Paper Mario: The Thousand Year Door
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The most detailed FAQ you've ever seen
Contents: I Prologue II Chapter 1 III Chapter 2 IV Chapter 3 V Chapter 4 VI Chapter 5 VII Chapter 6 VIII Chapter 7 IX Chapter 8 X Partners I Prologue Peach finds a treasure map and gives it to you in a letter. You find out that you have to go to Rougeport and go on another adventure. You go off of a boat in the Rougeport dock and find yourself in the middle of a battle with a Goomba with a miners hat and a creature that is dark and has an X on his shirt you join the Goomba and attack the X thing he has 6hp. You defeat him and he calls himself Lord Crump and tries to attack you with about 100 X things, you escape unharmed. That Goomba (shes called Goombella) joins your party. You have to go to the west side of Rougeport and talk to a guy called Professor Frankly. Show him your treasure map, and he takes you to the underground part of Rougeport (you will visit here often) you go to your right and jump on that moving platform. Go to that first pipe on your right, and go down it. Once youre down there you find a trio of Goomba. Defeat them and destroy those two yellow blocks and uncover a pipe, go down it and go to your right, defeat the two Spinias and climb up the stairs and go into that room, you find a black chest and it thinks that youre a great hero because you can hear it. Go to your left and fall off the ledges SIDE (not off the front the side, I did the same thing once) get the black key and open the chest, you find out that its a curse of a paper airplane. Now when you step onto a plane panel you press Y you can turn into paper airplane but, you have to control yourself. Step onto the plane panel outside of the room and fly down to the door, go into the door and you find this giant door, stand on the pedestal in front of the door and a bunch of stars go to your map and reveal the next location of the Crystal Star. You go back to the professors house and he tells you about the Thousand-Year door and why the Crystal Stars are important and where the next one is he says its in Hooktails Castle. II Chapter 1 You exit Professor Franklys house, go down to the underground part of Rougeport, go to your right and go on that plane panel fly to the door and jump over the platforms go down the pipe and your in petal Meadows keep going to your right until you reach Petalburg. Talk to the old geezer in the pink house and hell tell you about the stone keys. There are two fortresses along the way and creatures inside that can only be destroyed by a fire flower or a POW block. Go right until you get to a stone thwomp, talk to him and hell quiz you and if you win he shows you to a way to the stone keys (this is the only way to get the crystal star). Pick any tunnel inside each tunnel theres about 2 fuzzies and a stone key, when you get both of them theres a golden fuzzy waiting for ya defeat him and go back to town first then keep going until you see Koops hell join you and go left until you get to those stone things by the pipe. Put the Stone keys in the stones with a sun and a moon carved in them then two switches appear use Koops ability to stay where he is to hit stuff then go to the other switch hit that one then a pipe appears and go in to that one to get to the Hooktails Castle. Keep going until Koops stops you to look at his dads bones he sees a letter, read it and it tells you how to help defeat Hooktail. Go onto the next left room Defeat the Dry Bones and then a whole bunch of Dry bones attack you after you talk to the Red Bones. Defeat the horde of Dry Bones and keep going left. The next room has more Dry Bones and a little stair challenge. Hints: hit the purple and yellow switches climb the blocks before you hit the switches go in front of the first steel block use Koops to hit the red switch the stairs switch around climb them and get something at the end of the stairs. Hit the switch again and do the things I told you and get to the other door. The next room holds a giant green block and a green switch hit the switch using Koops stay ability to stand green block and hit the switch to get to higher ground but, actually you have no business being there, sorry. Go to the next left room and you find a paragoomba and Dry Bones, defeat them and use the stay ability again to hit that red switch and get inside that cage. Get inside and you find another black chest open it with a black key which is in the next room to your left. Go all around that maze and get the key which is in the chest then a trap is set the ceiling of points is moving down, get out A.S.A.P. and open the chest, its another curse this time you can turn into a line by holding down R to slide through small cracks and bars. Go back to the first room and slide through the bars to get that badge (Attack FX 4) equip it to you and then your hammer sounds like a cricket and thats how you defeat Hooktail. Go to the green block and switch do what I told you to get to higher ground go up the stairs and open the door keep going to the first switch hit it with Koops ability and hit the second one with his ability, find an open window then jump into