Ultimate Strategy Guide - Guide for Crash Team Racing

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CTR: Crash Team Racing Walkthrough/FAQ


Contents:

1. Introduction 
2. Legal Stuff
3. Items
4. Relic Race
5. Gem Cups
6. CTR Challenge
7. Bosses 
8. Time Trial
9. Hints and Codes/Cheats


1. Introduction________________________________________

	CTR: Crash Team Racing is the 4th installment of Crash and his friends on 
the Playstation game console, and it’s one of a kind! Crash has a new enemy he has 
never seen before. Can you handle the pressure that crash is under now?

2. Legal Stuff____            
_                                                                   _

No part of this Walkthrough/FAQ may be reproduced or sold without permission from 
me. This walkthrough/FAQ may not appear on any web-site without permission from me. 
The only web-sites that may put this walkthrough/FAQ on their web-site are the 
following: 

 Cheatcodes.com
 Cheatcc.com
 IGN.com
 Cheatplanet.com


3. Items______                                              
_                                       _

Missiles- 

Normal- this item will lock on to the closest racer near you and give them a blast.
With 10 wumpa fruit- have ten wumpa fruit will make the missile move faster and 
track even better.

Bombs- 

Normal- you roll this item in front of you, and it can only move in a straight line. 
This item can also be rolled backwards by pressing down and circle. You can also 
detonate the bomb at any time after you’ve activated it and before it hits something 
by pressing circle.
With 10 wumpa fruit- now the bomb will blast people within a larger radius. 

Shields-

Normal- the green shield will protect you from any damage for a few seconds and then 
it will start to fade.

With 10 wumpa fruit- the blue shield will stay with you until something hits you.
(NOTE: Shield can be fired by pressing circle after they have been activated)

Beakers- 

Normal-  (green) this item can be either dropped behind you or thrown out in front 
of you by pressing circle or forward and circle.

With 10 wumpa fruit- (red) this item has made the baker turn into a poison, after 
someone hits it will also slow him or her down by raining on them.

Crates-

Normal- (TNT) when a player runs into one of these it will be on their head and 
after a brief three-second countdown the big bang will occur tumbling the player.
With 10 wumpa fruit- (Nitro) now the crate will blow up on contact, no questions 
asked.

Masks- (either Aku Aku or Uka Uka)

Normal- the mask will protect you for a few seconds.
With 10 wumpa fruit- the mask will work for a longer period of time.
(NOTE: Even the power of Aku Aku and Uka Uka cannot save you from deep water and 
chasms)

Clocks-

Normal- when this item is used all racers will be “spun out” and then undergo a few 
seconds of speed reduction.
With 10 wumpa fruit- the speed reduction is even longer than the normal clock.

Turbos-

Normal- using this item will give you a speed burst.
With 10 wumpa fruit- this will give you an even longer speed burst.

Warp Orbs- 

Normal- this will give the racer in first place a hard time by giving him or her a 
blast.
With 10 wumpa fruit- now this will track down and hit all of the racers in front of 
you.


Super Engines-

Normal- this will give you constant turbo speed for a few seconds.
With 10 wumpa fruit- now you’ll get your turbo speed for a longer period of time.
(NOTE: This item is only available in Battle Mode)

Invisibility-

Normal- when this item is activated nobody can see you, and missiles cannot track 
you down.
With 10 wumpa fruit- when this item is used  the player is invisible for a longer 
period of time.
(NOTE: This item is only available in Battle Mode)

4. Relic Race______________________________________________

Crash Cove-
32 time crates
Sapphire 1:17:00
Gold 1:05:00
Platinum 0:52:00

Roo’s Tubes- 
32 time crates
Sapphire 1:15:00
Gold 1:05:00
Platinum 0:55:00

Sewer Speedway-
65 time crates
Sapphire 1:15:00
Gold 1:05:00
Platinum 0:37:00



Mystery Caves
40 time crates
Sapphire 1:55:00
Gold 1:05:00
Platinum 0:55:00

Dingo Canyon
38 time crates
Sapphire 1:25:00
Gold 1:09:00
Platinum 0:53:00

Tiger Temple
52 time crates
Sapphire 1:25:00
Gold 1:02:00
Platinum 0:43:00

Papu’s Pyramid
48 time crates
Sapphire 1:34:00
Gold 1:09:00
Platinum 0:42:00

Coco Park
40 time crates
Sapphire 1:35:00
Gold 1:12:00
Platinum 0:49:00

Dragon Mines
39 time crates
Sapphire 1:28:00
Gold 1:11:00
Platinum 0:54:00

Blizzard Bluff
40 time crates
Sapphire 1:30:00
Gold 1:08:00
Platinum 0:45:00

Polar Pass
38 time crates
Sapphire 3:00:00
Gold 2:33:00
Platinum 2:05:00

Tiny Arena
60 time crates
Sapphire 3:45:00
Gold 3:22:00
Platinum 2:58:00

Hot Air Skyway
56 time crates
Sapphire 3:05:00
Gold 2:34:00
Platinum 2:02:00

Cortex Castle
62 time crates
Sapphire 2:35:00
Gold 2:04:00
Platinum 1:32:00

N. Gin Labs
70 time crates
Sapphire 2:15:00
Gold 1:34:00
Platinum 0:53:00

Oxide Station
49 time crates
Sapphire 3:17:00
Gold 2:56:00
Platinum 2:34:00





_________________________							
5. Gem Cups									
	

 
A gem cup is a collection of four (4) cups that the game combines into a cup, get 
the lowest place you can because depending on which place you come on you will get 
points. The points are as follows:

