Walkthrough And FAQ - Guide for Grand Theft Auto: Vice City Stories

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Grand Theft Auto: Vice City Stories
Probester/Sam C.
[email protected]
Playstation Portable

This may be not be reproduced under any circumstances except for
personal, private use.It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this
guide on any other web site or as a part of any public display is
 strictly prohibited, and a violation of copyright. All trademarks and names
belong to their respective owners.

Copyright 2006-2007

Table Of Contents
4.Empire Building
8.Easter Eggs

Version 0.2-Guide Uploaded

Version 0.25-Added Brian Forbes Missions, added
some credits and vehicles, answered emails, added
FAQ section.

Version 0.3- Due to multiple emails, I have made a special
exception to handing out my save file.
Added new vehicles, finished off Forbes' section,
added Reni's section. I've
added the DomestoBot SAFE CODE for anyone who needs it
in the FAQS section.

Version 0.35- Added more missions

Version 0.4- Added more mission, updated vehicle list

Version 0.45- Added lots of missions

Version 0.50-Story missions finished

1. Introduction
Your game package should have come with the case,
UMD disk, instruction manual, and a map of
Vice City, with a poster on the back of it.
This is be referred to as the paper map from now on.

Vice City, 1984. Opportunity abounds in a city emerging from the swamps,its
growth fuelled by the violent power struggle in a lucrative drugs trade.
Construction is everywhere as a shining metropolis rises from
the foundations of crime and betrayal.

As a soldier, Vic Vance has always protected his dysfunctional family,
his country, himself. One bad decision later and that
job is about to get much harder. Kicked
onto the streets of a city torn between glamour and gluttony, Vic is faced
with a stark choice-build an empire or be crushed.

2. Controls
On Foot
Triangle-Enter vehicle
Analog Nubby-Walk/run
L Button-Center camera behind player/Fine Tune aim in free aim mode
R BUtton-Auto Aim
Start-Pause Menu
L directional button-cycle weapons left
R directional button-cycle weapons right
L Button and Nubby- Move camera around manually
Down and R Button-Free aim

In Car/Bike/Boat
X- Accelerate/Tap on BMX to pedal faster
O-Fire SMGs
Triangle-Exit/get off vehicle
Square-foot brake
R BUtton-Hand Brake
L Button-Center Camera behind vehicle
L Button+Left or Right Nubby-Look left and right/Aim SMGs
Analog Stick-Steer
Left/Right directional buttons-Change radio

3. Walkthrough

Sgt. Jerry Martinez

1. Introduction
Get on Martinez's Streetfighter bike, and head toward the V.I.P terminal
at the Escobar International Airport. Follow the pink dot on the radar. Exit
Fort Baxtar through the iron gate, which will swing open for you when you go
near it. Note that you can attention a wanted level already, unlike in LCS,
where you had a grace period during the first mission. If you like, you can
go ahead and explore a bit first, before continuing the mission. Once you
arrive at the V.I.P terminal at the airport, drive or walk into the
pink marker.

Watch the cutscene, where you'll get the drugs, then have your boat
blown out of the water. After the cutscene, you'll be  in the water.
Head for the shore, while tapping the X button as fast as you can.
This will let you swim faster. Note that Vic has stamina bar above
his health bar on the heads up display. This will disappear once
you've reached the shore. On shore, you'll notice that Vic has his
pistol equipped. Shoot back at the men on the boat if you like, but
you dont have to kill them to pass the mission.

You'll get a message on your pager from Martinez telling you to
return to Fort Baxter and hide the drugs. Walk into the gate in front
of the base to get back in. Sprint to the pink marker in front of
your barracks. Enter the barracks by walking into the blue marker
in front of the door. After the cutscene, the mission will be complete.

Reward: $50

You can save your game at the barracks. Also note that you can
pick up a pistol or ammo beside a footlocker. When you're ready,
head back to Martinez's office for more work. The stripes bar
on the radar represents his billet. It is alright to take any of
the vehicles on the base. Yes, there is a Rhino tank in the hangar,
but its locked.

2. Cleaning House
Watch the cutscene, where we learn about Vic's dislike
of drugs for the first time. After the cutscene, head over
to Phil's place at the Vice City docks. If you need transport,
there are 2 Patriots, a Mesa Grande, and a Streetfighter
free for the taking right on the base. As soon as you arrive,
enter the pink marker. Watch the cutscene, then get into the truck
with Phil. Drive down the street to the pink marker. Watch
the cutscene, then get your pistol out. Shoot the two Cholos
with the pink arrows above their heads, and collect their pistol
ammo. Go inside the building by stepping into the blue arrow.
Put your pistol away, and start attacking the two Cholos
with your fists. Use circle to light punch, X to use a heavy punch,
and square to block. Kill both of the Cholos in here. After the cutscene,
walk outside and take one of the Cholo cars. Drive back to Fort Baxter,
and devlier the cash to Martinez's billet.

Reward: $100
You can just get out of the car and do the next Martinez mission.

3. Conduct Unbecoming
Find some transport(most likely Martinez's bike), and head over
to Phil's old place. His place is at the house where you killed the
Cholos on the last mission. Get into the Stinger, and pick up the hooker
you will meet along the way to the blip. Drive to the blip on Starfish
island, and stop in the pink marker. You will arive at a party.
Once the cutscene is over, shoot the two men with your pistol,
or if you want to save your ammo, you can beat them up with your

Get back into the Stinger afterwards,and drive back to Fort Baxter.
It appears that the drugs have been discovered under your bed. You
have been kicked out of the army.

You'll get a message on your pager from Phil, telling you he
has work for you, and a place to stay. To Vic's right is a
motorbike leaning against a wall. Take it, and drive to Phil's
old place.

Once you arrive at the pink marker, you'll be able to use Phil's
old place as a safehouse. Inside, you can save your game, collect
some health, and change Vic's clothes.
Note that you cannot enter Fort Baxter freely anymore, and that
you have lost all your weapons.

Phil Cassady

1.Cholo Victory
Watch the cutscene, as Phil almost blows your head off
with a shotgun. Since Phil is too drunk, you're going to
have to drive. Drive to the pink marker in front of the
police station. After the cutscene, drive down the road,
and drive to the pink marker in front of the hospital.
Phil will tell you to drive close to a Cholo so that he can
perform a drive by on their car. Just stay close to the car,
and avoid hitting oncoming traffic. FOllow the car until Phil
has set the car on fire, then pull away.

Drive Phil's truck to the Pay N' Spray shop marked on the radar
by the red paint can. Drive the truck into the garage and get
it repaired and sprayed. Normally, this would cost you $100,
but this time, Phils paying. Drive Phil back to his
place by the docks. Stop in the pink marker to finish
the mission.

You will get a message from Phil on your pager, telling
you that his sister's husband Marty could give you some work.

2. Boomshine Blowout
Phil's boomshine is apparently about to be
blown up. YOu and him have got to go and
save some of the boomshine before it goes
up in flames. So drive to Little Havana
in Phil's truck with him, and stop at the pink marker.
Drive the truck around back.

After the cutscene, you will have to drive a forklift
and lift some crates to Phil's truck.Use the right button to
raise the fork and the left button to lower it. Take each crate
and load it up to Phil's truck. Eventually, the warehouse will
start falling apart, and you will have to drive around the crates
to get to the Boomshine. Be sure to keep the Boomshine out of
the fire, or it will explode and end the mission. Once all
the BoomShine has been loaded onto Phil's truck, the mission will

3. Truck Stop
Drive with Phil in the car to the airport to
pick up Phil's back up. After the cutscene,
drive near the truck so that Phil and his men can
open fire on it. After the guards on the back of
the truck have been killed, drive in front of the
truck and block it's path. Phil will get into the truck.
You will now have to protect the truck until it arrives
at Phil's place. A damage meter will appear. Soon,
an Admiral will appear with enemies inside it. Keep up
with Phil and allow the men in your car to shoot
at the enemies. If they get too close to Phil's truck, ram
the car to make them spin out and lose Phil's truck.

