Walkthrough - Guide for Fist of the North Star: Ken's Rage
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+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | Fist of the North Star: Ken's Rage | | Walkthrough By: redapocalypse04 | | Contact: [email protected] | | Version: 1.00 | +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ------------------------------------------------------------------------------- +++++++++++++++++++++++ || || || Table of Contents || || || +++++++++++++++++++++++ I. Basics Controls_________________________[BAS1] Skills___________________________[BAS2] II. Legend Mode Kenshiro_________________________[LEG1] Chapter 1_______________________[LK01] Chapter 2_______________________[LK02] Chapter 3_______________________[LK03] Chapter 4_______________________[LK04] Chapter 5_______________________[LK05] Chapter 6_______________________[LK06] Chapter 7_______________________[LK07] Chapter 8_______________________[LK08] Chapter 9_______________________[LK09] Chapter 10______________________[LK10] Chapter 11______________________[LK11] Chapter 12______________________[LK12] Chapter 13______________________[LK13] Chapter 14______________________[LK14] Toki_____________________________[LEG2] Chapter 1_______________________[LT01] Chapter 2_______________________[LT02] Chapter 3_______________________[LT03] Rei______________________________[LEG3] Chapter 1_______________________[LR01] Chapter 2_______________________[LR02] Chapter 3_______________________[LR03] Chapter 4_______________________[LR04] Chapter 5_______________________[LR05] Chapter 6_______________________[LR06] Chapter 7_______________________[LR07] Mamiya___________________________[LEG4] Chapter 1_______________________[LM01] Chapter 2_______________________[LM02] Chapter 3_______________________[LM03] Chapter 4_______________________[LM04] Chapter 5_______________________[LM05] Raoh_____________________________[LEG5] Chapter 1_______________________[LO01] Chapter 2_______________________[LO02] Chapter 3_______________________[LO03] Chapter 4_______________________[LO04] Chapter 5_______________________[LO05] Chapter 6_______________________[LO06] Technical_________________________[TECH] ------------------------------------------------------------------------------- ++++++++++++ || || || Basics || || || ++++++++++++ =============================================================================== Controls [BAS1] =============================================================================== A- Jump X- Fast Attack Y- Strong Attack B- Signature Move Right Trigger- Grab Left Trigger- Spirit Aura Right Bumper- Special Move Left Bumper- Block X and Y are going to be your go to buttons in this game. When you first use a character, take the time to become acquainted with the different combos available to them. Each one has different uses. B activates your signature move. A signature move is a powerful attack. Each character has multiple moves to choose from, and you can look at these moves and their stats in the screen just before you start a new chapter. If you look in the top left corner, you'll undoubtedly see the green life bar. Below that there is another horizontal bar. This is your spirit gauge. Fill this gauge up by dealing and taking damage. When it's full, one of the segments below it will light up. The cost for using a signature move is one or more of those segments. Right Trigger is always grab. Once you've grabbed someone, pressing X and Y does different things. Each character has an X and Y throw unique to them. Left Trigger activates your spirit aura. You'll need at least one segment of spirit to use this. Spirit aura uses all of your spirit segments to make you much more powerful and faster for a limited time. The more segments you have, the longer it lasts. This is great for boss fights. You may also notice a curved bar on the very left side. This is your focus gauge. Fill this up and one of the focus segments next to it will light up. This allows you to use Hyper Signature Moves, which only become available once you've activated your spirit aura. Right Bumper is a special move. For Kenshiro and Rei, this is just a dodge button. Toki's special move is to simply allow an attack to go through him and then counterattack, weakening the enemy. Mamiya fires a large crossbow bolt. It does even more damage if you hold the button down. Raoh's special allows him to take no damage from traps like mines and poisonous water, and it'll also increase his overall defense. =============================================================================== Skills [BAS2] =============================================================================== Each character has a Meridian Chart that can be accessed right before you start a chapter. This chart is filled with skills that you can buy. However, you can only buy skills that touch the Harmonic Center or another skill that you've already bought. As you move farther away from the center, the skills get more expensive. To buy skills, you need Skill Points. You will find green crates scattered throughout the chapters that contain Skill Points. You'll get most of your points by leveling up though. If you look in the lower left corner of your screen, you'll see a certain number of karma points, usually 150, and you'll see the current amount you have. Get to that maximum number and you will level up and receive Skill Points. To get karma, simply kill enemies and destroy objects. There are a lot of things that you can damage or destroy. Barrels, sandbags, and pretty much anything in the middle of the battlefield. You can also damage barriers, like fences and even buildings. If you throw or smash an enemy into something destructible, you'll get even more karma points. Some walls can only be broken by throwing an enemy into them. There are five different types of skills: Starting moves- These are displayed on the Meridian Chart, but you'll already own them. They are just basic moves. Intrinsic Skills- These boost your stats permanently, and do not need to be equipped. Extrinsic Skills- These provide different effects, but they must be equipped. You can only equip three at a time. Signature Moves- These are powerful moves with varying stats. Training Plateaus- These don't do anything for you, but you must buy them to access the skills behind them. ------------------------------------------------------------------------------- +++++++++++++++++ || || || Legend Mode || || || +++++++++++++++++ I highly recommend that you go through the tutorial before you start Legend Mode. It's basically just a part of Kenshiro's first chapter, but you get infinite life, so it's a great way of practicing all the moves that it teaches you. =============================================================================== Kenshiro [LEG1] =============================================================================== You'll start in a prologue type mission. It's actually the end of the very last mission of Kenshiro's story. It functions as a kind of tutorial. As you approach Raoh, this part will end. _______________________________ |Chapter 1: A Cry from the Heart| [LK01] _______________________________________________________________________________ -You'll have to fight a group of thugs at the very beginning. If you go left into the tunnel with the truck, there are two crates here with Skill Points in them. -Once the gate opens, a few more thugs will come out. Go through the gate and there are more enemies at the end of the road. There are also some Skill Points to the right. -At the sandbags, another group of enemies will come through a gate that opens up. -Through the next gate there are some Skill Points and Spirit to your left. There's also an explosive barrel here. As you reach the corner, more thugs show up. -You'll eventually have to save a group of villagers from two waves of thugs. -Once you enter the next gate, prepare to deal with two slightly larger waves of thugs. There are some girders by the gate opposite the one you entered from. Once the next gate opens, walk through it to start your boss fight with Zeed. -It helps significantly if you grab one of the girders from the previous area before coming in here. Zeed has two maces and does some basic attacks. He'll also call in thugs to harass you. Just focus on him. When you take his first segment of life down, he'll power up a bit, but it's nothing to really worry about. There are crates around here that'll help you out if you break them open. Once he's down, the chapter is over. __________________________ |Chapter 2: A Fated Reunion| [LK02] _______________________________________________________________________________ -Near the beginning you'll run into a group of thugs attacking some villagers. Take them out and another wave drops in. There's a missile you can pick up and throw buried in the and just before you get to them. -A few thugs attack you at the gate. -After you break down the two wooden barricades, you'll have to destroy a tougher gate. Use the girders to the right to bring it down. As you get to the next gate, prepare to take on a few thugs on motorcycles. -When the villagers stop at the next gate, go left and fight the thugs and a Dual-Mace Commander. This guy is basically a weaker version of Zeed. When they're down, the gate will open up and a group of thugs with another Dual-Mace Commander will come out. There's a missile in this area, too. -In the next area, around the sandbags, there are some thugs. Past the gate, there are more thugs, most of them with crossbows. -Once you enter the next large area with a bunch of missiles in the ground, you'll be tasked with finding a way out quickly. Search the place for Skill Points first. Now, destroy the vents on the wall that's to the right of the gate. You'll see an enemy jump off of this wall. When you destroy the vents, you'll be able to climb up and over the wall. If you don't do it in time, you