Sim Theme Park

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The Strategy Guide

SIM THEME PARK
The Strategy Guide
For PC

Written by CHAZ5000 
E-Mail Address alvintex_99@yahoo.com

Legal Information:
This Walkthrough is to be only found at Gamefaqs.com at the moment. It is copyright 2001 Chaz5000
DO NOT DISTRIBUTE THIS WALKTHROUGH IN ANY OTHER PLACE WITHOUT MY PERMISSION!
Sim Theme Park is copyright Electronic Arts.

Current Version of this guide:
Version 0.99-02/23/01:Practically the final version of this strategy guide.  Added more to the 
appendix and created a Hints sections.  Updated rest of guide some.


NOTE:This strategy guide is for people using the Full Simulation mode of Sim Theme Park.  People
using Instant Action already have a park started for them.

NOTE:Before we start, let's take a moment to talk about Game Safety.  Be sure to completely read
and understand the manuals that come with your game.  Also, be sure to wear these 8-), Safety 
Glasses.

SECTION 1:STARTING THE GAME WITH OPTION 1-LOST KINGDOM
You start the game with $50,000.00 in the bank and one golden key.  Use this key to first open up
Lost Kingdom.  Build in the open area an Aztec Mayhem ride, a Crazy Ape ride, 2 small 
bathrooms, and a Burger Restaurant.    Hire several researchers, janitors, and mechanics.  Have
at least one mechanic patrolling for every four rides you buy to keep them maintained.  Also 
buy 2 Worker's Huts. Place one in each corner of your park.  Make sure check your people's
happiness every few minutes by using the Information Screen.  It will help you make a better 
park.

SECTION 2:WINNING A GOLDEN TICKET UNDER OPTION 1-LOST KINGDOM
You probably noticed two mystery rides at the top of the "Purchase Rides" screen.  You need Gold
Tickets to win these.  To get your first gold ticket, you need to have at least a hundred happy
visitors come to your park.  How do you do this?  There are several things you need to do to
accomplish this goal.  Make sure that you have set up all three shops available at first.  Try to
get the rest of the rides in.  Make sure there are plenty of nice decorations such as rocks,
fountains,and trees.  Finally, make sure that the ticket price is not very expensive.  Listen 
to the dot's advice on ticket prices.  Don't raise them until he tells you to.  If you follow 
these guidelines you should get a Gold Ticket soon enough.  Use this ticket to buy that 
Mystery Ride, which turns out to be an elevated tram around your park.

SECTION 3:EXPAND YOUR PARK UNDER OPTION 1-LOST KINGDOM
Keep up the good work on your game for several more years. As you add rides, add food shops and
staff huts along the way. By listening to your customers and following the recommendations
of the little black dot, and you should prosper.  Wait until you have at least fifty-five
thousand dollars, and move to start on the Halloween World.  For information on that, follow
the advice below about starting on the Halloween World.  If you already beat Halloween World,
then go to Section 7


SECTION 4:STARTING THE GAME WITH OPTION 2-HALLOWEEN WORLD
You start the game with $50,000.00 in the bank and one golden key.  Use this key to first open up
Halloween World.  Build in the open area an Insecticide Ride, a Jaw Dropper ride, 2 small 
bathrooms, and a Burger Restauraunt.  Connect all of these with paths, then open your park by 
pressing "O".  Hire as many researchers as you can, along with setting some janitors and some
mechanics on the paths in front of the rides. Also have at least 2  Worker's Huts.  Also check
your peoples happiness every few minutes by using the Information Screen.
It will help you make a better park.

SECTION 5:GOING FOR GOLD UNDER OPTION 2-HALLOWEEN WORLD
You have most likely noticed the two Mystery Rides at the top of the "Purchase Rides" screen.  
You will need Gold Tickets to get these attractions.  To get a gold ticket, you'll need lots of
happy customers coming to your park.  "What's the best way to do this?" you may ask.  The best 
way to bring lots of happy customers to your park is to build a park that you'd like to go to.
Build lots of stores.  Build attractions with prizes worth at least forty dollars, an entrance
fee of less than twenty dollars, and a win percentage of at least fifty percent.  You may lose
a few bucks on the attractions, but the admission rate will steadily increase.  Another way to
get happy customers is to make sure that bathrooms are readily available through many points in
the park.  Make sure that the admission is not unreasonable.  Follow these directions and a 
gold ticket should be yours in a few weeks.  Use the gold ticket to buy that Mystery Ride,
which turns out to be an elevated tram-thing that goes around your park.