Stay close to Phil. He is represented on the radar as
the blue blip. Be sure not to be too close to enemy cars
when they explode. Try your best to ram enemy cars into walls
and light poles so that they are away from Phil and not
causing damage. Once the truck arrives at the docks, the mission
will be complete.

After the mission, you will get a message on your pager
from your little brother, Lance Vance.

4. Marked Men
This mission will not be availible until you have completed
"Got Protection?" for Marty.

Drive Phil's truck to the lock up. Try to keep the truck in perfect
or near perfect condition. After you arrive, you will see that Martinez
has sent you into a trap. Move the truck after the cutscene so that
you can perform a drive by on some gang members, and Phil will also help.
After you have taken care of the first group. Get out and equip your pistol
to finish the rest of the gang members. Collect their
SMGs before getting back into Phil's truck. Ram one of the Stallions
blocking the alleyways, and drive out onto the street. Head back to Phil's
place. You will soon see more enemies following you in cars, but
Phil will start lobbing Molotov cocktails and keep them under control.
After you arrive at the docks, the mission will be over.

You will recieve a message from Martinez telling you to leave

Marty J Williams

1. Shakedown
Marty wants you to drive him to a store
so that he can take care of some business. Drive to the
pink blip in Marty's truck. After the cutscene, use your
fists to beat the two Cholos outside the shop. Then proceed
through the blue arrow into the shop. Beat the Cholo right in
front of you first, and when he is dead, he will drop his pistol.
After you pick up the gun, use your fists and beat up the other

After the cutscene, go to the Cholo store. When you arrive,
grab the baseball bat and start smashing
the stuff around the store with the green arrows above it. When the
Cholo gang members arrive, take out the pistol you acquired
earlier, and shoot them. Take their pistol ammo, and finish smashing
up their store.


2. Fear The Repo
Marty wants you to "Repo" some stuff for him.
First, take him to his lockup, just down the street from
his trailer. Follow the blue blip after you've dropped Marty
off to get to the first car. It is just down the street from
the lockup, and it is parked. After taking the car, drive it back
to the lockup, but be careful not to damage it, or you will have
to bring it to the Pay N' Spray to get it repaired.

Drop off the first car, and get in the Admiral parked at the lockup
and get to the second car. Drive you Admiral in front of the car,
pull the owner out and drive the car back to the lockup.

Back at the lockup, get into the new Admiral, and find the delivery
van. When you near the van, drive straight into the two men
guarding the truck, ramming them into the wall. Afterwards, with
them taken care of,get out of the car and get into the truck.

You will obtain two wanted level stars, but ignore the cops
and drive to the lockup. If any police cruisers get in your way,
just ram through them. After delivering the truck to the lockup,
the mission will be complete.

You will recieve a message on your pager from Louise, telling
you to drop by if you have the time.

3. Waking Up The Neighbours
Marty will tell you to go destroy some Cholo vans. Take Marty's
grenades and get into his truck. You will have 6 minutes to destroy
three trucks. Drive to the nearest one. Toss a grenade at the van,
ignoring the Cholo in front of the truck guarding it. Quickly
get back into Marty's truck and move onto the next van.

This time, you will want to run over the two guards. Get out of the
truck and take their SMGs, then grenade the truck. The game will inform
you that the Cholos are onto you. Make your way to the last truck, and
drive by or run over the guards. Ignore any Cholo re-enforcements
and grenade the last truck to pass the mission. Note that if
you run out of grenades, you can always shoot or smash the trucks
until they explode.


4. Oh Brothel, Where Art Thou?
Marty wants to get into the whoring business, and take over
a brothel. Stop by Stonewall J's and pick up the
Stubby Shotgun Marty has reserved for you. Equip the shotgun
and head over to the brothel. Manual aim at the gang car and
destroy it with the shotgun, being careful to stand outside
the range of the blast once the car explodes. After you have
destroyed the car, you will have to shoot a few gang members
that come out of the building. After they are all dead, take the
pistol ammo and enter the building with the shotgun equipped. Shoot
the first gang members you see as soon as you can, as he has a baseball
bat and can stun you and cause quite a bit of damage. After he is dead,
proceed into the side room with a hooker inside, and take out your baseball
bat to destroy the bed.

It is recommended that you start picking up body armor
before missions. A free suit spawns in an alley north of
Stonewall J's.

5. Got Protection?
Marty wants you to go and help check the brothel.
Get into Marty's truck and drive to the brothel. After the cutscene,
quickly get into the car in front of you or behind the brothel,
and drive the to closest girl to you. It is a
good idea to simply just run over the Cholos
shooting at the girl, then get her to get into the car. Repeat this
for all three girls. A cholo car might try to follow you and ram you,
but the girls will perform drive bys on the car when it gets within
range. Try your best to avoid them. Once you have picked up all
three girls, quickly drive them back to the brothel.


Louise Cassidy-Williams

1. When Funday Comes
Louise wants to go have some fun. Get into
the station wagon and drive to the trailer
park. Onve you arrive, you will be
promted to get onto an ATV and compete in an ATV
race. Take turns careful, and use the handbrake.
Be careful not to crash into the trailers or
fall into the pit at the construction site.
Let go of the gas if you feel you are going
too fast for a few seconds.

You will unlock street races at Sunshine Autos
after completing this mission.

2. Takin' Out The White Trash
Louise wants to go get her stuff
from Marty's house. YOu may have to deal with
Marty at the trailer park. Get into the station
wagon and drive to the trailer park. Stop in the pink
marker and watch the cutscene. Get the shotgun out
and shoot the men who come and attack you, though
be caerful of hitting Louise, as she will start attacking
the men with a baseball bat. If you want to be more
careful, use the pistol instead. Use the directional
buttons to scroll through the targets as you kill
each one.

Afterwards, drive back to Louise's sister's house.
You shouldn't have any trouble with the men on
the dirtbike chasing you down. Avoid any of the Bobcats
that attempt to stop you.


3. D.I.V.O.R.C.E
Marty has taken Louise. You have to
go and get her back from him. Drive to the trailer
park to get Louise. When you arrive, you will see Marty
drive off with Louise. Ignore the men that try to attack you,
and get back into your car. Follow
Marty's truck to the Brothel, ignoring the men that follow
you in a pick up truck and try to shoot you.

When you arrive, Marty will get out of his truck with
a stubby shotgun. Kill him before he kills you. Then get into
Marty's truck. Drive to the safehouse with her by following the
pink marker on the radar. You will now be able to use the Compound
as your safehouse.

You will unlock the trailer trash clothes.

4.To Victor, The Spoils
Louise thinks that you should take over Marty's
business. Get into a car and take Louise to recruit
some muscle. Follow the blue blip on the radar.
Take the Uzi, recruit both men, and get into the Admiral
parked inside the lot. Drive to Marty's loan sharking
business. After Louise drives off, take out all the guards.
Then drive to Marty's protection racket in the car in the lot
with your men, if they are still alive. Drive there, and run over
and drive by all the men outside the business. Afterwards, go inside
and shoot the remaining two guards.
You will acquire the business.

After finishing this mission, you will recieve a message
on your pager telling you that you have a guest waiting for
you at the airport.

4. Hose the Hoes
You will only able to access this mission after you have
completed the first of Umberto Robina's missions.

When you arrive, it seems that the Brothel you took from
Marty is on fire. Get into the station wagon, and drive down the
street to the accident spot. Steal the firetruck and pull away quickly,
or the firemen will try to pull you back out. Drive to the brothel and
start hosing down the cars that are on fire in front of the building.
After the fires are out, aiming the stream of water at the roof of the
building under the pink arrows, and fire the water cannon at it.

After the fire has been put out, you will see one of Marty's relatives
trying to escape. Chase him onto the roof of a nearby building, and
shooting him with the shotgun.


Robbing The Cradle
A government employee is trying to take Mary-Beth away from Louise,
and Louise in turn has sent out some hitmen to kill the man. Get into
a vehicle and drive to the blip on the radar. Ram and drive by the
truck attacking the station wagon until the drivers stop.
Chase the man, and ram him until he stops and gets out.
He will promise to not report Louise, and you
will complete the mission.