can still get up there, but a bunch of enemies will pour out of pipe behind you, and you will have to deal with them if they see you. -In the square area, you'll face a few pockets of thugs. Once you reach the dead end, the camera will show you a wall that you can break. There are actually two breakable walls here. The left one leads to some Skill Points, but the right wall is the one you need to go through to continue the mission. Once you're on the other side, you'll fight more thugs and have to break another wall. -Right after you come out of the breakable wall into the next area, look right. There is another breakable wall that leads to some Skill Points. Back in the main area, you'll have to deal with thugs. -You will be facing two more breakable walls. The left one leads to the other side. The right one has some Skill Points, but watch out. The moment you enter the room, some debris will start to fall. -Just before the next gate there is a small group of thugs. When you reach the gate after that one, you'll have to deal with more thugs and a Dual-Mace Commander. After they're dead, go through the now open gate to start a boss fight with Heart. -Heart isn't that tough to take down, plus he's slow. His attacks do a bit of damage though. When Zeed blocked, a shield appeared, and you had to break through that to really damage him. Heart doesn't block, but you will still have to break through something: his fat. Once his first segment of life is gone, he'll power up. If you see him start to glow, roll away from him before he attacks you. There are also a lot of thugs in here. Take out the crossbows if they're bothering you, otherwise, save them all until Heart is dead. Once they're all down, go into the open doors to start your boss fight with King. -King, aka Shin, is a lot more powerful than Heart. He's also faster, so be careful. Try to whittle him down, and use signature moves whenever you can. Once his first segment is gone, he'll start using a move where he dashes across the stage quickly. After you take the second segment out, he'll start using his spirit aura and will become more powerful as a result. He'll also start using attacks where he throws out slices of energy at you. You might want to activate your own spirit aura here. Once you take him down, the chapter ends. ______________________________ |Chapter 3: The Stench of Death| [LK03] _______________________________________________________________________________ -At the first gate you will have to take out some thugs, and once the gate opens, another wave will come out. You will have Rei and Mamiya fighting with you, however. -In this large area, there are some thugs harassing villagers. -After Rei and Mamiya split off, you'll go through a gate and enter an arena type area. There are two waves of bladed thugs to fight off. -When you get to the dead end, climb the wall and take out the lone enemy up here. The fences have holes at the bottom of them that shoot out arrows when you get close. You can outrun them, though, so just bolt through the fence area and take out the thugs on the other side. -When the boulders start to fall, just hug the left wall. You will only have to avoid the last boulder. At the top, there are some thugs. -In the arena type area, you'll have to take down a large number of thugs. Eventually, some crossbow enemies will pop up on two watchtowers. Damage the towers enough to bring them down. Once enough guys have died, a Fat Commander will drop in. He's basically a weaker version of Heart from Chapter 2. Focus on him, because after he dies, the gates open and all the enemies will just run away. Right after you leave, look left for some Skill Points. Also, when you get to the fork in the road, go right and you'll find more Skill Points past the breakable gate. -There is another fence area with arrow traps. If you go in on the right side, you can pick up some Skill Points. There are also a bunch of thugs on the other side. -You'll have to fight Rei when you get through the gate. He's more of a mini-boss, but he can still do some damage, and he's fast. Also, when his life bar is taken down to half, he'll power up. Once you take him down, he'll join you in fighting some thugs that appear. Climb up the wall and go through the final gate to begin your boss fight with Boss Fang. -Whereas Zeed could block and Heart was fat, Boss Fang is just big. You'll have to break through his physique to damage him. Fortunately, there are some girders right by the gate. He's also kind of slow. Once you take his first life segment down, he'll jump out of the arena and some thugs will drop in. Once Boss Fang jumps back in, he'll power up and have a new ability where his skin turns green. When he does this, he'll take less damage than normal. When you take him down, the chapter ends. _____________________ |Chapter 4: Blood Feud| [LK04] _______________________________________________________________________________ -Go through the gate and fight off the thugs that are attacking villagers. -Past the next gate there are some crossbow thugs. After you take them out, climb the fencing on the wall here and jump down on the other side. You should eventually see more fencing in front of you. Climb it to get some Skill Points, then drop back down and look on the side for some large Jagi statues that you can move. Pull them out of the way and climb up. On top of the first container, climb the fencing next to you for more Skill Points, then drop down and continue on. -When you get to the next green arrow, if you go right, you'll fight some thugs and a Dual-Mace Commander. Your reward will be 3 Skill Points. -In the next open area, you'll fight some thugs and a Dual-Mace Commander. This area has a side passage just like the last one. Some thugs and a Dual-Mace Commander guard some Skill Points. -There is a small group of thugs after the last area. Take them down, then use a girder to destroy the steel pipe. -In the next area there's a mass of red dots. These include some thugs and motorcycles. There are some Skill Points in the area, if you want to take them all out. Keep going towards one of the gates for more Skill Points. You'll have to fight some thugs and a Dual-Mace Commander as you get close, though. -Back on the main path, there's a small group of thugs harassing some villagers. -At the next gate, defeat the first wave of enemies and some more will drop in, along with a Wrestler Commander, who is basically a weaker version of Boss Fang. -Past the now opened gate, you'll have to destroy 15 Jagi statues. They aren't as scattered around as you might think, though there are some Skill Points to be had if you look for them. Once you get to the part where the gate closes in front of you, destroy the statue to your right, then hit the breakable wall next to it to continue on. Once you're on the other side, take down the Dual-Mace Commander. There's another breakable wall next to the gate with some Skill Points in it. At this point you should only have 8 statues left, and they are all grouped together in one spot, along with some thugs. Once they're all destroyed, head into the open gate to start the boss fight with Jagi. -Jagi likes to use weapons. If you get close, he might use two sawed-off shotguns. At any distance he'll shoot a huge red ball at you. When you take his first segment of life out, he'll jump out and the arena will be almost fully covered in water. Try to stay on the dry parts. If you walk around in the water, cages will come up and trap you. Since Jagi throws in fire bombs, this is not a situation you want to be in. He'll occasionally jump back in, and this is when you can damage him. Once the second segment is gone, he'll jump back in and you won't have to worry about fire bombs or cages anymore. However, he'll start using his shotguns more frequently, and he'll also start to use the rocket launcher. Take him down to finish the chapter. ______________________________________ |Chapter 5: The Star that Beckons Chaos| [LK05] _______________________________________________________________________________ -Once the gate opens, take out the enemies harassing the villagers. -Just after destroying the previous enemies, there will be a part where four crossbow thugs stand on the other side of a bridge. The bridge will collapse when you step on it, which is no big deal since you have to drop down anyway. If you want to take the thugs out, however, jump or do a flying kick across the bridge. -You'll find another collapsing bridge. You are supposed to fall down, but if you jump across, you'll find some thugs, Skill Points and Life. -Take out the crossbow thugs and punch down the bridge. Use fast attacks so it doesn't spring back up. There are more enemies on the other side, along with a box of spears. Another small group will attack you on your way to the next gate. -At the gate, you'll have to take down the two enemies above you. You can jump up to the platform in front of the gate. There's a box of spears up here. Throw them at the enemies to kill them. -The next area has a bunch of crossbow thugs on top of some containers. Jump onto a bus to get up there. Once you drop down on the other side, there will be more enemies to take care of. After they're all dead, drag the small box over to the next container so you can jump up to it. There are a few thugs up here. Once you drop down again, you'll find a box of spears and a Dual-Mace Commander. -Past the gate you'll find another Dual-Mace Commander, along with some thugs and crossbow thugs on top of the containers. There are more thugs and some Skill Points on the path to your right. -In the arena area, you'll have 5 minutes to take down 5 waves of enemies. The waves aren't that big, but the final one has a Dual-Mace Commander and a Wrestler Commander in it. -There are some thugs in the very next part. You'll have to jump up after this. Watch out for the collapsing bridge if you want some Skill Points. You