it walk across until you see another open window jump into that one. Walk keep walking until you see Hooktail. Make sure you have that badge on. Defeat Hooktail and Koops father jumps out of Hooktails belly and he gives you the star. Your Star power goes up to 2 and you learn Earth Tremor. You go back to town and Koops and his father catch up on old times. Then your controlling Peach go to the door on your right you find a shower, take one and you have a different hair style (it only lasts until youre out of the shower room. The door on your left opens go through it and keep going until you see the left door it opens go through it then you meet a talking computer ( its name is TEC) He talks to you about your situation and about him and about hes so perfect then he asks you about love. Then you send a message to Mario. Then he asks you to go back to your room. After that you get to control Bowser (pretty cool eh?) you go to a room and the guards tell you to wait in the back walk to the back then a Magikoopa appears(hag) and hes your right hand man and she tells you about another evil organization after the Crystal Stars too. He gets super mad and goes down to Rougeport after the Crystal Stars. You get to play like a little Mini-game and thats the end You go back through the pipe to Rougeport Sewers and go back to the Thousand-Year Door after youre there stand on the pedestal and then all the special effects will happen after that youll immediately and then hell talk about where you are going and identify that location after that go to the pipe to Rougeport Sewers and go through the gate guarding the pipe and down the pipe go through the other gate and youll see the other pipe go down that one and then youll see something small go into the crack in the wall you see that gate slide through that and then youll see that small thing again he says hes from a tribe called The Punies hell activate a secret switch and then a bunch of holes in the wall appear that you can go into go through them. And youll find a pipe to Boggly Woods go into it. III Chapter 2 Then keep going to your right until you see The Great Tree. Go through it to get to the Great Tree and when you get there Punio says that theres a secret entrance to the tree thats invisible and only an air spirit named Flurrie can open it and go right until you see a house find the pipe that takes you there and go to the house youll find that Flurrie is talking to you through the door. She recognizes Punio and says she cant go anywhere without her favorite necklace she asks you to find it say yes and go find it, you'll have to go all the way back to the Shadow Sirens and battle them for the necklace. Defeat them and go to Flurrie's house again, give Flurrie the necklace and she'll join your party, after that go to the Great Tree again and use Flurrie's wind power to open the secret entrance, Punio will then open the red door at the bottom, go through it and Punio sees that there are about 10 Punies hiding from Mario and there's this chubby one, called Puniper that says he only helps him if you start the revolution. You'll then go up the up pipe and see that the Punies are captured in a red and blue cage. The Puni Elder is in the red cage and the rest of the tribe is in the blue cage including Punio's sister you'll need to find the blue and red keys to rescue everyone. After that go down two pipes and you'll find a door that can't be opened right away you'll need to find the control panel and then open the door. That door leads to the main entrance to the Great Tree, the other way goes to another pipe on the left side of the room the pipe leads to a room with bushes and monsters keep going and you'll find a pipe that goes to a room that holds another room with a narrow path and big turns one is another that's close to the pipe. The one on the right is a room that has a squadron of 10 jabbies the one on the left has a squadron of 100 jabbies (DO NOT TRY TO BEAT THE SQUADRONS, Because you don't have enough punies) you find the red key, and rescue the elder, bring him to the 10 punies, they argue a bit and then they join you, go back to the squadrons, challenge the 10 squadron and beat them, and the punies explode the hive and you find a door big enough for you and go through it find the blue key and rescue the other 90 punies they join you challenge the 100 squadron beat them and the punies explode that hive and go through that door and you see a line of stone pillars in a pattern, memorize the pattern and go to the other room and the left and you see 4 switches, keep pounding them until they're in the pattern as the other pillars you saw earlier. Something amazing happens go to that new door that just appeared and keep going down the tree until you see that Lord Crump has returned and trapped you, go down the pipe right next to the cage and go find a giant chest open it and you have Super Boots and a new ability that let's you smash boarded holes, like the one in the cage go back to the cage, smash the hole and with Flurrie's help you get all the punies down the hole, if you don't do that there going to be stuck there and make sure you get ALL of the punies, after that keep going down