Hunted: The Demon's Forge

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Walkthrough

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                                  H U N T E D
                       T H E   D E M O N ' S   F O R G E

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                                 Version 0.66
                                 By Brokaliv
                          Email: brokaliv@yahoo.com
                         Date Started: June 12, 2011

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This Walkthrough is allowed to be hosted at the following sites:

GameFaqs - www.gamefaqs.com
Neoseeker - www.neoseeker.com
Cheat Happens - www.cheathappens.com
IGN - faqs.ign.com
The Genie - www.thegenie.net
Evermore Forums - www.evermoreforums.com
Super Cheats - www.supercheats.com
360 Post - www.360post.com
Cheating Dome - www.cheatingdome.com
Noobz Space - www.noobzspace.com

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If you would like to donate some money to help pay for my college funds or if
you just want to help me afford the games to write you a guide please donate
some money to me through www.paypal.com at acstupak@yahoo.com

Thank you for your support.

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This guide covers the Xbox 360 version of the game and may or may not cover
everything from the PlayStation 3 and PC versions of the game.

"Slutty Out? You're one to talk"
This isn't Slutty....it's....strategically placed"

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CONTENTS
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 1. Controls
 2. Walkthrough
      2.1 - Prologue
         2.1.1 - Caddoc's Dream
         2.1.2 - The Fountain of Elisha
         2.1.3 - The Swamp of Despair
      2.2 - Chapter 1 - Town of Dyfed
         2.2.1 - Town Entrance
         2.2.2 - Smithy
         2.2.3 - Dyfed Inn
         2.2.4 - Town Center
         2.2.5 - City Exit 1
         2.2.6 - Keep Entrance
      2.3 - Chapter 2 - Dungeon of Dyfed
         2.3.1 - Well of Sorrow
         2.3.2 - Prison
         2.3.3 - Crane Room
         2.3.4 - Descent
         2.3.5 - Ballista City
         2.3.6 - Spider Lair
      2.4 - Chapter 3 - The Wilds of Govad
         2.4.1 - Bridges
         2.4.2 - Descent
         2.4.3 - Encampment
         2.4.4 - Temple Puzzle
         2.4.5 - Temple Slope 2
         2.4.6 - Docks
      2.5 - Chapter 4 - The City of Llyr
         2.5.1 - The Landing
         2.5.2 - Black Hearts & Red Blood
         2.5.3 - Arches of Fire
         2.5.4 - The Scarlet Maid Tavern
         2.5.5 - The King's Tale
         2.5.6 - The Library
 3. XBOX 360 Achievements
 4. Bestiary
 5. Armory
 6. Frequently Asked Questions
 7. Credit
 8. Version History
 9. Copyright

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1. Controls
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2. Walkthrough
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Until I get completely through this game and collect everything which unlocks
an achievement, I will not know if I found every collectible. If you notice
that I have missed a collectible or secret area please email me with details on
where it is so I may add it to the guide. You will get full credit for locating
any missing material that gets added to this guide.

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2.1 - Prologue
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Crystals - 3
Deathstone Corpses - 1
Gold - 3

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2.1.1 - Caddoc's Dream
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Watch the cut scene of Caddoc's dream and he will finally land with a torch in
hand in the middle of an ancient crypt. You will hear a woman's voice calling
out to him, follow after the voice straight ahead through the cobweb filled
hall. You will enter a new room and another cut scene will start waking Caddoc
from his dream.

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2.1.2 - The Fountain of Elisha
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You will now be in control of E'lara, the two of you are in the middle of a
quest looking for a Mana Fountain for a wizard. Follow after Caddoc to the
raised drawbridge on the side of the creek. Caddoc will tell you to shoot the
rope holding the drawbridge up, do so as the tutorial tells you to. Zoom in and
get the target to turn green which indicates you're aiming at an interactive
object. Also note that when your target is yellow you will be wasting an arrow
and red means you are aiming at an enemy.

After lowering the drawbridge follow Caddoc again as he tells you to pick up
a pack of arrows someone left behind. Make sure to always look for arrows,
these will be a huge part throughout the game. You will start to see something
rustling in the grass off in the distance, continue on.

Drop down the small cliff and learn to use the cover system as Aracklings
appear across a chasm, shoot them down and then take the knocked over tree as a
bridge across the gap. You will then learn to use your melee attacks to chop
down the tall grass. Note that usually in this game when you are about to drop
down to a lower section you most likely will never be able to climb back up;
this means if you have unfinished business with a quest or forgot to finish a
puzzle you more than likely have to reload from the last checkpoint.

Once the grass is cut another wave of Aracklings come to attack, either run in
to the group of them slashing away or shoot from a distance as Caddoc comes to
help fight them. Once they are all killed off head over to the mana fountain
you have been searching for to start a cut scene. Head over to the gate and
help Caddoc open it.

Now head through the narrow passage and move forward for a cut scene to meet
Seraphine. When you regain control of E'lara start sprinting through the
carnage as lightning strikes down around you tearing the place up. You then
leap right in to the path of some Skeletons. Get behind the wall and use your
bow to take them on from a distance. Pick up the Regenerative Vial after
killing the last Skeleton as Caddoc starts to push the heavy object out of the
way to get in to the ruins.

Continue through the next set of Skeletons and wrap around to the right as
Seraphine instructs you to meet her outside of Dyfed. Soon you will come up to
a closed door. Light your arrows on fire and then shoot the brazier to open the
door. You will then come up to a purple obelisk, activate it so you can now
control Caddoc.

Smash all the pots and urns, then push the pillar to open the door. Head in to
the opening and open your first two @CRYSTAL Chests #01 and #02. Move forward
and you'll run in to your first Deathstone body #01/53. This will give you a
side quest to find an ax. Push forward up the stairs to learn about Fury Bonus
just as more Skeletons come to attack. Wrap around the path to the left and
eventually you will find a Weapons Rack to ransack. Depending on who breaks
the rack a weapon specific for that person will appear. Now head forward to
move on to the next area.

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2.1.3 - The Swamp of Despair
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Cut the grass to the left and you'll find a chest full of gold going to the
right and two piles of gold going to the left. Head back to the main path and
move on. Learn about Health Vials and pick up the one laying around if you need
it. In this structure you will find another Weapons Rack and some urns to smash
open. Drop down the ledge and fight off the Aracklings that come around the
corner. Wrap around the path as Caddoc sees the ax the Deathstone body was
talking about.

Read the plaque and then instruct E'lara to light the flame and shoot the
brazier to get across and take the ax. Kill the skeletons that appear and
wrap around the path moving on. Soon after you will be told how to block as
Skeletons with armour show up at the fight. The easiest way to defeat these
Skeletons is to perform a roll to get behind them and then attack the back.
Soon you'll reach a door that requires both heroes to open it to continue on.

Watch the cut scene and then learn to use magic. Head around the corner and
then you will drop in to a pit to fight a lot of skeletons. Once they are all
taken care of the room will light up. Head over to the large brown statue and
have Caddoc push it open to reveal a doorway. Now you can either take the torch
and light it or continue on with your ax down in to the crypts lower levels.
Head left and kill the Skeleton as it comes up. Get the pile of gold and then
turn around to go the other way and you will find more gold down a left tunnel
along with another Skeleton.

Check along the other side of the wall for another passage leading back up in
to a small room and then opens up in to a larger room with some wooden
platforms. Go down and around to the left heading back up the path to find a
@CRYSTAL Chest #03. Now run across the other platforms and exit the room. Kill
the Skeletons and then shoot the two ropes holding on to the pillar. Now use
Caddoc's strength to push the pillar as the demon from his dreams starts to
materialize across the pit. Once you push the pillar watch the cut scene.

You will then enter a Magic Spell shop, the currency is the Full crystals you
obtain. Choose what you wish and then watch the rest of the cut scene.

@ACHIEVEMENT - Cashews on the Counter

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2.2 - Chapter 1 - Town of Dyfed
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Enemies Encountered
-------------------
Arackling Crawler
Dread
Skeleton (Melee)
Skeleton (Archer)
Tomb Skeleton
Wargar Archer
Wargar Guardian
Wargar (Infected)
Wargar Scorcher
Wargar Warrior

Talent Unlocks You Should Get In This Chapter
---------------------------------------------
Battle Charge - Collect Second Dragon Tear
Battle Charge Mana Cost - Collect Third Dragon Tear
Inventory Weapon Slot - Find Sixth secret area
Health Vial - 225 Combined Kills
Mana Vial - 250 Combined Kills
Max Health and Mana - 270 Combined Kills
Regenerative Vial - Revive other player four times

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2.2.1 - Town Entrance
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Crystals - 3
Dragon Tears - 1
Prisoners - 2
Secrets - 4
Puzzles - 0
Gold - 5
Deathstone Corpses - 1

Turn immediately to the right and use your bow to shoot the small rope on the
sign above the door to smash open the door. Go inside for a @CRYSTAL #04 and
activate a SECRET #01/32. Smash the pottery and weapon racks and check out the
left side for a Regenerative Vial. Use or pass up the obelisk on the right you
will meet a new enemy called a Wargar. Watch the cut scene and then engage the
enemy. Just before using the two person door go to the house just to the left
of it and shoot the small rope above the door to open it revealing a chest of
Gold as well as a pile of Gold inside SECRET #02/32. Now head through the two
person doorway.