Umberto Robina

1. Nice Package
So Umberto thinks Vic has no balls, and we have to
prove otherwise. Get into the Hermes, drive towards
the package downtown. It is likely that someone else will
get the package first, so ram and drive by the enemy car
until the driver gets out. Run him over and quickly jump out and
get the package. You will obtain a 3 star wanted level.
Drive to the Pay N' Spray before heading over to the docks,
and handing the package over to Umberto.

2. Balls
It seems that the Cholos are casuing trouble for Umberto
around town. Get into a car with with Umberto's men,
and drive to the spots indicated on your radar.
When you arrive at each location, try to run over as many
Cholos as you can. Let Umberto's men take care of the rest.
If you car becomes too heavily damaged, change cars before
moving onto the next spot. When you encounter Cholo cars,
ram them, then perform a drive by on their cars. When all
the Cholos are dead, drive back to Umberto's house and
drop off his men to complete the mission.

Reward: $800

3. Papi Don't Screech
Umberto wants you to go pick up his father
at the downtown stadium because he thinks he
is about to be killed. Drive to the stadium and wait for his
father to get in. It appears that he wants to go and open
his cafe. The problem is that he has a weak heart, and that driving
too fast or being involved in a collison could increase
the stress put on it. It also seems that he did not bring
his pills. Drive back to the cafe,there is no rush, as you get lots of time,
being careful not to hit anything or go too fast. When you
start encountering Cholos, drive around them, and try not to be
seen. Take alleyways, as there are no Cholos there.
When you arrive at the cafe, you will complete the misson.


4. Havana Good Time
Umberto wants to take out the Cholos. He wants to raid their
warehouse. Take the Hermes and head into the warehouse. Drive straight
into the warehouse, running over any Cholos if you can. Then start
using the drive by to finish any Cholos remaining. When they are all dead,
you will see a cutscene where the Cubans arrive in vans. You must now
cover the Cubans while they load up their vans. Patrol between the front
entrance and back entrance, shoot any Cholos with your Uzi. Manual reload
before attacking each group by quickyl switching weapons to avoid reloading
in the middle of a firefight and losing health. Eventually,
some Cholos will pull up in cars. Shoot them as they get out.
Afterwards, the Cubans will tell you that they are finished. Get into the
truck and drive back to Umberto's house. Cholo cars will attempt to stop
you, but they can easily be outrun or outrammed by the truck.
After you have dropped off the truck, you will complete the missions,
and all of Umberto's work.


Brian Forbes

1. Money For Nothing
Get into the Sentienal, and wait
for Forbes and Lance to get in. Drive to
the decoy van marked on your radar as the blue
blip. After you arrive, switch your car
for the van, and drive to the warehouse. When you
arrive, your van will be painted. Drive South
and away from Lance. Just keep making turns.
Head towards the docks. When you arrive,
just drive around the docks in circles until
Lance tells you it is alright to lose your
wanted level. Then spray your car at the nearby
Pay N' Spray.


2. Leap And Bound
Lance thinks he can use info from Forbes
Your job is to watch over Lance when
he makes the deal with the dealer. Drive to the
lookout point. Use your binoculors to watch over Lance
until he goes down. Jump down and head down to the pier.
When the dealer takes off in his boat, chase after
him in the Comet.
You will end up outside the docks at the end of the chase.
Use the ramp and jump onto the ship.
Enter the inside of the ship, and shoot your
way to the hold. You should use your shotgun
to take down enemies quickly. Free Lance,
then shoot your way back up to the surface
of the ship and collect the the packages scattered. There are
3 packages on the tower above you,
and one at the front of the ship. After you have all the packages,
jump off the ship.


3. Bum Deal
Drive to the White Stallionz Bar with
Lance. Enter the bar and watch the cutscene.
When it ends, blast all the bikers in the first
area of the barwith your shotgun. Shoot the rest
of them with your pistol, and switch to your shotgun.
When you go outside, shoot the bikers and get back into your
car. Drive back to Forbes. Chase him and drive by him.
Take his MP5. Drive Lance back to his
hotel to finish this mission.


Lance Vance

1. Jive Ride
Watch the cutscene, then get ready with your circle button.
Shoot any Cholo cars that come after you and any Cholos
standing on street corners ready to shoot at you.
After you get to the brothel, Lance will take a jump
and start a cutscene. After the cutscene, get your Uzi out and kill
all the Cholos, being careful not to hit Lance. Grab a car
after they are all dead, and drive quickly to Lance's hotel.
If you have more then one wanted star, you might want
to use the Pay N' Spray to make your job

You will recieve a message on your pager from
Umberto Robina, who wants to talk business with you,
as you now run Marty's gang.

2. The Audition
Lance has a contact named Forbes who will set
the Vance brothers up with some business. It appears
that Forbes is hanging around the Donut shop down the street,
so get into the Cheetah and drive down the street to the Donut
shop. When you arrive, it seems that a couple
of crooks will come in and attempt to rob the place.
Shoot them with your Uzi and go outside. Get a car and drive to the
Pay N' Spray to get rid of your wanted level. You will
now have to go pick up Forbes' impounded car. Drive to the pink marker
at the docks, and get onto the Sanchez leaning against the wall.
Drive up the stairs and make the jump. Drop down into the yard, and
drive toward the vehicle, foward shooting any guards in the way.
Get out, and kill all the guards near the vehicle with your Uzi.
Get into the car, and jump the ramp nearby to exit the yard.
Watch the cutscene where Lance ditches you, and the mission will
be complete.


3. Caught As An Act
You can only access this mission after you have
completed the Forbes mission "Money For Nothing".

Sprint towards the Cheetah and chase down Forbes.
When you catch up to him, ram him into a wall. Drag him
out of the car. Be sure to get him out before the
Cash Bar runs out.


4. Snith Hitch
Drive to the airport. You have to make it there within
a certain time. Take the highway to get their quickly.
After the cutscene, go and get the files
back from the goons. Remember to get your weapons back first.
Shoot all the goons, and let get inside the plane. Shoot all the bikers
with your MP5. When they are all dead, Lance will emerge
from the plane with the files.


5. From Zero To Hero
"Ladies and Gentleman, Lets Pop!"
Lance wants to steal Martinez's coke.
Drive to the docks in Little Haiti.
After the cutscene, follow Lance and rush
in. Kill all of the guards. Make sure that
Lance does not die. Beware of the guard
on the back of one of the
trucks, as he can be hard to hit. Do not damage
the trucks too much either. After Martinez shows
up in his Hunter, get into the truck and follow
Lance. Watch out for the two cars that will come out
of the docks and try to ram you. If the pull up beside
you, ram them and spin them out to stall their
progress. When you reach the bridge,
Martinez will start firing on your trucks.
When he fires on the right, steer to the left. When
he fires on the left, steering to the right.
Try to avoid the fire left by the bombs, as well.
Martinez will stop attacking you after the reach the end
of the bridge. Drive through the police barracade with Lance.
Keep following him as before. Make sure you are not distanced
too much from Lance by the police.

Reward:$2000,The Clymenus Suite Safehouse

Lance Vance part II

1. Brawn Of The Dead
You will have about 6:30 to get to
the Vice City mall. It should be enough time.
Take the Ocean Beach strip down, as the streets
are wider and gives you more room to avoid
traffic at high speeds.

When you arrive, you will have to engage
in a variety of Mini-Games to help the director
finish the stunt. The first one is easy. Just scroll
through each zombie and shoot them quickly. This will keep
the Gore Meter high enough.

The next minigame involves slicing zombies with a katana and
making sure they do not enter the store. They will not
attack you. Use a running attack on each one
after locking on to him. Walk between the two
sides the zombies can come from to make sure none
make it past you.

After the cutscene, get into your car and bring Lance
back to his apartment.

You will now recieve a message on your pager
from Spitz telling you to go see Reni Wassulmaier if you want
to sell some drugs. Reni is located in the film studio on Prawn

2. Blitzkrieg
Your businesses are being attacked. After the
cutscene, Lance will head off to defend the business.
Follow him, and when you arrive, try to run over
as many enemies as you can. Be careful not to run over Lance.
Get out and use an assault rifle on the enemies. Make
sure that you do not hit Lance, as his meter will
decrease quickly. Kill all the waves of enemies
that come to attack your business. When the enemies stop
coming, you will complete the mission.


