Walkthrough - Guide for Fist of the North Star: Ken's Rage

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|                      Fist of the North Star: Ken's Rage                     |
|                       Walkthrough By: redapocalypse04                       |
|                Contact: red_apocalypse2004@stewiesminions.com               |
|                                Version: 1.00                                |
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||  Table of Contents  ||
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I. Basics

 Controls_________________________[BAS1]

 Skills___________________________[BAS2]


II. Legend Mode

 Kenshiro_________________________[LEG1]
  Chapter 1_______________________[LK01]
  Chapter 2_______________________[LK02]
  Chapter 3_______________________[LK03]
  Chapter 4_______________________[LK04]
  Chapter 5_______________________[LK05]
  Chapter 6_______________________[LK06]
  Chapter 7_______________________[LK07]
  Chapter 8_______________________[LK08]
  Chapter 9_______________________[LK09]
  Chapter 10______________________[LK10]
  Chapter 11______________________[LK11]
  Chapter 12______________________[LK12]
  Chapter 13______________________[LK13]
  Chapter 14______________________[LK14]

 Toki_____________________________[LEG2]
  Chapter 1_______________________[LT01]
  Chapter 2_______________________[LT02]
  Chapter 3_______________________[LT03]

 Rei______________________________[LEG3]
  Chapter 1_______________________[LR01]
  Chapter 2_______________________[LR02]
  Chapter 3_______________________[LR03]
  Chapter 4_______________________[LR04]
  Chapter 5_______________________[LR05]
  Chapter 6_______________________[LR06]
  Chapter 7_______________________[LR07]

 Mamiya___________________________[LEG4]
  Chapter 1_______________________[LM01]
  Chapter 2_______________________[LM02]
  Chapter 3_______________________[LM03]
  Chapter 4_______________________[LM04]
  Chapter 5_______________________[LM05]

 Raoh_____________________________[LEG5]
  Chapter 1_______________________[LO01]
  Chapter 2_______________________[LO02]
  Chapter 3_______________________[LO03]
  Chapter 4_______________________[LO04]
  Chapter 5_______________________[LO05]
  Chapter 6_______________________[LO06]


Technical_________________________[TECH]


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||  Basics  ||
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===============================================================================
Controls                                                                 [BAS1]
===============================================================================

A- Jump
X- Fast Attack
Y- Strong Attack
B- Signature Move

Right Trigger- Grab
Left Trigger- Spirit Aura
Right Bumper- Special Move
Left Bumper- Block

X and Y are going to be your go to buttons in this game. When you first use a 
character, take the time to become acquainted with the different combos 
available to them. Each one has different uses. B activates your signature 
move. A signature move is a powerful attack. Each character has multiple 
moves to choose from, and you can look at these moves and their stats in the 
screen just before you start a new chapter. If you look in the top left 
corner, you'll undoubtedly see the green life bar. Below that there is another
horizontal bar. This is your spirit gauge. Fill this gauge up by dealing and 
taking damage. When it's full, one of the segments below it will light up. 
The cost for using a signature move is one or more of those segments.

Right Trigger is always grab. Once you've grabbed someone, pressing X and Y 
does different things. Each character has an X and Y throw unique to them.

Left Trigger activates your spirit aura. You'll need at least one segment of 
spirit to use this. Spirit aura uses all of your spirit segments to make you 
much more powerful and faster for a limited time. The more segments you have, 
the longer it lasts. This is great for boss fights. You may also notice a 
curved bar on the very left side. This is your focus gauge. Fill this up and 
one of the focus segments next to it will light up. This allows you to use 
Hyper Signature Moves, which only become available once you've activated your
spirit aura.

Right Bumper is a special move. For Kenshiro and Rei, this is just a dodge 
button. Toki's special move is to simply allow an attack to go through him and 
then counterattack, weakening the enemy. Mamiya fires a large crossbow bolt. It
does even more damage if you hold the button down. Raoh's special allows him to
take no damage from traps like mines and poisonous water, and it'll also 
increase his overall defense.


===============================================================================
Skills                                                                   [BAS2]
===============================================================================

Each character has a Meridian Chart that can be accessed right before you 
start a chapter. This chart is filled with skills that you can buy. However, 
you can only buy skills that touch the Harmonic Center or another skill that 
you've already bought. As you move farther away from the center, the skills
get more expensive.

To buy skills, you need Skill Points. You will find green crates scattered 
throughout the chapters that contain Skill Points. You'll get most of your 
points by leveling up though. If you look in the lower left corner of your 
screen, you'll see a certain number of karma points, usually 150, and you'll
see the current amount you have. Get to that maximum number and you will level
up and receive Skill Points. To get karma, simply kill enemies and destroy 
objects. There are a lot of things that you can damage or destroy. Barrels, 
sandbags, and pretty much anything in the middle of the battlefield. You can 
also damage barriers, like fences and even buildings. If you throw or smash 
an enemy into something destructible, you'll get even more karma points. Some
walls can only be broken by throwing an enemy into them.

There are five different types of skills:

Starting moves- These are displayed on the Meridian Chart, but you'll already
                own them. They are just basic moves.

Intrinsic Skills- These boost your stats permanently, and do not need to be 
                  equipped.

Extrinsic Skills- These provide different effects, but they must be equipped.
                  You can only equip three at a time.

Signature Moves- These are powerful moves with varying stats.

Training Plateaus- These don't do anything for you, but you must buy them to 
                   access the skills behind them.


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||  Legend Mode  ||
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I highly recommend that you go through the tutorial before you start Legend 
Mode. It's basically just a part of Kenshiro's first chapter, but you get 
infinite life, so it's a great way of practicing all the moves that it 
teaches you.


===============================================================================
Kenshiro                                                                 [LEG1]
===============================================================================

You'll start in a prologue type mission. It's actually the end of the very last
mission of Kenshiro's story. It functions as a kind of tutorial. As you 
approach Raoh, this part will end.

 _______________________________
|Chapter 1: A Cry from the Heart|                                        [LK01]
_______________________________________________________________________________

-You'll have to fight a group of thugs at the very beginning. If you go left 
 into the tunnel with the truck, there are two crates here with Skill Points in
 them.

-Once the gate opens, a few more thugs will come out. Go through the gate and 
 there are more enemies at the end of the road. There are also some Skill 
 Points to the right.

-At the sandbags, another group of enemies will come through a gate that opens
 up.

-Through the next gate there are some Skill Points and Spirit to your left. 
 There's also an explosive barrel here. As you reach the corner, more thugs 
 show up.

-You'll eventually have to save a group of villagers from two waves of thugs.

-Once you enter the next gate, prepare to deal with two slightly larger waves 
 of thugs. There are some girders by the gate opposite the one you entered 
 from. Once the next gate opens, walk through it to start your boss fight with
 Zeed.

-It helps significantly if you grab one of the girders from the previous area
 before coming in here. Zeed has two maces and does some basic attacks. He'll
 also call in thugs to harass you. Just focus on him. When you take his first
 segment of life down, he'll power up a bit, but it's nothing to really worry
 about. There are crates around here that'll help you out if you break them 
 open. Once he's down, the chapter is over. 

 __________________________
|Chapter 2: A Fated Reunion|                                             [LK02]
_______________________________________________________________________________

-Near the beginning you'll run into a group of thugs attacking some villagers.
 Take them out and another wave drops in. There's a missile you can pick up and
 throw buried in the and just before you get to them.

-A few thugs attack you at the gate.

-After you break down the two wooden barricades, you'll have to destroy a 
 tougher gate. Use the girders to the right to bring it down. As you get to the
 next gate, prepare to take on a few thugs on motorcycles.

-When the villagers stop at the next gate, go left and fight the thugs and a 
 Dual-Mace Commander. This guy is basically a weaker version of Zeed. When 
 they're down, the gate will open up and a group of thugs with another 
 Dual-Mace Commander will come out. There's a missile in this area, too.

-In the next area, around the sandbags, there are some thugs. Past the gate, 
 there are more thugs, most of them with crossbows.

-Once you enter the next large area with a bunch of missiles in the ground, 
 you'll be tasked with finding a way out quickly. Search the place for Skill 
 Points first. Now, destroy the vents on the wall that's to the right of the 
 gate. You'll see an enemy jump off of this wall. When you destroy the vents, 
 you'll be able to climb up and over the wall. If you don't do it in time, 
 you can still get up there, but a bunch of enemies will pour out of pipe 
 behind you, and you will have to deal with them if they see you.

-In the square area, you'll face a few pockets of thugs. Once you reach the 
 dead end, the camera will show you a wall that you can break. There are 
 actually two breakable walls here. The left one leads to some Skill Points, 
 but the right wall is the one you need to go through to continue the mission.
 Once you're on the other side, you'll fight more thugs and have to break 
 another wall.