will be forced to drop down and jump onto a different platform to continue. This area is dotted with enemies. -As you're about to jump down into an area with another bridge and four crossbow thugs, two Dual-Mace Commanders will drop in on you. Take them all out and punch the bridge down. There are more enemies on the other side. -After you go through the gate and reach the end of the road, more enemies will attack you. Go right for Skill Points and Spirit. -After you bust through the breakable wall, you'll take on some thugs and a Fat Commander. -You'll fight more enemies as you approach the ornate doors, along with an Unarmed Commander. Enter the doors to begin your boss fight with Toki. -Toki is pretty much your standard boss. As you take his segments of life down, he'll grow stronger. Once he's on his last bar, he'll jump out of the arena, and some thugs and two Wrestler Commanders will jump in. Take them out and Toki, now revealed to be Amiba, will hop back in along with another wave of thugs. He'll also start firing blasts of energy at you. Just keep on him until he dies. This ends the chapter. ____________________________ |Chapter 6: Into the Darkness| [LK06] _______________________________________________________________________________ -You'll be fighting with Rei and Mamiya. In the first clearing, you'll fight multiple waves of thugs, including some on motorcycles. -Make your way towards the Ballista. You'll have to get the timing of its arrows down, since you can't actually see it shooting. Roll when the arrows come your way. Once you've got control of it, push it so that it faces the wall, and pull the levers back. There are some thugs on the other side once you've broken through. -After Rei and Mamiya split off, drop down and you'll face two Axe Commanders and some thugs. Take the Commanders down to open the door and cause the lesser enemies to run away. Before you go in, explore the left path for some Skill Points. -In the square area, go around breaking open the cells. Keep an eye out for Skill Points, too. Once they're all open, go back to the prisoner in the top left of your map. He'll lead you to a wall that can be broken. -You'll fight some thugs and then drop down. At the Ballista, take down the thugs and the Dual-Mace Commander, then use it to blow open the fence. If you shoot the fence to the left of the one you're supposed to destroy, you can go into that area, fight some thugs and a Dual-Mace Commander, and get some Skill Points. -As you approach the ornate doors, you will have to fight some thugs and a Dual-Mace Commander. Enter the doors to begin your boss fight with Uighur. -Uighur is big, slow, and somewhat powerful. Attack fast to keep him from attacking you. Watch out for his grabs. He also likes to whip out chains from time to time. Once his first segment is depleted, he'll jump out of the arena and two Dual-Mace Commanders will drop in. Take them out and you'll have to deal with two Fat Commanders. Once Uighur comes back, he'll power up and introduce a new move where he rams at you. Take him down to finish this chapter. ____________________________ |Chapter 7: Reunited in Blood| [LK07] _______________________________________________________________________________ -At the very beginning, some villagers and thugs will come running towards you. -Go through the door and there will be thugs attacking villagers below you. There are also crossbow thugs on the top level, to your left. You can climb up the fencing after finishing the bottom level thugs off. -After taking out the previous thugs, there is a place to drop down to on the left side of this room. Climb up the fencing after you drop down. Keep going, but look right before you have to turn left. There are Skill Points over here. -Just after the previous Skill Points, the path will fork. Go left for more Skill Points. -After you drop down, you will face more thugs and a Wrestler Commander. Go left and climb up for Skill Points. -In the very next chamber there are more thugs. Finish them off to open the gate leading outside. -Once outside, you will come across a stream of poisoned water. Jump onto the submerged bus, then over to the other side. There are some thugs here. There are also crossbow thugs on the other side of the larger gap. Use the spears from the box on the left to kill them, then use a spear to break the switch and lower the bridge. -The next area is an arena, and the gate will close behind you. You will have to deal with numerous thugs, including crossbow enemies on two watchtowers. Hit the towers enough and they will fall. There are also plenty of explosive barrels around here. -You will soon come across a poisonous swamp. You must jump across the debris. If you go left at the start, there are some Skill Points on regular dry land. Also, once you're on the other side, go right and double back for more Skill Points on the dry land area. -You will come to another poisonous swamp. This time, there will be a lot of thugs on the other side with crossbows. Use some of the missiles buried around to take them out from your side. Some of them will come to you. When they stop coming, go over to the other side. You will just have to go through the water here. Once on this side, climb on top of the containers and take out the crossbow men up here, then deal with all of the other thugs. -In the next arena area, you will be forced to fight a lot of thugs, including two watchtowers, a Sergeant, and two Fat Commanders. If you can take down the Commanders, the rest of the thugs will stop attacking completely. -You will soon have to throw another spear at a switch to lower a bridge. On the other side you will face a lot of thugs. Move forward some and a Fat Commander and a Wrestler Commander show up, along with another wave of thugs. After they're all dead, move to the now open vault doors to initiate the boss fight with Raoh. -First you'll fight Raoh on his horse. You can't do anything to him here, so just wait around until the cutscene. Now you will actually fight Raoh. He is powerful, but not fast. Unfortunately, his armor comes back very quickly, so you will have to keep pummeling him with fast attacks. Signature moves are also very useful here. Once you take the first segment of his life bar out, he will activate his spirit aura. He'll launch red bolts that do a lot of damage. Activate your own spirit aura and lay into him. Pick up the Spirit and activate spirit aura again when his health is low to take him down for good. This ends the chapter. __________________________ |Chapter 8: Final Sacrifice| [LK08] _______________________________________________________________________________ -You will be fighting with Rei. You'll have to hurry and fight off the thugs before he takes too much damage. In the first area, there are a group of thugs. There are also a few crossbow enemies on top of the container to your right. Go behind the container and jump up there to defeat them and grab some Skill Points. After that, look behind the container again for a steel girder. Use it break open the barrier ahead of you. -Hit the switch to break it and open the gate. In this next area, you will fight a bunch of thugs and a Dual-Mace Commander. There are plenty of explosive barrels around. -You will have to destroy another switch. This one is on the building to the left of the gate. There are some thugs on the other side. Once they're down, climb the fencing on a building to the right of the next gate. The switch you need to destroy is up here. -Right after you open the gate and start to go through it, Rei will split off, so you won't have to worry about protecting him. Enter the gate and fight the thugs on the ground. There are crossbow enemies on top of the containers. Look to your right after you defeat the first set of enemies and you'll see some fencing you can climb onto. Take out the guy up here and jump onto the smaller white boxes, then over to the next container. There is some Life here. Do this again to reach another set of containers with an enemy and some Skill Points. Drop down to the ground and take out whatever enemies are left. -Immediately after going through the next gate, look right. There is a white box here that you can use to get on top of the container. From here you can jump over to some Skill Points to your left. Drop back down and continue forward. You will fight more thugs, including a Dual-Mace Commander, and meet back up with Rei. -After jumping over the first container, there are more thugs to fight. Kill them all, then look right for a box that you can move. Push it over to the bus on the left side, then jump on top of the bus and break the switch here to open the gates. -You will now have two and a half minutes to take down a Dual-Mace Commander and a Wrestler Commander that drops in with a wave of thugs. Just focus on the Commander. When he's dead, the thugs will cower away. -As you make your way towards the next gate, you will face two small groups of thugs. There are Skill Points to the right of the gate before you enter it. -In this arena, you will have three minutes to take down three Commanders. There are two Dual-Mace Commanders on one watchtower, and a Wrestler Commander on the other. Focus only on the Commanders. If you try to take down the wave of thugs too you will just run out of time. There's a Spirit Full in here if you need it. -After you meet up with Mamiya and Toki, you will be fighting alone again. If you drop down to the right side of the bridge, you can climb up to some Skill Points. There's also a box of spears before the bridge, to the left. Just after you cross the bridge, you will have to fight more thugs chasing some villagers. There is a path going to the right with some Skill Points in it. -At the next intersection you will fight more thugs. Go right to find Skill Points. -Enter the next gate to begin your boss fight with Juda. Juda's attacks are fast, and his armor comes back very fast. If