until you get to the Crystal Star you approach it and another trap made by Lord Crump traps you, Lord Crump gets the Star and Lord Crump activates a detonator, you only have 3 minutes to get out, don't worry about the punies. After you get to the main entrance you see that Lord Crump has been stopped by the Puni Elder they argue about getting out and then he spies you and he get a giant X-Naut machine and you battle. Defeat him and you get the Crystal star, you learn Clock Out and your star power goes up to 3. After that you talk to the Elder and blabbers out about his life and you he's grateful for clearing out their home. After that TEC calls Peach in to talk to her, TEC wants to know about love. You talk to TEC about love; he lets you use the communicator to talk to Mario. After that Bowser wants the Crystal Stars then you get to control Bowser in a little video game and then he gets to Rougeport looking for Mario. Then go back to the Thousand-Year Door stand on the pedestal and then another location appears. You take it back to Professor frankly and he says that the next location is Glitzville a floating island in the sky; you have to ride a blimp but, its ticket only! You have to go to the item shop on the east side of Rougeport and buy a Dried Shroom and a Dizzy Dial or its the other way around and then the shop owner says you want to meet Don Pianta, she unlocks the door on the right side of the store go through it and you meet Don Pianta he wants you to do him a favor, find his daughter and her boyfriend, they're on the harbor go get them and tell them that their dad wants to see them, they go to Don Pianta's office go their and they argue about who's fault it is. When their done Don says go anywhere I don't want to see you anymore go go!! Then he gives you a blimp ticket go to the blimp, exit the item shop and go north to the blimp the fish wants to see your ticket go into the pipe and jump in the blimp press A and you're going to Glitzville. IV Chapter 3 You arrive to Glitzville, go to the Glitz Pit talk to one of the guards guarding the door he says to go see Grubba the promoter in his office go there and he talks to you about how to wrestle and he takes you to the Minor League room. He tells you how to schedule a battle after that you keep wrestling until you get to about #15 and a guy named X tells you to listen to his instructions, follow his directions or you won't find the Crystal Star, after King K. says to try the new hot dog outside, go outside and the hot dog manager needs your help getting this jumpy egg go to the juice bar you see a blue switch hit it and some stairs to the top of the juice bar appear go up the stairs and jump on the trampoline, use the plane panel and fly to the top of the hot dog stand. Get the egg you get to keep it, keep battling until it hatches, (you need this egg if you want to get into the major league) after it hatches it needs a name, you get to name it, the yoshi joins your party, you can ride on it, it goes faster than you, and it can fly over gaps that you can't jump over. In battle it can Ground Pound and it can eat its enemies and spit it out at the other. Now you get your 1st instruction, go to the juice bar and the owner gives you a Super Hammer now you can smash big yellow blocks by pressing a hold it and rotate then let go. Then he says to go smash the blockade in the minor league room smash the big yellow block, jump to the top shelf and fly across to the top of the lockers in that room, Jolene comes in and confiscates the piece of paper. Then go back to the room and keep battling. X soon gives you the key to the storeroom, there are boxes, blow them away and a switch appears hit it and a secret stairway appears climb it and the door is locked. Go on a box and fly to the others to get something. You see a grate, slide through it you hear someone, listen to them and you find out its Grubba and Jolene, Grubba hears you say Meow and he thinks youre a cat in the roof. Now you know that he's behind the disappearing fighters. After you get probably #3 you get a letter to go to a room and hit open the giant block in that room smash it and you find Bandy Andy and King K. smashed to the floor they say to never go to the arena when no ones there. Then you see Jolene running away go back to your room and keep fighting till you challenge Rawk Hawk, Hint: he'll sometimes jump and hold onto the ceiling. Defeat him and you win the champ belt, you find out the star on it is not the real Crystal Star, then you get a cake (1st =good 2nd bad) after the bad one you get a key to the 2nd room in the storeroom, open it and you find out it's a passage through the air duct, after you get to the end you hear someone say to lock this room up pretty good. Break through the end of the air duct to find it's Grubba's office, check his desk drawer and you'll find blueprints to a power sucking machine. Then Grubba sees you and runs away. Chase him to the arena. Then he brings up his power sucking machine and you see the real Crystal Star is powering the machine. Grubba uses the machine to transform himself to Macho Grubba Hint: he'll sometimes raise his attack or defense power occasionally, defeat