-Right after you come out of the breakable wall into the next area, look 
 right. There is another breakable wall that leads to some Skill Points. 
 Back in the main area, you'll have to deal with thugs.

-You will be facing two more breakable walls. The left one leads to the other
 side. The right one has some Skill Points, but watch out. The moment you 
 enter the room, some debris will start to fall.

-Just before the next gate there is a small group of thugs. When you reach 
 the gate after that one, you'll have to deal with more thugs and a Dual-Mace
 Commander. After they're dead, go through the now open gate to start a 
 boss fight with Heart.

-Heart isn't that tough to take down, plus he's slow. His attacks do a bit of 
 damage though. When Zeed blocked, a shield appeared, and you had to break 
 through that to really damage him. Heart doesn't block, but you will still 
 have to break through something: his fat. Once his first segment of life is 
 gone, he'll power up. If you see him start to glow, roll away from him 
 before he attacks you. There are also a lot of thugs in here. Take out the 
 crossbows if they're bothering you, otherwise, save them all until Heart is 
 dead. Once they're all down, go into the open doors to start your boss fight
 with King.

-King, aka Shin, is a lot more powerful than Heart. He's also faster, so be 
 careful. Try to whittle him down, and use signature moves whenever you can.
 Once his first segment is gone, he'll start using a move where he dashes 
 across the stage quickly. After you take the second segment out, he'll start 
 using his spirit aura and will become more powerful as a result. He'll also 
 start using attacks where he throws out slices of energy at you. You might 
 want to activate your own spirit aura here. Once you take him down, the 
 chapter ends.

 ______________________________
|Chapter 3: The Stench of Death|                                         [LK03]
_______________________________________________________________________________

-At the first gate you will have to take out some thugs, and once the gate 
 opens, another wave will come out. You will have Rei and Mamiya fighting with
 you, however.

-In this large area, there are some thugs harassing villagers.

-After Rei and Mamiya split off, you'll go through a gate and enter an arena
 type area. There are two waves of bladed thugs to fight off.

-When you get to the dead end, climb the wall and take out the lone enemy
 up here. The fences have holes at the bottom of them that shoot out arrows 
 when you get close. You can outrun them, though, so just bolt through the 
 fence area and take out the thugs on the other side.

-When the boulders start to fall, just hug the left wall. You will only have 
 to avoid the last boulder. At the top, there are some thugs.

-In the arena type area, you'll have to take down a large number of thugs. 
 Eventually, some crossbow enemies will pop up on two watchtowers. Damage the 
 towers enough to bring them down. Once enough guys have died, a Fat 
 Commander will drop in. He's basically a weaker version of Heart from Chapter
 2. Focus on him, because after he dies, the gates open and all the enemies 
 will just run away. Right after you leave, look left for some Skill Points. 
 Also, when you get to the fork in the road, go right and you'll find more 
 Skill Points past the breakable gate.

-There is another fence area with arrow traps. If you go in on the right side, 
 you can pick up some Skill Points. There are also a bunch of thugs on the 
 other side.

-You'll have to fight Rei when you get through the gate. He's more of a 
 mini-boss, but he can still do some damage, and he's fast. Also, when his 
 life bar is taken down to half, he'll power up. Once you take him down, he'll
 join you in fighting some thugs that appear. Climb up the wall and go through
 the final gate to begin your boss fight with Boss Fang.

-Whereas Zeed could block and Heart was fat, Boss Fang is just big. You'll 
 have to break through his physique to damage him. Fortunately, there are some
 girders right by the gate. He's also kind of slow. Once you take his first 
 life segment down, he'll jump out of the arena and some thugs will drop in.
 Once Boss Fang jumps back in, he'll power up and have a new ability where his
 skin turns green. When he does this, he'll take less damage than normal. 
 When you take him down, the chapter ends.

 _____________________
|Chapter 4: Blood Feud|                                                  [LK04]
_______________________________________________________________________________

-Go through the gate and fight off the thugs that are attacking villagers.

-Past the next gate there are some crossbow thugs. After you take them out, 
 climb the fencing on the wall here and jump down on the other side. You 
 should eventually see more fencing in front of you. Climb it to get some 
 Skill Points, then drop back down and look on the side for some large Jagi 
 statues that you can move. Pull them out of the way and climb up. On top of 
 the first container, climb the fencing next to you for more Skill Points, then
 drop down and continue on.

-When you get to the next green arrow, if you go right, you'll fight some 
 thugs and a Dual-Mace Commander. Your reward will be 3 Skill Points.

-In the next open area, you'll fight some thugs and a Dual-Mace Commander. 
 This area has a side passage just like the last one. Some thugs and a 
 Dual-Mace Commander guard some Skill Points.

-There is a small group of thugs after the last area. Take them down, then
 use a girder to destroy the steel pipe.

-In the next area there's a mass of red dots. These include some thugs and 
 motorcycles. There are some Skill Points in the area, if you want to take 
 them all out. Keep going towards one of the gates for more Skill Points. 
 You'll have to fight some thugs and a Dual-Mace Commander as you get close, 
 though.

-Back on the main path, there's a small group of thugs harassing some 
 villagers.

-At the next gate, defeat the first wave of enemies and some more will drop 
 in, along with a Wrestler Commander, who is basically a weaker version of Boss
 Fang.

-Past the now opened gate, you'll have to destroy 15 Jagi statues. They aren't
 as scattered around as you might think, though there are some Skill Points 
 to be had if you look for them. Once you get to the part where the gate 
 closes in front of you, destroy the statue to your right, then hit the 
 breakable wall next to it to continue on. Once you're on the other side, take
 down the Dual-Mace Commander. There's another breakable wall next to the gate
 with some Skill Points in it. At this point you should only have 8 statues 
 left, and they are all grouped together in one spot, along with some thugs.
 Once they're all destroyed, head into the open gate to start the boss fight
 with Jagi.

-Jagi likes to use weapons. If you get close, he might use two sawed-off 
 shotguns. At any distance he'll shoot a huge red ball at you. When you take 
 his first segment of life out, he'll jump out and the arena will be almost 
 fully covered in water. Try to stay on the dry parts. If you walk around in 
 the water, cages will come up and trap you. Since Jagi throws in fire bombs, 
 this is not a situation you want to be in. He'll occasionally jump back in, 
 and this is when you can damage him. Once the second segment is gone, he'll 
 jump back in and you won't have to worry about fire bombs or cages anymore. 
 However, he'll start using his shotguns more frequently, and he'll also start
 to use the rocket launcher. Take him down to finish the chapter.

 ______________________________________
|Chapter 5: The Star that Beckons Chaos|                                 [LK05]
_______________________________________________________________________________

-Once the gate opens, take out the enemies harassing the villagers.

-Just after destroying the previous enemies, there will be a part where four 
 crossbow thugs stand on the other side of a bridge. The bridge will collapse 
 when you step on it, which is no big deal since you have to drop down anyway.
 If you want to take the thugs out, however, jump or do a flying kick across 
 the bridge.

-You'll find another collapsing bridge. You are supposed to fall down, but if 
 you jump across, you'll find some thugs, Skill Points and Life.

-Take out the crossbow thugs and punch down the bridge. Use fast attacks so it
 doesn't spring back up. There are more enemies on the other side, along with 
 a box of spears. Another small group will attack you on your way to the next
 gate.

-At the gate, you'll have to take down the two enemies above you. You can jump
 up to the platform in front of the gate. There's a box of spears up here. 
 Throw them at the enemies to kill them.

-The next area has a bunch of crossbow thugs on top of some containers. Jump 
 onto a bus to get up there. Once you drop down on the other side, there will
 be more enemies to take care of. After they're all dead, drag the small box 
 over to the next container so you can jump up to it. There are a few thugs
 up here. Once you drop down again, you'll find a box of spears and a 
 Dual-Mace Commander.

-Past the gate you'll find another Dual-Mace Commander, along with some thugs 
 and crossbow thugs on top of the containers. There are more thugs and some 
 Skill Points on the path to your right.

-In the arena area, you'll have 5 minutes to take down 5 waves of enemies. The
 waves aren't that big, but the final one has a Dual-Mace Commander and a 
 Wrestler Commander in it.

-There are some thugs in the very next part. You'll have to jump up after this.
 Watch out for the collapsing bridge if you want some Skill Points. You will 
 be forced to drop down and jump onto a different platform to continue. This 
 area is dotted with enemies.

-As you're about to jump down into an area with another bridge and four 
 crossbow thugs, two Dual-Mace Commanders will drop in on you. Take them all 
 out and punch the bridge down. There are more enemies on the other side.

-After you go through the gate and reach the end of the road, more enemies will
 attack you. Go right for Skill Points and Spirit.