you've realized how useful a flying kick is for making an opening, you will be disappointed here. His armor comes back before you can even recover from your own move. If he starts running, then you can use a flying kick to knock him down. His moves are fairly basic punches and kicks. He will also pound the ground and send out a shockwave in your direction, and he will fire some beams in the shape of a cross at you. Once his first segment is gone, he will activate his spirit aura. Take him down again to initiate a cutscene. The chapter isn't over yet. -Walk to Rei and watch another cutscene. After this you are thrust into a fight with some thugs and an Armored Commander. This guy is just a Dual-Mace Commander, except he has spiked armor. Everytime you touch him, even to attack, you will be damaged and knocked back. To take him down you will have to use a signature move, spirit aura, or a weapon. Handily enough, there are some steel girders here. Take out the Commander first, because the thugs will just keep spawning infinitely. After he's dead, you will need to grab a girder and beat the central column supporting the overpass. Once it collapses, the chapter ends. _______________________________ |Chapter 9: Rampage of the Nanto| [LK09] _______________________________________________________________________________ -Go through the gate and you will have to save the militia men from some thugs. -Once the gate opens, go through to fight off more thugs attacking militia. This area is littered with explosive barrels. -In the next larger area, you will fight a lot of thugs. After you take them out another wave drops in, along with two Wrestler Commanders. -Go through the gate and fight the thugs. Climb up the wall and there will be more thugs. As you make your way to the next gate, you will fight even more thugs. This last wave is armed with blades. -When you're in the tunnel, walk up to the first pile of wood that needs to be lit. Grab a plank from it and run back to the pile that's on fire. Hit it to light your plank on fire, then run back and hit the next two piles of wood. At this point, a wave of thugs will drop in. Take them down and another wave comes in along with an Armored Commander. -Go through the next gate and fight off more thugs. After you kill them all, a Commander with a giant axe will drop down. He functions a lot like a Dual-Mace Commander. -After you meet up with more militia men, you will go through a gate. In here, there are a bunch of thugs and an Axe Commander. Once you take him down, a Wrestler Commander drops in. Once they're all dead, you will automatically enter a boss fight with Shew. -Compared to the other bosses, Shew is relatively easy. His armor comes back pretty fast, but not as fast as Juda's did. Take down his first segment and he will activate his spirit aura. He has some fast moves, but you are faster. Take him down to end the chapter. _____________________________ |Chapter 10: The Nanto Emperor| [LK10] _______________________________________________________________________________ -You'll fight a small group of thugs on this first path, and another group just after the sandbags. -At the gate you'll be tasked with chasing down the fleeing messengers. You don't have to do this to continue the story, you'll just get the bonus for completing the mission. You will fight three groups of thugs on your way to the next gate. -In the sandbag area, there are two containers on either side of the gate. Both have crossbow thugs on them. Use the explosive barrels to knock them down. After they're dead, use the girders on the left side to break the gate down. -In the next area, take out the flamethrower enemies and another wave drops in. Once they're dead, an Armored Commander comes in with some motorcycles and other thugs. -You will be tasked with chasing down more enemies, and again, it's not necessary. You'll face a few small groups of thugs as you make your way to the closed gate. There, you'll fight a Wrestler Commander and a Fat Commander, along with more thugs. -You can go to the other side of the low container and take out the enemies there if you want. However, to move forward you will have to get onto the low container and break the barbed wire barricade on the side. There are plenty of crossbow thugs in this area. -When you drop down, you will have to drag the box over to the other side and use it to get onto another container. There are enemies up here. -When you drop down again, there are more thugs to take care of. You are supposed to go left and jump up here, but first, go straight, then left to find Skill Points. -You'll fight two more groups of enemies, one with crossbows, before you finally exit the container area. There's another group a little after you exit, as well. -At the next gate there will be two waves of enemies to fight. The last wave includes a Fat Commander. -In this area, you will have 8 minutes to take down several groups/waves of enemies. As you get close to the gate you will have to deal with an Armored Commander, and once you take down every thug at the gate, two Fat Commanders will show up. Once they're dead, the timer stops and the next gate opens. -Break through the wooden barrier and take down the flamethrower enemies. After that, two Wrestler Commandos will drop in. Once they're dead, you will automatically enter the boss fight with Thouzer. -Thouzer is fast, but not that fast. His attacks are powerful, however, and his armor comes back very quickly. If you can knock him away, use the explosive barrels that are left to do some damage to him. When his first segment is gone and he activates spirit aura, he'll also use a move where he makes a huge black ball of energy appear around him, so watch out for that. Once he's down, the chapter is over. _______________________________ |Chapter 11: The Empire Crumbles| [LK11] _______________________________________________________________________________ -There's a group of thugs in front of you. Take them all down, then hop on the motorcycle. -At the next gate you'll have to deal with two waves of enemies, including a Wrestler Commander. You can use the motorcycle to take them all out by running them over, but watch out for the explosive barrels. -Take out the crossbow thugs on the other side of the gate. You can only jump the gap with a motorcycle. If you mess up, you'll fall into the pit and have to deal with some thugs and a Fat Commander. -Just after the pit you'll encounter more enemies, including a Wrestler Commander. -In the tunnel, there are two groups of crossbow thugs. -In the next large area, take out the first wave of thugs. A second wave will show up, including a Fat Commander. After they're dead, a third wave of thugs will show up along with an Armored Commander and a Wrestler Commander. -Just past the next gate you'll encounter a Wrestler Commander and two flamethrower enemies. -There are pockets of enemies scattered all over this square, culminating in a Fat Commander, a Wrestler Commander, and an Armored Commander near the gate. You may notice that there are large fuel tanks in this area that you can pick up and throw. Not only do they release a huge explosion, but they'll also set off other fuel tanks and even the huge silos, so be careful. Explore the square entirely for Skill Points. -In this next wide open area, there are pockets of crossbow enemies. As you fight, waves of thugs will also descend on you. The first wave has a Fat Commander and the second wave has a Fat Commander and an Armored Commander. After they're dead, go through the open gate to fight Thouzer again. -Thouzer is pretty much the same, but you start the fight in a very small area. Once you take his first segment out, he'll start using a move where he makes lightning strike near him. It hurts, but it also destroys blocks, making the arena larger. After you take the second segment out, the entire arena will open up, but you will have to face three somewhat weaker copies of Thouzer at the same time. Once they take enough damage they will jump out of the arena and you'll watch a cutscene. Once you start fighting him again, he'll be quite a bit more powerful. Just keep whittling him down and use signature moves and spirit aura as much as possible to take him down. Doing so ends the chapter. You'll also learn a new signature move. _____________________________ |Chapter 12: Tears of the Wolf| [LK12] _______________________________________________________________________________ -You'll encounter some thugs attacking villagers near the beginning. -Inside the next gate there are a bunch of thugs and two Dual-Mace Commanders. -Just outside the next gate there is a motorcycle. In the large area after this there are a lot of thugs and a Dual-Mace Commander. -You'll come across more thugs with crossbows and a lot of mines. Of course, the thugs are immune to mines, somehow. The crossbow thugs dot the path to the city. -Inside the city you will have to fight a bunch of thugs and two Spear Commanders that are harassing some villagers. -As you head towards the highway, you will encounter more thugs and a few motorcycles. -After you get off of the highway, there is a small group of thugs. Further on, by the gate, there is a larger group, along with two Spear Commanders. -The large ornate doors are guarded by some thugs and a single Spear Commander. Once the doors open, enter them to start the boss fight with Ryuga. -Ryuga is pretty much your standard boss fight. He doesn't really do anything special until you take his first segment of life out. At that point, he'll jump out of the arena and an Axe Commander and a Spear Commander will drop in. Once you take out one of those guys, some thugs will come in as well. Also, watch out for the white squares, if you stand on them long enough, they'll kind of sink down and arrows will shoot out of the holes. Once Ryuga jumps back him, he'll activate his spirit aura. He likes to throw slices of energy at