The Strategy Guide - Guide for Sim Theme Park
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SIM THEME PARK The Strategy Guide For PC Written by CHAZ5000 E-Mail Address firstname.lastname@example.org Legal Information: This Walkthrough is to be only found at Gamefaqs.com at the moment. It is copyright 2001 Chaz5000 DO NOT DISTRIBUTE THIS WALKTHROUGH IN ANY OTHER PLACE WITHOUT MY PERMISSION! Sim Theme Park is copyright Electronic Arts. Current Version of this guide: Version 0.99-02/23/01:Practically the final version of this strategy guide. Added more to the appendix and created a Hints sections. Updated rest of guide some. NOTE:This strategy guide is for people using the Full Simulation mode of Sim Theme Park. People using Instant Action already have a park started for them. NOTE:Before we start, let's take a moment to talk about Game Safety. Be sure to completely read and understand the manuals that come with your game. Also, be sure to wear these 8-), Safety Glasses. SECTION 1:STARTING THE GAME WITH OPTION 1-LOST KINGDOM You start the game with $50,000.00 in the bank and one golden key. Use this key to first open up Lost Kingdom. Build in the open area an Aztec Mayhem ride, a Crazy Ape ride, 2 small bathrooms, and a Burger Restaurant. Hire several researchers, janitors, and mechanics. Have at least one mechanic patrolling for every four rides you buy to keep them maintained. Also buy 2 Worker's Huts. Place one in each corner of your park. Make sure check your people's happiness every few minutes by using the Information Screen. It will help you make a better park. SECTION 2:WINNING A GOLDEN TICKET UNDER OPTION 1-LOST KINGDOM You probably noticed two mystery rides at the top of the "Purchase Rides" screen. You need Gold Tickets to win these. To get your first gold ticket, you need to have at least a hundred happy visitors come to your park. How do you do this? There are several things you need to do to accomplish this goal. Make sure that you have set up all three shops available at first. Try to get the rest of the rides in. Make sure there are plenty of nice decorations such as rocks, fountains,and trees. Finally, make sure that the ticket price is not very expensive. Listen to the dot's advice on ticket prices. Don't raise them until he tells you to. If you follow these guidelines you should get a Gold Ticket soon enough. Use this ticket to buy that Mystery Ride, which turns out to be an elevated tram around your park. SECTION 3:EXPAND YOUR PARK UNDER OPTION 1-LOST KINGDOM Keep up the good work on your game for several more years. As you add rides, add food shops and staff huts along the way. By listening to your customers and following the recommendations of the little black dot, and you should prosper. Wait until you have at least fifty-five thousand dollars, and move to start on the Halloween World. For information on that, follow the advice below about starting on the Halloween World. If you already beat Halloween World, then go to Section 7 SECTION 4:STARTING THE GAME WITH OPTION 2-HALLOWEEN WORLD You start the game with $50,000.00 in the bank and one golden key. Use this key to first open up Halloween World. Build in the open area an Insecticide Ride, a Jaw Dropper ride, 2 small bathrooms, and a Burger Restauraunt. Connect all of these with paths, then open your park by pressing "O". Hire as many researchers as you can, along with setting some janitors and some mechanics on the paths in front of the rides. Also have at least 2 Worker's Huts. Also check your peoples happiness every few minutes by using the Information Screen. It will help you make a better park. SECTION 5:GOING FOR GOLD UNDER OPTION 2-HALLOWEEN WORLD You have most likely noticed the two Mystery Rides at the top of the "Purchase Rides" screen. You will need Gold Tickets to