SECTION 6:EXPAND YOUR PARK UNDER OPTION 2-HALLOWEEN WORLD
Keep up the good work for several more years.  Make sure that your customers are happy, but also
increase ticket prices. Follow the dot's advice for help on this.  As you add more rides, also
add more food shops along the way.  Remember, you can buy more land.  Once you have at least
fifty-five thousand dollars saved up, go to Lost Kingdom.  If you already beat Lost Kingdom,
then go to Section 7.

SECTION 7:WONDER LAND
Now that you've beat the first parks that you can get, it's time to expand your borders. 
Continue making your people happy until you get another key, then unlock Wonder Land.  Build 
the Bugs TV Ride, the Flower Power Ride, the Jelly Bounce Ride, along with any sort of 
Roller Coaster, and a couple attractions.  Follow the Little Dot's advice for bathrooms and
rides and such.  Keep playing on this map until you get a total of 5 golden keys. 

SECTION 8:SPACE ZONE
This is just a great level for developing your best park.  You should build the best park you
can with this map.  Follow the little dot's advice for bathrooms and such, until you've filled
up this park also.  Don't forget-You can buy more land and expand your park some.

10 HINTS TO GET A GREAT PARK:
10-Buy high quality employees-They cost more, but they're worth it
9-Build REALLY high roller coasters
8-Make lots of money
7-Draw crowds of visitors to your park by having a reasonable admission
6-Keep your staff happy
5-If rides break down, try to upgrade them before you repair them
4-Make sure all your shops use high quality items
3-Keep people from feeling cheated at your sideshows
2-Don't take out loans unless you REALLY need them
1-Complete challenges quickly

10 THINGS YOU GET GOLD TICKETS FOR:
10:
APPENDIX A:RIDE INFORMATION FOR LOST KINGDOM
Aztec Mayhem-A simulator.  It costs $2500 to buy.
Belly Bounce-A Bouncy Castle.  It costs $500 to buy.
Crazy Ape-A Pirate Ship.  It costs $2000 to buy.
Dizzy Dinos-A spinning ride.  It costs $1200 to buy.
Jurrassic Tours-A special ride.  It costs 1 gold ticket to buy the first time, and $3000 to buy 
after that.
King of the Swingers-A Pirate Ship.  It costs $1700 to buy.
Manic Mayan-A Spinning Ride.  It costs $2200 to buy.
Rocky Racers-A Merry Go Round.  It costs $750 to buy.
Slither-A Slide.  It costs $750 to buy.
Temple of Gloom-A Roller Coaster.  It costs $10,000 to buy, plus the cost of track.
DinoKarts-A Go Kart Track.  It costs $6500 to buy, plus the cost of track.
Sun God-A Big Wheel.  It costs $1500 to buy.
Mayan Spinner-A Spinning Ride.  It costs $750 to buy.
Mumbo-A Spinning Ride.  It costs $1000 to buy.
Tom Tom Twister-A Spinning Ride.  It costs $4000 to buy.
Chac Atak-A Log Flume Ride.  It costs $10,000 to buy, plus the cost of track.
Splish Splash-A Water Track.  It costs $5000 to buy, plus the cost of track.
The Hot Pot-A Bumper Car Ride.  It costs $2000 to buy.
Gorilla Thrilla-A Roller Coaster.  It costs $12,500 to buy, plus the cost of track.
Eruption-A Special Ride.  It costs 3 Gold Tickets to buy.