him and then a guy pops out of the Crystal Star, Jolene comes in and says shes been helping you and that shes X, she did it because she thought you were the only person that could challenge Macho Grubba and so she could see her brother Prince Mush again, then Prince Mush gives you the Star. You learn Power Lift and your star power goes up to 4. TEC then calls you in again, he asks you to dance, he uses a hologram of you to dance with you, presses the buttons on-screen to dance. You then use the communicator to send a message to Mario. Bowser then looks for Mario in Petalburg and the Koopa thats in front of the entrance tells Bowser that Mario already got the Star, he gets very mad and goes look somewhere else. You go back to Rougeport Sewers and go back to the Thousand-Year Door and smash that big block and a trampoline will be appeared, bounce on it, (its a clever shortcut) and go to the Thousand-Year Door stand on the pedestal and reveal the next location. Go back to Professor franklys house and he talks about his research of the door and where the next one is, he says its in Twilight Town. Go to the east side of Rougeport and slide down the grate fly over the gap at your left and go through the door, and go down the pipe but, the pipe rejects you. Go back to Professor franklys house, talk to him, and he says you have to find a guy named darkly go to the wall on the left of the shine sprite building. Go through the wall and go behind the building to find a guy in the shadows and hes Darkly tell him you need to get to Twilight Town, he writes your names on your clothes. Go to the pipe again and go down it. V Chapter 4 When you get to Twilight Town you see that has some residents and pigs. You have to find the elder of Twilight Town. The elder tells you that Twilight Town has been CURSED!! Every time the sanctuary bell rings someone in Twilight Town is turned into a pig! Then go to the far west of Twilight Town and you talk to the gatekeeper and he says that you need permission from the elder to pass the gate. Go back to the elder and before you get there you hear the bell ring, go to the elder and you see that he's the one that got turned into a pig. Go back to the gate and you hear the bell ring again, go all the way to the gate and you see the gatekeeper got turned into a pig. Go through the gate and into the stable on the side of the path and inside you find a black key, keep going down the path til you come to a collapsed tree on the other side you see a storeroom key, get it with Koops. Go back to the item shop and open the storeroom and you see three items and the black chest get the items and open the chest, you get cursed with the ability to turn into a paper roll (hold R and rotate the control stick). Go back to the tree and roll under it, after that keep going til you come to a pile of hay, blow away the hay bale with Flurrie. You uncover a pipe go in it and go into the forest and go into the little crack in the grass. Keep going til you see a blue switch. Step on it and a tree with an entrance to the other side of the forest go to it and use Flurrie to blow away the cover to the hole, go into it and push the rock. The other rock will move and uncover a hole. Go into the hole you just uncovered and you will pop out the other hole. Go till you get to Creepy Steeple, go under the wall and into Creepy Steeple go to the south door and you find a red switch keep hitting the switch until the stairs are on the far south. Go up the stairs and keep going until theres a gap use your yoshi to get across the gap and get the steeple key. Go back to the stairs and this time make the stairs go to the far north, climb the stairs and unlock the door go in and go all the way up the stairs. You find a ghost-like creature, defeat him and then he steals your body and leaves you as a purple outline of yourself and he jumps out the window. Go back to Twilight Town and before you get back to Twilight Town he wants to fight but first he wants you to guess his name (his name is Doopliss, IT HAS TO BE A CAPITAL D AND LOWERCASE OOPLISS OR IT WONT WORK) after that he runs back to the Steeple, go to Twilight Town and Vivian of the Shadow Sirens is looking for a Superbomb she joins you and you go back to the steeple go back up the stairs just how you did the last time and you see Doopliss wanting a fight and he has all of your partners, just before the fight Vivian runs away from you because your Mario but, in between the fight Vivian fights by your side again, defeat Doopliss and he gives you everything back and the Crystal Star. After that your Star power goes up to 5 and you learn Art Attack. When TEC lets Peach in again TEC is worried that Grodus is finding out that hes helping Peach. They talk about that and he lets you use the communicator to contact Mario. Bowser is heading off to Glitzville but, he accidentally falls off the blimp and into the ocean you get to play another little arcade game, Bowser gets to Glitzville and he finds out that Mario got here and left. Then you talk to the elder about how grateful he is that you defeated Doopliss. Go back to Rougeport back into the Sewers back to the Thousand-year door and this time, all the