Walkthrough for Kingdom Hearts II - Guide for Kingdom Hearts II
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Walkthrough for Kingdom Hearts II by 501st.alpha1 ==================== 1.Table of Contents ==================== 1. Table of Contents 2. Version History 3. Notes 4. Walkthrough 4a.Prologue 4b.Twilight Town 4c.Hollow Bastion 4d.The Land of Dragons 4e.Beast's Castle 4f.Hollow Bastion II 4g.Olympus Coliseum 4h.Disney Castle 4i.Timeless River 4j.Atlantica 4k.Port Royal 4l.Agrabah 4m.Halloween Town 4n.Pride Lands 4o.Twilight Town II 4p.Hollow Bastion III 4q.Space Paranoids 4r.Hollow Bastion IV 4s.The Land of Dragons II 4t.Beast's Castle II 4u.Olympus Coliseum II 4v.Port Royal II 4w.Agrabah II 4x.Halloween Town II 4y.Pride Lands II 4z.Hollow Bastion V 4aa.Space Paranoids II 4ab.Hollow Bastion VI 4ac.Twilight Town III 4ad.The World That Never Was 5.Characters 5a.Sora 5b.Donald Duck 5c.Goofy 5d.King Mickey 5e.Roxas 5f...I'll add more later 6.The Secret Ansem Reports 6a.Secret Ansem Report 1 6b.Secret Ansem Report 2 6c.Secret Ansem Report 3 6d.Secret Ansem Report 4 6e.Secret Ansem Report 5 6f.Secret Ansem Report 6 6g.Secret Ansem Report 7 6h.Secret Ansem Report 8 6i.Secret Ansem Report 9 6j.Secret Ansem Report 10 6k.Secret Ansem Report 11 6l.Secret Ansem Report 12 6m.Secret Ansem Report 13 7.Contact Info 8.Legal ==================== 2.Version History ==================== 04-08-2008: 'Walkthrough' created, up to Hollow Bastion II. 04-09-2008: 'Walkthrough' section completed. 04-10-2008: 'Characters' section created. 05-17-2008: Added sections 'Contact Info,' 'Legal,' 'The Secret Ansem Reports.' Completed Secret Ansem Report 1. ==================== 3.Notes ==================== If any area says (INSERT), this means I have not developed a strategy for it yet. Eventually, I will go back through the game and fill in the gaps. Also, for most of the Heartless boss', I don't know the names for sure, but I will put what I have seen in other walkthroughs posted here. ==================== 4.Walkthrough ==================== -------------------- 4a.Prologue -------------------- Day 1 ---------- After the opening cutscene, work your way through the tutorial until you get to the sand pit and meet Seifer. Three weapons are lying on the ground, pick one. One boosts magic, one boosts strength, and one boosts defense. I picked magic. After you pick one, you must fight Seifer. For this and many of the other beginning bosses, there isn't really any strategy to use, just wack away until he falls. Next, follow the mysterious enemy into The Woods, and then to The Old Mansion. Attack the enemy and practice using the Reaction command until the cutscene. Then you get the keyblade, and you can easily defeat the enemy. Cutscene; day 1 is over. Day 2 ---------- After the cutscene, walk to the Help Wanted bulletin board and choose a job to do. There is also a separate board in the Tram Common. You will get paid based on how fast and/or well you do a job: anywhere from 10 to 100 munny. You are supposed to get 800 munny and then meet at the train station. (UNTESTED: slyspy95 and Fazio67 say that if you get a certain amount, you will get an AP bonus) Cutscene; day 2 is over. Day 3 ---------- Go out into the Back Alley and there will be a cutscene. Go to the Sandlot and fight the enemy(s). Afterwards you will be taken to a place similar to the tutorial in the original Kingdom Hearts. There will be a sword, a staff, and a shield. The sword raises strength, the sheild, defense, and the staff, magic. I took magic. After you choose, fight several enemies and then a treasure chest and a save point will appear. Open the chest with Triangle and then save the game. Go through the door and up the path to the next platform. Boss: Twilight Thorn HP: ??? Keep your finger near the triangle button at all times in this battle. First he will imprison you in the air, watch for the Reaction command to hit his face. Then the platform tilts and you will slide off. Watch for the Reaction command and you will throw the Keyblade at him. Then he will be stunned for a moment; go for his head until he gets up. After a couple of other attacks it will repeat. Eventually you will win. Cutscene; day 3 is over. Day 4 ---------- Today is the Struggle Tournament. The rules are as follows: Each player has 100 orbs, when you are hit, you lose orbs and your opponent may pick them up. Whoever has the most at the end of the battle wins. (The battle will end automatically if one player collects all 200.) One strategy is to attack until you have more orbs than your opponent and then run around until the time runs out. You fight Hayner and then there is a cutscene. Then you fight Vivi. After that, time freezes and you will fight some enemies. Then you must fight Axel. If he starts to light on fire then watch out! He is about to do a strong attack. Then time resumes and you must fight Setzer in the Tournament. When you win you get a Champion Belt and a trophy. (ctMike says that if you lose, you just get a medal.) Cutscene; day 4 is over. Day 5 ---------- Today you are going to see if any of the Seven Wonders of Twilight Town are true. Go to the train station. Cutscene. Go down the stairs to Sunset Terrace. Do the first four in any order you wish, you will know one is there if you see the 'Investigate' reaction command. From closest to farthest from the train station they are as follows: 1) Balls fly out of a wall. Walk up toward the wall and dodge the balls as they fly out. This will take several tries. If you get hit, it won't hurt you but you will fly backward. You can deflect them, but it usually doesn't do much good. Once you reach the wall, quickly press Triangle when you see the 'Investigate' command. Cutscene. 2) Strange noises in the tunnel. In the tunnel, you will see Vivi. No, two Vivi's. No, three. A total of fourteen Vivi clones will come as you fight, each only takes one or two hits to take out. Cutscene. 3) The fountain. Go up to the fountain and you will have to fight Shadow Roxas. Cutscene. 4) Moving bag. Go to the top of Sunset Hill. Press Triangle to jump on the bag. Watch for the Reaction command and press it to jump over obstacles. If you miss, you fall off. If that happens, go over and get back on. Once the Stamina bar runs out, there is a cutscene. Whatever order you do it in, go back to Sunset Hill and watch another cutscene. After it is over, go out to The Old Mansion. Cutscene, day 5 is over. Day 6 ---------- Go to the Back Alley and watch the cutscene. Defeat the enemies and time will freeze. Go to the Sandlot, then the Tram Common, then The Woods, then The Old Mansion, and watch the cutscene. Go up the left set of stairs and turn left at the top. Head down the hall to the door at the end, fighting any enemies on your way. Watch the cutscene, and save your game if you want to. Next you can fight enemies in the Mansion Foyer and the Mansion Dining Room, but you don't have to: you can just stay on the upper level and go to the door on the other side. Enter it (the Mansion Library) and watch the cutscene. Go down the stairs and enter the computer room. After the cutscene you may save your game. Enter the next room and fight Axel. Cutscene. Enter the next room. Cutscene. Enter the next room. Cutscene. -------------------- 4b.Twilight Town -------------------- You now get to play as Sora. Go toward The Woods. Cutscene. Save game at The Usual Spot if you wish. Go to the train station. Cutscene. Save if you wish and board the train. Cutscene. Go up the tower, fighting several groups of enemies on your way. Cutscene. Save if you wish, read the book, and talk to Yin Sid. Cutscene. Go into the next room and talk to one of the fairies. Cutscene. You get new clothes, finally! (The clothes from the original Kingdom Hearts are getting rather small.) Cutscene. Board the Gummi Ship. Fly it toward the one available world (Hollow Bastion) and press Triangle. -------------------- 4c.Hollow Bastion -------------------- Cutscene. Visit any of the shops if you want to, and then go down the street. Cutscene. Go to Merlin's House. Cutscene. Save if you wish. Go out the door and take a right. Go down the streets and take a left to find some stairs. At the top, take a double right turn, and head down the walkway. Defeat any enemies on your way. Go down the stairs into Bailey. Cutscene. Fight the Nobodies, keep them away from the gate. (The gate's health appears at the top of your screen.) Cutscene. Board the Gummi Ship. -------------------- World Map -------------------- Two new worlds have opened up, and Twilight