-After you bust through the breakable wall, you'll take on some thugs and a 
 Fat Commander.

-You'll fight more enemies as you approach the ornate doors, along with an 
 Unarmed Commander. Enter the doors to begin your boss fight with Toki.

-Toki is pretty much your standard boss. As you take his segments of life 
 down, he'll grow stronger. Once he's on his last bar, he'll jump out of the 
 arena, and some thugs and two Wrestler Commanders will jump in. Take them 
 out and Toki, now revealed to be Amiba, will hop back in along with another
 wave of thugs. He'll also start firing blasts of energy at you. Just keep 
 on him until he dies. This ends the chapter.

 ____________________________
|Chapter 6: Into the Darkness|                                           [LK06]
_______________________________________________________________________________

-You'll be fighting with Rei and Mamiya. In the first clearing, you'll fight 
 multiple waves of thugs, including some on motorcycles.

-Make your way towards the Ballista. You'll have to get the timing of its 
 arrows down, since you can't actually see it shooting. Roll when the arrows 
 come your way. Once you've got control of it, push it so that it faces the 
 wall, and pull the levers back. There are some thugs on the other side once 
 you've broken through.

-After Rei and Mamiya split off, drop down and you'll face two Axe Commanders 
 and some thugs. Take the Commanders down to open the door and cause the 
 lesser enemies to run away. Before you go in, explore the left path for some 
 Skill Points.

-In the square area, go around breaking open the cells. Keep an eye out for 
 Skill Points, too. Once they're all open, go back to the prisoner in the 
 top left of your map. He'll lead you to a wall that can be broken.

-You'll fight some thugs and then drop down. At the Ballista, take down the 
 thugs and the Dual-Mace Commander, then use it to blow open the fence. If 
 you shoot the fence to the left of the one you're supposed to destroy, you 
 can go into that area, fight some thugs and a Dual-Mace Commander, and get 
 some Skill Points.

-As you approach the ornate doors, you will have to fight some thugs and a 
 Dual-Mace Commander. Enter the doors to begin your boss fight with Uighur.

-Uighur is big, slow, and somewhat powerful. Attack fast to keep him from 
 attacking you. Watch out for his grabs. He also likes to whip out chains from
 time to time. Once his first segment is depleted, he'll jump out of the 
 arena and two Dual-Mace Commanders will drop in. Take them out and you'll have
 to deal with two Fat Commanders. Once Uighur comes back, he'll power up and 
 introduce a new move where he rams at you. Take him down to finish this 
 chapter.

 ____________________________
|Chapter 7: Reunited in Blood|                                           [LK07]
_______________________________________________________________________________

-At the very beginning, some villagers and thugs will come running towards you.

-Go through the door and there will be thugs attacking villagers below you. 
 There are also crossbow thugs on the top level, to your left. You can climb 
 up the fencing after finishing the bottom level thugs off.

-After taking out the previous thugs, there is a place to drop down to on the 
 left side of this room. Climb up the fencing after you drop down. Keep going,
 but look right before you have to turn left. There are Skill Points over here.

-Just after the previous Skill Points, the path will fork. Go left for more 
 Skill Points.

-After you drop down, you will face more thugs and a Wrestler Commander. Go 
 left and climb up for Skill Points.

-In the very next chamber there are more thugs. Finish them off to open the 
 gate leading outside.

-Once outside, you will come across a stream of poisoned water. Jump onto the 
 submerged bus, then over to the other side. There are some thugs here. There
 are also crossbow thugs on the other side of the larger gap. Use the spears 
 from the box on the left to kill them, then use a spear to break the switch 
 and lower the bridge.

-The next area is an arena, and the gate will close behind you. You will have 
 to deal with numerous thugs, including crossbow enemies on two watchtowers. 
 Hit the towers enough and they will fall. There are also plenty of explosive
 barrels around here.

-You will soon come across a poisonous swamp. You must jump across the debris.
 If you go left at the start, there are some Skill Points on regular dry land.
 Also, once you're on the other side, go right and double back for more Skill
 Points on the dry land area.

-You will come to another poisonous swamp. This time, there will be a lot of 
 thugs on the other side with crossbows. Use some of the missiles buried around
 to take them out from your side. Some of them will come to you. When they 
 stop coming, go over to the other side. You will just have to go through the 
 water here. Once on this side, climb on top of the containers and take out 
 the crossbow men up here, then deal with all of the other thugs.

-In the next arena area, you will be forced to fight a lot of thugs, including
 two watchtowers, a Sergeant, and two Fat Commanders. If you can take down 
 the Commanders, the rest of the thugs will stop attacking completely.

-You will soon have to throw another spear at a switch to lower a bridge. On
 the other side you will face a lot of thugs. Move forward some and a Fat 
 Commander and a Wrestler Commander show up, along with another wave of thugs.
 After they're all dead, move to the now open vault doors to initiate the boss
 fight with Raoh.

-First you'll fight Raoh on his horse. You can't do anything to him here, so 
 just wait around until the cutscene. Now you will actually fight Raoh. He is
 powerful, but not fast. Unfortunately, his armor comes back very quickly, so
 you will have to keep pummeling him with fast attacks. Signature moves are 
 also very useful here. Once you take the first segment of his life bar out, 
 he will activate his spirit aura. He'll launch red bolts that do a lot of 
 damage. Activate your own spirit aura and lay into him. Pick up the Spirit 
 and activate spirit aura again when his health is low to take him down for 
 good. This ends the chapter.

 __________________________
|Chapter 8: Final Sacrifice|                                             [LK08]
_______________________________________________________________________________

-You will be fighting with Rei. You'll have to hurry and fight off the thugs 
 before he takes too much damage. In the first area, there are a group of 
 thugs. There are also a few crossbow enemies on top of the container to your
 right. Go behind the container and jump up there to defeat them and grab 
 some Skill Points. After that, look behind the container again for a steel 
 girder. Use it break open the barrier ahead of you.

-Hit the switch to break it and open the gate. In this next area, you will 
 fight a bunch of thugs and a Dual-Mace Commander. There are plenty of 
 explosive barrels around.

-You will have to destroy another switch. This one is on the building to the 
 left of the gate. There are some thugs on the other side. Once they're down,
 climb the fencing on a building to the right of the next gate. The switch 
 you need to destroy is up here.

-Right after you open the gate and start to go through it, Rei will split 
 off, so you won't have to worry about protecting him. Enter the gate and fight
 the thugs on the ground. There are crossbow enemies on top of the containers.
 Look to your right after you defeat the first set of enemies and you'll see 
 some fencing you can climb onto. Take out the guy up here and jump onto the 
 smaller white boxes, then over to the next container. There is some Life here.
 Do this again to reach another set of containers with an enemy and some Skill
 Points. Drop down to the ground and take out whatever enemies are left.

-Immediately after going through the next gate, look right. There is a white 
 box here that you can use to get on top of the container. From here you can 
 jump over to some Skill Points to your left. Drop back down and continue 
 forward. You will fight more thugs, including a Dual-Mace Commander, and meet
 back up with Rei.

-After jumping over the first container, there are more thugs to fight. Kill 
 them all, then look right for a box that you can move. Push it over to the 
 bus on the left side, then jump on top of the bus and break the switch here 
 to open the gates.

-You will now have two and a half minutes to take down a Dual-Mace Commander 
 and a Wrestler Commander that drops in with a wave of thugs. Just focus on 
 the Commander. When he's dead, the thugs will cower away.

-As you make your way towards the next gate, you will face two small groups of 
 thugs. There are Skill Points to the right of the gate before you enter it.

-In this arena, you will have three minutes to take down three Commanders. 
 There are two Dual-Mace Commanders on one watchtower, and a Wrestler Commander
 on the other. Focus only on the Commanders. If you try to take down the wave 
 of thugs too you will just run out of time. There's a Spirit Full in here if 
 you need it.

-After you meet up with Mamiya and Toki, you will be fighting alone again. If 
 you drop down to the right side of the bridge, you can climb up to some Skill
 Points. There's also a box of spears before the bridge, to the left. Just 
 after you cross the bridge, you will have to fight more thugs chasing some 
 villagers. There is a path going to the right with some Skill Points in it.

-At the next intersection you will fight more thugs. Go right to find Skill 
 Points.

-Enter the next gate to begin your boss fight with Juda. Juda's attacks are 
 fast, and his armor comes back very fast. If you've realized how useful a 
 flying kick is for making an opening, you will be disappointed here. His 
 armor comes back before you can even recover from your own move. If he starts
 running, then you can use a flying kick to knock him down. His moves are 
 fairly basic punches and kicks. He will also pound the ground and send out a 
 shockwave in your direction, and he will fire some beams in the shape of a 
 cross at you. Once his first segment is gone, he will activate his spirit 
 aura. Take him down again to initiate a cutscene. The chapter isn't over yet.