you, so watch out. Take him down to end the chapter. ___________________________ |Chapter 13: A Guiding Light| [LK13] _______________________________________________________________________________ -Once the gate closes behind you, you will have 5 minutes to take down 3 waves of enemies. The third wave includes an Armored Commander. -In the next area, there are some pillars you can climb to get up to a platform with a Fat Commander, some thugs, and some Skill Points. You only have one shot though, because the pillars will start to crumble the moment you step on them. You can also use the pillars to climb onto the platform that allows you to continue the mission, or you can just climb the wall. Either way, when you get up here, there are some enemies waiting. -You'll come across a poison swamp. You will have to jump on the pillars and quickly get across before they collapse. You'll also have to take out a few more thugs before you start jumping. -On the other side of the poisonous swamp, you'll have to deal with two Fat Commanders and some thugs. -You will climb up some walls next. There are regular enemies on top of the first two walls. After you climb the third, you will face a lot of thugs and an Unarmed Commander. There are some girders here to help. -After you drop down for the first time, there are some crossbow thugs around the bend. -Drop down a second time and face a Fat Commander and some crossbow thugs. Shortly after this you will have to fight two Wrestler Commanders and more thugs. -Through the next doors you'll fight more thugs, an Unarmed Commander, and a Fat Commander all in the first wave. The second wave has more thugs, an Armored Commander, and another Fat Commander. There is a box of spears in the corner. -In the next large room, you will have 8 minutes to eliminate all the enemies. Take out the thugs and the Unarmed Commander on the ground floor. Now, start destroying the large pillars. One on each side will leave just a base remaining that you'll be able to jump on to get up to the crossbow thugs. Take all these guys out and more thugs will drop in, along with a Fat Commander and an Armored Commander. Once they're dead, walk up to the open doors to begin your boss fight with Raoh...again. -Raoh is like before, fast and strong, though not quite as fast as you. Once you take his first segment of life out, he'll destroy the floor and you'll both fall down to another level. This floor has a lot of the white spike traps from Ryuga's boss fight. Fortunately, for 45 seconds, you are invincible. Ignore the spikes and ignore Raoh's attacks. Just pummel him with everything you've got, but save your spirit until after the invincibility wears off. Once his second segment is gone, he'll destroy the floor again. There are no spike traps down here, but Raoh gets a lot more powerful. He also has a beam attack that does massive damage and will go through the pillars, so stay on the move. Use your own spirit aura to bring him down for good. This ends the chapter and you learn a new signature move. ________________________________ |Final Chapter: Farewell, Brother| [LK14] _______________________________________________________________________________ -At the very beginning you will have to fight off two groups of thugs. -Once the gate opens, there will be a bunch of enemies attacking some villagers. After you take them out, another wave comes in with a Dual-Mace Commander. -After the next gate opens up and you go through it, prepare to take on a lot more thugs and a Dual-Mace Commander. -You'll soon come across Raoh's horse. Ride it, ignoring all of the enemies, and you will enter a room and be trapped there until you defeat the thugs and two Dual-Mace Commanders. The horse is much more efficient at killing enemies than the motorcycle, so you can just stay on it and crush everybody, except for the Commanders. -Soon you'll be back in the prologue mission. When you get to the box of spears, some thugs will drop down on you. -As you approach the gate, a wave of thugs and a Dual-Mace Commander will drop down on you. Take them out and more thugs will show up with four Dual-Mace Commanders. Once they're all dead, walk towards Raoh to start the final boss fight. -The first part of this fight is like the last one. You should know how Raoh operates by now. When his first segment is gone, the platform will start to float and he will become temporarily invincible using the same technique that you used in the last boss fight. When he's glowing like that, just avoid him. When he's down to his last segment of health, he will get very powerful. Also, the platform will tilt occasionally and debris will fall on it. Eventually, red beams of energy will start to shoot through the platform at the corners. To top it all off, there is no Spirit or Life anywhere. You will just have to whittle him down with fast attacks and use spirit aura whenever you can. The moment you see him attack, start rolling. After the long finisher, he will finally die, and Kenshiro's Legend Mode story will be over. =============================================================================== Toki [LEG2] =============================================================================== __________________________ |Chapter 1: A Giant Awakens| [LT01] _______________________________________________________________________________ -There's a group of thugs attacking some villagers at the beginning. -When you drop down, turn right and use the current to float across. You'll have to take down a bunch of thugs on your way to the switch, which is in an area on the other side of the first wooden gate. You'll have to jump up to the switch, and there are some enemies right next to it. -You'll have to cross some poisonous water next. There are thugs around this area, too. Once you reach the bridge, use a spear to break the switch on the other side. There are enemies on the other side as well. -Before you reach the next gate, you'll have to take down some thugs. -In the arena area, you'll have to fight off two waves of thugs, including some crossbow enemies on two watchtowers. -You'll have to cross another poisonous swamp. This first area is dotted with Skill Point crates. The next swamp has no way across except through the water. Use the missiles on your side to soften up the thugs on the opposite shore, then hop over and finish them off. -In the next arena area, you'll have to fight off a lot of thugs, including two watchtowers and two Spear Commanders. -You will soon have to throw a spear to break another switch and lower a bridge. On the other side there are some thugs, a Dual-Mace Commander, and a Spear Commander. Once they're all dead, go through the opened vault doors to enter the boss fight with Raoh. -Raoh is the same as he is in Kenshiro's story. Slow, but powerful. Take out his first segment and he'll activate spirit aura. He'll also start throwing a lot of energy at you. Take him down all the way to end this chapter. ______________________________ |Chapter 2: The Path of Destiny| [LT02] _______________________________________________________________________________ -There will be a group of thugs, along with a Dual-Mace Commander, chasing some villagers near the beginning. -Use the wind currents to cross the gap. If you fall, you'll have to deal with some thugs and an Armored Commander. At the next gate you'll find thugs and a Dual-Mace Commander. -In the next area, you'll have to deal with multiple groups of enemies and Commanders. You can pick up the large fuel tanks, but their explosions are huge and they can set off chain reactions with other fuel tanks and even the huge silos, so be careful. -On your way to the next gate, you'll face two seperate groups of enemies. Each group has a Dual-Mace Commander. -Eventually you'll be in an arena with Raoh. Here you'll have to take out three waves of thugs. The third wave has a Dual-Mace Commander. -When you reach an area with sandbags next to a gate, you will have to take out some thugs and a Dual-Mace Commander. When the gate opens, more thugs and another Commander come out. Once they're all down, point the Ballista at the wall and use it. -You'll face two groups of thugs before you reach a pit. At the pit, use the currents to float across. On the other side of the pit, there's another group of thugs and a Dual-Mace Commander. -Once you go through the doors, there will be a lot of enemies, an Armored Commander, and two Dual-Mace Commanders to deal with. You only have to take down the Commanders. When you do, the chapter will end. _____________________________ |Final Chapter: The Sacred Vow| [LT03] _______________________________________________________________________________ -Keep going until you reach a large black rock. You need to hit it 7 times to activate it. After you do, a lot of thugs will come running your way, along with a Dual-Mace Commander. -Climb the wall and activate the next keystone. After you drop down, move towards the mines and some thugs will come to you. Now hop over the mines and take out the crossbow enemies on the other side. -At the next set of mines, jump onto the bus and use the current to float across. Now you'll have 2 minutes to take out the Fat Commander and the thugs. Once they're down, activate this keystone. -In the next area, start by going right when you get the chance. There are two keystones in this area, before you enter any open doorways that close behind you. -Once you enter the first set of walls, you'll face a Fat Commander, a Wrestler Commander, and a Dual-Mace Commander, along with some thugs. After you take them down, go through the door that opens behind you and activate the keystone. -Climb up the cliffs, activate the last keystone, and enter the final doors to begin the boss fight with Raoh. Raoh is just like he was in Kenshiro's story, except he's a lot harder to beat. For starters, Toki is just slower and harder to use than Kenshiro. Also, since he only has three