Town is now inaccesible. Go to either Stardust Sweep or Asteroid Sweep. After you do a Sweep once, you can bypass it and go straight to the world, or do it again. Also, you get a blueprint. Note: If multiple sweeps are unlocked at once, I list in the order of the reward blueprint Level number. That means we'll go through the Asteroid Sweep first. Asteroid Sweep: (INSERT) Unlocked, The Land of Dragons. Blueprint: Highwind Level 1 -------------------- 4d.The Land of Dragons -------------------- (INSERT) -------------------- World Map -------------------- Stardust Sweep: (INSERT) Unlocked, Beast's Castle. Blueprint: Highwind Level 2 -------------------- 4e.Beast's Castle -------------------- Cutscene. Fight the Heartless. Cutscene. Save point. Go up the stairs to the right and enter the East Hall. Cutscene. Be sure to open the large chest, it contains a map of the area. Save point. Go back out to the East Hall, and then the Entrance Hall. Go across and up the stairs to the West Hall. Fight Heartless on your way. Once you enter, be sure to turn around and destroy the statues, they give you Drive energy. Go to the far end and approach the wardrobe. Then you must 'fight' it. Go up to it and tap Triangle as fast as you can until you see the Zs disappear. Run back until they come back again. Repeat until the cutscene. Go into the room. Boss: Thresholder and Possessor HP: ??? (INSERT, watch for reaction command.) Cutscene. Enter the next room. Cutscene. Save point. Go back out and climb up to the top and talk to Cogsworth. Enter the next room. Cutscene. Approach each lamp and wait for [candle] and [tea pot] to get to it and then press Triangle. Be sure to clear any boxes out of the way. Cutscene. Before you go out, turn around and open the two chests. Go up the hall and into the next room. Go up the stairs and to the end of the hall. Enter [the beast's room]. Cutscene. Boss: The Beast HP: ??? You must fight the Beast. Press Triangle next to Cogsworth when you see it, and this will stun the Beast. Attack him, pressing Triangle whenever you see it. Cutscene. Save point. Go back the way you came. You can now get back to the West Hall. Go to the Entrance hall and across the stairs. Enter the East Hall, and then Belle's Room. Save point. Exit Belle's Room into the East Hall. Go to the Entrance Hall, and then the Ballroom. Boss: Shadow Stalker/Dark Thorn (INSERT, watch for reaction command.) Cutscene. Board the Gummi Ship. -------------------- World Map -------------------- No matter which order you do the previous two worlds, they will both connect into one path that leads to Phantom Storm. But first, the ship will fly itself back to Hollow Bastion. -------------------- 4f.Hollow Bastion II -------------------- Cutscene. Go to Pooh Bear's House. Cutscene. You are thrown back to Hollow Bastion. Fight the Heartless. Cutscene. -------------------- World Map -------------------- After returning to the Gummi Ship from Hollow Bastion, go to Phantom Storm. Phantom Storm: (INSERT) Unlocked, Olympus Coliseum. Blueprint: Highwind Level 3 -------------------- 4g.Olympus Coliseum -------------------- Cutscene. Talk to the Meg. Go up to the wall, and enter. (INSERT) Cutscene. Fight Hades. Cutscene. Fight Hades' Heartless at each platform, then run to the next. Always run until a barrier stops you. Cutscene. Boss: Cerberus HP: ??? (INSERT) Cutscene. Save Point. Go up the ramp and enter Coliseum Gates. Cutscene. Walk up to the doors. Cutscene. (INSERT) Board the Gummi Ship. -------------------- World Map -------------------- Unlocked, Disney Castle. You do not have to do a Sweep, just approach, and land. -------------------- 4h.Disney Castle -------------------- Cutscene. Walk up and out the door. Fight all the Heartless and open the treasure chests. Enter the next door. Fight the Heartless; don't worry, their number is limited. Enter the next room. Save point. Talk to Queen Minnie. Go out the door you came in. Fight the Heartless while protecting Minnie. If you get too far away from her, press Triangle when you see the 'Call Over' Reaction command. Press the Triangle reaction command 'Finish' when you both reach the door. Cutscene. Fight more Heartless in the same way. Cutscene. Save Point. Enter the door. You have reached Timeless River. -------------------- 4i.Timeless River -------------------- (INSERT) After a cutscene at Disney Castle, board the Gummi Ship. -------------------- World Map -------------------- New episode added on Olympus Coliseum. Two sweeps are available, I'll cover Splash Island first. Splash Island (INSERT) Unlocked, Atlantica Blueprint: Highwind Level 4 -------------------- 4j.Atlantica -------------------- Cutscene. Save point (behind you). Talk to Sebation[sp?]