Turn to the right and pick up the @DRAGON TEAR #01/13, now head around the
alley and kill more Wargar. You will then come up to your first @PRISONER
#01/32, shoot the rope above him to save him, then jump the low wall and pick
up the pile of Gold. Continue up the path to hear a woman screaming, don't
bother looking for her, instead kill the kneeling Wargar and then run up ahead
to shoot down one of the fleeing Wargar in the distance for an achievement.

@ACHIEVEMENT - Not on My Watch

Kill the rest of the Wargar below and then check out the @DEATHSTONE CORPSE
#02/53 just to the right of the building where she was yelling from. Head in to
the door where the Wargar busted out of below the screaming woman.

Drop down a floor and out the other door to carefully cross the narrow plank.
Head straight ahead and you'll see some purple glowing weapon racks. Wrap
around the front and shoot the small rope again to smash open the door. Let
each character take a rack inside SECRET #03/32. Now head the way you skipped
and Wargar will advance straight ahead. Go to the left and smash the two blue
vials for items and take the Gold in the corner. Take care of the Wargar that
you dodged a second ago.

Head around the top of the wooden platform and get the @CRYSTAL #05 and head
around to the bridge and kill the Wargar up there. Inside the room you can open
another case and get an item. Head back around and drop down to the lower level
in the area to help the other player take care of the Wargar. Soon another
Wargar will open a door in the far right corner allowing you to advance once
you push through. Now enter the two person door to the next area.

In this new area you will come to a Magic Spell Shop. Go around another corner
to find an obelisk so you can change characters if you wish and then free the
second @PRISONER #02/32. Make your way through the building to see a cut scene
and learn about the explosives that are set around town. Engage the enemy and
go up to the top floor of the next building to locate a pile of Gold. Drop down
below and start shooting the explosives around the area. Head forward and go up
the stairs to the second floor. Look back out over the outside area that you
just ran across and look down to the left for a hidden explosive barrel to
shoot. This will then blow open the wall allowing access to a SECRET #04/32
with a @CRYSTAL #06 inside. Go all the way up the stairs after getting the
crystal and jump out to the next area.

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2.2.2 - Smithy
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Crystals - 4
Dragon Tears - 1
Prisoners - 2
Secrets - 2
Puzzles - 1
Gold - 8
Deathstone Corpses - 0

Head down the path and wrap around the corner to the right to shoot a sign down
and enter the house for SECRET #05/32. Inside will be a @PRISONER #03/32 and
out back is more Gold. Exit the house and go up the stairs to watch a cut scene
and then fight another wave of Wargar. In the area with the huge bonfire kill
off the Wargar and then open the @CRYSTAL #07 at the end of the area. Now go to
the right and go through the heavy door.

Head around the prison area and get E'lara to light her arrows, then shoot the
brazier to reveal a secret area with a @DRAGON TEAR @02/13. Ignite E'lara's
arrows and go past the Dragon Tear to smash through the wooden boards to get in
to a passage no one has used in quite a long time. As you go down the stairs
you will run in to our old friends the Skeleton army. Go over to the large
stone head for PUZZLE #01/08 and stand to the right of it and get E'lara to
light its other eye. Head way down in to the crypt...its quite the run down the
stairs and pick up the three @CRYSTAL #08, #09, #10 and five Gold. Once you
smash a Legendary Weapons rack you will wake more Skeletons. Head back up the
now lit stairs as you hear a creature above making noises. You will run in to
the Dread, a little more powerful than the rest of them. Take care of buisness
and then head back out of this secret area, you may or may not have a skeleton
waiting on the stairs again. Get the revival potion past the two person door
and then use the door to move on.

Go left and take on the Wargar as they come at you in another wave. Turn right
and then hug to the left to jump over the two carts. Wrap around to the right
and jump the low wall to find the final secret area of this first chapter.
Rescue the @PRISONER #04/32 and then take the two Gold in the SECRET #06/32 on
the other side of the low wall. Head back around and go left through the open
doorway the Wargar left for you to move on to the next area.

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2.2.3 - Dyfed Inn
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Crystals - 1
Dragon Tears - 1
Prisoners - 0
Secrets - 2
Puzzles - 0
Gold - 6
Deathstone Corpses - 1

Head along the path until you reach a cut scene getting out of the passageway.
Head under the bridge and then Aracklings will attack you. Once they are dealt
with a Wargar will open the gate and come out to attack you. Head through the
passage to start a cut scene. Head up the stairs and go through the two person
door.

Kill the Wargar and wrap around to the left to get to some Gold. Have E'lara
light her arrows and then set the hay wagon on fire. Now have Caddoc push the
cart allowing you to move forward across some small boards.

Kill the Wargar and then head up the stairs to the left and shoot the
explosives across the way to take out the bridge as the dying soldier asked.
Head up the path to reach the magic shop, a @DEATHSTONE CORPSE #03/53, and the
purple obelisk. Now head through the two person doorway.

Head over to the building on the right just before the steps and shoot the
small rope above the sign to smash it open for a SECRET #07/32. Inside you'll
find Gold inside and out around the back to the right as well as two small item
containers. Now head up the steps you skipped earlier to find the Wargar using
a seige weapon on the inn. Go save the people by killing off the Wargar and
jumping on the seige weapon yourself to take out the reinforcements. After the
cut scene turn around and gather your spoils from the previous battle. Then
move on and crawl under the hole at the end.

Go through the rubble and stick to the right jumping down to get to the Gold.
Now move forward and take on the Wargar and Aracklings together. Head up the
stairs in the back to see a sniper tower, kill him and then shoot the small
rope just below him holding up the sign. This will open the door revealing some
explosives you can shoot to reveal more explosives on the front side of the
building. Shoot these by going lower down the stairs to get a @CRYSTAL #11
inside SECRET #08/32 and some Gold. Now go back up the stairs and through the
two person door.

Around the corner is another Magic Shop, continue around and up the stairs.
Wrap around to the left and open the chest for some Gold. Kill the Wargar in
the area and go to the far back left of this four statue courtyard. You will
need to push the wagon back to have E'lara access the fire. Head back down to
the statues and have her light the statues brazier to open the secret passage.
Head inside and pick up the @DRAGON TEAR #03/13. Now head back across the
courtyard and off to the right and squeeze through the tight space.

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2.2.4 - Town Center
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Crystals - 0
Dragon Tears - 0
Prisoners - 0
Secrets - 0
Puzzles - 0
Gold - 0
Deathstone Corpses - 0

You will find an obelisk in the corner, move forward to start a cut scene. Make
your way around the Wargar towards the ballista for another cut scene as the
Mayor finally shows his face to tell you to do something about the tower. Hop
on the cannon and send a few shots in to the large tower to watch another cut
scene.

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2.2.5 - City Exit 1
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Crystals - 1
Dragon Tears - 0
Prisoners - 0
Secrets - 0
Puzzles - 1
Gold - 6
Deathstone Corpses - 1

Head along the path and you'll find the obelisk on the right and a @DEATHSTONE
CORPSE #04/53 straight ahead. Go down the hall and off to the left reaching a
room with two Gold to pick up. This will then activate Skeletons to fight off.
Head back out and up the stairs to the stone face, wrap around the corner and
light E'lara's arrows on fire. Once lit head back to where the deathstone
corpse was and have her light the brazier on the wall to open a secret passage.

Go past the coffin and head over to the right checking the plaque on the wall
to start the quest. Move forward a few feet and pick up the red rune. Go up the
steps and have Caddoc push on the wall to open a passage. Head down the stairs
and watch out for the circular switch that activates an arrow trap halfway down
the steps. Look to the right as you head down the hall and get the Orange Rune.
Head deeper in and as you get closer to the Azure Flame the wall will bust open
as a large spider grabs the other player. Attack the large spider freeing the
player and then have E'lara light her arrows.

Head deeper down the path and kill off any Skeletons that may appear. Now head
up the stairs and the wall will open on its own, kill the Skeleton waiting
around the corner to the left. Head down this left path and have E'lara shoot
the large brazier with the Azure Flame to open a secret passage across from it.
Head inside this room to get the Purple Rune, and two Gold. Grabbing anything
will make Skeletons appear.

Now leave this room and head back to the right since you don't have to worry
about the Azure Flame anymore and go down the tunnel and to the left, watch
out for the circular plate that will trigger arrows if stepped on just as you
enter the room. Wrap around to the right and get the Green Rune which activates
a Dread. Check around the other corner for some Gold. Now go down the other
hallway that has you drop off a board and you will enter a large fight with
Skeletons. Take them down and then get the Gold in the corner as well as the
two chests of Gold around the small wall. Now go down the hall and kill the
Skeleton hiding in the left hallway, go further and grab the @CRYSTAL #12. Now
head back and drop off the ledge back in to the room with the tomb.