1st place = 9 points
2nd place = 6 points
3rd place = 3 points
4th place = 1 point
5th place = 0 points
6th place = 0 points
7th place = 0 points
8th place = 0 points

If you are the winner of a gem cup you will win a gem. The color of the gem depends 
on which gem up you do. Here are the five gem cups and which tracks they have in 
them:

Red Gem Cup		Green Gem Cup			Blue Gem Cup
Crash Cove		Roo’s Tubes			Sewer Speedway
Mystery Caves		Coco Park			Tiger Temple
Papu’s Pyramid		Polar Pass			Dragon Mines
Blizzard Bluff		Cortex Castle			N. Gin Labs

Yellow Gem Cup		Purple Gem Cup
Dingo Canyon		Roo’s Tubes
Tiny Arena		Papu’s Pyramid
Hot Air Skyway		Dragon Mines
Oxide Station		Hot Air Skyway

										
		
6. CTR Challenge_								
	

Collect the letters C,T, and R on each track and come in first place. But beware, 
some letters are hard to find! When this is accomplished you will be awarded a CTR 
Token.

What I have written below will make the CTR Challenge portion of the game a cinch. 
Below I have listed where each letter is located on each track.

Crash Cove- Red CTR Token
C- on the abandoned ship at the top where you jump off.
T- on the first and only bridge where you must jump up on the water.
R- behind the first column you pass
Order- RTC

Roo’s Tubes- Green CTR Token
C- on the second jump
T- to the left of the skeleton bone tunnel
R- on the first jump
Order- RCT

Sewer Speedway- Blue CTR Token
C- on the jump between the pipes
T- on the first jump to the right.
R- on the left side of the tube shaped structure on the top
Order TRC

Mystery Caves- Red CTR  Token
C- in the middle of the first two jumps in the center
T- on the second turn after the fireball jumps.
R- to the right of the second fireball jump
Order- CRT

Dingo Canyon- Yellow CTR Token
C- to the right off of the road on the first turn
T- at the end of the island that creates two roads
R- off of the track on the right side on the final jump
Order-CTR

Tiger Temple- Blue CTR Token
C- on the first ramp
T- on the side of the grass right before the C
R- at the end of the secret tunnel suspended in the air
Order- TCR

Papu’s Pyramid-Red CTR Token
C- on the platform between the gap on the second turn
T- to the left of the steps on that path at the end.
R- on the inside of the last turn before the finish line
Order- CTR

Coco Park- Green CTR Token
C- at the beginning of the left wall
T- at the end of the first bridge on the right.
R- on the left off the track on the green hill right before the finish line.
Order- CTR

Dragon Mines- Blue CTR Token
C- at the left in the water after the first turn
T- on the twisty wooden structure (you must jump off)
R- right after the T after the wooden structure between two poles.
Order- CTR

Blizzard Bluff- Red CTR Token
C- to the right on the ice right before the finish line.
T- to the right of the first jump before the jump.
R- on the left before the house.
Order- TRC

Polar Pass- Green CTR Token
C- in the middle of the intersection right after the start.
T- on the BIG jump at the end of the track.
R- on the second jump on the right.
Order- CRT

Tiny Arena- Yellow CTR Token
C- coming around the turn after the mud
T- over the mud on the third jump
R- rounding the final turn to the finish line.
Order-TCR

Hot Air Skyway- Yellow CTR Token
C- on the inside turn before the big jump
T- on the last jump before the finish line on the right.
R- on the big jump on the right side.
Order- CRT

Cortex Castle- Green CTR Token
C- in the air between two roads
T-on the last jump before the finish line.
R- on the first jump to the right
Order- RCT

N. Gin Labs- Blue CTR Token
C- on the second jump on the left
T- on the side of the hole on the right
R- on the third jump in the middle of it.
Order- CRT

Oxide Station- Yellow CTR Token
C-on the small jump in the beginning
T- on the BIG jump
R- on the other big jump with the arrows pointing down.
Order- CTR

										7.  
7. Bosses									
		

 The boss of N. Sanity Beach is Ripper Roo. The weapon he uses is TNT’s, and his 
track is Roo’s Tubes.

The boss of The Lost Ruins is Papu Papu. The weapon he uses is beakers, and his 
track is Papu’s Pyramid.

The boss of Glacier Park is Komodo Joe. The weapon he uses is TNT’s and Nitro’s, and 
his track is Dragon Mines.

The boss of Citadel City is Pinstripe. The weapon he uses is bombs, and hid track is 
Hot Air Skyway.

										
		
8. Time Trial									
	

I have very little information for this section, but check back from time to time 
for more. 

Time Trial is where you can unlock Dr. N. Tropy.

FULL TIME TRIAL STRATEGY COMING SOON!!!!!!!!
										
		
9. Extras									
		

 Other FAQ’s And strategy guides done by me include Resident Evil 2, Conker’s Bad 
Fur Day, Cyber Tiger, and WWF Smackdown: Just Bring It.

Visit my website at www.Geocities.com/codeworld1 and don’t forget to vote for your 
favorite video game system ever!


[END OF DOCUMENT]













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