. In the following songs, you must press X as the meter gets close to running out. You can get Excellent, Good, or Bad. Afterwards, you find that you must have the magic spell, 'Magnet' to continue. Board the Gummi Ship. -------------------- World Map -------------------- Floating Island (INSERT) Unlocked, Port Royal Blueprint: Highwind Level 5 -------------------- 4k.Port Royal -------------------- Cutscene. Save point. Be sure to open all the chests. Go to the exit nearest the save point. Cutscene. Fight the pirates. Cutscene. Defeat the pirates. Head into town. Cutscene. Take a few minutes to explore around and open all the chests; defeat any Heartless that challenge you. Go back out to the Harbor. Cutscene. When you are ready, talk to Will, and you will board the Interceptor. There is a save point in the hold. Talk to Jack, select Black Pearl. Fight the Heartless. Cutscene. Fight the Heartless. Cutscene. (INSERT: BATTLE ABOARD THE INTERCEPTOR) Fight the pirates on your way to the cave. Be sure to open all the chests. Boss: Barbossa HP: ??? (INSERT) Cutscene. Board the Gummi Ship. -------------------- World Map -------------------- Two sweeps available from Port Royal, I'll cover Ancient Road first. Ancient Road (INSERT) Unlocked, Agrabah Blueprint: Highwind Level 6 -------------------- 4l.Agrabah -------------------- Cutscene. Fight the Heartless. Save point: The Peddler's Shop. Go into Agrabah, and take some time to open all the chests. Go to the palace. Cutscene. Fight the Heartless on your way back to the shop. Cutscene. Go to Agrabah, then through any of the three exits to your left to reach the Bazaar. Fight the Heartless and go through the large door. Save point: Palace Wall. Go toward the desert. Fight the Heartless, and then be sure to open all the chests. Enter the Cave of Wonders. (INSERT) Cutscene. Boss: Volcanic Lord/Blizzard Lord HP: ??? (INSERT) Cutscene. -------------------- World Map -------------------- Board the Gummi Ship. Broken Road (INSERT) Unlocked, Halloween Town Blueprint: Highwind Level 7 -------------------- 4m.Halloween Town -------------------- Cutscene. Go into town. Cutscene. Fight the Heartless. Watch out for things that can hurt you, including the gate, which swings open, the fountain, which shoots stuff at you, and the blade, which falls on you. Cutscene. Go up to the Christmas Town door and examine it. Cutscene. Save Point: Yuletide Hill. Go down the hill into Candy Cane Lane. Fight the Heartless. Spinning the carousel can help. Go inside Santa's Workshop. Cutscene. Go into the Toy Factory. Cutscene. Go outside and follow the tracks up the hill. Save Point: Yuletide Hill. Go back to the Hinterlands. Cutscene. Fight two waves of Heartless on your way to the Graveyard. Take a left at the Graveyard. Cutscene. Boss: Prison Keeper HP: Eight Bars (INSERT) Cutscene. Go back to Christmas town and into the toy factory. Cutscene. Boss: Oogie Boogie HP: Two Bars Although he has two bars of HP, it takes about as long as a normal boss to defeat, because there are only certain times that you can hurt him. During the entire battle, the conveyor belts will move, so stay moving in the opposite direction. Oogie will raise himself up on a lift; to get him down, go up to a present and press the 'Fore!' Reaction Command. After you hit several up, he will fall down and you can attack him. Then he will raise himself up again. Later, he will add more attacks, including a giant fist that slams down on the ground, be sure to jump around to dodge it; bolts of lightning, which are easily sidestepped; and presents that contain Heartless. Occasionally, he will move his platform over one of the other two conveyor belts. Go up to the beginning of the one you are on and watch for the Triangle Reaction Command. You will go through and end up beneath him. Be careful to time it well