Tanker Mission - Guide for Metal Gear Solid 2: Sons Of Liberty
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Email me at [email protected] if you want the full Walkthrough of any area MGS2: Metal Gear Solid 2 Sons of Liberty Walkthrough Tanker Walkthrough (The Walkthrough will be listed as this: Items, Difficulty, Guards and CCTV. Starting Weapons: M9 Tranquiliser Gun, Magazines (Empty) Starting Items: Cigs, AP Sensor, Camera Tanker Walkthrough Aft Deck Items: Rationsx2, Pentazemin, Bandagesx2, Chaff Grenade, 3 Guards Difficulty: Very Easy-Extreme Deck-A Crew�s Quarters 1 Guard, M9 Bullets and 1 Ration Guard and M9 Bullets: V.Easy- Extreme Ration: V.Easy-Hard Deck-A Crew�s Lounge M9 and USP Bullets, Ration, Stun Grenade and 3 Guards M9 Bullets, Guard 1 and 3: V.Easy-Extreme Guard 2: Easy - Extreme USP Bullets, Stun Grenade and Ration Deck-B Crew�s Quarters 2 Guards, M9 and USP Bullets and Ration Guard 1: V.Easy-Extreme Guard 2: Normal-Extreme M9 and USP Bullets: V.Easy-Extreme Ration: V.Easy-Hard Deck-C Crew�s Quarters Ration, Chaff Grenade and Surveillance Camera (Blind Spot directly underneath Camera) Ration: V.Easy-Normal Camera: V.Easy-Extreme Chaff Grenade: V.Easy-Extreme Deck-D Crew�s Quarters 3 Guards, 1 Camera, 2 M9 Bullets, 2 USP Bullets Cardboard Box 1 and Ration M9, USP Bullets, C Box 1, Camera and Guard 2: V.Easy-Extreme Ration: V.Easy-Hard Guard 1: Normal-Extreme Guard 3: Hard-Extreme There are IR Sensors between the walls Call Otacon (141.12) Deck-E The Bridge USP Bullets and Ration USP Bullets: V.Easy-Extreme Ration: V.Easy-Easy Boss: Olga Gurlukovich Olga�s Weapons: USP 9mm, Grenades Recommended Weapon: M9 Useful Items: Rations Hint: Watch Out for the Tarpaulin and Floodlight Try to shoot out the floodlight before Olga can use it to Blind you Blow away the Tarpaulin by shooting the corners before she can use it to obscure your view (Hold R1 for better aim). You will automatically acquire the USP from Olga (BEWARE: The USP does not have a Silencer) A Ration is nearby, Wet C Box and Thermal Goggles (The Thermal Goggles are up the top of the Ladder) Back in to Deck E (All Items from Deck E, D, C, B and A are in the same place as before if playing Very Easy) Engine Room (Part A) 6 Guards (4 Guards on V.Easy) USP Bullets M9 Bullets 1 Frag Grenade Ration Guard 1, 3, 4 and 5, USP Bullets, M9 Bullets and Grenade: V.Easy Guard 2: Easy-Extreme Ration: V.Easy-Hard Guard 6: Normal-Extreme Engine Room (Part B) IR Sensors and Semtex The first set of sensors don�t work but make sure you shoot the flour bag with the M9 And use the Thermal Goggles, The number of control boxes increase with each difficulty level. Example: 1 Control Box for Very Easy� Deck-2 Port 5 USP Bullets Ration 3 Guards 3 Guards and USP Bullets: V.Easy-Extreme Ration: Easy-Extreme The Thermal Goggles will be useful here. Deck-2 StarBoard 2 USP Bullets M9 Bullets Ration USP and M9 Bullets: V.Easy-Extreme Ration: V.Easy-Hard Hold No.1 (You have 15 minutes to get to Metal Gear) (On Very Easy) There are 61 Guards in the Hold Use the CardBoard Box 1 Go through the Left Door No point using Weapons Hold No.2 64 Guards From time to time the projector will switch to the next screen And the Commander will stop and the time will freeze to do stretches Hold No.3 Take 4 pictures: 1. One Shot of the Left 2. One Shot of the Right 3. One Shot of the Front 4. One Shot of the Marine Corps Marking Then Upload the Shots on the Computer Commander Scott Dolph then finishes the Speech the Ocelot Intervenes�?