chapters, you probably won't have him leveled up nearly as good as you did Kenshiro. Either way, this is still possible, especially if you use spirit aura whenever possible. During his first segment, just keep hitting him with normal attacks. When you take that segment out, mix it up with some spirit aura. When he's down to his last segment, use spirit aura every chance you get, and watch out for his attacks! Almost all of them do heavy damage, especially the one where he shoots out a large blast of energy. When you finally take him down, Toki's story ends. =============================================================================== Rei [LEG3] =============================================================================== _____________________________ |Chapter 1: The Nanto Wanderer| [LR01] _______________________________________________________________________________ -You'll have to fight off some thugs at the very beginning. -Once you get to the bridge, look left on the ground for some Skill Points. Look right on the ground for a place to jump up to for more Skill Points. There are some enemies on the other side of the bridge. -You'll have to fight pockets of enemies until you reach a clearing where some thugs are harassing villagers. -Once you enter the next gate, you'll have to fight off a few waves of enemies before a Dual-Mace Commander shows up with more enemies. Once they're all dead, go towards the vault doors to enter your boss fight with Mamiya. -Mamiya isn't particularly tough, as long as you watch out for her crossbow bolts and her yo-yos. When you take her first segment of life out, she'll activate her spirit aura. She'll also introduce a new move where she just shoots out slices of energy in every direction at random. Take her down to finish the chapter. ___________________________ |Chapter 2: Bite of the Fang| [LR02] _______________________________________________________________________________ -Move to the gate and take out the waves of thugs here. More will come out when the gate opens. -In the next large area, there are thugs attacking villagers. -In the arena area, you'll face two waves of thugs. -You will climb a wall. At the top, take out the enemy and look left. You can jump over this wall here. -After you break down the wooden barrier, take out the thugs and use a girder to break open the next barrier. Turn left once you do and jump over the wall. -In the arena area, you'll have to take down multiple waves of thugs, including two watchtowers. At the end, a Fat Commander will drop in. Take him down and the remaining enemies will run away. -In this next area, you'll have to fight Kenshiro. He's fast, and if you've played through his story already, then you'll undoubtedly recognize the moves that he uses. Still, he's not really a boss, so it won't be that difficult. Once you take him down, watch the cutscene, then defeat the enemies that appear. -Climb the wall and enter the gate to begin your boss fight with Boss Fang. This is identical to when you fought him with Kenshiro. He's big and slow, and there are girders here to help you. When you take his first segment of life down, he'll jump out and some thugs will jump in. When Boss Fang comes back, he'll have the ability to turn green and take significantly less damage. Take him down to end the chapter. __________________________ |Chapter 3: Genius Unmasked| [LR03] _______________________________________________________________________________ -At the beginning, you'll need to save some villagers from thugs. After this, you'll encounter a bridge with four crossbow thugs on the other side. If you step on the bridge, it will collapse. -There's another bridge. If you go across it, you'll find thugs and Skill Points. Drop down and continue to find more thugs and a bridge that you'll have to punch down. There are enemies on the other side of the bridge. -Take out the small group on your way to the gate. Once there, you'll need to climb onto the platform in front of the gate and use the spears up here to kill the two enemies on the other platform. -Inside the gate there are crossbow thugs on the containers. Climb onto a bus to get up here. When you drop down on the other side, use the movable box to get onto the next container with more enemies. When you jump down again, go right and jump over the wall. -In the next area there are thugs on the ground and on the containers. There's also a Dual-Mace Commander. If you go right, there's another group of enemies and some Skill Points. -Just before you get to the next arena area, some thugs and two Dual-Mace Commanders will drop in on you. -In the arena, you'll have 5 minutes to take out several small waves of enemies. The timer will then shut off and you'll have to take out one last wave. This one has a Wrestler Commander and a Dual-Mace Commander in it. -At the next gate there are a few crossbow thugs. More thugs will drop in, and when you take them all out, a Fat Commander comes in. -At the next gate, you'll have to fight more thugs and two Fat Commanders. Once the gate opens, take out the thugs on the other side. -There are some thugs at the end of the road. -At the breakable wall, some thugs and an Unarmed Commander will drop down. In the next room, take out the enemies here and a Fat Commander comes in. -Through the next gate, you'll have 5 minutes to take down 4 waves of enemies. The timer will stop and another wave will come down, including a Wrestler Commander and a Dual-Mace Commander. -After you go through the gate, you'll face a group of enemies on the road, and another group at the next gate. After you take them out, another group drops in with an Unarmed Commander. Walk through the open doors to begin your boss fight with Amiba. -Amiba, aka Fake Toki, functions just like he did when you fought him as Kenshiro. He's a pretty standard boss. When you take his first life bar segment out, he'll jump out of the arena and some thugs and two Wrestler Commanders will jump in. Once he jumps back in, he'll bring more thugs with him, and he'll power up. Take him down to finish this chapter. _____________________________ |Chapter 4: A Legend Born Anew| [LR04] _______________________________________________________________________________ -In the first clearing you come to, you'll have to take out a couple waves of thugs. -You'll soon have to take a Ballista. Just dash to the sides as it fires at you. Once you have it, push it so that it's facing the wall, then pull the levers back to blow a hole in the wall. There are more enemies on the other side. -When you drop down, you'll face some thugs and two Axe Commanders. Take down the Commanders to open the doors and cause the remaining enemies to flee. -In the square, free the prisoners and one of them will tell you about a switch to open the gate. Go to the gate, then look at the wall opposite it. You can wall jump to the other side. Break the switch to open the gate. -On the other side of the gate there is a group of thugs and a Dual-Mace Commander. As you move on, you'll encounter two more small groups before you drop down. -When you drop down, you'll have to take a Ballista that's guarded by some thugs and a Dual-Mace Commander. When they're down, use the Ballista to blow open the fence. You can also shoot the fence to the left of that one. There's another Dual-Mace Commander and some thugs defending some Skill Points. -The next gate will be locked, so you'll have to go down the path to the right. Here, free all the prisoners without getting caught by the patrolling Axe Commander. One of them will open the gate for you. Go through it and the large doors to begin your boss fight with Uighur. -Uighur is the same as he was in Kenshiro's story. Big and slow and powerful. He also likes to grab. When you take his first segment of life down, he'll jump out and two Dual-Mace Commanders will jump in. Take them down and two Fat Commanders come in. When Uighur comes back in, he'll be more powerful and have a new move where he rams at you. Once you take him down, the chapter ends. _________________________________ |Chapter 5: Staring Down the Beast| [LR05] _______________________________________________________________________________ -Take out the thugs at the beginning. When you enter the shelter, there are thugs on the bottom floor and some crossbow thugs to your left. After they're dead, you'll find a place to drop down on the left side. -You'll eventually have to drop into a pit and fight some thugs and an Axe Commander. When they're dead, a gate opens and more enemies pour out. -After you pass the gate, you'll be in an area with some crossbow thugs on platforms to your left. Take them out, climb to the top platform and break the switch to open the exit gate. When you get to the exit gate, there'll be a few more crossbow thugs to take care of. -When you get to the poisonous water, jump across and take out the thugs. You'll need to use a spear to break the switch to lower the bridge. There are more thugs across the bridge, and some further on near the next gate. -In the arena area, you'll face a bunch of thugs, including two watchtowers. After you take out this first wave, another one drops in, along with an Axe Commander. There are more enemies once you exit this area, too. -In the next arena there are some thugs and two Axe Commanders. -After you lower the bridge, you'll face multiple groups of thugs and three Axe Commanders as you move through the time. Once all the Commanders are down, the vault doors will open. Enter them to begin your boss fight with Raoh. -Raoh is the same as every other time. Big and powerful. Once you take his first life segment down, he'll power up significantly and start throwing energy at you. Take him down to end the chapter. _______________________________ |Chapter 6: In Search of Justice| [LR06] _______________________________________________________________________________ -When you get to the gate, you'll have to deal with