flashy effects happen and the next location appears and you go back to Franklys house and he tells you that the location is Keehaul Key an island off the south, talk to that pirate guy who likes his red skull gem and he helps you get to Keehaul Key the boat is docked in the harbor. When you get there the pirate says he needs a navigator in his crew, he tells you that there was once the greatest navigator in all the land, he lives here in Rougeport, go to the far west of Rougeport go under the fence up the crates and go east until you get to the last chimney slide down it and you find Bobbery he says hell never sail again. Go to the inn (the place with the bed sign) talk to the manager on the 1st floor hell give you a letter that his wife wrote him, give it to Bobbery and he joins the crew, he goes to the boat and he inspects it for travel then you go to the sea. VI Chapter 5 Bobbery keeps a journal and he lets you see it every day, but on one day a bunch of blue flames surround the boat and theyre PIRATE GHOSTS they sink the ship and in about five days you wash ashore Keehaul Key. One of the crew members shows you to their camp. They talk to you about Bobberys disappearance and that you have to get him. Keep going until you get to a bunch of stairs. There are a couple gaps that you have to fly over with the yoshi after that keep going until you see Bobbery fighting two blue flames. After the battle he looks like hes dead, but hit he with your hammer he woke up then Bobbery joins you. Keep going until you see a dead end then go back to the camp and talk to the pirate and he goes with you to see this rock go back to the mysterious rock and he gives you his skull gem. Put it in the rock and the rocks mustaches are glowing do what that pirates singing then throw Bobbery up in the hole at the top of the rock the rock explodes and you can go through it into Pirates Grotto, go west until you see spikes that come out of the ground use Vivians disappear ability to get pass the spikes keep going until you see an intersection with north and west, go north until you see a door go through it and you see an elevator use Bobbery to blow the switch to make it work and grab the key. Go to the gate that you saw locked use the key to unlock it. Go through the door and Go passed the spikes just how you did the last time (or you can roll under them in paper roll form) you go through the door and go inside the sunken ship and there is someone that tells you that the black chest is guarded by something. Then the something appears you battle it and the black chest appears open it and youre cursed with the ability to turn into a paper boat. Go back to where the first spikes were but this time you have to get on the boat in the south side of the picture you have to get that handle on the boat and when youve done that you go back to where that chain contraption is when youre there you put the handle in the contraption and use it then the gate opens you have to get to where the start of the waterfall is. Once youre there use the boat panel thats near to that spot goes down the waterfall and in through the gate. Once you did that you see a corridor and find the nearest boat panel turns back into Mario and you have to save all those toads that are further west to the corridor. Once youve did that you have to climb those stairs on the east side of the screen and once youre there you see a plane panel use it and fly to the far west of the screen. Go into the cave that leads to that old pirate leaders boat climb on the boat and go in the captains room keep going until you see a room full of gold and jewels. Then a creature with a skeletons head appears, defeat him Hint: he goes into three different forms after you defeat each one of his forms, theres also a bone pile on the bottom of the stage you can attack that too and it hurts the skeleton. After that he disappears then he reappears and he says his soul is connected to his treasure, you cannot defeat him then you say you only want the crystal star and he gives it to you. Then get back outside the cavern by going back to the toads and blowing up the cracked wall with Bobbery. The entrance leads back to the beginning of Keehaul Key, once youre out the pirate guy wants to know how it went with the battle and one of the crew members appear with his own boat then he takes off his disguise and hes Lord Crump he starts blasting you and then the pirate says that the pirate skeleton had a boat right then you have to go back to the pirate skeleton. The skeleton and the pirate talk about the pirates ancestors taking the skull gem from the skeleton. The pirate gives the skeleton the skull gem and the skeleton says hes so glad he can haunt the seven seas again. The skeleton plus his ember army get on the boat and you go out to fight Lord Crump Hint: hes much stronger than before. . You defeat Lord Crump and the skeleton lets you take the boat back to Rougeport. TEC lets Peach in again and this time TEC wants Peach to take a quiz for using the communicator. Answer the questions and TEC lets you use the communicator to contact Mario. Bowser comes to Rawk Hawks special training room and takes the belt buckle off the