though, because it alternates back and forth between which one it will send you to. I defeated him at either the third or the fourth time down. Cutscene. Board the Gummi Ship. -------------------- World Map -------------------- After both Halloween Town and Agrabah are complete: (INSERT SWEEP) (INSERT) Unlocked, Pride Lands Blueprint: ??? -------------------- 4n.Pride Lands -------------------- (INSERT) Twilight Town is now accesible. Land there. -------------------- 4o.Twilight Town II -------------------- Cutscene. Go to the Sandlot. Cutscene. Fight the Nobodies. Cutscene. Go to the Station Plaza. Save your game first at The Usual Spot if you wish. Cutscene. Board the Gummi Ship. -------------------- World Map -------------------- Hollow Bastion is covered in darkness. Land there. -------------------- 4p.Hollow Bastion III -------------------- Cutscene. Visit any of the shops if you want to, then go to Merlin's house. You should have a torn page to Pooh Bear's book. Enter the book to attach it. Save Point: Merlin's House. Go to the Borough, then the Bailey, then the Restoration Site, then the Postern, then the (INSERT). Find your way through the maze, defeating Heartless on the way. Enter Ansem's Study. Cutscene. You have reached Space Paranoids. -------------------- 4q.Space Paranoids -------------------- (INSERT) Back to Hollow Bastion. -------------------- 4r.Hollow Bastion IV -------------------- (INSERT, THE BATTLE) Gummi Ship. -------------------- World Map -------------------- Olympus Coliseum, Halloween Town, Pride Lands and Agrabah are inaccesible. New episodes are added to Port Royal, The Land of Dragons, and Beast's Castle. (You can tell by looking for the square icon in the upper right corner of each world's status. Episodes previously completed show as a lock icon.) I'll cover the worlds in the order I first visited them. First up: The Land of Dragons. -------------------- 4s.The Land of Dragons II -------------------- (INSERT) Gummi Ship. -------------------- World Map -------------------- Next up: Beast's Castle. -------------------- 4t.Beast's Castle II -------------------- (INSERT) Gummi Ship. -------------------- World Map -------------------- Olympus Coliseum accessible. Land there. -------------------- 4u.Olympus Coliseum II -------------------- (INSERT) Gummi Ship. -------------------- World Map -------------------- Land at Port Royal. -------------------- 4v.Port Royal II -------------------- Cutscene. Help Jack defeat the pirates. Cutscene. Board the Black Pearl. (INSERT:BOSS ABOARD THE PEARL) (INSERT:SHIPWRECK COVE) Boss: Grim Reaper HP: 4 bars In this battle, you must put all of the treasure in the chest before you can hurt the boss. To do this, use magic (Blizzard works best) to cause him to drop the coins. Pick them up and then approach the chest and press Triangle. If you run out of magic, attack him with your Keyblade and he will drop MP orbs. After all of the coins are in the chest, attack him. Occasionally, he will steal the coins and you must repeat the process. If your HP gets low, use Cure. Cutscene. Gummi Ship. -------------------- World Map -------------------- After Port Royal, Halloween Town and Agrabah are accesible. Go to Agrabah first. -------------------- 4w.Agrabah II -------------------- (INSERT) Gummi Ship. -------------------- World Map -------------------- Land in Halloween Town. -------------------- 4x.Halloween Town II -------------------- (INSERT) Gummi Ship. -------------------- World Map -------------------- After Halloween Town and Agrabah, Pride Lands is accesible. Land there. -------------------- 4y.Pride Lands II -------------------- (INSERT) Gummi Ship. -------------------- World Map -------------------- After the second visit to all the worlds, land in Hollow Bastion. -------------------- 4z.Hollow Bastion V -------------------- (INSERT) To Space Paranoids. -------------------- 4aa.Space Paranoids II -------------------- (INSERT) Back to Hollow Bastion. -------------------- 4ab.Hollow Bastion VI -------------------- Cutscene. Gummi Ship. -------------------- World Map -------------------- Land in Twilight Town. -------------------- 4ac.Twilight Town III -------------------- (INSERT) You have reached The World That Never Was. -------------------- 4ad.The World That Never