enemies on both sides. -At the next gate, you'll have a minute and a half to take down two Dual-Mace Commanders and some thugs. -When you see Juda run through a gate, turn right and go down that road to fight some thugs. When they're dead, go left, over the container, and to the next gate, where you'll see Juda again. -As you make your way to the next gate, you'll fight more thugs and a Dual-Mace Commander. -Once you see Juda again, you'll be trapped in a room with three waves of thugs. The third wave also has a Dual-Mace Commander. when they're finished, the gate won't open. Instead, you'll have to wall jump up the left side and then wall-jump again to land on the other side of the gate. -You'll come across two arena type areas next. The first one only has a group of thugs and a Dual-Mace Commander. The second one has two waves of thugs. The first wave has a Wrestler Commander and the second wave has two Dual-Mace Commander. Once the Commanders are dead, this chapter ends. ______________________________________ |Final Chapter: Into the Flames of Hell| [LR07] _______________________________________________________________________________ -You'll have to fight off some thugs and two Wrestler Commandos right off the bat. When they're down, you'll automatically enter the boss fight with Juda. -Juda is the same as always. A pretty standard boss. When you take his first life segment out, he'll blow the dam, but that won't really do much to affect the battle. Take out his second segment and he'll power up some more. Take him down to end Rei's story. =============================================================================== Mamiya [LEG4] =============================================================================== _____________________________ |Chapter 1: The Fang Offensive| [LM01] _______________________________________________________________________________ -At the first gate, there are enemies on both sides. There is also another group harassing some villagers in the large area past the gate. -In the arena, you'll have to take down two waves of thugs. -Once you climb the wall, take out the lone enemy, then run through the fences. The holes at the bottom shoot out arrows when you get by them, so don't stop. There are some thugs on the other side. -Since Mamiya can't roll or dodge in any way, you'll have to be extra careful around the boulders. Just stick to the left side and watch out for the last boulders. The enemies at the top will flee when you get to them. -In the arena, you'll have to take down plenty of thugs, including two watchtowers. Eventually, a Dual-Mace Commander drops in with more thugs. After you leave this area, you'll come to a fork in the road. Go right for some Skill Points. -After the next fences and arrows trap, you'll have to take out some enemies, many of them wielding crossbows. After they're dead, look on the left wall for a place to crawl through. -In the next large area there are some thugs and a Dual-Mace Commander. -Climb up the wall and enter the last gate to begin your fight with Boss Fang. He's the same as before, except you can't use the girders. It still shouldn't be much of a problem, though. When you take his life bar down halfway, he'll jump out of the arena and some thugs will jump in. When Boss Fang comes back, he'll have the ability to make his green skin and take much less damage. When you take him down, the chapter ends. __________________________ |Chapter 2: Lost to Madness| [LM02] _______________________________________________________________________________ -Crawl through the hole in front of you. Once you come back out into the clearing, there will be some thugs harassing villagers. After this, you'll come across four crossbow thugs on the other side of a bridge that collapses if you step on it. -At the next collapsing bridge you are supposed to fall down, but if you go across, you'll find thugs and some Life. -You'll come across some thugs on both sides of a bridge that's already down. -A few thugs will drop down on you on your way to the gate. Once at the gate, use your crossbow (Right Bumper) to take them out. -The next area has crossbow thugs on containers. Take them out, climb onto the containers, and drop down on the other side. Pull the small box over to the next container. When you've dropped down in front of the gate, go right. There is a small hole you can crawl through. -In the next area, there are thugs on the containers and on the ground, along with a Dual-Mace Commander. -Before the next gate will open, you'll have to take out some thugs and a Spear Commander. -In the arena area, you'll have 5 minutes to take down a few small waves of thugs. After this, another wave comes in with an Armored Commander, who is significantly easier to take down now that you have access to Mamiya's crossbow. -Before and after the next gate, you'll find a bunch of enemies, and also a motorcycle. Once everyone is dead, use the motorcycle to run past all the thugs until you reach the closed gate defended by some more thugs and an Axe Commander. -When you approach the large ornate doors, you'll have to deal with all the thugs and an Armored Commander. Enter the doors to begin your boss fight with Amiba. -Amiba is the same as always. Once you take down his first segment of life, he'll jump out of the arena and you'll have to deal with two Wrestler Commandos and some thugs. After that, he'll jump back in with more thugs, and he'll be powered up. Finish him off to complete the chapter. ____________________________________ |Chapter 3: Through the Gates of Hell| [LM03] _______________________________________________________________________________ -In the first clearing you'll face a couple waves of thugs. -To avoid the Ballista, move to the far left side, then to the far right side, then move up. You can tell where you can go if you pay attention to the arrows. Once there, use it to blow open the wall. There are enemies on the other side. -Once you drop down, you'll have to fight some thugs and an Axe Commander. -On your way down the right path, you'll fight two groups of thugs. At the end, there's a hole you need to crawl through. -After you drop down again, you'll have to save a prisoner from some enemies, including a Dual-Mace Commander. After they're dead, he'll show you another hole to crawl through. After you crawl through, hit the switch to open the gate. -After the gate, you'll have to fight some thugs and a Dual-Mace Commander. -You'll eventually make it to the Ballista. Kill the thugs and Dual-Mace Commander here, then use the Ballista to blow open the fence. -When you get to the next hole that you have to crawl through, you'll fight some thugs. After you crawl through two holes and enter the large doors, you will fight Uighur. -He's the same as every other time, slow but powerful. He likes to grab and uses chains. When you take his first life bar segment out, he'll jump away and two Dual-Mace Commanders will jump in. Take them down and two Fat Commanders jump in. When Uighur comes back, he'll power up and start using a ramming move. Take him down to finish the chapter. ___________________________ |Chapter 4: A Death Foretold| [LM04] _______________________________________________________________________________ -Take out the thugs chasing the villagers at the beginning. -Inside the shelter, there are thugs on the ground floor and some to the left with crossbows. After they're dead, there's a place to jump down to on the left. -After you drop down again, you'll have to fight more thugs and a Wrestler Commander before you leave the shelter. -Jump across the poisonous water and use your crossbow to shoot the switch and lower the bridge. There are thugs here. -In the arena, there are a couple waves of thugs to deal with, including two watchtowers. There's also a Wrestler Commander at the end. -After crossing the two poisonous swamps, you'll have to deal with a lot of thugs. -In the arena, you'll take on two waves of thugs, including two watchtowers. The second wave has a Wrestler Commander and an Armored Commander. -After you lower the bridge, you'll face a Wrestler Commander and some thugs. Further on there's an Armored Commander with some more thugs. Go through the vault doors to begin the boss fight with Raoh. -Raoh functions just the same as every other time you've fought him. Don't try to charge your crossbow up and fire it at him unless he's running towards you. He'll do his own charged projectile attack, and he can fire it a lot faster than you can. When you take his first life segment down, he'll power up. Take him down for good to end this chapter. ___________________________________ |Final Chapter: Juda's Last Gleaming| [LM05] _______________________________________________________________________________ -There are a few crossbow thugs on top of a container near the beginning. -After you crawl through the hole, enemies will drop in on you. -You'll soon have three minutes to take down a couple waves of thugs and a Dual-Mace Commander. -You'll face two groups of enemies as you make your way to the next closed gate. Once there, shoot the switch above the bus. -Go through the gate and you will have three minutes to take down some thugs and a Fat Commander. -There are two groups of enemies to fight before you get to the next gate. -In the arena, you'll have to defeat some thugs, two watchtowers, and two Dual-Mace Commanders in 4 minutes. -After you crawl through the hole to the right of the bridge, you'll face more thugs. -There will be some thugs and a Dual-Mace Commander in the arena area. Once they're dead, go to the vault doors to begin your boss fight with Juda. -Juda is the same as always, but fighting him with Mamiya is a pain in the ass. It's hard to break his armor and then land attacks to begin with, but it's even harder with Mamiya. Also, when you get Juda down to his last third of health, he'll start using an attack where he causes a whirlpool of energy