Go to the large door to your left and the wood locks will move out of the way,
open the door. As you enter the room the occupant of the tomb will come to
life and attack you with some smaller Skeletal forces. Take the small ones out
first and then concentrate on the large Tomb Skeleton with arrows and magic
trying to keep your distance as it has some really good melee attacks. Once you
kill him off you will get a Health Vial and a magical key the poem told you
about earlier.

Head back in the unlocked chamber and have E'lara light her arrows with the
Azure Flame once again. Now make your way back to the stone face statue as a
Dread comes out and attacks at the top of the stairs. Take it out and relight
your arrows if you have to, then get to the stone face. Have E'lara shoot one
of the eyes in the statue to open the way forward solving PUZZLE #02/08 and
open the two person door.

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2.2.6 - Keep Entrance
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Crystals - 2
Dragon Tears - 0
Prisoners - 1
Secrets - 2
Puzzles - 0
Gold - 1
Deathstone Corpses - 1

Head around the winding pathway and exit the tunnels to notice the Keep of
Dyfed up ahead. Head up and to the left towards the barn and get the Gold out
of the chest and rescue the @PRISONER #05/32 inside the barn. Now head over to
the other barn and watch the cut scene as Wargar with armor come busting
through the barn doors. Head in once they are disposed of and look to the left
about halfway in for a @CRYSTAL #13 and then run across back outside this other
doorway to get a @DEATHSTONE CORPSE #05/53. Head up the stairs inside the barn
again as two more Wargar with armor come busting through a wall. Head through
where they came from and drop down to the ground.

Head in to the cornfield and fight more Wargar. In this area where you fought
the Wargar you can chop the crops down just to the left for a SECRET #09/32 to
get a new decent shield and some item jars. Now head back in to the normal path
in the corn field and soon you'll run in to more Wargar...followed by two
Wargar with armor. Once they are disposed of you can find another SECRET #10/32
in the right corner of this area for more item jars. Now head up to the large
gate and pass through the doorway to move on.

Just to your left when you exit the door you can grab a @CRYSTAL #14. You also
can visit the Magic Shop and the obelisk to switch characters. Go up to the door
and activate it for a cut scene and then you will be in a big fight against the
boss battle of the Infected Wargar. Defeating this enemy with each character
gets you an achievement for each.

@ACHIEVEMENT - The Iron Triangle
@ACHIEVEMENT - The Dr. Is In
@ACHIEVEMENT - Hello Nurse!

Your totals so far should be:

Crystals* - 14
Dragon Tears - 3
Prisoners - 5
Secrets - 10
Puzzles - 2
Deathstone Corpses - 5

*Crystals will usually be higher than this due to shards you will collect along
 the way randomly.

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2.3 - Chapter 2 - Dungeon of Dyfed
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Enemies Encountered
-------------------
Arackling Crawler
Dread
Skeleton (Melee)
Skeleton (Archer)
Tomb Skeleton
Wargar Archer
Wargar Blastcaster
Wargar Guardian
Wargar (Infected)
Wargar Scorcher
Wargar Soldier
Wargar Warrior
Wargar Zealot

Talent Unlocks You Should Get In This Chapter
---------------------------------------------
Arrow Capacity (E'lara only) - Kill 250 enemies with a bow
Battle Charge Damage - Collect Fourth Dragon Tear
Battle Charge Damage Tier 2 - Collect Sixth Dragon Tear
Battle Charge Mana Cost Tier 2 - Collect Fifth Dragon Tear
Executions - Perform 10 Exectutions
Fury Bonus Meter (Caddoc only) - 20 enemies killed with Fury bonus
Health Vial Tier 2 - 500 Combined Kills
Mana Vial Tier 2 - 550 Combined Kills
Max Health and Mana Tier 2 - 625 Combined Kills
Melee Damage (Caddoc only) - 400 enemies killed using melee weapons

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2.3.1 - Well of Sorrow
-------------------------------------------------------------------------------

Crystals - 3
Dragon Tears - 1
Prisoners - 1
Secrets - 3
Puzzles - 1
Gold - 9
Deathstone Corpses - 5

Run around the well and pass the hole with the bats coming out of it to reach a
wooden wall that you can smash open and get two weapon racks inside SECRET
#11/32. Now head through the narrow passageway where the bats came out of. You
will find an obelisk to use if you wish. Head straight ahead to find a
@PRISONER #06/32 you can either free now or wait till you get face to face with
them. You can also smash the corner of the wall open just before getting to the
right turn where the prisoner is to make sort of a shortcut.

Head up the stairs and sneak up on the two Wargar talking to eachother. In the
corner you will also find a @DEATHSTONE CORPSE #06/53 with a quest for you.
Continue down the path and free the prisoner on the left if you haven't done so
already. Move on and cross the bridge as the townspeople are being forced to
cross the room below. Head straight past the large door and have Caddoc move
the wall to get to a chest with Gold. Now head through the two person door.

Kill all of the Wargar and then go through the gate that opens up allowing
you to move forward. You will now be in the room where the townspeople were
just seen in, the gate will close and you will be attacked by the Wargar.
When you defeat them all look on the left side (when facing from when you
first came in to the room) and kick open the door on the side here. Kill
the Wargar with armor in here and then continue on to find a @CRYSTAL #15.
Leave this tunnel and look for some stairs diagonally up and to the left in
the main room.

Up the stairs you will find a @DEATHSTONE CORPSE #07/53 and then go in to the
door at the top of the stairs for Gold and light E'lara's arrows if they aren't
already. Head downstairs and go to the left to find a sealed door. Just to the
left of the door is a hole, have E'lara shoot the arrow through the crack and
hit the brazier on the other side to unlock the door; it can be tricky getting
the AI to shoot it but it is possible. Head in to the door for SECRET #12/32 to
find a @CRYSTAL #16. Now go to the right and head through the two person door.

Head down the stairs and go left to kill a Shadow Crawler and also find a
@DEATHSTONE CORPSE #08/53. Light E'lara's arrows and have her short the
brazier. Take off running down the stairs immediately as the fire heads down
the line and eventually runs out. You will want to look to the right as you run
down the stairs for a hole in the wall. Here you can kill an Arackling and get
to a SECRET #13/32 with an Enchanted Weapon Rack inside. Head down the rest of
the stairs and drop in to the hole below to fight the Arackling Crawlers. Get
the Gold and then find the @DEATHSTONE CORPSE #09/53 in a corner. Wrap around
to the right and locate a tunnel that heads towards a small fire. Head to the
back and then smash the wooden wall to continue in to another room with a
@DRAGON TEAR #04/13. Head down the spiral stairs.

Head in to the Crypt of Eternity and kill the rushing Arackling Crawlers. Soon
you will reach a room with a book to read which starts a quest. Head around
either side and you will find some weapon racks, a vase to smash, and an
obelisk in the upper left corner. Get on the platform and you will need to
shoot an arrow at the bell straight ahead. You will know which bells you can
use to move to the next destination by the small glow they give off underneath
them when they are ready to be used.

Go to the closest hall on your right by moving one bell over to the right. As
you move forward the giant spider creature will smash through the wall on your
left, depending on who is in the way it will grab them. Either help the other
player or tap the A Button to free yourself from its grasp. Head deeper in and
get the two lumps of Gold and then get the Key out of the chest which also
activates some Skeletons. Head back to the platform and shoot the bell straight
ahead and then to the left so you are back where you started.

Take the newly acquired key and unlock the door straight ahead to find a Heart.
Now head back on to the platform and go forward three times and right once. At
this spot you will locate another puzzle, you already have the Heart so the
door will open revealing a huge column of fire ahead. Step on the round
pressure plate to see it de-activates the flames, then have the other person
step on it so you can approach the spot that was burning. Pick up the Ash from
the spot and then fight off the Skeletons that attack. Get back to the platform
and go forward once and right twice to reach another doorway.

Head in and look to the right to find a Skeleton thats usually already there
and ready to fight. Head in and take the three Gold drops...watch out for the
one to the left of the brazier as the huge spider creature will attack once
again. Now have Caddoc stand on the circular pressure plate while E'lara lights
her arrows. Once they are lit have her shoot the corpse and gather the Ash left
behind. Now head back to the platform where a Skeleton will most likely attack
you on your way. Take the platform to the right once, left once, and then
right again once as a Dread manifests back at your starting point.

Head back and read the book again letting the floor raise up solving the PUZZLE
#03/08 and reveal two @CRYSTAL #17 and #18 and some rare weapon racks. You
should have two weapon slots unlocked for quite a while now if you have been
following my guide, use this time to equip a rare weapon in each slot to unlock
an @Achievement - Like Butter. Now head back out and up the stairs, turn right
in the large room and go through the two person door.

Head down the path as some Arackling attack from up the path. Have E'lara light
her arrows and then shooth the brazier which lights up a line through the hall
that doesn't last long. At this point you must run through and avoid the
Aracklings that show up until you reach the end of the tunnel. Fight off a few
of them and then drop down to the lower ledge, followed by dropping down to the
lower level. Once you are on the lower level you must fight off a wave of more
Aracklings. Once they are disposed of look through some of the doorways to
locate a @DEATHSTONE CORPSE #10/53 and then make your way around the rubble
picking up the Gold before heading through the door.