APPENDIX B:RIDE INFORMATION FOR HALLOWEEN WORLD
BoneShaker-Roller Coaster-It costs $10,000 to buy, plus track
BrainBuster-Bouncy Castle-It costs $500 to buy
Crypt Cart-Go Kart-It costs $4000 to buy, plus track
Dare Devil-Roller Coaster-It costs $10,000 to buy, plus track
Devil's Disk-Centrifuge-It costs $2500 to buy
Fire Pit-Spinning Ride-It costs $2500 to buy
Frightmare Tours-Special Ride-It costs 1 Gold Ticket to buy the first time, and $5000 after that
Ghost Ship-Pirate Ship-It costs $2750 to buy
Ghost Train-Fixed Coaster-It costs $1750 to buy.
Ghosta Coasta-Roller Coaster-It costs $10,000 to buy
Hades-Log Flume-It costs $10,000 to buy, plus track
Haunted House-Fixed Coaster-It costs $2500 to buy
Hocus Pocus-Spinning Ride-It costs $1250 to buy
Insecticide-Spinning Ride-It costs $750 to buy
Jaw Dropper-Vertical Drop-It costs $2000 to buy
Ooze Crooze-Water Track-It costs $5000 to buy, plus track
Phantom-Simulator-It costs $2000 to buy
Pumpkin Castle-Bumper Cars-It costs $1500 to buy
Putrid Pumpkins-Spinning Ride-It costs $1500 to buy
Rat Race-Merry Go Round-It costs $1200 to buy
Scatty Batty-Roller Coaster-It costs $125000 to buy
Spooky Spider-Special Ride-It costs 3 Gold Tickets to buy the first time, and $2750 after that
Tentacle Terror-Fixed Coaster-It costs $2500 to buy

APPENDIX C:RIDE INFORMATION FOR WONDER LAND
Dizzy Tree-Spinning Ride-It costs $2500 to buy
Rubber Ringos-Bumper Cars-It costs $2500 to buy
Jelly Bounce-Bouncy Castle-It costs $500 to buy
Flying Flowers-Vertical Lift Ride-It costs $3000 to buy
Flower Power-Centrifuge-It costs $1500 to buy
Caterpillar Capers-Fixed Coaster-It costs $1000 to buy
Candy Coaster-Roller Coaster-It costs $12,500 to buy
Bumper Bugs-Bumper Cars-It costs $2000 to buy
Tapastic Rapids-Water Track-It costs $5000 to buy, plus track
Well Drop-Vertical Drop-It costs $1750 to buy
Bugs TV-Simulator-It costs $1250 to buy
Woodland Racers-Merry Go Round-It costs $1500 to buy
Big Dripper-Log Flume-It costs $10000 to buy, plus track
Spore Spinner-Big Wheel-It costs $1750 to buy
Bumble Buggies-Go Kart-It costs $6500 to buy, plus track
Flamingo Flinger-Spinning Ride-It costs $750 to buy
Tweety Tour-Special Ride-It costs 2 Gold Tickets to buy the first time, and $3000 after that

APPENDIX D:RIDE INFORMATION FOR SPACE ZONE
Cosmic Bounce-Bouncy Castle-It costs $500 to buy
Cosmic Cruiser-Special Ride-It costs 6 Gold Tickets to buy the first time, and $3000 after that
Crater Creature-Spinning Ride-It costs $2500 to buy
Escape Velocity-Roller Coaster-It costs $12500 to buy, plus track
G-Force-Spinning Ride-It costs $2500 to buy
Hover Bot Havoc-Spinning Ride-It costs $1750 to buy
Missile Madness-Spinning Ride-It costs $$2500 to buy
Moon Buggies-Merry Go Round-It costs $750 to buy
Moonshot-Roller Coaster-It Costs $10000 to buy, plus track
Rock N' Roll-Simulator-It costs $2500 to buy
Shocker-Roller Coaster-It costs $12500 to buy
Space Balls-Slide-It costs $750 to buy
Space Racers-Go Kart-It costs $6500 to buy, plus track
Aerotron-Big Wheel-It costs $2000 to buy
Blobulatron-Water Track-It costs $5000 to buy, plus track
Gravitron-Centrifuge-It costs $2500 to buy
Orbiter-Fixed Coaster-It costs $2000 to buy
Tubes of Zob-Vertical Lift-It costs $3000 to buy
UFOria-Bumper Cars-It costs $2000 to buy
Whirligig-Centrifuge-It costs $2000 to buy
Wormhole-Fixed Coaster-It costs $2500 to buy
Zero G-Antigravity Chamber-It costs $2500 to buy

Acknowledgements:
To GameFAQs, For hosting this Walkthrough.
To Prickly Jack and Fritter, My Cats, For sleeping at my feet and keepin my toes warm.
To Noah Webster, because I keep misspelling "strategy" as "startegy", and "Recommend" as 
"Reccomend"
To Norm Abram, for the constant reminders about shop safety.
 
This Strategy Guide is copyright 2001 Chaz5000.


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