-Walk to Rei and watch another cutscene. After this you are thrust into a fight
 with some thugs and an Armored Commander. This guy is just a Dual-Mace 
 Commander, except he has spiked armor. Everytime you touch him, even to
 attack, you will be damaged and knocked back. To take him down you will have 
 to use a signature move, spirit aura, or a weapon. Handily enough, there are 
 some steel girders here. Take out the Commander first, because the thugs 
 will just keep spawning infinitely. After he's dead, you will need to grab 
 a girder and beat the central column supporting the overpass. Once it 
 collapses, the chapter ends.

 _______________________________
|Chapter 9: Rampage of the Nanto|                                        [LK09]
_______________________________________________________________________________

-Go through the gate and you will have to save the militia men from some thugs.

-Once the gate opens, go through to fight off more thugs attacking militia.
 This area is littered with explosive barrels.

-In the next larger area, you will fight a lot of thugs. After you take them 
 out another wave drops in, along with two Wrestler Commanders.

-Go through the gate and fight the thugs. Climb up the wall and there will be 
 more thugs. As you make your way to the next gate, you will fight even more 
 thugs. This last wave is armed with blades.

-When you're in the tunnel, walk up to the first pile of wood that needs to be 
 lit. Grab a plank from it and run back to the pile that's on fire. Hit it to 
 light your plank on fire, then run back and hit the next two piles of wood.
 At this point, a wave of thugs will drop in. Take them down and another wave
 comes in along with an Armored Commander.

-Go through the next gate and fight off more thugs. After you kill them all, 
 a Commander with a giant axe will drop down. He functions a lot like a 
 Dual-Mace Commander.

-After you meet up with more militia men, you will go through a gate. In here,
 there are a bunch of thugs and an Axe Commander. Once you take him down, a 
 Wrestler Commander drops in. Once they're all dead, you will automatically 
 enter a boss fight with Shew.

-Compared to the other bosses, Shew is relatively easy. His armor comes back 
 pretty fast, but not as fast as Juda's did. Take down his first segment and 
 he will activate his spirit aura. He has some fast moves, but you are faster.
 Take him down to end the chapter.

 _____________________________
|Chapter 10: The Nanto Emperor|                                          [LK10]
_______________________________________________________________________________

-You'll fight a small group of thugs on this first path, and another group 
 just after the sandbags.

-At the gate you'll be tasked with chasing down the fleeing messengers. You 
 don't have to do this to continue the story, you'll just get the bonus for 
 completing the mission. You will fight three groups of thugs on your way to 
 the next gate.

-In the sandbag area, there are two containers on either side of the gate. Both
 have crossbow thugs on them. Use the explosive barrels to knock them down.
 After they're dead, use the girders on the left side to break the gate down.

-In the next area, take out the flamethrower enemies and another wave drops 
 in. Once they're dead, an Armored Commander comes in with some motorcycles 
 and other thugs.

-You will be tasked with chasing down more enemies, and again, it's not 
 necessary. You'll face a few small groups of thugs as you make your way to 
 the closed gate. There, you'll fight a Wrestler Commander and a Fat Commander,
 along with more thugs.

-You can go to the other side of the low container and take out the enemies 
 there if you want. However, to move forward you will have to get onto the 
 low container and break the barbed wire barricade on the side. There are 
 plenty of crossbow thugs in this area.

-When you drop down, you will have to drag the box over to the other side
 and use it to get onto another container. There are enemies up here.

-When you drop down again, there are more thugs to take care of. You are 
 supposed to go left and jump up here, but first, go straight, then left to 
 find Skill Points.

-You'll fight two more groups of enemies, one with crossbows, before you 
 finally exit the container area. There's another group a little after you 
 exit, as well.

-At the next gate there will be two waves of enemies to fight. The last wave 
 includes a Fat Commander.

-In this area, you will have 8 minutes to take down several groups/waves of 
 enemies. As you get close to the gate you will have to deal with an Armored
 Commander, and once you take down every thug at the gate, two Fat Commanders
 will show up. Once they're dead, the timer stops and the next gate opens.

-Break through the wooden barrier and take down the flamethrower enemies.
 After that, two Wrestler Commandos will drop in. Once they're dead, you will
 automatically enter the boss fight with Thouzer.

-Thouzer is fast, but not that fast. His attacks are powerful, however, and 
 his armor comes back very quickly. If you can knock him away, use the 
 explosive barrels that are left to do some damage to him. When his first 
 segment is gone and he activates spirit aura, he'll also use a move where he 
 makes a huge black ball of energy appear around him, so watch out for that.
 Once he's down, the chapter is over.

 _______________________________
|Chapter 11: The Empire Crumbles|                                        [LK11]
_______________________________________________________________________________

-There's a group of thugs in front of you. Take them all down, then hop on 
 the motorcycle.

-At the next gate you'll have to deal with two waves of enemies, including a 
 Wrestler Commander. You can use the motorcycle to take them all out by 
 running them over, but watch out for the explosive barrels.

-Take out the crossbow thugs on the other side of the gate. You can only 
 jump the gap with a motorcycle. If you mess up, you'll fall into the pit and 
 have to deal with some thugs and a Fat Commander.

-Just after the pit you'll encounter more enemies, including a Wrestler 
 Commander.

-In the tunnel, there are two groups of crossbow thugs.

-In the next large area, take out the first wave of thugs. A second wave will 
 show up, including a Fat Commander. After they're dead, a third wave of thugs
 will show up along with an Armored Commander and a Wrestler Commander.

-Just past the next gate you'll encounter a Wrestler Commander and two 
 flamethrower enemies.

-There are pockets of enemies scattered all over this square, culminating in 
 a Fat Commander, a Wrestler Commander, and an Armored Commander near the 
 gate. You may notice that there are large fuel tanks in this area that you 
 can pick up and throw. Not only do they release a huge explosion, but they'll
 also set off other fuel tanks and even the huge silos, so be careful. Explore
 the square entirely for Skill Points.

-In this next wide open area, there are pockets of crossbow enemies. As you 
 fight, waves of thugs will also descend on you. The first wave has a Fat 
 Commander and the second wave has a Fat Commander and an Armored Commander.
 After they're dead, go through the open gate to fight Thouzer again.

-Thouzer is pretty much the same, but you start the fight in a very small area.
 Once you take his first segment out, he'll start using a move where he makes
 lightning strike near him. It hurts, but it also destroys blocks, making the 
 arena larger. After you take the second segment out, the entire arena will 
 open up, but you will have to face three somewhat weaker copies of Thouzer 
 at the same time. Once they take enough damage they will jump out of the 
 arena and you'll watch a cutscene. Once you start fighting him again, he'll 
 be quite a bit more powerful. Just keep whittling him down and use signature 
 moves and spirit aura as much as possible to take him down. Doing so ends 
 the chapter. You'll also learn a new signature move.

 _____________________________
|Chapter 12: Tears of the Wolf|                                          [LK12]
_______________________________________________________________________________

-You'll encounter some thugs attacking villagers near the beginning.

-Inside the next gate there are a bunch of thugs and two Dual-Mace Commanders.

-Just outside the next gate there is a motorcycle. In the large area after 
 this there are a lot of thugs and a Dual-Mace Commander.

-You'll come across more thugs with crossbows and a lot of mines. Of course, 
 the thugs are immune to mines, somehow. The crossbow thugs dot the path to 
 the city.

-Inside the city you will have to fight a bunch of thugs and two Spear 
 Commanders that are harassing some villagers.

-As you head towards the highway, you will encounter more thugs and a few 
 motorcycles.

-After you get off of the highway, there is a small group of thugs. Further on,
 by the gate, there is a larger group, along with two Spear Commanders.

-The large ornate doors are guarded by some thugs and a single Spear Commander.
 Once the doors open, enter them to start the boss fight with Ryuga.

-Ryuga is pretty much your standard boss fight. He doesn't really do anything
 special until you take his first segment of life out. At that point, he'll 
 jump out of the arena and an Axe Commander and a Spear Commander will drop in.
 Once you take out one of those guys, some thugs will come in as well. Also, 
 watch out for the white squares, if you stand on them long enough, they'll 
 kind of sink down and arrows will shoot out of the holes. Once Ryuga jumps 
 back him, he'll activate his spirit aura. He likes to throw slices of energy
 at you, so watch out. Take him down to end the chapter.

 ___________________________
|Chapter 13: A Guiding Light|                                            [LK13]
_______________________________________________________________________________

-Once the gate closes behind you, you will have 5 minutes to take down 3 waves
 of enemies. The third wave includes an Armored Commander.