3. Turn On, Tune In, Bug Out
It appears that you and Lance have caught the
attention of the DEA, and they have bugged all your
places. It is too late to try and go find all the
bugs, so the only way to stay out fo trouble will
be to destroy all the transmitting towers
on top of police stations across Vice City.  When the
cutscene ends, get into Lance's Infernus and fly down
the street to Ammu-Nation to pick up the rocket
launcher. Drive to the Washington Beach police
station and blow the two towers
by aiming from the ground at the front and back
of the police station. Get back in your car
and head over to the police station in Little Havana.
Blow the two towers here. By now, you should have 4 stars.
Head over to the Pay N' Spray on the highway
on your way to the downtown police station. Spray the car until
you lose your wanted level for a while. While the stars are still
flashing, head over to the downtown police station as fast
as you can. Drive around back with your assault rifle ready. Shoot
the waiting SWAT cops, and blow the tower. Take the
waiting police helicopter here, and fly towards Louise's sister
house. Land there, and take the station wagon. Drive down the
road and into the Pay N' Spray to complete the mission.


4. Taking The Fall
Lance thinks the bikers are responsible for all the missing coke,and
he wants to deal with the problem. Get into the helicopters and fly
over to Starfish Island, and deal with the bikers there. Fly low
so that Lance can take them out quickly. Head toward downtown,
where the hotel is still being built. Hover while Lance shoots the
bikers. After killing all the bikers on the roof, you will have to take
care of the bikers on the ground, too. Fly close and hold the helicopter
steady while Lance kills this wave of bikers. After they are all dead,
a biker with a rocket launcher will shoot down your helicopter.
Both of the Vance brothers live, but Lance is surrounded by bikers.
Use the assault rifle to kill the bikers near you on the ground, and use
your sniper rifle to take out the farther targets, using the L button
to refine your aim. Take out the guard on the ramp agaisnt the building
and go up two floors. Shoot all the bikers between you and the Lance.
After they are all dead, Lance will appear, steal a motorcycle, and the
mission will end.

Reward: $300

5. White Lies
Lance is stoned, and he's mad at you for yelling at him. Get into the
hovercraft and stick close to Lance's helicopter. Tap the handbrake
for tight turns. Keep up with Lance, grabbing packets of the drugs
as he drops them on the ground. Lance will drop more packets then
is needed to fill the meter, so just keep close and try not to get into
a collision with a tree or a rock. After the meter is filled, you
will complete the mission.

Reward: $1500 (Hovercraft availible at your apartment dock)

6. Where it Hurts Most
Louise will call you, apparently being bothered by Martinez's men.
Drive down to where the burger joint is, and see that Louise is not
there. You will now have 3 different markers telling you possible locations
of Louise. You will have to search them to be sure. No matter which one you
search first, the first one will not be the one where they took Louise. Search
the one closest to the burger joint first, with a motorcycle, so you
can simple avoid the goons and continue onto the next one. The next location
also be empty, so quickly drive off to the last location. Get through the goons
with your assault rifle, then quickly get to Louise. Get into the car
she is in, and quickly drive her to the downtown hospital, being careful
to avoid collisions, as this wastes time,and Louise's health will
be decreasing rapidly.

Reward: $500

Reni Wassulmaier

1. Accidents Will Happen
Reni wants you to be the stuntman for
her lastest commercial. Get into the Stunt
Infernus. Drive to the starting line.
You will have to drive through the checkpoints
before time runs out. You will recieve an extra
few seconds for each checkpoint you drive through.
Hit stunt cars to keep your action meter up. If the
action meter reaches zero, you will fail the mission.
Don't be afraid to hit them, as they will not cause
you to spin out. The resulting explosion
will not damage your car, either. The stunt cars
are marked by the pink arrows above them.
At the second last checkpoint, you must hit the last
checkpoint with enough speed to use the ramp and
slam the car into the window. Back up along the street,
then head straight for the ramp.


2. The Colonel's Coke
Head over to the pier used in Leap and Bound.
You will then have to get into the Sea Sparrow and
defend the boat. Keep close
to the boat, and keep the Sparrow steady in order
to let the men shoot Diaz's boat. Keep following the boat
until you reach the docks. When the boat safely makes
it inside the boat garage, the mission will be complete.


3. Kill Phil
Get into the car with Barry, and drive over to pick up
the bullet-proof limo. When you pick it up, be careful
not to damage it too much. Drive the limo to the marker
to pick Phil up. After the cutscene, take out your assault rifle
or sub machine gun and kill all the targets quickly,before
they kill Phil. When they are all dead, get into
the limo and drive toward the marker. You will get
attacked by more targets in cars, but the limo is bullet
proof. Just remember not to crash the limo too much,
and you will finish the mission.

Reward: $1000

4. Say Cheese
Get down to the pier and get on the Jetski. The Jetski has
horrible handling, so get ready to use the handbrake a lot.
Follow the markers through the water. Be sure to lean foward
on the Jetski before you make the jumps, or you will get stuck
on the patches on land that you're supposed to jump over.
If you do get stuck, after 5 seconds, you will be returned to the course
by the game, though you will probably have to turn around and
get some speed before atempting the jump again, wasting lots of
your time. After the final Jetski jump, you will end up
on land. Get onto the PCJ600, and follow
the markers around the streets, until you see a green marker appear.
Drive to it to end the mission, and watch the closing of the

Reward: $850

Kill Phil:Part 2
Phil Collins will arrive at the area at 1730, and it is your
job to get to the arena ahead of time and make sure there are
no threats when Phil arrives. Grab a vehicle and drive quickly over to the
and enter the building. You will see 5 different points you have to
check before it can be declared safe. Get on the dirt bike,
and drive to each location, stopping short just before
you see the goons, and take out your assault rifle to kill them all on foot.
At the last checkpoint,kill all the goons and take the keycard one
of them had, and head for the basement. Staying inside the doorway,
use the assault rifle and kill as many as you can before you enter the room.
Use an SMG to kill the rest inside of the room.

Reward:  $1500

Ricardo Diaz

1. Steal The Deal
Diaz knows the Gonzales is stealing from him, and wants to
find out where the drugs are hidden. Follow Gonzales' man.
Be careful not to get too close or to stray too far, or you will
fail the mission. Be extra careful when making corners, as you might
get closer to the car when you do. When you arrive near your apartment,
the man will get onto a Jetski. Get onto the other Jetski,
and follow him as before, being careful not to gain too much speed,
or you will get too close. When you've gone a distance, you will see some
on stilts and docks, and the man will stop there. Zoom toward a dock, and climb
onto the dock. Shoot all the goons guarding the boat with
your assault rifle. Use your sniper rifle, or manual aim with your assault rifle
to kill the guard with an assault rifle up on
a tower. From the docks, manual aim and destroy the two
enemy boats circle around the docks. When they are all dead, get
into the boat and drive it to the dock behind Diaz's mansion.

Reward:  $1500

2. The Exchange
Get a laser scope sniper rifle from the Ocean Beach
Ammu-Nation before you start this mission. Diaz is
going to trade the DEA drugs for weapons. When you arrive,
you will be ambushed by Gonzales' snipers. Use the sniper rifle
you bought and zoom in on the targets, shooting them quickly
before they duck out of sight and you have to wait 10 seconds before they
appear again. While you have a timelimit, you are given more then enough
time to take out all the snipers. After they are all dead, get into the truck
with the weapons in it. Gonzales will send goons in cars after you, and
you should drive quickly for the main highway. Hold down the acclerate button
all the way until you reach the Starfish Island bridge, then turn and head
to Diaz's mansion. Drive the van into the garage to end the mission.

Reward:  $1750

Mendez Brothers

1. The Mugshot Longshot
Lance thinks he can convince the Mendez brothers that
it was Martinez who ripped them off. Drive to the pink
marker on the radar to get to the police station. Take
the picture of the DEA Agent with Martinez through the
car window. Folllow the car to the pier, but do not
get too close or too far away from them, or you
will fail the mission. When you arive at the pier, get
out and snap a picture of Martinez. Get onto the PCJ 600,
and quickly head to the Pay N' Spray. Lose your wanted level,
then head over and get Forbes' DEA badge. Drive to the
pink marker on the map to get to the print works.
When you arrive, the mission will be complete.