to appear. He does this a LOT, and the most annoying part is, when he does this, he's invincible the entire time he's casting it. He also enjoys doing it every single time you try to attack him, so you'll hit nothing, and then get hit by a whirlpool. You will really have to watch out for that tactic. Timing is everything in this fight. when you take him down, Mamiya's story ends. =============================================================================== Raoh [LEG5] =============================================================================== __________________________________ |Chapter 1: The Lost Hokuto Brother| [LO01] _______________________________________________________________________________ -There are some thugs at the beginning. Once inside the shelter, there are more thugs on the ground and to your left. -In the next room, there are some enemies and a Spear Commander. Hit the switch above you to open the exit gate. -When you get to the exit gate, you'll have to deal with more thugs. -When you get to the poisonous water, use the Right Bumper to make yourself invulnerable to it, then take out the thugs. At the bridge, use a spear to break the switch and then take out the thugs on the other side. There are also some enemies just before the next gate. -In the arena, you'll face a few waves of thugs, including two watchtowers, and culminating in a Wrestler Commander. -Just outside the arena, you will have 5 minutes to clear the side path of enemies, including a Wrestler Commander and a Spear Commander. I'm not sure if this is actually required. -In the arena, you'll have to deal with some thugs and two Wrestler Commanders. -On your way to the next arena, there are a few thugs. When you get there, you'll face two Spear Commanders, two Wrestler Commanders, and some thugs. -After you lower the bridge, you'll face some thugs and two Wrestler Commanders. Go left and you'll eventually come across some thugs, a Spear Commander, and a Wrestler Commander. When they're all dead, go back the way you are supposed to. The gate will be open. When you get there, you'll have to deal with more thugs and a Wrestler Commander. After they're dead, walk to the open vault doors to start the boss fight with Rei. -Rei is fast, and he can pull off his signature move quickly, but you are a lot more powerful than he is. Remember this. You can pound on him a lot with the XXY combo where Raoh begins punching him repeatedly with his fists, then delivers a roundhouse. When you take his first life segment down, Rei will power up. He'll also start using a move where he throws a lot of energy slices at you. When you take him down, the chapter ends.j ___________________________________ |Chapter 2: The Neverending Struggle| [LO02] _______________________________________________________________________________ -You'll start this chapter fighting Kenshiro. It's not really a boss battle, since he only has a regular health bar above his head. It's hardly a battle at all, since he barely attacks you anyway. Just pummel him into submission. -Once Kenshiro is down, you'll face Toki. Again, not really a boss battle, but Toki will put up more a fight. Still, it shouldn't take you long to defeat him either. -When you take Toki out, you'll face Kenshiro again, as a proper boss battle this time. He likes to use the Hokuto Hundred Crack Fist move whenever you're in front of him, so watch out. He's faster than you, but less powerful. When you take his first segment out, he'll power up. Take him down completely to finish this chapter. _________________________________ |Chapter 3: The Rise of the Hokuto| [LO03] _______________________________________________________________________________ -At the beginning, you'll have to save some villagers from a Dual-Mace Commander and some thugs. -There are more thugs and another Dual-Mace Commander through the next gate. -Soon you'll have to take out some thugs and a Fat Commander in 2 minutes. -There are two groups of enemies before you get to the next gate. The second group has a Dual-Mace Commander. -There are a few thugs at the next gate. -In the arena, you'll have to take out several waves of thugs and a Dual-Mace Commander. They all drop out of one pipe though, so you can literally just stand there and crush them as they come out. -There are some enemies before the next gate, including a Dual-Mace Commander. When it opens up, get on your horse and mow down all the enemies. Jump the gaps at the pit with X. On the other side there are more enemies and a Dual-Mace Commander. You'll have to get off your horse to take the Commander down. -In the next large area, you can ride your horse around to quickly take out all the lesser enemies and a lot of debris for karma points. You will eventually have to get off and deal with two Dual-Mace Commanders and an Armored Commander. Once you kill the Commanders, this chapter ends. ___________________________ |Chapter 4: A Promise Unkept| [LO04] _______________________________________________________________________________ -There's a group of thugs at the first gate, and another group before you get to the second gate. The first keystone is just past this gate. Hit it a few times to activate it. -You'll need to press the Right Bumper so you can pass over the mines safely. Enemies dot the path after the mines. There's also another set of mines to get past. -After you activate the next keystone, you'll jump down and have to get on your horse. You'll ride directly to another keystone, guarded by a bunch of thugs and a Wrestler Commander. -Past the next gate you'll face some thugs and two Wrestler Commanders. -After the next two keystones, you'll have to take down three Unarmed Commanders and some thugs in 2 minutes. From here, you'll activate the final two keystones and move on to the boss fight with Toki. -Toki functions like a standard boss, except for one important difference: his special attacks do a LOT of damage. If you see him attacking, especially with something that's directed specifically at you, move, immediately. He'll power up when you take out each segment. Use spirit aura wisely, mainly when he's down to the last segment. When he's gone, the chapter ends. __________________________________ |Chapter 5: The Last Stand of Nanto| [LO05] _______________________________________________________________________________ -Your horse is just behind you at the start. Use it to take down all the thugs in this area, then get off and defeat the Axe Commander. -You'll now have 2 minutes to run past all of the troops and jump over the barricades. At the end, take down the Axe Commander and the Fat Commander. When they're out, you'll also have to deal with Juza. He's not a boss, but he's not easy to take down either. -If you fail to kill them all in 2 minutes, it's not that big of a deal. Just backtrack to the side path and take out the enemies guarding the gate at the end of this path and you'll be back in the same spot. -You'll need to search this area and kill four Commanders. There are a lot of thugs scattered around and a lot of mines. -You'll reach a gate guarded by a lot of thugs and two Fat Commanders. -Inside the tunnel, a bunch of thugs will come out of the walls to ambush you. At the gate, you'll face more thugs and a Fat Commander. At the next gate, more thugs, an Axe Commander, and an Armored Commander come out of the walls. -After you climb the short wall, you'll face a lot of crossbow thugs and an Axe Commander. -In the large room, you'll have to deal with two waves of thugs, an Armored Commander, and a Fat Commander. Once the Commanders are dead, Juza will drop in. He's still not a proper boss, but he can deal some damage, and he's fast. -In the next room, you'll have 6 minutes to wipe out two waves of enemies. The second wave will have an Armored Commander, an Axe Commander, and a Fat Commander. To get onto the platforms, you'll have to break pillars. One of them will leave a base that you can jump on. Once they're all gone, walk into the doors to begin your boss fight with Kenshiro. -Kenshiro is still fast and powerful, but not as powerful as you. Pummel him until you take his first life bar segment down. At this point, you'll fall through the floor. This next part is arguably the hardest. For starters, Kenshiro is invincible for a while. Second, you can't do anything without stepping on a white square, which, when depressed, shoots out arrows. You'll have to rely almost entirely on signature moves to do any decent damage to him. When his second segment is gone, you'll drop down again, and Kenshiro will get a lot more powerful. He'll also be able to throw energy through the pillars, so don't use them for cover. Take him down to finish the chapter. ________________________________ |Final Chapter: Farewell, Brother| [LO06] _______________________________________________________________________________ -Take out the thugs in the beginning area, then ride past everyone else. -When you become trapped in a room, take out the thugs and the three Unarmed Commanders. -A small group of thugs will drop in on you at the spear box. -At the large gate you'll have to take out some thugs and five Dual-Mace Commanders. Walk into the open doors to start the boss fight with Kenshiro. -This is basically the same as Kenshiro's final fight with Raoh. Kenshiro is powerful and fast. Once you take his first segment down, he'll be invincible for a bit and the platform will start floating. Take his second segment of life out, and he'll become even more powerful. The platform will also start to tilt and debris will fall on it. Once you take him down, Raoh's story is over. ------------------------------------------------------------------------------- +++++++++++++++ || || || Technical || [TECH] || || +++++++++++++++ Any website may use this guide, as long as it is kept intact and proper credit is given. Contact me at [email protected] if you have any questions about the guide or the game.