-In the next area, there are some pillars you can climb to get up to a platform
 with a Fat Commander, some thugs, and some Skill Points. You only have one 
 shot though, because the pillars will start to crumble the moment you step 
 on them. You can also use the pillars to climb onto the platform that allows
 you to continue the mission, or you can just climb the wall. Either way, when
 you get up here, there are some enemies waiting.

-You'll come across a poison swamp. You will have to jump on the pillars 
 and quickly get across before they collapse. You'll also have to take out a 
 few more thugs before you start jumping.

-On the other side of the poisonous swamp, you'll have to deal with two Fat 
 Commanders and some thugs.

-You will climb up some walls next. There are regular enemies on top of the 
 first two walls. After you climb the third, you will face a lot of thugs and 
 an Unarmed Commander. There are some girders here to help.

-After you drop down for the first time, there are some crossbow thugs around 
 the bend.

-Drop down a second time and face a Fat Commander and some crossbow thugs.
 Shortly after this you will have to fight two Wrestler Commanders and more 
 thugs.

-Through the next doors you'll fight more thugs, an Unarmed Commander, and a 
 Fat Commander all in the first wave. The second wave has more thugs, an 
 Armored Commander, and another Fat Commander. There is a box of spears in the
 corner.

-In the next large room, you will have 8 minutes to eliminate all the enemies.
 Take out the thugs and the Unarmed Commander on the ground floor. Now, start
 destroying the large pillars. One on each side will leave just a base 
 remaining that you'll be able to jump on to get up to the crossbow thugs.
 Take all these guys out and more thugs will drop in, along with a Fat 
 Commander and an Armored Commander. Once they're dead, walk up to the open 
 doors to begin your boss fight with Raoh...again.

-Raoh is like before, fast and strong, though not quite as fast as you. Once 
 you take his first segment of life out, he'll destroy the floor and you'll 
 both fall down to another level. This floor has a lot of the white spike traps
 from Ryuga's boss fight. Fortunately, for 45 seconds, you are invincible. 
 Ignore the spikes and ignore Raoh's attacks. Just pummel him with everything 
 you've got, but save your spirit until after the invincibility wears off. 
 Once his second segment is gone, he'll destroy the floor again. There are no 
 spike traps down here, but Raoh gets a lot more powerful. He also has a beam 
 attack that does massive damage and will go through the pillars, so stay on 
 the move. Use your own spirit aura to bring him down for good. This ends the 
 chapter and you learn a new signature move.

 ________________________________
|Final Chapter: Farewell, Brother|                                       [LK14]
_______________________________________________________________________________

-At the very beginning you will have to fight off two groups of thugs.

-Once the gate opens, there will be a bunch of enemies attacking some 
 villagers. After you take them out, another wave comes in with a Dual-Mace 
 Commander.

-After the next gate opens up and you go through it, prepare to take on a lot 
 more thugs and a Dual-Mace Commander.

-You'll soon come across Raoh's horse. Ride it, ignoring all of the enemies, 
 and you will enter a room and be trapped there until you defeat the thugs 
 and two Dual-Mace Commanders. The horse is much more efficient at killing 
 enemies than the motorcycle, so you can just stay on it and crush everybody,
 except for the Commanders.

-Soon you'll be back in the prologue mission. When you get to the box of 
 spears, some thugs will drop down on you.

-As you approach the gate, a wave of thugs and a Dual-Mace Commander will drop 
 down on you. Take them out and more thugs will show up with four Dual-Mace 
 Commanders. Once they're all dead, walk towards Raoh to start the final boss
 fight.

-The first part of this fight is like the last one. You should know how Raoh 
 operates by now. When his first segment is gone, the platform will start to
 float and he will become temporarily invincible using the same technique that
 you used in the last boss fight. When he's glowing like that, just avoid him.
 When he's down to his last segment of health, he will get very powerful. 
 Also, the platform will tilt occasionally and debris will fall on it. 
 Eventually, red beams of energy will start to shoot through the platform at 
 the corners. To top it all off, there is no Spirit or Life anywhere. You will
 just have to whittle him down with fast attacks and use spirit aura whenever
 you can. The moment you see him attack, start rolling. After the long 
 finisher, he will finally die, and Kenshiro's Legend Mode story will be over.


===============================================================================
Toki                                                                     [LEG2]
===============================================================================

 __________________________
|Chapter 1: A Giant Awakens|                                             [LT01]
_______________________________________________________________________________

-There's a group of thugs attacking some villagers at the beginning.

-When you drop down, turn right and use the current to float across. You'll 
 have to take down a bunch of thugs on your way to the switch, which is in an 
 area on the other side of the first wooden gate. You'll have to jump up to 
 the switch, and there are some enemies right next to it.

-You'll have to cross some poisonous water next. There are thugs around this 
 area, too. Once you reach the bridge, use a spear to break the switch on the
 other side. There are enemies on the other side as well.

-Before you reach the next gate, you'll have to take down some thugs.

-In the arena area, you'll have to fight off two waves of thugs, including 
 some crossbow enemies on two watchtowers.

-You'll have to cross another poisonous swamp. This first area is dotted with
 Skill Point crates. The next swamp has no way across except through the water.
 Use the missiles on your side to soften up the thugs on the opposite shore, 
 then hop over and finish them off.

-In the next arena area, you'll have to fight off a lot of thugs, including 
 two watchtowers and two Spear Commanders.

-You will soon have to throw a spear to break another switch and lower a 
 bridge. On the other side there are some thugs, a Dual-Mace Commander, and a 
 Spear Commander. Once they're all dead, go through the opened vault doors to
 enter the boss fight with Raoh.

-Raoh is the same as he is in Kenshiro's story. Slow, but powerful. Take out 
 his first segment and he'll activate spirit aura. He'll also start throwing 
 a lot of energy at you. Take him down all the way to end this chapter.

 ______________________________
|Chapter 2: The Path of Destiny|                                         [LT02]
_______________________________________________________________________________

-There will be a group of thugs, along with a Dual-Mace Commander, chasing 
 some villagers near the beginning.

-Use the wind currents to cross the gap. If you fall, you'll have to deal with
 some thugs and an Armored Commander. At the next gate you'll find thugs and 
 a Dual-Mace Commander.

-In the next area, you'll have to deal with multiple groups of enemies and 
 Commanders. You can pick up the large fuel tanks, but their explosions are 
 huge and they can set off chain reactions with other fuel tanks and even the
 huge silos, so be careful.

-On your way to the next gate, you'll face two seperate groups of enemies. 
 Each group has a Dual-Mace Commander.

-Eventually you'll be in an arena with Raoh. Here you'll have to take out 
 three waves of thugs. The third wave has a Dual-Mace Commander.

-When you reach an area with sandbags next to a gate, you will have to take 
 out some thugs and a Dual-Mace Commander. When the gate opens, more thugs 
 and another Commander come out. Once they're all down, point the Ballista at 
 the wall and use it.

-You'll face two groups of thugs before you reach a pit. At the pit, use the 
 currents to float across. On the other side of the pit, there's another group
 of thugs and a Dual-Mace Commander.

-Once you go through the doors, there will be a lot of enemies, an Armored 
 Commander, and two Dual-Mace Commanders to deal with. You only have to 
 take down the Commanders. When you do, the chapter will end.

 _____________________________
|Final Chapter: The Sacred Vow|                                          [LT03]
_______________________________________________________________________________

-Keep going until you reach a large black rock. You need to hit it 7 times to 
 activate it. After you do, a lot of thugs will come running your way, along 
 with a Dual-Mace Commander.

-Climb the wall and activate the next keystone. After you drop down, move 
 towards the mines and some thugs will come to you. Now hop over the mines 
 and take out the crossbow enemies on the other side.

-At the next set of mines, jump onto the bus and use the current to float 
 across. Now you'll have 2 minutes to take out the Fat Commander and the thugs.
 Once they're down, activate this keystone.

-In the next area, start by going right when you get the chance. There are two
 keystones in this area, before you enter any open doorways that close behind
 you.

-Once you enter the first set of walls, you'll face a Fat Commander, a Wrestler
 Commander, and a Dual-Mace Commander, along with some thugs. After you take 
 them down, go through the door that opens behind you and activate the 
 keystone.

-Climb up the cliffs, activate the last keystone, and enter the final doors 
 to begin the boss fight with Raoh. Raoh is just like he was in Kenshiro's 
 story, except he's a lot harder to beat. For starters, Toki is just slower 
 and harder to use than Kenshiro. Also, since he only has three chapters, you 
 probably won't have him leveled up nearly as good as you did Kenshiro. Either 
 way, this is still possible, especially if you use spirit aura whenever 
 possible. During his first segment, just keep hitting him with normal attacks.
 When you take that segment out, mix it up with some spirit aura. When he's 
 down to his last segment, use spirit aura every chance you get, and watch out
 for his attacks! Almost all of them do heavy damage, especially the one 
 where he shoots out a large blast of energy. When you finally take him down, 
 Toki's story ends.