2. Hostile Takeover
The Mendez brothers want you to take care of
some rivals for them. Drive past the mall and
toward the business. Get out of the car
near the hospital, and make your way on foot
toward the business with your assault rifle ready.
Shoot the bikers that come out of the building. It is
a good idea to manual reload in between
waves of bikers(change weapons and switch back
quickly). When you've killed all of them,
a group of bikers will attempt to escape on
Angels. Quickly grab one of the remaining bikes,
and chase after them. As you near the group,
perform a drive by on each of them. When they
are all dead, you will complete the mission
and you will also be in control of this business.

Reward: $1000

3. Unfriendly Competition
Mendez says he wants more rivals killed. Be sure
to pick up full health, body
armor, health and an assault rifle before attempting this
mission. Drive toward the first marker. Perform
a drive by or a hit and run on these targets. Switch cars.
Drive over to the hotel and get to the marker with your
assault rifle ready. After the cutscene, shoot the targets
with your assault rifle quickly, changing targets with the directional
button. If you lose all your armor and need some health, a health
icon will start spawning behind where you started after the cutscene. Pick
it up as frequently as possible. Make sure you take out the
targets inside the pool as well. When all the targets are dead,
one will take off on a Quad across the beach. Quickly get on
the Quad and perform a drive-by on him. When he is dead,
you will complete the mission. You are now able
to purchase Quads at the Hotel.

Reward: $1500

4. High Wire
Drive to the marker near the Junkyard to meet Diego. Get
into the helicopter and steal the first container. Drop
off the container. The second container will appear on
on your radar. You have to take the container off the
back of a truck. The truck moves fairly slowly and stops
often. Use these stops as a chance to pick up
the container, or simply just get ahead of the truck and position
the magnet to grab the container when the truck passes.
Drop off the container. It appears that Diego is being attacked,
and you have to go and pick him up before he is killed.
The easy way to pick him up is wait till they or on the
Ocean Beach hotel strip, and grab the car then, as no trees or light
poles will get in your way. Pick up Diego's
car the same way you picked up the container off of the truck.
Drop off Diego at the parking garage to finish the mission. Be
careful not to swing him into the building quickly,
or he will take damage.



1. Home's On The Range
Get to Gonzales inside the golf course, and play golf with him.
All you have to do is stop the meter inside the green bar, and
you will hit the buoy. Free money for Vic.

Reward: $1000

2. Purple Haze
You are supposed to help Gonzales sell some coke that he stole from
Diaz. You have to go to the meet for him. Drive to the lockup where
thr truck is, and pick it up. Drive the van to the marker where you're
supposed to meet the buyers. After the cutscene, you will be rammed
by a truck, and heavily drugged. Run to the phone and call Gonzales.
Get a vehicle, preferably not a motorcycle, and get to the marker
on Starfish Island. Take out your assault rifle and mow down all the targets,
once you're there, and take the van back. Drive quickly to the lockup,
as you will have two stars. Drive the car back into the lockup to
end the mission.

Reward:  $1000

3. Farewell To Arms
You can only do this mission after you have completed the mission
"The Exchange" for Diaz. Gonzales will take the weapons to the airport,
and you must protect him from the sharks while the weapons are loaded onto
the plane. You will begin hovering over Gonzales' truck in a helicopter with
a minigun. Shoot the incoming attacking sharks. When you arrive at the airport,
Gonzales' goons will block off the entrance with their cars. More sharks will
arrive while the weapons are being loaded. Keep shooting the Sharks that attempt
to bypass the barricade, and you will soon have to move over and
protect the other gate. The pilot will fly you over to the gate, and you will
have to
elimate the Sharks. Shoot as many as you can while they enter. The trucks will
trying to take down the plane as it takes off, so try to kill them before they
do too much damage to the plane. When the plane takes off, the mission will end.

Reward: $2500

Mendez Brothers:Part II

1. Burning Bridges
The Mendez brothers want you to give them everything you own,
and hit the road. Vic protests, and soon both Vance brothers
find themselves knocked out. When you wake up, you find out
that the Mendez brothers are about to have you executed. Vic and
Lance dodge the bullets, only to have the bullets make
the gas works explode. You will now have to save Lance, who is trapped
behind the flames. You will see some of your weapons in a corners. Take
them, and equip your pistol if you have an Equalizer, or your SMG if
you don't. Head over the ramp, and shoot any of the Mendez goons you see
with the SMG. When you can target the valves, shoot them with your shotgun
until they run out of health. Continue following the path until
you shoot the final valve, and you will find Lance. Get on the motorcycle with
Lance, and make the ramp jump to pass the mission.

Reward: $0

Lance Vance:Part III

1. Blitzkrieg Strikes Again
The Mendez brothers are really, really pissed
that you survived. Lance has got all your allies
together to defend your businesses. You will have
to defend your 3 closet businesses in 7 minutes.
Get your assault rifle ready, and toward toward the first business.
Shoot all the goons that appear. Be careful not to accidently shoot
Lance, as his health meter appears on the screen. When the
goons start appearing in vehicles, try to take it out with manual
aim before the car stops and the goons get out. Move onto
the next business, which will be a repeat of the first one.
The last one will be the same. Make sure Lance does not die,
and that time does not run out. When you have defended all three
businesses, the mission will be complete.

Reward: $700

2. Lost And Found
Louise needs to be picked up from the hospital,
and Lance has business to do. Drive to the hospital and
watch the cutscene. Lance will page you and you find out that
he needs to be saved. He tells you to bring a helicopter.
Get into the helicopter at the top of the hospital and fly toward
Lance. Land the helicopter quickly and pick Lance up. Take off, and
you will find out that Martinez is trying to steal from you. Fly toward
the red markers showing Martinez's boats. Hover low above them so that Lance
cna quickly take the goons out. Start from the last boat
and make your way up to the top boat. Hover low above the boat to let
Lance drop down. You will now have to take Louise back to her sister's
house, so fly there, land the helicopter, and drop her off.

Reward: $1500

3. Light My Pyre
This mission is availible after "In The Air Tonight".
Make sure you buy a Spas 12 and some ammo before you start
this mission, as you will need it.
Louise has been kidnapped by Mendez, and you and Lance
will be attacked outside his house. Lance will burst into a
rage, and get onto his motorcycle to chase after the assailants.
Sprint toward the street, to the left of a sign post, you will see
a PCJ 600. Get onto it, and go after Lance. Catch up to him, and drive
by the car he is chasing, being careful not to shoot Lance in the
process. When the car has been blown up, you will ecounter two cars at
the Malibu club. A final car will appear on the bridge as you head for
Prawn Island.

Heading towards the Mendez mansion, you will see lance enter the mansion.
As you near it, a hail of gunfire should rain down upon you.
Aim the bike for the baracade, and bail out. Stay near the fountain and
take down as many goons as you can with the assault rifle. When you are done,
make sure your health and armor is maxed before you enter the gardens. Take out
any goons on your way to the back door of the mansion. Equip the Spas-12 before
you enter. As you get inside, you will see a cutscene where Mendez confronts
you with a flamethrower. As you regain controls, sprint back towards the wall,
then aim the Spas 12 at Mendez and fire. When he is knocked down, manual reload
and keep shooting up. Keep shooting him until he is dead.

Reward:  $3000

Reni Wassulmaier:Part II

1. So Long Schlong
Mendez is pissed at Reni for introducing you to Diaz, which is
resulting in lots of trouble for him, so he wants Reni killed.
Reni will leave you at the studio to take care of the goons while he
goes for a sex change. Get your assault rifle and now down the goons
as they come through the front gate. Remember to check the gate on
the other side of the studio as well. Manual reload in betweens
waves of the goons. When they are all dead, you will get a call from
Reni saying that he is trapped near the Malibu Club. Drive there quickly, and
will see that Reni is trapped behind his car. Do not stand behind his
car, as it cannot take much more damage. Instead, step into the middle of the
and shoot all the goons with your assault rifle, letting your armor
take the damage instead. Steal a car from the street, and head toward the
hospital. You will find that more Mendez goons are after you in cars. Do
not try to hit them, instead keep driving toward the hospital. Once
you reach there with Reni, the mission will be complete.

