Walkthrough - Guide for Metal Gear Solid 2: Sons Of Liberty
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Metal Gear Solid 2: Sons of Liberty Trial version walkthru Intro: In this trial version, the voice acting is dubbed in Japanese although the subtitles are in English. The actual game will have everything in English. This is a very short walkthru for the demo version because the game itself is short. When you play it for the first time, the duration will be slightly over an hour as you will be seeing all the cutscenes. However, if you skip all of them, the game can actually last around 15 to 20 minutes, depending on how well you play or how many items you are neglecting. The replay value is very high because you will find yourself learning new tricks and moves everytime you play. Be warned that there are some spoilers and read it on your own risk. There are many small details and many of you will definitely see something or did something which I did not. Experiment around. I do not intend to make this a very comprehensive one and will not talk about the various moves. You can see and learn them yourself if you choose the 'Special' in the title screen. Snake can perform a lot of new moves. E.g. threaten soldier for item at gun point, peek over corners and hang and strafe on railings and even jump down on guards to knock them unconscious. Controls L2: Item select/ peek L1: Lock on to enemy (with weapon held) R2: Weapon select/ peek R1: First person view Right Analog stick: run Directional pad: walk Square: shoot 'O': use item 'X': crouch down Walkthru: (Note: different modes will have different items scattered around and the enemies will be tougher. This is based on the 'Very Easy Mode' in order to let you be familiarised with the gameplay). - Beginning: Snake is walking in the rain and smoking along George Washington Bridge. After a while, he breaks into a run and bungee jumps over the bridge. He sort of turns invisible and lands on a ship. Octacon (frequency 141.12 if I remembered correctly) calls and after briefing, shows you your equipment and how to use them. It seems like some elite soldiers have taken over the ship. Snake's objective is to determine the existence of the new Metal Gear weapon. The Russians are involved. - You are equipped with a 'M9' (tranquilizer gun) with a silencer attached. Note: where you aim will affect how fast the enemy soldier will be knocked out. If you shoot the head, the enemy will fall unconscious immediately, while areas like the legs or arms will take a longer time for the tranquilizer to work. - When you gain control, go to the back and take 'ration'. - Go to the right inner side to get 'Diazepam'. - The door on the left (next to stairs) is locked. - Go to left inner hull to get 'ration'. - At the left door (next to stairs), Octacon will call you and ask you to go through that door into the ship's interior. Press and hold 'triangle' or press it repeatedly to open the door faster if you are being attacked by soldiers. - If you prefer to explore around first, you will discover that the door on the second floor is 'locked'. - If you go to the third floor, you can get 'wet cupboard'. - If you sneak up and knock the soldier unconscious with 'square' button and drag him around, drop him and drag him again, he will drop items, e.g. ration, bullets and diazepam. - Alternately, you can enter the ship's interior from the right door on the second floor. - Deck A, Crew's quarters' port. - Call Octacon. - The handle on a door is spoilt. It is quite a funny scene. - Come down and enter locker room. Search the locker by pressing 'Triangle' button. If you press and hold either left/right (depending on which direction the locker is facing), you can hide in the locker. Press R1 to peek from the locker slits in first person mode. Note: you can destroy the lockers (even for those that are locked) by punching/kicking them. Now, the first complain about this game, when you come back here, the lockers are new again! - Take 'USP' (handgun). Note: with the hand gun, you risk being heard if you shoot them near soldiers. It is also not very good because the soldiers are wearing protective vests and carrying shields, so if you really want to shoot them, aim for their legs or other places that are not protected. - Call Octacon. Search lockers and get 'M9' bullets. - Get past the single guard. Try to do the sneak attack where Snake steps out quickly from the wall and shoots him. Cool! Otherwise, simply shoot the guard when his back is turned. Note: when he is unconscious, you can actually drag him into the locker room and dump him in the empty locker! Try waiting for him to regain consciousness! - Anyway, let's proceed to Deck A, Crew's lounge, starboard. - Take out the guards, get bullets behind the bar counter. - Get 'ration' on the left side (next to sofas). - If you go down the left stairs, you can get 'USP bullets x 15. - If you go down the right stairs, you can get 'Stun Grenade' - Go up the stairs (where the two soldiers were patrolling) and enter right door (the left door is locked). - Deck B, Crew Quarters, Starboard. - Head along down the corridors. - Get 'USP bullets' from locker. - Go to Deck C, Crew's quarters, Port. There is a surveillance camera. Call Octacon. - You can lean against the wall and sneak pass right