-------------------------------------------------------------------------------
2.3.2 - Prison
-------------------------------------------------------------------------------

Crystals - 2
Dragon Tears - 1
Prisoners - 4
Secrets - 2
Puzzles - 0
Gold - 2
Deathstone Corpses - 2

Head down the path and you will start a cut scene along with locating an
obelisk if you want to switch characters. Go up the stairs to use the Magic
Shop and then go through the hole in the wall to the right and squeeze through
the wall.

Drop down to the floor below and fight off the Wargar or snipe the enemies from
above. Drop down if you haven't already and pull the lever on the right side of
the cells to open three doors, two of which have a @PRISONER #07/32 and #08/32.
The last cell has another rare weapons rack. Look on the other side for a lever
that opens the cell allowing you over to the @DEATHSTONE CORPSE #11/53. Go to
the winch and open the next gate to move on, kill off the Wargar with armor and
the infected Wargar.

*******************************************************************************
CAUTION - GLITCHY AREA!!! Do not climb the slanted pillar by the winch, it will
trap you in place at the top forcing you to load your last checkpoint.
*******************************************************************************

Head up the stairs to the second floor and head around the balcony going
through the hole in the wall. You will find a circular pressure plate in the
floor, have the other person shoot an arrow in the opening this plate opens,
the gate will now raise below...but there is more work to be done up here
first. Head around to the fire and pull the lever to raise all the gates on the
second floor. Next to the lever is some Gold. Next to that is a @PRISONER
#09/32. Head to the opposite corner from the fire to free another @PRISONER
#10/32.

Now drop down to the floor below and get to the gate you unlocked earlier for a
@DRAGON TEAR #05/13. Head back to the second room and turn the winch in the
upper left corner. Cross the deep water and head down the hall to the corner
where a Skeleton will attack you on the right. Explore the room for items and
move on through the two person door.

Kill the Wargar and head up the stairs to the left. Continue in to the wall and
smash through the wall in to a SECRET #14/32 and grab the @CRYSTAL #19 as more
Wargar come to attack. Continue up the path fighting through the Wargar as they
come at you. At the top where you find the chest of Gold and the two person
door, look in the lit alcove for three skulls sitting on the wall to be shot
with an arrow, this will open the wall next to it. Inside the room you will
find a @DEATHSTONE CORPSE #12/53 as well as a false wall that Caddoc can push
back. In this SECRET #15/32 you'll find another @CRYSTAL #20. Now head through
the two person door.

-------------------------------------------------------------------------------
2.3.3 - Crane Room
-------------------------------------------------------------------------------

Crystals - 0
Dragon Tears - 0
Prisoners - 0
Secrets - 0
Puzzles - 0
Gold - 1
Deathstone Corpses - 1

Head past the obelisk unless you want to use it and kick in the door straight
ahead. Get over to the platform and have the other person turn the crank. At
this time ready your arrows and look across the pit as Wargar will soon appear
and you must kill 20 of them before the platform hits the bottom for an
achievement.

@ACHIEVEMENT - Rampage

Once the platform makes it to the bottom head down the stairs and kill the
Wargar with armor heading up after you. Go down the stairs it came up and shoot
the explosives to create a bridge for the other player. Head in to the cave and
crawl through the hole in the wall.

Head down the path and look to the right for a @DEATHSTONE CORPSE #13/53. In
the corner ahead you'll find the Magic Shop and an obelisk. Now head further
down the path and jump the flames. Right on the other side you must fight the
oncoming wave of Arackling Crawlers. Go in to the right side caverns and open
the chest for Gold. Wrap around the room and get through the two person door to
get in to the next area.

-------------------------------------------------------------------------------
2.3.4 - Descent
-------------------------------------------------------------------------------

Crystals - 2
Dragon Tears - 1
Prisoners - 1
Secrets - 2
Puzzles - 0
Gold - 4
Deathstone Corpses - 4

Run forward to start a cut scene as you see a really large creature moving
about in the distance. Now turn to the right and look down the stairs as a
group of Wargar come rushing up them. Search for items along the top and then
head down the stairs for another wave of Wargar. Go to the right of the stairs
they just came up from to find a @DEATHSTONE CORPSE #14/53 and some Arackling
Crawlers to kill. Now go down the stairs you skipped over earlier and go
through the two person door.

Step forward and watch a cut scene and then kill the Wargar strapped in to the
machine (I can't figure out how to turn it on...or if you even can? Please let
me know) then use the door just to the left of the machine. Move forward and
fight the oncoming Wargar forces. Once they are all killed a second
reinforcement wave will show up. Head through the door and go down the stairs
to cross a small plank.

Drop down the two ledges and turn around to find a hidden alcove on the left
holding a pile of Gold. Kill more Arackling Crawlers and then head through the
two person door. Head down the stairs and watch a cut scene, afterwards more
Wargar will come to attack you from the distance. Fight your way down the ramp
to a larger area and clean out the enemies. Find the hole in the wall and head
in to fight more Arackling Crawlers and pick up the Gold found inside. Head
down more stairs and through the two person door.

Watch the cut scene and then head across the bridge to your right and fight the
waiting Wargar. After crossing the second bridge and dealing with the Wargar
check under the two yellow topped stalls for a pile of Gold. Now head through
the two person door.

Make your way down the small spiral stair section and then down more stairs to
reach the bottom. You will find a @DEATHSTONE CORPSE #15/53 on the left as well
as to the left of that are some explosive barrels you need to shoot. This will
blow open a hole in the wall revealing a @CRYSTAL #21 inside the SECRET #16/32.
Continue on your path and soon you will start a cut scene. Head in after the
giant spider and kill the Arackling Crawlers that attack, then crawl under the
boards ahead.

Look to your right and free the @PRISONER #11/32. Press forward as a wave of
Wargar rush up the stairs after you, take them down and continue to descend the
stairs further down. Before heading down the ramp to the lower part go over to
the spot where you are at an overhang and standing to the left of the single
gargoyle statue. Take out your bow/crossbow and shoot the explosives barrel
straight ahead located in one of the holes to open a secret room. Soon a few
heavily armored Wargar will attack, take them down and wrap around the ruins.
As you move forward you will see a @DEATHSTONE CORPSE #16/53 on the other side
of the wall. Now go through the hole you created earlier to find a @CRYSTAL
#22, Gold, and a @DRAGON TEAR #06/13. Wrap around the ruins and activate
another @DEATHSTONE CORPSE #17/53. Now head under the fallen beams.

Watch the cut scene and then descend the ramp in front of you. You must fight
through Arackling Crawlers and some of the Wargar archers. Be careful as you
head towards the archway, you will be attacked on both sides by Wargar with
armor as well as more Wargar running up from the sides. Go down another ramp in
the back of this area and go in to the cobwebs off to the far left to find a
weapon rack that usually has a better crossbow for Caddoc. Now go through the
two person door off to the right.

In this room you will find the Magic Shop and obelisk. Head through the crack
in the wall to move on.

-------------------------------------------------------------------------------
2.3.5 - Ballista City
-------------------------------------------------------------------------------

Crystals - 4
Dragon Tears - 0
Prisoners - 1
Secrets - 1
Puzzles - 1
Gold - 10
Deathstone Corpses - 1

Head left for some items and then go right down the tight space as Caddoc
comments on it. Just as he has a hunch ballista fire will come through the hall
attacking the players. Get against a wall inside the hallway and snipe the
archers protecting the ballista. Once they are clear run to each cover spot and
quickly move on to the next as the ballista will destroy them trying to get to
you. Move around to the side quickly and get up the stairs to scare off the
Wargar. Hop on the ballista and then use it to kill the Wargar and then shoot
the catwalks along the walls to prevent more enemies from coming. Get off the
ballista and head through the doorway on the side of the room. Go up the stairs
and head through the two person door.

Kill the enemies attacking you from across the bridge then turn around to shoot
the skull above the door you just came in from. Head down the stairs and look
to your right for a @PRISONER #12/32 to free. Just to the left of the prisoner
shoot the explosives to open a room with a shield and a skull you need to
shoot. Now head the opposite way and just before reaching the back set of
stairs look to the right for a third skull to shoot. Head under the stairs and
find the final skull above the door you are unlocking. Enter the door for
SECRET #18/32 once all four skulls are destroyed to find two chests of Gold and
a @CRYSTAL #23. Now head up the stairs again and across the bridge and down the
other side to fight more Wargar. Now head through the two person door.

Clear out the archers and the Wargar out on both of the wooden platforms, then
go through the middle to take on more of them. Soon you'll find out that the
giant spider is molting as the shell of its now smaller body is straight ahead
of you. Pull the lever to the left of the shell and drop down in to the pit.
Then squeeze through the crack in the wall.