champions belt and he drops it and it breaks in half. Mario talks to the crew and the Piñata couple about them staying on the island. The skeleton takes back to Rougeport. You go back to the Thousand-year door all the flashy effects happen, a new location is revealed, you go back to the professors house and he tells you that the new location is Poshley Sanctum, and about his research. You have to take a three-day train to get to Poshley Heights but, you need a train ticket. You go back to Don Pianta and hell give you a train ticket unless you get her daughter and her boyfriend back to him. Go back to Keehaul Key and find the couples tell her that her dad misses them. She comes with you back to Rougeport and brings her to Don Pianta and he gives you a train ticket go to the train and board it. The conductor shows you to your room and after you do something on the train theres a robbery in the kitchen the passengers are crowed at the crime scene and the penguin makes you an official detective. Your 1st crime is to find the culprit of the missing stew pot, after that you see your 1st clue: stew prints follow them to the culprit when the prints end at the cabin check his drawers and you find the stew pot bring it back to the kitchen. Then talk to the people that are missing something the waitress, the toad in cabin 2 and the conductor. The waitress is missing a couple shell earrings, the conductor is missing a blanket and the toad is missing a gold ring. The blanket is in the cabin with no one is in it, disappear into the floor and a toads ghost appears talk to the ghost and he wants his diary and he think he left it in the cargo hold. Go get it and give it to the ghost and hell give you the blanket. Give it to the conductor and go to cabin 6 and three people are in it, the mouse guy was going to a business meeting but, he lost his product a super-charged Honey Syrup and he says that if someone mixed in some shells from shell earrings and a bit of gold from a gold ring itll reach explosive properties. Someone is planning to destroy everyone; you have to find the culprit to the case of the missing honey syrup. (If you want extra cases go to cabin 8 and the bom-omb wants what he wants for his birthday) (Which is the drivers autograph) (Give it to him and you get a star piece) The honey syrup is in your cabin, go to your cabin and disappear then a toad pops out of your bed and then reappear and give the honey syrup back to the mouse and you get the shell earrings and the gold ring, go back to your cabin and get some shut eye. The 2nd day: the fueling stop when the announcement goes over the intercom you can go outside but, when you get outside you see the drawbridge is up. You need to go to the conductor and hell give you the key to get inside, go inside and you find a switch inside the bars go hit it and stairs will appear to go to a new room of gears and a key at the other end. You need to pass the gear puzzle to get the key first roll under the first one and you need to climb into the gears with the windows and once youre at the top use yoshi to get to the key, go back to the beginning of the place and unlock the door go to all the way to the dead end, use Flurrie to blow away the paper. Go in the door and you see a caged badge (youll get that later) go in the next door and you see three red switches with numbers on them, hit the switches as many times as the switchs number is. And stairs appear, go up there and you find a giant chest open it and Ultra Boots appear now you can super jump hold A and rotate the control stick. Go back to the caged badge and use the super jump to grab the pipe and get into the cage use the super jump to hit the platform under the badge and the badge flies off the platform. Get it and get out, you have to find the elevator key, once you find it use it on the elevator go to the next floor and you see a group of black gear things, beat them up and you see a lever, use it and stairs appear, hit the switch and the drawbridge goes down, get back on the train. Get some shut eye. Day 3: This is the unloading day, go talk to the driver, then the black things appear all over the train, the driver wants you to check on the passengers go to the back of the train and you see more black things, beat them up and the conductor and waitress appear, all the black things go out to the top of the train. Follow them and you see about 100000 on the train. Hit them a lot and then all the black things form a monster and it has the passengers, defeat it and you get unbounded go to the sanctum and then the penguin shows up and hes the sanctum manager he unlocks the sanctum and the shadow sirens and doopliss take the crystal star but, it was a fake you have to find the real one. Use the super jump every time you see a star panel in the floor, after the last one hit the switch and a pipe appears. Go in it and youre in the picture go in the sanctum in the picture and the real star is in there get it and you get out of the picture. TEC lets Peach in again they talk about how close Grodus is to finding out about there little get together. Then Grodus comes in and theyre going to shut down TEC they take Peach somewhere and TEC LOVES