get these attractions. To get a gold ticket, you'll need lots of happy customers coming to your park. "What's the best way to do this?" you may ask. The best way to bring lots of happy customers to your park is to build a park that you'd like to go to. Build lots of stores. Build attractions with prizes worth at least forty dollars, an entrance fee of less than twenty dollars, and a win percentage of at least fifty percent. You may lose a few bucks on the attractions, but the admission rate will steadily increase. Another way to get happy customers is to make sure that bathrooms are readily available through many points in the park. Make sure that the admission is not unreasonable. Follow these directions and a gold ticket should be yours in a few weeks. Use the gold ticket to buy that Mystery Ride, which turns out to be an elevated tram-thing that goes around your park. SECTION 6:EXPAND YOUR PARK UNDER OPTION 2-HALLOWEEN WORLD Keep up the good work for several more years. Make sure that your customers are happy, but also increase ticket prices. Follow the dot's advice for help on this. As you add more rides, also add more food shops along the way. Remember, you can buy more land. Once you have at least fifty-five thousand dollars saved up, go to Lost Kingdom. If you already beat Lost Kingdom, then go to Section 7. SECTION 7:WONDER LAND Now that you've beat the first parks that you can get, it's time to expand your borders. Continue making your people happy until you get another key, then unlock Wonder Land. Build the Bugs TV Ride, the Flower Power Ride, the Jelly Bounce Ride, along with any sort of Roller Coaster, and a couple attractions. Follow the Little Dot's advice for bathrooms and rides and such. Keep playing on this map until you get a total of 5 golden keys. SECTION 8:SPACE ZONE This is just a great level for developing your best park. You should build the best park you can with this map. Follow the little dot's advice for bathrooms and such, until you've filled up this park also. Don't forget-You can buy more land and expand your park some. 10 HINTS TO GET A GREAT PARK: 10-Buy high quality employees-They cost more, but they're worth it 9-Build REALLY high roller coasters 8-Make lots of money 7-Draw crowds of visitors to your park by having a reasonable admission 6-Keep your staff happy 5-If rides break down, try to upgrade them before you repair them 4-Make sure all your shops use high quality items 3-Keep people from feeling cheated at your sideshows 2-Don't take out loans unless you REALLY need them 1-Complete challenges quickly 10 THINGS YOU GET GOLD TICKETS FOR: 10: APPENDIX A:RIDE INFORMATION FOR LOST KINGDOM Aztec Mayhem-A simulator. It costs $2500 to buy. Belly Bounce-A Bouncy Castle. It costs $500 to buy. Crazy Ape-A Pirate Ship. It costs $2000 to buy. Dizzy Dinos-A spinning ride. It costs $1200 to buy. Jurrassic Tours-A special ride. It costs 1 gold ticket to buy the first time, and $3000 to buy after that. King of the Swingers-A Pirate Ship. It costs $1700 to buy. Manic Mayan-A Spinning Ride. It costs $2200 to buy. Rocky Racers-A Merry Go Round. It costs $750 to buy. Slither-A Slide. It costs $750 to buy. Temple of Gloom-A Roller Coaster. It costs $10,000 to buy, plus the cost of track. DinoKarts-A Go Kart Track. It costs $6500 to buy, plus the cost of track. Sun God-A Big Wheel. It costs $1500 to buy. Mayan Spinner-A Spinning Ride. It costs $750 to buy. Mumbo-A Spinning Ride. It costs $1000 to buy. Tom Tom Twister-A Spinning Ride. It costs $4000 to buy. Chac Atak-A Log Flume Ride. It costs $10,000 to buy, plus the cost of track. Splish Splash-A Water Track. It costs $5000 to buy, plus the cost of track. The Hot Pot-A Bumper Car Ride. It costs $2000 to buy. Gorilla Thrilla-A Roller Coaster. It costs $12,500 to buy, plus the cost of