Head down the stairs and fight the Wargar with armor. Smash the wooden barrier
straight ahead and go in to the Catacombs. Turn to the right and drop in to the
hole. You will have to fight off some Aracknid Crawlers and then climb some
stairs to find a @CRYSTAL #24. Drop down and then return to the previous room
and take the tunnel to the right. Pick up the pile of Gold and then go around
the sarcophagus and have both players stand on the pressure plates to move the
wall back.

Go down the stairs and move forward to find another large stone face give you
a puzzle you must solve. Head off to the left and go through the doorway
straight ahead and then look left for a pile of Gold. Continue deeper in to the
catacombs and you will run in to a Skeleton at the bottom of the stairs. When
you reach the door that requires a skull go to the left to find a chest of Gold
you can take. Head deeper in and wrap around to the right and wind around
killing another Skeleton. Turn the crank on the pump to shut the water off and
head in just a little deeper to get some Gold, this activates some Aracknid
Crawlers.

Make your way back to the section where the waterfall was and kill the Dread
that appears. Light E'lara's bow and then go to where the water was and have
her light the brazier. Head in to the new area, kill the Skeleton and take the
Skull at the end. Now head back to the door that requires the skull and put it
in its place to unlock it. Head inside and go down the stairs and get the two
@CRYSTALs #25 and #26 and the living flower, which activates a lot of Skeletons
outside.

Head out the door and kill off the Skeletons that rise up against you. Make
your way up through the catacombs and back to the stone face to open it up with
the living flower solving PUZZLE #04/08. Grab the pile of Gold and then pull
the lever inside. Now go inside the newly opened room and watch the cut scene.
Kill the Skeleton and take its Orb Key, then open the chest for more Gold.
Leave the catacombs and go to the right as you leave the wooden barrier you
smashed. Look to the right in the first room for a pile of Gold on the ground.
Now head down the stairs and use the two person door.

Head around and drop off the ledge, look off to the right and you will find a
@DEATHSTONE CORPSE #18/53. Down here you will also find a Magic Shop and an
obelisk. Pick up the pile of Gold under the ramp you dropped from and then head
through the two person door.

-------------------------------------------------------------------------------
2.3.6 - Spider Lair
-------------------------------------------------------------------------------

Crystals - 2
Dragon Tears - 0
Prisoners - 0
Secrets - 0
Puzzles - 0
Gold - 1
Deathstone Corpses - 0

Head forward for a cut scene.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
IMPORTANT NOTE!!! IF YOU ARE TRYING FOR ACHIEVEMENTS IT IS BEST NOT TO DRINK
THE SLEDGE ON YOUR FIRST PLAYTHROUGH BUT INSTEAD TO RELOAD A PART LATER IN THE
GAME ONCE YOU HAVE COMPLETED IT TO GET THE ACHIEVEMENT ASSOCIATED WITH TAKING A
DRINK!!!
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This battle is a bit long, but it is manageable with some good combos. Gather
any item drops and then head through the doorway that was opened to start a
cut scene. Head down the stairs fighting through the Wargar as they advance on
you. Once all of the enemies are dead watch another cut scene. Have E'lara
light her arrows and then stand on the circular platform to get her to shoot
the brazier across the room and open a doorway below it. Head through the now
open door and take the chest of Gold.

Climb the stairs on the opposite side and approach the alter with the sword in
it to activate a lift, you don't have to lift the sword up. Pick up the
@CRYSTAL #27 and head down this tunnel dropping two levels. Pick up another
@CRYSTAL #28 and head towards the obelisk. Drop in to the large cavern and move
forward to start a cut scene.

You must run away from the huge spider, reaching a wall shortly that will fall
from the ground shaking. In this next section you must avoid the Arackling
Crawlers and Wargar coming to attack you as you run to the other side, once
again waiting at a wall for it to fall. Once this wall has fallen get over to
the ballistas and open fire on the giant spider. Eventually you will widle its
health down and then you must shoot the rock above it a few times to make it
deliver the final blow. Watch the cut scene.

@ACHIEVEMENT - Rockstar
@ACHIEVEMENT - Arachnophobe
@ACHIEVEMENT - Exterminatrix

Your totals so far should be:

Crystals* - 28
Dragon Tears - 6
Prisoners - 12
Secrets - 18
Puzzles - 4
Deathstone Corpses - 18

*Crystals will usually be higher than this due to shards you will collect along
 the way randomly.

-------------------------------------------------------------------------------
2.4 - Chapter 3 - The Wilds of Govad
-------------------------------------------------------------------------------

Enemies Encountered
-------------------
Arackling Crawler
Dread
Harridan
Minotaur Juggernaut
Skeleton (Melee)
Skeleton (Archer)
Wargar Archer
Wargar Blastcaster
Wargar Guardian
Wargar (Infected)
Wargar Scorcher
Wargar Soldier
Wargar Warrior
Wargar Zealot

Talent Unlocks You Should Get In This Chapter
---------------------------------------------
Arrow Capacity Tier 2 (E’lara only) - Kill 600 enemies using bow
Arrow Damage Tier 2 (E’lara only) - Kill 900 enemies using bow
Executions Tier 2 - Perform 20 executions
Max Health and Mana Tier 3 - 875 combined kills
Mana Vial Tier 3 - 1,000 combined kills
Health Vial Tier 3 - 1,025 combined kills
Melee Damage Tier 2 (Caddoc only) - Kill 900 enemies using melee weapons
Shield Strength Tier 2 (Caddoc only) - Kill 600 enemies using melee weapons
Spell Link - Collect seventh Dragon Tear
Spell Link Damage - Collect eighth Dragon Tear

-------------------------------------------------------------------------------
2.4.1 - Bridges
-------------------------------------------------------------------------------

Crystals - 1
Dragon Tears - 0
Prisoners - 2
Secrets - 2
Puzzles - 0
Gold - 3
Deathstone Corpses - 1

After the cut scene head after the prisoners and watch another cut scene just
before fighting some Wargar on the left. Rescue the @PRISONER #13/32 and take
the Gold out of the chest beside him. Cross another bridge and then go
underneath the tree.

You will have an Obelisk and a magic shop on the right as the prisoners are
marching in the background to your left. As you head down to the left as well
you will find another @PRISONER #14/32. Head further down the path to some
ruins where a firefight will break out with some Wargar archers. Take them out
and then drop down the ledge to the area below.

Slash the grass to your right and pick up the Gold in the SECRET #19/32. Move
on to engage another wave of Wargar then head through the low wall. Clear out
another area within the ruins of Wargar to open a doorway and head in for a cut
scene. Turn to the left and cut the grass to find a @DEATHSTONE CORPSE #19/53,
then aim at the explosives on the bridge to create a ramp and then head
around the path in the SECRET #20/32 for a @CRYSTAL #29 and some Gold.
Continue on the path through the door you were told to head through.

Kill the Wargar as you dodge the catapults and wrap around to the left. You
will usually see another human running around here but he doesn't seem to help
fight much. Continue pressing forward and then go through the two person door
along the right wall.

During this time you will be inside so you won't have to worry about the
catapults. Kill the Wargar and then head through the two person door on the
other side to go back out for a cut scene.

You must now fight through the Wargar and get to the catapult. Wrap around the
outer right and get up the wooden ramp to flank around and take over the
catapult. Turn to the left and aim low at the rocks blocking the path to blow
them out of the way. Help your partner and then drop down and watch the cut
scene.

-------------------------------------------------------------------------------
2.4.2 - Descent
-------------------------------------------------------------------------------

Crystals - 5
Dragon Tears - 0
Prisoners - 2
Secrets - 1
Puzzles - 1
Gold - 10
Deathstone Corpses - 3

Head along the path deeper in to the forest and you'll find another magic shop
and obelisk to use. Move forward and you'll eventually see a woman talking in
the close distance on the left, go down the right path and look along the right
for a room that opens up and contains a @DEATHSTONE CORPSE #20/53. Head down
the path and you will start fighting more Wargar just after you get a little
scene about getting closer to the temple. Just before you have to jump across
a gap in the path head to the left to find a small camp with a @CRYSTAL #30 and
some Gold. Leave the small camp and wrap around the wall to the left to jump
the gap.

Carefully move forward and take out the Wargar that comes towards your position
across the bridge. Now head over the bridge yourself and take an immediate
right to go down a path behind the waterfall. Follow this path to get another
@CRYSTAL #31 and Gold. Head along the path and as you wrap around in a sharp
left turn you will have to fight through another wave of enemies. Check the
small camp to the right for items and then continue along the path. Before
dropping down go to the left across the watery path and collect the Gold out of
the chest in the SECRET #21/32. Now head back to the normal path and drop down
a level.

Head in to the cave on the left and free the @PRISONER #15/32 for a cut scene,
this is Peredurs wife, she will give you a location as to where he should be
found. Once she is rescued Wargar will run in to the cave and attack you. Head
up the steps and you will have a chance to drink some Sledge as a cut scene
starts releasing a lot of Wargar at you.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
IMPORTANT NOTE!!! ONCE AGAIN, IF YOU ARE TRYING FOR ACHIEVEMENTS IT IS BEST NOT
TO DRINK THE SLEDGE ON YOUR FIRST PLAYTHROUGH BUT INSTEAD TO RELOAD A PART
LATER IN THE GAME ONCE YOU HAVE COMPLETED IT TO GET THE ACHIEVEMENT ASSOCIATED
WITH TAKING A DRINK!!!
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Once you finish off the first round of Wargar the enemies up top will summon
more to attack you. Once this smaller backup wave is taken care of, head
through the door and use the two person door.