under the camera's nose, use 'Chaft Grenade' if you have some or shoot it with the 'USP'. The tranquilizer gun will not work. - Take 'Chaft. G' from locker. - Go up the stairs. - Deck D, Crew's quarters. - Go to left door. You are in the canteen and the crew members are lying dead. - There is a surveillance camera. - Get 'ration' behind counter. - Crawl underneath the tables to get 'USP bullets' (left table) and 'M9 bullets' (right table). - Get 'USP bullets' in front of the camera. Do it fast without running too much forward and you will not be spotted. - Go out, then receive call from Octacon. There are infrared sensors and they are linked to explosives. If you rig them, it is game over immediately. Let's explore and have some fun first. - Go up into the room and get 'Cupboard Dry'. - A guard will automatically come into the room and take a nap. - Go past the sleeping guard and out of the door. It's time to get past the sensors. - Before the sensors, shoot the fire extinguisher behind. The coolants will spray wildly and reveal the trip lasers. - Crawl past the sensors, get rid of the guard. - Go up the stairs. - Deck E, the Bridge. - Cutscene. The crew members' throat are slitted. Snake sees several Russian choppers and soldiers landing on the ship. - Octacon calls and ask you where the ship is headed. - Cutscene. Spoilers! Olga! - Get 'USP bullets' on the right side of the bridge and 'ration' on the left. - Go out of the left door. Press 'triangle' button. - Cutscene. Olga talks to her father (the Russian general Snake saw earlier on) through the radio. She is pregnant and is being ordered to return. - Snake confronts her and a fight breaks out eventually. - First boss fight: Olga. Strategy: Change weapon to "USP' (handgun). Shoot out the spot light behind her if you want. Go to the left side and take cover behind some crates. This spot offers one of the best views. Aim and get ready to fire. When Olga peers out behind the crates, shoot her. Repeat and after a while, she will shoot the tarmac and it will fly about wildly and affect your view. However, remain where you are as this is still the best spot to see her clearly (at least to me). Continue to aim and shoot her when she peers out. Run away when she throws grenade over, then go back to the same spot after they explode. You can forget about throwing grenades at her as she is too far back. - Cutscene, Olga lies on the deck and we are not sure whether she is dead or unconscious. If she is dead, Snake has just killed her baby as well. There goes his image! Olga's father will also want to take revenge. When the actual game is released, you might want to change your weapon to 'M9' (tranquilizer gun) for the finishing shot. We just have to wait and see what difference it will make. Lastly, a hovering robot appears and seems to capture everything, including Snake's face on video. It is from Cypher. More will be revealed in the actual game. It flies off, leaving Snake in the background… - To be continued in MGS 2! See you there! Note: After completing the game, you will receive a 'clear code'. At Konami's website, you can key in this code and see your ranking. Credits: 1) To Gamefaq, as always. Thanks to CJAYC for this great site. 2) ADK, who encouraged me to send this walkthru. ADK is one of the few FAQ writers whom I admire because of the diverse walkthrus produced. Check them out! 3) To you, my readers, for whom this walkthru is for. Enjoy! Note to other websites: If you want to post this, please drop me a mail. I would want to know where this walkthru is being posted. Contact Comments, criticisms and questions can be posted to me at [email protected]' However, I am extremely caught up with my work (I never even update my 'Onimusha' walkthru), so please do not send me any mails asking me about the game specifics (e.g. will the enemy disappear if you kill them?), or telling me 'Did you see that/know that…?' If you want to contact me, please wait til 20th Mar as I would have submitted my work then. Thanks, I really appreciate it. Urgent plea to diversify: As stated in my 'Aconcagua' walkthru (Urgent plea to diversify), it is my vision to see both present (and especially) aspiring FAQ writers to write about lesser know games if you are able to. There is no point in having tons of walkthrus for the same particular game. Look at FF9 for instance, count the number of them! There is no breakthrough at all. It is my dream for all gamers to be able to find a guide for the games that they are looking for. How many times have you wished that someone out there has written a guide to the game that you are stuck in or no one else seems to play? I am sure someone out there wants to have some guides for these games. Let me start with the DC games first. For example, Vermillion Desert, Imperial Fighter Zero (not 'Iron Aces' as there are some differences), Panzer Front, Advanced War World, TriColor Crisis, Rune Caster, Rune Jade, Despiria, Socerian, Sunrise Heroes…For PS2, Ring of Red, Velvet File … For PS1, Season of Twilight, Witch of Salzburg, Blade Arts, Khamrai, Bealphareth, Growlanser…more on this the next time…if anyone is bothered at all. Parting Note: I have said most of what I had in mind and thus, do not intend to update this walkthru. Let's look forward to the actual MGS 2! Til then, take care!