track. Eruption-A Special Ride. It costs 3 Gold Tickets to buy. APPENDIX B:RIDE INFORMATION FOR HALLOWEEN WORLD BoneShaker-Roller Coaster-It costs $10,000 to buy, plus track BrainBuster-Bouncy Castle-It costs $500 to buy Crypt Cart-Go Kart-It costs $4000 to buy, plus track Dare Devil-Roller Coaster-It costs $10,000 to buy, plus track Devil's Disk-Centrifuge-It costs $2500 to buy Fire Pit-Spinning Ride-It costs $2500 to buy Frightmare Tours-Special Ride-It costs 1 Gold Ticket to buy the first time, and $5000 after that Ghost Ship-Pirate Ship-It costs $2750 to buy Ghost Train-Fixed Coaster-It costs $1750 to buy. Ghosta Coasta-Roller Coaster-It costs $10,000 to buy Hades-Log Flume-It costs $10,000 to buy, plus track Haunted House-Fixed Coaster-It costs $2500 to buy Hocus Pocus-Spinning Ride-It costs $1250 to buy Insecticide-Spinning Ride-It costs $750 to buy Jaw Dropper-Vertical Drop-It costs $2000 to buy Ooze Crooze-Water Track-It costs $5000 to buy, plus track Phantom-Simulator-It costs $2000 to buy Pumpkin Castle-Bumper Cars-It costs $1500 to buy Putrid Pumpkins-Spinning Ride-It costs $1500 to buy Rat Race-Merry Go Round-It costs $1200 to buy Scatty Batty-Roller Coaster-It costs $125000 to buy Spooky Spider-Special Ride-It costs 3 Gold Tickets to buy the first time, and $2750 after that Tentacle Terror-Fixed Coaster-It costs $2500 to buy APPENDIX C:RIDE INFORMATION FOR WONDER LAND Dizzy Tree-Spinning Ride-It costs $2500 to buy Rubber Ringos-Bumper Cars-It costs $2500 to buy Jelly Bounce-Bouncy Castle-It costs $500 to buy Flying Flowers-Vertical Lift Ride-It costs $3000 to buy Flower Power-Centrifuge-It costs $1500 to buy Caterpillar Capers-Fixed Coaster-It costs $1000 to buy Candy Coaster-Roller Coaster-It costs $12,500 to buy Bumper Bugs-Bumper Cars-It costs $2000 to buy Tapastic Rapids-Water Track-It costs $5000 to buy, plus track Well Drop-Vertical Drop-It costs $1750 to buy Bugs TV-Simulator-It costs $1250 to buy Woodland Racers-Merry Go Round-It costs $1500 to buy Big Dripper-Log Flume-It costs $10000 to buy, plus track Spore Spinner-Big Wheel-It costs $1750 to buy Bumble Buggies-Go Kart-It costs $6500 to buy, plus track Flamingo Flinger-Spinning Ride-It costs $750 to buy Tweety Tour-Special Ride-It costs 2 Gold Tickets to buy the first time, and $3000 after that APPENDIX D:RIDE INFORMATION FOR SPACE ZONE Cosmic Bounce-Bouncy Castle-It costs $500 to buy Cosmic Cruiser-Special Ride-It costs 6 Gold Tickets to buy the first time, and $3000 after that Crater Creature-Spinning Ride-It costs $2500 to buy Escape Velocity-Roller Coaster-It costs $12500 to buy, plus track G-Force-Spinning Ride-It costs $2500 to buy Hover Bot Havoc-Spinning Ride-It costs $1750 to buy Missile Madness-Spinning Ride-It costs $$2500 to buy Moon Buggies-Merry Go Round-It costs $750 to buy Moonshot-Roller Coaster-It Costs $10000 to buy, plus track Rock N' Roll-Simulator-It costs $2500 to buy Shocker-Roller Coaster-It costs $12500 to buy Space Balls-Slide-It costs $750 to buy Space Racers-Go Kart-It costs $6500 to buy, plus track Aerotron-Big Wheel-It costs $2000 to buy Blobulatron-Water Track-It costs $5000 to buy, plus track Gravitron-Centrifuge-It costs $2500 to buy Orbiter-Fixed Coaster-It costs $2000 to buy Tubes of Zob-Vertical Lift-It costs $3000 to buy UFOria-Bumper Cars-It costs $2000 to buy Whirligig-Centrifuge-It costs $2000 to buy Wormhole-Fixed Coaster-It costs $2500 to buy Zero G-Antigravity Chamber-It costs $2500 to buy Acknowledgements: To GameFAQs, For hosting this Walkthrough. To Prickly Jack and Fritter, My Cats, For sleeping at my feet and keepin my toes warm. To Noah Webster, because I keep misspelling "strategy" as "startegy", and "Recommend" as "Reccomend" To Norm Abram, for the constant reminders about shop safety. This Strategy Guide is copyright 2001 Chaz5000.