Peach! Bowser then gets to Keehaul Key and finds out youre not there and took the Crystal Star with him, he gets all mad and starts stomping his anger out of him. Mario talks to the penguin and you go back to Rougeport on the train then you go back to the thousand-year door and all the flashy effects happen and a new location is revealed you go back to the professors house. (Theres something special about this location) He says the next location is THE MOON!!! He tells you that hes completed his research and about it. You need to go to the east side of Rougeport and slide through the grate and smash the gray block, go down the pipe and go west to Farr Outpost. You need to get the cannon in the middle of the town working again talk to this green bom-omb long enough for him to tell you that you need permission from Gold Bob and the key from a stashed bom-omb, youll find Gold Bob in Poshley Heights find a room with a giant grey block but, first youll need to go to the middle of Rougeport and use the super jump under the giant chest to get it off and open it and youll get Ultra Hammer go back to that room and smash the giant block with your new hammer technique and activate both pipes find the one that goes to Poshley Heights and talk to the yellow bom-omb in that bom-omb family hell give you the permission now the tricky part you have to follow Great White all over Mushroom Kingdom now go back to Farr Outpost and talk to the green guy again and find out where Great White went first then go there find a guy that tells you where hes gone next keep doing that until youre back at Farr Outpost (you HAVE to follow the trail Great Whites went in or this wont work) once youre back at Farr Outpost you talk to the green guy again and in the distance you see Great White go in his house and keep trying to wake him up. Once hes awoken talk to him you need the cannon and you get loaded and hes preparing to fire you, youre fired (before you get fired into deep space you should probably stock on items because when youre on the moon you cant come back until your mission is finished.) into the space go to the space where theyre more enemies defeat them and explode the cracked rocks until you find a pipe, go in the pipe and go into the dome building then you dont know where this is but, then two X-nauts appear and want a fight, defeat them and you find out that this is the X-naut fortress. You have to find elevator and go down it, you have to look for the card keys for almost every card key room that you find theres an electrical puzzle and if you walk on the wrong path to get the Crystal Star. Go west to find the first Card Key, go to the sublevel 2 and find an elevator key to unlock an elevator and look for the card keys. In a big room that you see Grodus in often, go to his office and youll find a card key. Go to the west door to find the last card key then go to the east door, a thwomp and he gives you a quiz, pass it and he gives you an elevator key go to the locked elevator and unlock it go to the third level and three money machine type things are there, put the three keys in there and there is a factory maze, you see a blue switch that you cant get to, use Bobbery to blow it up and the conveyor belt starts working go through the fence and use Vivian to go under the fence and go through a pipe to go to the other side of a fencing complex well thats what it looked like. You have to find a switch that makes stairs to the door. You have to get to that door and once you do you have to have a blue card key to open the door. You open the door and Lord Crump is waiting for you. He gets into the new and improved Magnus Von Grapple 2.0!! You have to defeat him once you do out of the smoking rubble of Magnus Von Grapple 2.0 the Crystal Star appears and its called the [Crystal Star] ironic huh. So after that TEC activated a detonator thats going to blow up the X-naut Fortress but he leaves enough power for you to use the teleporter to Rougeport. Go to the Thousand-Year Door and stand on the pedestal for the last time. Once you do the special effects happen but this time cracks appear around the door and it opens and a dark portal appears to the Palace of Shadow climb into it. Before you go in the door go get lots of money and spend it on Ultra shrooms in the Rougeport Sewers Item Shop IX Chapter 8 This palace is full of puzzles and traps. The first room isnt much just big and empty. The second one is a big down staircase and three Swooplas. The next one is a three level corridor with about seven enemies. The next one has two flame puzzles the first one is five flames in a row spinning around in a circle the middle has a Phantom Ember and 10 flames spinning. The second puzzle has five flames in a row coming at you when theyre on the ground you have to jump over them, when theyre in the air you need to use Vivian to disappear under them. The next room has a spike puzzle you have to walk past while getting the badge and defeating the Swooplas. The next room has another three level corridor just like the one you saw earlier. The next one is the biggest room in the Palace of Shadow theres two chain chomps and when you get to the far west of the room, youll