===============================================================================
Rei                                                                      [LEG3]
===============================================================================

 _____________________________
|Chapter 1: The Nanto Wanderer|                                          [LR01]
_______________________________________________________________________________

-You'll have to fight off some thugs at the very beginning.

-Once you get to the bridge, look left on the ground for some Skill Points. 
 Look right on the ground for a place to jump up to for more Skill Points.
 There are some enemies on the other side of the bridge.

-You'll have to fight pockets of enemies until you reach a clearing where some
 thugs are harassing villagers.

-Once you enter the next gate, you'll have to fight off a few waves of enemies
 before a Dual-Mace Commander shows up with more enemies. Once they're all 
 dead, go towards the vault doors to enter your boss fight with Mamiya.

-Mamiya isn't particularly tough, as long as you watch out for her crossbow 
 bolts and her yo-yos. When you take her first segment of life out, she'll 
 activate her spirit aura. She'll also introduce a new move where she just 
 shoots out slices of energy in every direction at random. Take her down to 
 finish the chapter.

 ___________________________
|Chapter 2: Bite of the Fang|                                            [LR02]
_______________________________________________________________________________

-Move to the gate and take out the waves of thugs here. More will come out when
 the gate opens.

-In the next large area, there are thugs attacking villagers.

-In the arena area, you'll face two waves of thugs.

-You will climb a wall. At the top, take out the enemy and look left. You can
 jump over this wall here.

-After you break down the wooden barrier, take out the thugs and use a girder
 to break open the next barrier. Turn left once you do and jump over the wall.

-In the arena area, you'll have to take down multiple waves of thugs, including
 two watchtowers. At the end, a Fat Commander will drop in. Take him down and 
 the remaining enemies will run away.

-In this next area, you'll have to fight Kenshiro. He's fast, and if you've 
 played through his story already, then you'll undoubtedly recognize the 
 moves that he uses. Still, he's not really a boss, so it won't be that 
 difficult. Once you take him down, watch the cutscene, then defeat the 
 enemies that appear.

-Climb the wall and enter the gate to begin your boss fight with Boss Fang. 
 This is identical to when you fought him with Kenshiro. He's big and slow, 
 and there are girders here to help you. When you take his first segment of 
 life down, he'll jump out and some thugs will jump in. When Boss Fang comes 
 back, he'll have the ability to turn green and take significantly less 
 damage. Take him down to end the chapter.

 __________________________
|Chapter 3: Genius Unmasked|                                             [LR03]
_______________________________________________________________________________

-At the beginning, you'll need to save some villagers from thugs. After this, 
 you'll encounter a bridge with four crossbow thugs on the other side. If you 
 step on the bridge, it will collapse.

-There's another bridge. If you go across it, you'll find thugs and Skill 
 Points. Drop down and continue to find more thugs and a bridge that you'll
 have to punch down. There are enemies on the other side of the bridge.

-Take out the small group on your way to the gate. Once there, you'll need to 
 climb onto the platform in front of the gate and use the spears up here to 
 kill the two enemies on the other platform.

-Inside the gate there are crossbow thugs on the containers. Climb onto a bus
 to get up here. When you drop down on the other side, use the movable box to 
 get onto the next container with more enemies. When you jump down again, go 
 right and jump over the wall.

-In the next area there are thugs on the ground and on the containers. There's
 also a Dual-Mace Commander. If you go right, there's another group of enemies
 and some Skill Points.

-Just before you get to the next arena area, some thugs and two Dual-Mace 
 Commanders will drop in on you.

-In the arena, you'll have 5 minutes to take out several small waves of 
 enemies. The timer will then shut off and you'll have to take out one last 
 wave. This one has a Wrestler Commander and a Dual-Mace Commander in it.

-At the next gate there are a few crossbow thugs. More thugs will drop in, 
 and when you take them all out, a Fat Commander comes in.

-At the next gate, you'll have to fight more thugs and two Fat Commanders. 
 Once the gate opens, take out the thugs on the other side.

-There are some thugs at the end of the road.

-At the breakable wall, some thugs and an Unarmed Commander will drop down. In
 the next room, take out the enemies here and a Fat Commander comes in.

-Through the next gate, you'll have 5 minutes to take down 4 waves of enemies.
 The timer will stop and another wave will come down, including a Wrestler 
 Commander and a Dual-Mace Commander.

-After you go through the gate, you'll face a group of enemies on the road,
 and another group at the next gate. After you take them out, another group 
 drops in with an Unarmed Commander. Walk through the open doors to begin your
 boss fight with Amiba.

-Amiba, aka Fake Toki, functions just like he did when you fought him as 
 Kenshiro. He's a pretty standard boss. When you take his first life bar 
 segment out, he'll jump out of the arena and some thugs and two Wrestler 
 Commanders will jump in. Once he jumps back in, he'll bring more thugs with 
 him, and he'll power up. Take him down to finish this chapter.

 _____________________________
|Chapter 4: A Legend Born Anew|                                          [LR04]
_______________________________________________________________________________

-In the first clearing you come to, you'll have to take out a couple waves of 
 thugs.

-You'll soon have to take a Ballista. Just dash to the sides as it fires at 
 you. Once you have it, push it so that it's facing the wall, then pull the 
 levers back to blow a hole in the wall. There are more enemies on the other 
 side.

-When you drop down, you'll face some thugs and two Axe Commanders. Take down 
 the Commanders to open the doors and cause the remaining enemies to flee.

-In the square, free the prisoners and one of them will tell you about a switch
 to open the gate. Go to the gate, then look at the wall opposite it. You can 
 wall jump to the other side. Break the switch to open the gate.

-On the other side of the gate there is a group of thugs and a Dual-Mace 
 Commander. As you move on, you'll encounter two more small groups before you 
 drop down.

-When you drop down, you'll have to take a Ballista that's guarded by some 
 thugs and a Dual-Mace Commander. When they're down, use the Ballista to 
 blow open the fence. You can also shoot the fence to the left of that one. 
 There's another Dual-Mace Commander and some thugs defending some Skill 
 Points.

-The next gate will be locked, so you'll have to go down the path to the right.
 Here, free all the prisoners without getting caught by the patrolling Axe 
 Commander. One of them will open the gate for you. Go through it and the 
 large doors to begin your boss fight with Uighur.

-Uighur is the same as he was in Kenshiro's story. Big and slow and powerful. 
 He also likes to grab. When you take his first segment of life down, he'll 
 jump out and two Dual-Mace Commanders will jump in. Take them down and two 
 Fat Commanders come in. When Uighur comes back in, he'll be more powerful and
 have a new move where he rams at you. Once you take him down, the chapter 
 ends.

 _________________________________
|Chapter 5: Staring Down the Beast|                                      [LR05]
_______________________________________________________________________________

-Take out the thugs at the beginning. When you enter the shelter, there are 
 thugs on the bottom floor and some crossbow thugs to your left. After they're
 dead, you'll find a place to drop down on the left side.

-You'll eventually have to drop into a pit and fight some thugs and an Axe
 Commander. When they're dead, a gate opens and more enemies pour out.

-After you pass the gate, you'll be in an area with some crossbow thugs on 
 platforms to your left. Take them out, climb to the top platform and break 
 the switch to open the exit gate. When you get to the exit gate, there'll be 
 a few more crossbow thugs to take care of.

-When you get to the poisonous water, jump across and take out the thugs. 
 You'll need to use a spear to break the switch to lower the bridge. There are
 more thugs across the bridge, and some further on near the next gate.

-In the arena area, you'll face a bunch of thugs, including two watchtowers.
 After you take out this first wave, another one drops in, along with an Axe
 Commander. There are more enemies once you exit this area, too.

-In the next arena there are some thugs and two Axe Commanders.

-After you lower the bridge, you'll face multiple groups of thugs and three 
 Axe Commanders as you move through the time. Once all the Commanders are down,
 the vault doors will open. Enter them to begin your boss fight with Raoh.

-Raoh is the same as every other time. Big and powerful. Once you take his 
 first life segment down, he'll power up significantly and start throwing 
 energy at you. Take him down to end the chapter.

 _______________________________
|Chapter 6: In Search of Justice|                                        [LR06]
_______________________________________________________________________________

-When you get to the gate, you'll have to deal with enemies on both sides.

-At the next gate, you'll have a minute and a half to take down two Dual-Mace
 Commanders and some thugs.

-When you see Juda run through a gate, turn right and go down that road to 
 fight some thugs. When they're dead, go left, over the container, and to 
 the next gate, where you'll see Juda again.