Look to your right just a few steps ahead for a @DEATHSTONE CORPSE #21/53. Jump
the gap and head deeper in to the forest as you drop down a level. You have the
choice of sneaking around the flanks or just charging right in to battle.
Carefully head up to the left going uphill and then have E'lara take out the
Wargar Archer up on the high ground, this may alert the enemy but they won't
know where you came from, so you will be safe.

Take out the rest of the Wargar and then a door will open heading off to the
left. As you head deeper in to the cave you will be attacked by Arackling
Crawlers. Kill the Wargar and head to the back of the cave and smash through
the doors for items and then to free Peredur, a @PRISONER #16/32. Start heading
back out of the cave killing the Wargar as they come. Once in the field again
take out the wave of Wargar. Once they are disposed of the enemy will lower the
bridge and send more troops in to attack you. Cross the bridge and look over to
the right for a @CRYSTAL #32 and Gold. Now move on and drop to the lower
section ahead.

You must cross the log and then you can gather items, visit the magic store,
and switch characters at the obelisk if needed. Smash the wooden fence just to
the right of the two person door to find the path to The Lost Temple. When you
start to head through the bamboo section look on the left for some grass you
can cut down to find some Gold. Move forward through another part you have to
cut through, you will find a small camp and a @DEATHSTONE CORPSE #22/53. Chop
through the grass on the left side of camp to find a crow to have E'lara shoot
down. Go back to camp and crawl through the hole slightly to the left.

Head up the path and you'll locate some ruins. Look on either side for the
pressure plate switches and both characters must stand on it to open the next
gate. Pick up the three piles of Gold and then get the start to the puzzle from
a stone face. Start to head back and drop down before heading down the ramp to
land in a new section. Wrap around to the left and get the glowing flower. Now
head the other way and cut through the tall grass to reach camp. Now head back
to where you killed the bird earlier and collect it. Now cut your way through
the grass here to enter a cave and collect the amber found on the cave wall.
Now take the three ingredients back to the camp and start a fire. Have E'lara
use her bow and light the arrows, then go through the narrow passage again.

On your way up to the temple this time a Dread will have appeared, take it
down and then have E'lara light the eyes of the stone wall face. Head inside
the room solving the PUZZLE #05/08 to get two Epic Weapon drops, two chests of
Gold, and two @CRYSTAL #33 and #34. Now head back out of this area to the main
path and shop at the magic store. Once done head through the two person door to
reach the next area.

-------------------------------------------------------------------------------
2.4.3 - Encampment
-------------------------------------------------------------------------------

Crystals - 1
Dragon Tears - 1
Prisoners - 11
Secrets - 2
Puzzles - 0
Gold - 3
Deathstone Corpses - 2

Run down the path a little bit and look to the left for an opening to SECRET
#22/32. In the far back corner of the opening is a @DRAGON TEAR #07/13. Now
head along the path, the following has a lot of prisoners you can rescue...with
one catch, you must keep them alive as the Wargar attack. Quickly dispose of
the Wargar and stop them from getting near the @PRISONER #17/32 and the horn.
If they are able to blow the horn reinforcements will come.

Head through the newly opened gate and free the @PRISONER #18/32 to the right
from a distance. Position yourself between the prisoner and the horn to keep
the enemies away from both. Once the area is secure move on to the next gate
set that has opened.

Here you will have a @PRISONER #19/32 on the left and a @PRISONER #20/32 on the
right. Throw some magic at the enemies when they are about in the middle to
start a little confusion and then rush in to kill them off. Rescue the
prisoners and take out the reinforcements that come through the next gate
ahead. Once done head through it yourself.

In this next section you will have a @PRISONER #21/32 on the left, @PRISONER
#22/32 in the middle, and a @PRISONER #23/32 on the far right. The horn is near
the middle prisoner. Rush in with a magic attack and push them back away from
the prisoners to get enough buffer room to work with. Head up the path and
open the chest for some GOLD.

Head through the gate and then kill off the next encampment rescuing a total of
four more @PRISONERS #24, #25, #26, #27. Just before going through the gate
chop down the tall grass to the left to enter a SECRET #23. Inside grab the two
packs of Gold and the @CRYSTAL #35. Head through the gate and squeeze between
the rocks.

Run up the hill to your immediate right and activate the @DEATHSTONE CORPSE
#23/53. Head in to the ruins and check for items, then go through the two
person door in the room to the right.

Now you must head along the path towards the temple killing more Wargar as the
catapults guarding the entrance fire upon you. Rush up the big hill along the
far side and then kill the Wargar up top. Quickly jump on the catapult and
defend your position from the Wargar coming up the hill from where you just
came from. Head inside the temples first door and go to the right of the two
person door to find another @DEATHSTONE CORPSE #24/53. Head inside the two
person door to move on to the next area.

-------------------------------------------------------------------------------
2.4.4 - Temple Puzzle
-------------------------------------------------------------------------------

Crystals - 2
Dragon Tears - 1
Prisoners - 0
Secrets - 1
Puzzles - 0
Gold - 2
Deathstone Corpses - 2

Head up the path towards the purple obelisk and then go to the left to enter a
flooded area. Wrap around to the right and pick up the @CRYSTAL #36 on the far
wall. Now go to the right up the steps towards the portal shop and take a left
to reach the two person door.

After the cut scene head to the right and collect the crystal shards and then
shoot the explosives with an arrow to free the chain. Now head to the other
side and turn the crank to raise the beam to use it as a ramp. Allow your
partner time to get on before you unbalance the beam. Once balanced out each
person must get on to the opposite sides of the stone walkway above. Head to
the right once you hit the next main room and take the shield off the wall if
you need a new one. Once you head towards the middle of the room Wargar will
start to attack. Get up the steps in the middle and once again balance across
the beam to reach both sides. Kill off the Wargar as you make it to the steps
that lead down. Activate the @DEATHSTONE CORPSE #25/53 for a sidequest.

You must find the four crows in this room which can all be shot from the level
that you currently are on.

1. On the pillar to the right of the first beam
2. To the right of the second beam
3. In the tree with no leaves in the almost center of the room
4. Next to the long stairs leading up

Once you kill all four crows head up the stairs to the first landing and you
will see a breeze coming from the left wall. Have Caddoc push the wall in and
head down the hallway to get @DRAGON TEAR #08/13 as well as two treasure chests
with GOLD. Now head the rest of the way up the stairs and go through the two
person door.

Head down the hallway and kill the Arachnids and Wargar Archers. Continue
through the hall and go through another two person door. After the cut scene
you must fight two minotaurs. Get them to charge through the pillars with
explosives to kill them off fast. Now head up the stairs and go over to the
portal to start a cut scene. Once it is done you must fight four more minotaur,
Wargar, and some Arachnid. Have a minotaur ram the white statue for SECRET
#24/32 as it reveals a @CRYSTAL #37. Once the battle is over the doors on the
far end will open to allow to more warriors in. Dispose of them and then head
through the doors.

Head through the tunnel and watch out as the floor starts to break apart soon.
On the other side of the hall you will find a @DEATHSTONE CORPSE #26/53.
Continue down the hall and go through the two person door. After the cut scene
jump on one of the two catapults and open fire on the rushing Minotaur as they
come out of the forest towards you. After you fight them off the gate in the
back of the area will open for you, head out that way and squeeze through the
gap in the wall.

-------------------------------------------------------------------------------
2.4.5 - Temple Slope 2
-------------------------------------------------------------------------------

Crystals - 0
Dragon Tears - 0
Prisoners - 0
Secrets - 0
Puzzles - 0
Gold - 0
Deathstone Corpses - 2

Head around the rocks to locate a @DEATHSTONE CORPSE #27/53 and chop down the
grass to your left. Head up the hill for some GOLD and another @DEATHSTONE
CORPSE #28/53. Continue down the path and watch the cut scene as a human tells
you that they are going to be coming. Defend the hill where the Sledge is.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
IMPORTANT NOTE!!! ONCE AGAIN, IF YOU ARE TRYING FOR ACHIEVEMENTS IT IS BEST NOT
TO DRINK THE SLEDGE ON YOUR FIRST PLAYTHROUGH BUT INSTEAD TO RELOAD A PART
LATER IN THE GAME ONCE YOU HAVE COMPLETED IT TO GET THE ACHIEVEMENT ASSOCIATED
WITH TAKING A DRINK!!!
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Once you kill off all the waves of bad guys head through the new opening and
jump the chasm.