Reward:  $1000

2. In The Air Tonight
Reni needs to be picked up from the hospital, and she needs a ride
to the airport. After you drop Reni of at the airport, you will need
to head over to the arena for the Phil Collins concert. When you arrive,
you will be transported onto the light rig after the cutscene. You will only
have your fists, and you must kill all the assasins before they cut the
support beams and the light rigging falls on Phil. Once you have killed
all of them, the concert will continue without attack, and you are able to
skip the rest of it if you want to.

Reward:  $3000
(You will be able to buy access to the concert anytime)

Ricardo Diaz: Part II

1. Domo Arigato Domestoboto
You are tasked with destroying Mendez's bearer bonds,
which he keeps inside his safe in his mansion. Drive to Mendez's
mansion and get into the truck. You will be control of a Domesto-Bot
that Diego purchased for use in the mansion. Simply go down to the first floor,
enter the closet and go through the door on the right. You will end up in
the basement, and you will see the safe ahead of you. if Mendez tells you
to perform a task, ignore him, and simply enter the code 8423. After the safe
set the papers on fire with the lighter arm.

Reward:  $2000

2. Over The Top
Diaz wants to take out the remaining Mendez brother, but
he is hiding out at his building downtown. Diaz wants you
to go steal a new military attack helicopter. Drive to Phil's
place, where you will encounter a Mendez car. Drive right past him,
and pick up Phil. In his truck drive toward the military base.
Stop the truck inside the marker, and Phil will ram his
truck into the base's gate. Jump over the shed, and equip your Equalizer.
Ignore the game, and instead of tryign to dodge the spotlights,
just sprint for the admin building. The soldiers will barely
damage you, if at all. When you're inside, take out your Spas 12 and clear
the building of the guards. Grab the armor inside the room on your right.
Step into the marker to open the gate to the Hunter helicopter.
Equip your assault rifle and step outside. Shoot all the guards in your
way,and sprint for the Hunter. Pull the pilot out, and get in. Take off
and leave the base as soon as you can. Land the helicopter on Diaz's helipad
on top of his mansion to complete the mission.

Reward:  $3000

3. Last Stand
This is the last mission of the story. You should
buy these items and ammo if you don't already have them:

Equalizer (.357)
Spas 12 Shotgun
Rocket Launcher

Also be sure to be fully stocked on health and armor
before you attempt this mission.

Fly towards the building in the Hunter. As you approach,
you will see the targets appear on the radar. Either launch
missle at the guards with O, or shoot the gun at them with
square and X. When all the guards in the building are dead,
you will be shot down by a guard with a rocket launcher.
You will see a scene where Vic is walking away from the helicopter,
and it explodes behind him.

Grab the rocket launcher, and enter the building. Equip with your .357
or your Spas 12, and take out all the Mendez goons on this floor. Be sure to
close to the walls for cover. When all the goons on the floor are
dead, enter the next area. As you get there, equip your assault rifle, and
out into the room. Autoaim and kill all the goons in this room and
the next. Grab the armor, and head onto the next area. Use the Mp5 and M16
to clear out this next room,then switch to the Spas 12 to clear out the
adjoining room. When they are all dead, you will see a cutscene. Enter
the next area with your Spas 12 fully loaded, and grab the armor. Sweep the
of goons, and the helicopter will start firing it's guns at you. Take cover
when it
fires,and shoot the helicopter with a rocket when it stops, before it flies out
of sight.
Repeat this until the helicopter goes down. Occasionally, you will be attacked
by some guards, but you should take care of them with ease with any of your
Pick up the armor the guards dropped, and step into the marker with your spas
12 equipped.

When you arrive on the roof, you will see both Mendez and Martinez. This is
going to be the
final showdown. As soon as you regain control, autoaim at one and shoot him
once, then autoaim
at the other and shoot the other one. The Spas 12 should have knocked both
down. Quickly
manual reload, and kill one. Reload, and kill the other. When they are both
dead, you will see
the final cutscene.

Story Complete!

Side Missions

This can be activated in either the Taxi or the Cabbie.
You job is to pick up passengers and drive them to the
destination before the timer expires. Do not wreck the
taxi too much or you will scare away the passenger. If
the taxi sustains too much damage, you will either have
to get a new one, or Pay N' Spray it. You will get more
money if you arrive at the location faster. Once you
have earned $2500, you will have completed this missions.
Note that this does not all have to be done in one sitting.

This side mission is activated by enter any law enforcement
vehicle and pressing the Up Button. Your goal is to chase
down the criminals, and kill them before the time expires.
You will get more bonus time when you complete
each level. You must complete all 15 levels in one sitting.
Once you have completed all 15 levels, you will recieve an armor
boost upgrade.

This side mission can be activated by pressing the up button
while in an ambulance. Pick up the passengers and drive them
back to the hospital before time runs out. If you crash the Ambulance
too much, the patients will die, so be careful. In later levels,
you will have to drop off some patients at the hospital, then go
back and get more patients. The Ambulance is repaired slightly
after each level. Once you have reached level 15, you will
have completed this mission. This must all be done in one sitting.

This side mission can be activated by getting into a fire truck
and pressing the up button. You will have to rush to locations
and put out the fire. These fires involving vehicles and people.
Move the water cannon with the direction buttons. These must all
be done in one sitting. Onve you have reached level 15, you will
complete the mission and Vic will be fireproof.

Get on the Jetski after completing the Jetski mission for Reni.
You will bring up a menu of different challenges you can take while
on the Jetski.Complete all the challenges once to complete this mission.
When you hace completed all the challenges, you will
recieve the wetsuit challenge.

Vice Sights
This is activated by getting into the Maverick near the entrance of
the Escobar Airport. You will have to fly through all the rings. Be
sure that the fun meter does not run out, or you will fail the misson.

Playground On The Town
This is activated by getting onto the PCJ600 behind
the downtown police station. You will have to
try to beat the record time. The timer will begin counting
down once you do through the first checkpoint.

Phil's Shooting Range
YOu will have to complete shooting range challenges
for the Pistol, Uzi, Shotgun, Assault Rifle and Sniper Rifle
in a row. You must score 2000 points. Hitting civillian
targets will deduct points so aim carefully before firing.
You will recieve discount prices at Ammu-Nation after
completing this.

Civil Asset Foreiture Impound

List 1
Cuban Hermes
Polaris V8

List 2
Sentinel XS

List 3
PCJ 600


4.Empire Building
After you have sucessful attacked a rival's site, it will
become availible for purchase. You can buy sites by standing near the
"For Sale" sing and using the Up Button. You can choose to develop
the business in Protection Racket, Prostitution, Loan Sharking, Drugs,
Smuggling and Robbery. There are also 3 different sizes for the businesses.
Small Venture, Medium, and High Roller. High Roller generates the most cash,
but also costs the most to develop. You can make changes to the business or
repair the current one by walking into the pink marker in front
of the message board inside the business. To start missions involving
the business to earn respect and business for that business type, stand
near a gang members with a blue arrow above his head and press the
Up Button. Sometimes your businesses will come under attack,
and you will have to get there and help your men defend the
business. If the building becomes heavily damaged in the attack,
you will have to pay to have the business repaired.
Your businesses will also come with spawning vehicles and save points
inside that you can use anytime when not on a mission, just like
any of your safehouses.

5. Weapons

The most basic of weapons, you'll always have these by your side.
With the new and enchanced melee attack system, you'll be able
to dominate your opponenets in many different ways.

Brass Knuckles
The bouncer's weapon of choice, these steel knuckles will add some
power to your punches. Once acquired, these will occupy the fists
weapon slot in your inventory.

Butterfly Knife
One of the most basic melee weapons, this two part, snap together
folding knife is availbile at Stonewall's. It's is slow and weak,
but it should serve it's purpose until you are able to aquire better

A grip guard equipped knife. This is a really effective weapon
for bringing down your enemy quickly.