-As you make your way to the next gate, you'll fight more thugs and a Dual-Mace
 Commander.

-Once you see Juda again, you'll be trapped in a room with three waves of 
 thugs. The third wave also has a Dual-Mace Commander. when they're finished,
 the gate won't open. Instead, you'll have to wall jump up the left side and
 then wall-jump again to land on the other side of the gate.

-You'll come across two arena type areas next. The first one only has a 
 group of thugs and a Dual-Mace Commander. The second one has two waves of 
 thugs. The first wave has a Wrestler Commander and the second wave has two 
 Dual-Mace Commander. Once the Commanders are dead, this chapter ends.

 ______________________________________
|Final Chapter: Into the Flames of Hell|                                 [LR07]
_______________________________________________________________________________

-You'll have to fight off some thugs and two Wrestler Commandos right off the 
 bat. When they're down, you'll automatically enter the boss fight with Juda.

-Juda is the same as always. A pretty standard boss. When you take his first 
 life segment out, he'll blow the dam, but that won't really do much to affect
 the battle. Take out his second segment and he'll power up some more. Take 
 him down to end Rei's story.


===============================================================================
Mamiya                                                                   [LEG4]
===============================================================================

 _____________________________
|Chapter 1: The Fang Offensive|                                          [LM01]
_______________________________________________________________________________

-At the first gate, there are enemies on both sides. There is also another 
 group harassing some villagers in the large area past the gate.

-In the arena, you'll have to take down two waves of thugs.

-Once you climb the wall, take out the lone enemy, then run through the 
 fences. The holes at the bottom shoot out arrows when you get by them, so 
 don't stop. There are some thugs on the other side.

-Since Mamiya can't roll or dodge in any way, you'll have to be extra 
 careful around the boulders. Just stick to the left side and watch out for 
 the last boulders. The enemies at the top will flee when you get to them.

-In the arena, you'll have to take down plenty of thugs, including two  
 watchtowers. Eventually, a Dual-Mace Commander drops in with more thugs. 
 After you leave this area, you'll come to a fork in the road. Go right for 
 some Skill Points.

-After the next fences and arrows trap, you'll have to take out some enemies, 
 many of them wielding crossbows. After they're dead, look on the left wall 
 for a place to crawl through.

-In the next large area there are some thugs and a Dual-Mace Commander.

-Climb up the wall and enter the last gate to begin your fight with Boss Fang.
 He's the same as before, except you can't use the girders. It still shouldn't
 be much of a problem, though. When you take his life bar down halfway, he'll
 jump out of the arena and some thugs will jump in. When Boss Fang comes back,
 he'll have the ability to make his green skin and take much less damage.
 When you take him down, the chapter ends.

 __________________________
|Chapter 2: Lost to Madness|                                             [LM02]
_______________________________________________________________________________

-Crawl through the hole in front of you. Once you come back out into the 
 clearing, there will be some thugs harassing villagers. After this, you'll 
 come across four crossbow thugs on the other side of a bridge that collapses 
 if you step on it.

-At the next collapsing bridge you are supposed to fall down, but if you go 
 across, you'll find thugs and some Life.

-You'll come across some thugs on both sides of a bridge that's already down.

-A few thugs will drop down on you on your way to the gate. Once at the gate,
 use your crossbow (Right Bumper) to take them out.

-The next area has crossbow thugs on containers. Take them out, climb onto the
 containers, and drop down on the other side. Pull the small box over to the 
 next container. When you've dropped down in front of the gate, go right. There
 is a small hole you can crawl through.

-In the next area, there are thugs on the containers and on the ground, along
 with a Dual-Mace Commander.

-Before the next gate will open, you'll have to take out some thugs and a 
 Spear Commander.

-In the arena area, you'll have 5 minutes to take down a few small waves of 
 thugs. After this, another wave comes in with an Armored Commander, who is 
 significantly easier to take down now that you have access to Mamiya's 
 crossbow.

-Before and after the next gate, you'll find a bunch of enemies, and also a 
 motorcycle. Once everyone is dead, use the motorcycle to run past all the 
 thugs until you reach the closed gate defended by some more thugs and an 
 Axe Commander.

-When you approach the large ornate doors, you'll have to deal with all the 
 thugs and an Armored Commander. Enter the doors to begin your boss fight with
 Amiba.

-Amiba is the same as always. Once you take down his first segment of life, 
 he'll jump out of the arena and you'll have to deal with two Wrestler 
 Commandos and some thugs. After that, he'll jump back in with more thugs, 
 and he'll be powered up. Finish him off to complete the chapter.

 ____________________________________
|Chapter 3: Through the Gates of Hell|                                   [LM03]
_______________________________________________________________________________

-In the first clearing you'll face a couple waves of thugs.

-To avoid the Ballista, move to the far left side, then to the far right side, 
 then move up. You can tell where you can go if you pay attention to the 
 arrows. Once there, use it to blow open the wall. There are enemies on the 
 other side.

-Once you drop down, you'll have to fight some thugs and an Axe Commander.

-On your way down the right path, you'll fight two groups of thugs. At the 
 end, there's a hole you need to crawl through.

-After you drop down again, you'll have to save a prisoner from some enemies, 
 including a Dual-Mace Commander. After they're dead, he'll show you another
 hole to crawl through. After you crawl through, hit the switch to open the
 gate.

-After the gate, you'll have to fight some thugs and a Dual-Mace Commander.

-You'll eventually make it to the Ballista. Kill the thugs and Dual-Mace 
 Commander here, then use the Ballista to blow open the fence.

-When you get to the next hole that you have to crawl through, you'll fight 
 some thugs. After you crawl through two holes and enter the large doors, you
 will fight Uighur.

-He's the same as every other time, slow but powerful. He likes to grab and 
 uses chains. When you take his first life bar segment out, he'll jump away 
 and two Dual-Mace Commanders will jump in. Take them down and two Fat 
 Commanders jump in. When Uighur comes back, he'll power up and start using a 
 ramming move. Take him down to finish the chapter.

 ___________________________
|Chapter 4: A Death Foretold|                                            [LM04]
_______________________________________________________________________________

-Take out the thugs chasing the villagers at the beginning.

-Inside the shelter, there are thugs on the ground floor and some to the 
 left with crossbows. After they're dead, there's a place to jump down to on 
 the left.

-After you drop down again, you'll have to fight more thugs and a Wrestler 
 Commander before you leave the shelter.

-Jump across the poisonous water and use your crossbow to shoot the switch 
 and lower the bridge. There are thugs here.

-In the arena, there are a couple waves of thugs to deal with, including 
 two watchtowers. There's also a Wrestler Commander at the end.

-After crossing the two poisonous swamps, you'll have to deal with a lot of 
 thugs.

-In the arena, you'll take on two waves of thugs, including two watchtowers.
 The second wave has a Wrestler Commander and an Armored Commander.

-After you lower the bridge, you'll face a Wrestler Commander and some thugs. 
 Further on there's an Armored Commander with some more thugs. Go through the 
 vault doors to begin the boss fight with Raoh.

-Raoh functions just the same as every other time you've fought him. Don't try
 to charge your crossbow up and fire it at him unless he's running towards you.
 He'll do his own charged projectile attack, and he can fire it a lot faster
 than you can. When you take his first life segment down, he'll power up.
 Take him down for good to end this chapter.

 ___________________________________
|Final Chapter: Juda's Last Gleaming|                                    [LM05]
_______________________________________________________________________________

-There are a few crossbow thugs on top of a container near the beginning.

-After you crawl through the hole, enemies will drop in on you.

-You'll soon have three minutes to take down a couple waves of thugs and a 
 Dual-Mace Commander.

-You'll face two groups of enemies as you make your way to the next closed 
 gate. Once there, shoot the switch above the bus.

-Go through the gate and you will have three minutes to take down some thugs
 and a Fat Commander.

-There are two groups of enemies to fight before you get to the next gate.

-In the arena, you'll have to defeat some thugs, two watchtowers, and two 
 Dual-Mace Commanders in 4 minutes.

-After you crawl through the hole to the right of the bridge, you'll face more
 thugs.

-There will be some thugs and a Dual-Mace Commander in the arena area. Once 
 they're dead, go to the vault doors to begin your boss fight with Juda.

-Juda is the same as always, but fighting him with Mamiya is a pain in the ass.
 It's hard to break his armor and then land attacks to begin with, but it's 
 even harder with Mamiya. Also, when you get Juda down to his last third of 
 health, he'll start using an attack where he causes a whirlpool of energy to 
 appear. He does this a LOT, and the most annoying part is, when he does this, 
 he's invincible the entire time he's casting it. He also enjoys doing it 
 every single time you try to attack him, so you'll hit nothing, and then get
 hit by a whirlpool. You will really have to watch out for that tactic. 
 Timing is everything in this fight. when you take him down, Mamiya's story 
 ends.