-------------------------------------------------------------------------------
2.4.6 - Docks
-------------------------------------------------------------------------------

Crystals - 5
Dragon Tears - 0
Prisoners - 0
Secrets - 0
Puzzles - 1
Gold - 5
Deathstone Corpses - 2

Head past the purple obelisk and look at the plaque on the wall for a riddle.
Now wrap around the wall with the plaque on it to have Caddoc stand on the
pressure plate and this will light the face on fire. Have E'larra light her bow
and then head down the path a little bit to have her light the head up on the
right. The light will then shine towards the next head, have E'larra light this
next one. The third is very close right across the path, a fourth will be a
little further up the path back across the walkway. Once this one is lit you
will have to back track a small bit past the third head to locate the final
head to light. Once this is lit the light will shine on the wall where Caddoc
must use his strength to move it. Inside will be a shield, a @CRYSTAL #38,
Gold, and a @DEATHSTONE CORPSE #29/53.

Now run across the path where the entrance was to this area you found and smash
open the wooden wall ahead. Head down the stairs and kill the Skeleton that
attacks around the corner. Take a right at the intersection and go over to find
@DEATHSTONE CORPSE #30/53. Now turn back the way you came and take the first
left path. You will head up an extremely dark corridor and it will turn to the
left to reach an old alter room. Read the book on the table for a riddle.

When facing the book walk up to the wall in the upper left corner to have
Caddoc push it open. Inside you will find a chest on the right side of the wall
holding the key. Now head out of the alter room and take a left to go back the
way you came in to the place. Head down the tunnel to your right and use the
key you just obtained.

Inside you will find a large room with a fountain in the middle. Head to the
left and go inside the door on the left to use the lever. This will shut off
the fountain. Now head back to the room with the fountain and continue left.
Light E'larras' bow again if you haven't already and then have her send an
arrow to the boat underneath the statue. This starts a puzzle. The door ahead
will open, head through it.

Have E'larra light the brazier across the chasm and then have someone stand on
the pressure plate to the right of the chasm, this will build a bridge. Cross
the bridge and head to the left as you fight off the Skeletons. Once they are
all dealt with pull the lever on the wall in the corner to lock the bridge in
place so the other character can get across. Now use the lever in the middle of
the room and turn it the three times the statue said too. Have E'larra light
the tapestries in the corners with arrows and then you will reveal some special
rooms. In one you will find an enchanted weapon rack and some Gold. The other
tapestry on the opposite side has more Gold and @CRYSTAL #39. Head back across
the bridge to the large room and fight a skeleton.

You will notice the water has now retreated further down in the hole. Head back
out the door you originally came in when you used the key. You must now head
through the dark path and go back towards the deathstone corpse you found
earlier. Now you can take the left just before the corpse as the water is no
longer in this area. Head down the stairs to reach a wooden ramp and head
deeper down in to the well. At the bottom squeeze through the crack in the wall
to move on.

Move forward as a giant spider may attack from the right through a tunnel off
to the side as you approach the chest area. Get out of its clutches if you get
caught and move on to collect the two @CRYSTAL #40 and #41, the pile of Gold
and the chest of Gold. Now go around the corner to where the spider attacked
and head up the path way tunnel. Head up the stairs and collect another
@CRYSTAL #42. Enter the hallway and go through the large two person door. You
will then have completed PUZZLE #06/08 and find yourself back outside with the
obelisk in front of you.

Head down the way you've been working your way through and visit the portal
store in case you need to spend any of your crystals. Now go through the two
person door to start a boss fight.

This teleporting woman/demon will place a lot of staffs around the fighting
area. The staffs will attack you with projectiles that you must dodge as you
also dodge her moves, so quickly attack the staffs and then get a few hits on
her as she collects the remaining staffs to replant them.

@ACHIEVEMENT - Kung Fu Graphics
@ACHIEVEMENT - Basic Instinct
@ACHIEVEMENT - Cat Fight

Your totals so far should be:

Crystals* - 42
Dragon Tears - 8
Prisoners - 27
Secrets - 24
Puzzles - 6
Deathstone Corpses - 30

*Crystals will usually be higher than this due to shards you will collect along
 the way randomly.

-------------------------------------------------------------------------------
2.5 - Chapter 4 - The City of Llyr
-------------------------------------------------------------------------------

Enemies Encountered
-------------------
Archghoul
Eye of Annuvin
Harridan
Minotaur
Juggernaut
Shadow Crawler
Skeleton (melee)
Skeleton (archer)
Tomb Skeleton
Wargar Archer
Wargar Guardian
Wargar Infected
Wargar Scorcher
Wargar Soldier
Wargar Warrior
Wargar Zealot

Talent Unlocks You Should Get In This Chapter
---------------------------------------------
Executions Tier 3 - Perform 30 executions
Max Health and Mana Tier 4 - 1,100 combined kills
Spell Link Duration - Collect ninth Dragon Tear
Spell Link Damage Tier 2 - Collect tenth Dragon Tear

-------------------------------------------------------------------------------
2.5.1 - The Landing
-------------------------------------------------------------------------------

Crystals - 1
Dragon Tears - 0
Prisoners - 0
Secrets - 1
Puzzles - 1
Gold - 3
Deathstone Corpses - 2

Head to the end of the dock and you will see Dragons now introduced to the game
as you have been getting hints through out the journey from the dead. Now drop
down the level and head up the stairs. Turn to the left and run over to where
the purple obelisk is, look to the left and you can smash through the wooden
planks on the side. Head to the right and read the plaque, then go left and
drop down to reach a @CRYSTAL #42 and also be in SECRET #25/32.

Now head back to the plaque and go to the right this time. Now you must fight
the skeleton army as they rise from the ground. Once they are all dealt with
have both characters stand on the switches in the center of the two circular
stone sections to start a fire. Now have E'larra reignite her arrows and have
her shoot the brazier on the upper pillar behind you. Now have Caddoc shove the
smaller pillar in to the tall one you just lit to have it light as well. Repeat
this lighting braziers and pushing them process for the ones on the left and
the right to move on. Head up the small steps and drop in to the newly opened
crypt.

Head over to the fire and have E'larra light her arrows on fire. Walk a little
ways down to the water and set the brazier on fire over on the little island,
this will make a platform appear in the water to create a bridge. Head towards
the island and you can have E'larra shoot another brazier on the right to make
a short bridge appear. Now wrap around this new path and get against the far
wall and reach the other end. Have E'larra light the brazier just to the right
of the pillar by the next sunken pathway to raise it.

Head back over to the island and down the new path you opened. Take a right at
the giant head and go around the tomb. Here you will locate a chest to open,
open it and activate the Tomb Skeleton. Kill off the Tomb Skeleton and the
others and take the Yellow Sphere. Now head over to the Ancient One statue face
you passed up earlier. Head inside for two enchanted weapon racks and a chest
of Gold, this also solves another PUZZLE #07/08. Now head back to the island
and head along the original hidden path up to the two person door and head
through to move on.

Imediately check on the @DEATHSTONE CORPSE #31/53. Head up the stairs and kill
the Wargar. Head over to the chest on the right side with Gold in it, and then
go check on the magic shop on the opposite side in case you can buy anything.
Head up the stairs and straight back to the next @DEATHSTONE CORPSE 32/53. Head
out and to the left. Head through the hole in the building wall and navigate
around inside to find a pile of Gold on the ground by a dead body. Now turn
around and head back to where the magic shop is located, head through the two
person door.

-------------------------------------------------------------------------------
2.5.2 - Black Hearts & Red Blood
-------------------------------------------------------------------------------

Crystals - 2
Dragon Tears - 1
Prisoners - 1
Secrets - 0
Puzzles - 1
Gold - 1
Deathstone Corpses - 1

Pass the obelisk and head up the steps for a cut scene and then go through the
two person doors.

Head in to the courtyard and kill the Wargar. Once they are all dealt with head
forward in to the house, there is two weapon racks to the left and the way
forward over to the right. Watch the cut scene and then engage the Wargar as
they pour in to the area.

Soon after a Minotaur will break in through a wall, look out for the Wargar
Snipers on the upper floors all around you as they try to take pot shots at you.
Head straight back and up the stairs in the back before heading over to where
the Minotaur came from to find a @DEATHSTONE CORPSE 33/53. Now head over to
the freshly broken wall. Wrap around to the left as another wall falls, it may
have already fallen, to find a staircase and a skull on a mantle just to the
left of that. Activate the skull and it will ask you to find its bones so he
can be freed.

Look to the right of the stairs for the RIBCAGE. Now wrap back around and pass
the chicken to find a LEG BONE. Now back track over to where the dragon was
shot down at and pick up the PELVIS right in front of the rubble. As you head
back towards the wall where the Minotaur busted through, look along the right
for the other LEG BONE. Now return to the skull and light E'larras arrows with
the Emerald Flame. Now head up the stairs and have E'larra light the other
skull on fire under the broken floor above, this opens a secret passage. Head
down the stairs and inside the secret room for two @CRYSTAL #43 and #44. Talk
to the skull here and then head back over to where the chicken is, go all the
way to the back and over to the left. Jump the low wall and then push the wall
back to reveal @DRAGON TEAR #09/13. Head back up the stairs and squeeze through
the broken wall.