Baseball Bat
The classic Grand Theft Auto melee weapon. You can use this
to knock opponents onto the ground, and beat them senseless.
This is quite a good melee weapon for muggings.

Found on many Cholo gang members, this blunt weapon is
good for knocking people down and hitting them, though
it does not cause as much damage as a baseball bat.

This sporting tool can be found around the Leaf Links
golf course, and in Caddy vehicles. A good long
melee weapon, it does decent damage, but it is a little

The policeman's melee weapon, this can be found by
killing a cop and taking it off of the body.

A flora slashing knife, this large weapon is quite
effective at causing lots of damage to an enemy in a
single attack, though the following attacks are rather slow.

A Japanese warrior style longsword. Quite useful for slicing
the heads of your enemies' off. Also very fast.

A powerful, yet extremely slow sharp melee
weapon. It can quite useful for knocking people
down and hitting them while they are on the ground.
Best used with auto-target, it is also useful
for destroying assets within businesses.

Can be found during the mission where Lance is captured
on the boat. The "best" melee weapon, though it is extremely
weak and is quite slow. Very akward to use, it is advised
that players use other melee weapons instead.

For mission purposes only, this is a standard photo
snapping camera with a zoom lens. You cannot
save any photos you take.

The first and most basic firearm you can aquire, the pistol can be
bought at Ammu-Nation for $180.

A .357 revolver equipped with a pistol scope. The best, and only
other choice for a handgun weapon. One hit kills on most
targets, except those with body armor, such as SWAT and the FBI.
Can be purchased from Ammu-Nation for $1500

This exotic sub-machine gun can be found from some Cholos, and
can also be purchased at Ammu-Nation for $270. Relatively weak,
but it has a 50 round magazine and can be used while moving.

Micro SMG
This Uzi is the favored weapon by many gang members
of different varieties, as well as S.W.A.T. team members.
It can be purchased at Ammu-Nation for $450.

A set of frag grenades. You first acquire these from Marty
on a mission to destroy some Cholo cars. They can be
bought at Ammu-Nation for $270.

Remote Detonated Explosives
The same idea as the hand grenades, but it can be detonated
by hand remote at any time by the player after being thrown.

This is the ultimate SMG in the game. It is the choice for FBI
agents. This can be bought from Ammu-Nation for $1875

The granddaddy of assault rifles, this can be found on
gangmembers frequently. It can be purchased from Ammu-Nation
for $3150.

Assault Rifle
These automatic rifles are the same ones you will
find the soldiers using around Fort Baxter. The
only other alternative assault rifle, you can purchase
one of these at Ammu-Nation for $4050.

Pump action shotgun. Can be found in police cruisers with
5 shells. Can be purchased from Ammu-Nation.

Stubby Shotgun
A sawn off pump action shotgun. Can be purchased
from Stonewall J's after Marty's mission where you
are introduced to the store.

Automatic combat shotgun equipped with a folding stock.
Can be purchased from Ammu-Nation for $3000.

A basic bolt action sniper rifle. Extremely useful,
can be purchased from Ammu-Nation for $4500. Press the
R BUtton to zoom in, instead of auto-target. Square zooms
in, while X zooms out.

Laser Sniper
This is a laser sighted, high powered scope equipped
automatic sniper rifle. Press the
R BUtton to zoom in, instead of auto-target. Square zooms
in, while X zooms out. Can be purchased from Ammu-Nation
for $6000

Rocket Launcher
Launches a rocket. Useful for taking down vehicles
such as cars and helicopters with ease. Can be purchased
from Ammu-Nation for $6750. Availbile after the Turn On,
Tune In, Bug Out mission from Lance Vance.

A Squad Automatic Weapon, this is a heavy
duty military grade machine gun. This gun is very
good at destroying cars, and is dangerous even
to helicopters. It is also one hit kill on most

Usually mounted on aircraft, this weapon will unleash
a hail of bullets towards your enemies once used. This
can be purchased from Ammu-Nation.

This large flamethrower is really
useful for crowd control, though not really effective
against vehicles, as it takes a long time to damage them
by fire. This weapon is useful for destroying
Rhino army tanks.


The military all terrain vehicle. This 4 wheel drive truck
is quite durable for use in the game. It is much rarer outside
Fort Baxter.

Mesa Grande
A 2 door 4 wheeled jeep used by the military, as well
as civilians. Not as durable as the Patriot, but much faster
and lighter. The military version comes in a dark green only,
but the civilian versions come in a variety of colors.

A four door station wagon with a large trunk. It is
extremely durable, though also very slow. It is quite
common in both Little Havana and Downtown.

Basically a modern, faster and more durable version
of the Perennial.

An extremely common 2 door sedan with a soft black or beige
top. It is long, heavy and slow, but also quite durable.
Can be seen cruising the streets almost anywhere on the map.

This 4 door sedan is quite common in and around Vice City.
It is durable, fast and reliable. It is used in many
missions, and is useful for missions where you
may need 4 seats so that you can have people
use drive bys for you.

A farm style pick up truck found around the Vice City docks.
Quite durable, but slow. Seats two people.

An industrial style pick up truck more suited to driving
on paved roads then off roading. This two seater is not
very durable, and it is also extremely easy to flip accidently.
Try not to take sharp corners at high speeds when using this

A four door SUV with a spare wheel on the truck door.
The gangs often use this as an alternative
to their standard sedans. It is durable and fast,
but extremely easy to flip, and not really suited
for off-roading.

Blista Compact
A small, yet heavy coupe. The speed is medicore,
and due to it's weight, it is extremely
hard to turn quickly.

A extended version of the Blista Compact,
this car is equipped with a sports car engine.
It is much easier and faster to handle then
the Blista Compact, and is also much more durable.
You can find this beside the first hotel
on the Ocean Beach strip, or occasionally
outside Reni's studio, when the Stinger
does not spawn there.

A armored security-style van. Can occasionally
be found around the airport and the docks. Used
the the main story as the vehicle
with controls that allowed Vic to manipulate
a Domesta-Bot.

An industry style cargo truck with a rising door.
Seats too. Spawns and can be seen driving around
the docks and airport frequently.

The same as the Mule, except with a different logo.
It is slightly faster, and has different
wheel rims.

A flashy, 80s style convertible with the top
drawn back. The player is able to jump right into it
if the door is closed on the side where the player chooses
to enter. Can be seen near the airport and Ocean Beach frequently,
and Starfish Island. Used in many mission, most notably,
Jive Ride.

Another flashy, 80s style convertible with the top
drawn back. The Comet is slightly slower
then the Stinger and not as common. Can be seen
driving around Starfish island and occasionally around

An 80s style low riding sports car. It is one of the fastest
vehicles in the game, and one of the most expensive, as many
rich characters can be seen owning on. Can be seen frequently
along the Ocean Beach strip and the Starfish Island area.

A low riding, two door sports car. Extremely fast, but
not durable, this can frequently be seen driving around Starfish
island, and it spawns in front of Diaz's house. A police
undercover version of this is also availible.

A muscle car with a super-charger on the hood. Some version
of the car come with stripes running down the center of the car.
It is a common sight on the second island. Seats two. Fast,
but not durable and hard to handle at high speeds.

Cuban Hermes
The gang car of the Cuban gang run by Umberto Robina. He is
like a regular Hermes, except the body
has been painted with a flame pattern from the front
towards the back. The speed and handling has also
been improved from the regular Hermes. Seats two
people. Can often be found driving
around Little Havana.

Cholo Sabre
The gang car of the Cholos. This looks like a Sabre
Turbo, except painted in the beige color of the
Cholos. Can be seen spawning
around the Little Havana area before the "Havana Good Time"

Sabre Turbo
A 70s style sports car with a solid color body and a
stripe going down the middle of the entire car. Can
spawn outside some of your businesses. Unlike in
Vice City, you can change the main body color
of the Sabre Turbo with the Pay N' Spray.

Much like an Esperanto, except with a hard-top
style back window.

An old, 70s style coupe. Quite slow, but extremely durable,
and handles well. Seats two. Can be found around
the highway area.

