][P][P] [P][P][A][P][P][P] Meteor Hole-Opens a hole that will launch a meteor that will crack a panel it is landed on and made huge impact like this: [P][A][P][P][P][P] [A][A][A][B][P][P] [M][A][P][P][P][P] Cosmo Prison-This is REALLY ANNOYING! He will turn invincible for a while and shoots hard-to-dodge balls at you. It is random so to dodge, you must find an opening between the balls. This guy is tough. His attacks are huge ranged and inflicts huge damages. If you hate him, the most reasonable reason is because of his HP and Cosmo Prison. His HP is too high, so you'll need to bring good chips. For the Cosmo Prison, it is absolute impossible to dodge this. Invisible, again, is good for this situation. He'll explode and there will be a Regal scene. After you jack out go to the next room. There'll be a cut scene. The only things in this room are three item cases on your left and a big computer. What? No door? No. First jack in to the right item case. Go ahead and you'll find a collapsed navi. He'll tell you some hints, then he died. Jack out. Examine the left item case for your friends' PETs and the middle for the door to the next room. Chapter 16: Defeat the largest Dark power! (CP16) ----------------------------------------------------------------------------- Now make sure that you're really prepared before you enter the next room and bring healing items. You may collect some HP Memries (I got 1000 HP when I got here). Then save before entering the door because you can't save anymore. There'll be a cut scene. You'll find your dad. Regal will turn on the SoulNet and makes everyone confused. You're not affected because of your MagnoMetal amulet. Now destroy NebulaGray before he installed it. Jack in! You'll be in SoulServComp. Just follow the road until you've reached the big square. There'll be a scene. Continue your way and heal before you go to the second big square. You'll get a scene and... final battle! Execute! BOSS: NEBULAGRAY HP: 2000 Attacks: Dark Death Phoenix-This is similar as Death Phoenix Giga Chip in the Proto Man version. A little circle will appear behind or ahead of you and bursts fire at you. Move to dodge. Example: [P][P][P][P][B][B] [P][A][A][P][B][B] [P][P][M][P][B][B] Dark Phoenix-This is similar as Phoenix Giga Chip in this version. NebulaGray will spit a fire that will follow you for a moment. Move to dodge. [A][A][P][P][B][B] [A][M][A][P][B][B] [A][A][A][P][B][B] Cracker Dragon-Turns into a dragon and hit a panel. It will crack the panel and panels surrounding it. Sometimes he even hit the middle panel. Move to dodge. [A][A][A][P][B][B] [A][A][A][P][B][B] [P][M][P][P][B][B] Mega Man DS Summon-He will summon a Mega Man DS. Mega Man DS will use Dark Sword, Dark Thunder, Dark Meteor, or Dark Lance to attack. Leech Hand Rain-Lots of hands will come towards you randomly at tremendous speed and if you hit it, it will suck your HP for NebulaGray. Big boss with high HP, eh? He's simple, simply EXTREMELY HARD. Big body doesn't mean no flinching. The only part you can attack is the blue flame. You can't use dark chips in this fight, but you can still use dark chips by using Chaos Unison. Dark Invisible and Dark Wide are pretty good for Chaos Unison. Most of his attack deals nearly 100 amount of damage! Dodge them and with strong chips you can defeat him. After you get the ending there'll be scene about NebulaGray which is nearly undefeatable. At that time, Hub, you cousin appeared and your friends will help you to