Move forward and fight off another group of Wargar. Kill off the wave of Wargar
downstairs and then head up the stairs before the AI controlled character (If
on single player) does so you can quickly sprint to the left and reach a chest
full of Gold. To get to it head up the winding path just about halfway and look
to your left to see a somewhat long path heading straight to a chest, sprint
over to it so the floor doesn't give out while you are on it. Now head all the
way to the back and drop down to the first floor again.

You will now be on the other side of the burning wall, you will also see Shadow
Crawlers coming in to the basement from all around you at the broken edges,
drop down and fight them off. Walk around until the wall gets blasted and head
out of the basement.

As you get out of the basement a short cut scene will start showing you that
the Eye of Annuvin can summon enemies. In a future section when you see one
again, we will need to kill it before it can summon to receive an achievement!
Now kill off the Eye of Annuvin and the Infected Wargar. After they are
disposed of another short cut scene will start and another Harridan will appear
attacking you. Take out the staffs again like last time and then concentrate on
her, repeating as neccessary. Once she is killed head inside the building, not
the two person door, and free the @PRISONER #28/32. Now head through the two
person door near the prisoners location.

-------------------------------------------------------------------------------
2.5.3 - Arches of Fire
-------------------------------------------------------------------------------

Crystals - 2
Dragon Tears - 0
Prisoners - 0
Secrets - 1
Puzzles - 0
Gold - 4
Deathstone Corpses - 1

Head up the stairs and crawl through the debris and then drop down to the
hallway below. Ahead you will see Wargar fighting a Minotaur, get the Minotaur
to destroy the supports to the wooden walkways and you will unlock an
achievement. Then kill everyone off.

*note that it is at times extremely difficult due to the stupidity of the AI.
They always love to but in to the fight with the Minotaur. Easiest to do with
a second controller on split screen. /note*

@ACHIEVEMENT UNLOCKED - Bull in a China Shop

Once the battle is done go around the far back right section of the broken
building and grab the @CRYSTAL #45. Now head through the broken building on the
opposite side to go up the broken wall as a ramp and jump the gap.

Drop down the other side in to a nice sized room, right outside you will find
another Minotaur fighting more Wargar. Kill them all and take out the archers
on the upper floors surrounding the area. You will then see an Ogre, this @#!&
just got bigger. Back in the building you came from you will find some Gold as
well as a @DEATHSTONE CORPSE #34/53. Now head toward the gate that was opened
to let more Wargar in, look to the left for a chest of Gold and then head
through the gate.

Head around the beaten hallway to the left for a @CRYSTAL #46 inside what
apparently is SECRET #26/32. Head back and go the other way this time and cross
the wooden beam. Now exit the building to reach the Tavern and a cut scene.

-------------------------------------------------------------------------------
2.5.4 - The Scarlet Maid Tavern
-------------------------------------------------------------------------------

Crystals - 0
Dragon Tears - 1
Prisoners - 1
Secrets - 1
Puzzles - 0
Gold - 2
Deathstone Corpses - 2

Turn around and head back the way you came after the cut scene and search to
the right for a DEATHSTONE CORPSE #35/53 and some Gold. Enter the tavern and
kill off the Minotaur and Wargar occupying the area. In the corner where the
door is leading upstairs where more Wargar come from is a DEATHSTONE CORPSE
#36/53. Now look for the urns she was supposed to break. Turn towards the
fireplace in this cubbyhole and shoot the urn on the far edge of the shelf.
The second is underneath the stairs. Head back to the entryway and turn left
down the hallway still inside the tavern. You will find another urn in the far
cubbyhole on another shelf.

Now head back to the corpse and you will see that the fireplace is now lit.
Have E'larra light her arrows and then head over to where you saw the second
urn under the stairs, on the opposite wall is a tapestry of the Scarlet Maid,
have E'larra light it on fire. Soon after the wall will move and reveal a
SECRET #27/32. Inside will be two enchanted weapon racks and a @DRAGON TEAR #
10/13. Now head up the stairs.

Watch the cut scene of the ogre as it kills a man around the corner from you.
Head in the door on the left for some Wargar and a sack of Gold. Head up the
stairs on the other side and watch as a knight gets shot down by archers, then
soon after they will get killed by a catapult. Head up the stairs to the next
floor. Fight the Zealot and continue through the ruins to drop down the other
side of the building. Kill another Wargar and then free the @PRISONER #29/32.
Head through the doorway by the prisoner and go over the debris and then
squeeze through the tight spaces, now drop down the ledge to the aqueducts.

-------------------------------------------------------------------------------
2.5.5 - The King's Tale
-------------------------------------------------------------------------------

Crystals - 1
Dragon Tears - 0
Prisoners - 2
Secrets - 0
Puzzles - 0
Gold - 2
Deathstone Corpses - 1

Head left along the walls of the aqueduct and sprint to avoid the catapult fire
until you reach a cut scene. Right after the cut scene keep sprinting down the
path and another cut scene will start up, you will also unlock an achievement
if you didn't get hit by anything.

@ACHIEVEMENT UNLOCKED - Catch!

Head in to the building ahead and a short cut scene will start. Continue
through the destruction and drop down to the next level. Head outside and fight
the Minotaur and Wargar. Check the right side of the buildings in the cubbys
for @DEATHSTONE CORPSE #37/53. Now head across the way and free the @PRISONER
#30/32. Now head through the doorway in the back of the area.

Read the plaque and then continue down the path to start a cut scene. You learn
that the man organizing all these attacks on everyone and getting the Minotaur
and Wargar to join together is a mercenary named Annuvin. You also learn that
the Lord Mayor's daughter looks nothing like Seraphine.

Head up the path and have Caddoc push the wall to your immediate right at the
top of the stairs. Drop down the ledge and read the book to continue with the
riddle. Take the Gold and then head up the stairs and wrap around the rubble.
You will then find a chest with Gold in it and then drop down to fight the
Wargar out in the courtyard. Be careful with the walls on your right as they
protect you from a arrow firing turret gun. Head over to the left and you will
find a @PRISONER #31/32. Now carefully advance on the turret and take them out
as more will appear to attack. Get on the turret and mow down the charging
enemies from where you came from and then from the gate behind you. Before
heading through the gate yourself look near the water for a @CRYSTAL #47. Then
have E'larra light her arrows at the bush fire and then light the brazier above
where the crystal was sitting. This finishes the riddle and the wife will bring
the soldiers shield to you.

Now head through the gate to have a cut scene.

-------------------------------------------------------------------------------
2.5.6 - The Library
-------------------------------------------------------------------------------

Crystals - 1
Dragon Tears - 0
Prisoners - 0
Secrets - 0
Puzzles - 0
Gold - 0
Deathstone Corpses - 1

Check out the white portal and the obelisk with a @DEATHSTONE CORPSE #38/53 by
it. Max and equip Dragon's Breath before heading up the stairs. Take the
@CYSTAL #48 on the left and then move forward. Now head up the stairs and head
out to the courtyard.

You will be fighting the Archghoul from Caddoc's nightmares. The demon will be
surrounded by a red shield with corpses as its focal points, kill the corpses
and the shield will drop. Use Dragon's Breath against it and watch out for any
red sigils the demon casts.

@ACHIEVEMENT - Mr. Furious
@ACHIEVEMENT - Exorcist
@ACHIEVEMENT - Banished

Your totals so far should be:

Crystals* - 48
Dragon Tears - 10
Prisoners - 31
Secrets - 27
Puzzles - 7
Deathstone Corpses - 38

*Crystals will usually be higher than this due to shards you will collect along
 the way randomly.

-------------------------------------------------------------------------------
3. XBOX 360 Achievements
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
4. Bestiary
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
5. Armory
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
6. Frequently Asked Questions
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
7. Credit
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
8. Version History
-------------------------------------------------------------------------------

Version 0.66 - Finished Chapter 4 of the game

Version 0.5 - Finished Chapter 3 of the game

Version 0.44 - Added number counters to the items and adjusted the secrets
               locations to try to narrow down where they actually count as
               secrets for your secrets stat. Added a Secret in "Well of
               Sorrow" that I missed last time through.

Version 0.43 - Finished Chapter 2 of the game

Version 0.29 - Finished the Prologue and Chapter 1 of the game

Version 0.1 - Started writing the guide

-------------------------------------------------------------------------------
9. Copyright 2011
-------------------------------------------------------------------------------

This document is the hard work of me Alan Stupak (Brokaliv). And I don't want
anyone to take this guide and rip it off. This document cannot be changed or
altered in any way, shape or form. You are welcome to ask my permission if
you would like this guide posted on your website. This document is for
private use only. You are free to print it out but you don't have permission
to sell it for profit. This document is not to be published in any form of
media publication unless you have the permission of me before hand. The
websites listed below have permission to have this guide published on their
sites. Use of this guide on any other web site or as a part of any public
display is strictly prohibited, and a violation of copyright. That is all,
thank you.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

Copyright 2011 Alan Stupak

If you would like to donate some money to help pay for my college funds or if
you just want to help me afford the games to write you a guide please donate
some money to me through www.paypal.com at acstupak@yahoo.com

Thank you for your support.

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