===============================================================================
Raoh                                                                     [LEG5]
===============================================================================

 __________________________________
|Chapter 1: The Lost Hokuto Brother|                                     [LO01]
_______________________________________________________________________________

-There are some thugs at the beginning. Once inside the shelter, there are 
 more thugs on the ground and to your left.

-In the next room, there are some enemies and a Spear Commander. Hit the 
 switch above you to open the exit gate.

-When you get to the exit gate, you'll have to deal with more thugs.

-When you get to the poisonous water, use the Right Bumper to make yourself 
 invulnerable to it, then take out the thugs. At the bridge, use a spear to 
 break the switch and then take out the thugs on the other side. There are 
 also some enemies just before the next gate.

-In the arena, you'll face a few waves of thugs, including two watchtowers, 
 and culminating in a Wrestler Commander.

-Just outside the arena, you will have 5 minutes to clear the side path of 
 enemies, including a Wrestler Commander and a Spear Commander. I'm not sure 
 if this is actually required.

-In the arena, you'll have to deal with some thugs and two Wrestler Commanders.

-On your way to the next arena, there are a few thugs. When you get there, 
 you'll face two Spear Commanders, two Wrestler Commanders, and some thugs.

-After you lower the bridge, you'll face some thugs and two Wrestler 
 Commanders. Go left and you'll eventually come across some thugs, a Spear 
 Commander, and a Wrestler Commander. When they're all dead, go back the way 
 you are supposed to. The gate will be open. When you get there, you'll have 
 to deal with more thugs and a Wrestler Commander. After they're dead, walk 
 to the open vault doors to start the boss fight with Rei.

-Rei is fast, and he can pull off his signature move quickly, but you are a lot
 more powerful than he is. Remember this. You can pound on him a lot with the 
 XXY combo where Raoh begins punching him repeatedly with his fists, then 
 delivers a roundhouse. When you take his first life segment down, Rei will 
 power up. He'll also start using a move where he throws a lot of energy 
 slices at you. When you take him down, the chapter ends.j

 ___________________________________
|Chapter 2: The Neverending Struggle|                                    [LO02]
_______________________________________________________________________________

-You'll start this chapter fighting Kenshiro. It's not really a boss battle, 
 since he only has a regular health bar above his head. It's hardly a battle 
 at all, since he barely attacks you anyway. Just pummel him into submission.

-Once Kenshiro is down, you'll face Toki. Again, not really a boss battle, but
 Toki will put up more a fight. Still, it shouldn't take you long to defeat 
 him either.

-When you take Toki out, you'll face Kenshiro again, as a proper boss battle
 this time. He likes to use the Hokuto Hundred Crack Fist move whenever you're
 in front of him, so watch out. He's faster than you, but less powerful. When
 you take his first segment out, he'll power up. Take him down completely to 
 finish this chapter.

 _________________________________
|Chapter 3: The Rise of the Hokuto|                                      [LO03]
_______________________________________________________________________________

-At the beginning, you'll have to save some villagers from a Dual-Mace 
 Commander and some thugs.

-There are more thugs and another Dual-Mace Commander through the next gate.

-Soon you'll have to take out some thugs and a Fat Commander in 2 minutes.

-There are two groups of enemies before you get to the next gate. The second 
 group has a Dual-Mace Commander.

-There are a few thugs at the next gate.

-In the arena, you'll have to take out several waves of thugs and a Dual-Mace
 Commander. They all drop out of one pipe though, so you can literally just
 stand there and crush them as they come out.

-There are some enemies before the next gate, including a Dual-Mace Commander.
 When it opens up, get on your horse and mow down all the enemies. Jump the
 gaps at the pit with X. On the other side there are more enemies and a 
 Dual-Mace Commander. You'll have to get off your horse to take the Commander
 down.

-In the next large area, you can ride your horse around to quickly take out 
 all the lesser enemies and a lot of debris for karma points. You will 
 eventually have to get off and deal with two Dual-Mace Commanders and an 
 Armored Commander. Once you kill the Commanders, this chapter ends.

 ___________________________
|Chapter 4: A Promise Unkept|                                            [LO04]
_______________________________________________________________________________

-There's a group of thugs at the first gate, and another group before you get 
 to the second gate. The first keystone is just past this gate. Hit it a few 
 times to activate it.

-You'll need to press the Right Bumper so you can pass over the mines safely.
 Enemies dot the path after the mines. There's also another set of mines to 
 get past.

-After you activate the next keystone, you'll jump down and have to get on 
 your horse. You'll ride directly to another keystone, guarded by a bunch of 
 thugs and a Wrestler Commander.

-Past the next gate you'll face some thugs and two Wrestler Commanders.

-After the next two keystones, you'll have to take down three Unarmed 
 Commanders and some thugs in 2 minutes. From here, you'll activate the final 
 two keystones and move on to the boss fight with Toki.

-Toki functions like a standard boss, except for one important difference: 
 his special attacks do a LOT of damage. If you see him attacking, especially 
 with something that's directed specifically at you, move, immediately. He'll
 power up when you take out each segment. Use spirit aura wisely, mainly 
 when he's down to the last segment. When he's gone, the chapter ends.

 __________________________________
|Chapter 5: The Last Stand of Nanto|                                     [LO05]
_______________________________________________________________________________

-Your horse is just behind you at the start. Use it to take down all the thugs
 in this area, then get off and defeat the Axe Commander.

-You'll now have 2 minutes to run past all of the troops and jump over the 
 barricades. At the end, take down the Axe Commander and the Fat Commander.
 When they're out, you'll also have to deal with Juza. He's not a boss, but 
 he's not easy to take down either.

-If you fail to kill them all in 2 minutes, it's not that big of a deal. Just
 backtrack to the side path and take out the enemies guarding the gate at 
 the end of this path and you'll be back in the same spot.

-You'll need to search this area and kill four Commanders. There are a lot of 
 thugs scattered around and a lot of mines.

-You'll reach a gate guarded by a lot of thugs and two Fat Commanders.

-Inside the tunnel, a bunch of thugs will come out of the walls to ambush you.
 At the gate, you'll face more thugs and a Fat Commander. At the next gate, 
 more thugs, an Axe Commander, and an Armored Commander come out of the walls.

-After you climb the short wall, you'll face a lot of crossbow thugs and an 
 Axe Commander.

-In the large room, you'll have to deal with two waves of thugs, an Armored 
 Commander, and a Fat Commander. Once the Commanders are dead, Juza will drop 
 in. He's still not a proper boss, but he can deal some damage, and he's fast.

-In the next room, you'll have 6 minutes to wipe out two waves of enemies. The
 second wave will have an Armored Commander, an Axe Commander, and a Fat 
 Commander. To get onto the platforms, you'll have to break pillars. One of 
 them will leave a base that you can jump on. Once they're all gone, walk into
 the doors to begin your boss fight with Kenshiro.

-Kenshiro is still fast and powerful, but not as powerful as you. Pummel him 
 until you take his first life bar segment down. At this point, you'll fall 
 through the floor. This next part is arguably the hardest. For starters, 
 Kenshiro is invincible for a while. Second, you can't do anything without 
 stepping on a white square, which, when depressed, shoots out arrows. You'll 
 have to rely almost entirely on signature moves to do any decent damage to 
 him. When his second segment is gone, you'll drop down again, and Kenshiro 
 will get a lot more powerful. He'll also be able to throw energy through the
 pillars, so don't use them for cover. Take him down to finish the chapter.

 ________________________________
|Final Chapter: Farewell, Brother|                                       [LO06]
_______________________________________________________________________________

-Take out the thugs in the beginning area, then ride past everyone else.

-When you become trapped in a room, take out the thugs and the three Unarmed
 Commanders.

-A small group of thugs will drop in on you at the spear box.

-At the large gate you'll have to take out some thugs and five Dual-Mace 
 Commanders. Walk into the open doors to start the boss fight with Kenshiro.

-This is basically the same as Kenshiro's final fight with Raoh. Kenshiro is 
 powerful and fast. Once you take his first segment down, he'll be invincible
 for a bit and the platform will start floating. Take his second segment of 
 life out, and he'll become even more powerful. The platform will also 
 start to tilt and debris will fall on it. Once you take him down, Raoh's 
 story is over.


-------------------------------------------------------------------------------

 +++++++++++++++
||             ||
||  Technical  ||                                                        [TECH]
||             ||
 +++++++++++++++



Any website may use this guide, as long as it is kept intact and proper credit 
is given. Contact me at red_apocalypse2004@stewiesminions.com if you have any
questions about the guide or the game.

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