destroy NebulaGray. Then NebulaGray is destroyed for ever (well, not really). After that there'll be scene about the room was damaged and Regal was sad. Then your dad will talk to Regal and he'll faint. The old Dr. Wily will come and deletes 10 years of Regal's memory. Then your father will be brought home. The Team Colonel closing ceremony was just started. There'll be some words from dad and Baryl will introduce you the new SciLab scientist. It was Regal who has lost his 10 years ago memory. Then Team Colonel will be officially closed. There'll be some other scenes and you can enjoy your ending. Wait until you've returned to the title screen and your game will be saved. If you dare, reload your game. You'll get a Colonel icon. Navi Compression codes Enter the Navi Customizer screen. Highlight the indicated Navi Customizer Program. Then, hold Right and press one of the following button combinations to compress it. After getting compressed, the Navi Customizer Program will be one block smaller. Repeat the code to decompress the program. Program Code AirShoes B, L, B, A, B, L, B(2), A(2) AttackMAX L(3), R(2), B, A, R, B, L BatteryMode A(2), B, R, A, B, R, L(2), R BeatSupport A, B(2), R, A(2), B, R, B, R BodyPack B, A, R, A, B, R, L, R(2), A Bugstopper B, A, B, L, A, B, R, L, R, B BusterPack L(2), R, A, R, L, B, L, A, R ChargeMAX A, L, A(2), R, B, R, B, A, R Collect B, R, A, L, A, R, B, A(2), B Custom +1 A(2), R, L, B, A, B, A, L, B Custom2 B, A, R, L(2), R, A, L, B, R Dandyism R, R, B(2), R, B, R, B, A(2) First Barrier R, L, A, B(2), A, R, A, L, R FloatShoes A, L(2), B, R, L, A(3), L GigaFolder1 R(2), L, B, L(2), A, R, B, L GigaVirus B(2), R, A, L, B, L, A, R(2) HumourSense A, B, L, A, R, A, B, L, R, L KawarimiMagic R, B(2), A, R, B, R, A, R, B MegaFolder 1 B(2), A, B(2), R(2), L, A, R MegaVirus A(2), B, L, A, R, B, L, A(2) Millionaire R, L, R, A, R(2), L(3), R RapidMAX R, A, R, L(2), R(2), A, B, A RushSupport R, B, L, R, B, R, L(2), R, L SaitoBatch A, L, R, A, B, L, R, A, L, R SelfRecovery R, L, R, L, R, B(2), R, A, B Shield A, B, A, R, A, L, R, B(2), A ShinobiDash R, L(2), A, L(2), B, A, B(2) SuperArmour R, A, B, R, A, L(2), R, B, A TangoSupport L, B, L, A, B, L, A, B, A, L I'm Fish program B, A, B, A, L, R, A, R, A, A JungleLand program L, R, L, A, B, L, B(2), L, A Oil Body program L, B, R, A, R, L, A, B, L, B Reflect program L(2), R, B, L(2), A(2), L, B UnderShirt A, R, B(2), R, L, R, A, L, A Numberman codes Enter one of the following passwords at the Numberman machine at Higsby's shop for the corresponding item: Item Password Anti Elec * 35607360 Anti Fire * 73877466 Anti Navi V 05068930 Anti Sword R 10386794 Anti Water * 25465278 Anti Wood * 10133670 Attack MAX (Yellow NCP) 63231870 BeatSupport NCP 79877132 BodyPack NCP 30112002 BusterPack NCP 80246758 Custom 2 15595587 Custom Bolt 3 G 07765623 Dark Invis * 68799876 DjangoSP D 91098051 Full Energy 90914896 Full Energy 12118790 Gun Del Sol 3 O 35321321 HP+200 (Pink NCP) 90630807 HP+300 (White NCP) 13926561 HP+400 45654128 HP+400 (Pink NCP) 03419893 HP+400 NCP 45654128 HP+50 NCP 31084443 HP+500 (White NCP) 72846472 Lock Enemy 29789661 Mini Energy 12117890 Noise Storm S 48958798 Rapid MAX (Pink NCP) 36695497 Recovery-300 Y 18746897 RushSupport NCP 09609807 Shinobi Dash 64892292 SoulTime +1 (Yellow NCP) 28256341 Spin Blue 12541883 Spin Green 78987728 Spin Red 30356451 Static S 48958798 TangoSupport NCP 54288793 Unlocker 28706568 Unlocker 64664560 Unlocker 73978713 Untrap 00798216