Likely the first vehicle, as well as bike you will encounter in the
game, this is a new addition to the series in general. It is a fast
motorcycle with side mirrors on both sides, and no windshield.

PCJ 600
A superbike with the fastest acceleration in the game, it is
not as common as in in other Grand Theft Auto games. It can
occasionally be seen spawning in the parking garage at
the Vice City Mall.

A dirtbike built for offroad handling, this vehicle
is quite common in Vice City Stories. It also handles
quite well on paved roads, and is one of the best

An ATV 4 wheeler built for off-roading.
It can first be seen in the trailer park
mission with Louise during the fun day.
The Quad is extremely hard to control,
and it is recommended that you use the
handbreak for corner, but tap rather then

A slow civillian version of the VCPD's motorbike
It is slow but extremely easy to control, and takes
sharp corners with ease that the other motorbikes

BF Injection
The Dunebuggy that would later become
a common sight on the streets of Vice
City, it is much rarier in 1984. It handles
well on grass and sand, as well as dirt.
It seats two and is quite durable.
Can be found for use for the Beach Patrol
missions at Ocean Beach. Also availible for
purchase at Sunshine Autos after completing Level 15
of the Beach Patrol missions, with a bullet-proof

V.C.P.D. Wintergreen
The Vice City Police Department's
motorbike. It is not as fast as many of
the other motorcycles availible, but
it can easily be stolen and driven
away without getting arrested
by the police officer riding it.

V.C.P.D. Cruiser
A standard four door police squad car. When
the player enters the vehicle, the obtains
the shotgun from the car if the shotgun inventory
slot is already empty, or 5 shells to any shotgun
the player already has.

V.C.P.D. Enforcer
An armored VCPD SWAT Team van. When the player
enters this vehicle, he obtains body armor
from the van. If the player already has a
damaged suit equipped, it is replaced by
a brand new jacket. THis van is extremely
durable and useful for ramming objects.

This heavy duty military tank has appeared in every
single Grand Theft Auto game, and Vice City Stories
is no exception. It can be seen at the very beginning
of the game, though the player will not have access to it.
The Military will show up in these if the player attain
a six star wanted level. To fire in cannon while in the tank,
press the O button. To rotate the cannon, use the directional

A four door seadan taxi. This is quite easy to
drive and considerably fast, as well as durable.
It is common on both islands, around town.

An older, 50s style taxi as a rival to the standard
Taxi. The car is extremely easy to turn but slower
then the normal taxi. The car is also easy to flip,
so take care when taking sharp corners at high speeds.

This is an old, coupe with either a hard cover or
convertible. This can be seen driving around the docks and
around the airport area.

A standard helicopter. It is a civillian
vehicle with four doors. While to extremely
fast, the player can tilt the analog
nubby slightly foward to put the Maverick
on an angle and make it move foward faster.
It can also be used for people with assault rifles
to shoot out of, provided you do not disturb
the balence by tilting the Maverick too

Sea Sparrow
First seen in the Gonzalez mission, this helicopter
is equipped with floats so that it can land on water.
It is equipped with a chaingun mounted below the cockpit,
and it can be fired by pressing the O button. Seats
two people.

A new military attack helicopter equipped with missles and
a chain gun. Press the X and Square buttons together to fire
the chaingun, and press o to fire the missles. The chaingun
and missles cannot be used at the same time. The Hunter
is the most durable helicopter in the game.

Bovver '64
A futuristic hovercraft run by the fan on it's back.
One seater, and not very durable.

UP, UP, UP, TRIANGLE, TRIANGLE, CIRCLE, Left, Right -100% of MP Content
UP, UP, UP, SQUARE, SQUARE, TRIANGLE, Right, Left- 25% of MP Content
UP, UP, UP, CIRCLE, CIRCLE, X, Left, Right-50% of MP Content
UP, UP, UP, X, X, SQUARE, Right, Left-75% of MP Content
L1, R1, L1, R1, LEFT, CIRCLE, UP, X- All Cars are Black
LEFT, DOWN, R1, L1, RIGHT, UP, LEFT, X- Clear Weather
L1, R1, R1, LEFT, RIGHT, SQUARE, DOWN, R1- Destroy All Cars
R1, L1, L1, DOWN, UP, X, DOWN, L1- Faster Clock
LEFT, LEFT, R1, R1, UP, TRIANGLE, DOWN, X- Faster Gameplay
UP, DOWN, LEFT, RIGHT, X, X, L1, R1 -Get $250000
RIGHT, L1, DOWN, L1, CIRCLE, UP, L1, SQUARE- Guys Follow You
LEFT, DOWN, L1, R1, RIGHT, UP, LEFT, SQUARE- Overcast Weather
DOWN, TRIANGLE, UP, X, L1, R1, L1, R1 -Peds Attack You
R1, L1, L1, DOWN, LEFT, CIRCLE, DOWN, L1- Peds Riot
DOWN, LEFT, UP, L1, R1, TRIANGLE, CIRCLE, X -Perfect Traction
UP, L1, DOWN, R1, LEFT, L1, RIGHT, R1 -Spawn Rhino
Right, Right, Circle, Circle, L, R, Down, X -Suicide

8.Easter Eggs

Ammu-Nation Equalizer Poster
At the downtown Ammu-Nation, on the wall
Vic faces after entering the shop is a
poster that shows the Equalizer, and below it,
it says "Its the only replacement!". This means
that there is only the Equalizer as a second choice
to replace the Pistol.

Money For Nothing
A term often heard in the game,"Money For Nothing"
was one of the most popular songs in the 1984/1985 year.

Miami Vice References
Like the original Vice City, VCS draws much from the 1980's
television show Miami Vice. The voice actor for Lance Vance
played Ricardo Tubbs on the show. The cars the main characters
drove around in Miami Vice are also in VCS, the Stinger and
the VCPD Cheetah. Miami Vice's most noteable scene included
Phil Collin's "In the Air Tonight", which is prominant
in VCS.


Q.I was having trouble saving cars in the apartment
at 101 Bayshore Avenue
was wondering if anyone else has had the same problem?
I have a PAL version here in New Zealand.

A. It appears that the garages do not work properly
in Vice City Stories. Occasionally, the game
will store them if you save and turn off your game right
afterwards, but most of the time the cars will disappear
from your garages.

Update: One solution seems to be to ram the car against the wall.
This is not a 100% solution. One thing that has always worked for me
is to save my game at the same place my cars are saved. They have
always reappeared when I checked the garage after loading. So far
I have only tried this with the apartment on the second island and
Phil's old house with the flamingo on the first island. If
you try this and have results, please email me and let me know.

Q. Also where do I find the oceanic for the civil asset forfeiture?

A. The Oceanic is a 50s style car that can be found
driving around Little Havana and Ocean Beach.

Q. What is the code for the safe for the Domestabot mission?

A. 8423

Q. Can you take over all of the gang buildings right when you get to the second
 Currently I have 29 of 30 gang buildings in my possession but at one of them,
located just across the street of Shady Palms Hospital in Vice Point in
of the bikers, doesn't have a vehicle spawn in front of it, thus not allowing me
to engage in an attack to take it over. Is this suppose to happen or is it a

A. That building must be taken over as part of a story mission later on.

Q. how do you use multiplayer content on gta vice city stories?

A. Press start to enter the menu. Scroll over to the multiplayer
section, and make sure your WLAN switch is on.

Q. Why do my cars always disappear when I drive them to a pink blip,
after the cutscene is over and I start my mission, the car is gone.

A. Parking too close to the blip will make your car disappear. Also, leaving
the door
open on your car will increase the chance that your car will remain in place.

Grand Theft Auto: Vice City Stories
Probester/Sam C.
[email protected]
Playstation Portable

Thanks to the following people for their emails:


Thanks to  Hunter_Silver for providing some of the Civil
Assets lists.

Note-If you prefer to be credited differently then you
are, please email me.

People Who Have Asked For Save Files

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distributed publicly without advance written permission. Use of this
guide on any other web site or as a part of any public display is
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belong to their respective owners.

Copyright 2006-2007

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