be challenged to a battle by Beldam, Marilyn and Professor Frankly?!? Just kidding the Professor turns into Doopliss. You defeat them and go to the west door and you see a dragon that looks like Hooktail but its black and its not Hooktail its Gloomtail, and Hooktail is his sister??! You defeat him and your prize is a star stone, go back to the chomp head things throw Bobbery in both of them and a pipe appears. Go in the pipe and hit the switches on the other sides and two boat panels appear, go on the panel to get to the building in the north of the screen. Go to the top of the building and put the star stone in the star shaped hole then there are eight pedestals with keyholes you have to find the keys. Go into the doors in the last two floors and solve the eight riddles the riddles are on billboards in the wall. Go back to the pedestals and put a key in each keyhole and the orb thing gets some rings and a staircase appears where Gloomtail was. Go down the staircase and into the door in the wall climb the stairs and use yoshi to float to the door. Go in the door and use Koopss stay ability to hit the switch get to the big gap and hit the switch. Go jump over the platform and go into the door. Then a you see a green block in the east use yoshi to float across the gap and fall down the second gap hit the switch and get on the purple block quickly then use yoshi again to float to a hole in the wall, turn into your tube form and jump over the gap. Go to the door and open it and a trap appears you have to spring jump to a pipe above the first yellow line climb it to the end. Go to the second yellow line spring jump to the pipe and climb to the end. Go in the door and go up the stairs throw Bobbery to the switch in the gap and a temporarily platform appears. Jump to the platform and on the other side but, be careful theres a Chain Chomp when you get past the chain chomp you see stars engraved in the wall, remember them. Go to the wheel and use yoshi to float to the bottom platform and use Koops to get the key. Jump down and go to the locked door when you get there you see seven switches and stars above them, the switches light up the stars make the stars look like the stars you saw earlier. When you do that the wheel starts moving, go on the wheel to get to the other side, go to the door and you see a boarded hole, break it and you see a door. Go through it and you see a trap, the trap is a narrow path you have to pass it you see a door and when you pass it you see a plane panel fly to the door on the other side. Go through the door and you see a giant corridor. Go through the door on the other side (you probably wont think youll lose because of the ultra shrooms you bought, right?) and you see Grodus on a throne. He told you his plot and you fight him hints: He has four Grodus Xs to start with and they attack and protect him just like the Yuxs. Defeat him and he shows he has Peach and he throws lightning on you (dont worry it doesnt hurt your HP) then Bowser lands on him and he sees Peach and you and he wants a battle. Hints: Kammy Koopa protects Bowser, you have to defeat Kammy Koopa and Bowser, you have to use your ultra shrooms in this battle. Defeat him and Grodus escapes with Peach into a secret passageway, follow him and when you get there you see Peach in front of a crypt. Grodus awakens The Shadow Queen and when she awakens all of Mushroom kingdom gets a quake and the sky turns dark. The Shadow Queen possesses Peach and she destroys Grodus but, leaves his head, then the Shadow Sirens and Doopliss appear and theyre her servants. Then she spys you and you battle her in her human form hints: shell once be unhurtable ande you have to use ultra shrooms and jamming jellies. She then see she is weak and turns herself into her real form then you cant hurt her. Then the Crystal Stars go to the town they have been found in and deliver the peoples wishes and positive energy to the room youre in. Then Peachs spirit brings your stats to the max and you can hurt her, defeat her and Peach turns back to normal. Then you go back to Rougeport waiting for your boat to bring you back home and all of your partners tell you their good-byes and what theyre going to do with their lives. Then Goombella sends you an e-mail of what everybodys life is like now and Peach comes back telling you that she found a real treasure map and you go back to Rougeport to do stuff that you wanted to do. X Partners Goombella found when she was with Lord Crump attacks: Headbonk, Tattle and Multibonk Koops found on the way to Hooktails Castle attacks: Shell Shot, Power Shell and Shell Sheild Flurrie found getting her necklace attacks: Body Slam, Gale Force and Lip Lock Yoshi found hatching from the egg from the hot dog stand attacks: Ground Pound, Gulp, Mini Egg and Stampede Vivian found looking for the Superbomb attacks: Shade Fist, Vial, and Fiery Jinx Bobbery found in a locked house attacks: Bomb, Bomb Squad, Hold Fast and Bomombast Mrs. Mowz found looking for the badge Attack FX B attacks: Love Slap, Kiss Thief and Tease I hoped you enjoyed this walkthrough if theres anything else I should put in my next one just please send your comments to Barney75595@yahoo.com