Was -------------------- Save Point. Fight your way through several areas filled with Heartless, staying in each one until no more come at you. Cutscene. Fight your way through a couple more areas. Cutscene. Save Point. (INSERT) Boss: Xigbar (INSERT) Cutscene. Go into Proof of Existence. Save Point. Enter the portal. Boss: Luxord This is a game based battle, I'm still not sure how it works. (INSERT). Cutscene. Go back through to Proof of Existence. Save Point. Enter the new portal. Boss: Saix (INSERT) Go back through the portal. Save Point. Go through the door at the end of the room. Cutscene. (INSERT) ==================== 5.Characters ==================== -------------------- 5a.Sora -------------------- ~~~~~~~~~~~~~~~ From Game Manual ~~~~~~~~~~~~~~~ The hero of this story. Chosen by the Keyblade, this 15-year-old is on a journey to reunite with his friends. His best friend Riku has gone missing, while Kairi has been left behind in their homeland of Destiny Islands. He has a cheerful disposition, and while a little naive, his sense of justice is extraordinary. -------------------- 5b.Donald Duck -------------------- ~~~~~~~~~~~~~~~ From Game Manual ~~~~~~~~~~~~~~~ Disney Castle's Royal Court Magician. Donald embarks on a journey with Sora and Goofy to search for their missing king. Always impatient, Donald is never at a loss with an opinion. -------------------- 5c.Goofy -------------------- ~~~~~~~~~~~~~~~ From Game Manual ~~~~~~~~~~~~~~~ Captain of the Royal Knights at Disney Castle, Goofy has set out with Sora and Donald. He is an eternal optimist, who takes life in stride. Although he's a bit clumsy, he still notices things that others would miss, and his intuition is surprisingly accurate. -------------------- 5d.King Mickey -------------------- ~~~~~~~~~~~~~~~ From Game Manual ~~~~~~~~~~~~~~~ The King of Disney Castle. King Mickey was one of the first to recognize the mysterious threat. Left behind in the realm of darkness with Riku, he continues his investigation apart from Sora and friends. -------------------- 5e.Roxas -------------------- ~~~~~~~~~~~~~~~ From Game Manual ~~~~~~~~~~~~~~~ A boy who lives in Twilight Town, where our story begins. He and his friends Hayner, Pence, and Olette are enjoying what's left of their summer vacation, but mysterious events unfolding around them are making Roxas anxious. ==================== 6.The Secret Ansem Reports ==================== -------------------- 6a.Secret Ansem Report 1 -------------------- My efforts these many years have come to fruition, with the world I govern having become a paradise worthy of being called "Radiant Garden." Nurtured by the pure water that is the source of life, fragrant flowers bloom in abundance, and the people face each day with hopeful smiles. But where there is light, darkness also lurks. As noted in my earlier reports, I must solve the mystery of this "darkness of the heart." This paradise depends on it. I shall perform an experiment to probe the depths of a person's heart. One of my own apprentices, Xehanort, has volunteered to be a subject. The young man has served me ever since I nursed him back from death's door some years ago. He had lost all his memories at the time, but later showed remarkable intellectual curiosity and readily absorbed my teachings, gaining deep wisdom. Any mental immaturity is surely due to his young age. If I explore Xehanort's heart with psychological tests, I may be able to recall the past locked away within. My apprentice Even has also shown great interest in Xehanort's memories. But is he really the right subject? Xehanort does indeed exhibit extraordinary talents... Too extraordinary... Perhaps they are even superhuman. -------------------- 6b-m.I'll add the rest of the Secret Ansem Reports later -------------------- ==================== 7.Contact Info ==================== If you have any questions or comments, email me at [email protected] I check my email at about 9a.m. and 4p.m. every day I am on the computer (which is usually Monday through Saturday). If you have read many of the other FAQs on this site, then you should know what to email about, and what not to. ==================== 8.Legal ==================== This FAQ/Walkthrough is copyright 2006-2008 Scott Weldon (501st_alpha1). All rights reserved.